CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Restore Israel

The Kingdom of Israel is restored.

It is time for the Children of Israel to found a new United Monarchy built around Jerusalem and the Promised Land, so that Jews may once more live together in peace and harmony.

Requirements

The lines the game itself shows for this decision's conditions:

  • Jerusalem is …
Shown to a character when (is_shown) (10 lines of game script)
faith.religion ?= faith:rabbinic_faith.religion
is_playable_character = yes
NOR = {
	exists = title:k_israel.holder
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:create_israel_kingdom
	}
}
is_ruler = yes

As written in game/common/decisions/80_major_decisions_middle_east.txt.

Can be taken when (is_valid) (14 lines of game script)
prestige_level >= high_prestige_level
piety_level >= high_piety_level
completely_controls = title:d_palestine
completely_controls = title:d_urdunn
completely_controls = title:d_oultrejourdain
custom_description = {
	text = jerusalem_is_same_faith
	title:c_jerusalem.faith = root.faith
}
is_landed = yes
is_capable_adult = yes
is_imprisoned = no
top_liege = this
is_at_war = no

As written in game/common/decisions/80_major_decisions_middle_east.txt.

Effects

  • The Kingdom of Israel is restored
Effect (18 lines of game script)
gain_heroic_legend_seed_tooltip_effect = yes
custom_tooltip = create_israel_kingdom_decision_effect_tooltip
show_as_tooltip = {
	create_israel_scripted_effect = yes
}
trigger_event = {
	id = middle_east_decisions.0005
}
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:create_israel_kingdom
	}
	set_global_variable = {
		name = create_israel_kingdom
		value = root
	}
}

As written in game/common/decisions/80_major_decisions_middle_east.txt.

Source: game/common/decisions/80_major_decisions_middle_east.txt and the English localisation, Crusader Kings III 1.20.0.3.