CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Restore Carthage

Restore the glory of the Carthaginian Empire

The ancient Carthaginian Empire could rival even the strongest powers of the Mediterranean Sea. A vast and prosperous empire, gone too soon. Someone should take it upon themselves to conquer these lands and restore them to glory…

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (15 lines of game script)
culture ?= {
	OR = {
		this = culture:levantine
		has_cultural_pillar = heritage_syriac
		has_cultural_pillar = heritage_phoenician
	}
}
is_playable_character = yes
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_restored_carthage
	}
}
is_ruler = yes

As written in game/common/decisions/80_major_decisions.txt.

Can be taken when (is_valid) (10 lines of game script)
is_independent_ruler = yes
highest_held_title_tier < tier_empire
prestige_level >= 4
completely_controls_region = custom_carthage
completely_controls_region = custom_tripolitania
completely_controls_region = custom_mauretania
completely_controls_region = custom_carthago_nova
rule_title_creation_imperial_power_projection_title_creation_trigger = yes
top_liege = this
is_available_adult = yes

As written in game/common/decisions/80_major_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (11 lines of game script)
save_scope_as = founder
show_as_tooltip = {
	restore_carthage_scripted_effect = yes
}
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_restored_carthage
	}
}
trigger_event = major_decisions.3300

As written in game/common/decisions/80_major_decisions.txt.

Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).