
Major decision · Major Decisions
Promote Christian Settlements
Welcome new Christian Settlers in …
By opening the … to traders and settlers from nearby Christian realms, I will be able to speed the development of my country and strengthen our bond with the Universal Church.
Requirements
The lines the game itself shows for this decision's conditions:
- Your Faith is a Christian Faith with Special Doctrine Ecumenical Christian
Shown to a character when (is_shown) (24 lines of game script)
game_start_date < 1066.1.1
any_neighboring_top_liege_realm_owner = {
religion = religion:christianity_religion
count >= 2
}
OR = {
has_title = title:k_hungary
has_title = title:e_carpathia
}
NOR = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_revived_magyar_paganism
}
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_promoted_hungarian_settlement
}
}
culture ?= {
has_cultural_pillar = heritage_magyar
}
is_playable_character = yes
is_ruler = yesAs written in game/common/decisions/00_major_decisions_east_europe.txt.
Can be taken when (is_valid) (21 lines of game script)
custom_description = {
text = promote_hungarian_settlement_decision_ecumenical_christian
faith = {
religion = religion:christianity_religion
OR = {
has_doctrine = special_doctrine_ecumenical_christian
has_doctrine = special_doctrine_ecumenical_miaphysite
}
}
}
completely_controls = title:k_hungary
capital_province = {
culture = {
has_cultural_pillar = heritage_magyar
}
}
is_landed = yes
is_capable_adult = yes
is_imprisoned = no
top_liege = this
is_at_war = noAs written in game/common/decisions/00_major_decisions_east_europe.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (12 lines of game script)
show_as_tooltip = {
promote_hungarian_settlement_decision_scripted_effect = yes
}
trigger_event = {
id = east_europe.0030
}
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_promoted_hungarian_settlement
}
}As written in game/common/decisions/00_major_decisions_east_europe.txt.
Source: game/common/decisions/00_major_decisions_east_europe.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).