CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Adventurer Decisions

Gather Provisions

Scour the land for Provisions

Just like an army, a camp marches on its stomach. If needs must, the wilds of … may be combed for fare.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (2 lines of game script)
has_government = landless_adventurer_government
has_ep3_dlc_trigger = yes

As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.

Can be taken when (is_valid) (1 line of game script)
is_available_allow_travelling = yes

As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.

Effects

  • You, your Chief Forager Camp Officer, or your Huntperson Camp Officer, may search for Provisions
Effect (8 lines of game script)
custom_tooltip = {
	text = gather_provisions_decision_effect_tt
	trigger_event = ep3_decisions_event.7000
}
close_view = {
	view = decisions
	player = root
}

As written in game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt.

Source: game/common/decisions/dlc_decisions/ep_3/06_ep3_laamp_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).