
Major decision · Major Decisions
Found a New Empire
I will create an Empire to outshine all others, and to outlast history itself.
Requirements
The lines the game itself shows for this decision's conditions:
- Holds 3 or more Kingdoms
- You are Uninvolved in the Iberian Struggle
- At least one Duchy you hold is a Landed Title (Not a Clerical Region or a Noble Family)
Shown to a character when (is_shown) (13 lines of game script)
highest_held_title_tier = tier_kingdom
OR = {
top_liege ?= this
any_held_title = {
count >= 3
title_tier = kingdom
}
}
NOT = {
has_game_rule = off_custom_kingdoms
}
is_landed_or_landless_administrative = yes
is_confederation_member = noAs written in game/common/decisions/80_major_decisions.txt.
Can be taken when (is_valid) (90 lines of game script)
prestige_level >= 4
trigger_if = {
limit = {
government_has_flag = government_is_nomadic
}
OR = {
sub_realm_size >= 60
AND = {
custom_description = {
text = found_empire_decision_three_kingdoms_held
any_held_title = {
count >= 2
title_tier = kingdom
}
}
sub_realm_size >= 40
}
}
}
trigger_else = {
OR = {
sub_realm_size >= 120
AND = {
custom_description = {
text = found_empire_decision_three_kingdoms_held
any_held_title = {
count >= 3
title_tier = kingdom
}
}
sub_realm_size >= 80
}
}
}
trigger_if = {
limit = {
government_has_flag = government_is_nomadic
}
OR = {
has_realm_law = nomadic_authority_5
has_realm_law = nomadic_authority_4
}
}
trigger_if = {
limit = {
exists = struggle:iberian_struggle
struggle:iberian_struggle = {
OR = {
is_culture_involved_in_struggle = root.culture
is_faith_involved_in_struggle = root.faith
}
}
any_realm_county = {
title_province = {
OR = {
geographical_region = ghw_region_north_africa
geographical_region = world_europe_west
geographical_region = world_europe_south
}
}
}
}
custom_description = {
text = found_empire_decision_not_part_of_iberian_struggle
NOT = {
any_character_struggle = {
is_struggle_type = iberian_struggle
}
}
}
}
rule_title_creation_imperial_power_projection_title_creation_trigger = yes
trigger_if = {
limit = {
any_held_title = {
tier = tier_kingdom
is_landless_type_title = yes
}
}
custom_tooltip = {
text = any_landed_duchy_title_tt
any_held_title = {
tier = tier_kingdom
is_landless_type_title = no
}
}
}
top_liege = this
is_available_adult = yes
is_at_war = noAs written in game/common/decisions/80_major_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (31 lines of game script)
if = {
limit = {
NOT = {
government_has_flag = government_is_nomadic
}
}
create_custom_empire_effect = yes
gain_heroic_legend_seed_tooltip_effect = yes
hidden_effect = {
legend_seed_new_title_effect = yes
}
}
else = {
create_custom_empire_effect = yes
}
if = {
limit = {
is_ai = no
NOT = {
exists = global_var:found_empire_decision
}
}
set_global_variable = {
name = found_empire_decision
value = root
}
set_global_variable = {
name = found_empire_decision_empire
value = root.primary_title
}
}As written in game/common/decisions/80_major_decisions.txt.
Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.