CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Form the Sultanate of Rum

Establish the independent Sultanate of Rum.

By bringing the Roman heartland of Asia Minor under … control, we will create a new, better Rome under the guiding light of ….

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (47 lines of game script)
is_landed = yes
OR = {
	culture ?= {
		has_cultural_pillar = heritage_turkic
	}
	religion ?= religion:islam_religion
}
is_playable_character = yes
OR = {
	top_liege ?= this
	top_liege ?= {
		faith.religion = faith:sunni.religion
	}
}
capital_province ?= {
	OR = {
		geographical_region = world_persian_empire
		geographical_region = world_asia_minor
		geographical_region = custom_greater_armenia
	}
}
OR = {
	highest_held_title_tier < 4
	AND = {
		top_liege ?= this
		highest_held_title_tier < 5
	}
}
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_formed_rum_sultanate
	}
}
NOR = {
	top_liege ?= {
		is_roman_emperor_trigger = yes
	}
	exists = title:k_rum.holder
}
NOT = {
	faith.religion = religion:christianity_religion
}
NOT = {
	culture = culture:greek
}
is_ruler = yes

As written in game/common/decisions/80_major_decisions_roman.txt.

Can be taken when (is_valid) (13 lines of game script)
prestige_level >= high_prestige_level
piety_level >= high_piety_level
completely_controls = title:d_cibyrrhaeot
completely_controls = title:d_anatolia
completely_controls = title:d_cappadocia
completely_controls = title:d_charsianon
completely_controls = title:d_paphlagonia
completely_controls = title:d_armeniac
completely_controls = title:d_chaldia
is_landed = yes
is_capable_adult = yes
is_imprisoned = no
is_at_war = no

As written in game/common/decisions/80_major_decisions_roman.txt.

Effects

  • Establish the independent Sultanate of Rum
Effect (18 lines of game script)
custom_tooltip = form_rum_sultanate_decision_effect_tooltip
gain_heroic_legend_seed_tooltip_effect = yes
show_as_tooltip = {
	create_rum_scripted_effect = yes
}
trigger_event = {
	id = middle_east_decisions.0014
}
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_formed_rum_sultanate
	}
	set_global_variable = {
		name = flag_formed_rum_sultanate
		value = root
	}
}

As written in game/common/decisions/80_major_decisions_roman.txt.

Source: game/common/decisions/80_major_decisions_roman.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).