
Major decision · Major Decisions
Form Portugal
Once I am in control of the western coast of the Iberian Peninsula, I can form the Kingdom of Portugal and establish our own unique culture.
Requirements
The lines the game itself shows for this decision's conditions:
- The current Struggle Phase is Opportunity Phase
Shown to a character when (is_shown) (12 lines of game script)
culture ?= {
has_cultural_pillar = heritage_iberian
}
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:form_portugal_decision
}
}
title:k_portugal = {
is_title_created = no
}As written in game/common/decisions/00_major_decisions_iberia_north_africa.txt.
Can be taken when (is_valid) (33 lines of game script)
culture = {
has_cultural_pillar = heritage_iberian
}
trigger_if = {
limit = {
has_fp2_dlc_trigger = yes
exists = struggle:iberian_struggle
}
OR = {
custom_tooltip = {
text = struggle_iberia_form_portugal_decision_correct_phase_tt
any_character_struggle = {
involvement = involved
is_struggle_type = iberian_struggle
is_struggle_phase = struggle_iberia_phase_opportunity
}
}
top_liege = this
}
}
trigger_else = {
top_liege = this
}
highest_held_title_tier < tier_kingdom
any_held_title = {
count >= 2
tier = tier_duchy
}
completely_controls = title:d_porto
completely_controls = title:d_coimbra
completely_controls = title:d_beja
completely_controls = title:d_algarve
is_landed = yesAs written in game/common/decisions/00_major_decisions_iberia_north_africa.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (36 lines of game script)
save_scope_as = portugal_former
gain_heroic_legend_seed_tooltip_effect = yes
show_as_tooltip = {
form_portugal_decision_effects = yes
}
trigger_event = iberia_north_africa.0001
every_player = {
limit = {
this != scope:portugal_former
is_within_diplo_range = {
CHARACTER = scope:portugal_former
}
}
trigger_event = iberia_north_africa.0002
}
every_vassal_or_below = {
limit = {
is_ai = yes
capital_province ?= {
county = {
any_this_title_or_de_jure_above = {
this = title:k_portugal
}
}
}
}
trigger_event = iberia_north_africa.0002
}
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:form_portugal_decision
}
set_global_variable = {
name = form_portugal_decision
value = scope:portugal_former
}As written in game/common/decisions/00_major_decisions_iberia_north_africa.txt.
Source: game/common/decisions/00_major_decisions_iberia_north_africa.txt and the English localisation, Crusader Kings III 1.20.0.3.