
Major decision · Major Decisions
Establish the Darussalam
Brunei becomes a De Jure Kingdom
Our people have long been involved in the dark pagan practices. I must establish the Prophet's order and enlighten the lost sheep, guiding them back to the straight path of the Ever-Living, lest they stray again.
Requirements
The lines the game itself shows for this decision's conditions:
- You or your Vassals hold the D BOR Santubong Title
- You or your Vassals hold the C BOR Berau Title
Shown to a character when (is_shown) (15 lines of game script)
culture ?= {
has_cultural_pillar = heritage_austronesian
}
religion ?= religion:islam_religion
highest_held_title_tier <= tier_duchy
capital_province ?= {
geographical_region = custom_brunei_region
}
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_created_brunei_kingdom
}
}
is_playable_character = yesAs written in game/common/decisions/80_major_decisions_east_asia.txt.
Can be taken when (is_valid) (36 lines of game script)
top_liege = this
is_independent_ruler = yes
highest_held_title_tier = tier_duchy
has_title = title:d_BOR_barune
custom_tooltip = {
text = form_brunei_kingdom_decision_requirement_1_tt
title:d_BOR_santubong = {
this = {
is_title_created = yes
}
holder = {
OR = {
is_vassal_or_below_of = ROOT
this = ROOT
}
}
}
}
custom_tooltip = {
text = form_brunei_kingdom_decision_requirement_2_tt
title:c_BOR_berau = {
this = {
is_title_created = yes
}
holder = {
OR = {
is_vassal_or_below_of = ROOT
this = ROOT
}
}
}
}
completely_controls = title:d_BOR_barune
completely_controls = title:d_BOR_santubong
is_landed = yes
is_available_adult = yesAs written in game/common/decisions/80_major_decisions_east_asia.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (17 lines of game script)
show_as_tooltip = {
form_brunei_kingdom_decision_scripted_effect = yes
}
save_scope_as = founder
trigger_event = {
id = major_decisions.8000
}
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_created_brunei_kingdom
}
set_global_variable = {
name = flag_created_brunei_kingdom
value = scope:founder
}
}As written in game/common/decisions/80_major_decisions_east_asia.txt.
Source: game/common/decisions/80_major_decisions_east_asia.txt and the English localisation, Crusader Kings III 1.20.0.3.