CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Establish the Dar al-Islam

Establish H Dar Al Islam as your Primary Title

Islam has long been a divided and fractured religion. Ever since the death of the great prophet, 33922, war and conflict have often reigned supreme when discontent spread among us. The time has come to unify all Islamic denominations under a common leadership. Mine.

Requirements

The lines the game itself shows for this decision's conditions:

  • You control … of all … Counties: … (…)
Shown to a character when (is_shown) (4 lines of game script)
faith.religion ?= religion:islam_religion
NOT = {
	has_global_variable = created_dar_al_islam
}

As written in game/common/decisions/80_major_decisions_middle_east.txt.

Can be taken when (is_valid) (26 lines of game script)
is_independent_ruler = yes
faith.religious_head ?= root
any_held_title = {
	count >= 2
	tier >= tier_empire
}
faith = {
	has_doctrine = doctrine_temporal_head
}
prestige_level >= 4
piety_level >= 5
completely_controls_region = world_middle_east_arabia
completely_controls_region = world_middle_east_jerusalem
completely_controls_region = world_persia
completely_controls_region = world_africa_north
save_temporary_scope_as = root_scope
custom_tooltip = {
	text = realm_controls_enough_islamic_counties_desc
	any_realm_county = {
		faith.religion = religion:islam_religion
		count >= islam_required_county_number_value
	}
}
is_capable_adult = yes
is_imprisoned = no
is_at_war = no

As written in game/common/decisions/80_major_decisions_middle_east.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (43 lines of game script)
show_as_tooltip = {
	create_dar_al_islam_effect = yes
}
save_scope_as = dar_al_islam_ruler
religion:islam_religion = {
	every_faith = {
		if = {
			limit = {
				exists = religious_head
				faith_hostility_level = {
					target = root.faith
					value < faith_hostile_level
				}
			}
			religious_head_title = {
				add_to_list = old_hof_title
			}
			religious_head = {
				add_to_list = former_islamic_hofs
			}
		}
	}
}
trigger_event = middle_east_decisions.1100
every_player = {
	limit = {
		this != root
		NOT = {
			is_in_list = former_islamic_hofs
		}
	}
	trigger_event = middle_east_decisions.1101
}
every_in_list = {
	list = former_islamic_hofs
	limit = {
		this != root
	}
	trigger_event = {
		id = middle_east_decisions.1102
		days = 1
	}
}

As written in game/common/decisions/80_major_decisions_middle_east.txt.

Source: game/common/decisions/80_major_decisions_middle_east.txt and the English localisation, Crusader Kings III 1.20.0.3.