
Major decision · Major Decisions
Dismantle the Papacy
The Papacy will be permanently destroyed.
Once the entire Italian peninsula has been brought under … control, we will be able to permanently expunge the Catholic … from this world.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (20 lines of game script)
highest_held_title_tier > 3
capital_province ?= {
OR = {
geographical_region = world_europe
geographical_region = world_middle_east
geographical_region = world_africa_north
}
}
faith:catholic = {
faith_hostility_level = {
target = root.faith
value >= faith_hostile_level
}
}
is_playable_character = yes
title:k_papal_state.holder.faith ?= faith:catholic
faith:catholic = {
has_doctrine = doctrine_spiritual_head
}
is_ruler = yesAs written in game/common/decisions/80_major_decisions_roman.txt.
Can be taken when (is_valid) (16 lines of game script)
trigger_if = {
limit = {
exists = title:k_papal_state.holder
}
title:k_papal_state.holder = {
is_landed = no
}
title:k_papal_state.holder = {
is_at_war = no
}
}
completely_controls_region = world_europe_south_italy
is_landed = yes
is_capable_adult = yes
is_imprisoned = no
top_liege = thisAs written in game/common/decisions/80_major_decisions_roman.txt.
Effects
- The Papacy will be permanently destroyed
Effect (14 lines of game script)
custom_tooltip = dismantle_papacy_decision_effect_tooltip
gain_holy_legend_seed_tooltip_effect = yes
hidden_effect = {
legend_seed_great_deed_faith_effect = {
ANTAGONIST = title:k_papal_state.holder
OLD_FAITH = title:k_papal_state.holder.faith
}
}
show_as_tooltip = {
destroy_papacy_scripted_effect = yes
}
trigger_event = {
id = roman_restoration.0130
}As written in game/common/decisions/80_major_decisions_roman.txt.
Source: game/common/decisions/80_major_decisions_roman.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).