Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Major decision · Major Decisions

Build a Glass Monument

A Special Greenhouse 01 will be built

I dreamed of a building all made of glass, where the sun warms like a summer's day even in the deepest of winters, and plants can grow year round!

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (10 lines of game script)
has_character_flag = glass_dream
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:lunatic_building_decision
	}
}
exists = capital_province
is_landed_or_landless_administrative_or_theocratic = yes
has_trait = lunatic

As written in game/common/decisions/80_major_decisions.txt.

Can be taken when (is_valid) (3 lines of game script)
prestige_level >= 2
is_ruler = yes
is_available_adult = yes

As written in game/common/decisions/80_major_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (21 lines of game script)
scope:barony.title_province = {
	save_scope_as = lunatic_province
}
save_scope_as = builder
show_as_tooltip = {
	lunatic_building_decision_effect = yes
}
trigger_event = major_decisions.3001
every_player = {
	limit = {
		this != root
		is_within_diplo_range = {
			CHARACTER = root
		}
	}
	trigger_event = major_decisions.3002
}
add_to_global_variable_list = {
	name = unavailable_unique_decisions
	target = flag:lunatic_building_decision
}

As written in game/common/decisions/80_major_decisions.txt.

Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.