
Major decision · Major Decisions
… Cannibalism
The cost to adopt cannibal-friendly doctrines is significantly lowered
Our creator … made us in … image. By imbibing the reflection of the divine we grow closer to ….
Requirements
The lines the game itself shows for this decision's conditions:
- Your Court Chaplain has to be a Cannibal
Shown to a character when (is_shown) (10 lines of game script)
is_cannibal_trigger = yes
NOR = {
faith.religious_head ?= root
faith ?= {
has_variable = accepted_cannibalism
}
rite ?= {
rite_has_parameter = cannibalism_legal
}
}As written in game/common/decisions/80_major_decisions.txt.
Can be taken when (is_valid) (25 lines of game script)
trigger_if = {
limit = {
exists = root.cp:councillor_court_chaplain
}
custom_description = {
text = accept_cannibalism_decision_custom
root.cp:councillor_court_chaplain ?= {
is_cannibal_trigger = yes
}
}
}
trigger_if = {
limit = {
exists = faith.religious_head
}
faith.religious_head = {
opinion = {
target = root
value >= 40
}
}
}
piety_level >= high_piety_level
is_ruler = yes
is_available_adult = yesAs written in game/common/decisions/80_major_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (15 lines of game script)
save_scope_as = cannibal
root.cp:councillor_court_chaplain = {
save_scope_as = court_chaplain
}
show_as_tooltip = {
accept_cannibalism_decision_effect = yes
}
trigger_event = major_decisions.1001
every_player = {
limit = {
this != root
faith = root.faith
}
trigger_event = major_decisions.1002
}As written in game/common/decisions/80_major_decisions.txt.
Source: game/common/decisions/80_major_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).