CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
In Good Estate achievement icon

Roads to Power achievement

In Good Estate

Upgrade your Estate with a lvl 5 Villa and fill all external slots

Conditions as the game checks them

Possible decides whether the achievement can still be earned in a run; happened is the check that unlocks it (common/achievements/_achievements.info).

Unlocks when (happened) (23 lines of game script)
custom_description = {
	text = in_good_estate_achievement_trigger
	domicile ?= {
		has_domicile_building_or_higher = estate_main_05
		calc_true_if = {
			amount >= 6
			has_domicile_building_or_higher = temple_small_01
			has_domicile_building_or_higher = barracks_01
			has_domicile_building_or_higher = watchtower_01
			has_domicile_building_or_higher = guardhouse_01
			has_domicile_building_or_higher = garden_01
			has_domicile_building_or_higher = stable_01
			has_domicile_building_or_higher = workshop_01
			has_domicile_building_or_higher = storage_01
			has_domicile_building_or_higher = market_01
			has_domicile_building_or_higher = grazing_land_01
			has_domicile_building_or_higher = grain_field_01
			has_domicile_building_or_higher = vineyard_01
			has_domicile_building_or_higher = olive_01
			has_domicile_building_or_higher = silk_01
		}
	}
}

As written in game/common/achievements/ep3_achievements.txt.

The file gives no “possible” condition for this one.

Source: game/common/achievements/ep3_achievements.txt, game/common/achievement_groups.txt and the English localisation, Crusader Kings III 1.20.0.3. Unlock share: Steam Web API, 2026-10-02.