
Decision · Decisions
Visit a Brothel
Ease your mind by indulging in your desires
… on my lap, and everything – and everyone – the brothel has to offer at my beck and call...
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (1 line of game script)
has_trait = rakish
As written in game/common/decisions/90_minor_decisions.txt.
Can be taken when (is_valid) (6 lines of game script)
is_available = yes
short_term_gold >= minor_gold_value
is_eunuch_trigger = no
NOT = {
has_trait = celibate
}As written in game/common/decisions/90_minor_decisions.txt.
Effects
- You will lose some Stress
- Such wanton behavior has inherent risks...
Effect (50 lines of game script)
show_as_tooltip = {
remove_short_term_gold = minor_gold_value
}
custom_tooltip = stress_loss_drunkard_decision_effect_tooltip
custom_tooltip = stress_threshold.1011.rakish.tt
save_scope_value_as = {
name = from_stress_loss_decision
value = yes
}
trigger_event = {
on_action = stress_loss_rakish
}
if = {
limit = {
is_male = yes
}
hidden_effect = {
save_scope_value_as = {
name = brothel_bastard_chance
value = {
value = fertility
multiply = 10
add = 5
if = {
limit = {
ai_boldness != 0
}
add = {
value = ai_boldness
divide = 100
}
}
if = {
limit = {
ai_rationality != 0
}
add = {
value = ai_rationality
divide = 100
multiply = -1
}
}
}
}
random = {
chance = scope:brothel_bastard_chance
trigger_event = stress_trait_coping_decisions.2003
}
}
}As written in game/common/decisions/90_minor_decisions.txt.
Source: game/common/decisions/90_minor_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).