CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Decisions

Study the Art of Scheming

Refine your Hostile Schemes.

'I must consider every angle my scheme might turn to. As the spider weaves its web, I should ensure there are many ways my prey could become ensnared. I will spend some time planning my deception carefully.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (6 lines of game script)
OR = {
	has_trait = deceitful
	any_character_struggle = {
		has_struggle_phase_parameter = unlocks_expedite_scheme_decision
	}
}

As written in game/common/decisions/00_trait_decisions.txt.

Can be taken when (is_valid) (10 lines of game script)
custom_description = {
	stress_level >= 1
	text = not_enough_stress
}
custom_description = {
	text = deceitful_progress_hostile_schemes_decision_missing_scheme
	any_scheme = {
		hostile_scheme_trigger = yes
	}
}

As written in game/common/decisions/00_trait_decisions.txt.

Effects

  • Your Hostile Schemes will have a better Success Chance
Effect (24 lines of game script)
if = {
	limit = {
		any_scheme = {
			hostile_scheme_trigger = yes
			count > 0
		}
	}
	send_interface_toast = {
		type = event_toast_effect_good
		title = msg_deceitful_progress_hostile_schemes
		left_icon = root
		every_scheme = {
			limit = {
				hostile_scheme_trigger = yes
			}
			add_scheme_modifier = {
				type = deceitful_progress_hostile_schemes_modifier
			}
		}
	}
}
else = {
	custom_tooltip = deceitful_progress_hostile_schemes_decision_missing_scheme_effect
}

As written in game/common/decisions/00_trait_decisions.txt.

Source: game/common/decisions/00_trait_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.