Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Decision · Decisions

Develop Capital

Improve the development of your Capital

I dream that … will one day be the envy of every ruler under the sky. I must endeavor to be the champion who turns it into the jewel of the Earth. All that is needed is for me to put in some more work... Who needs to sleep, anyway?

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (11 lines of game script)
is_landed = yes
OR = {
	has_trait = diligent
	has_personal_tenet_flag = tenet_ora_et_labora_diligent_work_decision
	top_participant_group:dynastic_cycle ?= {
		participant_group_type = advancement_movement
	}
}
NOT = {
	government_has_flag = government_is_nomadic
}

As written in game/common/decisions/00_trait_decisions.txt.

Can be taken when (is_valid) (2 lines of game script)
is_at_war = no
is_adult = yes

As written in game/common/decisions/00_trait_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (28 lines of game script)
send_interface_toast = {
	type = event_toast_effect_neutral
	title = msg_diligent_development_focus
	left_icon = root
	if = {
		limit = {
			government_allows = merit
		}
		change_merit = medium_merit_gain
	}
	add_character_modifier = {
		modifier = diligent_development_focus
		years = 10
	}
}
if = {
	limit = {
		has_trait = diligent
	}
	stress_and_fulfillment_impact = {
		diligent = medium_stress_impact_gain
	}
}
else = {
	stress_and_fulfillment_impact = {
		base = medium_stress_impact_gain
	}
}

As written in game/common/decisions/00_trait_decisions.txt.

Source: game/common/decisions/00_trait_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).