
Decision · Religious Decisions
Reform Monastic Endowment
Spend Gold to gain Piety, Spiritual Fulfillment and improve the orders' leaders' Opinion of you
This new age expects abbots to keep accounts as clean as their habits. I shall send some additional means to the monasteries that receive my patronage.
Requirements
The lines the game itself shows for this decision's conditions:
- You are the Monastic Order Patron of at least one Monastic Order
- The Christian Church is in the Reform Chapter
Shown to a character when (is_shown) (3 lines of game script)
exists = top_participant_group:the_christian_church has_pam_dlc_trigger = yes is_ruler = yes
As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Can be taken when (is_valid) (16 lines of game script)
custom_tooltip = {
text = pam_reform_monastic_endowment_decision_patron_tt
any_patroned_holy_order = {
leader = {
government_has_flag = government_is_monastic_holy_order
}
}
}
custom_tooltip = {
text = pam_reform_monastic_endowment_decision_parameter_tt
top_participant_group:the_christian_church ?= {
has_participant_group_parameter = the_christian_church_reform_monastic_endowment
}
}
is_physically_able = yes
is_in_activity = noAs written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (19 lines of game script)
send_interface_toast = {
title = pam_reform_monastic_endowment_decision_toast
left_icon = root
add_piety = pam_reform_monastic_endowment_piety_gain_value
change_spiritual_fulfillment = pam_reform_monastic_endowment_sp_gain_value
every_patroned_holy_order = {
limit = {
leader = {
government_has_flag = government_is_monastic_holy_order
}
}
leader = {
add_opinion = {
target = root
modifier = pam_reform_monastic_endowment_grandmaster_opinion
}
}
}
}As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.