
Decision · Religious Decisions
Prevent the Great Schism
The divisions among the Christian flock can still be mended, if we act before the wound deepens.
Requirements
The lines the game itself shows for this decision's conditions:
- … … the Head of Faith or Head of Rite
- Your Realm Priest Puppet is Head of Faith or Head of Rite
- Your Clerical Ruler Puppet is Head of Faith or Head of Rite
- You control at least 1 Holy Site
- You control at least 2 Holy Sites
- You chose to oppose the Schism in The Christian Church
- $VALUE|0$/7 The Christian Church Characters other than you share your Schism stance and are either: •Hooked by You •Your Puppet •Your Friend •Your Lover
Shown to a character when (is_shown) (11 lines of game script)
has_pam_dlc_trigger = yes
NOT = {
has_global_variable = pam_great_schism_decision_taken
}
situation:the_christian_church ?= {
var:pam_great_schism_status ?= flag:ongoing
has_situation_top_phase_parameter = the_christian_church_great_schism
pam_great_schism_progress_value >= pam_great_schism_progress_threshold_value
}
exists = top_participant_group:the_christian_church
faith.religion ?= faith:catholic.religionAs written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Can be taken when (is_valid) (70 lines of game script)
OR = {
custom_description = {
text = is_head_of_faith_or_rite_tt
subject = root
OR = {
faith.religious_head ?= this
this = rite.head_of_rite
}
}
custom_tooltip = {
text = has_theological_agent_puppet_hof_or_hor_tt
puppet:theological_agent_puppet ?= {
OR = {
any_held_title = {
is_head_of_faith = yes
}
this = rite.head_of_rite
}
}
}
custom_tooltip = {
text = has_external_theological_agent_puppet_hof_or_hor_tt
puppet:external_theological_agent_puppet ?= {
OR = {
any_held_title = {
is_head_of_faith = yes
}
this = rite.head_of_rite
}
}
}
}
highest_held_title_tier >= tier_kingdom
calc_true_if = {
amount >= 4
piety_level >= very_high_piety_level
custom_description = {
text = appoint_a_righteous_caliph_decision.control_one_holy_site
faith = {
any_holy_site_barony = {
count >= 1
holder = {
target_is_same_character_or_above = root
}
}
}
}
custom_description = {
text = appoint_a_righteous_caliph_decision.control_two_holy_sites
faith = {
any_holy_site_barony = {
count >= 2
holder = {
target_is_same_character_or_above = root
}
}
}
}
custom_tooltip = {
text = pam_schism_event_stance_no_schism_tt
var:pam_schism_stance ?= flag:no_schism
}
custom_description = {
text = pam_prevent_great_schism_clerical_support_tt
value = prevent_schism_requirement_value
prevent_schism_requirement_value >= 7
}
}
is_capable_adult = yes
is_imprisoned = noAs written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Effects
- You will decide whether the reunited Church takes … as its Doctrine Spiritual Head, or stays without a Head of Faith
Effect (20 lines of game script)
set_global_variable = pam_great_schism_decision_taken
set_global_variable = pam_great_schism_prevented
save_scope_as = schism_peacemaker
pam_save_schism_head_of_faith_effect = yes
pam_prevent_great_schism_effect = yes
if = {
limit = {
pam_schism_can_seat_head_of_faith_trigger = yes
}
custom_tooltip = pam_prevent_great_schism_choose_head_tt
}
situation:the_christian_church ?= {
every_situation_participant = {
limit = {
is_ruler = yes
faith.religion = religion:christianity_religion
}
trigger_event = pam_the_christian_church.0062
}
}As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.
Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.