
Decision · Religious Decisions
Adopt Taoism
We have strayed too far from the roots of our ancestors. We must seek the harmony of the Tao, letting the principles of Taoism Religion guide every step in our journey is the only way forward.
Requirements
The lines the game itself shows for this decision's conditions:
- You are the Anti…
Shown to a character when (is_shown) (4 lines of game script)
culture ?= {
has_cultural_parameter = can_always_convert_to_taoism
}
faith.religion != religion:taoism_religionAs written in game/common/decisions/10_religious_decisions.txt.
Can be taken when (is_valid) (8 lines of game script)
custom_description = {
text = character_is_not_real_head
faith.religious_head != root
}
custom_tooltip = {
text = is_antipope_blocked_tt
pam_is_antipope_trigger = no
}As written in game/common/decisions/10_religious_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (3 lines of game script)
save_scope_as = root_scope set_character_rite = scope:selected_item trigger_event = faith_conversion.1001
As written in game/common/decisions/10_religious_decisions.txt.
Source: game/common/decisions/10_religious_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.