
Culture
Emishi
set_culture emishiCulture ID emishi. set_culture changes the culture of the character you play; change_culture <county id> emishi changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
Prolific HuntersSocial+15% Travel Speed
IsolationistRealm-25% Diplomatic Range, +5 Same Culture Opinion
Forest FightersWarfare+10% Levy Size in Forest, +10% Levy Size in Taiga, +25% Supply Limit in Forest, +25% Supply Limit in Taiga
Sacred HuntsRitual
Added with a DLC
- Defiant Ambushers with All Under Heaven
Stoic ethos
This culture believes in standing strong like a mountain, taking any and all hardships that life may throw at them and enduring them all with grim determination and an indomitable spirit.
Characters of this culture
- Friendly Fatal Casualties-15%
- Stress Gain-15%
- Minority Vassal Opinion (Different Culture)-10
- Herd Gain+4%
Provinces of this culture
- Defender Holding Advantage+5
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Ainuic cultures
Source: game/common/culture/cultures/00_japonic.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.