Abrahamic · Christianity faith
Conversos
set_faith conversosFaith ID conversos. set_faith converts the character you play (not a head of faith); it needs the debug mode (launch option -debug_mode).
The Conversos originated when Jewish communities were forcibly converted to Christianity. Though they have embraced their new faith, they still remember their old traditions and are sympathetic towards those who still follow them.
Tenets
At the start of the game, from its main rite, Conversos.
Doctrines
What the faith starts with: its religion's doctrines, then the faith's and its main rite's own.
Main Doctrines
- Theism
- Monotheist
- View on Gender
- Male Dominated
- Religious Attitude
- Pluralist
- Clerical Tradition
- Theocratic
- Pilgrimage Attitude
- Encouraged
Special Doctrines
- Teachings of Jesus
- Teachings of Jesus
Marriage Doctrines
- Marriage Type
- Monogamous
- Divorce
- Must be Approved
- Bastardry
- Legitimization
- Consanguinity
- Avunculate Marriage
Crime Doctrines
Clergy Doctrines
- Clerical Function
- Control
- Clerical Gender
- Only Men
- Clerical Marriage
- Disallowed
- Clerical Appointment
- Spiritual, for Life
- Monasticism
- Absent
- Sacraments
- Central
- Funerary Tradition
- Stoic Burial
- Coronation Tradition
- Imperial Anointment
Holy sites
Jerusalememinent
Holder of the county
- Monthly Piety+5%
- Different Faith Opinion+5
Followers, while the faith holds it
- Travel Safety+10%
Romeeminent
County of Roma
Holder of the county
- Stewardship+1
Followers, while the faith holds it
- Stewardship+1
- Temple Buildings Construction Cost-10%
Toledoeminent
Holder of the county
- Learning+1
Followers, while the faith holds it
- Learning+1
- Monthly Piety+5%
Santiago
Holder of the county
- Knight Effectiveness+5%
- Piety Rewards+5%
Followers, while the faith holds it
- Military Order Hire Cost-10%
- Supply Duration+10%
Cordoba
Holder of the county
- Learning+1
Followers, while the faith holds it
- Cultural head fascination+5%
Virtues and sins
Traits followers see as virtuous or sinful (from the religion, doctrines and tenets).
Source: game/common/religion/faith_types/00_faith_types.txt, game/common/religion/religion_types/00_christianity.txt, game/common/religion/rite_types/02_mainline_rite_types.txt and the English localisation, Crusader Kings III 1.20.0.3.