Culture
Tocharian
set_culture tocharianCulture ID tocharian. set_culture changes the culture of the character you play; change_culture <county id> tocharian changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
CaravaneersRegional+5% Army Movement Speed, +20% Diplomatic Range, +20% Travel Safety, +20% Travel Speed
XenophilicSocial+10 Different Culture Opinion
Philosopher CultureSocial+20% Monthly Learning Lifestyle Experience, +1 Learning per Level of Fame
Religious PatronageRitual+25% Monthly Piety from Buildings
Added with a DLC
- Frontier Warriors with Legacy Of Persia
Spiritual ethos
While some cultures turn to war and others to worldly knowledge, this culture places its trust in the only constant throughout its history - the divine. Spirituality is the only way forward in a harsh and uncaring world.
Characters of this culture
- Control Growth+15%
- Monthly Piety+10%
- Character spiritual fulfillment gain+10%
- Rite Creation and Reformation Cost-5%
- Minority Vassal Opinion (Different Culture)-10
- Herd Capacity+5%
- Consult the Skies Decision has additional effects
- Characters of this Culture have increased Stargazer Aptitude
Martial custom: Men Only
- Only men can be Commanders and Knights
Source: game/common/culture/cultures/00_iranian.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.