
Culture
Mohe
set_culture moheCulture ID mohe. set_culture changes the culture of the character you play; change_culture <county id> mohe changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
Prolific HuntersSocial+15% Travel Speed
Forest FolkRealm+15% Development Growth in Forest, +15% Development Growth in Taiga
Sacred HuntsRitual
Added with a DLC
- Malleable Subjects with The Fate Of Iberia
Egalitarian ethos
Intolerance and isolationism may be the way for others, but this culture recognizes that accepting difference is far better than annihilating it.
Characters of this culture
- Vassal Limit+10
- Different Culture Opinion+5
- Different Faith Opinion+5
- Tributary Opinion+15
- Tributary Taxes+10%
The culture
- Cultural Acceptance Gain+35%
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Tungusic cultures
Source: game/common/culture/cultures/00_tungusic.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.