Tenet
Asceticism
tenet_asceticismMaterialistic pursuits blind us to the divine truth. Only by devoting ourselves to live simple lives without luxury can we achieve spiritual enlightenment.
Effects
Followers
- Prowess-2
- Piety Rewards+10%
Characters holding it as a personal tenet
- Character spiritual fulfillment gain+15%
Other effects
- Characters can Decide to Meditate in Seclusion, reducing Stress and possibly gaining theological insights
- Allows the Become Adventurer Decision
- Allows Sanctifying of bowls, plates, urns, and books of any quality, but never of Illustrious Artifacts
- Inappetetic Characters gain +1 Diplomacy, +2 Learning, +10% Spiritual Fulfillment gain, and +10% Stress loss
- Comfort Eater Characters lose 0.1 monthly Piety and 5 same-Faith Opinion
Traits it changes
These traits give extra effects to followers of a faith with this tenet (see each trait's page).
Virtues and sins
Virtues
Faiths that start with it
Mahayana, Maitreya, Coptic (without By God Alone), Apostolic (without By God Alone), Messalianism, Manichaeism, Shaivism, Smartism, Jainism, Haymanot, Vvluphixje
Source: game/common/religion/tenet_types/00_tenet_types.txt and the English localisation, Crusader Kings III 1.20.0.3.