sway_outcome event IDs
8 events of the sway_outcome namespace in Crusader Kings III 1.20.0.3, 6 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event sway_outcome.1001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| sway_outcome.0001 | (hidden event) | Character | event sway_outcome.0001 |
| sway_outcome.0002 | (hidden event) | Character | event sway_outcome.0002 |
| sway_outcome.1001 | Sway: An Opportunity | Character | event sway_outcome.1001 |
| sway_outcome.1002 | Sway: Religious Convictions | Character | event sway_outcome.1002 |
| sway_outcome.1003 | Sway: Pushing Luck | Character | event sway_outcome.1003 |
| sway_outcome.1004 | A Pledge of Loyalty | Character | event sway_outcome.1004 |
| sway_outcome.2001 | Sway: A Misunderstanding | Character | event sway_outcome.2001 |
| sway_outcome.2002 | Sway: Nefarious Plotting | Character | event sway_outcome.2002 |
Source: game/events/scheme_events/sway_scheme/sway_outcome_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.