marriage_effect event IDs
10 events of the marriage_effect namespace in Crusader Kings III 1.20.0.3, 9 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event marriage_effect.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| marriage_effect.0001 | Making It Right | Character | event marriage_effect.0001 |
| marriage_effect.0002 | Making It Right | Character | event marriage_effect.0002 |
| marriage_effect.0003 | Making It Right | Character | event marriage_effect.0003 |
| marriage_effect.0011 | Making It Right | Character | event marriage_effect.0011 |
| marriage_effect.0012 | Making It Right | Character | event marriage_effect.0012 |
| marriage_effect.0013 | Making It Right | Character | event marriage_effect.0013 |
| marriage_effect.1001 | Love Prevails | Character | event marriage_effect.1001 |
| marriage_effect.1002 | Love Prevails | Character | event marriage_effect.1002 |
| marriage_effect.2001 | Wedding Celebration | Character | event marriage_effect.2001 |
| marriage_effect.3001 | (hidden event) | Character | event marriage_effect.3001 |
Source: game/events/marriage_effect_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.