CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

learn_language_ongoing event IDs

21 events of the learn_language_ongoing namespace in Crusader Kings III 1.20.0.3, 19 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event learn_language_ongoing.1000) and press Enter. Using the console turns achievements off for that game.
Command
learn_language_ongoing.1000Learn Language: The Ease of YouthCharacterevent learn_language_ongoing.1000
learn_language_ongoing.1010Learn Language: An Amorous MisunderstandingCharacterevent learn_language_ongoing.1010
learn_language_ongoing.1020Learn Language: Outside HelpCharacterevent learn_language_ongoing.1020
learn_language_ongoing.1030Learn Language: A Worn ManualCharacterevent learn_language_ongoing.1030
learn_language_ongoing.1040Learn Language: AdmirationCharacterevent learn_language_ongoing.1040
learn_language_ongoing.1050Learn Language: Crow's FeetCharacterevent learn_language_ongoing.1050
learn_language_ongoing.1060Learn Language: Lost in TranslationCharacterevent learn_language_ongoing.1060
learn_language_ongoing.1070Learn Language: Libertine LiteratureCharacterevent learn_language_ongoing.1070
learn_language_ongoing.1080Learn Language: Taught a LessonCharacterevent learn_language_ongoing.1080
learn_language_ongoing.1090Learn Language: No More RoomCharacterevent learn_language_ongoing.1090
learn_language_ongoing.1100Learn Language: The … that CaresCharacterevent learn_language_ongoing.1100
learn_language_ongoing.1110Learn Language: The Lure of PoetryCharacterevent learn_language_ongoing.1110
learn_language_ongoing.1120Learn Language: Infantile FablesCharacterevent learn_language_ongoing.1120
learn_language_ongoing.1121(hidden event)Characterevent learn_language_ongoing.1121
learn_language_ongoing.1122(hidden event)Characterevent learn_language_ongoing.1122
learn_language_ongoing.1123Learn Language: Infantile FablesCharacterevent learn_language_ongoing.1123
learn_language_ongoing.1124Learn Language: Infantile FablesCharacterevent learn_language_ongoing.1124
learn_language_ongoing.1130Learn Language: Lexical LoveCharacterevent learn_language_ongoing.1130
learn_language_ongoing.1140Learn Language: A Helping HandCharacterevent learn_language_ongoing.1140
learn_language_ongoing.1200Learn Language: A Four-Legged ProblemCharacterevent learn_language_ongoing.1200
learn_language_ongoing.1300Learn Language: Pleasant PrattleCharacterevent learn_language_ongoing.1300

Source: game/events/scheme_events/learn_language_scheme/learn_language_ongoing_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.