learn_language_ongoing event IDs
21 events of the learn_language_ongoing namespace in Crusader Kings III 1.20.0.3, 19 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event learn_language_ongoing.1000) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| learn_language_ongoing.1000 | Learn Language: The Ease of Youth | Character | event learn_language_ongoing.1000 |
| learn_language_ongoing.1010 | Learn Language: An Amorous Misunderstanding | Character | event learn_language_ongoing.1010 |
| learn_language_ongoing.1020 | Learn Language: Outside Help | Character | event learn_language_ongoing.1020 |
| learn_language_ongoing.1030 | Learn Language: A Worn Manual | Character | event learn_language_ongoing.1030 |
| learn_language_ongoing.1040 | Learn Language: Admiration | Character | event learn_language_ongoing.1040 |
| learn_language_ongoing.1050 | Learn Language: Crow's Feet | Character | event learn_language_ongoing.1050 |
| learn_language_ongoing.1060 | Learn Language: Lost in Translation | Character | event learn_language_ongoing.1060 |
| learn_language_ongoing.1070 | Learn Language: Libertine Literature | Character | event learn_language_ongoing.1070 |
| learn_language_ongoing.1080 | Learn Language: Taught a Lesson | Character | event learn_language_ongoing.1080 |
| learn_language_ongoing.1090 | Learn Language: No More Room | Character | event learn_language_ongoing.1090 |
| learn_language_ongoing.1100 | Learn Language: The … that Cares | Character | event learn_language_ongoing.1100 |
| learn_language_ongoing.1110 | Learn Language: The Lure of Poetry | Character | event learn_language_ongoing.1110 |
| learn_language_ongoing.1120 | Learn Language: Infantile Fables | Character | event learn_language_ongoing.1120 |
| learn_language_ongoing.1121 | (hidden event) | Character | event learn_language_ongoing.1121 |
| learn_language_ongoing.1122 | (hidden event) | Character | event learn_language_ongoing.1122 |
| learn_language_ongoing.1123 | Learn Language: Infantile Fables | Character | event learn_language_ongoing.1123 |
| learn_language_ongoing.1124 | Learn Language: Infantile Fables | Character | event learn_language_ongoing.1124 |
| learn_language_ongoing.1130 | Learn Language: Lexical Love | Character | event learn_language_ongoing.1130 |
| learn_language_ongoing.1140 | Learn Language: A Helping Hand | Character | event learn_language_ongoing.1140 |
| learn_language_ongoing.1200 | Learn Language: A Four-Legged Problem | Character | event learn_language_ongoing.1200 |
| learn_language_ongoing.1300 | Learn Language: Pleasant Prattle | Character | event learn_language_ongoing.1300 |
Source: game/events/scheme_events/learn_language_scheme/learn_language_ongoing_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.