Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

funeral event IDs

23 events of the funeral namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event funeral.0001) and press Enter. Using the console turns achievements off for that game.
Command
funeral.0001Death at a FuneralCharacterevent funeral.0001
funeral.0002Death at a FuneralCharacterevent funeral.0002
funeral.0010ArrivalActivityevent funeral.0010
funeral.0100Dust to DustActivityevent funeral.0100
funeral.0101Dust to DustActivityevent funeral.0101
funeral.1000I Remember …Activityevent funeral.1000
funeral.1010Grave GoodsActivityevent funeral.1010
funeral.1020The False …Activityevent funeral.1020
funeral.1021The False …Activityevent funeral.1021
funeral.1030If It Takes ForeverActivityevent funeral.1030
funeral.1040IncorruptibleActivityevent funeral.1040
funeral.1050Our Moment in TimeActivityevent funeral.1050
funeral.1060Mourning StarActivityevent funeral.1060
funeral.1070What is Death?Activityevent funeral.1070
funeral.1071Mortal YouthActivityevent funeral.1071
funeral.1080The Grief of the …Activityevent funeral.1080
funeral.1090The Last ChanceActivityevent funeral.1090
funeral.1100One of the GreatsActivityevent funeral.1100
funeral.1110A Time to MournActivityevent funeral.1110
funeral.1120The Offering of LibationsActivityevent funeral.1120
funeral.1130A Moment to MournActivityevent funeral.1130
funeral.1140Together or Not at AllActivityevent funeral.1140
funeral.1150A Parting GiftActivityevent funeral.1150

Source: game/events/activities/funeral_activity/funeral_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.