council_interaction event IDs
5 events of the council_interaction namespace in Crusader Kings III 1.20.0.3, 0 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event council_interaction.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| council_interaction.0001 | — | Letter | event council_interaction.0001 |
| council_interaction.0002 | — | Letter | event council_interaction.0002 |
| council_interaction.0011 | — | Letter | event council_interaction.0011 |
| council_interaction.0020 | (hidden event) | Character | event council_interaction.0020 |
| council_interaction.0021 | — | Letter | event council_interaction.0021 |
Source: game/events/interaction_events/council_interaction_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.