ce1_decision_events event IDs
6 events of the ce1_decision_events namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event ce1_decision_events.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| ce1_decision_events.0001 | Write It Down | Character | event ce1_decision_events.0001 |
| ce1_decision_events.1000 | Legendary Integration | Character | event ce1_decision_events.1000 |
| ce1_decision_events.1010 | Legendary Integration | Character | event ce1_decision_events.1010 |
| ce1_decision_events.1015 | Legendary Integration | Character | event ce1_decision_events.1015 |
| ce1_decision_events.1020 | Peace in Our Time | Character | event ce1_decision_events.1020 |
| ce1_decision_events.1021 | A Legendary Conversion | Character | event ce1_decision_events.1021 |
Source: game/events/decisions_events/ce1_decision_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.