CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

befriend_ongoing_dislike event IDs

12 events of the befriend_ongoing_dislike namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event befriend_ongoing_dislike.0001) and press Enter. Using the console turns achievements off for that game.
Command
befriend_ongoing_dislike.0001Befriend: Endearing GiftCharacterevent befriend_ongoing_dislike.0001
befriend_ongoing_dislike.0002Befriend: In the Face of UnfriendlinessCharacterevent befriend_ongoing_dislike.0002
befriend_ongoing_dislike.0003Befriend: The Value of InsistenceCharacterevent befriend_ongoing_dislike.0003
befriend_ongoing_dislike.0004Befriend: Return to SenderCharacterevent befriend_ongoing_dislike.0004
befriend_ongoing_dislike.0005Befriend: A Softening DispositionCharacterevent befriend_ongoing_dislike.0005
befriend_ongoing_dislike.2001Befriend: UninvitedCharacterevent befriend_ongoing_dislike.2001
befriend_ongoing_dislike.2002Befriend: Getting CloseCharacterevent befriend_ongoing_dislike.2002
befriend_ongoing_dislike.5001Befriend: A Cynic and a ZealotCharacterevent befriend_ongoing_dislike.5001
befriend_ongoing_dislike.5002Befriend: Trust and DistrustCharacterevent befriend_ongoing_dislike.5002
befriend_ongoing_dislike.5003Befriend: Feeling DownCharacterevent befriend_ongoing_dislike.5003
befriend_ongoing_dislike.5004Befriend: Wondrous Gift DisappointsCharacterevent befriend_ongoing_dislike.5004
befriend_ongoing_dislike.5005Befriend: Call to ActionCharacterevent befriend_ongoing_dislike.5005

Source: game/events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.