abduct_outcome event IDs
12 events of the abduct_outcome namespace in Crusader Kings III 1.20.0.3, 11 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event abduct_outcome.1001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| abduct_outcome.0001 | (hidden event) | Character | event abduct_outcome.0001 |
| abduct_outcome.1001 | Abduct: Highway Attack | Character | event abduct_outcome.1001 |
| abduct_outcome.1002 | Abduct: Under Way | Character | event abduct_outcome.1002 |
| abduct_outcome.1003 | Abduct: Unwelcome Guests | Character | event abduct_outcome.1003 |
| abduct_outcome.2001 | Abduct: Highway Attack | Character | event abduct_outcome.2001 |
| abduct_outcome.2002 | Abduct: Under Way | Character | event abduct_outcome.2002 |
| abduct_outcome.2003 | Abduct: Unwelcome Guests | Character | event abduct_outcome.2003 |
| abduct_outcome.4001 | Abduct: Highway Attack | Character | event abduct_outcome.4001 |
| abduct_outcome.4002 | Abduct: Highway Attack | Character | event abduct_outcome.4002 |
| abduct_outcome.4003 | Abduct: Highway Attack | Character | event abduct_outcome.4003 |
| abduct_outcome.5001 | Abducted! | Character | event abduct_outcome.5001 |
| abduct_outcome.5002 | Abduction Prevented! | Character | event abduct_outcome.5002 |
Source: game/events/scheme_events/adbuct_scheme/abduct_outcome_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.