
Culture
Vlach
set_culture vlachCulture ID vlach. set_culture changes the culture of the character you play; change_culture <county id> vlach changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
PastorialistsRealm+1 Prowess
Strong BelieversSocial-15 Opinion of Different Faiths
Konni RaidsRegional+20% Skirmisher Screen, +20% Light Cavalry Damage, +20% Light Cavalry Screen, -10% Retreat Losses, …
XenophilicSocial+10 Different Culture Opinion
Added with a DLC
- Staunch Traditionalists with Hybridize Culture
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
- Close Family Opinion+5
- Same Culture Mercenary Hire Cost-15%
- Minority Vassal Opinion (Different Culture)-10
- County Fertility Growth+5%
Provinces of this culture
- Building Construction Cost-5%
- Building Construction Time-10%
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Source: game/common/culture/cultures/00_vlach.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.