
Culture
Polabian
set_culture polabianCulture ID polabian. set_culture changes the culture of the character you play; change_culture <county id> polabian changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
Hereditary HierarchyRealm-5% Castle Holding Construction Cost, +10% Feudal Vassal Tax Contribution, +25% Long Reign Bonus, -50% Tyranny Loss
Konni RaidsRegional+20% Skirmisher Screen, +20% Light Cavalry Damage, +20% Light Cavalry Screen, -10% Retreat Losses, …
Stalwart DefendersWarfare+5 Defender Advantage, +5 Controlled Territory Defender Advantage, +15% Nomadic Horde Toughness
Stoic ethos
This culture believes in standing strong like a mountain, taking any and all hardships that life may throw at them and enduring them all with grim determination and an indomitable spirit.
Characters of this culture
- Friendly Fatal Casualties-15%
- Stress Gain-15%
- Minority Vassal Opinion (Different Culture)-10
- Herd Gain+4%
Provinces of this culture
- Defender Holding Advantage+5
Martial custom: Men Only
- Only men can be Commanders and Knights
Other West Slavic cultures
Source: game/common/culture/cultures/00_west_slavic.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.