CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Sado Gold Mine icon

Special building

Sado Gold Mine

sado_mines_01

An old place of exile, few would have expected the distant island of Sado could secretly be hoarding such a wealth of gold beneath its surface.

Where it is

Provinces that have a slot for this building in the game's province history.

BaronyCountyDuchyKingdomBuilt
SadoEchigoHokurikudōAzumano

Levels

LevelCostTimeLeviesGarrison
1. Sado Gold Pits485 gold1825 d——
2. Sado Gold Mine725 gold1825 d——
3. Large Sado Gold Mine1,100 gold1825 d——
4. Sado Gold Mining Complex1,640 gold1825 d——

Level 1: Sado Gold Pits

Province

  • Tax+3/month
  • Stationed Siege Weapon Effectiveness+15%

County

  • Development Growth+10%
Key
sado_mines_01
Cost
485 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Innovation
Crop Rotation

Level 2: Sado Gold Mine

Province

  • Tax+5/month
  • Stationed Siege Weapon Effectiveness+23%

County

  • Development Growth+15%
Key
sado_mines_02
Cost
725 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 2
Innovation
Manorialism

Level 3: Large Sado Gold Mine

Province

  • Tax+7/month
  • Stationed Siege Weapon Effectiveness+30%

County

  • Development Growth+20%
Key
sado_mines_03
Cost
1,100 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 3
Innovation
Windmills

Level 4: Sado Gold Mining Complex

Province

  • Tax+9/month
  • Stationed Siege Weapon Effectiveness+38%

County

  • Development Growth+25%
Key
sado_mines_04
Cost
1,640 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 4
Innovation
Cranes

Source: game/common/buildings/00_special_mines.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.