CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Paddy Fields icon

Regular building

Paddy Fields

paddy_fields_01

The world marches on its stomach. The humble grain of rice may look insignicant on its own, but it has fed nations since time immemorial.

Levels

LevelCostTimeLeviesGarrison
1. Wet Fields150 gold1095 d——
2. Paddy Tillage250 gold1095 d——
3. Irrigated Terraces340 gold1095 d——
4. Rice Barns500 gold1095 d——
5. Seedling Cultivation750 gold1095 d——
6. Diversified Rice Grains1,110 gold1095 d——
7. Ratoon Harvesting1,600 gold1095 d——
8. Industrial Rice Mills2,240 gold1095 d——

Level 1: Wet Fields

Province

  • Tax+0.5/month

Province — only if: in Terraced Hills

  • Development Growth+2%

Province — only if: in Floodplains

  • Development Growth+2%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+2%
  • Levy Size+2%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+2%
  • Levy Size+2%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+2%
  • Levy Size+2%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+15%
  • Stationed Men-at-Arms Toughness+15%

Province — only if: culture with Brewing Culture

  • Popular Opinion+2
Key
paddy_fields_01
Cost
150 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 2: Paddy Tillage

Province

  • Tax+0.8/month

Province — only if: in Terraced Hills

  • Development Growth+4%

Province — only if: in Floodplains

  • Development Growth+4%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+2%
  • Levy Size+2%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+2%
  • Levy Size+2%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+2%
  • Levy Size+2%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+20%
  • Stationed Men-at-Arms Toughness+20%
Key
paddy_fields_02
Cost
250 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 3: Irrigated Terraces

Province

  • Tax+1.1/month

Province — only if: in Terraced Hills

  • Development Growth+6%

Province — only if: in Floodplains

  • Development Growth+6%

County

  • Supply Limit+400

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+3%
  • Levy Size+3%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+3%
  • Levy Size+3%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+3%
  • Levy Size+3%
  • Development Growth+5%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+25%
  • Stationed Men-at-Arms Toughness+25%
Key
paddy_fields_03
Cost
340 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Innovation
Manorialism
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 4: Rice Barns

Province

  • Tax+1.4/month

Province — only if: in Terraced Hills

  • Development Growth+8%

Province — only if: in Floodplains

  • Development Growth+8%

County

  • Supply Limit+400
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+3%
  • Levy Size+3%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+3%
  • Levy Size+3%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+3%
  • Levy Size+3%
  • Development Growth+5%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+30%
  • Stationed Men-at-Arms Toughness+30%
Key
paddy_fields_04
Cost
500 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Innovation
Manorialism
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 5: Seedling Cultivation

Province

  • Tax+1.7/month

Province — only if: in Terraced Hills

  • Development Growth+12%

Province — only if: in Floodplains

  • Development Growth+12%

County

  • Supply Limit+400
  • Development Growth+5%
  • Supply Limit+5%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+35%
  • Stationed Men-at-Arms Toughness+35%
Key
paddy_fields_05
Cost
750 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Innovation
Guilds, Manorialism
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 6: Diversified Rice Grains

Province

  • Tax+2/month

Province — only if: in Terraced Hills

  • Development Growth+16%

Province — only if: in Floodplains

  • Development Growth+16%

County

  • Supply Limit+400
  • Development Growth+5%
  • Supply Limit+5%
  • Temple Buildings Construction Cost-5%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+40%
  • Stationed Men-at-Arms Toughness+40%
Key
paddy_fields_06
Cost
1,110 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Innovation
Guilds, Manorialism
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 7: Ratoon Harvesting

Province

  • Tax+2.3/month

Province — only if: in Terraced Hills

  • Development Growth+18%

Province — only if: in Floodplains

  • Development Growth+18%

County

  • Levy Reinforcement Rate+5%
  • Supply Limit+400
  • Development Growth+5%
  • Supply Limit+5%
  • City Buildings Construction Cost-5%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+45%
  • Stationed Men-at-Arms Toughness+45%
Key
paddy_fields_07
Cost
1,600 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Innovation
Cranes, Guilds
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Level 8: Industrial Rice Mills

Province

  • Tax+2.6/month

Province — only if: in Terraced Hills

  • Development Growth+20%

Province — only if: in Floodplains

  • Development Growth+20%

County

  • Levy Reinforcement Rate+5%
  • Supply Limit+1600
  • Development Growth+5%
  • Supply Limit+5%
  • City Buildings Construction Cost-5%

Province — only if: culture with Champa Rice, in Terraced Hills

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Floodplains

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Champa Rice, in Wetlands

  • Holding Taxes+4%
  • Levy Size+4%
  • Development Growth+5%

Province — only if: culture with Collective Lands

  • Stationed Men-at-Arms Damage+50%
  • Stationed Men-at-Arms Toughness+50%
Key
paddy_fields_08
Cost
2,240 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Innovation
Cranes, Guilds
Terrain (one of)
Terraced Hills, Floodplains, Wetlands, Hills, Jungle

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.