CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Murex Fisheries icon

Regular building

Murex Fisheries

murex_farm_01

Imperial purple is always in high demand. The snails from which this luxurious dye is made are harvested and processed here.

Levels

LevelCostTimeLeviesGarrison
1. Murex Harvesters150 gold1095 d——
2. Murex Processing Center250 gold1095 d——
3. Dye Distillery340 gold1095 d——
4. Drying Flats500 gold1095 d——
5. Master Dyers Guild750 gold1095 d——
6. Silk Weaving Atelier1,110 gold1095 d——
7. Imperial Textile Workshop1,600 gold1095 d——
8. Royal Palace of Purple2,240 gold1095 d——

Level 1: Murex Harvesters

Province

  • Tax+0.35/month

County

  • Development Growth+4%
  • Development Growth+0.02/month

Holder

  • Influence+0.1/month
Key
murex_farm_01
Cost
150 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Coastal

Level 2: Murex Processing Center

Province

  • Tax+0.55/month

County

  • Development Growth+8%
  • Development Growth+0.04/month

Holder

  • Influence+0.3/month
Key
murex_farm_02
Cost
250 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Coastal

Level 3: Dye Distillery

Province

  • Tax+0.75/month

County

  • Development Growth+12%
  • Development Growth+0.06/month

Holder

  • Influence+0.6/month
Key
murex_farm_03
Cost
340 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Terrain (one of)
Coastal

Level 4: Drying Flats

Province

  • Tax+0.95/month

County

  • Development Growth+16%
  • Development Growth+0.08/month

Holder

  • Influence+1/month
Key
murex_farm_04
Cost
500 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Terrain (one of)
Coastal

Level 5: Master Dyers Guild

Province

  • Tax+1.15/month

County

  • Development Growth+20%
  • Development Growth+0.1/month

Holder

  • Influence+1.3/month
Key
murex_farm_05
Cost
750 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Terrain (one of)
Coastal

Level 6: Silk Weaving Atelier

Province

  • Tax+1.35/month

County

  • Development Growth+24%
  • Development Growth+0.12/month

Holder

  • Influence+1.8/month
Key
murex_farm_06
Cost
1,110 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Terrain (one of)
Coastal

Level 7: Imperial Textile Workshop

Province

  • Tax+1.55/month

County

  • Development Growth+28%
  • Development Growth+0.14/month

Holder

  • Influence+2.3/month
Key
murex_farm_07
Cost
1,600 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 4
Terrain (one of)
Coastal

Level 8: Royal Palace of Purple

Province

  • Tax+1.75/month

County

  • Development Growth+32%
  • Development Growth+0.16/month

Holder

  • Influence+3/month
Key
murex_farm_08
Cost
2,240 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 4
Terrain (one of)
Coastal

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.