CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Gold Mines of Mali icon

Special building

Gold Mines of Mali

mali_mines_01

The mines of Mali are truly overflowing with gold. Endless wealth stream from their depths and into the treasuries of the local rulers, who adorn themselves with the precious metal.

Levels

LevelCostTimeLeviesGarrison
1. Gold Mining Settlement485 gold1825 d——
2. Gold Mine725 gold1825 d——
3. Large Gold Mine1,100 gold1825 d——
4. Gold Mining Complex1,640 gold1825 d——

Level 1: Gold Mining Settlement

Province

  • Tax+5/month
  • Stationed Siege Weapon Effectiveness+15%

County

  • Holding Taxes+20%
  • Development Growth+5%
  • Development Growth+0.1/month

Province — only if: culture with Cupellation

  • Holding Taxes+15%
Key
mali_mines_01
Cost
485 gold
Construction
1,825 days (5 yrs)
Innovation
Crop Rotation

Level 2: Gold Mine

Province

  • Tax+8/month
  • Stationed Siege Weapon Effectiveness+23%

County

  • Holding Taxes+25%
  • Development Growth+10%
  • Development Growth+0.15/month

Province — only if: culture with Cupellation

  • Holding Taxes+15%
Key
mali_mines_02
Cost
725 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 2
Innovation
Manorialism

Level 3: Large Gold Mine

Province

  • Tax+11/month
  • Stationed Siege Weapon Effectiveness+30%

County

  • Holding Taxes+30%
  • Development Growth+15%
  • Development Growth+0.2/month

Province — only if: culture with Cupellation

  • Holding Taxes+15%
Key
mali_mines_03
Cost
1,100 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 3
Innovation
Windmills

Level 4: Gold Mining Complex

Province

  • Tax+14/month
  • Stationed Siege Weapon Effectiveness+38%

County

  • Holding Taxes+35%
  • Development Growth+20%
  • Development Growth+0.3/month

Province — only if: culture with Cupellation

  • Holding Taxes+15%
Key
mali_mines_04
Cost
1,640 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 4
Innovation
Cranes

Source: game/common/buildings/00_special_mines.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.