
Regular building
Capital Magistracy
capital_bureau_01A dedicated branch of government, which devotes all of its resources to manage the capital. A throng of clerks and servicemen resides within these walls, ready to serve at the eparch's command.
Levels
| Level | Cost | Time | Levies | Garrison |
|---|---|---|---|---|
| 1. Courthouse | 150 gold | 1095 d | — | — |
| 2. Security Office | 250 gold | 1095 d | — | — |
| 3. Firemen's Headquarters | 340 gold | 1095 d | — | — |
| 4. Guild Administration | 500 gold | 1095 d | — | — |
| 5. Judicial Department | 750 gold | 1095 d | — | — |
| 6. City Jail | 1,110 gold | 1095 d | — | — |
| 7. Trade College | 1,600 gold | 1095 d | — | — |
| 8. Urban Palace | 2,240 gold | 1095 d | — | — |
Level 1: Courthouse
Holder
- Monthly Prestige per Court Position+1%
- Monthly Domicile Influence+2%
Province
- Tax+0.15/month
County
- Holding Taxes+1%
- Key
capital_bureau_01- Cost
- 150 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 1
- You don't have a Bureaucratic Government
Level 2: Security Office
Holder
- Monthly Prestige per Court Position+2%
- Monthly Domicile Influence+4%
Province
- Tax+0.3/month
County
- Holding Taxes+2%
- Key
capital_bureau_02- Cost
- 250 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 1
- Innovation
- City Planning
Level 3: Firemen's Headquarters
Holder
- Monthly Prestige per Court Position+3%
- Monthly Domicile Influence+6%
Province
- Tax+0.45/month
County
- Holding Taxes+3%
- Key
capital_bureau_03- Cost
- 340 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 2
- Innovation
- Manorialism
Level 4: Guild Administration
Holder
- Monthly Prestige per Court Position+4%
- Monthly Domicile Influence+8%
Province
- Tax+0.6/month
County
- Holding Taxes+4%
- Key
capital_bureau_04- Cost
- 500 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 2
- Innovation
- Manorialism
Level 5: Judicial Department
Holder
- Monthly Prestige per Court Position+5%
- Monthly Domicile Influence+10%
- Stewardship per Level of Influence+1
Province
- Tax+0.75/month
County
- Holding Taxes+5%
- Key
capital_bureau_05- Cost
- 750 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 3
- Innovation
- Windmills
Level 6: City Jail
Holder
- Monthly Prestige per Court Position+6%
- Monthly Domicile Influence+12%
- Stewardship per Level of Influence+1
Province
- Tax+0.9/month
County
- Holding Taxes+6%
- Key
capital_bureau_06- Cost
- 1,110 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 3
- Innovation
- Windmills
Level 7: Trade College
Holder
- Monthly Prestige per Court Position+7%
- Monthly Domicile Influence+14%
- Stewardship per Level of Influence+1
Province
- Tax+1.05/month
County
- Holding Taxes+8%
- Key
capital_bureau_07- Cost
- 1,600 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 4
- Innovation
- Cranes
Level 8: Urban Palace
Holder
- Monthly Prestige per Court Position+8%
- Monthly Domicile Influence+16%
- Stewardship per Level of Influence+1
Province
- Tax+1.2/month
County
- Holding Taxes+10%
- Key
capital_bureau_08- Cost
- 2,240 gold
- Construction
- 1,095 days (3 yrs)
- Needs
- castle, city or temple level 4
- Innovation
- Cranes
Source: game/common/buildings/00_admin_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.