CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Capital Magistracy icon

Regular building

Capital Magistracy

capital_bureau_01

A dedicated branch of government, which devotes all of its resources to manage the capital. A throng of clerks and servicemen resides within these walls, ready to serve at the eparch's command.

Levels

LevelCostTimeLeviesGarrison
1. Courthouse150 gold1095 d——
2. Security Office250 gold1095 d——
3. Firemen's Headquarters340 gold1095 d——
4. Guild Administration500 gold1095 d——
5. Judicial Department750 gold1095 d——
6. City Jail1,110 gold1095 d——
7. Trade College1,600 gold1095 d——
8. Urban Palace2,240 gold1095 d——

Level 1: Courthouse

Holder

  • Monthly Prestige per Court Position+1%
  • Monthly Domicile Influence+2%

Province

  • Tax+0.15/month

County

  • Holding Taxes+1%
Key
capital_bureau_01
Cost
150 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
  • You don't have a Bureaucratic Government

Level 2: Security Office

Holder

  • Monthly Prestige per Court Position+2%
  • Monthly Domicile Influence+4%

Province

  • Tax+0.3/month

County

  • Holding Taxes+2%
Key
capital_bureau_02
Cost
250 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 1
Innovation
City Planning

Level 3: Firemen's Headquarters

Holder

  • Monthly Prestige per Court Position+3%
  • Monthly Domicile Influence+6%

Province

  • Tax+0.45/month

County

  • Holding Taxes+3%
Key
capital_bureau_03
Cost
340 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Innovation
Manorialism

Level 4: Guild Administration

Holder

  • Monthly Prestige per Court Position+4%
  • Monthly Domicile Influence+8%

Province

  • Tax+0.6/month

County

  • Holding Taxes+4%
Key
capital_bureau_04
Cost
500 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 2
Innovation
Manorialism

Level 5: Judicial Department

Holder

  • Monthly Prestige per Court Position+5%
  • Monthly Domicile Influence+10%
  • Stewardship per Level of Influence+1

Province

  • Tax+0.75/month

County

  • Holding Taxes+5%
Key
capital_bureau_05
Cost
750 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Innovation
Windmills

Level 6: City Jail

Holder

  • Monthly Prestige per Court Position+6%
  • Monthly Domicile Influence+12%
  • Stewardship per Level of Influence+1

Province

  • Tax+0.9/month

County

  • Holding Taxes+6%
Key
capital_bureau_06
Cost
1,110 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 3
Innovation
Windmills

Level 7: Trade College

Holder

  • Monthly Prestige per Court Position+7%
  • Monthly Domicile Influence+14%
  • Stewardship per Level of Influence+1

Province

  • Tax+1.05/month

County

  • Holding Taxes+8%
Key
capital_bureau_07
Cost
1,600 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 4
Innovation
Cranes

Level 8: Urban Palace

Holder

  • Monthly Prestige per Court Position+8%
  • Monthly Domicile Influence+16%
  • Stewardship per Level of Influence+1

Province

  • Tax+1.2/month

County

  • Holding Taxes+10%
Key
capital_bureau_08
Cost
2,240 gold
Construction
1,095 days (3 yrs)
Needs
castle, city or temple level 4
Innovation
Cranes

Source: game/common/buildings/00_admin_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.