{"site":"CK3 Database","url":"https://ck3db.com","game":"Crusader Kings III","version":"1.20.1.2","versionName":"Crozier","steamBuild":"26046173","readOn":"2026-10-22","terms":"Unofficial fan reference. Not affiliated with, endorsed or sponsored by Paradox Interactive. Crusader Kings is a trademark of Paradox Interactive AB; game data and art belong to it. Free to read and quote with a link to the page the number came from.","dataset":"CK3 character interactions","description":"Every character interaction of the right-click menu: category, cost, cooldowns, what the sender and the target need, whether it is accepted automatically, every reason in the AI's acceptance (label and amount) and what it does when accepted or refused.","source":["game/common/character_interactions","game/common/character_interaction_categories"],"fields":{"key":"interaction key","name":"name","category":"menu category","description":"the game's description","hidden":"not in the character menu (started from another window or by script)","cost":"{ currency, value (null: worked out in play), base (the amount the game starts from when it scales) }","cooldownYears":"cooldown in years (null: none)","cooldownAgainstSameYears":"years before it can target the same character again (null: none)","youNeed":"what the sender needs, as indented lines (\"- \" per level)","targetNeeds":"what the character targeted needs, as indented lines","autoAccept":"always | when (a condition) | never","acceptBase":"base of the AI's acceptance (null: none)","acceptReasons":"{ label, value (null: depends on the characters), factor } — the reasons the acceptance breakdown lists","onAccept":"what happens when accepted, as indented lines","onDecline":"what happens when refused, as indented lines","dlc":"DLC","page":"page on ck3db.com"},"count":451,"records":[{"key":"make_accolade_into_mercenary_decision","name":"Form Knightly Sellsword Band","category":"Vassal actions","description":"End an Accolade's existence by unleashing its Acclaimed Knight as an Adventurer Ally with an army of Men-at-Arms","hidden":false,"cost":[{"currency":"prestige","value":350,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Any accolade:","If played by the AI:","- Highest held Title is at least Duchy Rank","- Is at not War","- Is not imprisoned","If all of these hold:","- Conditions:","- - You:","- - - Your government is not Nomadic","- Then:","- - … must either be unlanded or you need high enough Crown Authority to revoke Titles","… is Lionized (Rank 4) or higher in Rank and has unlocked all its available Accolade Attributes","Is not imprisoned","Is at not War","You must employ at least half of your maximum limit of Personal Men-at-Arms Regiments"],"targetNeeds":["Is played by the AI","is_acclaimed = yes","accolade.accolade_owner ?= { this = scope:actor }","Is not imprisoned","Is not incapable","Does not have the Trait: Infirm"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- The accolade owner:","- - … Accolade ceases to exist: all of its accumulated Glory and Accolade Ranks are lost!","- - If all of these hold:","- - - Conditions:","- - - - scope:accolade_rank_value >= 6","- - - Then:","- - - - … gains … Renown","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:accolade_rank_value >= 5","- - - Then:","- - - - … gains … Renown","- - - - Effects reduced because … is below Accolade Rank 6","- - Otherwise:","- - - … gains … Renown","- - - Effects reduced because … is below Accolade Rank 6","- If all of these hold:","- - Conditions:","- - - scope:accolade_rank_value >= 6","- - Then:","- - - Gains the modifier “Glorious Free Knight”","- - - - Knight Effectiveness per Prowess Skill +0.2%","- - - - Men-at-Arms Recruitment Cost -50%","- - - - Prestige +1.5/month","- - - - Domicile Income +0.3/month","- - - - Provisions Gain +50%","- Else, if all of these hold:","- - Conditions:","- - - scope:accolade_rank_value >= 5","- - Then:","- - - Gains the modifier “August Free Knight”","- - - - Knight Effectiveness per Prowess Skill +0.1%","- - - - Men-at-Arms Recruitment Cost -35%","- - - - Prestige +1/month","- - - - Domicile Income +0.2/month","- - - - Provisions Gain +30%","- Otherwise:","- - Gains the modifier “Lionized Free Knight”","- - - Knight Effectiveness per Prowess Skill +0.1%","- - - Men-at-Arms Recruitment Cost -25%","- - - Prestige +0.5/month","- - - Domicile Income +0.1/month","- - - Provisions Gain +20%","- If landed:","- - force_step_down_landed_titles = yes","- … will establish an Adventurer Camp","- If (a hidden condition):","- - get_title = scope:new_landless_adventurer_title","- Gains the modifier “Voluntary Adventurer” for 5 years","- - Same Culture Opinion +10","- - Same Faith Opinion +10","- - Travel Companion Opinion +10","- Adopts the Swords-for-Hire Law","- Opinion: Alliance Deal (+50)","- Becomes your Ally","- create_alliance = { target = scope:accolade_owner allied_through_owner = scope:acclaimed_knight allied_through_target = scope:accolade_owner }","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Their culture:","- - - - - The Culture has the Can recruit Horse Archers as Men-at-Arms Tradition","- - - - At least one of these:","- - - - - Government is Nomadic","- - - - - Has the Trait: Way of the Nomad","- - Then:","- - - If accolade mercenary maa size at least 5:","- - - - create_maa_regiment = { type = horse_archers check_can_recruit = no size = 6 }","- - - Else, if accolade mercenary maa size at least 3:","- - - - create_maa_regiment = { type = horse_archers check_can_recruit = no size = 4 }","- - - Otherwise:","- - - - create_maa_regiment = { type = horse_archers check_can_recruit = no size = 2 }","- - - If (a hidden condition):","- - - - If accolade mercenary maa size at least 5:","- - - - - create_maa_regiment = { type = heavy_horse_archers check_can_recruit = no size = 6 }","- - - - Else, if accolade mercenary maa size at least 3:","- - - - - create_maa_regiment = { type = heavy_horse_archers check_can_recruit = no size = 4 }","- - - - Otherwise:","- - - - - create_maa_regiment = { type = heavy_horse_archers check_can_recruit = no size = 2 }","- - - Otherwise:","- - - - If accolade mercenary maa size at least 5:","- - - - - create_maa_regiment = { type = horse_archers check_can_recruit = no size = 6 }","- - - - Else, if accolade mercenary maa size at least 3:","- - - - - create_maa_regiment = { type = horse_archers check_can_recruit = no size = 4 }","- - - - Otherwise:","- - - - - create_maa_regiment = { type = horse_archers check_can_recruit = no size = 2 }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/form-knightly-sellsword-band"},{"key":"adopt_interaction","name":"Adopt","category":"Diplomatic actions","description":"Adopt the recipient as your son","hidden":false,"cost":[{"currency":"renown","value":null,"base":null},{"currency":"prestige","value":null,"base":150},{"currency":"piety","value":null,"base":100},{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is an Adult","At least one of these:","- Has the Trait: Compassionate","- All of these:","- - At least one of these:","- - - has_sexuality = homosexual","- - - has_sexuality = asexual","- - Is not married","- All of these:","- - Fertility at most 0.3","- - Child (less than 1):","- Your rite:","- - The rite has The Adopt Interaction is always available, without the usual requirements (although its target must still be eligible, and a subordinate marriage partner cannot adopt)","- Your Personal Tenets unlock tenet adoptionism adoption personal active","- Has “seeks an heir” (a variable the game's script sets)","- Your culture:","- - The Culture has the Characters of this Culture are able to offer Adoption to Children who are not directly related to any Rulers Tradition","- All of these:","- - Is married","- - None of these:","- - - All of these:","- - - - Any consort:","- - - - - is_female = yes","- - - - is_male = yes","- - - All of these:","- - - - is_female = yes","- - - - Any consort:","- - - - - is_male = yes","- Game rule set to “Always Allowed”","At least one of these:","- Is not married","- All of these:","- - is_male = yes","- - matrilinear_marriage = no","- All of these:","- - is_female = yes","- - matrilinear_marriage = yes","- None of these:","- - All of these:","- - - Any consort:","- - - - is_female = yes","- - - is_male = yes","- - All of these:","- - - is_female = yes","- - - Any consort:","- - - - is_male = yes","If played by the AI:","- Child (less than 2):","- At least one of these:","- - All of these:","- - - is_male = yes","- - - None of these:","- - - - Any spouse:","- - - - - Fertility more than 0.3","- - - - - is_female = yes","- - All of these:","- - - is_female = yes","- - - None of these:","- - - - Any spouse:","- - - - - is_male = yes","- - - - - Fertility more than 0.3","- - Fertility at most 0.3","At least one of these:","- Game rule not set to “Forbidden”","- Your rite:","- - The rite has The Adopt Interaction is always available, without the usual requirements (although its target must still be eligible, and a subordinate marriage partner cannot adopt)","- Your Personal Tenets unlock tenet adoptionism adoption personal active","- You:","- - Has “seeks an heir” (a variable the game's script sets)","- Your culture:","- - The Culture has the Characters of this Culture are able to offer Adoption to Children who are not directly related to any Rulers Tradition","The target is not you"],"targetNeeds":["Is a child","Is not a ruler","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession","None of these:","- Any close or extended family member:","- - Is a ruler","If (a hidden condition):","- None of these:","- - root.house ?= house","- - Any liege or above:","- - - dynasty ?= prev.dynasty","- - Any ancestor:","- - - Is you"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"At least one of my parents are alive","value":-15,"factor":null},{"label":"I hate my current mother","value":10,"factor":null},{"label":"I hate my current father","value":10,"factor":null},{"label":"I love my current mother","value":-10,"factor":null},{"label":"I love my current father","value":-10,"factor":null},{"label":"Opinion of you","value":null,"factor":null},{"label":"You are my Friend","value":10,"factor":null},{"label":"You are my Guardian","value":10,"factor":null},{"label":"I have no mother","value":5,"factor":null},{"label":"I have no father","value":5,"factor":null},{"label":"I am a noble","value":-15,"factor":null},{"label":"We have Traits in common","value":null,"factor":null},{"label":"I have ambitions of more","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null}],"onAccept":["You:","- adopt = scope:adoptee","- The adoptee:","- - If (a hidden condition):","- - - … becomes part of your Dynasty but will create a new House","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Has the Trait: Wild Oat","- - - - - has_any_negative_bastard_trait_trigger = {  }","- - - Then:","- - - - If has the Trait: Wild Oat:","- - - - - Loses the Trait Wild Oat","- - - - If has the Trait: Bastard:","- - - - - Loses the Trait Bastard","- - - - If has the Trait: Legitimized Bastard:","- - - - - Loses the Trait Legitimized Bastard","- - - - If has the Trait: Disputed Heritage:","- - - - - Loses the Trait Disputed Heritage","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Game rule set to “Always Allowed”","- - - - Their culture:","- - - - - The Culture has the Characters of this Culture are able to offer Adoption to Children who are not directly related to any Rulers Tradition","- - Then:","- - - Every Courtly Vassal (…):","- - - - Where:","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - vassal_stance = courtly","- - - - Opinion: Angry (-20)","- If all of these hold:","- - Conditions:","- - - Their faith:","- - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_evil_level }","- - Then:","- - - Every Zealot Vassal (…):","- - - - Where:","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - vassal_stance = zealot","- - - - Opinion: Angry (-25)","- Else, if all of these hold:","- - Conditions:","- - - Their faith:","- - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_hostile_level }","- - Then:","- - - Every Zealot Vassal (…):","- - - - Where:","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - vassal_stance = zealot","- - - - Opinion: Angry (-20)","- Else, if all of these hold:","- - Conditions:","- - - Their faith:","- - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_astray_level }","- - Then:","- - - Every Zealot Vassal (…):","- - - - Where:","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - vassal_stance = zealot","- - - - Opinion: Angry (-10)","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Their faith:","- - - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_astray_level }","- - - - Their culture is not the same as that of adoptee","- - Then:","- - - Every Minority Vassal (…):","- - - - Where:","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - vassal_stance = minority","- - - - Opinion: Respect (+25)","- Every Child who is not Content:","- - Where:","- - - None of these:","- - - - Is the adoptee","- - - - Has the Trait: Content","- - - - Their rite:","- - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - Opinion: Angry (-20)","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - player_heir.age < scope:adoptee.age","- - - - Their heir:","- - - - - Has the Trait: Ambitious","- - - None of these:","- - - - Their heir:","- - - - - Has the Trait: Humble","- - - - Their heir:","- - - - - Has the Trait: Content","- - - - Their heir:","- - - - - Has the Trait: Forgiving","- - - - Their heir:","- - - - - At least one of these:","- - - - - - has_personal_tenet = tenet_adoptionism","- - - - - - Their rite:","- - - - - - - The rite has the tenet Adoptionism","- - Then:","- - - Their heir:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Highest held Title is more than Barony Rank","- - - - - - At least one of these:","- - - - - - - Highest held Title is at most Barony Rank","- - - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - - None of these:","- - - - - - - Is family of the target char","- - - - - - - Is the target char’s consort","- - - - - - - Any heir title:","- - - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Does not have the target char as grudge","- - - - - - - Then:","- - - - - - - - If (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Otherwise:","- - - - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Opinion: Grudge Exacerbated (-20)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/adopt"},{"key":"adventurer_adopt_interaction","name":"Adopt as Successor","category":"Diplomatic actions","description":"As an Adventurer you can Adopt the recipient into your Dynasty and make them your Designated Heir","hidden":false,"cost":[{"currency":"prestige","value":null,"base":150}],"cooldownYears":2,"cooldownAgainstSameYears":null,"youNeed":["You have a Adventurer Government"],"targetNeeds":["Is not a ruler","dynasty != scope:actor.dynasty","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession","Is a courtier of you","Opinion of actor at least 40","Is Lowborn or of an insignificant Dynasty","Does not have the Trait: Monk","Does not have the Trait: Gallivanter"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"At least one of my parents are alive","value":-15,"factor":null},{"label":"I hate my current mother","value":10,"factor":null},{"label":"I hate my current father","value":10,"factor":null},{"label":"I love my current mother","value":-10,"factor":null},{"label":"I love my current father","value":-10,"factor":null},{"label":"Opinion of you","value":null,"factor":null},{"label":"You are my Friend","value":10,"factor":null},{"label":"You are my Guardian","value":10,"factor":null},{"label":"I have no mother","value":5,"factor":null},{"label":"I have no father","value":5,"factor":null},{"label":"I am a noble","value":-15,"factor":null},{"label":"We have Traits in common","value":null,"factor":null},{"label":"I have ambitions of more","value":10,"factor":null}],"onAccept":["You:","- The adoptee:","- - If (a hidden condition):","- - - … becomes part of your Dynasty but will create a new House","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Has the Trait: Wild Oat","- - - - - has_any_negative_bastard_trait_trigger = {  }","- - - Then:","- - - - If has the Trait: Wild Oat:","- - - - - Loses the Trait Wild Oat","- - - - If has the Trait: Bastard:","- - - - - Loses the Trait Bastard","- - - - If has the Trait: Legitimized Bastard:","- - - - - Loses the Trait Legitimized Bastard","- - - - If has the Trait: Disputed Heritage:","- - - - - Loses the Trait Disputed Heritage","- - If all of these hold:","- - - Conditions:","- - - - scope:adopter.house.house_head = scope:adopter","- - - - Has the Trait: Disinherited","- - - Then:","- - - - Loses the Trait Disinherited","- Every Child who is not Content:","- - Opinion: Angry (-20)","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - player_heir.age < scope:adoptee.age","- - - - Their heir:","- - - - - Has the Trait: Ambitious","- - - None of these:","- - - - Their heir:","- - - - - Has the Trait: Humble","- - - - Their heir:","- - - - - Has the Trait: Content","- - - - Their heir:","- - - - - Has the Trait: Forgiving","- - Then:","- - - Their heir:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Highest held Title is more than Barony Rank","- - - - - - At least one of these:","- - - - - - - Highest held Title is at most Barony Rank","- - - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - - None of these:","- - - - - - - Is family of the target char","- - - - - - - Is the target char’s consort","- - - - - - - Any heir title:","- - - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Does not have the target char as grudge","- - - - - - - Then:","- - - - - - - - If (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Otherwise:","- - - - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Opinion: Grudge Exacerbated (-20)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the target char as potential rival","- - - - - - can_set_relation_rival_trigger = { CHARACTER = scope:target_char }","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Otherwise:","- - - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - can_set_relation_potential_rival_trigger = { CHARACTER = scope:target_char }","- - - - - - Then:","- - - - - - - set_relation_potential_rival = scope:target_char","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target char:","- - - - - - - - - - Is played by the AI","- - - - - - - - Then:","- - - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - - Opinion: Hatred","- - - - Gains a Rival","- If the Personal Tenets unlock tenet adoptionism sp on adopt:","- - Gain +100 Piety","- - Spiritual fulfillment +5","The adoptee:","- If any relation:","- - The old guardian:","- - - remove_relation_ward = scope:adoptee","- - - If all of these hold:","- - - - Conditions:","- - - - - is_foreign_court_guest = yes","- - - - - None of these:","- - - - - - host = liege","- - - - - - is_playable_character = {  }","- - - - - - Any relation:","- - - - - - - is_playable_character = {  }","- - - - - - - this = scope:old_guardian.host","- - - - Then:","- - - - - return_to_court = yes","- - If never:","- - - The adoptee:","- - - - return_ward_travel_effect = {  }","- - Otherwise:","- - - If (a hidden condition):","- - - - The old guardian:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:adoptee.liege }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - None of these:","- - - - - - - - Any relation:","- - - - - - - - - is_close_family_of = scope:adoptee.liege","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:adoptee.liege }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - Then:","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/adopt-as-successor"},{"key":"call_ally_interaction","name":"Call to War","category":"Diplomatic actions","description":"Call your Ally to aid you in your Wars","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is at War","If played by the AI:","- scope:recipient.current_military_strength >= 100","If all of these hold:","- Conditions:","- - Is a direct vassal of the target","- Then:","- - subject_contract_has_flag = vassal_contract_liege_forced_war_override","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a tributary of you","- - - Is not allied to you","- Then:","- - has_realm_law_flag = can_call_tributaries_for_piety","- - You have 50 Piety","NOT = { is_character_interaction_valid = { recipient = scope:recipient interaction = call_house_member_to_war_interaction } }","The target:","- Is war leader in the war against you","If all of these hold:","- Conditions:","- - Is not allied to the target","- - suzerain = scope:recipient","- - subject_contract_has_flag = tributary_contract_suzerain_guarantee_override","- Then:","- - The target:","- - - Has you as the war's defender","If all of these hold:","- Conditions:","- - The target:","- - - Has you as the war's attacker","- Then:","- - The target:","- - - primary_defender = { save_temporary_scope_as = primary_enemy }","Otherwise:","- The target:","- - primary_attacker = { save_temporary_scope_as = primary_enemy }"],"targetNeeds":["At least one of these:","- Is allied to you","- All of these:","- - this ?= scope:actor.diarch","- - You:","- - - Any character war:","- - - - At least one of these:","- - - - - The war’s casus belli is Peasant War","- - - - - The war’s casus belli is Rebellion","- - - - - primary_attacker = { … }","- You:","- - is_vassal_of = prev","- - subject_contract_has_flag = vassal_contract_liege_forced_war_override","- You:","- - is_tributary_of = prev","- - subject_contract_has_flag = tributary_contract_suzerain_guarantee_override","- All of these:","- - Is a tributary of you","- - You:","- - - You have 50 Piety","- - - has_realm_law_flag = can_call_tributaries_for_piety","Is a ruler","You have to be of Emperor Rank or above to call a Hegemon into Wars"],"autoAccept":"when","acceptBase":20,"acceptReasons":[{"label":"Conqueror","value":-1000,"factor":null},{"label":"Conqueror","value":-1000,"factor":null},{"label":"Won't partake in meaningless conflict","value":-1000,"factor":null},{"label":"Will not fight Heir","value":-1000,"factor":null},{"label":"Will not fight Spouse","value":-1000,"factor":null},{"label":"Will not fight Suzerain","value":-1000,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: honor 1)","value":null,"factor":null},{"label":"Defensive War","value":50,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (you do not personally know …)","value":10,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (and you personally know …)","value":30,"factor":null},{"label":"Entrenched Regent Protects Realm","value":50,"factor":null},{"label":"Zeal against Infidels","value":null,"factor":null},{"label":"Attack on Ally","value":-50,"factor":null},{"label":"War on another Ally","value":-25,"factor":null},{"label":"Attack on Religious Brethren","value":-50,"factor":null},{"label":"Will not fight Friend","value":-50,"factor":null},{"label":"Will not fight Best Friend","value":-100,"factor":null},{"label":"Will not fight Lover","value":-100,"factor":null},{"label":"Will not fight Soulmate","value":-200,"factor":null},{"label":"Won't partake in meaningless conflict","value":-200,"factor":null},{"label":"Wardens with my Hostages on opposing side","value":null,"factor":null},{"label":"War is against my Bloc member","value":-100,"factor":null},{"label":"Mandala Guarantee","value":200,"factor":null},{"label":"Opposing Struggle Side","value":-100,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - NOT = { is_at_war_with = scope:target.primary_defender }","- - - NOT = { is_at_war_with = scope:target.primary_attacker }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - You:","- - - - - - Any home court hostage:","- - - - - - - warden ?= { is_attacker_in_war = scope:target }","- - - - - The target:","- - - - - - Any war attacker:","- - - - - - - Any warden hostage:","- - - - - - - - home_court ?= scope:actor","- - - Then:","- - - - Wardens at War with Home Courts may freely execute Hostages","- - The target:","- - - If all of these hold:","- - - - Conditions:","- - - - - is_attacker = scope:actor","- - - - Then:","- - - - - add_attacker = scope:recipient","- - - - - You:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - - - - - - - The character you target:","- - - - - - - - - Is a tributary of you","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_barony","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = minor_piety_loss multiply = 2 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_county","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = medium_piety_loss multiply = 2 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_duchy","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = major_piety_loss multiply = 2 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_kingdom","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = massive_piety_loss multiply = 1.5 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_empire","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = monumental_piety_loss multiply = 1.5 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_hegemony","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = monumental_piety_loss multiply = 2.5 }","- - - - - - Otherwise:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Does not have the target as blood brother","- - - - - - - - Then:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - You:","- - - - - - - - - - - - Their faith is the same as that of recipient","- - - - - - - - - - - - The Personal Tenets unlock tenet peace of god cheaper ally call","- - - - - - - - - - - - Their faith:","- - - - - - - - - - - - - faith_hostility_level = { target = scope:target.primary_defender.faith value >= faith_hostile_level }","- - - - - - - - - - Then:","- - - - - - - - - - - pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect = {  }","- - - - - - - - - Otherwise:","- - - - - - - - - - add_prestige = { value = 0 subtract = scope:recipient.tier_scaled_prestige_value }","- - - Otherwise:","- - - - add_defender = scope:recipient","Event call_ally.0100","The target:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Great Holy War","- - - - The war’s casus belli is Great Holy War","- - - The character you target:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle","- - Then:","- - - The character you target:","- - - - Gain +50 Piety","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Great Holy War","- - - - The war’s casus belli is Great Holy War","- - - The character you target:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle_high","- - Then:","- - - The character you target:","- - - - Gain +100 Piety"],"onDecline":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:actor","- - - Then:","- - - - You:","- - - - - Opinion: Rejected Call to an Offensive War","- - - - The character you target:","- - - - - If their government does not have the government is mandala flag:","- - - - - - Gain -350 Fame Prestige","- - Otherwise:","- - - You:","- - - - Opinion: Rejected Call to a Defensive War","- - - The character you target:","- - - - If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - - - - Gain -350 Fame Prestige","- - - - - Level of Devotion -1","- - - - Otherwise:","- - - - - Gain -750 Fame Prestige","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Has the target as blood brother","- - - Then:","- - - - The character you target:","- - - - - Gain -500 Devotion Piety","- - - - - Gains the modifier “Abandoned Blood Brotherhood” for 25 years","- - - - - - General Opinion -15","- - - - - remove_relation_blood_brother = scope:actor","- - - - You:","- - - - - Gains a Rival","- - If all of these hold:","- - - Conditions:","- - - - scope:recipient = scope:actor.suzerain","- - - - is_defender = scope:actor","- - - - You:","- - - - - subject_contract_has_flag = tributary_contract_suzerain_guarantee_override","- - - Then:","- - - - You:","- - - - - end_tributary = yes","- You:","- - Event call_ally.0101","- If all of these hold:","- - Conditions:","- - - You:","- - - - Government is Clan","- - - The character you target:","- - - - Government is Clan","- - - Your house is the target’s","- - - If all of these hold:","- - - - Conditions:","- - - - - You are not the target","- - - - Then:","- - - - - You are not the target","- - Then:","- - - Your house:","- - - - add_unity_value = { … }","- Else, if all of these hold:","- - Conditions:","- - - No","- - - You:","- - - - Government is Clan","- - - Your house:","- - - - Has you as house head","- - - At least one of these:","- - - - All of these:","- - - - - exists = scope:recipient.house","- - - - - Your house is not the target’s","- - - - The character you target:","- - - - - Is Lowborn","- - Then:","- - - Your house:","- - - - add_unity_value = { … }","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - If (a hidden condition):","- - - - - Their house:","- - - - - - Has the house check as house head","- - - Then:","- - - - Their house:","- - - - - If (a hidden condition):","- - - - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_ally_call_ignored_desc }"],"dlc":null,"page":"https://ck3db.com/interactions/call-to-war"},{"key":"negotiate_alliance_interaction","name":"Negotiate Alliance","category":"Diplomatic actions","description":"Use existing ties with the recipient's family to forge an Alliance with them","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at not War","At least one of these:","- Highest held Title is at least 2 Rank","- You:","- - Is played by a person","Is a ruler","At least one of these:","- All of these:","- - At least one of these:","- - - Any parent:","- - - - Is the target","- - - Any sibling:","- - - - Is the target","- - - Any child:","- - - - Is the target","- - - Any spouse:","- - - - Is the target","- - - Any parent:","- - - - Any sibling:","- - - - - Is the target","- - - Any parent:","- - - - Any sibling:","- - - - - Any child:","- - - - - - Is the target","- - - Any sibling:","- - - - Any child:","- - - - - Is the target","- - - All of these:","- - - - None of these:","- - - - - Any sibling:","- - - - - - Is the target","- - - - Any parent:","- - - - - Any child:","- - - - - - Is the target","- - - Any spouse:","- - - - At least one of these:","- - - - - Is close family of the target","- - - - - is_nibling_of = scope:recipient","- - - - - is_uncle_or_aunt_of = scope:recipient","- - - The character you target:","- - - - Any spouse:","- - - - - At least one of these:","- - - - - - Is close family of the root character","- - - - - - is_nibling_of = scope:root_character","- - - - - - is_uncle_or_aunt_of = scope:root_character","- - - Any close family member:","- - - - At least one of these:","- - - - - Is a parent of the root character","- - - - - Is a child of the root character","- - - - - Is a sibling of the root character","- - - - Any spouse:","- - - - - At least one of these:","- - - - - - Is a parent of the target","- - - - - - Is a child of the target","- - - - - - Is a sibling of the target","- All of these:","- - At least one of these:","- - - Has the target as friend","- - - Has the target as best friend","- - At least one of these:","- - - You:","- - - - Any memory:","- - - - - memory_type = hostage_oath_of_friendship","- - - - - has_memory_participant = scope:recipient","- - - The character you target:","- - - - Any memory:","- - - - - memory_type = hostage_oath_of_friendship","- - - - - has_memory_participant = scope:puppet_or_actor","- Has the opinion “Blood Brotherhood in Close Family” of the target","- Your house:","- - Has you as house head","- - Any house relation:","- - - Any relation house:","- - - - exists = house_head","- - - - scope:recipient = house_head","- - - has_house_relation_parameter = unlocks_house_head_negotiate_alliance","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is not imprisoned","Is not at war with the target","Highest held Title is less than Hegemony Rank","At least one of these:","- Has the Defensive Negotiations Perk","- Is the target’s spouse","- Is a parent of the target","- is_grandparent_of = scope:recipient","- is_great_grandparent_of = scope:recipient","- Is a child of the target","- Is a grandchild of the target","- is_great_grandchild_of = scope:recipient","- is_uncle_or_aunt_of = scope:recipient","- is_nibling_of = scope:recipient","- Is a sibling of the target","- Has the opinion “Blood Brotherhood in Close Family” of the target","- You are married to their child, parent, sibling, grandchild, grandparent, uncle, aunt, niece or nephew","- their child, parent or sibling is married to a child, parent or sibling of …","- An eternal oath of friendship exists","- Have a Friendly House Relation"],"targetNeeds":["Is not allied to you","Is a ruler","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is not imprisoned","Highest held Title is less than Hegemony Rank"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Difference in Rank","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Loyal","value":20,"factor":null},{"label":"Trusting","value":20,"factor":null},{"label":"Craven","value":5,"factor":null},{"label":"Paranoid","value":-20,"factor":null},{"label":"Arrogant","value":-20,"factor":null},{"label":"Ambitious","value":-20,"factor":null},{"label":"Disloyal","value":-40,"factor":null},{"label":"Fickle","value":-10,"factor":null},{"label":"The recipient is your Rival","value":-100,"factor":null},{"label":"The recipient is your Nemesis","value":-300,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":-5,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":null,"factor":null},{"label":"The recipient's Faith Differs From …","value":null,"factor":null},{"label":"You … their Liege","value":20,"factor":null},{"label":"Difference in Military Strength","value":null,"factor":null},{"label":"Is a Claimant","value":null,"factor":null},{"label":"You … a Claimant","value":25,"factor":null},{"label":"Same House","value":15,"factor":null},{"label":"Declared War on me","value":-100,"factor":null},{"label":"You are at War","value":-50,"factor":null},{"label":"Astute Diplomats Tradition","value":50,"factor":null},{"label":"A scripted reason","value":-5000,"factor":null},{"label":"House … Feud with House …","value":-25,"factor":null},{"label":"Your current amount of Alliances","value":null,"factor":null},{"label":"The recipient's current amount of Alliances","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Exerting Influence (based on your Level of Influence)","value":null,"factor":null},{"label":"We are Close Family","value":20,"factor":null},{"label":"We are Extended Family","value":10,"factor":null},{"label":"Connection is through non-Close Family","value":-20,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"Is your heir","value":null,"factor":null},{"label":"Blood Brotherhood linking your and the recipient's families","value":20,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null},{"label":"Opposing Struggle Side","value":-100,"factor":null},{"label":"Your low Legitimacy","value":null,"factor":null},{"label":"Your high Legitimacy","value":null,"factor":null},{"label":"Noble Family House Head","value":750,"factor":null},{"label":"Praised my hunting","value":10,"factor":null}],"onAccept":["Event char_interaction.0235","Stress and fulfillment impact: by trait: Shy +20","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “influence” is chosen","- Then:","- - Influence -100","The character you target:","- Enters a mutual Alliance with …","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236","Opinion: Refused Alliance","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/negotiate-alliance"},{"key":"perk_alliance_interaction","name":"Propose Alliance","category":"Diplomatic actions","description":"Use strategic diplomacy to forge an Alliance with the recipient — not with blood, but with words!","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at not War","- Ally (less than 2):","Has the Defensive Negotiations Perk","Your government is not Adventurer","Your government is not unplayable","NOT = { is_character_interaction_shown = { recipient = scope:recipient interaction = negotiate_alliance_interaction } }","Your government is not Adventurer","You can have one proposed Alliance active","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is at not War","Is not imprisoned"],"targetNeeds":["Is not allied to you","Is not the liege (or above) of you","Is not a vassal (or below) of you","Their government is not unplayable","Is a ruler","primary_title.tier > tier_barony","Is not the liege (or above) of you","Is not a vassal (or below) of you","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is at not War","Is not imprisoned"],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"Difference in Rank","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Loyal","value":20,"factor":null},{"label":"Trusting","value":20,"factor":null},{"label":"Craven","value":5,"factor":null},{"label":"Paranoid","value":-20,"factor":null},{"label":"Arrogant","value":-20,"factor":null},{"label":"Ambitious","value":-20,"factor":null},{"label":"Disloyal","value":-40,"factor":null},{"label":"Fickle","value":-10,"factor":null},{"label":"The recipient is your Rival","value":-100,"factor":null},{"label":"The recipient is your Nemesis","value":-300,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":-5,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":null,"factor":null},{"label":"The recipient's Faith Differs From …","value":null,"factor":null},{"label":"You … their Liege","value":20,"factor":null},{"label":"Difference in Military Strength","value":null,"factor":null},{"label":"Is a Claimant","value":null,"factor":null},{"label":"You … a Claimant","value":25,"factor":null},{"label":"Same House","value":15,"factor":null},{"label":"Declared War on me","value":-100,"factor":null},{"label":"You are at War","value":-50,"factor":null},{"label":"Astute Diplomats Tradition","value":50,"factor":null},{"label":"A scripted reason","value":-5000,"factor":null},{"label":"House … Feud with House …","value":-25,"factor":null},{"label":"Your current amount of Alliances","value":null,"factor":null},{"label":"The recipient's current amount of Alliances","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Exerting Influence (based on your Level of Influence)","value":null,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["… and I enter a mutual Alliance","Event char_interaction.0235","create_alliance = { target = scope:recipient allied_through_owner = scope:puppet_or_actor allied_through_target = scope:recipient }","Stress and fulfillment impact: by trait: Shy +20","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “influence” is chosen","- Then:","- - Influence -100","The character you target:","- Opinion: Alliance Deal","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236","Opinion: Refused Alliance","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/propose-alliance"},{"key":"join_war_interaction","name":"Offer to Join War","category":"Diplomatic actions","description":"Offer to come to the aid of an Ally, your Overlord or Tributary, a defender of your Faith in a Holy War, or help a Vassal put down a Peasant Revolt","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Else, if all of these hold:","- Conditions:","- - You:","- - - Is not a vassal (or below) of the target","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - You have a Adventurer Government","- - - Then:","- - - - The character you target:","- - - - - If any character war:","- - - - - - You decided to leave this War","- - Else, if all of these hold:","- - - Conditions:","- - - - You:","- - - - - is_member_of_confederation = scope:recipient.confederation","- - - Then:","- - - - You:","- - - - - is_member_of_confederation = scope:recipient.confederation","- - Else, if all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is a tributary of you or of your suzerains","- - - Then:","- - - - … Tributary … has no defensive wars","- - Else, if all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is a tributary of the target","- - - Then:","- - - - … Tributary … has no defensive wars","If you have a Adventurer Government:","- You must have a Men-at-Arms Regiment","Exiled"],"targetNeeds":["Is at War","Is not at war with you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The target:","- If all of these hold:","- - Conditions:","- - - is_attacker = scope:recipient","- - Then:","- - - add_attacker = scope:actor","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - You:","- - - - - - - Any home court hostage:","- - - - - - - - warden ?= { is_defender_in_war = scope:target }","- - - - - - The target:","- - - - - - - Any war defender:","- - - - - - - - Any warden hostage:","- - - - - - - - - home_court ?= scope:actor","- - - - Then:","- - - - - Wardens at War with Home Courts may freely execute Hostages","- Otherwise:","- - add_defender = scope:actor","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - You:","- - - - - - Any home court hostage:","- - - - - - - warden ?= { is_attacker_in_war = scope:target }","- - - - - The target:","- - - - - - Any war attacker:","- - - - - - - Any warden hostage:","- - - - - - - - home_court ?= scope:actor","- - - Then:","- - - - Wardens at War with Home Courts may freely execute Hostages","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Great Holy War","- - - - The war’s casus belli is Great Holy War","- - - You:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle","- - Then:","- - - You:","- - - - Gain +100 Piety","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Great Holy War","- - - - The war’s casus belli is Great Holy War","- - - You:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle_high","- - Then:","- - - You:","- - - - Gain +250 Piety","Stress and fulfillment impact: by trait: Craven +40","The character you target:","- If played by the AI:","- - If all of these hold:","- - - Conditions:","- - - - Has the target char as potential friend","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - Then:","- - - - If (a hidden condition):","- - - - - Gains a Friend","- - - - Else, if (a hidden condition):","- - - - - Gains a Friend","- - - - Else, if (a hidden condition):","- - - - - Gains a Friend","- - - - Otherwise:","- - - - - Gains a Friend","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - intent_target ?= scope:target_char","- - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - Then:","- - - - - - complete_activity_intent = yes","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as potential friend","- - - - - can_set_relation_friend_trigger = { CHARACTER = scope:target_char }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is played by the AI","- - - - - - - The target char:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - The target char:","- - - - - - - - Opinion of prev at least -25","- - - - - Otherwise:","- - - - - - always = yes","- - - - Then:","- - - - - set_relation_potential_friend = scope:target_char","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:friend_opinion != 0","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target char:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - The target char gains the opinion “Friendly” of them","- - - - - Opinion: Friendly","If all of these hold:","- Conditions:","- - The target:","- - - At least one of these:","- - - - All of these:","- - - - - Has the target as the war's attacker","- - - - - The target’s house is your","- - - - - primary_defender = { house != scope:actor.house }","- - - - All of these:","- - - - - Has the target as the war's defender","- - - - - The target’s house is your","- - - - - primary_attacker = { house != scope:actor.house }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["Event char_interaction.0236"],"dlc":null,"page":"https://ck3db.com/interactions/offer-to-join-war"},{"key":"join_vassal_war_interaction","name":"Protect Vassal","category":"Diplomatic actions","description":"Join a War on the side of your Vassal to protect your land and titles","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at not War","Is at not War"],"targetNeeds":["At least one of these:","- All of these:","- - Is a tributary of you","- - subject_contract_has_flag = tributary_contract_suzerain_guarantee_override","- - You:","- - - Has the Conditional Join Law","- All of these:","- - Is a vassal (or below) of you","- - Any liege or above:","- - - Has the Conditional Join Law","Is at War","Is not at war with you","Any character war:","- primary_attacker = { … }"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The target:","- add_defender = scope:actor","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - You:","- - - - - Any home court hostage:","- - - - - - warden ?= { is_attacker_in_war = scope:target }","- - - - The target:","- - - - - Any war attacker:","- - - - - - Any warden hostage:","- - - - - - - home_court ?= scope:actor","- - Then:","- - - Wardens at War with Home Courts may freely execute Hostages","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Great Holy War","- - - - The war’s casus belli is Great Holy War","- - - You:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle","- - Then:","- - - You:","- - - - Gain +100 Piety","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Great Holy War","- - - - The war’s casus belli is Great Holy War","- - - You:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle_high","- - Then:","- - - You:","- - - - Gain +250 Piety","- You:","- - Stress and fulfillment impact: by trait: Craven +40","If all of these hold:","- Conditions:","- - The target:","- - - Has the target as the war's defender","- - - The target’s house is your","- - - primary_attacker = { house != scope:actor.house }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236"],"dlc":null,"page":"https://ck3db.com/interactions/protect-vassal"},{"key":"religious_head_call_to_war_interaction","name":"Call Follower to War","category":"Diplomatic actions","description":"Call rulers who supporting you as Head of Faith to aid you in your Wars","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["root.religious_head_or_challenger ?= scope:puppet_or_actor","Any character war:","- Is war leader in the war against you","- If all of these hold:","- - Conditions:","- - - Has you as the war's attacker","- - Then:","- - - Your faith’s head of faith:","- - - - target_is_same_character_or_above = prev.primary_defender","- Otherwise:","- - primary_attacker = { … }","liege != scope:recipient","NOT = { is_character_interaction_valid = { recipient = scope:recipient interaction = call_house_member_to_war_interaction } }","NOT = { is_character_interaction_valid = { recipient = scope:recipient interaction = call_ally_interaction } }","Your dynasty:","- dynasty_prestige >= medium_dynasty_prestige_value","The target:","- Is war leader in the war against you","If all of these hold:","- Conditions:","- - The target:","- - - Has you as the war's attacker","- Then:","- - The target:","- - - primary_defender = { save_temporary_scope_as = primary_enemy }","Otherwise:","- The target:","- - primary_attacker = { save_temporary_scope_as = primary_enemy }"],"targetNeeds":["religious_head_or_challenger ?= scope:puppet_or_actor","Highest held Title is at least County Rank","Their government is not unplayable"],"autoAccept":"when","acceptBase":50,"acceptReasons":[{"label":"Conqueror","value":-1000,"factor":null},{"label":"Will not fight Heir","value":-1000,"factor":null},{"label":"Will not fight Spouse","value":-1000,"factor":null},{"label":"Will not fight Suzerain","value":-1000,"factor":null},{"label":"Conqueror","value":-100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: honor 0.5, zeal 1)","value":null,"factor":null},{"label":"Defensive War","value":50,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (you do not personally know …)","value":10,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (and you personally know …)","value":30,"factor":null},{"label":"Entrenched Regent Protects Realm","value":50,"factor":null},{"label":"Attack on Ally","value":-50,"factor":null},{"label":"War on another Ally","value":-25,"factor":null},{"label":"Will not fight Friend","value":-50,"factor":null},{"label":"Will not fight Best Friend","value":-100,"factor":null},{"label":"Will not fight Lover","value":-100,"factor":null},{"label":"Will not fight Soulmate","value":-200,"factor":null},{"label":"Won't partake in meaningless conflict","value":-200,"factor":null},{"label":"Wardens with my Hostages on opposing side","value":null,"factor":null},{"label":"Mandala Guarantee","value":200,"factor":null},{"label":"Opposing Struggle Side","value":-100,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - NOT = { is_at_war_with = scope:target.primary_defender }","- - - NOT = { is_at_war_with = scope:target.primary_attacker }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - You:","- - - - - - Any home court hostage:","- - - - - - - warden ?= { is_attacker_in_war = scope:target }","- - - - - The target:","- - - - - - Any war attacker:","- - - - - - - Any warden hostage:","- - - - - - - - home_court ?= scope:actor","- - - Then:","- - - - Wardens at War with Home Courts may freely execute Hostages","- - The target:","- - - If all of these hold:","- - - - Conditions:","- - - - - is_attacker = scope:actor","- - - - Then:","- - - - - add_attacker = scope:recipient","- - - - - You:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - - - - - - - The character you target:","- - - - - - - - - Is a tributary of you","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_barony","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = minor_piety_loss multiply = 2 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_county","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = medium_piety_loss multiply = 2 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_duchy","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = major_piety_loss multiply = 2 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_kingdom","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = massive_piety_loss multiply = 1.5 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_empire","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = monumental_piety_loss multiply = 1.5 }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - scope:recipient.primary_title.tier = tier_hegemony","- - - - - - - - - Then:","- - - - - - - - - - add_piety = { add = monumental_piety_loss multiply = 2.5 }","- - - - - - Otherwise:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Does not have the target as blood brother","- - - - - - - - Then:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - You:","- - - - - - - - - - - - Their faith is the same as that of recipient","- - - - - - - - - - - - The Personal Tenets unlock tenet peace of god cheaper ally call","- - - - - - - - - - - - Their faith:","- - - - - - - - - - - - - faith_hostility_level = { target = scope:target.primary_defender.faith value >= faith_hostile_level }","- - - - - - - - - - Then:","- - - - - - - - - - - pam_peace_of_god_personal_tenet_cheaper_alliance_call_effect = {  }","- - - - - - - - - Otherwise:","- - - - - - - - - - add_prestige = { value = 0 subtract = scope:recipient.tier_scaled_prestige_value }","- - - Otherwise:","- - - - add_defender = scope:recipient","Event call_ally.0100","The target:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle","- - Then:","- - - The character you target:","- - - - Gain +50 Piety","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Any active accolade:","- - - - - accolade_parameter = acclaimed_knight_piety_from_battle_high","- - Then:","- - - The character you target:","- - - - Gain +100 Piety"],"onDecline":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:actor","- - - Then:","- - - - You:","- - - - - Opinion: Rejected Call to an Offensive War","- - - - The character you target:","- - - - - If their government does not have the government is mandala flag:","- - - - - - Gain -350 Fame Prestige","- - Otherwise:","- - - You:","- - - - Opinion: Rejected Call to a Defensive War","- - - The character you target:","- - - - If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - - - - Gain -350 Fame Prestige","- - - - - Level of Devotion -1","- - - - Otherwise:","- - - - - Gain -750 Fame Prestige","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Has the target as blood brother","- - - Then:","- - - - The character you target:","- - - - - Gain -500 Devotion Piety","- - - - - Gains the modifier “Abandoned Blood Brotherhood” for 25 years","- - - - - - General Opinion -15","- - - - - remove_relation_blood_brother = scope:actor","- - - - You:","- - - - - Gains a Rival","- - If all of these hold:","- - - Conditions:","- - - - scope:recipient = scope:actor.suzerain","- - - - is_defender = scope:actor","- - - - You:","- - - - - subject_contract_has_flag = tributary_contract_suzerain_guarantee_override","- - - Then:","- - - - You:","- - - - - end_tributary = yes","- You:","- - Event call_ally.0101","- If all of these hold:","- - Conditions:","- - - You:","- - - - Government is Clan","- - - The character you target:","- - - - Government is Clan","- - - Your house is the target’s","- - - If all of these hold:","- - - - Conditions:","- - - - - You are not the target","- - - - Then:","- - - - - You are not the target","- - Then:","- - - Your house:","- - - - add_unity_value = { … }","- Else, if all of these hold:","- - Conditions:","- - - No","- - - You:","- - - - Government is Clan","- - - Your house:","- - - - Has you as house head","- - - At least one of these:","- - - - All of these:","- - - - - exists = scope:recipient.house","- - - - - Your house is not the target’s","- - - - The character you target:","- - - - - Is Lowborn","- - Then:","- - - Your house:","- - - - add_unity_value = { … }","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - If (a hidden condition):","- - - - - Their house:","- - - - - - Has the house check as house head","- - - Then:","- - - - Their house:","- - - - - If (a hidden condition):","- - - - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_ally_call_ignored_desc }"],"dlc":null,"page":"https://ck3db.com/interactions/call-follower-to-war"},{"key":"gift_artifact_interaction","name":"Gift Artifact","category":"Friendly actions","description":"Give an Artifact to the recipient to increase their opinion of you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["has_any_unequipped_artifact = yes","If played by the AI:","- At least one of these:","- - All of these:","- - - Ai greed at most 50","- - - Is an Adult","- - - Does not have the Trait: Greedy","- - Any character artifact:","- - - var:banner_dynasty.dynast:","- - - - You:","- - - - - None of these:","- - - - - - At least one of these:","- - - - - - - has_any_mild_bad_relationship_with_character_trigger = { CHARACTER = scope:recipient_temp }","- - - - - - - has_any_moderate_bad_relationship_with_character_trigger = { CHARACTER = scope:recipient_temp }","Is not at war with the target","Is not imprisoned"],"targetNeeds":[],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Artifacts are rare and precious","value":100,"factor":null},{"label":"This artifact is useless to the recipient","value":-80,"factor":null},{"label":"This artifact is not relevant to the recipient","value":-40,"factor":null},{"label":"This is the recipient's Dynasty Banner","value":100,"factor":null},{"label":"This banner has no connection to the recipient","value":-200,"factor":null},{"label":"Struggle agenda","value":null,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the opinion “Received Artifact” of you","- Then:","- - You have already sent a Gift to …, sending another one will override the existing Opinion modifier!","The character you target:","- If all of these hold:","- - Conditions:","- - - Not all of these:","- - - - Has you as friend","- - - - Has you as lover","- - - - Has you as soulmate","- - - - Has you as best friend","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Not all of these:","- - - - - - Their culture is the same as that of puppet or actor","- - - - - - Their faith is the same as that of puppet or actor","- - - - - You:","- - - - - - Any character struggle:","- - - - - - - involvement = involved","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - has_struggle_phase_parameter = struggle_gifts_involved_diff_faith_culture_leads_to_friendship","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the target char as potential friend","- - - - - - - Does not have the target char as friend","- - - - - - - Does not have the target char as best friend","- - - - - - - Does not have the target char as rival","- - - - - - - Does not have the target char as nemesis","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Otherwise:","- - - - - - - - Gains a Friend","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - - - intent_target ?= scope:target_char","- - - - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - - - Then:","- - - - - - - - - complete_activity_intent = yes","- - - - - Otherwise:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - can_set_relation_potential_friend_trigger = { CHARACTER = scope:target_char }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Is played by the AI","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char:","- - - - - - - - - - - Opinion of prev at least -25","- - - - - - - - Otherwise:","- - - - - - - - - always = yes","- - - - - - - Then:","- - - - - - - - set_relation_potential_friend = scope:target_char","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:friend_opinion != 0","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - - - Opinion: Friendly","The character you target:","- If all of these hold:","- - Conditions:","- - - The target:","- - - - can_be_claimed_by = scope:recipient","- - Then:","- - - If any personal claimed artifact:","- - - - remove_personal_artifact_claim = scope:target","- - - Otherwise:","- - - - Their house:","- - - - - remove_house_artifact_claim = scope:target","The target:","- set_owner = scope:recipient","If all of these hold:","- Conditions:","- - The target:","- - - is_unique = yes","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Stress and fulfillment impact: by trait: Greedy +80, Generous -65","Else, if all of these hold:","- Conditions:","- - The target:","- - - rarity = masterwork","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/gift-artifact"},{"key":"demand_artifact_interaction","name":"Demand Artifact","category":"Diplomatic actions","description":"Demand an Artifact from the recipient that you have an Artifact Claim on","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- has_outstanding_artifact_claims = yes","- Is at not War","- Ai greed at least -20","- Is an Adult","The target is not you","At least one of these:","- You:","- - Is played by a person","- max_military_strength >= { … }","- Highest held Title is more than scope:recipient.highest held title tier Rank","Is not at war with the target","Is not imprisoned"],"targetNeeds":["If (a hidden condition):","- None of these:","- - Their activity:","- - - has_activity_type = activity_coronation","- - - activity_host ?= scope:recipient"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Artifacts are rare and precious","value":-50,"factor":null},{"label":"The recipient's military is weaker than yours","value":70,"factor":null},{"label":"The recipient's military is stronger than yours","value":-70,"factor":null},{"label":"The recipient could claim the artifact","value":-50,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient is your Rival","value":-50,"factor":null},{"label":"The recipient is your Nemesis","value":-80,"factor":null},{"label":"You are the recipient's Liege","value":50,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null}],"onAccept":["The target:","- set_owner = scope:puppet_or_actor","The character you target:","- Opinion: Insulted (-10)","If all of these hold:","- Conditions:","- - The character you target:","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - - Does not have you as potential rival","- Then:","- - The character you target:","- - - set_relation_potential_rival = scope:puppet_or_actor","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - You:","- - - Opinion: Pleased (+30)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["… has refused to give you the Artifact!","The character you target:","- Opinion: Insulted (-10)","If all of these hold:","- Conditions:","- - You are not the target","- Then:","- - You:","- - - … refused to hand the Artifact over to …!","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - You:","- - - Opinion: Refusal (-10)"],"dlc":null,"page":"https://ck3db.com/interactions/demand-artifact"},{"key":"challenge_for_artifact_interaction","name":"Challenge for Artifact","category":"Hostile actions","description":"Challenge the recipient to a non-lethal duel for an Artifact you have a claim on","hidden":false,"cost":[{"currency":"prestige","value":null,"base":150}],"cooldownYears":2,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- has_outstanding_artifact_claims = yes","- Ai greed at least -20","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- Is not imprisoned","- Does not have the Trait: Craven","You:","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- NOT = { has_truce = scope:recipient }","- Is not at war with the target","Is not imprisoned"],"targetNeeds":["If (a hidden condition):","- None of these:","- - Their activity:","- - - has_activity_type = activity_coronation","- - - activity_host ?= scope:recipient","Is an Adult","Does not have the Trait: Pregnant","Does not have the Trait: Incapable","Does not have the Trait: Blind","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Is not imprisoned"],"autoAccept":"never","acceptBase":50,"acceptReasons":[{"label":"Relative Prowess","value":null,"factor":null},{"label":"Relative Prowess","value":null,"factor":null},{"label":"Their personality (AI values: boldness 1, vengefulness 0.75, honor 0.5, rationality -0.25, greed -0.5)","value":null,"factor":null},{"label":"Rank Difference","value":15,"factor":null},{"label":"Rank Difference","value":10,"factor":null},{"label":"Rank Difference","value":5,"factor":null},{"label":"Rank Difference","value":-20,"factor":null},{"label":"Rank Difference","value":-30,"factor":null},{"label":"Rank Difference","value":-40,"factor":null},{"label":"They is your Rival","value":30,"factor":null},{"label":"They is your Nemesis","value":50,"factor":null},{"label":"Cannot afford Prestige loss","value":30,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null}],"onAccept":["A non-lethal Single Combat will commence immediately","The Victor will keep or gain the Artifact","The Loser will lose the Artifact or any Personal Artifact Claim","If (a hidden condition):","- clear_saved_scope = sc_finished","If all of these hold:","- Conditions:","- - The sc attacker is not the sc defender","- Then:","- - The sc attacker:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - Event single_combat.0001","Otherwise:","- error_log = debug_log.single_combat_setup.attacker_and_defender_same_person","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }","The character you target:","- add_prestige = { value = 0 subtract = challenge_for_artifact_prestige_cost_value }","Gain … Prestige"],"dlc":null,"page":"https://ck3db.com/interactions/challenge-for-artifact"},{"key":"start_stealing_back_artifact","name":"Steal Artifact (Scheme)","category":"Hostile actions","description":"The recipient will no longer own what's rightfully mine!","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Intrigue at least 5","- has_outstanding_artifact_claims = yes","- None of these:","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = murder","- - - - scheme_type = abduct","- - - - scheme_type = claim_throne","- - - - scheme_type = fabricate_hook","- - - - scheme_type = steal_back_artifact","- Ai greed at least -20","- Is not imprisoned","None of these:","- The target is you","- The character you target:","- - Is imprisoned by you","At least one of these:","- The character you target:","- - Any character artifact:","- - - can_be_claimed_by = scope:puppet_or_actor","- All of these:","- - The character you target:","- - - has_any_artifact = yes","- - You:","- - - At least one of these:","- - - - Employs a Master Thief","- - - - Any character active contract:","- - - - - task_contract_type = laamp_steal_artifact_contract","- - - - - Task contract target is scope:recipient","If all of these hold:","- Conditions:","- - You:","- - - Any character artifact:","- - - - You:","- - - - - has_artifact_claim = prev","- Then:","- - I cannot Steal Artifact from at this time","If all of these hold:","- Conditions:","- - You:","- - - Your Government is Adventurer","- - The character you target:","- - - None of these:","- - - - Any character artifact:","- - - - - You:","- - - - - - has_artifact_claim = prev","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Vengeful -30, Honest +20, Just -15"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/steal-artifact-scheme"},{"key":"buy_artifact_claim","name":"Buy Artifact Claim","category":"Diplomatic actions","description":"Spend Prestige or Piety to gain a Personal Artifact Claim on one of the recipient's Artifacts","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Has the Accomplished Forger Perk","If played by the AI:","- Ai greed at least 50","- Piety more than 250","- Is a ruler","- At least one of these:","- - Cannot play landless rulers without having an Estate","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Is landed","- - - - - Your Government is a Theocratic-type Government","- - - Then:","- - - - Highest held Title is more than Barony Rank","- - All of these:","- - - Your liege:","- - - - All of these:","- - - - - Holds China","- - - - - Government is Celestial","- - - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- - Has “laamp transition” (a variable the game's script sets)","- Is not imprisoned","- Prestige more than 350","- Is available (an adult, not in an army, not imprisoned, not incapable)","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- You are currently busy …","- You are already planning another Activity","Your government is not Adventurer","None of these:","- The target is you","- The character you target:","- - Is imprisoned by you","None of these:","- The target is you","- The character you target:","- - Is imprisoned by you","If all of these hold:","- Conditions:","- - The target:","- - - is_holy_relic_for = scope:actor.faith","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The target:","- - - - - rarity = common","- - - Then:","- - - - You:","- - - - - You have 250 Piety","- - Else, if all of these hold:","- - - Conditions:","- - - - The target:","- - - - - rarity = masterwork","- - - Then:","- - - - You:","- - - - - You have 500 Piety","- - Else, if all of these hold:","- - - Conditions:","- - - - The target:","- - - - - rarity = famed","- - - Then:","- - - - You:","- - - - - You have 1,000 Piety","- - Otherwise:","- - - You:","- - - - You have 2,000 Piety","Otherwise:","- If all of these hold:","- - Conditions:","- - - The target:","- - - - rarity = common","- - Then:","- - - You:","- - - - You have 375","- Else, if all of these hold:","- - Conditions:","- - - The target:","- - - - rarity = masterwork","- - Then:","- - - You:","- - - - You have 750","- Else, if all of these hold:","- - Conditions:","- - - The target:","- - - - rarity = famed","- - Then:","- - - You:","- - - - You have 1,500","- Otherwise:","- - You:","- - - You have 3,000"],"targetNeeds":["in_diplomatic_range = scope:actor","Any character artifact:","- You:","- - NOT = { has_personal_artifact_claim = prev }","- Does not have “pope hat” (a variable the game's script sets)","- NOT = { artifact_type = wall_big }","If (a hidden condition):","- None of these:","- - Their activity:","- - - has_activity_type = activity_coronation","- - - 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Armorer"],"targetNeeds":[],"autoAccept":"never","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Your rite:","- - - - - The rite has Rulers of this Rite can destroy Artifacts for Piety","- - - - No","- - Then:","- - - add_piety = { … }","- If the Personal Tenets unlock tenet aniconism destruction fulfillment:","- - Spiritual fulfillment +3","- If yes:","- - add_gold = { … }","- destroy_owned_artifact = scope:artifact"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/destroy-artifact"},{"key":"blackmail_interaction","name":"Blackmail","category":"Hostile actions","description":"Use a Secret you have discovered to gain a Hook","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["None of these:","- You:","- - Is at war with the target","The target:","- Is known by you","- is_shunned_or_criminal_for = scope:is_blackmailable_secret_participant","- can_be_exposed_by = scope:is_blackmailable_secret_blackmailer"],"targetNeeds":["Age more than 10","Any secret:","- Is known by you"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"They wants to protect the Secret","value":80,"factor":null},{"label":"They is Brave","value":-20,"factor":null},{"label":"They is Arrogant","value":-20,"factor":null},{"label":"They is Craven","value":10,"factor":null},{"label":"They is Paranoid","value":50,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null},{"label":"They dislikes you","value":null,"factor":null},{"label":"They distrusts you","value":-20,"factor":null},{"label":"It is a Major Secret","value":30,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - Holds Censorate","- - top_participant_group:dynastic_cycle:","- - - NOT = { participant_group_type = other_rulers }","- - The character you target:","- - - top_participant_group:dynastic_cycle:","- - - - NOT = { participant_group_type = other_rulers }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - Your Government uses Merit","- - - - Is an Independent Ruler","- - - - Minor merit is not 0","- - - Then:","- - - - Merit +30","- - If your Government uses Influence:","- - - change_influence = { value = minor_influence_gain multiply = scope:recipient.highest_held_title_tier }","- - Dynastic Cycle:","- - - If the current phase counts “Imperial Censor Blackmailed a Governor”:","- - - - Counts toward the situation's next phase: “Imperial Censor Blackmailed a Governor”","You:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - The target:","- - - - - is_criminal_for = scope:recipient","- - - - can_add_hook = { target = scope:recipient type = strong_blackmail_hook }","- - - Then:","- - - - Gain a Blackmail on the target","- - Else, if all of these hold:","- - - Conditions:","- - - - The target:","- - - - - is_shunned_for = scope:recipient","- - - - can_add_hook = { target = scope:recipient type = weak_blackmail_hook }","- - - Then:","- - - - Gain a Blackmail on the target","- - The target gains the opinion “Blackmailed Me” of them","- If has a Administrative Government:","- - If all of these hold:","- - - Conditions:","- - - - The target:","- - - - - is_criminal_for = scope:recipient","- - - Then:","- - - - Influence +60","- - Else, if all of these hold:","- - - Conditions:","- - - - The target:","- - - - - is_shunned_for = scope:recipient","- - - Then:","- - - - Influence +30","- - Otherwise:","- - - Influence +10","- Stress and fulfillment impact: by trait: Compassionate +40, Trusting +40, Honest +20, Just +20, Forgiving +20","The target:","- If promised not to reveal is scope:puppet or actor:","- - The character you target:","- - - Opinion: Broke Promise","The character you target:","- If all of these hold:","- - Conditions:","- - - Does not have you as rival","- - - Does not have you as potential rival","- - Then:","- - - set_relation_potential_rival = scope:puppet_or_actor","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - The character you target:","- - - Unless … … … mind:","If (a hidden condition):","- The secret:","- - expose_secret = scope:puppet_or_actor","If (a hidden condition):","- The target:","- - expose_secret = scope:puppet_or_actor","Event blackmail.0001","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/blackmail"},{"key":"ce1_ask_to_promote_legend_interaction","name":"Ask to Promote Legend","category":"Diplomatic actions","description":"Request that the recipient become a Promoter of your Legend.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- Is available (not imprisoned, not incapable)","root.promoted_legend.legend_owner ?= scope:puppet_or_actor","… needs to either be of the … dynasty, be a Friend or Lover of …, owner of a County neighboring the Legend, or know the … language, to be able to spread the Legend"],"targetNeeds":["Is landed","Is at least 12 years old","Is available (not imprisoned, not incapable)","Their government is not unplayable","… is already spreading a Legend"],"autoAccept":"never","acceptBase":-10,"acceptReasons":[{"label":"Tier (Count)","value":-5,"factor":null},{"label":"Tier (Duke)","value":-10,"factor":null},{"label":"Tier (King)","value":-20,"factor":null},{"label":"Tier (Emperor)","value":-30,"factor":null},{"label":"Illustrious Legend","value":10,"factor":null},{"label":"Mythical Legend","value":20,"factor":null},{"label":"Hook used","value":100,"factor":null},{"label":"Gold sent","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The recipient is Ambitious","value":-15,"factor":null},{"label":"The recipient is Content","value":5,"factor":null},{"label":"The recipient is Stubborn","value":-10,"factor":null},{"label":"The recipient is Arrogant","value":-10,"factor":null},{"label":"The recipient is Humble","value":10,"factor":null},{"label":"The recipient is Trusting","value":15,"factor":null},{"label":"The recipient is Paranoid","value":-10,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Fighting a 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+20)","value":null,"factor":null},{"label":"You are just a child","value":-5,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"You are Bankrupt","value":-100,"factor":null},{"label":"Historical … ties to Bureaucratic Government","value":30,"factor":null},{"label":"A scripted reason","value":-50,"factor":null},{"label":"Head of Faith","value":-500,"factor":null},{"label":"Cowed by predecessor's beheading","value":200,"factor":null},{"label":"The recipient is Obedient to you","value":20,"factor":null},{"label":"Love Thy Neighbour","value":15,"factor":null},{"label":"You are at or above your Vassal Limit","value":-1000,"factor":null},{"label":"You are not Tribal","value":-20,"factor":null},{"label":"You are Tribal","value":-20,"factor":null},{"label":"The recipient is Nomadic","value":-50,"factor":null},{"label":"You are not Nomadic","value":-75,"factor":null},{"label":"You are Nomadic","value":-75,"factor":null},{"label":"Difference in your Military 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Then:","- - - - - - Vassal Contract starts with Enforced Jizya Status","- - - - Otherwise:","- - - - - Vassal Contract starts with Religiously Protected","- - Otherwise:","- - - Vassal Contract starts with Normal Taxes","- - - Vassal Contract starts with Normal Levy Contribution","- Else, if all of these hold:","- - Conditions:","- - - Government is Clan","- - - The option “religious exemption clan” is chosen","- - Then:","- - - Vassal Contract starts with Religiously Protected","Event char_interaction.0010","If all of these hold:","- Conditions:","- - you has administrative government mechanic","- - The character you target:","- - - Their government does not have the administrative mechanic","- Then:","- - Adopts … Government","- - Because … is not …, your Government will change from … to …","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a member of a Confederation","- Then:","- - If your Government is Nomadic:","- - - Gains the modifier “Confederation Grazing” for 5 years","- - - - County Fertility Consumption -25%","- - - Every vassal or below:","- - - - Where:","- - - - - Highest held Title is at least County Rank","- - - - - Government is Nomadic","- - - - Gains the modifier “Confederation Grazing” for 5 years","- - - - - County Fertility Consumption -25%","suzerain ?= { … }","The character you target:","- If all of these hold:","- - Conditions:","- - - has_imprisonment_reason = scope:actor","- - Then:","- - - consume_imprisonment_reasons = scope:actor","- If all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:actor","- - Then:","- - - consume_revoke_title_reason = scope:actor","- If all of these hold:","- - Conditions:","- - - has_banish_reason = scope:actor","- - Then:","- - - consume_banish_reasons = scope:actor","- If all of these hold:","- - Conditions:","- - - has_execute_reason = scope:actor","- - Then:","- - - consume_execute_reasons = scope:actor"],"onDecline":["Event char_interaction.0011"],"dlc":null,"page":"https://ck3db.com/interactions/swear-fealty"},{"key":"force_vote_in_succession_election_interaction","name":"Force Vote","category":"Uncategorized actions","description":"By using a Hook, I can force someone to vote for the same candidate as me for the next … years","hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- Use a Hook on the target","- You force … to vote for the same candidate as you for the next … years.","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/force-vote"},{"key":"set_primary_spouse_interaction","name":"Make Primary Spouse","category":"Diplomatic actions","description":"Make the recipient your primary spouse. 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- Where:","- - - - has_vassal_stance = glory_hound","- - - Opinion: Liege Married Lowborn Spouse (-30)","set_primary_spouse = scope:recipient","The character you target:","- If all of these hold:","- - Conditions:","- - - Has the opinion “Spurned Spouse” of you","- - Then:","- - - Loses the opinion “Spurned Spouse” of you","- Opinion: Favored Spouse"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/make-primary-spouse"},{"key":"grant_independence_interaction","name":"Grant Independence","category":"Vassal actions","description":"Grant the recipient independence from your realm\n\n they will no longer be your vassal!","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","None of these:","- You:","- - Is at war with the target","Is an Independent Ruler","Is at not War","You may only grant independence to your Diarch by elevating them to your Tier","This action may not be taken against the Ceremonial Monarch"],"targetNeeds":["Is a vassal of you","Is landed"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Ambitious +40, Arrogant +20, Greedy +20","The character you target:","- If all of these hold:","- - Conditions:","- - - Any liege or above:","- - - - Is played by a person","- - Then:","- - - Every liege or above:","- - - - Where:","- - - - - Is played by a person","- - - - Event vassal_interaction.0023","- If all of these hold:","- - Conditions:","- - - Any liege or above:","- - - - Any vassal:","- - - - - Is played by a person","- - Then:","- - - Every liege or above:","- - - - Where:","- - - - - Any vassal:","- - - - - - Is played by a person","- - - - Every vassal:","- - - - - Where:","- - - - - - Is played by a person","- - - - - Event vassal_interaction.0022 (after 3 days)","- Opinion: Granted Independence","- add_truce_both_ways = { character = scope:puppet_or_actor days = 3650 name = TRUCE_GRANT_INDEPENDENCE }","- becomes_independent = { change = scope:change }","If all of these hold:","- Conditions:","- - You:","- - - Not all of these:","- - - - Their culture is the same as that of recipient","- - - - Their faith is the same as that of recipient","- - The character you target:","- - - Is a powerful vassal of you","- - Any character struggle:","- - - involvement = involved","- - - phase_has_catalyst = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal","- - - The character you target:","- - - - Any character struggle:","- Then:","- - Every character struggle:","- - - Where:","- - - - phase_has_catalyst = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal","- - - - The character you target:","- - - - - Any character struggle:","- - - involvement = involved","- - - activate_struggle_catalyst = { catalyst = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal character = scope:puppet_or_actor }","If all of these hold:","- Conditions:","- - None of these:","- - - Any held title:","- - - - is_de_jure_liege_or_above_target = scope:recipient.primary_title","- - Any character struggle:","- - - involvement = involved","- - - phase_has_catalyst = catalyst_independence_from_non_dejure_vassal","- - - The character you target:","- - - - Any character struggle:","- Then:","- - Every character struggle:","- - - Where:","- - - - phase_has_catalyst = catalyst_independence_from_non_dejure_vassal","- - - - The character you target:","- - - - - Any character struggle:","- - - involvement = involved","- - - activate_struggle_catalyst = { catalyst = catalyst_independence_from_non_dejure_vassal character = scope:puppet_or_actor }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-independence"},{"key":"expose_secret_interaction","name":"Expose a Secret","category":"Hostile actions","description":"Exposing a secret destroys all Hooks given by selected Secret","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":["Any secret:","- Is known by you","Age more than 10"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - Your Government is Adventurer","- - Has the Court of Shadows Perk","- Then:","- - add_prestige = { … }","If (a hidden condition):","- The target:","- - expose_secret = scope:puppet_or_actor","Otherwise:","- Every known secret:","- - Where:","- - - secret_owner = scope:recipient","- - expose_secret = scope:puppet_or_actor","If all of these hold:","- Conditions:","- - Holds Ministry of Justice","- - top_participant_group:dynastic_cycle:","- - - NOT = { participant_group_type = other_rulers }","- - At least one of these:","- - - The character you target:","- - - - top_participant_group:dynastic_cycle:","- - - - - NOT = { participant_group_type = other_rulers }","- - - The target’s secret target:","- - - - top_participant_group:dynastic_cycle:","- - - - - NOT = { participant_group_type = other_rulers }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - Your Government uses Merit","- - - - Is an Independent Ruler","- - - - Minor merit is not 0","- - - Then:","- - - - Merit +30","- - If your Government uses Influence:","- - - change_influence = { value = minor_influence_gain multiply = scope:recipient.highest_held_title_tier }","- - Dynastic Cycle:","- - - If the current phase counts “Minister of Justice exposed a Governor”:","- - - - Counts toward the situation's next phase: “Minister of Justice exposed a Governor”","If all of these hold:","- Conditions:","- - None of these:","- - 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remove_relation_favorite_child = scope:current_favorite","- - The current favorite:","- - - Opinion: No More Favorite","- set_relation_favorite_child = { reason = favorite_child_chosen target = scope:recipient }","- The character you target:","- - Opinion: Am Favorite","- All other Children will lose Opinion"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/choose-favorite-child"},{"key":"remove_favorite_interaction","name":"Remove Favorite Child","category":"Friendly actions","description":"Remove character as pre-select showcased among your potential next playable characters.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Has the target as favorite child"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If (a hidden condition):","- remove_relation_favorite_child = scope:current_favorite","- The current favorite:","- - Opinion: No More Favorite","All other Children will gain Opinion"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/remove-favorite-child"},{"key":"sumptuary_law_debate_interaction","name":"Accuse of Violating Sumptuary Law","category":"Hostile actions","description":"You challenge this Character to a Stewardship debate, attacking them for their crimes against fashion","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Have a Royal Court","amenity_level = { target = court_fashion value <= 2 }","NOT = { has_court_type = court_nomadic }","NOT = { has_court_type = court_tribal }","This action may not be taken against the Ceremonial Monarch","Is an Adult","You have not accused anyone of breaking sumptuary law recently","Is not at war with the target"],"targetNeeds":["At least one of these:","- Their rite:","- - The rite does not have Priests and zealous characters do not wear clothes.","- Ai zeal less than 50","- Does not have the Trait: Monk","- Does not have the Trait: Zealous","- Their government is not a Theocratic-type Government","- NOT = { has_council_position = councillor_court_chaplain }","At least one of these:","- Is a direct vassal of you","- Is hosted by you","None of these:","- At least one of these:","- - Has you as lover","- - Has you as friend","Is an Adult","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Your general attractiveness gives you an advantage in the debate You can only debate Sumptuary Law once every 2 years","Stress and fulfillment impact: by trait: Arbitrary -15, Just +20","If you win, you gain Prestige from …","The character you target:","- If … wins, … takes Prestige from you!","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":"The Royal Court","page":"https://ck3db.com/interactions/accuse-of-violating-sumptuary-law"},{"key":"recruit_guest_interaction","name":"Recruit to Court","category":"Vassal actions","description":"Pay to employ the recipient as your Courtier","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- short_term_gold >= yearly_character_income","- Is at not War","- Not all of these:","- - Is landed","- - Highest held Title is at least County Rank","- - Does not have “conqueror” (a variable the game's script sets)","- - Your government is not Nomadic","- - At least one of these:","- - - capital_county.title_province.free_building_slots > 0","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_ledger","- - - - capital_county.title_province.combined_building_level <= 4","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_baliffs","- - - - capital_county.title_province.combined_building_level <= 6","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_guilds","- - - - capital_county.title_province.combined_building_level <= 9","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_cranes","- - - - capital_county.title_province.combined_building_level <= 12","- Your government is not Nomadic","- Courtier or guest (at most 30):","- Does not have “conqueror” (a variable the game's script sets)","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - Is close family of you","- - - You:","- - - - Has a usable Hook on the target","- - - You:","- - - - Your Personal Tenets unlock tenet ritual hospitality free guest recruitment","- Then:","- - You:","- - - gold >= scope:recipient.recruit_guest_interaction_cost","If all of these hold:","- Conditions:","- - None of these:","- - - All of these:","- - - - exists = scope:hook","- - - - You use a Hook","- - - The character you target:","- - - - Is close family of you","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - gold >= scope:recipient.recruit_guest_interaction_cost"],"targetNeeds":["is_pool_guest_of = scope:actor","Is not a ruler"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Else, if all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target","Else, if all of these hold:","- Conditions:","- - The option “influence send option” is chosen","- Then:","- - 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Is married","- - is_female = yes","- - matrilinear_marriage = yes","- - Any consort:","- - - is_diarch = yes","- All of these:","- - Is married","- - is_male = yes","- - patrilinear_marriage = yes","- - Any consort:","- - - is_diarch = yes","Is not imprisoned by you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Gregarious +20","If all of these hold:","- Conditions:","- - Any courtier:","- - - Has the target as guardian","- Then:","- - Every Courtier:","- - - Where:","- - - - Has the target as guardian","- - - The character you target:","- - - - remove_relation_ward = scope:ward","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:recipient.host","- - - - - Then:","- - 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- - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:ward.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:ward.liege }","- - - - - The ward:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:ward.liege }","- - 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- - Any relation:","- - - - - At least one of these:","- - - - - - this = scope:recruitee.host","- - - - - - is_close_family_of = scope:recruitee.host","- - - - Any court position employer:","- - - - - this = scope:recruitee.host","- - If all of these hold:","- - - Conditions:","- - - - The recruiter:","- - - - - Has a Adventurer Government","- - - Then:","- - - - Adventurers may only invite their Player Heir, Soulmate, Best Friend, or Spouses to their Camp","- - They is in a Matrilineal marriage and their partner is employed by their liege","- - They is in a Patrilineal marriage and their partner is employed by their liege","- - You recently tried to Imprison They","- - They is a merchant traveling on a nomad ruler's order","You exiled this character within the last 5 years","… joined … Order within the last 5 years","… is a child promised to … Order"],"targetNeeds":["None of these:","- Is a courtier of you","- is_foreign_court_guest = yes","- Is hosted by you","- Has the Trait: Military Order Member","- Is a ruler","- Their location:","- - is_sea_province = yes"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Their opinion of their liege × -0.5","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"You humiliated the recipient as your Stooge","value":-200,"factor":null},{"label":"The recipient is their Liege's Knight","value":-20,"factor":null},{"label":"The recipient is their Liege's Commander","value":-30,"factor":null},{"label":"The recipient is on the Council","value":-40,"factor":null},{"label":"The recipient is their Liege's Personal Physician","value":-20,"factor":null},{"label":"They is your Lover","value":100,"factor":null},{"label":"They is your Friend","value":75,"factor":null},{"label":"They is your Child","value":160,"factor":null},{"label":"You are their Dynasty Head","value":30,"factor":null},{"label":"You are their House Head","value":60,"factor":null},{"label":"You are their Sovereign","value":60,"factor":null},{"label":"They is your Relative","value":30,"factor":null},{"label":"They is your Relative","value":75,"factor":null},{"label":"They is your Spouse","value":160,"factor":null},{"label":"The recipient is close to their Liege","value":-100,"factor":null},{"label":"The recipient is their Liege's Friend","value":-75,"factor":null},{"label":"The recipient is their Liege's Child","value":-160,"factor":null},{"label":"The recipient is their Liege's Relative","value":-75,"factor":null},{"label":"The recipient would be leaving their Spouse","value":-100,"factor":null},{"label":"The recipient would be leaving their Child","value":-100,"factor":null},{"label":"The recipient is in a Matrilineal marriage","value":-50,"factor":null},{"label":"The recipient is in a Patrilineal marriage","value":-50,"factor":null},{"label":"Inspired","value":-50,"factor":null},{"label":"Sponsored Inspiration","value":-500,"factor":null},{"label":"\"You can't tell me what to do, ….\"","value":-500,"factor":null},{"label":"Eluding attempted castrator","value":-180,"factor":null},{"label":"The recipient's belongs to a Court","value":-50,"factor":null},{"label":"Homeless wanderer can be persuaded to stay","value":null,"factor":null},{"label":"Covering travel expenses","value":null,"factor":null},{"label":"Your Lodging Standards","value":null,"factor":null},{"label":"Liege's Lodging Standards","value":null,"factor":null},{"label":"Your House Unity","value":null,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"Estate Buildings","value":20,"factor":null},{"label":"Characters are far more likely to accept an invitation to your court","value":50,"factor":null},{"label":"They is an imperial eunuch","value":-1000,"factor":null},{"label":"Sworn vows to their clerical Liege","value":-100,"factor":null},{"label":"… Cultural Traditions","value":15,"factor":null},{"label":"You banished them","value":-200,"factor":null}],"onAccept":["The character you target:","- Every traveling family member:","- - You:","- - - add_courtier = prev","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “cover travel expenses” is chosen","- Then:","- - You:","- - - pay_short_term_gold = { … }","- - - Stress and fulfillment impact: by trait: Greedy +20"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/invite-to-court"},{"key":"request_culture_conversion_interaction","name":"Demand Conversion","category":"Religious actions","description":"Demand that the recipient converts to your Faith\n(From … to …)","hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your culture is not the target’s","scope:recipient.liege ?= scope:actor"],"targetNeeds":[],"autoAccept":"never","acceptBase":-10,"acceptReasons":[{"label":"Their opinion of you","value":null,"factor":null},{"label":"Both …, and you are …","value":null,"factor":null},{"label":"Difference between the recipient's and your Diplomacy Skill","value":null,"factor":null},{"label":"The recipient is Cynical","value":30,"factor":null},{"label":"The recipient is Stubborn","value":-30,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["The character you target:","- Every spouse:","- - Where:","- - - At least one of these:","- - - - Is a courtier of you","- - - - Is a courtier of the target","- - - - Is a vassal (or below) of you","- - - - Is a vassal (or below) of the target","- - - Your culture:","- - - - Any parent culture:","- - If all of these hold:","- - - Conditions:","- - - - culture = domicile.domicile_culture","- - - Then:","- - - - Their domicile:","- - - - - set_domicile_culture = scope:actor.culture","- - Adopts the … Culture","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a ruler","- - - Any close or extended family member:","- - - - court_owner ?= scope:recipient","- - - - Their culture is the same as that of actor","- - - - Is played by the AI","- Then:","- - The character you target:","- - - All … Family Members that … employs:","- - - - Where:","- - - - - court_owner ?= scope:recipient","- - - - - Their culture is the same as that of actor","- - - - - Is played by the AI","- - - - - Your culture:","- - - - - - Any parent culture:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - culture = domicile.domicile_culture","- - - - - Then:","- - - - - - Their domicile:","- - - - - - - set_domicile_culture = scope:actor.culture","- - - - Adopts the … Culture","The character you target:","- If all of these hold:","- - Conditions:","- - - culture = domicile.domicile_culture","- - Then:","- - - Their domicile:","- - - - set_domicile_culture = scope:actor.culture","- Adopts the … Culture","The character you target:","- Every vassal:","- - Only some of them (the filter is in the script below)","- - Starts the interaction “Demand Conversion”"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/request-culture-conversion-interaction"},{"key":"demand_church_succession_interaction","name":"Demand Church Succession","category":"Religious actions","description":"Should the recipient depart this world without a rightful heir, the lands they holds shall pass to the holder of the … as a Fallback Heir.","hidden":false,"cost":[{"currency":"piety","value":null,"base":500},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your Government is a Theocratic-type Government","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Piety level at least 2","- - At least one of these:","- - - Ai greed at least 50","- - - Has the Trait: Fickle","- - - Has the Trait: Arrogant","- - - Has the Trait: Deceitful","- - - Has the Trait: Ambitious","- - - All of these:","- - - - Has the Trait: Zealous","- - - - Ai greed more than 0","- - - Has the Trait: Greedy","- - Is available (an adult, not in an army, not imprisoned, not incapable)","- - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - You are currently busy …","- - You are already planning another Activity","- - treasury_or_gold >= major_treasury_or_gold_value","- - Does not have the Trait: Generous","- - Does not have the Trait: Content","- - Does not have the Trait: Excommunicated","- - You have 500 Piety","NOT = { faith.religious_head ?= scope:puppet_or_actor }","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Piety level at least 2","Does not have the Trait: Excommunicated","Is not at war with the target","… has already pledged … succession to another cleric or Fallback Heir","… recently defied a Church succession demand and is shielded from further such demands for ten years","… holds … Primary Title under an Elective Succession or Advanced Succession","… Realm does not border … Realm and is not within … Archdiocese","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_demand_church_succession_piety_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - treasury_or_gold >= pam_demand_church_succession_treasury_cost_value"],"targetNeeds":["Is landed","At least one of these:","- Government is Feudal","- Government is Clan","- Government is a Tribal-type Government","- Government is Sōryō","- Government uses the Mandala Capital Temple Complex Great Project and Great Building","root.faith ?= faith","Their primary title:","- Title tier at least County"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - remove_treasury_or_gold = pam_demand_church_succession_treasury_cost_value","- - add_piety = { … }","The character you target:","- set_fallback_succession_title = scope:puppet_or_actor.primary_title","- Event demand_church_succession.0001","- Opinion: Meddling in my Succession","The character you target:","- Their primary title:","- - Every title heir:","- - - Where:","- - - - prev:","- - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - Opinion: Meddling in my Succession"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-church-succession"},{"key":"demand_church_succession_religious_head_interaction","name":"Decree Church Succession","category":"Religious actions","description":"As Head of Faith of the … Faith, decree that the recipient's realm shall fall to … should they die without an heir.","hidden":false,"cost":[{"currency":"piety","value":null,"base":500},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your Government is a Theocratic-type Government","scope:recipient.religious_head_or_challenger ?= scope:puppet_or_actor","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Piety level at least 2","- - At least one of these:","- - - Ai greed at least 50","- - - Has the Trait: Fickle","- - - Has the Trait: Arrogant","- - - Has the Trait: Deceitful","- - - Has the Trait: Ambitious","- - - All of these:","- - - - Has the Trait: Zealous","- - - - Ai greed more than 0","- - - Has the Trait: Greedy","- - Is available (an adult, not in an army, not imprisoned, not incapable)","- - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - You are currently busy …","- - You are already planning another Activity","- - treasury_or_gold >= major_treasury_or_gold_value","- - Does not have the Trait: Generous","- - Does not have the Trait: Content","- - Does not have the Trait: Excommunicated","- - You have 500 Piety","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Piety level at least 2","Does not have the Trait: Excommunicated","Is not at war with the target","… has already pledged … succession to another cleric or Fallback Heir","… recently defied a Church succession demand and is shielded from further such demands for ten years","… holds … Primary Title under an Elective Succession or Advanced Succession","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_demand_church_succession_piety_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - treasury_or_gold >= pam_demand_church_succession_religious_head_treasury_cost_value"],"targetNeeds":["Is landed","At least one of these:","- Government is Feudal","- Government is Clan","- Government is a Tribal-type Government","- Government is Sōryō","- Government uses the Mandala Capital Temple Complex Great Project and Great Building","root.faith ?= faith","Their primary title:","- Title tier at least County"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - remove_treasury_or_gold = pam_demand_church_succession_religious_head_treasury_cost_value","- - add_piety = { … }","The character you target:","- set_fallback_succession_title = scope:puppet_or_actor.primary_title","- Event demand_church_succession.0001","- Opinion: Meddling in my Succession"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/decree-church-succession"},{"key":"diarch_revoke_title_interaction","name":"… Revoke Title","category":"Diarch","description":"Take a Title from the recipient, despite not being … Liege\n\n This will incur Strife with your fellow Vassals","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- is_diarch = yes","- Your liege:","- - has_realm_law_flag = title_revocation_allowed","- Loyalty less than 75","Your liege:","- has_diarchy_parameter = unlock_diarch_revoke_title_interaction","At least one of these:","- is_designated_diarch = yes","- All of these:","- - is_diarch_of_target = liege","- - exists = liege","You:","- Is not at war with the target","- NOT = { has_truce = scope:recipient }","The character you target:","- Does not have a Strong Hook on you","They … too preoccupied to act as … right now","Your Liege is not in an Entrenched Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = unlock_diarch_revoke_title_interaction","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":["liege ?= scope:actor.liege","At least one of these:","- Is landed","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- All of these:","- - Is a ruler","- - Government is a Theocratic-type Government","scope:recipient.highest_held_title_tier >= tier_county"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Refusal is Treason","value":20,"factor":null},{"label":"… is your De Jure Capital","value":50,"factor":null},{"label":"The recipient … of the … Tier","value":-20,"factor":null},{"label":"… belongs to the recipient's De Jure","value":-25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"Legalistic Customs","value":20,"factor":null},{"label":"Their personality (AI values: greed (scripted), honor (scripted))","value":null,"factor":null},{"label":"A scripted reason","value":100,"factor":null}],"onAccept":["… … … and its Vassals","Event char_interaction.0262","If all of these hold:","- Conditions:","- - The character you target:","- - - Their faith is the same as that of puppet or actor","- - - Government is a Theocratic-type Government","- - scope:puppet_or_actor != scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - Gain -250 Piety","- - If (a hidden condition):","- - - Your faith’s religious head:","- - - - Opinion: Impious (-20)","If all of these hold:","- Conditions:","- - scope:recipient = scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - Level of Devotion -2","If all of these hold:","- Conditions:","- - scope:landed_title.tier != tier_barony","- - The character you target:","- - - Their government is not unplayable","- Then:","- - You:","- - - If (a hidden condition):","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - consume_revoke_title_reason = scope:recipient","- - - - Otherwise:","- - - - - change_strife_opinion = major_strife_gain","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - exists = scope:administrative_revocation","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - - If (a hidden condition):","- - - - - - - has_claim_on = scope:landed_title","- - - - - - title_revocation_is_admin_governor_trigger = { VASSAL = scope:recipient }","- - - - - - All of these:","- - - - - - - Their rite:","- - - - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - - - The character you target:","- - - - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - - - All of these:","- - - - - - - The character you target:","- - - - - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - - Their faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - - - - All of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - - - Their faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - - - Then:","- - - - - Tyranny +20","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has Legitimacy","- - - - - - - None of these:","- - - - - - - - The landed title:","- - - - - - - - - duchy = scope:liege_temp_scope.capital_county.duchy","- - - - - - Then:","- - - - - - - Loses 100 Legitimacy","- - - - - If their culture is not the same as that of recipient:","- - - - - - The target’s culture:","- - - - - - - change_cultural_acceptance = { target = scope:liege_temp_scope.culture value = revoke_title_culture_acceptance_impact desc = cultural_acceptance_loss_revokation }","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - they has administrative government mechanic","- - - - - - Is an Independent Ruler","- - - - - - The character you target:","- - - - - - - they has administrative government mechanic","- - - - - - - Is a vassal (or below) of the liege temp","- - - - - Then:","- - - - - - Because … … a Governor, they can revoke … titles without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_claim_on = scope:landed_title","- - - - - Then:","- - - - - - You have a Claim on the Title, allowing you to revoke it without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - … … a known Criminal (…), allowing … to revoke … Title without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Their rite:","- - - - - - - At least one of these:","- - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - - Their faith:","- - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - - - - - Then:","- - - - - - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … titles without being viewed as a Tyrant","- - - - - - Otherwise:","- - - - - - - Because you consider ⟨faith⟩ to be Evil, you can revoke … titles without being viewed as a Tyrant","- - - - - - Every ⟨faith⟩ vassal:","- - - - - - - Where:","- - - - - - - - Their faith is the same as that of recipient","- - - - - - - Opinion: Angry (-20)","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - exists = scope:administrative_revocation","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - - If (a hidden condition):","- - - - - - - has_claim_on = scope:landed_title","- - - - - - title_revocation_is_admin_governor_trigger = { VASSAL = scope:recipient }","- - - - - - All of these:","- - - - - - - Their rite:","- - - - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - - - The character you target:","- - - - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - - - All of these:","- - - - - - - The character you target:","- - - - - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - - Their faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["Event char_interaction.0263","1 of 2 things will happen:","- 50% – If … … down:","- - You:","- - - If played by a person:","- - - - Crime — You are allowed to rightfully imprison …, if the opportunity presents itself","- - - Otherwise:","- - - - Opinion: Refused Borrowed Power Demand","- - - Their liege:","- - - - If played by a person:","- - - - - Crime — You are allowed to rightfully imprison …","- - - - Otherwise:","- - - - - Opinion: Refused Borrowed Power Demand","- 50% – If … … the claim:","- - start_war = { … }","The character you target:","- Opinion: Revoked My Title"],"dlc":null,"page":"https://ck3db.com/interactions/diarch-revoke-title-interaction"},{"key":"diarch_retract_vassal_interaction","name":"… Retract Vassal","category":"Diarch","description":"Take a Vassal from the recipient, despite not being … Liege\n\n This will incur Strife with your fellow Vassals!","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- has_realm_law_flag = title_revocation_allowed","- is_diarch = yes","- Loyalty less than 75","- primary_title.tier > tier_county","At least one of these:","- Is landed","- All of these:","- - you has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- - You have a domicile","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- All of these:","- - Is a ruler","- - Your Government is a Theocratic-type Government","Your liege:","- has_diarchy_parameter = unlock_diarch_retract_vassal_interaction","At least one of these:","- is_designated_diarch = yes","- All of these:","- - is_diarch_of_target = liege","- - exists = liege","None of these:","- You:","- - Is at war with the target","The character you target:","- Does not have a Strong Hook on you","They … too preoccupied to act as … right now","Your Liege is not in an Entrenched Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = unlock_diarch_retract_vassal_interaction","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":["liege ?= scope:actor.liege","At least one of these:","- Is landed","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- All of these:","- - Is a ruler","- - Government is a Theocratic-type Government","scope:recipient.highest_held_title_tier >= tier_duchy"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Refusal is Treason","value":25,"factor":null},{"label":"Their personality (AI values: greed (scripted), honor (scripted))","value":null,"factor":null},{"label":"Vassal holds your Realm Capital (or De Jure Duchy)","value":50,"factor":null},{"label":"The other character is not a De Jure Vassal","value":25,"factor":null},{"label":"Vassal rightfully belongs under you","value":15,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"Infidel splitting the faithful","value":null,"factor":null}],"onAccept":["You:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - has_revoke_title_reason = scope:recipient","- - - Then:","- - - - consume_revoke_title_reason = scope:recipient","- - Otherwise:","- - - change_strife_opinion = major_strife_gain","- Else, if all of these hold:","- - Conditions:","- - - None of these:","- - - - exists = scope:administrative_revocation","- - - - All of these:","- - - - - they has administrative government mechanic","- - - - - The character you target:","- - - - - - they has administrative government mechanic","- - - - has_revoke_title_reason = scope:recipient","- - - - At least one of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - If has Legitimacy:","- - - - Loses 50 Legitimacy","- - - add_tyranny = { … }","- Else, if all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:recipient","- - Then:","- - - … … a known Criminal (…), allowing … to revoke … Vassals without being viewed as a Tyrant","- Else, if all of these hold:","- - Conditions:","- - - Their rite:","- - - - At least one of these:","- - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - Their faith:","- - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their rite:","- - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - Their faith:","- - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - - Then:","- - - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … vassals without being viewed as a Tyrant","- - - Otherwise:","- - - - Because you consider ⟨faith⟩ to be Evil, you can revoke … vassals without being viewed as a Tyrant","- - - Every ⟨faith⟩ vassal:","- - - - Where:","- - - - - Their faith is the same as that of recipient","- - - - Opinion: Angry (-5)","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - exists = scope:administrative_revocation","- - - - All of these:","- - - - - they has administrative government mechanic","- - - - - The character you target:","- - - - - - they has administrative government mechanic","- - - - has_revoke_title_reason = scope:recipient","- - - - At least one of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - Stress and fulfillment impact: by trait: Generous +40, Just +40","- Otherwise:","- - Stress and fulfillment impact: by trait: Generous +40, Forgiving +20","- consume_revoke_title_reason = scope:recipient","The other character:","- change_liege = { liege = scope:puppet_or_actor change = scope:change }","The character you target:","- Opinion: Retracted My Vassal","If all of these hold:","- Conditions:","- - Never","- - You:","- - - Has a Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","Event char_interaction.0272"],"onDecline":["Event char_interaction.0273","1 of 2 things will happen:","- 50% – If … … down:","- - You:","- - - If played by a person:","- - - - Crime — You are allowed to rightfully imprison …, if the opportunity presents itself","- - - Otherwise:","- - - - Opinion: Refused Borrowed Power Demand","- - - Their liege:","- - - - If played by a person:","- - - - - Crime — You are allowed to rightfully imprison …","- - - - Otherwise:","- - - - - Opinion: Refused Borrowed Power Demand","- 50% – If … … the claim:","- - start_war = { casus_belli = diarch_vassalisation_cb target = scope:recipient target_title = scope:secondary_recipient.primary_title }","The character you target:","- Opinion: Retracted My Vassal"],"dlc":null,"page":"https://ck3db.com/interactions/diarch-retract-vassal-interaction"},{"key":"diarch_imprison_interaction","name":"… Imprison","category":"Diarch","description":"Attempt to Imprison the recipient, despite not being … Liege\n\n This will incur Strife with your fellow Vassals","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":3,"youNeed":["At least one of these:","- is_designated_diarch = yes","- All of these:","- - is_diarch_of_target = liege","- - exists = liege","At least one of these:","- Is landed","- All of these:","- - you has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- - You have a domicile","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- All of these:","- - Is a ruler","- - Your Government is a Theocratic-type Government","Your liege:","- has_diarchy_parameter = unlock_diarch_imprison_interaction","If all of these hold:","- Conditions:","- - The character you target:","- - - is_courtier = yes","- Then:","- - None of these:","- - - The target’s host:","- - - - Any foreign court guest:","- - - - - Is the target","Your liege:","- The character you target:","- - At least one of these:","- - - All of these:","- - - - Is a vassal (or below) of the allowed imprisoner","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - Then:","- - - - - - Their host:","- - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - Is a guest at the allowed imprisoner’s court","- - - All of these:","- - - - Has a Adventurer Government","- - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - Is not imprisoned by the allowed imprisoner","None of these:","- All of these:","- - The character you target:","- - - At least one of these:","- - - - All of these:","- - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - is_foreign_court_guest = yes","- - - - - - Then:","- - - - - - - Their host:","- - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - Is a guest at the allowed imprisoner’s court","- - - - All of these:","- - - - - Has a Adventurer Government","- - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - Is not imprisoned by the allowed imprisoner","The character you target:","- Is not imprisoned","- Is not at war with the allowed imprisoner","- Does not have a Strong Hook on the allowed imprisoner","- … is traveling to become a Hostage","- If all of these hold:","- - Conditions:","- - - Has a Adventurer Government","- - - Is a ruler","- - Then:","- - - The allowed imprisoner:","- - - - Is landed","- - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - domicile.domicile_location.county ?= { target_is_de_facto_liege_or_above = scope:allowed_imprisoner.primary_title }","Your liege:","- If all of these hold:","- - Conditions:","- - - has_realm_law_flag = imprisonment_toggle_enable","- - Then:","- - - Does NOT have the Disparate Tribes Law","You:","- Is not imprisoned","They … too preoccupied to act as … right now","Your Liege is not in a Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = unlock_diarch_imprison_interaction","- - Your liege:","- - - If all of these hold:","- - - - Conditions:","- - - - - has_realm_law_flag = imprisonment_toggle_enable","- - - - Then:","- - - - - has_realm_law_flag = imprisonment_toggle_on","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":["Is not imprisoned"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Your Intrigue","value":null,"factor":null},{"label":"The recipient's Intrigue","value":null,"factor":null},{"label":"Hook used","value":30,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: boldness (scripted))","value":null,"factor":null},{"label":"Refusal is Treason","value":20,"factor":null},{"label":"Prison-Feudal Complex","value":50,"factor":null},{"label":"The recipient … of the … Tier","value":-40,"factor":null},{"label":"The recipient is not a Ruler","value":50,"factor":null},{"label":"The recipient is your Child","value":200,"factor":null},{"label":"The recipient is backed by a faction","value":-70,"factor":null},{"label":"Rank Difference","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"Your Court Grandeur","value":10,"factor":null},{"label":"Your Court Grandeur","value":20,"factor":null},{"label":"Legalistic Customs","value":20,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target","Event char_interaction.0282","You:","- If all of these hold:","- - Conditions:","- - - NOT = { has_imprisonment_reason = scope:recipient }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Is the target’s spouse","- - - - - - Is close family of the target","- - - - - - The character you target:","- - - - - - - tier_or_related_liege_tier_greater_or_equal_trigger = { TIER = tier_kingdom }","- - - - Then:","- - - - - Dread +20","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The character you target:","- - - - - - - tier_or_related_liege_tier_equal_trigger = { TIER = tier_duchy }","- - - - - - The character you target:","- - - - - - - tier_or_related_liege_tier_equal_trigger = { TIER = tier_county }","- - - - Then:","- - - - - Dread +10","If all of these hold:","- Conditions:","- - The imprisonment performer:","- - - NOT = { has_imprisonment_reason = scope:recipient }","- - - faith.religious_head = scope:recipient","- Then:","- - The imprisonment performer:","- - - Level of Devotion -1","- - - Gain -100 Piety","You:","- If all of these hold:","- - Conditions:","- - - has_imprisonment_reason = scope:recipient","- - Then:","- - - Stress and fulfillment impact: by trait: Compassionate +20, Forgiving +20","- Otherwise:","- - Stress and fulfillment impact: by trait: Just +40, Compassionate +40","- If all of these hold:","- - Conditions:","- - - title:h_china.holder ?= scope:puppet_or_actor.top_liege","- - - Any character situation:","- - - - situation:dynastic_cycle ?= this","- - - - The current phase counts “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","- - Then:","- - - Dynastic Cycle:","- - - - Counts toward the situation's next phase: “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","The imprisonment target:","- If all of these hold:","- - Conditions:","- - - Is close family of you","- - - Does not have the Trait: Forgiving","- - - Does not have the Trait: Craven","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The target char:","- - - - - - Highest held Title is more than Barony Rank","- - - - - At least one of these:","- - - - - - Highest held Title is at most Barony Rank","- - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - None of these:","- - - - - - Is family of the target char","- - - - - - Is the target char’s consort","- - - - - - Any heir title:","- - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have the target char as grudge","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Otherwise:","- - - - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Opinion: Grudge Exacerbated (-20)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential rival","- - - - - Is an Adult","- - - - - The target char:","- - - - - - Is an Adult","- - - - - can_set_relation_rival_if_adult_trigger = { CHARACTER = scope:target_char }","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Otherwise:","- - - - - - Gains a Rival","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - can_set_relation_potential_rival_trigger = { CHARACTER = scope:target_char }","- - - - - Then:","- - - - - - set_relation_potential_rival = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - Opinion: Hatred","- Opinion: In Prison","The imprisonment target:","- If all of these hold:","- - Conditions:","- - - is_hostage = yes","- - Then:","- - - … will no longer be a Hostage","If all of these hold:","- Conditions:","- - The imprisoner:","- - - Is not a landless ruler","- - The imprisonment target:","- - - At least one of these:","- - - - All of these:","- - - - - Is a ruler","- - - - - At least one of these:","- - - - - - Cannot play landless rulers without having an Estate","- - - - - - … (more in the script below)","- - - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The imprisonment performer:","- - - NOT = { has_imprisonment_reason = scope:recipient }","- - - faith.religious_head = scope:recipient","- Then:","- - The imprisonment performer:","- - - Level of Devotion -1","- - - Gain -100 Piety","If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - has_imprisonment_reason = scope:recipient","- - Then:","- - - consume_imprisonment_reasons = scope:recipient","- Otherwise:","- - change_strife_opinion = medium_strife_gain","Else, if all of these hold:","- Conditions:","- - has_imprisonment_reason = scope:recipient","- Then:","- - … … a known Criminal (…), allowing … to imprison … without being viewed as a Tyrant","Else, if all of these hold:","- Conditions:","- - At least one of these:","- - - NOT = { exists = scope:recipient }","- - - Is at war with the target","- Then:","- - As … … a fair reason, no one will think … a Tyrant","Otherwise:","- Tyranny changes","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is landed","- - Then:","- - - If has Legitimacy:","- - - - Loses 20 Legitimacy","The character you target:","- Opinion: Attempted Imprisonment","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - All of these:","- - - - - they has administrative government mechanic","- - - - - Is not landed","- - - - - If (a hidden condition):","- - - - - - Their house:","- - - - - - - Has the house check as house head","- - - - - Has a domicile","- - - - All of these:","- - - - - Their liege:","- - - - - - All of these:","- - - - - - - Holds China","- - - - - - - Government is Celestial","- - - - - - - Their government has the government uses ministry budget flag","- - - - - At least one of these:","- - - - - - Holds Chancellery","- - - - - - Holds Censorate","- - - - - - Holds Commission","- - - - - - Holds Ministry of Personnel","- - - - - - Holds Ministry of Revenue","- - - - - - Holds Ministry of Rites","- - - - - - Holds Ministry of War","- - - - - - Holds Ministry of Justice","- - - - - - Holds Ministry of Works","- - - - All of these:","- - - - - Is a ruler","- - - - - Government is a Theocratic-type Government","- - - Highest held Title is at least County Rank","- - Then:","- - - You:","- - - - Event char_interaction.0283","- - - 1 of 2 things will happen:","- - - - 50% – If … … down:","- - - - - You:","- - - - - - If played by a person:","- - - - - - - Crime — You are allowed to rightfully imprison …, if the opportunity presents itself","- - - - - - Otherwise:","- - - - - - - Opinion: Refused Borrowed Power Demand","- - - - - - Their liege:","- - - - - - - If played by a person:","- - - - - - - - Crime — You are allowed to rightfully imprison …","- - - - - - - Otherwise:","- - - - - - - - Opinion: Refused Borrowed Power Demand","- - - - 50% – If … … the claim:","- - - - - The character you target:","- - - - - - start_war = { casus_belli = remove_regent_cb target = scope:actor }","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Is landed","- - - - - All of these:","- - - - - - they has administrative government mechanic","- - - - - - Is not landed","- - - - - - If (a hidden condition):","- - - - - - - Their house:","- - - - - - - - Has the house check as house head","- - - - - - Has a domicile","- - - - - All of these:","- - - - - - Their liege:","- - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - At least one of these:","- - - - - - - Holds Chancellery","- - - - - - - Holds Censorate","- - - - - - - Holds Commission","- - - - - - - Holds Ministry of Personnel","- - - - - - - Holds Ministry of Revenue","- - - - - - - Holds Ministry of Rites","- - - - - - - Holds Ministry of War","- - - - - - - Holds Ministry of Justice","- - - - - - - Holds Ministry of Works","- - - - - All of these:","- - - - - - Is a ruler","- - - - - - Government is a Theocratic-type Government","- - - Then:","- - - - depose = yes","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Not all of these:","- - - - - - - - - Is played by a person","- - - - - - - - - they has administrative government mechanic","- - - - - - - - - Is an Independent Ruler","- - - - - - - - - Is not landed","- - - - - - - Then:","- - - - - - - - Must not be House Head of a Noble Family","- - - - - - - - Is not a landless ruler","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - tgp_realm_has_ceremonial_liege_trigger = {  }","- - - - - - - Then:","- - - - - - - - You are not in the Ceremonial Monarch's Line of Succession","- - - - - - If played by the AI:","- - - - - - - If (a hidden condition):","- - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"dlc":null,"page":"https://ck3db.com/interactions/diarch-imprison-interaction"},{"key":"diarch_subsidise_crown_authority_interaction","name":"Subsidize Liege Authority","category":"Diarch","description":"Offer to use your own Prestige to help your Liege boost their Crown Authority, Tribal Authority, or Imperial Bureaucracy which some of your Borrowed Powers may require.\n\n This will incur Strife with your fellow Vassals","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- is_diarch = yes","- Loyalty less than 75","- prestige >= { value = liege.increase_crown_authority_prestige_cost multiply = subsidised_liege_authority_discount_value add = major_prestige_value }","Your liege:","- has_diarchy_parameter = diarch_can_subsidise_liege_authority","Your liege:","- None of these:","- - has_diarchy_parameter = diarchy_type_is_co_emperorship","- - has_diarchy_parameter = diarchy_type_is_junior_emperorship","is_diarch_of_target = liege","At least one of these:","- root.liege ?= scope:recipient","- The character you target:","- - Any liege or above:","- - - this = scope:actor.liege","… is not your Liege","They … too preoccupied to act as … right now","Your liege:","- has_diarchy_active_parameter = diarch_can_subsidise_liege_authority","Your Liege has all the authority you need","Your Liege already has the maximum possible authority","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":["NOT = { has_realm_law_flag = max_authority_level }","Government has Government Authority","If all of these hold:","- Conditions:","- - has_realm_law_flag = has_requirement_for_authority_level","- Then:","- - If their government has the government uses church authority flag:","- - - Depending on has realm law flag:","- - - - When has realm law flag is authority level 2:","- - - - - Their culture:","- - - - - - has_innovation = innovation_divine_right","- - - - - Piety level at least 3","- - - - When has realm law flag is authority level 1:","- - - - - Their culture:","- - - - - - has_innovation = innovation_chronicle_writing","- - - - - Piety level at least 2","- - - - When has realm law flag is authority level 0:","- - - - - Their culture:","- - - - - - has_innovation = innovation_plenary_assemblies","- - - - - Piety level at least 1","- - - - In any other case:","- - - - - Never","- - Otherwise:","- - - Depending on has realm law flag:","- - - - When has realm law flag is authority level 2:","- - - - - Their culture:","- - - - - - has_innovation = innovation_royal_prerogative","- - - - When has realm law flag is authority level 1:","- - - - - Their culture:","- - - - - - has_innovation = innovation_royal_prerogative","- - - - When has realm law flag is authority level 0:","- - - - - Their culture:","- - - - - - has_innovation = innovation_plenary_assemblies","- - - - In any other case:","- - - - - Never","Not all of these:","- Is an Independent Ruler","- At least one of these:","- - If government use Japanese Bureaucracy as Government Authority:","- - - Their liege:","- - - - Government use Japanese Bureaucracy as Government Authority","- - Otherwise:","- - - they has administrative government mechanic","- - - Their top liege:","- - - - they has administrative government mechanic","- At least one of these:","- - government_type = liege.government_type","- - If government use Crown Authority as Government Authority:","- - - Their liege:","- - - - Government use Crown Authority as Government Authority","- - Else, if government use Tribal Authority as Government Authority:","- - - Their liege:","- - - - Government use Tribal Authority as Government Authority","- - Else, if government use Imperial Bureaucracy as Government Authority:","- - - Their liege:","- - - - Government use Imperial Bureaucracy as Government Authority","- - Else, if government is Nomadic:","- - - Their liege:","- - - - Government is Nomadic","- - Else, if government use Celestial Bureaucracy as Government Authority:","- - - Their liege:","- - - - Government use Celestial Bureaucracy as Government Authority","- - Else, if government use Meritocratic Bureaucracy as Government Authority:","- - - Their liege:","- - - - Government use Meritocratic Bureaucracy as Government Authority","- - Else, if government use Japanese Bureaucracy as Government Authority:","- - - Their liege:","- - - - Government use Japanese Bureaucracy as Government Authority","- - Else, if their government has the government uses church authority flag:","- - - Their liege:","- - - - Their government has the government uses church authority flag","- - Otherwise:","- - - Never"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"And I don't even have to pay you?","value":100,"factor":null}],"onAccept":["The character you target:","- Depending on has realm law in group:","- - When has realm law in group is Celestial Bureaucracy:","- - - change_realm_law_level = { law_group = celestial_bureaucracy change = 1 }","- - When has realm law in group is Imperial Bureaucracy:","- - - change_realm_law_level = { law_group = imperial_bureaucracy change = 1 }","- - When has realm law in group is Japanese Bureaucracy:","- - - change_realm_law_level = { law_group = japanese_bureaucracy change = 1 }","- - When has realm law in group is Meritocratic Bureaucracy:","- - - change_realm_law_level = { law_group = meritocratic_bureaucracy change = 1 }","- - When has realm law in group is Crown Authority:","- - - change_realm_law_level = { law_group = crown_authority change = 1 }","- - When has realm law in group is Tribal Authority:","- - - change_realm_law_level = { law_group = tribal_authority change = 1 }","- - When has realm law in group is Dominance:","- - - change_realm_law_level = { law_group = nomadic_authority change = 1 }","- - When has realm law in group is Church Authority:","- - - change_realm_law_level = { law_group = church_authority change = 1 }","- Gains the modifier “Has Convenient Scapegoat” for 10 years","- - Courtly Vassal Opinion +30","- - Parochial Vassal Opinion +20","- - Glory Hound Vassal Opinion +15","- - Belligerent Vassal Opinion +15","- - Minor Landholder Vassal Opinion +15","- - Minority Vassal Opinion +10","change_strife_opinion = massive_strife_gain"],"onDecline":["Opinion: Refusal (-20)"],"dlc":null,"page":"https://ck3db.com/interactions/subsidize-liege-authority"},{"key":"diarch_adjust_bureaucracy_interaction","name":"Adjust Bureaucracy","category":"Diarch","description":"Offer to use your own Prestige to help your Liege boost their Imperial Bureaucracy which some of your Borrowed Powers may require — or demand they reduce it to lower your Strife.","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- is_diarch = yes","- Loyalty less than 75","- prestige >= { value = liege.increase_crown_authority_prestige_cost multiply = subsidised_liege_authority_discount_value add = major_prestige_value }","Your liege:","- At least one of these:","- - has_diarchy_parameter = diarchy_type_is_co_emperorship","- - has_diarchy_parameter = diarchy_type_is_junior_emperorship","Your liege:","- has_diarchy_parameter = unlock_adjust_imperial_bureaucracy_interaction","is_diarch_of_target = liege","At least one of these:","- root.liege ?= scope:recipient","- The character you target:","- - Any liege or above:","- - - this = scope:actor.liege","… is not your Liege","They … too preoccupied to act as … right now","Your liege:","- has_diarchy_active_parameter = unlock_adjust_imperial_bureaucracy_interaction","Your Liege already has the maximum possible authority","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":[],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Impotent Level of Influence","value":-10,"factor":null},{"label":"Persuasive Level of Influence","value":10,"factor":null},{"label":"Controlling Level of Influence","value":20,"factor":null},{"label":"Authoritative Level of Influence","value":30,"factor":null},{"label":"Imperious Level of Influence","value":40,"factor":null},{"label":"I am Arrogant","value":-30,"factor":null},{"label":"I am Ambitious","value":-30,"factor":null},{"label":"I am Stubborn","value":-30,"factor":null},{"label":"I am Paranoid","value":-20,"factor":null},{"label":"I am Craven","value":10,"factor":null},{"label":"I am Trusting","value":20,"factor":null},{"label":"I am Fickle","value":20,"factor":null},{"label":"I am Content","value":30,"factor":null},{"label":"I am Humble","value":30,"factor":null},{"label":"Their personality (AI values: boldness (scripted), energy (scripted))","value":null,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - The option “increase centralisation” is chosen","- - Then:","- - - Depending on has realm law in group:","- - - - When has realm law in group is Celestial Bureaucracy:","- - - - - change_realm_law_level = { law_group = celestial_bureaucracy change = 1 }","- - - - When has realm law in group is Imperial Bureaucracy:","- - - - - change_realm_law_level = { law_group = imperial_bureaucracy change = 1 }","- - - - When has realm law in group is Japanese Bureaucracy:","- - - - - change_realm_law_level = { law_group = japanese_bureaucracy change = 1 }","- - - - When has realm law in group is Meritocratic Bureaucracy:","- - - - - change_realm_law_level = { law_group = meritocratic_bureaucracy change = 1 }","- - - - When has realm law in group is Crown Authority:","- - - - - change_realm_law_level = { law_group = crown_authority change = 1 }","- - - - When has realm law in group is Tribal Authority:","- - - - - change_realm_law_level = { law_group = tribal_authority change = 1 }","- - - - When has realm law in group is Dominance:","- - - - - change_realm_law_level = { law_group = nomadic_authority change = 1 }","- - - - When has realm law in group is Church Authority:","- - - - - change_realm_law_level = { law_group = church_authority change = 1 }","- - - Gains the modifier “Has Convenient Scapegoat” for 10 years","- - - - Courtly Vassal Opinion +30","- - - - Parochial Vassal Opinion +20","- - - - Glory Hound Vassal Opinion +15","- - - - Belligerent Vassal Opinion +15","- - - - Minor Landholder Vassal Opinion +15","- - - - Minority Vassal Opinion +10","- Otherwise:","- - Depending on has realm law in group:","- - - When has realm law in group is Celestial Bureaucracy:","- - - - change_realm_law_level = { law_group = celestial_bureaucracy change = -1 }","- - - When has realm law in group is Imperial Bureaucracy:","- - - - change_realm_law_level = { law_group = imperial_bureaucracy change = -1 }","- - - When has realm law in group is Japanese Bureaucracy:","- - - - change_realm_law_level = { law_group = japanese_bureaucracy change = -1 }","- - - When has realm law in group is Meritocratic Bureaucracy:","- - - - change_realm_law_level = { law_group = meritocratic_bureaucracy change = -1 }","- - - When has realm law in group is Crown Authority:","- - - - change_realm_law_level = { law_group = crown_authority change = -1 }","- - - When has realm law in group is Tribal Authority:","- - - - change_realm_law_level = { law_group = tribal_authority change = -1 }","- - - When has realm law in group is Dominance:","- - - - change_realm_law_level = { law_group = nomadic_authority change = -1 }","- - - When has realm law in group is Church Authority:","- - - - change_realm_law_level = { law_group = church_authority change = -1 }","If all of these hold:","- Conditions:","- - The option “increase centralisation” is chosen","- Then:","- - change_strife_opinion = massive_strife_gain","Otherwise:","- change_strife_opinion = massive_strife_loss"],"onDecline":["Opinion: Refusal (-20)"],"dlc":null,"page":"https://ck3db.com/interactions/adjust-bureaucracy"},{"key":"diarch_legal_meddling_interaction","name":"Legal Meddling","category":"Diarch","description":"Abuse your position as the Realm's second most powerful … to forge a Claim on a Vassal's Title\n\n This will incur Strife with your fellow Vassals","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- is_diarch = yes","- Loyalty less than 75","Your liege:","- has_diarchy_parameter = unlock_legal_meddling_interaction","At least one of these:","- is_designated_diarch = yes","- All of these:","- - is_diarch_of_target = liege","- - exists = liege","… has no Titles you don't already Claim","They … too preoccupied to act as … right now","Your Liege is not in a Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = unlock_legal_meddling_interaction","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - You must select at least one option"],"targetNeeds":["liege ?= scope:actor.liege","At least one of these:","- Is landed","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- All of these:","- - Is a ruler","- - Government is a Theocratic-type Government","scope:recipient.highest_held_title_tier >= tier_county"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “diarch legal meddling interaction duel learning” is chosen","- Then:","- - duel = { … }","Else, if all of these hold:","- Conditions:","- - The option “diarch legal meddling interaction pay prestige partial” is chosen","- Then:","- - 1 of 2 things will happen:","- - - 50% – … manipulations are successful:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The option “diarch legal meddling interaction duel learning” is chosen","- - - - - Then:","- - - - - - You pay no Prestige","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “diarch legal meddling interaction pay prestige partial” is chosen","- - - - - Then:","- - - - - - Gain -370–-70 Prestige","- - - - Otherwise:","- - - - - Gain -750–-150 Prestige","- - - - You:","- - - - - add_unpressed_claim = scope:target","- - - - - If (a hidden condition):","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:target.tier = tier_county","- - - - - - - Then:","- - - - - - - - The target gains the opinion “Annoyed” (-20) of them","- - - - - - - - change_strife_opinion = minor_strife_gain","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:target.tier = tier_duchy","- - - - - - - Then:","- - - - - - - - The target gains the opinion “Angry” (-40) of them","- - - - - - - - change_strife_opinion = medium_strife_gain","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:target.tier = tier_kingdom","- - - - - - - Then:","- - - - - - - - The target gains the opinion “Hatred” (-60) of them","- - - - - - - - change_strife_opinion = major_strife_gain","- - - 50% – … scheming fails completely:","- - - - You:","- - - - - Gains 20 Stress","- - - - - If (a hidden condition):","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:target.tier = tier_county","- - - - - - - Then:","- - - - - - - - The target gains the opinion “Respect” (-10) of them","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:target.tier = tier_duchy","- - - - - - - Then:","- - - - - - - - The target gains the opinion “Annoyed” (-20) of them","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:target.tier = tier_kingdom","- - - - - - - Then:","- - - - - - - - The target gains the opinion “Angry” (-30) of them","Otherwise:","- … manipulations are successful","- If all of these hold:","- - Conditions:","- - - The option “diarch legal meddling interaction duel learning” is chosen","- - Then:","- - - You pay no Prestige","- Else, if all of these hold:","- - Conditions:","- - - The option “diarch legal meddling interaction pay prestige partial” is chosen","- - Then:","- - - Gain -370–-70 Prestige","- Otherwise:","- - Gain -750–-150 Prestige","- You:","- - add_unpressed_claim = scope:target","- - If (a hidden condition):","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:target.tier = tier_county","- - - - Then:","- - - - - The target gains the opinion “Annoyed” (-20) of them","- - - - - change_strife_opinion = minor_strife_gain","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - scope:target.tier = tier_duchy","- - - - Then:","- - - - - The target gains the opinion “Angry” (-40) of them","- - - - - change_strife_opinion = medium_strife_gain","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - scope:target.tier = tier_kingdom","- - - - Then:","- - - - - The target gains the opinion “Hatred” (-60) of them","- - - - - change_strife_opinion = major_strife_gain"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/legal-meddling"},{"key":"diarch_syphon_treasury_interaction","name":"Skim the Coffers","category":"Diarch","description":"Use your position of trust to steal Gold from the recipient (pilfering hidden assets, minor taxes, and sundry secondary wealth)","hidden":false,"cost":[],"cooldownYears":3,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- is_diarch = yes","- Does not have the Trait: Generous","- Does not have the Trait: Honest","- Loyalty less than 75","Your liege:","- has_diarchy_parameter = unlock_syphon_treasury_interaction","At least one of these:","- is_designated_diarch = yes","- All of these:","- - is_diarch_of_target = liege","- - exists = liege","… is not your Liege","They … too preoccupied to act as … right now","If all of these hold:","- Conditions:","- - root.stewardship < syphon_treasury_stewardship_medium","- Then:","- - Your low Stewardship and the lack of fresh Counties to rob make this impossible","Your Liege is not in a Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = unlock_syphon_treasury_interaction","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - It's not embezzlement if you don't take anything","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":["At least one of these:","- this = scope:actor.liege","- Any liege or above:","- - this = scope:actor.liege"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["duel = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/skim-the-coffers"},{"key":"diarch_shift_privileges_interaction","name":"Shift Privileges","category":"Diarch","description":"Generate gold by selling dubious monopolies, rights, and entitlements to minor private actors within the recipient's lands\n\n This will incur Strife with your fellow Vassals","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- is_diarch = yes","- Loyalty less than 75","Your liege:","- has_diarchy_parameter = unlock_shift_privileges_interaction","At least one of these:","- is_designated_diarch = yes","- All of these:","- - is_diarch_of_target = liege","- - exists = liege","They … too preoccupied to act as … right now","… has no Counties that have not already been affected by Shift Privileges","Your Liege is not in an Entrenched Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = unlock_shift_privileges_interaction","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - You must select at least one option"],"targetNeeds":["liege ?= scope:actor.liege","At least one of these:","- Is landed","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- All of these:","- - Is a ruler","- - Government is a Theocratic-type Government","scope:recipient.highest_held_title_tier >= tier_county"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “diarch shift privileges interaction duel diplomacy” is chosen","- Then:","- - duel = { … }","Else, if all of these hold:","- Conditions:","- - The option “diarch shift privileges interaction pay prestige partial” is chosen","- Then:","- - 1 of 2 things will happen:","- - - 50% – … manipulations are successful:","- - - - You:","- - - - - They gets …","- - - - The character you target:","- - - - - A random Domain County of … gains a powerful negative County Modifier for 8 years","- - - - You:","- - - - - The target gains the opinion “Hatred” (-30) of them","- - - - - change_strife_opinion = minor_strife_gain","- - - 50% – … scheming fails completely:","- - - - You:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_county","- - - - - - Then:","- - - - - - - Gains 20 Stress","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_duchy","- - - - - - Then:","- - - - - - - Gains 40 Stress","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_kingdom","- - - - - - Then:","- - - - - - - Gains 60 Stress","- - - - - If (a hidden condition):","- - - - - - The target gains the opinion “Angry” (-20) of them","Otherwise:","- … manipulations are successful","- You:","- - They gets …","- The character you target:","- - A random Domain County of … gains a powerful negative County Modifier for 8 years","- You:","- - The target gains the opinion “Hatred” (-30) of them","- - change_strife_opinion = minor_strife_gain","If all of these hold:","- Conditions:","- - The option “diarch shift privileges interaction duel diplomacy” is chosen","- Then:","- - You pay no Prestige","Else, if all of these hold:","- Conditions:","- - The option “diarch shift privileges interaction pay prestige partial” is chosen","- Then:","- - Gain -370–-70 Prestige","Otherwise:","- Gain -750–-150 Prestige","If all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:actor.top_liege","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/shift-privileges"},{"key":"diarch_request_imperial_expedition_interaction","name":"Ask for Imperial Expedition","category":"Diarch","description":"Offer to expand along one of … frontiers, conquering swathes of territory — either keeping it or trading it for Influence","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":25,"youNeed":["If played by the AI:","- is_diarch = yes","- Your liege:","- - has_diarchy_active_parameter = unlock_diarch_requests_military_expedition_interaction","- Does not have the Trait: Content","- Does not have the Trait: Lazy","- Does not have the Trait: Craven","Your liege:","- has_diarchy_parameter = unlock_diarch_requests_military_expedition_interaction","is_diarch_of_target = liege","At least one of these:","- root.liege ?= scope:recipient","- The character you target:","- - Any liege or above:","- - - this = scope:actor.liege","… is not your Liege","They … too preoccupied to act as … right now","Your liege:","- has_diarchy_active_parameter = unlock_diarch_requests_military_expedition_interaction","You must be able to put at least 1000 Soldiers into the venture yourself","You already have permission!","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":[],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Impotent Level of Influence","value":-10,"factor":null},{"label":"Persuasive Level of Influence","value":10,"factor":null},{"label":"Controlling Level of Influence","value":20,"factor":null},{"label":"Authoritative Level of Influence","value":30,"factor":null},{"label":"Imperious Level of Influence","value":40,"factor":null},{"label":"I am Paranoid","value":-50,"factor":null},{"label":"I am Stubborn","value":-30,"factor":null},{"label":"I am Content","value":-30,"factor":null},{"label":"I am Humble","value":-10,"factor":null},{"label":"I am Arrogant","value":10,"factor":null},{"label":"I am Ambitious","value":10,"factor":null},{"label":"I am Trusting","value":20,"factor":null},{"label":"I am Fickle","value":20,"factor":null},{"label":"I am Lazy","value":20,"factor":null},{"label":"I am Craven","value":30,"factor":null},{"label":"Their personality (AI values: boldness (scripted), energy (scripted))","value":null,"factor":null}],"onAccept":["Gains one usage of the powerful Imperial Expedition Casus Belli","Any Governor bordering the War's target Ruler will be called as an Ally, and military governors may join from far away","The War may target any Duchies that border the Realm or De Jure belong to the Emperor","If … win…, … may either: • Hand them over in exchange for Influence (scaling with the number of Counties taken)","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","- - The target gains the opinion “Suspicion” (-20) of them","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Is played by the AI","- Then:","- - The target gains the opinion “Trust” (+20) of them","Event diarchy.8001"],"onDecline":["The character you target:","- If all of these hold:","- - Conditions:","- - - You don’t use a Hook","- - Then:","- - - change_influence = { … }","- Opinion: Angry (-40)","Event diarchy.8002"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-imperial-expedition"},{"key":"diarch_demand_despotate_interaction","name":"Demand Private Despotate","category":"Diarch","description":"Am I not the recipient too? Do I not deserve a region where my word is unmitigated law?","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":25,"youNeed":["If played by the AI:","- is_diarch = yes","- Your liege:","- - has_diarchy_active_parameter = unlock_diarch_demand_kingdom_interaction","- Does not have the Trait: Content","- Does not have the Trait: Humble","- Loyalty less than 75","Your liege:","- has_diarchy_parameter = unlock_diarch_demand_kingdom_interaction","is_diarch_of_target = liege","At least one of these:","- root.liege ?= scope:recipient","- The character you target:","- - Any liege or above:","- - - this = scope:actor.liege","… is not your Liege","They … too preoccupied to act as … right now","Your liege:","- has_diarchy_active_parameter = unlock_diarch_demand_kingdom_interaction","You already hold a Kingdom-Tier Title","None of these:","- You:","- - is_at_war_with = scope:actor.liege","scope:target.tier = tier_kingdom","None of these:","- The target’s capital county:","- - target_is_de_jure_liege_or_above = scope:target"],"targetNeeds":[],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Impotent Level of Influence","value":-10,"factor":null},{"label":"Persuasive Level of Influence","value":10,"factor":null},{"label":"Controlling Level of Influence","value":20,"factor":null},{"label":"Authoritative Level of Influence","value":30,"factor":null},{"label":"Imperious Level of Influence","value":40,"factor":null},{"label":"I am Paranoid","value":-50,"factor":null},{"label":"I am Stubborn","value":-30,"factor":null},{"label":"I am Greedy","value":-30,"factor":null},{"label":"I am Arrogant","value":-20,"factor":null},{"label":"I am Humble","value":20,"factor":null},{"label":"I am Trusting","value":20,"factor":null},{"label":"I am Fickle","value":20,"factor":null},{"label":"I am Lazy","value":20,"factor":null},{"label":"I am Generous","value":20,"factor":null},{"label":"Their personality (AI values: boldness (scripted), energy (scripted))","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “influence major” is chosen","- - scope:recipient.influence >= diarch_demand_despotate_interaction_stake_to_raise_major_inverted_value","- Then:","- - … can decline this because … can afford double your Influence stake, 1000","Else, if all of these hold:","- Conditions:","- - The option “influence medium” is chosen","- - scope:recipient.influence >= diarch_demand_despotate_interaction_stake_to_raise_medium_inverted_value","- Then:","- - … can decline this because … can afford double your Influence stake, 700","Else, if all of these hold:","- Conditions:","- - The option “influence minor” is chosen","- - scope:recipient.influence >= diarch_demand_despotate_interaction_stake_to_raise_minor_inverted_value","- Then:","- - … can decline this because … can afford double your Influence stake, 400","The target:","- Every in de jure hierarchy:","- - Where:","- - - holder = scope:recipient","- - - Title tier at least County","- - Gains the … Title (actor)","- If all of these hold:","- - Conditions:","- - - You:","- - - - Is not landed","- - Then:","- - - The target:","- - - - One de jure county, picked in order:","- - - - - Where:","- - - - - - Their holder:","- - - - - - - Is played by the AI","- - - - - - - Any liege or above:","- - - - - Gains the … Title (actor)","- Gains the … Title (actor)","- Every De Jure Vassal of …:","- - Where:","- - - Is a direct vassal of the target","- - change_liege = { liege = scope:actor change = scope:change }","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","- - The target gains the opinion “Frustrated” (-40) of them","Else, if played by the AI:","- Opinion: Grateful (+40)","Event diarchy.8031"],"onDecline":["The character you target:","- If all of these hold:","- - Conditions:","- - - You don’t use a Hook","- - Then:","- - - change_influence = { … }","- - - … stake is double … …","- Opinion: Angry (-40)","Event diarchy.8032"],"dlc":null,"page":"https://ck3db.com/interactions/demand-private-despotate"},{"key":"diarch_coup_liege_interaction","name":"Invite Conspirators to Coup","category":"Diarch","description":"Try to convince your Liege's Powerful Vassals to support your plan to overthrow the throne","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- is_designated_diarch = yes","- All of these:","- - exists = liege","- - is_diarch_of_target = liege","Your liege:","- At least one of these:","- - Government does not allow: deny powerful vassal","- - Government enables Noble Families","If (a hidden condition):","- scope:secondary_recipient.liege ?= scope:actor.liege","They … too preoccupied to act as … right now","Your Liege's loyalty Hook prevents you from even contemplating this","… already supports your coup","Your Liege is not in an Entrenched Regency","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- Then:","- - Your liege:","- - - has_diarchy_active_parameter = regents_can_try_to_overthrow_present_lieges","If (a hidden condition):","- The other character:","- - Is an Adult","- The other character:","- - Is not imprisoned","- The other character:","- - Is played by the AI","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - You must select at least one option","None of these:","- You:","- - is_at_war_with = scope:actor.liege"],"targetNeeds":[],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"The other character’s opinion of you","value":null,"factor":null},{"label":"The other character’s opinion of them × -0.5","value":null,"factor":null},{"label":"Their personality (AI values: honor -1, boldness 0.25)","value":null,"factor":null},{"label":"I am Disloyal","value":50,"factor":null},{"label":"I am Ambitious","value":50,"factor":null},{"label":"I am Arbitrary","value":30,"factor":null},{"label":"I am Fickle","value":10,"factor":null},{"label":"I am Stubborn","value":-10,"factor":null},{"label":"I am Just","value":-30,"factor":null},{"label":"I am Content","value":-50,"factor":null},{"label":"I am Loyal","value":-50,"factor":null},{"label":"A scripted reason","value":25,"factor":null},{"label":"A scripted reason","value":75,"factor":null},{"label":"A scripted reason","value":-100,"factor":null},{"label":"The recipient has a loyalty Hook on me","value":-1000,"factor":null},{"label":"A scripted reason","value":null,"factor":null},{"label":"I am an Heir to the recipient","value":-100,"factor":null},{"label":"I want that Hook","value":null,"factor":null},{"label":"I want that Strong Hook","value":null,"factor":null},{"label":"I want that Gold","value":null,"factor":null},{"label":"Promising hoard of Gold","value":null,"factor":null}],"onAccept":["If (a hidden condition):","- You:","- - … joins your conspiracy","- - If all of these hold:","- - - Conditions:","- - - - The option “promise nothing” is not chosen","- - - Then:","- - - - If you successfully launch your coup, … automatically collects … reward","- - If all of these hold:","- - - Conditions:","- - - - scope:secondary_recipient ?= scope:recipient.cp:councillor_chancellor","- - - Then:","- - - - As the Realm's Chancellor, … will deny help to … during a Diplomacy coup","- - If all of these hold:","- - - Conditions:","- - - - scope:secondary_recipient ?= scope:recipient.cp:councillor_spymaster","- - - Then:","- - - - As the Realm's Spymaster, … will deny help to … during an Intrigue coup","- - If all of these hold:","- - - Conditions:","- - - - The other character:","- - - - - has_court_position = champion_court_position","- - - Then:","- - - - As the Realm's Personal Champion, … will deny help to … during a Prowess coup","- - - - Other, less able fighters may still step up for their …","- - If all of these hold:","- - - Conditions:","- - - - title:h_china.holder ?= scope:actor.top_liege","- - - - Any character situation:","- - - - - situation:dynastic_cycle ?= this","- - - - - The current phase counts “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","- - - Then:","- - - - Dynastic Cycle:","- - - - - Counts toward the situation's next phase: “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/invite-conspirators-to-coup"},{"key":"mulct_vizier_interaction","name":"Mulct Vizier","category":"Diarch","description":"The recipient seems to be living... Suspiciously well...","hidden":false,"cost":[],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["has_diarchy_active_parameter = unlock_mulct_vizier_interaction","If played by the AI:","- has_diarchy_parameter = unlock_mulct_vizier_interaction","- has_active_diarchy = yes","diarch ?= scope:recipient","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Is not at war with the target","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - You must select at least one option","If all of these hold:","- Conditions:","- - The option “mulct vizier interaction minor” is chosen","- Then:","- - … has no Notable Extravagance Modifiers","- - The Scales of Power favor … too strongly for this","If all of these hold:","- Conditions:","- - The option “mulct vizier interaction medium” is chosen","- Then:","- - … has no Remarkable Extravagance Modifiers","- - The Scales of Power favor … too strongly for this","If all of these hold:","- Conditions:","- - The option “mulct vizier interaction major” is chosen","- Then:","- - … has no Famous Extravagance Modifiers","- - The Scales of Power favor … too strongly for this","If all of these hold:","- Conditions:","- - The option “mulct vizier interaction massive” is chosen","- Then:","- - … has no Illustrious Extravagance Modifiers","- - The Scales of Power favor … too strongly for this"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - The option “mulct vizier interaction minimal” is chosen","- - Then:","- - - If (a hidden condition):","- - - - If vizier mulct swing gain miniscule at least 1:","- - - - - If vizier mulct swing gain miniscule is 3:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - Else, if vizier mulct swing gain miniscule is 5:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - Else, if vizier mulct swing gain miniscule is 10:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - Else, if vizier mulct swing gain miniscule is 20:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - Else, if vizier mulct swing gain miniscule is 30:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - Else, if vizier mulct swing gain miniscule is 40:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 40 towards …","- - - - Else, if vizier mulct swing gain miniscule at most -1:","- - - - - If vizier mulct swing gain miniscule is -3:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - Else, if vizier mulct swing gain miniscule is -5:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 5","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - Else, if vizier mulct swing gain miniscule is -10:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 10","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - Else, if vizier mulct swing gain miniscule is -20:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 20","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - Else, if vizier mulct swing gain miniscule is -30:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 30","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - Else, if vizier mulct swing gain miniscule is -40:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 40","- - - - - - Otherwise:","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 40 towards …","- - - pay_short_term_gold = { target = scope:recipient.liege gold = liege.minor_gold_value }","- Else, if all of these hold:","- - Conditions:","- - - The option “mulct vizier interaction minor” is chosen","- - Then:","- - - If (a hidden condition):","- - - - If vizier mulct swing gain minor at least 1:","- - - - - If vizier mulct swing gain minor is 3:","- - - - - - If (a hidden condition):","- - - - - - - The target’s liege:","- - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - Else, if (a hidden condition):","- - - - - - - … (more in the script below)","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/mulct-vizier"},{"key":"scapegoat_counterpart_interaction","name":"Scapegoat Co-Ruler","category":"Diarch","description":"Let it be publicly known that all the ills of the realm are the recipient's doing — burning Opinion in exchange for Influence\n\n How much Influence you gain is proportional to how much more Diplomacy or Intrigue you have than your counterpart","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":3,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - All of these:","- - - has_active_diarchy = yes","- - - At least one of these:","- - - - diplomacy_diff = { target = diarch value >= 5 }","- - - - intrigue_diff = { target = diarch value >= 5 }","- - All of these:","- - - is_diarch = yes","- - - At least one of these:","- - - - intrigue_diff = { target = liege value >= 5 }","- - - - diplomacy_diff = { target = liege value >= 5 }","- - - Loyalty less than 75","- Does not have the Trait: Honest","- Does not have the Trait: Just","- Does not have the Trait: Loyal","The Scales of Power favor … too strongly…","Is not imprisoned","Is an Adult","If all of these hold:","- Conditions:","- - You:","- - - Is the diarch of the target","- Then:","- - They … too preoccupied to act as … right now","Neither your Diplomacy nor your Intrigue are higher than …","The Scales of Power favor … too strongly…","None of these:","- You:","- - Is at war with the target"],"targetNeeds":["Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Is the diarch of you","- - Then:","- - - Event diarchy.8041","- - - Every player:","- - - - Where:","- - - - - top_liege = scope:actor.top_liege","- - - - Event diarchy.8041","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “diplomacy small” is chosen","- - - - Then:","- - - - - You:","- - - - - - Influence changes","- - - - - - add_tyranny = { value = scope:multiplied_diff divide = 40 min = 3 }","- - - - - The character you target:","- - - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 30 min = 5 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “diplomacy large” is chosen","- - - - Then:","- - - - - You:","- - - - - - Influence changes","- - - - - - add_tyranny = { value = scope:multiplied_diff divide = 40 min = 5 }","- - - - - The character you target:","- - - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 30 min = 10 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “intrigue small” is chosen","- - - - Then:","- - - - - You:","- - - - - - Influence changes","- - - - - - add_tyranny = { value = scope:multiplied_diff divide = 40 min = 3 }","- - - - - The character you target:","- - - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 30 min = 5 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “intrigue large” is chosen","- - - - Then:","- - - - - You:","- - - - - - Influence changes","- - - - - - add_tyranny = { value = scope:multiplied_diff divide = 40 min = 5 }","- - - - - The character you target:","- - - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 30 min = 10 }","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - title:h_china.holder ?= scope:actor.top_liege","- - - - Any character situation:","- - - - - situation:dynastic_cycle ?= this","- - - - - The current phase counts “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","- - - Then:","- - - - Dynastic Cycle:","- - - - - Counts toward the situation's next phase: “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","- - Event diarchy.8042","- - Every player:","- - - Where:","- - - - top_liege = scope:actor.top_liege","- - - Event diarchy.8042","- - If all of these hold:","- - - Conditions:","- - - - The option “diplomacy small” is chosen","- - - Then:","- - - - You:","- - - - - Influence changes","- - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 40 min = 3 }","- - - - The character you target:","- - - - - add_tyranny = { value = scope:multiplied_diff divide = 30 min = 5 }","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “diplomacy large” is chosen","- - - Then:","- - - - You:","- - - - - Influence changes","- - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 40 min = 5 }","- - - - The character you target:","- - - - - add_tyranny = { value = scope:multiplied_diff divide = 30 min = 10 }","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “intrigue small” is chosen","- - - Then:","- - - - You:","- - - - - Influence changes","- - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 40 min = 3 }","- - - - The character you target:","- - - - - add_tyranny = { value = scope:multiplied_diff divide = 30 min = 5 }","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “intrigue large” is chosen","- - - Then:","- - - - You:","- - - - - Influence changes","- - - - - change_strife_opinion = { value = scope:multiplied_diff divide = 40 min = 5 }","- - - - The character you target:","- - - - - add_tyranny = { value = scope:multiplied_diff divide = 30 min = 10 }","The character you target:","- Opinion: Slandered Me","This infighting in the halls of power sullies the realm, making the Vassals think less of you both — though more so …"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/scapegoat-co-ruler"},{"key":"swing_scales_currency_interaction","name":"Swing the Scales of Power","category":"Diarch","description":"Show all the realm who truly rules these lands","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"prestige","value":null,"base":null},{"currency":"piety","value":null,"base":null},{"currency":"gold","value":null,"base":null}],"cooldownYears":2,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - All of these:","- - - is_diarch = yes","- - - Loyalty less than 75","- - All of these:","- - - has_active_diarchy = yes","- - - At least one of these:","- - - - All of these:","- - - - - If imprisoned:","- - - - - - You are Imprisoned abroad","- - - - - Is not traveling","- - - - - Cannot rule by themselves","- - - - has_diarchy_active_parameter = regency_cant_be_ended_above_this_point","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","At least one of these:","- You:","- - Is the diarch of the target","- The character you target:","- - Is the diarch of you","If all of these hold:","- Conditions:","- - You:","- - - Is the diarch of the target","- Then:","- - The Scales of Power are already completely swung towards you","If all of these hold:","- Conditions:","- - None of these:","- - - You:","- - - - has_diarchy_active_parameter = liege_may_voluntarily_cede_authority","- - The character you target:","- - - Is the diarch of you","- Then:","- - The Scales of Power are already completely swung towards you","Is not imprisoned","Is at least 8 years old","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - You must select at least one option","If all of these hold:","- Conditions:","- - Is the diarch of the target","- - Is a child","- Then:","- - Is at least 8 years old","None of these:","- You:","- - Is at war with the target"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - The option “swing cede authority” is chosen","- - Then:","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_diarchy_active_parameter = lieges_swing_more_against_diarchs","- - - - - - Has the Power at Home Perk","- - - - - - Is traveling","- - - - - Then:","- - - - - - If monumental sop swing diarch gain at least 1:","- - - - - - - If monumental sop swing diarch gain is 3:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - - Else, if monumental sop swing diarch gain is 5:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - - Else, if monumental sop swing diarch gain is 10:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - - Else, if monumental sop swing diarch gain is 20:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - - Else, if monumental sop swing diarch gain is 30:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - - Else, if monumental sop swing diarch gain is 40:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - Else, if monumental sop swing diarch gain at most -1:","- - - - - - - If monumental sop swing diarch gain is -3:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 3","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 3 towards …","- - - - - - - Else, if monumental sop swing diarch gain is -5:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 5","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 5 towards …","- - - - - - - Else, if monumental sop swing diarch gain is -10:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 10","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 10 towards …","- - - - - - - Else, if monumental sop swing diarch gain is -20:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 20","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 20 towards …","- - - - - - - Else, if monumental sop swing diarch gain is -30:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 30","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 30 towards …","- - - - - - - Else, if monumental sop swing diarch gain is -40:","- - - - - - - - If (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 40 towards …","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 40","- - - - - - - - Otherwise:","- - - - - - - - - You:","- - - - - - - - - - … … Scales of Power swings by 40 towards …","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - has_diarchy_active_parameter = lieges_swing_more_against_diarchs","- - - - - - - All of these:","- - - - - - - - Has the Power at Home Perk","- - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/swing-the-scales-of-power"},{"key":"diarch_entrench_regency_interaction","name":"Entrench Regency","category":"Diarch","description":"Expand your Regency into an Entrenched Regency, making it harder for … to dismiss you from your post","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- is_diarch = yes","- Your liege:","- - Years in diarchy at least 2","Your liege:","- has_diarchy_parameter = unlock_entrench_regency_interaction","is_diarch_of_target = liege","… is not your Liege","Your liege:","- has_diarchy_active_parameter = unlock_entrench_regency_interaction","They … too preoccupied to act as … right now"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- set_diarchy_type = regency","- set_diarchy_swing = 40","- Opinion: Suspicion (-20)","Gain +150 Prestige"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/entrench-regency"},{"key":"diarch_regent_appoints_self_co_emperor_interaction","name":"Elevate Self to Co-Emperor","category":"Diarch","description":"Make a power grab, using the dominance of your Entrenched Regency to appoint yourself as Co-Emperor — dismissable only through death or maiming","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- is_diarch = yes","- Your liege:","- - Highest held Title is at least Empire Rank","- - Has the Acclamation Succession Law","- - At least one of these:","- - - At least one of these:","- - - - Holds Byzantine Empire","- - - - Holds Roman Empire","- - - - Holds Eastern Roman Empire","- - - Their culture:","- - - - The Culture has the Administrative Emperors may enter into Duumvirates, voluntarily Sharing Power with another Character for powerful bonuses Tradition","- Loyalty less than 75","Your liege:","- has_diarchy_parameter = diarch_can_appoint_self_co_emperor","- Highest held Title is at least Empire Rank","- Has the Acclamation Succession Law","- At least one of these:","- - At least one of these:","- - - Holds Byzantine Empire","- - - Holds Roman Empire","- - - Holds Eastern Roman Empire","- - Their culture:","- - - The Culture has the Administrative Emperors may enter into Duumvirates, voluntarily Sharing Power with another Character for powerful bonuses Tradition","is_diarch_of_target = liege","… is not your Liege","Your liege:","- has_diarchy_active_parameter = diarch_can_appoint_self_co_emperor","They … too preoccupied to act as … right now"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- … Power Sharing transitions into a Duumvirate","- … Scales of Power swing is set to 40","- Loses 50 Legitimacy","- Opinion: Suspicion (-50)","If all of these hold:","- Conditions:","- - The character you target:","- - - Cannot rule by themselves","- Then:","- - As … could rule by …, this action is substantially more expensive","Otherwise:","- As … cannot rule by …, this action is substantially cheaper","Gain +150 Prestige"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/elevate-self-to-co-emperor"},{"key":"liege_dismiss_temporary_regency_interaction","name":"Dismiss Regent","category":"Diarch","description":"I am perfectly capable of conducting my own affairs, and can divest the recipient of their limited authority","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["has_diarchy_parameter = can_be_instantly_dismissed","If played by the AI:","- has_active_diarchy = yes","diarch ?= scope:recipient","If imprisoned:","- You are Imprisoned abroad","Is not traveling","Cannot rule by themselves"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["end_diarchy = yes","The character you target:","- If all of these hold:","- - Conditions:","- - - NOT = { dynasty.dynast = scope:actor.dynasty.dynast }","- - Then:","- - - The … Dynasty receives … Renown","- Otherwise:","- - Gain +150 Prestige"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/dismiss-regent"},{"key":"liege_dismiss_entrenched_regency_interaction","name":"Discharge Entrenched Regent","category":"Diarch","description":"The recipient may have coiled … around the vital organs of state, but it's time for them to leave","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- has_diarchy_parameter = dismissal_requires_gift","- All of these:","- - has_diarchy_parameter = dismissal_requires_no_ministry","- - Not all of these:","- - - Holds China","- - - Your Government is Celestial","- - - Your government has the government uses ministry budget flag","If played by the AI:","- has_active_diarchy = yes","- If imprisoned:","- - You are Imprisoned abroad","- Is not traveling","- Cannot rule by themselves","diarch ?= scope:recipient","If imprisoned:","- You are Imprisoned abroad","Is not traveling","Cannot rule by themselves","NOT = { has_diarchy_active_parameter = regency_cant_be_ended_above_this_point }","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - You must select at least one option","Your Government is Celestial"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"I am your loyal servant","value":100,"factor":null},{"label":"I am absent from my post","value":50,"factor":null},{"label":"I might get nothing","value":1000,"factor":null},{"label":"Your Diplomacy","value":null,"factor":null},{"label":"Their Diplomacy","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: honor 1, boldness -0.5)","value":null,"factor":null},{"label":"Current Scales of Power","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Your Court Grandeur","value":-20,"factor":null},{"label":"Your Court Grandeur","value":-40,"factor":null},{"label":"Your Court Grandeur","value":-60,"factor":null},{"label":"Your Court Grandeur","value":-80,"factor":null},{"label":"Your Court Grandeur","value":-100,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"You'll give me nothing?!","value":-30,"factor":null},{"label":"Deceitful wants a Hook","value":60,"factor":null},{"label":"Offered recompense","value":30,"factor":null},{"label":"Dynasty Head wants Renown","value":60,"factor":null},{"label":"Offered recompense","value":30,"factor":null},{"label":"Zealous likes Piety","value":60,"factor":null},{"label":"Offered recompense","value":30,"factor":null},{"label":"Greedy likes Gold","value":60,"factor":null},{"label":"Offered recompense","value":30,"factor":null},{"label":"Is in Debt","value":60,"factor":null}],"onAccept":["end_diarchy = yes","The character you target:","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift unnecessary” is chosen","- - Then:","- - - … … the political clout to resist … or demand compensation","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift stiffed” is chosen","- - Then:","- - - … … … out of a just reward","- - - If played by the AI:","- - - - If has the Trait: Arrogant:","- - - - - Opinion: Insulted (-50)","- - - - Otherwise:","- - - - - Opinion: Disappointed (-30)","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift hook” is chosen","- - Then:","- - - Gain a Favor on you","- - - If played by the AI:","- - - - If has the Trait: Deceitful:","- - - - - Opinion: Pleased (+30)","- - - - Otherwise:","- - - - - Opinion: Pleased (+15)","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift dynasty prestige” is chosen","- - Then:","- - - You:","- - - - Gain -75 Prestige","- - - … Dynasty receives … Renown","- - - If played by the AI:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - dynasty.dynast = scope:recipient","- - - - - Then:","- - - - - - Opinion: Pleased (+30)","- - - - Otherwise:","- - - - - Opinion: Pleased (+15)","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift piety” is chosen","- - Then:","- - - You:","- - - - Gain -100 Piety","- - - Gain +250 Piety","- - - If played by the AI:","- - - - If has the Trait: Zealous:","- - - - - Opinion: Pleased (+30)","- - - - Otherwise:","- - - - - Opinion: Pleased (+15)","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift cash” is chosen","- - Then:","- - - You:","- - - - Pay gold to the target","- - - If played by the AI:","- - - - If has the Trait: Greedy:","- - - - - Opinion: Pleased (+30)","- - - - Otherwise:","- - - - - Opinion: Pleased (+15)","- If all of these hold:","- - Conditions:","- - - The option “diarchy ending gift herd” is chosen","- - Then:","- - - You:","- - - - pay_herd = { target = scope:recipient value = domicile.ten_percent_herd_value }","- - - If played by the AI:","- - - - If has the Trait: Greedy:","- - - - - Opinion: Pleased (+30)","- - - - Otherwise:","- - - - - Opinion: Pleased (+15)"],"onDecline":["If major sop swing liege gain at least 1:","- If major sop swing liege gain is 3:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 3 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 3 towards …","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 3 towards …","- Else, if major sop swing liege gain is 5:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 5 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 5 towards …","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 5 towards …","- Else, if major sop swing liege gain is 10:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 10 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 10 towards …","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 10 towards …","- Else, if major sop swing liege gain is 20:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 20 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 20 towards …","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 20 towards …","- Else, if major sop swing liege gain is 30:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 30 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 30 towards …","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 30 towards …","- Else, if major sop swing liege gain is 40:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 40 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 40 towards …","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 40 towards …","Else, if major sop swing liege gain at most -1:","- If major sop swing liege gain is -3:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 3 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 3","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 3 towards …","- Else, if major sop swing liege gain is -5:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 5 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 5","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 5 towards …","- Else, if major sop swing liege gain is -10:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 10 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 10","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 10 towards …","- Else, if major sop swing liege gain is -20:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 20 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 20","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 20 towards …","- Else, if major sop swing liege gain is -30:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 30 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 30","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 30 towards …","- Else, if major sop swing liege gain is -40:","- - If (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 40 towards …","- - Else, if (a hidden condition):","- - - You:","- - - - … … Scales of Power swings by 40","- - Otherwise:","- - - You:","- - - - … … Scales of Power swings by 40 towards …","If played by a person:","- Opinion: Trust (-30)","If played by the AI:","- Event diarchy.0111 (after 366 days)"],"dlc":null,"page":"https://ck3db.com/interactions/discharge-entrenched-regent"},{"key":"liege_dismiss_vizier_interaction","name":"Dismiss Vizier","category":"Diarch","description":"The recipient is a mere secretary, and can surely be removed without consequence!","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["has_diarchy_parameter = primeminister_dismissal_will_upset_administration","If played by the AI:","- has_active_diarchy = yes","diarch ?= scope:recipient","If imprisoned:","- You are Imprisoned abroad","Is not traveling","Cannot rule by themselves"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - has_diarchy_active_parameter = primeminister_dismissal_will_upset_administration","- Then:","- - The Scales of Power favor … too strongly to remove … without consequences","If all of these hold:","- Conditions:","- - has_diarchy_active_parameter = primeminister_dismissal_will_upset_administration","- Then:","- - Gains the modifier “Civil Service in Chaos” for 10 years — per ~10% Scales of Power","- - - Monthly Income -8%","end_diarchy = yes","The character you target:","- If all of these hold:","- - Conditions:","- - - Has the Trait: Vengeful","- - - Is an Adult","- - - You:","- - - - Is an Adult","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - Then:","- - - Gains a Rival","- - - Opinion: Insulted (-50)","- Else, if has the Trait: Vengeful:","- - Opinion: Insulted (-50)","- Else, if has the Trait: Forgiving:","- - Opinion: Insulted (-10)","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - The target char:","- - - - - Highest held Title is more than Barony Rank","- - - - At least one of these:","- - - - - Highest held Title is at most Barony Rank","- - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - None of these:","- - - - - Is family of the target char","- - - - - Is the target char’s consort","- - - - - Any heir title:","- - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as grudge","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Gains a Grudge","- - - - Otherwise:","- - - - - Opinion: Grudge Exacerbated (-20)","- - Else, if all of these hold:","- - - Conditions:","- - - - Has the target char as potential rival","- - - - Is an Adult","- - - - The target char:","- - - - - Is an Adult","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - Then:","- - - - If (a hidden condition):","- - - - - Gains a Rival","- - - - Else, if (a hidden condition):","- - - - - Gains a Rival","- - - - Else, if (a hidden condition):","- - - - - Gains a Rival","- - - - Otherwise:","- - - - - Gains a Rival","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - - Does not have the target char as potential rival","- - - - Then:","- - - - - set_relation_potential_rival = scope:target_char","- - - If all of these hold:","- - - - Conditions:","- - - - - NOT = { scope:rival_opinion = 0 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target char:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - The target char gains the opinion “Hatred” of them","- - - - - Opinion: Hatred","- - Opinion: Insulted (-25)","- Stress and fulfillment impact: by trait: Lazy -65, Humble -30, Content -30, Diligent +40, Ambitious +80, Arrogant +80","If all of these hold:","- Conditions:","- - You:","- - - has_diarchy_active_parameter = primeminister_requires_duchy","- Then:","- - Due to your Scales of Power, giving … at least a Duchy would end your … without any economic penalties","Else, if all of these hold:","- Conditions:","- - You:","- - - has_diarchy_active_parameter = primeminister_requires_county","- Then:","- - Due to your Scales of Power, giving … at least a County would end your … without any economic penalties"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/dismiss-vizier"},{"key":"declare_me_regent_interaction","name":"Declare me Regent","category":"Diarch","description":"Surely there can be no better Regent for the Realm when the recipient is indisposed than myself?","hidden":false,"cost":[{"currency":"prestige","value":500,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["is_designated_diarch = no","scope:recipient = scope:actor.liege","Is not the diarch of the target","Does not have “ongoing cid story cycle” (a variable the game's script sets)","is_designated_diarch = no","Is an Adult","Is not imprisoned","Is not incapable","At least one of these:","- Is an Adult","- Your liege:","- - has_diarchy_parameter = diarchy_type_is_junior_emperorship","At least one of these:","- Is played by a person","- NOT = { has_character_flag = cannot_be_diarch }","If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Your liege:","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Then:","- - - NOT = { has_diarchy_parameter = diarchy_type_is_entrenched_regency }","- - - Cannot rule by themselves","- If all of these hold:","- - Conditions:","- - - Your liege:","- - - - has_diarchy_parameter = diarchy_is_vizierate","- - - - Their government is not Celestial","- - Then:","- - - Your liege’s rite:","- - - - rite_has_dominant_ruling_gender = prev","- - - Highest held Title is at most Barony Rank","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Your liege:","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Then:","- - - NOT = { is_at_war_with = liege }","- - - Not all of these:","- - - - Is traveling","- - - - If (a hidden condition):","- - - - - If (a hidden condition):","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - NOT = { current_travel_plan.final_destination_province = current_travel_plan.departure_location }","- - - - - - - - current_travel_plan.final_destination_province.county.holder ?= { … }","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - current_travel_plan.final_destination_province = current_travel_plan.departure_location","- - - - - - - - current_travel_plan.next_destination_province.county ?= { … }","- - - - Otherwise:","- - - - - If (a hidden condition):","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - NOT = { current_travel_plan.final_destination_province = current_travel_plan.departure_location }","- - - - - - - - current_travel_plan.final_destination_province.county.holder ?= { … }","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - current_travel_plan.final_destination_province = current_travel_plan.departure_location","- - - - - - - - current_travel_plan.next_destination_province.county ?= { … }","… are the Ceremonial Monarch"],"targetNeeds":["If all of these hold:","- Conditions:","- - NOT = { has_diarchy_type = grand_secretariat }","- Then:","- - has_active_diarchy = no","Otherwise:","- You:","- - At least one of these:","- - - Holds Commission","- - - Holds Chancellery","- - - Holds Censorate","If (a hidden condition):","- time_after_diarch_designated = { years >= 10 }"],"autoAccept":"when","acceptBase":-40,"acceptReasons":[{"label":"Opinion of current the recipient","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"Their personality (AI values: boldness -0.5, energy -0.25)","value":null,"factor":null},{"label":"Close Family should aid my rule","value":30,"factor":null},{"label":"Extended Family should aid my rule","value":20,"factor":null},{"label":"My House should aid my rule","value":10,"factor":null},{"label":"We share a treasured Special Relationship","value":25,"factor":null},{"label":"I already endure too much of you","value":-25,"factor":null},{"label":"Your succession score","value":null,"factor":null},{"label":"Is member of the Favored Movement","value":20,"factor":null},{"label":"You are a Movement Leader","value":20,"factor":null},{"label":"Is member of the Pro-China Movement","value":20,"factor":null},{"label":"Is Favored Minister","value":20,"factor":null},{"label":"Your Merit Rank","value":null,"factor":null},{"label":"You have high Movement Power","value":null,"factor":null},{"label":"Power Undermined: +25","value":25,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - has_diarchy_type = grand_secretariat","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Holds Commission","- - - - Then:","- - - - - Adopts the Grand Marshal Law","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Holds Chancellery","- - - - Then:","- - - - - Adopts the Grand Chancellor Law","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Holds Censorate","- - - - Then:","- - - - - Adopts the Imperial Censor Law","- Otherwise:","- - designate_diarch = scope:actor","change_strife_opinion = major_strife_gain","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","- - The target gains the opinion “Suspicion” (-20) of them","The character you target:","- …"],"onDecline":["If played by the AI:","- Opinion: Insulted (-40)","change_strife_opinion = medium_strife_gain"],"dlc":null,"page":"https://ck3db.com/interactions/declare-me-regent"},{"key":"appoint_vizier_interaction","name":"Appoint Vizier","category":"Diarch","description":"Select a Vizier who will help you administrate your Realm, providing Tax Collector benefits","hidden":false,"cost":[{"currency":"prestige","value":350,"base":null},{"currency":"renown","value":null,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your Government may appoint Viziers","NOT = { has_diarchy_active_parameter = diarchy_is_vizierate }","If (a hidden condition):","- The other character:","- - At least one of these:","- - - Is an Adult","- - - Their liege:","- - - - has_diarchy_parameter = diarchy_type_is_junior_emperorship","- - At least one of these:","- - - Is played by a person","- - - NOT = { has_character_flag = cannot_be_diarch }","- - If (a hidden condition):","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - Their liege:","- - - - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Then:","- - - - - NOT = { has_diarchy_parameter = diarchy_type_is_entrenched_regency }","- - - - - Cannot rule by themselves","- - - If all of these hold:","- - - - Conditions:","- - - - - Their liege:","- - - - - - has_diarchy_parameter = diarchy_is_vizierate","- - - - - - Their government is not Celestial","- - - - Then:","- - - - - Their liege’s rite:","- - - - - - rite_has_dominant_ruling_gender = prev","- - - - - Highest held Title is at most Barony Rank","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - Their liege:","- - - - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Then:","- - - - - NOT = { is_at_war_with = liege }","- - - - - Not all of these:","- - - - - - Is traveling","- - - - - - If (a hidden condition):","- - - - - - - travel_would_cause_regency_trigger = { REALM_HOLDER = scope:owner.liege }","- - - - - - Otherwise:","- - - - - - - travel_would_cause_regency_trigger = { REALM_HOLDER = liege }","- - … is the Ceremonial Monarch","- - Their liege’s rite:","- - - rite_has_dominant_ruling_gender = prev","- - At least one of these:","- - - Is a courtier of you","- - - All of these:","- - - - Highest held Title is exactly Barony Rank","- - - - Is a direct vassal of you","has_active_diarchy = no","You must be at least Duchy-Tier","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Does not have the Modifier: Civil Service in Chaos"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You enter a Vizierate with … as your chief minister","If (a hidden condition):","- The ai recipient:","- - Opinion: Complimented Me (+30)","- - Stress and fulfillment impact: by trait: Ambitious -15, Arrogant -15, Lazy +80","Otherwise:","- The other character:","- - Opinion: Complimented Me (+30)","- - Stress and fulfillment impact: by trait: Ambitious -15, Arrogant -15, Lazy +80","… Stewardship will grant you +1–5 extra Tax Jurisdictions","If played by a person:","- If all of these hold:","- - Conditions:","- - - The other character is not the best candidate","- - Then:","- - - … is NOT the most eligible candidate (your administrators will grumble if you don't select …, due to … Vizier Succession Score)","- - - Gains the modifier “Civil Service Upset” for 10 years","- - - - Stewardship -4","If all of these hold:","- Conditions:","- - Is of the same house as the other character","- Then:","- - … is of your House and thus above working in the civil service (… appointment will cost Renown as well as Prestige)","designated_diarch ?= { … }","Stress and fulfillment impact: by trait: Trusting -100, Lazy -65, Paranoid +20, Diligent +20","The other character:","- If a Councillor:","- - Appointing … will leave … too busy to continue … current role on the Council, though … may still serve as your Confidant"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/appoint-vizier"},{"key":"appoint_junior_emperor_interaction","name":"Elevate Child as Nominal Co-Emperor","category":"Diarch","description":"Raise a child from your Close Family or Extended Family to the position of Nominal Co-Emperor, making them your likely heir","hidden":false,"cost":[{"currency":"prestige","value":500,"base":null},{"currency":"influence","value":150,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at least 50 years old","- has_active_diarchy = no","- Highest held Title is at least Empire Rank","- Has the Acclamation Succession Law","- At least one of these:","- - At least one of these:","- - - Holds Byzantine Empire","- - - Holds Roman Empire","- - - Holds Eastern Roman Empire","- - Your culture:","- - - The Culture has the Administrative Emperors may enter into Duumvirates, voluntarily Sharing Power with another Character for powerful bonuses Tradition","- Every child:","- - Is a child","Highest held Title is at least Empire Rank","Has the Acclamation Succession Law","At least one of these:","- At least one of these:","- - Holds Byzantine Empire","- - Holds Roman Empire","- - Holds Eastern Roman Empire","- Your culture:","- - The Culture has the Administrative Emperors may enter into Duumvirates, voluntarily Sharing Power with another Character for powerful bonuses Tradition","At least one of these:","- scope:recipient ?= scope:actor","- The other character:","- - All of these:","- - - Is a child","- - - Is family of you","- - - Is not imprisoned","- - - At least one of these:","- - - - Is a courtier of you","- - - - Is a vassal of you","- - - Their government is not unplayable","- - - Their government is not a Theocratic-type Government","- - - Their government is not Adventurer","has_active_diarchy = no","If (a hidden condition):","- The other character:","- - Is a child","- - Is family of you","- - Is not imprisoned","- - At least one of these:","- - - Is a courtier of you","- - - Is a vassal of you","- - Their government is not unplayable","- - Their government is not a Theocratic-type Government","- - Their government is not Adventurer","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If (a hidden condition):","- You enter a Nominal Duumvirate with … as your Nominal Co-Emperor (… will have no access to Borrowed Powers till … becomes an Adult)","- Your designated heir:","- - If (a hidden condition):","- - - This will supersede your current designated Heir, your … …","- set_designated_heir = scope:secondary_recipient","Otherwise:","- try_start_diarchy = junior_emperorship","- set_diarch = scope:ai_recipient","- set_designated_heir = scope:ai_recipient","If (a hidden condition):","- The ai recipient:","- - Opinion: Made Me Co-Ruler (+50)","Otherwise:","- The other character:","- - Opinion: Made Me Co-Ruler (+50)","The old heir:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - All of these:","- - - - - Has the Trait: Humble","- - - - - Does not have the Trait: Ambitious","- - - - All of these:","- - - - - Has the Trait: Content","- - - - - Does not have the Trait: Arrogant","- - Then:","- - - Opinion: Disappointed (-20)","- - - If (a hidden condition):","- - - - Opinion: Insulted (-30)","- - - Otherwise:","- - - - Opinion: Insulted (-30)","- Otherwise:","- - Opinion: Betrayal (-50)","- - If (a hidden condition):","- - - Opinion: Hatred (-75)","- - Otherwise:","- - - Opinion: Hatred (-75)","Your designated diarch:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Has the Trait: Humble","- - - - - - Does not have the Trait: Ambitious","- - - - - All of these:","- - - - - - Has the Trait: Content","- - - - - - Does not have the Trait: Arrogant","- - - Then:","- - - - Opinion: Disappointed (-10)","- - - - If (a hidden condition):","- - - - - Opinion: Insulted (-15)","- - - - Otherwise:","- - - - - Opinion: Insulted (-15)","- - Otherwise:","- - - Opinion: Appointed Co-Ruler over Designated Regent (-30)","- - - If (a hidden condition):","- - - - Opinion: Appointed Co-Ruler over Designated Regent (-50)","- - - Otherwise:","- - - - Opinion: Appointed Co-Ruler over Designated Regent (-50)","If all of these hold:","- Conditions:","- - The other character:","- - - Is not a ruler","- - The other character:","- - - NOT = { is_in_the_same_court_as = scope:actor }","- Then:","- - You:","- - - add_courtier = scope:secondary_recipient","If all of these hold:","- Conditions:","- - scope:secondary_recipient.liege != scope:actor","- Then:","- - The other character’s liege:","- - - Opinion: Retracted My Vassal","- - The other character’s liege:","- - - Opinion: Retracted My Vassal","- - The other character:","- - - change_liege = { liege = scope:actor change = scope:change }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/elevate-child-as-nominal-co-emperor"},{"key":"appoint_co_emperor_interaction","name":"Elevate Co-Emperor","category":"Diarch","description":"Raise a trusted Family Member or the House Head of a Powerful Family to the position of Co-Emperor, making them your likely heir and helping both of you acquire more Influence","hidden":false,"cost":[{"currency":"prestige","value":500,"base":null},{"currency":"influence","value":150,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at least 50 years old","- has_active_diarchy = no","- Highest held Title is at least Empire Rank","- Has the Acclamation Succession Law","- At least one of these:","- - At least one of these:","- - - Holds Byzantine Empire","- - - Holds Roman Empire","- - - Holds Eastern Roman Empire","- - Your culture:","- - - The Culture has the Administrative Emperors may enter into Duumvirates, voluntarily Sharing Power with another Character for powerful bonuses Tradition","- Any child:","- - Is an Adult","Highest held Title is at least Empire Rank","Has the Acclamation Succession Law","At least one of these:","- At least one of these:","- - Holds Byzantine Empire","- - Holds Roman Empire","- - Holds Eastern Roman Empire","- Your culture:","- - The Culture has the Administrative Emperors may enter into Duumvirates, voluntarily Sharing Power with another Character for powerful bonuses Tradition","At least one of these:","- scope:recipient ?= scope:actor","- The other character:","- - All of these:","- - - Is an Adult","- - - Is not imprisoned","- - - Must be in same Realm","- - - Only Top Liege's Close Family and House Heads of Powerful Families may be Co-Emperors","- - - Does not have the Trait: Blind","- - - Does not have the Trait: Eunuch","- - - Does not have the Trait: Incapable","- - - Their government is not unplayable","- - - Their government is not a Theocratic-type Government","- - - Their government is not Adventurer","has_active_diarchy = no","If (a hidden condition):","- The other character:","- - Is an Adult","- - Is not imprisoned","- - Must be in same Realm","- - Only Top Liege's Close Family and House Heads of Powerful Families may be Co-Emperors","- - Does not have the Trait: Blind","- - Does not have the Trait: Eunuch","- - Does not have the Trait: Incapable","- - Their government is not unplayable","- - Their government is not a Theocratic-type Government","- - Their government is not Adventurer","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If (a hidden condition):","- You enter a Duumvirate with … as your Co-Emperor","- If all of these hold:","- - Conditions:","- - - The other character:","- - - - Is family of you","- - - - Is of the same house as you","- - Then:","- - - Your designated heir:","- - - - If (a hidden condition):","- - - - - This will supersede your current designated Heir, your … …","- - - set_designated_heir = scope:secondary_recipient","Otherwise:","- try_start_diarchy = co_emperorship","- set_diarch = scope:ai_recipient","- If all of these hold:","- - Conditions:","- - - The other character:","- - - - Is family of you","- - - - Is of the same house as you","- - Then:","- - - set_designated_heir = scope:ai_recipient","If (a hidden condition):","- The ai recipient:","- - Opinion: Made Me Co-Ruler (+50)","Otherwise:","- The other character:","- - Opinion: Made Me Co-Ruler (+50)","The old heir:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - All of these:","- - - - - Has the Trait: Humble","- - - - - Does not have the Trait: Ambitious","- - - - All of these:","- - - - - Has the Trait: Content","- - - - - Does not have the Trait: Arrogant","- - Then:","- - - Opinion: Disappointed (-20)","- - - If (a hidden condition):","- - - - Opinion: Insulted (-30)","- - - Otherwise:","- - - - Opinion: Insulted (-30)","- Otherwise:","- - Opinion: Betrayal (-50)","- - If (a hidden condition):","- - - Opinion: Hatred (-75)","- - Otherwise:","- - - Opinion: Hatred (-75)","Your designated diarch:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Has the Trait: Humble","- - - - - - Does not have the Trait: Ambitious","- - - - - All of these:","- - - - - - Has the Trait: Content","- - - - - - Does not have the Trait: Arrogant","- - - Then:","- - - - Opinion: Disappointed (-10)","- - - - If (a hidden condition):","- - - - - Opinion: Insulted (-15)","- - - - Otherwise:","- - - - - Opinion: Insulted (-15)","- - Otherwise:","- - - Opinion: Appointed Co-Ruler over Designated Regent (-30)","- - - If (a hidden condition):","- - - - Opinion: Appointed Co-Ruler over Designated Regent (-50)","- - - Otherwise:","- - - - Opinion: Appointed Co-Ruler over Designated Regent (-50)","If all of these hold:","- Conditions:","- - The other character:","- - - Is not a ruler","- Then:","- - You:","- - - add_courtier = scope:secondary_recipient","If all of these hold:","- Conditions:","- - scope:secondary_recipient.liege != scope:actor","- - The other character:","- - - NOT = { is_in_the_same_court_as = scope:actor }","- Then:","- - The other character’s liege:","- - - Opinion: Retracted My Vassal","- - The other character:","- - - change_liege = { liege = scope:actor change = scope:change }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/elevate-co-emperor"},{"key":"appoint_co_monarch_interaction","name":"Elevate Co-Monarch","category":"Diarch","description":"Raise a trusted Adult Child to the position of Co-Monarch, making them your likely heir","hidden":false,"cost":[{"currency":"prestige","value":500,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at least 50 years old","- Highest held Title is at least Kingdom Rank","- Your Government allows Rulers of at least Kingdom-Tier to elevate a Co-Monarch from amongst their adult Children","- Does NOT have the Japanese Regency Succession Law","- Does NOT have the Meritocratic Regency Succession Law","- Any child:","- - Is an Adult","- has_active_diarchy = no","Highest held Title is at least Kingdom Rank","Your Government allows Rulers of at least Kingdom-Tier to elevate a Co-Monarch from amongst their adult Children","Does NOT have the Japanese Regency Succession Law","Does NOT have the Meritocratic Regency Succession Law","At least one of these:","- scope:recipient ?= scope:actor","- The other character:","- - Is a child of you","has_active_diarchy = no","If (a hidden condition):","- The other character:","- - Is an Adult","- - Is a child of you","- - Is not imprisoned","- - If is not a ruler:","- - - Is a courtier of you","- - Otherwise:","- - - Is a vassal of you","- - … is a … and not eligible for inheritance under your current Succession Laws","- - Their government is not unplayable","- - Their government is not a Theocratic-type Government","- - Their government is not Adventurer","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If (a hidden condition):","- You enter a Co-Monarchy with … as your Co-Monarch","- Your designated heir:","- - If (a hidden condition):","- - - This will supersede your current designated Heir, your … …","- set_designated_heir = scope:secondary_recipient","Otherwise:","- try_start_diarchy = co_emperorship","- set_diarch = scope:ai_recipient","- set_designated_heir = scope:ai_recipient","If (a hidden condition):","- The ai recipient:","- - Opinion: Made Me Co-Ruler (+50)","Otherwise:","- The other character:","- - Opinion: Made Me Co-Ruler (+50)","The old heir:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - All of these:","- - - - - Has the Trait: Humble","- - - - - Does not have the Trait: Ambitious","- - - - All of these:","- - - - - Has the Trait: Content","- - - - - Does not have the Trait: Arrogant","- - Then:","- - - Opinion: Disappointed (-20)","- - - If (a hidden condition):","- - - - Opinion: Insulted (-30)","- - - Otherwise:","- - - - Opinion: Insulted (-30)","- Otherwise:","- - Opinion: Betrayal (-50)","- - If (a hidden condition):","- - - Opinion: Hatred (-75)","- - Otherwise:","- - - Opinion: Hatred (-75)","Your designated diarch:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Has the Trait: Humble","- - - - - - Does not have the Trait: Ambitious","- - - - - All of these:","- - - - - - Has the Trait: Content","- - - - - - Does not have the Trait: Arrogant","- - - Then:","- - - - Opinion: Disappointed (-10)","- - - - If (a hidden condition):","- - - - - Opinion: Insulted (-15)","- - - - Otherwise:","- - - - - Opinion: Insulted (-15)","- - Otherwise:","- - - Opinion: Appointed Co-Ruler over Designated Regent (-30)","- - - If (a hidden condition):","- - - - Opinion: Appointed Co-Ruler over Designated Regent (-50)","- - - Otherwise:","- - - - Opinion: Appointed Co-Ruler over Designated Regent (-50)","If all of these hold:","- Conditions:","- - The other character:","- - - Is not a ruler","- - The other character:","- - - NOT = { is_in_the_same_court_as = scope:actor }","- Then:","- - You:","- - - add_courtier = scope:secondary_recipient","If all of these hold:","- Conditions:","- - scope:secondary_recipient.liege != scope:actor","- Then:","- - The other character’s liege:","- - - Opinion: Retracted My Vassal","- - The other character:","- - - change_liege = { liege = scope:actor change = scope:change }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/elevate-co-monarch"},{"key":"overthrow_regent_scheme_interaction","name":"Overthrow Regent","category":"Diarch","description":"Start plotting to Imprison the recipient and replace them as the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Does not have the Trait: Content","- Does not have the Trait: Humble","- Does not have the Trait: Lazy","- At least one of these:","- - Has the Trait: Arrogant","- - Has the Trait: Ambitious","- - Any close or extended family member:","- - - this = liege","- - Any relation:","- - - is_diarch_of_target = root.liege","Your liege:","- has_diarchy_parameter = diarchy_is_regency","- has_active_diarchy = yes","At least one of these:","- Is an Adult","- Your liege:","- - has_diarchy_parameter = diarchy_type_is_junior_emperorship","At least one of these:","- Is played by a person","- NOT = { has_character_flag = cannot_be_diarch }","If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Your liege:","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Then:","- - - NOT = { has_diarchy_parameter = diarchy_type_is_entrenched_regency }","- - - Cannot rule by themselves","- If all of these hold:","- - Conditions:","- - - Your liege:","- - - - has_diarchy_parameter = diarchy_is_vizierate","- - - - Their government is not Celestial","- - Then:","- - - Your liege’s rite:","- - - - rite_has_dominant_ruling_gender = prev","- - - Highest held Title is at most Barony Rank","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Your liege:","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Then:","- - - NOT = { is_at_war_with = liege }","- - - Not all of these:","- - - - Is traveling","- - - - If (a hidden condition):","- - - - - If (a hidden condition):","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - NOT = { current_travel_plan.final_destination_province = current_travel_plan.departure_location }","- - - - - - - - current_travel_plan.final_destination_province.county.holder ?= { … }","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - current_travel_plan.final_destination_province = current_travel_plan.departure_location","- - - - - - - - current_travel_plan.next_destination_province.county ?= { … }","- - - - Otherwise:","- - - - - If (a hidden condition):","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - NOT = { current_travel_plan.final_destination_province = current_travel_plan.departure_location }","- - - - - - - - current_travel_plan.final_destination_province.county.holder ?= { … }","- - - - - - - All of these:","- - - - - - - - exists = current_travel_plan","- - - - - - - - current_travel_plan.final_destination_province = current_travel_plan.departure_location","- - - - - - - - current_travel_plan.next_destination_province.county ?= { … }","… are the Ceremonial Monarch","Due to the politicking of a prior …, you have been disavowed from the … succession"],"targetNeeds":["Their liege:","- diarch ?= scope:recipient"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Loyalty at least 75","- Then:","- - Stress and fulfillment impact: by trait: Honest +40, Compassionate +80, Just +80, Loyal +80","- - If has the Trait: Loyal:","- - - Loyal: … is a good servant to … and should stay","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Loyalty at most 25","- Then:","- - Stress and fulfillment impact: by trait: Loyal -65, Honest -30, Compassionate -65, Just -65","- - If has the Trait: Loyal:","- - - Loyal:… is a scoundrel and must be removed for the good of the realm","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Loyalty at least 75","- Then:","- - Stress and fulfillment impact: by trait: Disloyal -65, Honest -30, Compassionate -65, Just -65","- - If has the Trait: Disloyal:","- - - Disloyal: … is a sycophant and has to go","Otherwise:","- Stress and fulfillment impact: by trait: Honest +40, Compassionate +80, Just +80","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Overthrow Regent scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_ambusher","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Overthrow Regent scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_tracker","- - - add_agent_slot = agent_planner","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Overthrow Regent scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_lookout","- - - add_agent_slot = agent_decoy","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_footpad","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Overthrow Regent scheme against the target","- The new scheme:","- - add_agent_slot = agent_thug","- - add_agent_slot = agent_ambusher","- - add_agent_slot = agent_footpad","- - add_agent_slot = agent_planner","- - add_agent_slot = agent_lookout","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/overthrow-regent"},{"key":"disinherit_interaction","name":"Disinherit","category":"Hostile actions","description":"Dynasty Head Interaction\nRemove the recipient from the Line of Succession","hidden":false,"cost":[{"currency":"renown","value":null,"base":null},{"currency":"prestige","value":null,"base":150}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is a Dynasty Head","- Does not have the Trait: Forgiving","- Is at not War","None of these:","- The target is you","- All of these:","- - The character you target:","- - - Is a child of you","- - Your dynasty:","- - - this = scope:recipient.dynasty","- - - The Dynasty has the Pragmatic Roots Legacy","Is a Dynasty Head","Is of the same dynasty as the target","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - At least one of these:","- - - - - Has the Trait: Disputed Heritage","- - - - - Any secret:","- - - - - - Is known by you","- - - - - Has the Trait: Bastard","- Then:","- - Your dynasty:","- - - dynasty_prestige >= medium_dynasty_prestige_value","… cannot take overt hostile actions against … Diarch","Culture does not have the Mystical Ancestors Tradition."],"targetNeeds":["Does not have the Trait: Disinherited","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Forgiving +20, Compassionate +20","If has Legitimacy:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - is_primary_heir_of = scope:puppet_or_actor","- - Then:","- - - add_legitimacy = { value = medium_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","- Else, if all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is a child of you","- - Then:","- - - add_legitimacy = { value = minor_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","- Otherwise:","- - add_legitimacy = { value = miniscule_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/disinherit"},{"key":"disinherit_children_interaction","name":"Disinherit a Child","category":"Hostile actions","description":"Remove the recipient from the Line of Succession","hidden":false,"cost":[{"currency":"prestige","value":null,"base":150}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is a Dynasty Head","- Does not have the Trait: Forgiving","- Is at not War","The target is not you","Your dynasty:","- The Dynasty has the Pragmatic Roots Legacy","You have 350","… cannot take overt hostile actions against … Diarch","Is a parent of the target","Culture does not have the Mystical Ancestors Tradition."],"targetNeeds":["Does not have the Trait: Disinherited","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Forgiving +20, Compassionate +20","Tyranny +30"],"onDecline":[],"dlc":"The Fate of Iberia","page":"https://ck3db.com/interactions/disinherit-a-child"},{"key":"restore_inheritance_interaction","name":"Restore Inheritance","category":"Friendly actions","description":"Dynasty Head Interaction\nRestore the recipient to the natural Line of Succession\n\nThis is available because they has been Disinherited","hidden":false,"cost":[{"currency":"renown","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is a Dynasty Head","- Is at not War","Is a Dynasty Head","Is of the same dynasty as the target","Your dynasty:","- dynasty_prestige >= miniscule_dynasty_prestige_value"],"targetNeeds":["Has the Trait: Disinherited"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Vengeful +20, Stubborn +20","The character you target:","- Loses the Trait Disinherited","- If all of these hold:","- - Conditions:","- - - Has the opinion “Disinherited” of you","- - Then:","- - - Loses the opinion “Disinherited” of you","- - - Their house:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - None of these:","- - - - - - - Any house member:","- - - - - - - - this != scope:recipient","- - - - - - - - Has the opinion “Disinherited” of you","- - - - - Then:","- - - - - - All house members of …:","- - - - - - - Loses the opinion “Disinherited a House Member” of you","- Otherwise:","- - If (a hidden condition):","- - - Opinion: Restored Inheritance","- - Their house:","- - - All house members of …:","- - - - Opinion: Restored a House Member Inheritance","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/restore-inheritance"},{"key":"denounce_interaction","name":"Denounce","category":"Hostile actions","description":"Dynasty Head Interaction\nDenounce the recipient\n\nThis will give all members of your Dynasty an Imprisonment Reason against them","hidden":false,"cost":[{"currency":"renown","value":null,"base":null},{"currency":"prestige","value":null,"base":150}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is an Adult","- Is a Dynasty Head","- Does not have the Trait: Forgiving","The target is not you","Is a Dynasty Head","Is of the same dynasty as the target","Your dynasty:","- dynasty_prestige >= minor_dynasty_prestige_value","… cannot take overt hostile actions against … Diarch"],"targetNeeds":["Does not have the Trait: Denounced","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Forgiving +20, Compassionate +20","The character you target:","- Gains the Trait Denounced","- If all of these hold:","- - Conditions:","- - - Does not have you as rival","- - Then:","- - - Gains a Rival","- If all of these hold:","- - Conditions:","- - - You:","- - - - has_hook_of_type = { target = scope:recipient type = house_head_hook }","- - Then:","- - - You:","- - - - remove_hook = { target = scope:recipient type = house_head_hook }","- If all of these hold:","- - Conditions:","- - - Has the opinion “Was Denounced” of you","- - Then:","- - - The Was Denounced Opinion (-25) changes to Denounced (-50) (-25 Opinion)","- Otherwise:","- - Opinion: Denounced","- If all of these hold:","- - Conditions:","- - - Is not close family of you","- - Then:","- - - Their house:","- - - - All house members of …:","- - - - - Where:","- - - - - - Is not of the same house as you","- - - - - Opinion: Denounced a Dynasty Member","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/denounce"},{"key":"forgive_interaction","name":"Forgive","category":"Friendly actions","description":"Dynasty Head Interaction\nRetract the Denouncement of the recipient","hidden":false,"cost":[{"currency":"renown","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is a Dynasty Head","- Is at not War","Is a Dynasty Head","Is of the same dynasty as the target","Your dynasty:","- dynasty_prestige >= miniscule_dynasty_prestige_value"],"targetNeeds":["Has the Trait: Denounced"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Vengeful +20, Stubborn +20","The character you target:","- Loses the Trait Denounced","- The Denounced Opinion (-50) changes to Was Denounced (-25) (+25 Opinion)","- If all of these hold:","- - Conditions:","- - - Is not close family of you","- - Then:","- - - Their house:","- - - - All house members of …:","- - - - - Where:","- - - - - - house != scope:puppet_or_actor.house","- - - - - Opinion: Forgave House Member","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/forgive"},{"key":"call_dynasty_member_to_war_interaction","name":"Call Dynasty Member To War","category":"Diplomatic actions","description":"Call the recipient to serve their Dynasty in war","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","Any character war:","- Is war leader in the war against you","Is a Dynasty Head","Your religion is the same as that of recipient","Is of the same dynasty as the target","house != scope:recipient.house","Your dynasty:","- dynasty_prestige >= medium_dynasty_prestige_value","The target:","- Is war leader in the war against you","If all of these hold:","- Conditions:","- - The target:","- - - Has you as the war's attacker","- Then:","- - The target:","- - - primary_defender = { save_temporary_scope_as = primary_enemy }","Otherwise:","- The target:","- - primary_attacker = { save_temporary_scope_as = primary_enemy }"],"targetNeeds":["Is a ruler","Is not a vassal (or below) of you","Their government is not unplayable"],"autoAccept":"when","acceptBase":20,"acceptReasons":[{"label":"Won't partake in meaningless conflict","value":-1000,"factor":null},{"label":"Will not fight Heir","value":-1000,"factor":null},{"label":"Will not fight Spouse","value":-1000,"factor":null},{"label":"Already at War","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: honor 1)","value":null,"factor":null},{"label":"Defensive War","value":50,"factor":null},{"label":"Zeal against Infidels","value":null,"factor":null},{"label":"Attack on Ally","value":-50,"factor":null},{"label":"War on another Ally","value":-25,"factor":null},{"label":"Attack on Religious Brethren","value":-50,"factor":null},{"label":"Opposing Struggle Side","value":-100,"factor":null}],"onAccept":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:puppet_or_actor","- - - Then:","- - - - add_attacker = scope:recipient","- - Otherwise:","- - - add_defender = scope:recipient","- Your dynasty:","- - The dynasty gains … Renown","If never:","- You:","- - Use a Hook on the target","If (a hidden condition):","- You:","- - Event call_ally.0100"],"onDecline":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:puppet_or_actor","- - - Then:","- - - - You:","- - - - - Opinion: Rejected Call to an Offensive War","- - Otherwise:","- - - You:","- - - - Opinion: Rejected Call to a Defensive War","- Your dynasty:","- - The dynasty gains … Renown","If (a hidden condition):","- You:","- - Event call_ally.0101"],"dlc":null,"page":"https://ck3db.com/interactions/call-dynasty-member-to-war"},{"key":"dynast_claim_title_interaction","name":"Claim Title","category":"Diplomatic actions","description":"Dynasty Head Interaction","hidden":false,"cost":[{"currency":"renown","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is a Dynasty Head","Your religion is the same as that of recipient","Is of the same dynasty as the target","In some cases (on a condition the game doesn't show):","- You:","- - Your dynasty:","- - - dynasty_prestige >= dynast_claim_title_interaction_cost_value"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Any held title:","- is_landless_type_title = no"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If dynast claim title interaction cost more than 0:","- - - Your dynasty:","- - - - add_dynasty_prestige = { … }","You:","- add_unpressed_claim = scope:target","- Stress and fulfillment impact: by trait: Content +20, Generous +20","The character you target:","- Opinion: Claimed My Title (-50)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - 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You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/send-to-the-varangian-guard-dynasty"},{"key":"educate_child_interaction","name":"Educate Child","category":"Friendly actions","description":"Appoint a Ward and a Guardian in your Court","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - All of these:","- - - Is a child","- - - Is available (not imprisoned, not incapable)","- - - num_of_relation_guardian = 0","- - Any courtier:","- - - Is a child","- - - Is close family of you","- - - num_of_relation_guardian = 0","- - - Is available (not imprisoned, not incapable)","If (a hidden condition):","- The character you send:","- - Is an Adult","- - Num of relation ward less than 2","If (a hidden condition):","- The other character:","- - Is a child","- - num_of_relation_guardian = 0","If (a hidden condition):","- The character you send:","- - Is not imprisoned","- - Is not incapable","- - Is at home","- - Num of relation ward less than 2","If (a hidden condition):","- The other character:","- - Is not imprisoned","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Your government is not Adventurer","- - - Then:","- - - - Is not traveling","- - Is not incapable","- - Is at home","- - If all of these hold:","- - - Conditions:","- - - - is_hostage = yes","- - 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If all of these hold:","- - - Conditions:","- - - - Never","- - - - At least one of these:","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Any realm province:","- - - - - - - - is_higher_studies_location = {  }","- - - - - - - Any realm county:","- - - - - - - - The county has the modifier “Pandidakterion”","- - - - - You:","- - - - - - Is the character you send","- - - - - - Any realm province:","- - - - - - - is_higher_studies_location = {  }","- - - Then:","- - - - You:","- - - - - remove_short_term_gold = { … }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The university:","- - - - - - - is_province_valid_confucian_education_trigger = {  }","- - - - - - None of these:","- - - - - - - The guardian:","- - - - - - - - Has the Trait: Confucian Education","- - - - - Then:","- - - - - - Gains the modifier “Studying Confucian Works”","- - - - - - - Confucian Education Trait Experience Gain +10%","- - - - - - - Confucian Opinion +5","- - 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- - - - - - - - Is a ruler","- - - - - - - - - - has_vassal_stance = parochial","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Parochial Guardian of Your Heir","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The ward liege:","- - - - - - - - - - - player_heir = scope:ward","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Guardian of Your Heir","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The ward liege:","- - - - - - - - - - - Is close family of the ward","- - - - - - - - - - Is a direct vassal of the ward liege","- - - - - - - - - - Is a ruler","- - - - - - - - - - has_vassal_stance = parochial","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Parochial Guardian of Your Relative","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - … (more in the script below)","- - - - - - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/educate-child"},{"key":"offer_ward_interaction","name":"Offer Ward","category":"Friendly actions","description":"Offer the recipient a Ward, making them, or someone in their Court, the Guardian of the chosen child","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Any courtier:","- - Is a child","- - Is a child of you","- - num_of_relation_guardian = 0","- - Is available (not imprisoned, not incapable)","- Any vassal:","- - primary_title.tier >= tier_county","- - Opinion of them at most -25","If (a hidden condition):","- The other character:","- - Is an Adult","- - Is not Leasing holdings from their Liege","- - Is not the target’s consort","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - The character you target:","- - 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Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is not imprisoned"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Your own Child","value":200,"factor":null},{"label":"Educating you","value":200,"factor":null},{"label":"Your Courtier's Child","value":200,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"You … their Liege","value":50,"factor":null},{"label":"Their Child","value":100,"factor":null},{"label":"Their Child","value":100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Not of the same Culture","value":-10,"factor":null},{"label":"Not of the same Culture","value":-20,"factor":null},{"label":"Your Tolerance Towards my Faith","value":null,"factor":null},{"label":"Guardian's Diplomacy Skill","value":null,"factor":null},{"label":"Guardian's Martial Skill","value":null,"factor":null},{"label":"Guardian's Stewardship Skill","value":null,"factor":null},{"label":"Guardian's Intrigue Skill","value":null,"factor":null},{"label":"Guardian's Learning Skill","value":null,"factor":null},{"label":"Guardian's Diplomacy Skill","value":null,"factor":null},{"label":"Guardian's Martial Skill","value":null,"factor":null},{"label":"Guardian's Stewardship Skill","value":null,"factor":null},{"label":"Guardian's Intrigue Skill","value":null,"factor":null},{"label":"Guardian's Learning Skill","value":null,"factor":null},{"label":"Rank Difference","value":20,"factor":null},{"label":"Rank Difference","value":30,"factor":null},{"label":"Rank Difference","value":40,"factor":null},{"label":"Rank Difference","value":50,"factor":null},{"label":"Rank Difference","value":60,"factor":null},{"label":"Rank Difference","value":-20,"factor":null},{"label":"Rank Difference","value":-30,"factor":null},{"label":"Rank Difference","value":-40,"factor":null},{"label":"Rank Difference","value":-50,"factor":null},{"label":"Rank Difference","value":-60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Responsibility as Regent","value":50,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “education hook” is chosen","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - scope:ward.age >= 15","- Then:","- - … will soon be an adult","The ward:","- If any relation:","- - One random relation:","- - - If all of these hold:","- - - - Conditions:","- - - - - The old guardian is not you","- - - - Then:","- - - - - The old guardian:","- - - - - - Event char_interaction.0090","- - You:","- - - The old guardian:","- - - - remove_relation_ward = scope:ward","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:old_guardian.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If all of these hold:","- - - - Conditions:","- - - - - always = yes","- - - - Then:","- - - - - The ward:","- - - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The old guardian:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:ward.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:ward.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:ward.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:ward.liege }","- - - - - The ward:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:ward.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:ward.liege }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:ward.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:ward.liege }","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:ward.var:character_requested_as_educator = scope:old_guardian","- - - - - scope:ward.var:character_making_education_request:","- - - - - - At least one of these:","- - - - - - - Is the old guardian","- - - - - - - The old guardian:","- - - - - - - - is_courtier_of = prev","- - - - Then:","- - - - - scope:ward.var:character_making_education_request:","- - - - - - Opinion: Insulted (-15)","The guardian:","- set_relation_ward = scope:ward","The ward:","- If all of these hold:","- - Conditions:","- - - Never","- - - At least one of these:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Any realm province:","- - - - - - - is_higher_studies_location = {  }","- - - - - - Any realm county:","- - - - - - - The county has the modifier “Pandidakterion”","- - - - You:","- - - - - Is the character you send","- - - - - Any realm province:","- - - - - - is_higher_studies_location = {  }","- - Then:","- - - You:","- - - - remove_short_term_gold = { … }","- - - If all of these hold:","- - - - Conditions:","- - - - - The university:","- - - - - - is_province_valid_confucian_education_trigger = {  }","- - - - - None of these:","- - - - - - The guardian:","- - - - - - - Has the Trait: Confucian Education","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - None of these:","- - - You:","- - - - Has the opinion “Declined Ward” of the target","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - Yes","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Event char_interaction.0081","Opinion: Declined Ward"],"dlc":null,"page":"https://ck3db.com/interactions/offer-ward"},{"key":"offer_guardianship_interaction","name":"Offer Guardianship","category":"Friendly actions","description":"Offer the recipient a Guardian, making someone in their Court the Ward of the chosen adult","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is not imprisoned","- Is not incapable","If (a hidden condition):","- The other character:","- - Is a child","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - The character you target:","- - - Is a courtier of you","None of these:","- You:","- - Is at war with the target","If (a hidden condition):","- The other character:","- - Is available (not in an army, not imprisoned, not incapable)","- - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - Busy participating in an Activity","- - You are already planning another Activity","- - You are currently busy in a Mandala succession","- - Is not imprisoned","- - is_hostage = no","- - … is traveling to become a Hostage","- - Already under negotiation to become someone's Ward","- - Already under negotiation to become someone's Guardian","- - … is traveling to become a Ward","- - If (a hidden condition):","- - - var:ward_waiting_for_guardian:","- - - - … is traveling to become a Guardian","If (a hidden condition):","- The character you send:","- - Is not imprisoned","- - … is traveling to become a Guardian","- - … is traveling to become a Hostage","- - If (a hidden condition):","- - - var:guardian_waiting_for_ward:","- - - - … is traveling to become a Ward","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is not imprisoned","is_hostage = no","… is traveling to become a Hostage","Already under negotiation to become someone's Ward","Already under negotiation to become someone's Guardian"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Weak Hook used","value":200,"factor":null},{"label":"You … their Liege","value":100,"factor":null},{"label":"Guardian's Own Child","value":100,"factor":null},{"label":"Foreign Court","value":-75,"factor":null},{"label":"Sending Child to Foreign Court","value":-100,"factor":null},{"label":"Sending Child to a Vassal's Court","value":-50,"factor":null},{"label":"Being Educated by Family","value":25,"factor":null},{"label":"Converting culture","value":-100,"factor":null},{"label":"Converting faith","value":-100,"factor":null},{"label":"They is your Friend","value":50,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"The character you send are the true father","value":100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Not of the same Culture","value":-5,"factor":null},{"label":"Not of the same Culture","value":-10,"factor":null},{"label":"Your Tolerance Towards my Faith","value":null,"factor":null},{"label":"Guardian's Diplomacy Skill","value":null,"factor":null},{"label":"Guardian's Martial Skill","value":null,"factor":null},{"label":"Guardian's Stewardship Skill","value":null,"factor":null},{"label":"Guardian's Intrigue Skill","value":null,"factor":null},{"label":"Guardian's Learning Skill","value":null,"factor":null},{"label":"Beacon of Learning","value":15,"factor":null},{"label":"Rank Difference","value":30,"factor":null},{"label":"Rank Difference","value":40,"factor":null},{"label":"Rank Difference","value":50,"factor":null},{"label":"Rank Difference","value":60,"factor":null},{"label":"Rank Difference","value":70,"factor":null},{"label":"Rank Difference","value":-30,"factor":null},{"label":"Rank Difference","value":-40,"factor":null},{"label":"Rank Difference","value":-50,"factor":null},{"label":"Rank Difference","value":-60,"factor":null},{"label":"Rank Difference","value":-70,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"Intimidated by you","value":50,"factor":null},{"label":"Terrified of you","value":100,"factor":null},{"label":"Intimidated by you","value":10,"factor":null},{"label":"Terrified of you","value":20,"factor":null},{"label":"Your Court Grandeur","value":20,"factor":null},{"label":"Your Court Grandeur","value":40,"factor":null},{"label":"Won't give child to Feud House","value":-200,"factor":null},{"label":"Appropriate for Regent","value":50,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “education hook” is chosen","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - scope:ward.age >= 15","- Then:","- - … will soon be an adult","The guardian:","- set_relation_ward = scope:ward","The ward:","- If all of these hold:","- - Conditions:","- - - Never","- - - At least one of these:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Any realm province:","- - - - - - - is_higher_studies_location = {  }","- - - - - - Any realm county:","- - - - - - - The county has the modifier “Pandidakterion”","- - - - You:","- - - - - Is the character you send","- - - - - Any realm province:","- - - - - - is_higher_studies_location = {  }","- - Then:","- - - You:","- - - - remove_short_term_gold = { … }","- - - If all of these hold:","- - - - Conditions:","- - - - - The university:","- - - - - - is_province_valid_confucian_education_trigger = {  }","- - - - - None of these:","- - - - - - The guardian:","- - - - - - - Has the Trait: Confucian Education","- - - - Then:","- - - - - Gains the modifier “Studying Confucian Works”","- - - - - - Confucian Education Trait Experience Gain +10%","- - - - - - Confucian Opinion +5","- - - Gains the modifier “Studying At University”","- - - - General Opinion +5","- - - - Learning +1","- If all of these hold:","- - Conditions:","- - - The guardian:","- - - - Has the Trait: Confucian Education","- - - The option “send to university” is not chosen","- - Then:","- - - Gains the modifier “Studying Confucian Works”","- - - - Confucian Education Trait Experience Gain +10%","- - - - Confucian Opinion +5","- - - Has a chance to become a Disciple of …","The ward:","- If any relation:","- - The guardian to remove:","- - - remove_relation_ward = scope:ward","- - - return_guardian_travel_effect = { GUARDIAN = scope:guardian_to_remove WARD = scope:ward }","- - If never:","- - - The ward:","- - - - return_ward_travel_effect = {  }","- - Otherwise:","- - - guardian_remove_opinion_effect = { GUARDIAN = scope:guardian_to_remove WARD = scope:ward WARD_LIEGE = scope:ward.liege }","If all of these hold:","- Conditions:","- - At least one of these:","- - - scope:ward = scope:guardian.host","- - - scope:guardian = scope:ward.host","- - - The ward’s host is the guardian’s","- - - All of these:","- - - - The ward:","- - - - - is_landed_or_landless_administrative_or_theocratic = {  }","- - - - The guardian:","- - - - - is_landed_or_landless_administrative_or_theocratic = {  }","- Then:","- - The guardian:","- - - If played by the AI:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The ward liege:","- - - - - - - player_heir = scope:ward","- - - - - - Is a direct vassal of the ward liege","- - - - - - Is a ruler","- - - - - - has_vassal_stance = parochial","- - - - - Then:","- - - - - - Opinion: Parochial Guardian of Your Heir","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The ward liege:","- - - - - - - player_heir = scope:ward","- - - - - Then:","- - - - - - Opinion: Guardian of Your Heir","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The ward liege:","- - - - - - - Is close family of the ward","- - - - - - Is a direct vassal of the ward liege","- - - - - - Is a ruler","- - - - - - has_vassal_stance = parochial","- - - - - Then:","- - - - - - Opinion: Parochial Guardian of Your Relative","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The ward liege:","- - - - - - - Is close family of the ward","- - - - - Then:","- - - - - - Opinion: Guardian of Your Relative","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege:","- - - - - - - Is played by the AI","- - - - - - Is not a ruler","- - - - - - Is not a direct vassal of the ward liege","- - - - - Then:","- - - - - - Their liege:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The ward liege:","- - - - - - - - - - player_heir = scope:ward","- - - - - - - - - Is a direct vassal of the ward liege","- - - - - - - - - Is a ruler","- - - - - - - - - has_vassal_stance = parochial","- - - - - - - - Then:","- - - - - - - - - Opinion: Parochial Guardian of Your Heir","- - - - - - - Else, if all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The ward liege:","- - - - - - - - - - player_heir = scope:ward","- - - - - - - - Then:","- - - - - - - - - Opinion: Guardian of Your Heir","- - - - - - - Else, if all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The ward liege:","- - - - - - - - - - Is close family of the ward","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - None of these:","- - - You:","- - - - Has the opinion “Declined Guardianship” of the target","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - Yes","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Event char_interaction.0081","Opinion: Declined Guardianship (-15)"],"dlc":null,"page":"https://ck3db.com/interactions/offer-guardianship"},{"key":"remove_guardian_interaction","name":"Remove Guardian","category":"Friendly actions","description":"Retract the Guardianship of a Guardian or Ward you have authority over","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is a ruler","At least one of these:","- The character you target:","- - Any relation:","- - - At least one of these:","- - - - Is you","- - - - Is employed by you","- - - - Any relation:","- - - - - Is you","- - - - Any relation:","- - - - - Is a courtier of you","- The character you target:","- - At least one of these:","- - - Is you","- - - Is employed by you","- - - Any relation:","- - - - Is you","- - - Any relation:","- - - - Is a courtier of you","- - Any relation:","- - - always = yes"],"targetNeeds":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is an Adult","- Then:","- - Any relation:","- - - At least one of these:","- - - - Is you","- - - - Is employed by you","- - - - Any relation:","- - - - - Is you","- - - - Any relation:","- - - - - Is a courtier of you","- - None of these:","- - - Is at war with you","- - - Any liege or above:","- - - - Is at war with you","Otherwise:","- At least one of these:","- - Is you","- - Is employed by you","- - Any relation:","- - - Is you","- - Any relation:","- - - Is a courtier of you","- Any relation:","- Any relation:","- - None of these:","- - - Is at war with you","- - - Any liege or above:","- - - - Is at war with you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The guardian is not you","- Then:","- - The guardian:","- - - Event char_interaction.0090","The guardian:","- remove_relation_ward = scope:ward","- If all of these hold:","- - Conditions:","- - - is_foreign_court_guest = yes","- - - None of these:","- - - - host = liege","- - - - All of these:","- - - - - Is a ruler","- - - - - At least one of these:","- - - - - - Cannot play landless rulers without having an Estate","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - At least one of these:","- - - - - - - - - Is landed","- - - - - - - - - Government is a Theocratic-type Government","- - - - - - - Then:","- - - - - - - - Highest held Title is more than Barony Rank","- - - - - - tgp_is_any_minister = {  }","- - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - Any relation:","- - - - - is_playable_character = {  }","- - - - - this = scope:guardian.host","- - Then:","- - - return_to_court = yes","If all of these hold:","- Conditions:","- - always = yes","- Then:","- - The ward:","- - - If all of these hold:","- - - - Conditions:","- - - - - is_foreign_court_guest = yes","- - - - - host != liege","- - - - Then:","- - - - - return_to_court = yes","Otherwise:","- If (a hidden condition):","- - The guardian:","- - - If all of these hold:","- - - - Conditions:","- - - - - Has the opinion “Guardian of Your Heir”","- - - - Then:","- - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:ward.liege }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the opinion “Guardian of Your Relative”","- - - - - None of these:","- - - - - - Any relation:","- - - - - - - is_close_family_of = scope:ward.liege","- - - - Then:","- - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:ward.liege }","- - - If all of these hold:","- - - - Conditions:","- - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - Then:","- - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:ward.liege }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - None of these:","- - - - - - Any relation:","- - - - - - - is_close_family_of = scope:ward.liege","- - - - Then:","- - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:ward.liege }","- - The ward:","- - - If (a hidden condition):","- - - - var:guardian_liege:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:ward.liege }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - None of these:","- - - - - - - - Any relation:","- - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:ward.liege }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:ward.liege }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - None of these:","- - - - - - - - Any relation:","- - - - - - - - - is_close_family_of = scope:ward.liege","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:ward.liege }","If (a hidden condition):","- The guardian:","- - remove_relation_ward = scope:ward_2","- - If all of these hold:","- - - Conditions:","- - - - is_foreign_court_guest = yes","- - - - None of these:","- - - - - host = liege","- - - - - is_playable_character = {  }","- - - - - Any relation:","- - - - - - is_playable_character = {  }","- - - - - - this = scope:guardian.host","- - - Then:","- - - - return_to_court = yes","- If all of these hold:","- - Conditions:","- - - always = yes","- - Then:","- - - scope:ward_2:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - host != liege","- - - - - Then:","- - - - - - return_to_court = yes","- Otherwise:","- - If (a hidden condition):","- - - The guardian:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Has the opinion “Guardian of Your Heir”","- - - - - Then:","- - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:ward_2.liege }","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - None of these:","- - - - - - - Any relation:","- - - - - - - - is_close_family_of = scope:ward_2.liege","- - - - - Then:","- - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/remove-guardian"},{"key":"make_child_learn_language_interaction","name":"Have Child Study Language","category":"Friendly actions","description":"Have your Child start a Learn Language Scheme against one of your Courtiers or Vassals, with assistance from your Tutor","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Employs a Tutor","- - Employs a Guru","- primary_title.tier >= tier_county","If (a hidden condition):","- The other character:","- - Is a child","- - Is played by the AI","If (a hidden condition):","- The character you send:","- - Is not imprisoned","- - Is not incapable","If (a hidden condition):","- The other character:","- - Is a child","- - Is available (not imprisoned, not incapable)","- - Is at least 6 years old","- - Is family of you","If (a hidden condition):","- The character you send:","- - The other character:","- - - can_start_scheme = { type = learn_language target_character = prev }","At least one of these:","- Employs a Tutor","- Employs a Guru"],"targetNeeds":["is_in_the_same_court_as = scope:puppet_or_actor","Is not imprisoned","Is not incapable"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The other character:","- Starts studying the … Language","- Start the Learn Language scheme against the character you send","- If all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = court_position:court_tutor_court_position","- - - - - - court_position:court_tutor_court_position = { aptitude:court_tutor_court_position = 0 }","- - - - - All of these:","- - - - - - exists = court_position:court_guru_court_position","- - - - - - court_position:court_guru_court_position = { aptitude:court_guru_court_position = 0 }","- - Then:","- - - The Aptitude of your Tutor gives the Scheme 5 additional Success Chance and Scheme Phase Length","- Else, if all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = court_position:court_tutor_court_position","- - - - - - court_position:court_tutor_court_position = { aptitude:court_tutor_court_position = 1 }","- - - - - All of these:","- - - - - - exists = court_position:court_guru_court_position","- - - - - - court_position:court_guru_court_position = { aptitude:court_guru_court_position = 1 }","- - Then:","- - - The Aptitude of your Tutor gives the Scheme 10 additional Success Chance and Scheme Phase Length","- Else, if all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = court_position:court_tutor_court_position","- - - - - - court_position:court_tutor_court_position = { aptitude:court_tutor_court_position = 2 }","- - - - - All of these:","- - - - - - exists = court_position:court_guru_court_position","- - - - - - court_position:court_guru_court_position = { aptitude:court_guru_court_position = 2 }","- - Then:","- - - The Aptitude of your Tutor gives the Scheme 15 additional Success Chance and Scheme Phase Length","- Else, if all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = court_position:court_tutor_court_position","- - - - - - court_position:court_tutor_court_position = { aptitude:court_tutor_court_position = 3 }","- - - - - All of these:","- - - - - - exists = court_position:court_guru_court_position","- - - - - - court_position:court_guru_court_position = { aptitude:court_guru_court_position = 3 }","- - Then:","- - - The Aptitude of your Tutor gives the Scheme 20 additional Success Chance and Scheme Phase Length","- Else, if all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = court_position:court_tutor_court_position","- - - - - - court_position:court_tutor_court_position = { aptitude:court_tutor_court_position = 4 }","- - - - - All of these:","- - - - - - exists = court_position:court_guru_court_position","- - - - - - court_position:court_guru_court_position = { aptitude:court_guru_court_position = 4 }","- - Then:","- - - The Aptitude of your Tutor gives the Scheme 25 additional Success Chance and Scheme Phase Length"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/have-child-study-language"},{"key":"force_join_faction_interaction","name":"Force to Join Faction","category":"Vassal actions","description":"Use a Hook on the recipient to force them to join your current Faction","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is a faction member","If played by the AI:","- Is an Independent Ruler","- is_forced_into_faction = no","liege ?= scope:recipient.liege","NOT = { joined_faction ?= scope:recipient.joined_faction }","NOT = { scope:recipient = scope:actor.liege }","If you has administrative government mechanic:","- You do not have an available Strong Hook or enough Influence and Opinion to make … join","Otherwise:","- has_strong_usable_hook = scope:recipient","Is not at war with the target"],"targetNeeds":["If a faction member:","- joined_faction.faction_leader ?= { is_ai = yes }","is_forced_into_faction = no","can_join_faction = scope:actor.joined_faction"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Else, if all of these hold:","- Conditions:","- - The option “influence” is chosen","- Then:","- - change_influence = { value = monumental_influence_value multiply = -2 }","The character you target:","- join_faction_forced = { faction = scope:actor.joined_faction forced_by = scope:actor years = 10 }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/force-to-join-faction"},{"key":"fp3_demand_submission_interaction","name":"Demand Submission","category":"Religious actions","description":"Demand the recipient's loyalty in the form of a Hook by using piety, guile, or intimidation.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Is available (not imprisoned, not incapable)","struggle:persian_struggle ?= { has_struggle_phase_parameter = demand_submission_interaction_unlocked }","Holds Sunni Caliphate"],"targetNeeds":["faith.religious_head ?= scope:actor","Has the Trait: Supporter of Caliphal Authority","Any character struggle:"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"I am the recipient's …","value":50,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"The recipient is Cynical","value":-30,"factor":null},{"label":"The recipient is Zealous","value":20,"factor":null},{"label":"Using Piety","value":30,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The recipient is Ambitious","value":-30,"factor":null},{"label":"The recipient is Content","value":10,"factor":null},{"label":"The recipient is Stubborn","value":-10,"factor":null},{"label":"The recipient is Arrogant","value":-10,"factor":null},{"label":"The recipient is Humble","value":10,"factor":null},{"label":"The recipient is Trusting","value":10,"factor":null},{"label":"The recipient is Paranoid","value":-20,"factor":null},{"label":"The recipient is Loyal","value":20,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"Short Reign","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “piety cost reduction” is chosen","- Then:","- - Gain -500 Piety","Gain a Caliphal Submission on the target","Event fp3_misc_decisions.0010","The character you target:","- If all of these hold:","- - Conditions:","- - - The option “piety cost reduction” is chosen","- - Then:","- - - Gain +500 Piety","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["The character you target:","- The Install Loyalist Casus Belli is 50% cheaper when used against this ruler","- Gain -100 Piety","- Loses the Trait Supporter of Caliphal Authority","- add_trait_force_tooltip = fp3_struggle_detractor","Event fp3_misc_decisions.0011","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/demand-submission"},{"key":"fp3_request_turkic_invasion_interaction","name":"Request Incursion","category":"Hostile actions","description":"Seek the aid of a … warlord to invade and destabilize this ruler","hidden":false,"cost":[{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":2,"youNeed":["At least one of these:","- All of these:","- - Has the Trait: Detractor of the Caliphate","- - Any character struggle:","- - - is_struggle_type = persian_struggle","- top_participant_group:dynastic_cycle:","- - participant_group_type = expansion_movement","If played by the AI:","- Ai greed at most 25","- At least one of these:","- - Has the Trait: Detractor of the Caliphate","- - All of these:","- - - vassal_contract_has_flag = celestial_military_appointment","- - - top_participant_group:dynastic_cycle:","- - - - participant_group_type = expansion_movement","- None of these:","- - Your culture:","- - - The Culture has the Turkic Cultural Pillar","- Not all of these:","- - At least one of these:","- - - All of these:","- - - - Ai zeal more than 0","- - - - Ai energy more than 0","- - - - At least one of these:","- - - - - has_focus = learning_theology_focus","- - - - - Has the Trait: Zealous","- - - - - Has the Trait: Forgiving","- - - - - Has the Trait: Improvident","- - - - - Has the Trait: Humble","- - - - - Has the Trait: Patient","- - - - - Has the Trait: Diligent","- - - - - Has the Trait: Generous","- - - - - Has the Modifier: Temple Builder","- - - - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - - - Num virtuous traits at least 1"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is landed","If all of these hold:","- Conditions:","- - You:","- - - top_participant_group:dynastic_cycle:","- - - - participant_group_type = expansion_movement","- Then:","- - top_liege = scope:actor.top_liege","Otherwise:","- At least one of these:","- - Any character struggle:","- - - is_struggle_type = persian_struggle","- - title:d_sunni.holder ?= this","- Is an Independent Ruler","Is played by the AI"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"They is your Rival","value":-10,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"They belongs to your Dynasty","value":10,"factor":null},{"label":"The other character’s opinion of you × 0.25","value":null,"factor":null},{"label":"Has your support","value":null,"factor":null},{"label":"They is much weaker than the recipient","value":-100,"factor":null},{"label":"They is somewhat weaker than the recipient","value":-75,"factor":null},{"label":"They is roughly equal in strength to the recipient","value":10,"factor":null},{"label":"They is somewhat stronger than the recipient","value":50,"factor":null},{"label":"They is much stronger than the recipient","value":75,"factor":null},{"label":"Is in Debt","value":null,"factor":null},{"label":"… is pacifist","value":-25,"factor":null},{"label":"… is pacifist","value":-25,"factor":null},{"label":"The other character is far away","value":-25,"factor":null},{"label":"The other character is very far away","value":-75,"factor":null},{"label":"You have high Movement Power","value":20,"factor":null},{"label":"Gold is Good","value":85,"factor":null},{"label":"Their personality (AI values: greed 0.5, boldness 0.25)","value":null,"factor":null}],"onAccept":["If (a hidden condition):","- The other character:","- - add_gold = { … }","- - start_war = { casus_belli = fp3_turkic_invasion_cb target = scope:recipient target_title = scope:invasion_target_title.duchy }","- - If successful, a Duchy will be seized and given to one of … Courtiers and … will gain Foreign Incursions for 20 years","- - If all of these hold:","- - - Conditions:","- - - - The option “financial support” is chosen","- - - Then:","- - - - Event fp3_misc_decisions.0006","- - - - If (a hidden condition):","- - - - - spawn_army = { … }","- - - - Otherwise:","- - - - - spawn_army = { … }","- - If all of these hold:","- - - Conditions:","- - - - The option “war support” is chosen","- - - Then:","- - - - … join the invasion alongside …","- - - - Event fp3_misc_decisions.0005","- You:","- - If all of these hold:","- - - Conditions:","- - - - top_participant_group:dynastic_cycle:","- - - - - participant_group_type = expansion_movement","- - - Then:","- - - - add_secret = { target = scope:recipient type = secret_request_incursion }","- - - - The other character:","- - - - - add_secret = { target = scope:recipient type = secret_request_incursion }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/request-incursion"},{"key":"fp3_challenge_house_head_interaction","name":"Challenge House Head","category":"Hostile actions","description":"Challenge the recipient as the … House Head. Rejecting will reflect poorly on them","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["At least one of these:","- Your Government is Clan","- At least one of these:","- - Your Government is Ritsuryō","- - Your Government is Sōryō","If played by the AI:","- If (a hidden condition):","- - Your house:","- - - Does not have the house check as house head","- Is available (not imprisoned, not incapable)","Your house:","- Has the target as house head","- At least one of these:","- - has_house_unity_parameter = unity_can_challenge_house_head","- - Their house head:","- - - At least one of these:","- - - - Government is Ritsuryō","- - - - Government is Sōryō","- - You:","- - - Any character struggle:","- - - - has_struggle_phase_parameter = unlocks_challenge_house_head_for_clans","Is at not War","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","… recently accepted a challenge"],"targetNeeds":["Is at not War","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","… must not be more than 1 Rank higher than you","House … recently had a challenge for House Head","… is the Ceremonial Monarch","… is already considering a challenge"],"autoAccept":"when","acceptBase":25,"acceptReasons":[{"label":"Reluctance to fight to the death","value":-50,"factor":null},{"label":"Ambitious","value":15,"factor":null},{"label":"Brave","value":25,"factor":null},{"label":"Craven","value":null,"factor":null},{"label":"Greed","value":null,"factor":null},{"label":"Honor","value":null,"factor":null},{"label":"Energy","value":null,"factor":null},{"label":"Relative Prowess","value":null,"factor":null},{"label":"Reluctance to kill Close Family","value":null,"factor":0.5},{"label":"Not Sōryō Government or Bushidō Tradition","value":null,"factor":0.5},{"label":"Their opinion of you × 0.5","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - At least one of these:","- - - The character you target:","- - - - Is a vassal (or below) of you","- - - The character you target:","- - - - Is not a ruler","- Then:","- - Your house:","- - - set_house_head = scope:actor","Otherwise:","- You:","- - If all of these hold:","- - - Conditions:","- - - - You use a Hook","- - - Then:","- - - - Use a Hook on the house head","- - If all of these hold:","- - - Conditions:","- - - - The option “diplomacy” is chosen","- - - Then:","- - - - … will attempt to persuade … to step aside as the … House Head","- - - - Event fp3_misc_decisions.0026","- - - - The house head:","- - - - - … may ask for something in return, if receptive!","- - - - Your house:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The house challenger:","- - - - - - - - Government is Clan","- - - - - - - The house head:","- - - - - - - - Government is Clan","- - - - - - - The house challenger’s house is the house head’s","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - You are not the target","- - - - - - - - Then:","- - - - - - - - - The house challenger is not the house head","- - - - - - Then:","- - - - - - - The house challenger’s house:","- - - - - - - - add_unity_value = { … }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - If minor unity loss at least 0:","- - - - - - - - - - Minor unity loss at least 6","- - - - - - - - - Otherwise:","- - - - - - - - - - Minor unity loss at most 6","- - - - - - - - Then:","- - - - - - - - - notify_players_about_unity_change_effect = { CHARACTER = scope:house_challenger TARGET = scope:house_head DESC = clan_unity_challenged_to_duel.desc }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Yes","- - - - - - - The house challenger:","- - - - - - - - Government is Clan","- - - - - - - The house challenger’s house:","- - - - - - - - Has the house challenger as house head","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - exists = scope:house_head.house","- - - - - - - - - The house challenger’s house is not the house head’s","- - - - - - - - The house head:","- - - - - - - - - Is Lowborn","- - - - - - Then:","- - - - - - - The house challenger’s house:","- - - - - - - - add_unity_value = { … }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - If minor unity loss at least 0:","- - - - - - - - - - Minor unity loss at least 6","- - - - - - - - - Otherwise:","- - - - - - - - - - Minor unity loss at most 6","- - - - - - - - Then:","- - - - - - - - - notify_players_about_unity_change_effect = { CHARACTER = scope:house_challenger TARGET = scope:house_head DESC = clan_unity_challenged_to_duel.desc }","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “lethal” is not chosen","- - - - Then:","- - - - - … will non-lethally Duel … to become the … House Head","- - - - - The house head:","- - - - - - … will gain a Weak Hook on … if victorious!","- - - - - Your house:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The house challenger:","- - - - - - - - - Government is Clan","- - - - - - - - The house head:","- - - - - - - - - Government is Clan","- - - - - - - - The house challenger’s house is the house head’s","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - You are not the target","- - - - - - - - - Then:","- - - - - - - - - - The house challenger is not the house head","- - - - - - - Then:","- - - - - - - - apply_clan_unity_interaction_effect = { … }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Yes","- - - - - - - - The house challenger:","- - - - - - - - - Government is Clan","- - - - - - - - The house challenger’s house:","- - - - - - - - - Has the house challenger as house head","- - - - - - - - At least one of these:","- - - - - - - - - All of these:","- - - - - - - - - - exists = scope:house_head.house","- - - - - - - - - - The house challenger’s house is not the house head’s","- - - - - - - - - The house head:","- - - - - - - - - - Is Lowborn","- - - - - - - Then:","- - - - - - - - apply_clan_unity_interaction_effect = { … }","- - - Otherwise:","- - - - … will lethally Duel … to become the … House Head","- - - - The house head:","- - - - - … will die if defeated!","- - - - Your house:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The house challenger:","- - - - - - - - Government is Clan","- - - - - - - The house head:","- - - - - - - - Government is Clan","- - - - - - - The house challenger’s house is the house head’s","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - You are not the target","- - - - - - - - Then:","- - - - - - - - - The house challenger is not the house head","- - - - - - Then:","- - - - - - - apply_clan_unity_interaction_effect = { … }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Yes","- - - - - - - The house challenger:","- - - - - - - - Government is Clan","- - - - - - - The house challenger’s house:","- - - - - - - - Has the house challenger as house head","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - exists = scope:house_head.house","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- - - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)"],"onDecline":["Event fp3_misc_decisions.0025","The character you target:","- Gain -350 Prestige"],"dlc":"Legacy of Persia","page":"https://ck3db.com/interactions/challenge-house-head"},{"key":"fp3_change_allegiance","name":"Join My Side","category":"Diplomatic actions","description":"Convince the recipient to join your ranks","hidden":false,"cost":[{"currency":"prestige","value":150,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Any character struggle:","- is_struggle_type = persian_struggle","If played by the AI:","- At least one of these:","- - Has the Trait: Detractor of the Caliphate","- - Has the Trait: Supporter of Caliphal Authority","- primary_title.tier >= tier_duchy","The target is not you","At least one of these:","- All of these:","- - Has the Trait: Detractor of the Caliphate","- - The character you target:","- - - Has the Trait: Supporter of Caliphal Authority","- All of these:","- - Has the Trait: Supporter of Caliphal Authority","- - The character you target:","- - - Has the Trait: Detractor of the Caliphate","- All of these:","- - At least one of these:","- - - Has the Trait: Detractor of the Caliphate","- - - Has the Trait: Supporter of Caliphal Authority","- - The character you target:","- - - Does not have the Trait: Detractor of the Caliphate","- - - Does not have the Trait: Supporter of Caliphal Authority","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity"],"targetNeeds":["Any character struggle:","- is_struggle_type = persian_struggle","If has the Trait: Supporter of Caliphal Authority:","- NOT = { is_allied_to = title:d_sunni.holder }","- None of these:","- - title:d_sunni.holder:","- - - has_strong_hook = prev","- … recently announced … public support for the …","If has the Trait: Detractor of the Caliphate:","- … recently announced … public independence from the …","- … was recently forced to become a Detractor of the Caliphate by the actions of the …","Is at not War","… recently changed their position at someone else's request","… recently refused to change their position and don't want to be bothered about it anymore","… Head of Faith is not the …"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"The recipient is a Detractor of the Caliphate","value":-25,"factor":null},{"label":"The recipient is a Supporter of Caliphal Authority","value":-25,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Their opinion of title:d sunni.holder","value":null,"factor":null},{"label":"The recipient is Zealous","value":25,"factor":null},{"label":"The recipient is Cynical","value":25,"factor":null},{"label":"The recipient is Fickle","value":25,"factor":null},{"label":"Loyal Trait","value":15,"factor":null},{"label":"Disloyal Trait","value":15,"factor":null},{"label":"The recipient is Stubborn","value":25,"factor":null},{"label":"Your Diplomacy","value":null,"factor":null},{"label":"Their Diplomacy","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Has the Trait: Detractor of the Caliphate","- - Then:","- - - If has the Trait: Supporter of Caliphal Authority:","- - - - Loses the Trait Supporter of Caliphal Authority","- - - add_trait_force_tooltip = fp3_struggle_detractor","- Otherwise:","- - If has the Trait: Detractor of the Caliphate:","- - - Loses the Trait Detractor of the Caliphate","- - add_trait_force_tooltip = fp3_struggle_supporter"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Detractor of the Caliphate","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The target char:","- - - - - Highest held Title is more than Barony Rank","- - - - At least one of these:","- - - - - Highest held Title is at most Barony Rank","- - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - None of these:","- - - - - Is family of the target char","- - - - - Is the target char’s consort","- - - - - Any heir title:","- - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as grudge","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Gains a Grudge","- - - - Otherwise:","- - - - - Opinion: Grudge Exacerbated (-20)","- - Else, if all of these hold:","- - - Conditions:","- - - - Has the target char as potential rival","- - - - Is an Adult","- - - - The target char:","- - - - - Is an Adult","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - Then:","- - - - If (a hidden condition):","- - - - - Gains a Rival","- - - - Else, if (a hidden condition):","- - - - - Gains a Rival","- - - - Else, if (a hidden condition):","- - - - - Gains a Rival","- - - - Otherwise:","- - - - - Gains a Rival","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - - Does not have the target char as potential rival","- - - - Then:","- - - - - set_relation_potential_rival = scope:target_char","- - - If all of these hold:","- - - - Conditions:","- - - - - NOT = { scope:rival_opinion = 0 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target char:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - The target char gains the opinion “Hatred” of them","- - - - - Opinion: Hatred","Otherwise:","- If all of these hold:","- - Conditions:","- - - The target char:","- - - - Highest held Title is more than Barony Rank","- - - At least one of these:","- - - - Highest held Title is at most Barony Rank","- - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - None of these:","- - - - Is family of the target char","- - - - Is the target char’s consort","- - - - Any heir title:","- - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as grudge","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Gains a Grudge","- - - Otherwise:","- - - - Opinion: Grudge Exacerbated (-20)","- Else, if all of these hold:","- - Conditions:","- - - Has the target char as potential rival","- - - Is an Adult","- - - The target char:","- - - - Is an Adult","- - - Does not have the target char as friend","- - - Does not have the target char as best friend","- - - Does not have the target char as rival","- - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)"],"dlc":"Legacy of Persia","page":"https://ck3db.com/interactions/join-my-side"},{"key":"fp3_request_honorary_titles_interaction","name":"Request Honorary Title","category":"Religious actions","description":"Ask your Head of Faith to honor you with a specific title","hidden":false,"cost":[{"currency":"piety","value":null,"base":250}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Any vassal:","- - Any held title:","Struggle ending is fp3 struggle vassalize caliph ending","The character you target:","- Any held title:","scope:actor.house ?= scope:recipient.top_liege.house","One of the Honorary Title is available"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:intrigue option:","- - Gains the modifier “Helper of the State”","- - - Max Hostile Schemes +1","- When yes is scope:scholarship option:","- - Gains the modifier “Supporter of the State”","- - - Max Learn Language Schemes +1","- - - Learning +2","- When yes is scope:stewardship option:","- - Gains the modifier “Fortifier of the State”","- - - Building Construction Time -10%","- - - Building Construction Cost -10%","- When yes is scope:diplomacy option:","- - Gains the modifier “Friend of the State”","- - - Max Personal Schemes +1","- When yes is scope:piety option:","- - Gains the modifier “Crown of the Community”","- - - Piety +1/month","- When yes is scope:prestige option:","- - Gains the modifier “Pillar of the State”","- - - Prestige +1/month","- When yes is scope:martial option:","- - Gains the modifier “Sword of the State”","- - - Army Gold Maintenance -15%"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/request-honorary-title"},{"key":"fp3_request_house_unity_change_interaction","name":"Request House Unity Interference","category":"Religious actions","description":"Ask your Head of Faith to steer your House Unity in a certain direction","hidden":false,"cost":[{"currency":"piety","value":100,"base":null}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["Your Government is Clan","If played by the AI:","- Any vassal:","- - Any held title:","Struggle ending is fp3 struggle vassalize caliph ending","The character you target:","- Any held title:","scope:actor.house ?= scope:recipient.top_liege.house","You are the Liege of …"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Your house:","- add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/request-house-unity-interference"},{"key":"gift_interaction","name":"Send Gift","category":"Friendly actions","description":"Send a Gift to increase the recipient's opinion of you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Ai greed less than 35","- short_term_gold >= gift_interaction_cutoff","- Not all of these:","- - Is landed","- - Highest held Title is at least County Rank","- - Does not have “conqueror” (a variable the game's script sets)","- - Your government is not Nomadic","- - At least one of these:","- - - capital_county.title_province.free_building_slots > 0","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_ledger","- - - - capital_county.title_province.combined_building_level <= 4","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_baliffs","- - - - capital_county.title_province.combined_building_level <= 6","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_guilds","- - - - capital_county.title_province.combined_building_level <= 9","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_cranes","- - - - capital_county.title_province.combined_building_level <= 12","- Is available (an adult, not imprisoned, not incapable, not in an army)","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- You are currently busy …","- You are already planning another Activity","- Does not have the Trait: Greedy","- Does not have “conqueror” (a variable the game's script sets)","If (a hidden condition):","- Loan holder is not scope:recipient","If all of these hold:","- Conditions:","- - The target is you","- Then:","- - Is a ruler","root.gold >= gift_value","In some cases (on a condition the game doesn't show):","- … can only send a gift once every 5 years (… remaining)"],"targetNeeds":["Is not imprisoned by you"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Gold is Good","value":100,"factor":null},{"label":"Struggle agenda","value":null,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Not all of these:","- - - - Has you as friend","- - - - Has you as lover","- - - - Has you as soulmate","- - - - Has you as best friend","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Not all of these:","- - - - - - Their culture is the same as that of puppet or actor","- - - - - - Their faith is the same as that of puppet or actor","- - - - - You:","- - - - - - Any character struggle:","- - - - - - - involvement = involved","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - has_struggle_phase_parameter = struggle_gifts_involved_diff_faith_culture_leads_to_friendship","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the target char as potential friend","- - - - - - - Does not have the target char as friend","- - - - - - - Does not have the target char as best friend","- - - - - - - Does not have the target char as rival","- - - - - - - Does not have the target char as nemesis","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Otherwise:","- - - - - - - - Gains a Friend","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - - - intent_target ?= scope:target_char","- - - - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - - - Then:","- - - - - - - - - complete_activity_intent = yes","- - - - - Otherwise:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - can_set_relation_potential_friend_trigger = { CHARACTER = scope:target_char }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Is played by the AI","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char:","- - - - - - - - - - - Opinion of prev at least -25","- - - - - - - - Otherwise:","- - - - - - - - - always = yes","- - - - - - - Then:","- - - - - - - - set_relation_potential_friend = scope:target_char","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:friend_opinion != 0","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - - - Opinion: Friendly","If all of these hold:","- Conditions:","- - You:","- - - If (a hidden condition):","- - - - Your house:","- - - - - Has the house check as house head","- - The character you target:","- - - If (a hidden condition):","- - - - Their house:","- - - - - Has the house check as house head","- - - NOT = { has_opinion_modifier = { target = scope:puppet_or_actor modifier = gift_opinion } }","- Then:","- - The target’s house:","- - - If (a hidden condition):","- - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_sent_a_gift_desc }","If all of these hold:","- Conditions:","- - You are not the target","- - The character you target:","- - - Has the opinion “Received Gift” of you","- Then:","- - You have already sent a Gift to …, sending another one will override the existing Opinion modifier!","Pay 50 gold to the target","Stress and fulfillment impact: by trait: Greedy +40","If all of these hold:","- Conditions:","- - The character you target:","- - - Is not an heir of you","- Then:","- - Stress and fulfillment impact: by trait: Generous -30","If all of these hold:","- Conditions:","- - You:","- - - Your Personal Tenets unlock tenet simony personal gifts","- Then:","- - Loses 20 Stress","- - Spiritual fulfillment +1","If all of these hold:","- Conditions:","- - You:","- - - Your rite:","- - - - The rite has Gain Piety from sending Gifts and gifting Artifacts","- - None of these:","- - - The character you target:","- - - - Has the opinion “Received Gift” of you","- Then:","- - You:","- - - Gain +50 Piety","If all of these hold:","- Conditions:","- - You:","- - - Your Personal Tenets unlock tenet philanthropia alms to the destitute","- - The character you target:","- - - is_in_debt = yes","- - None of these:","- - - The character you target:","- - - - Has the opinion “Received Gift” of you","- Then:","- - You:","- - - Gain +75 Prestige","- - - Gain +50 Piety","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - Has the opinion “Received Gift” of you","- Then:","- - If all of these hold:","- - - Conditions:","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/send-gift"},{"key":"grant_titles_interaction","name":"Grant Titles","category":"Vassal actions","description":"Grant one or more of your personally held Titles to the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your government does not have the cannot be vassal or liege flag","If all of these hold:","- Conditions:","- - You:","- - - you has administrative government mechanic","- Then:","- - The character you target:","- - - Their government does not have the administrative mechanic","If all of these hold:","- Conditions:","- - You:","- - - Your Government is Nomadic","- Then:","- - The character you target:","- - - Their government is not unplayable","Held title (more than 1):","If all of these hold:","- Conditions:","- - You:","- - - Highest held Title is at least Kingdom Rank","- - - has_diarchy_active_parameter = primeminister_requires_duchy","- - - diarch = scope:recipient","- Then:","- - … current Scales of Power require … to give … at least a Duchy Title"],"targetNeeds":["At least one of these:","- Is a vassal (or below) of you","- is_pool_guest_of = scope:puppet_or_actor","- All of these:","- - root.faith.religious_head ?= scope:recipient","- - Is an Independent Ruler","… must be a Dominant, Equal, or Clerical Gender within … Faith (⟨faith⟩)","Is not at war with you","At least one of these:","- Does not have the Trait: Monk","- You:","- - Your Government is a Theocratic-type Government","is_hostage = no","… is traveling to become a Hostage","Already under negotiation to become someone's Ward","Already under negotiation to become someone's Guardian","If is not a ruler:","- Is not imprisoned","Does not have the Trait: Gallivanter","If all of these hold:","- Conditions:","- - You:","- - - … has a Ceremonial Monarch","- Then:","- - Governorships may not be given to the Ceremonial Monarch"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - Your Government is Nomadic","- - - Vassal limit available at most 0","- - - Is an Independent Ruler","- - - The character you target:","- - - - Is not a vassal of you","- Then:","- - At Vassal Limit! Granting a title to this Character will turn them into a Tributary!","If all of these hold:","- Conditions:","- - The character you target:","- - - is_acclaimed = yes","- - The target:","- - - Title tier more than Barony","- Then:","- - Granting a title above Barony-rank will invalidate this Acclaimed Knight","If all of these hold:","- Conditions:","- - You:","- - - Any patroned holy order:","- - - - leader.capital_county ?= { … }","- - The character you target:","- - - At least one of these:","- - - - Highest held Title is at least Duchy Rank","- - - - All of these:","- - - - - Any in list:","- - - - - - Title tier at least Duchy","- - - - - At least one of these:","- - - - - - The ho capital temp’s holder:","- - - - - - - Is the target or the target’s liege","- - - - - - Any in list:","- - - - - - - Is the ho capital temp","- - - - - - All of these:","- - - - - - - scope:ho_capital_temp.holder.highest_held_title_tier = tier_county","- - - - - - - Any in list:","- - - - - - - - Title tier at least Duchy","- - - - - - - - Any de jure county:","- - - - - - - - - Is the ho capital temp","- Then:","- - … will lose Holy Order Patronage of one or more Holy Orders","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - Highest held Title is more than County Rank","- - - Any in list:","- - - - Title tier more than County","- - You:","- - - Any patroned holy order:","- - - - leader.capital_county ?= { save_temporary_scope_as = ho_capital_temp is_in_list = target_titles }","- Then:","- - If … gains any higher-Tier Titles, you will lose Holy Order Patronage of a local Holy Order","The character you target:","- If all of these hold:","- - Conditions:","- - - Does not have you as friend","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Not all of these:","- - - - - - Their culture is the same as that of puppet or actor","- - - - - - Their faith is the same as that of puppet or actor","- - - - - You:","- - - - - - Any character struggle:","- - - - - - - involvement = involved","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - has_struggle_phase_parameter = struggle_grant_titles_diff_faith_culture_to_leads_to_friendship","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the target char as potential friend","- - - - - - - Does not have the target char as friend","- - - - - - - Does not have the target char as best friend","- - - - - - - Does not have the target char as rival","- - - - - - - Does not have the target char as nemesis","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Otherwise:","- - - - - - - - Gains a Friend","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - - - intent_target ?= scope:target_char","- - - - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - - - Then:","- - - - - - - - - complete_activity_intent = yes","- - - - - Otherwise:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Does not have the target char as potential friend","- - - - - - - - can_set_relation_friend_trigger = { CHARACTER = scope:target_char }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Is played by the AI","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char:","- - - - - - - - - - - Opinion of prev at least -25","- - - - - - - - Otherwise:","- - - - - - - - - always = yes","- - - - - - - Then:","- - - - - - - - set_relation_potential_friend = scope:target_char","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:friend_opinion != 0","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - - - Opinion: Friendly","If all of these hold:","- Conditions:","- - At least one of these:","- - - Any in list:","- - - - Title tier exactly County","- - - - Their culture is the same as that of recipient","- - - - Their culture is not the same as that of puppet or actor","- - - - NOT = { recent_history = { type = granted years = 10 } }","- - - Any in list:","- - - - Title tier at least Duchy","- - - - title_capital_county = { culture != scope:puppet_or_actor.culture culture = scope:recipient.culture }","- - - - NOT = { recent_history = { type = granted years = 10 } }","- Then:","- - The target’s culture:","- - - change_cultural_acceptance = { target = scope:puppet_or_actor.culture value = grant_title_cultural_acceptance_impact desc = cultural_acceptance_gain_granted_title }","If all of these hold:","- Conditions:","- - Any in list:","- - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-titles"},{"key":"grant_title_to_new_random_character_interaction","name":"Grant title to new random character","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Held title (more than 1):"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":[],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-title-to-new-random-character"},{"key":"grant_governorship_interaction","name":"Grant Appointment","category":"Vassal actions","description":"Appoint the recipient as Governor of a Province","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Highest held Title is at least County Rank","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - The character you target:","- - - None of these:","- - - - Any parent:","- - - - - Is played by a person","… hold… no Landed Titles … can grant as Governorships"],"targetNeeds":["At least one of these:","- Is a vassal (or below) of you","- is_pool_guest_of = scope:puppet_or_actor","Is an Adult","Is not at war with you","is_hostage = no","… is traveling to become a Hostage","Already under negotiation to become someone's Ward","Already under negotiation to become someone's Guardian","If is not a ruler:","- Is not imprisoned","they has administrative government mechanic","If all of these hold:","- Conditions:","- - You:","- - - At least one of these:","- - - - Has the Male Only Law","- - - - Has the Male Preference Law","- - Is not landed","- Then:","- - … is ineligible for Appointment Succession due to Gender Laws","If all of these hold:","- Conditions:","- - You:","- - - At least one of these:","- - - - Has the Female Only Law","- - - - Has the Female Preference Law","- - Is not landed","- Then:","- - … is ineligible for Appointment Succession due to Gender Laws","Is not a member of the Clergy","Does not have the Trait: Gallivanter","If all of these hold:","- Conditions:","- - You:","- - - … has a Ceremonial Monarch","- Then:","- - Governorships may not be given to the Ceremonial Monarch","… is a Minister","… already has the …","If all of these hold:","- Conditions:","- - Is a Governor","- - The target:","- - - The … is not a Noble Family Title","- Then:","- - Governors cannot be granted additional Titles of their highest held Tier (…)","- - Title is not a part of the De Jure structure or a De Jure neighbor of … Province","If all of these hold:","- Conditions:","- - Is a landless ruler","- - Any held title:","- - - The … is a Noble Family Title","- - scope:target.tier < min_appointment_tier","- Then:","- - primary_title.tier <= scope:target.tier","If all of these hold:","- Conditions:","- - Highest held Title is exactly County Rank","- - Main administrative tier more than 2","- - Is landed","- - scope:target.tier = tier_county","- Then:","- - Bureaucratic Counts can only be appointed to Counties within the same Duchy","… is the Ceremonial Monarch"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - is_acclaimed = yes","- Then:","- - Granting a title above Barony-rank will invalidate this Acclaimed Knight","If all of these hold:","- Conditions:","- - You:","- - - Any patroned holy order:","- - - - leader.capital_county ?= { … }","- - The character you target:","- - - At least one of these:","- - - - Highest held Title is at least Duchy Rank","- - - - All of these:","- - - - - Any in list:","- - - - - - Title tier at least Duchy","- - - - - At least one of these:","- - - - - - The ho capital temp’s holder:","- - - - - - - Is the target or the target’s liege","- - - - - - Any in list:","- - - - - - - Is the ho capital temp","- - - - - - All of these:","- - - - - - - scope:ho_capital_temp.holder.highest_held_title_tier = tier_county","- - - - - - - Any in list:","- - - - - - - - Title tier at least Duchy","- - - - - - - - Any de jure county:","- - - - - - - - - Is the ho capital temp","- Then:","- - … will lose Holy Order Patronage of one or more Holy Orders","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - Highest held Title is more than County Rank","- - - Any in list:","- - - - Title tier more than County","- - You:","- - - Any patroned holy order:","- - - - leader.capital_county ?= { save_temporary_scope_as = ho_capital_temp is_in_list = target_titles }","- Then:","- - If … gains any higher-Tier Titles, you will lose Holy Order Patronage of a local Holy Order","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier at least Duchy","- - - title_capital_county = { culture != scope:puppet_or_actor.culture culture = scope:recipient.culture }","- - - NOT = { recent_history = { type = granted years = 10 } }","- Then:","- - The target’s culture:","- - - change_cultural_acceptance = { target = scope:puppet_or_actor.culture value = grant_title_cultural_acceptance_impact desc = cultural_acceptance_gain_granted_title }","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier at least County","- - Your culture:","- - - The Culture has the Gain Prestige when granting titles to House members Tradition","- - Your house is the target’s","- Then:","- - You:","- - - add_prestige = { … }","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier at least County","- - Your culture:","- - - The Culture has the Gain Renown when granting Titles to House members Tradition","- - Your house is the target’s","- Then:","- - Your dynasty:","- - - add_dynasty_prestige = { … }","Every in list:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Was promised title is scope:recipient","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - scope:landed_title = scope:recipient.var:promised_title","- - - - - Then:","- - - - - - You:","- - - - - - - Event vassal.2910 (after 7–14 days)","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Has the Trait: Bastard","- - Then:","- - - As a Bastard, … will found a new Dynasty","The character you target:","- If a faction member:","- - add_joined_faction_discontent = grant_title_opinion_sum_discontent_calc","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier at least Empire","- Then:","- - … gains … Opinion of … for 50 years (Received Empire)","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier exactly Kingdom","- Then:","- - … gains … Opinion of … for 50 years (Received Kingdom)","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier exactly Duchy","- Then:","- - … gains … Opinion of … for 50 years (Received Duchy)","If all of these hold:","- Conditions:","- - Any in list:","- - - Title tier exactly County","- - - You:","- - - - min_appointment_tier = tier_county","- Then:","- - … gains … Opinion of … for 50 years (Received County)","If all of these hold:","- Conditions:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by a person","- - - Then:","- - - - You:","- - - - - Any vassal:","- - - - - - vassal_stance = courtly","- - The character you target:","- - - Is Lowborn","- - Any in list:","- - - Title tier at least County","- Then:","- - Every Courtly Vassal (…) gains … Opinion of … for 10 years (Disapproves of Lowborn Grants)","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a faction member","- Then:","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-appointment"},{"key":"designate_heir_interaction","name":"Designate Heir","category":"Diplomatic actions","description":"Choose the recipient as your Designated Heir","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null},{"currency":"influence","value":null,"base":null},{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["NOT = { scope:recipient = scope:puppet_or_actor.designated_heir }","The target is not you","If (a hidden condition):","- The character you target:","- - None of these:","- - - Has the Trait: Eunuch","- - - Has the Trait: Beardless Eunuch","- - Does not have the Trait: Disinherited","- - Does not have the Trait: Monk","- - Does not have the Trait: Military Order Member","- - Does not have the Trait: Bastard","- - Is of the same house as you","If all of these hold:","- Conditions:","- - you has administrative government mechanic","- - Your Government uses Influence","- Then:","- - You have 500","- - Influence at least 150","- - Must be in same Realm","Else, if all of these hold:","- Conditions:","- - Your government does not have the government is mandala flag","- - Your government is not Adventurer","- Then:","- - You have 1,000","If your Government is Adventurer:","- The character you target:","- - Is an Adult","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- You have 1,000 Piety","If all of these hold:","- Conditions:","- - NOT = { root.primary_heir ?= scope:recipient }","- Then:","- - Your designated Heir is your Co-Ruler"],"targetNeeds":["Is a child of you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["set_designated_heir = scope:recipient"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/designate-heir"},{"key":"call_house_member_to_war_interaction","name":"Call House Member To War","category":"Diplomatic actions","description":"House Head Interaction\nCall on the recipient to serve their House in war","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- If (a hidden condition):","- - Your house:","- - - Has the house check as house head","- All of these:","- - exists = dynasty","- - Your dynasty:","- - - The Dynasty has the Unity Legacy","The target is not you","Your religion is the same as that of recipient","Is of the same house as the target","Any character war:","- Is war leader in the war against you","The target:","- Is war leader in the war against you","If all of these hold:","- Conditions:","- - The target:","- - - Has you as the war's attacker","- Then:","- - The target:","- - - primary_defender = { save_temporary_scope_as = primary_enemy }","Otherwise:","- The target:","- - primary_attacker = { save_temporary_scope_as = primary_enemy }"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is not a vassal (or below) of you"],"autoAccept":"when","acceptBase":20,"acceptReasons":[{"label":"Won't partake in meaningless conflict","value":-1000,"factor":null},{"label":"Will not fight Heir","value":-1000,"factor":null},{"label":"Will not fight Spouse","value":-1000,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: honor 1)","value":null,"factor":null},{"label":"Defensive War","value":50,"factor":null},{"label":"Zeal against Infidels","value":null,"factor":null},{"label":"Attack on Ally","value":-50,"factor":null},{"label":"War on another Ally","value":-25,"factor":null},{"label":"Attack on Religious Brethren","value":-50,"factor":null},{"label":"Unity","value":50,"factor":null},{"label":"Opposing Struggle Side","value":-100,"factor":null}],"onAccept":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:puppet_or_actor","- - - Then:","- - - - add_attacker = scope:recipient","- - Otherwise:","- - - add_defender = scope:recipient","If never:","- You:","- - Use a Hook on the target","If (a hidden condition):","- You:","- - Event call_ally.0100","If all of these hold:","- Conditions:","- - None of these:","- - - If (a hidden condition):","- - - - Your house:","- - - - - Has the house check as house head","- Then:","- - Gain -150 Prestige","If all of these hold:","- Conditions:","- - Your dynasty:","- - - The Dynasty has the Unity Legacy","- Then:","- - The character you target:","- - - Gain +150 Prestige"],"onDecline":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:actor","- - - Then:","- - - - You:","- - - - - Opinion: Rejected Call to an Offensive War","- - Otherwise:","- - - You:","- - - - Opinion: Rejected Call to a Defensive War","- - You:","- - - Event call_ally.0101","- If all of these hold:","- - Conditions:","- - - You:","- - - - Government is Clan","- - - The character you target:","- - - - Government is Clan","- - - Your house is the target’s","- - - If all of these hold:","- - - - Conditions:","- - - - - You are not the target","- - - - Then:","- - - - - You are not the target","- - Then:","- - - Your house:","- - - - add_unity_value = { … }","- Else, if all of these hold:","- - Conditions:","- - - No","- - - You:","- - - - Government is Clan","- - - Your house:","- - - - Has you as house head","- - - At least one of these:","- - - - All of these:","- - - - - exists = scope:recipient.house","- - - - - Your house is not the target’s","- - - - The character you target:","- - - - - Is Lowborn","- - Then:","- - - Your house:","- - - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/call-house-member-to-war"},{"key":"legitimize_bastard_interaction","name":"Legitimize Bastard (House)","category":"Diplomatic actions","description":"Request that the recipient acknowledges your Bastard as Legitimate\n(the recipient is the Head of your House)","hidden":false,"cost":[{"currency":"prestige","value":null,"base":150}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Not: Is Lowborn","Not: Is Concubine","Your rite:","- The rite has Bastards can be legitimized if their House Head or Dynasty Head approves","Your house’s house head’s rite:","- The rite has Bastards can be legitimized if their House Head or Dynasty Head approves"],"targetNeeds":[],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Level of Fame","value":null,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Their opinion of the other character × 0.25","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null}],"onAccept":["Stress and fulfillment impact: by trait: Arrogant +20","If all of these hold:","- Conditions:","- - Any secret:","- - - secret_target = { … }","- Then:","- - One random secret:","- - - Where:","- - - - secret_target = { … }","- - - expose_secret = scope:actor","The other character:","- add_trait_force_tooltip = legitimized_bastard","- Opinion: Legitimized Me","- You:","- - If all of these hold:","- - - Conditions:","- - - - Is a parent of the other character","- - - Then:","- - - - The other character:","- - - - - Random Parent:","- - - - - - Opinion: Legitimized My Child","- - - - Every spouse:","- - - - - Where:","- - - - - - Is not a parent of the other character","- - - - - Opinion: Legitimized a Bastard","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Any child:","- - - - - - - Is an Adult","- - - - - - - Does not have the Trait: Bastard","- - - - - - - Does not have the Trait: Legitimized Bastard","- - - - - - - Opinion of secondary_recipient less than 40","- - - - - Then:","- - - - - - All of my non-bastard, adult children who dislike the bastard:","- - - - - - - Where:","- - - - - - - - Is an Adult","- - - - - - - - Does not have the Trait: Bastard","- - - - - - - - Does not have the Trait: Legitimized Bastard","- - - - - - - - Opinion of secondary_recipient less than 40","- - - - - - - Opinion: Legitimized a Bastard","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/legitimize-bastard-house"},{"key":"accuse_of_decandence_interaction","name":"Accuse of Decadence","category":"Hostile actions","description":"House Head Interaction\nAccuse the recipient of decadence in order to tarnish their reputation and steer House Unity towards Antagonistic","hidden":false,"cost":[{"currency":"piety","value":null,"base":50}],"cooldownYears":3,"cooldownAgainstSameYears":null,"youNeed":["Your Government is Clan","house.house_head ?= this","If played by the AI:","- Is an Adult","- Does not have the Trait: Forgiving","- Is at not War","The target is not you","scope:recipient.house ?= scope:actor.house","… cannot take overt hostile actions against … Diarch"],"targetNeeds":["Does not have the Trait: Accused of Decadence","Is an Adult","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Forgiving +20, Compassionate +20","The character you target:","- Gains 60 Stress","- If has the Trait: Extolled by House:","- - Loses the Trait Extolled by House","- Otherwise:","- - Gains the Trait Accused of Decadence","- Opinion: Accused Me of Decadence","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/accuse-of-decadence"},{"key":"extoll_virtuousness_interaction","name":"Extol Virtuousness","category":"Friendly actions","description":"House Head Interaction\nExtol the recipient's virtuousness in order to bolster their reputation and steer House Unity towards Harmonious","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":3,"cooldownAgainstSameYears":null,"youNeed":["Your Government is 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these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/extol-virtuousness"},{"key":"invite_agent_to_scheme_interaction","name":"Invite to Scheme","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The option “mandala trickster” is chosen","- - - - The option “gift” is chosen","- - - - The option “gift significant” is chosen","- - - - The option “treasury” is chosen","- - - - The option “treasury significant” is chosen","- - - - The option “offer hook” is chosen","- - - - The option “offer hook strong” is chosen","- - - - You use a Hook","- - - - The option “opportunities t1” is chosen","- - - - The option “opportunities t2” is chosen","- - - - The option “prestige” is chosen","- - - - The option “influence” is chosen","- - - - The option “council rights” is chosen","- - - - The option “de jure title” is chosen","- - - - The option “claimed title” is chosen","- - - - The option “piety” is chosen","- - - - The option “herd” is chosen","- - - - Devotee agent var is scope:actor","- - Then:","- - - force_add_to_agent_slot = { agent_slot = scope:agent_slot years = 5 }","- Otherwise:","- - add_to_agent_slot = scope:agent_slot","If all of these hold:","- Conditions:","- - NOT = { scope:mandala_trickster = yes }","- - NOT = { scope:gift = yes }","- - NOT = { scope:gift_significant = yes }","- - NOT = { scope:treasury = yes }","- - NOT = { scope:treasury_significant = yes }","- - NOT = { scope:offer_hook = yes }","- - NOT = { scope:offer_hook_strong = yes }","- - NOT = { scope:hook = yes }","- - NOT = { scope:opportunities_t1 = yes }","- - NOT = { scope:opportunities_t2 = yes }","- - NOT = { scope:prestige = yes }","- - NOT = { scope:influence = yes }","- - NOT = { scope:council_rights = yes }","- - NOT = { scope:de_jure_title = yes }","- - NOT = { scope:claimed_title = yes }","- - NOT = { scope:piety = yes }","- - NOT = { scope:herd = yes }","- Then:","- - You offer no special incentives to …","If all of these hold:","- Conditions:","- - The option “mandala trickster” is chosen","- Then:","- - add_piety = { value = trickster_mandala_force_agent_bribe_value multiply = -1 }","If all of these hold:","- Conditions:","- - The option “gift” is chosen","- Then:","- - Pay 50 gold to the target","- - Stress and fulfillment impact: by trait: Greedy +20","If all of these hold:","- Conditions:","- - The option 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hold:","- Conditions:","- - The option “de jure title” is chosen","- Then:","- - One random held title:","- - - Where:","- - - - holder = scope:actor","- - - - Title tier exactly County","- - - - Any this title or de jure above:","- - - Gains the … Title (recipient)","If all of these hold:","- Conditions:","- - The option “claimed title” is chosen","- Then:","- - One random held title:","- - - Where:","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/invite-to-scheme"},{"key":"invite_to_activity_interaction","name":"Invite to Activity","category":"Diplomatic actions","description":"Invite the recipient to the Activity that you are currently hosting.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your activity:","- At least one of these:","- - has_activity_type = activity_tournament","- - has_activity_type = activity_wedding","- - has_activity_type = activity_feast","- - has_activity_type = activity_hunt","- - has_activity_type = activity_chariot_race","- is_current_phase_active = no","- activity_host ?= scope:puppet_or_actor"],"targetNeeds":["can_join_activity = scope:puppet_or_actor.involved_activity"],"autoAccept":"never","acceptBase":0,"acceptReasons":[],"onAccept":["The character you target:","- accept_activity_invite = scope:puppet_or_actor.involved_activity"],"onDecline":["The character you target:","- decline_activity_invite = scope:puppet_or_actor.involved_activity"],"dlc":null,"page":"https://ck3db.com/interactions/invite-to-activity-interaction"},{"key":"revoke_leased_title_interaction","name":"Revoke Lease","category":"Uncategorized actions","description":"Retract a Title you currently have Leased to the recipient","hidden":true,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- You have 500 Piety","- Is a ruler","- At least one of these:","- - Cannot play landless rulers without having an Estate","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Is landed","- - - - - Your Government is a Theocratic-type Government","- - - Then:","- - - - Highest held Title is more than Barony Rank","- - All of these:","- - - Your liege:","- - - - All of these:","- - - - - Holds China","- - - - - Government is Celestial","- - - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- - Has “laamp transition” (a variable the game's script sets)","Any sub realm barony:","- lessee ?= scope:recipient","- is_under_holy_order_lease = yes","- has_revokable_lease = yes","- lessee = { … }","- If all of these hold:","- - Conditions:","- - - lessee.faith != scope:actor.faith","- - Then:","- - - Their holder:","- - - - None of these:","- - - - - Any liege or above:","- - - - - - Is not you","- - - - - - Is a vassal (or below) of you","- - - - - - faith = scope:valid_baron.lessee.faith","- - - - - - vassal_contract_has_flag = religiously_protected","None of these:","- You:","- - Is at war with the target","The target:","- has_revokable_lease = yes","- lessee = scope:recipient","- Their county’s holder:","- - Is you or your liege","- - At least one of these:","- - - Liege or above (exactly 0):","- - - - Is played by a person","- - - - Is a vassal (or below) of you","- - - Is you"],"targetNeeds":["Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The holy order:","- - - num_leased_titles = 1","- - - title = scope:target.lessee_title","- Then:","- - Revoking their last lease will destroy …!","The character you target:","- If (a hidden condition):","- - Opinion: Revocation of Order's Lease (-50)","- If (a hidden condition):","- - The target’s rite’s head of rite:","- - - Opinion: Revocation of Order's Lease (-30)","- Their faith:","- - If all of these hold:","- - - Conditions:","- - - - Does not have you as head of faith","- - - Then:","- - - - Their head of faith:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is of the same rite as the target","- - - - - - Then:","- - - - - - - Opinion: Revocation of Order's Lease (-30)","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Founded Military Order” of you","- - - - - - - The character you target:","- - - - - - - - Their government has the government is military holy order flag","- - - - - - Then:","- - - - - - - Loses the opinion “Founded Military Order” of you","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Founded Monastic Order” of you","- - - - - - - The character you target:","- - - - - - - - Their government has the government is monastic holy order flag","- - - - - - Then:","- - - - - - - Loses the opinion “Founded Monastic Order” of you","You:","- The target:","- - Their county:","- - - Development level in the county increases by …","- If all of these hold:","- - Conditions:","- - - Your faith is the target’s","- - Then:","- - - If the Personal Tenets unlock leasing to military order give spiritual fulfillment personal:","- - - - Spiritual fulfillment -10","- - - Stress and fulfillment impact: by trait: Zealous +100, Generous +40, Military Order Member +20","- - - If (a hidden condition):","- - - - add_piety = { value = 0 subtract = cancel_holy_order_piety_cost }","- - - If all of these hold:","- - - - Conditions:","- - - - - If (a hidden condition):","- - - - - - Your rite:","- - - - - - - divergence(scope:revoked_order_rite) < faith.heresy_threshold","- - - - Then:","- - - - - Spiritual fulfillment -20","- Else, if all of these hold:","- - Conditions:","- - - Your faith:","- - - - faith_hostility_level = { target = scope:recipient.faith value <= faith_astray_level }","- - Then:","- - - Spiritual fulfillment -5","- - - Stress and fulfillment impact: by trait: Zealous +80, Generous +40","- - - If (a hidden condition):","- - - - add_piety = { value = 0 subtract = cancel_astray_holy_order_piety_cost }","- Otherwise:","- - If (a hidden condition):","- - - Your faith’s religious head:","- - - - Opinion: Pleased (+20)","- - add_piety = { value = 250 }","- - The character you target:","- - - … Fervor increases by 5","- - The target:","- - - If all of these hold:","- - - - Conditions:","- - - - - title_province.county.faith = scope:recipient.faith","- - - - Then:","- - - - - Their province’s county:","- - - - - - The county gains the modifier “Evicted Holy Order” for 10 years","- - - - - - - Popular Opinion -15","- - - - - - - Monthly county control decline -0.15/month","- If all of these hold:","- - Conditions:","- - - The target’s county’s holder:","- - - - Their faith is the same as that of recipient","- - - - If (a hidden condition):","- - - - - Their rite:","- - - - - - divergence(scope:revoked_order_rite) < faith.heresy_threshold","- - Then:","- - - The target’s county’s holder:","- - - - Opinion: Revocation of Order's Lease (-40)","The target:","- revoke_lease = yes"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/revoke-lease"},{"key":"break_up_with_lover_interaction","name":"Break Up With Lover","category":"Hostile actions","description":"End your Lover Special Relation with the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Has the target as lover"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - Has the target as soulmate","- - Then:","- - - remove_relation_soulmate = scope:recipient","- Else, if all of these hold:","- - Conditions:","- - - Has the target as lover","- - Then:","- - - remove_relation_lover = scope:recipient","The character you target:","- Opinion: Broke Up","Stress and fulfillment impact: by trait: Lustful +20, Compassionate +20","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/break-up-with-lover"},{"key":"arrange_marriage_interaction","name":"Arrange Marriage","category":"Diplomatic actions","description":"Suggest a Marriage between the recipient and either:\n• One of your children\n• One of your Courtiers","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null},{"currency":"piety","value":null,"base":null},{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- Is a ruler","- All of these:","- - At least one of these:","- - - All of these:","- - - - Is betrothed","- - - - Is betrothed to the target","- - - All of these:","- - - - All of these:","- - - - - All of these:","- - - - - - is_alive = yes","- - - - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - - Does not have “can not marry” (a variable the game's script sets)","- - - - - - If (a hidden condition):","- - - - - - - None of these:","- - - - - - - - Your primary title:","- - - - - - - - - is_mercenary_company = yes","- - - - - - - - is_leading_faction_type = peasant_faction","- - - - - - - - is_leading_faction_type = populist_faction","- - - - - - - - Your Government is unplayable","- - - - - - If a member of the Clergy:","- - - - - - - marriage_clergy_can_marry_trigger = {  }","- - - - - - If (a hidden condition):","- - - - - - - exists = scope:contest_winner","- - - - - allowed_more_spouses = yes","- - - - The character you target:","- - - - - All of these:","- - - - - - All of these:","- - - - - - - is_alive = yes","- - - - - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - - - Does not have “can not marry” (a variable the game's script sets)","- - - - - - - If (a hidden condition):","- - - - - - - - None of these:","- - - - - - - - - Their primary title:","- - - - - - - - - - is_mercenary_company = yes","- - - - - - - - - is_leading_faction_type = peasant_faction","- - - - - - - - - is_leading_faction_type = populist_faction","- - - - - - - - - Government is unplayable","- - - - - - - If a member of the Clergy:","- - - - - - - - marriage_clergy_can_marry_trigger = {  }","- - - - - - - If (a hidden condition):","- - - - - - - - exists = scope:contest_winner","- - - - - - allowed_more_spouses = yes","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is Concubine","- - - Then:","- - - - The character you target:","- - - - - Is the can marry char check’s concubine","- - If concubine:","- - - Is the target’s concubine","- - - The character you target:","- - - - All of these:","- - - - - All of these:","- - - - - - is_alive = yes","- - - - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - - Does not have “can not marry” (a variable the game's script sets)","- - - - - - If (a hidden condition):","- - - - - - - None of these:","- - - - - - - - Their primary title:","- - - - - - - - - is_mercenary_company = yes","- - - - - - - - is_leading_faction_type = peasant_faction","- - - - - - - - is_leading_faction_type = populist_faction","- - - - - - - - Government is unplayable","- - - - - - If a member of the Clergy:","- - - - - - - marriage_clergy_can_marry_trigger = {  }","- - - - - - If (a hidden condition):","- - - - - - - exists = scope:contest_winner","- - - - - The can marry char check:","- - - - - - All of these:","- - - - - - - is_alive = yes","- - - - - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - - - Does not have “can not marry” (a variable the game's script sets)","- - - - - - - If (a hidden condition):","- - - - - - - - None of these:","- - - - - - - - - Their primary title:","- - - - - - - - - - is_mercenary_company = yes","- - - - - - - - - is_leading_faction_type = peasant_faction","- - - - - - - - - is_leading_faction_type = populist_faction","- - - - - - - - - Government is unplayable","- - - - - - - If a member of the Clergy:","- - - - - - - - marriage_clergy_can_marry_trigger = {  }","- - - - - - - If (a hidden condition):","- - - - - - - - exists = scope:contest_winner","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The can marry char check:","- - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - Then:","- - - - - - - sex_opposite_of = scope:can_marry_char_check","- - - - - NOT = { has_opinion_modifier = { modifier = divorced_me_opinion target = scope:can_marry_char_check } }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is not a courtier of the can marry char check","- - - - - - Then:","- - - - - - - Their rite:","- - - - - - - - rite_allows_marriage_consanguinity_trigger = { CHARACTER_1 = scope:can_marry_check CHARACTER_2 = scope:can_marry_char_check }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The can marry char check:","- - - - - - - - Is not a courtier of the can marry check","- - - - - - Then:","- - - - - - - The can marry char check’s rite:","- - - - - - - - rite_allows_marriage_consanguinity_trigger = { CHARACTER_1 = scope:can_marry_check CHARACTER_2 = scope:can_marry_char_check }","- - - - - None of these:","- - - - - - The can marry check:","- - - - - - - Is the can marry char check’s spouse","- - Otherwise:","- - - All of these:","- - - - All of these:","- - - - - is_alive = yes","- - - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - Does not have “can not marry” (a variable the game's script sets)","- - - - - If (a hidden condition):","- - - - - - None of these:","- - - - - - - Your primary title:","- - - - - - - - is_mercenary_company = yes","- - - - - - - is_leading_faction_type = peasant_faction","- - - - - - - is_leading_faction_type = populist_faction","- - - - - - - Your Government is unplayable","- - - - - If a member of the Clergy:","- - - - - - All of these:","- - - - - - - Does not have the Trait: Monk","- - - - - - - Does not have the Trait: Military Order Member","- - - - - - - At least one of these:","- - - - - - - - Your rite:","- - - - - - - - - The rite has Members of the Clergy are allowed to Marry","- - - - - - - - All of these:","- - - - - - - - - Is a ruler","- - - - - - - - - top_participant_group:the_christian_church:","- - - - - - - - - - has_participant_group_parameter = clergy_can_marry","- - - - - - - - - If played by the AI:","- - - - - - - - - - saeculum_obscurum_clergy_would_marry_trigger = {  }","- - - - - If (a hidden condition):","- - - - - - exists = scope:contest_winner","- - - - The character you target:","- - - - - … (more in the script below)","- - - - … (more in the script below)","… (more in the script below)","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - None of these:","- - - The character you send:","- - - - At least one of these:","- - - - - Has the Modifier: Clerical Vow of Chastity","- - - - - Has “clerical divorce enforced” (a variable the game's script sets)","- - - The other character:","- - - - At least one of these:","- - - - - Has the Modifier: Clerical Vow of Chastity","- - - - - Has “clerical divorce enforced” (a variable the game's script sets)","None of these:","- You:","- - Is at war with the target","If all of these hold:","- Conditions:","- - The other character is not the target","- Then:","- - The other character:","- - - Is not imprisoned","- - - is_hostage = no","- - - … is traveling to become a Hostage","- - - Already under negotiation to become someone's Ward","- - - Already under negotiation to become someone's Guardian","If all of these hold:","- Conditions:","- - The character you send is not you","- Then:","- - The character you send:","- - - Is not imprisoned","- - - is_hostage = no","- - - … is traveling to become a Hostage","- - - Already under negotiation to become someone's Ward","- - - Already under negotiation to become someone's Guardian","If all of these hold:","- Conditions:","- - The character you send:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","If all of these hold:","- Conditions:","- - The other character:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","If all of these hold:","- Conditions:","- - The character you target:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","Else, if all of these hold:","- Conditions:","- - The character you send:","- - - Is an Adult","- - The other character:","- - - Is an Adult","- Then:","- - The character you send:","- - - They can and … can marry","Otherwise:","- The character you send:","- - They and … can get betrothed","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- - - Does not have the Trait: Cynical","- - - scope:secondary_actor.betrothed != scope:secondary_recipient","- Then:","- - The target’s faith:","- - - faith_hostility_level = { target = scope:puppet_or_actor.faith value < faith_hostility_prevents_marriage_level }","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- - - Your government is not unplayable","- Then:","- - None of these:","- - - The character you target:","- - - - Government is unplayable","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- - - Your culture:","- - - - The Culture has the Marriage Acceptance towards other Cultures: -50 Tradition","- Then:","- - At least one of these:","- - - Your culture is the target’s","- - - Your culture is the other character’s","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- - - Your Personal Tenets unlock tenet pastoral isolation endogamy","- Then:","- - At least one of these:","- - - Your faith is the target’s","- - - Your faith is the other character’s"],"targetNeeds":["Is not imprisoned"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"You … Abandoned Marriage","value":-150,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Strong Hook used","value":200,"factor":null},{"label":"You … Promising Prospects","value":50,"factor":null},{"label":"You … Promising Prospects","value":25,"factor":null},{"label":"Your Dynasty has Desirable Match","value":30,"factor":null},{"label":"Your Dynasty has Light of Glory","value":10,"factor":null},{"label":"You … Know Your Land, Know Your People","value":50,"factor":null},{"label":"You … Know Your Land, Know Your People","value":25,"factor":null},{"label":"The recipient desires an Alliance","value":null,"factor":null},{"label":"The recipient desires an Alliance","value":null,"factor":null},{"label":"The recipient does not want an Alliance","value":null,"factor":null},{"label":"You have too many existing Alliances","value":null,"factor":null},{"label":"You … at War","value":null,"factor":null},{"label":"Marriage Favor","value":100,"factor":null},{"label":"Fellow Confederates","value":25,"factor":null},{"label":"Relative Close Family Tiers","value":null,"factor":null},{"label":"Your Government is not Bureaucratic","value":null,"factor":null},{"label":"The recipient's Government is not Bureaucratic","value":null,"factor":null},{"label":"The character you send's Merit","value":null,"factor":null},{"label":"Your Merit","value":null,"factor":null},{"label":"You … an …","value":null,"factor":null},{"label":"Ceremonial Monarch","value":-1000,"factor":null},{"label":"You … Clergy","value":null,"factor":null},{"label":"You … their Liege","value":40,"factor":null},{"label":"You … their Liege","value":60,"factor":null},{"label":"Valuable Claimant","value":-50,"factor":null},{"label":"Title Claimant","value":-50,"factor":null},{"label":"… Opinion of the spouse, …","value":null,"factor":null},{"label":"… Opinion of the matchmaker, …","value":null,"factor":null},{"label":"The recipient wishes well for Lovers","value":15,"factor":null},{"label":"Compared value × 0.25","value":null,"factor":null},{"label":"The character you send and the other character are Lovers","value":25,"factor":null},{"label":"The character you send and the other character are Soulmates","value":100,"factor":null},{"label":"The recipient is suspicious of your previous spouse dying during your Grand Wedding","value":-50,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (you do not personally know …)","value":5,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (and you personally know …)","value":15,"factor":null},{"label":"The recipient is in your Roll of Patrons","value":25,"factor":null},{"label":"Secured Alliances","value":10,"factor":null},{"label":"The recipient's own Marriage","value":-15,"factor":null},{"label":"Your Candidate is your Heir","value":10,"factor":null},{"label":"Your Candidate is your Heir","value":20,"factor":null},{"label":"Patrilineal Marriage","value":null,"factor":null},{"label":"The character you send is Lowborn","value":null,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":null,"factor":null},{"label":"The recipient's Faith Differs From …","value":null,"factor":null},{"label":"Your Rite is enormously Divergent","value":-50,"factor":null},{"label":"Your Rite is profoundly Divergent","value":-30,"factor":null},{"label":"Your Rite is quite Divergent","value":-20,"factor":null},{"label":"Your Rite is moderately Divergent","value":-10,"factor":null},{"label":"Your Rite is somewhat Divergent","value":-5,"factor":null},{"label":"The other character's Faith does not allow Polygamous","value":-1000,"factor":null},{"label":"The other character's Faith does not accept Same-Sex Relations","value":-1000,"factor":null},{"label":"The marriage will have no Fertility","value":-200,"factor":null},{"label":"Age Considerations","value":null,"factor":null},{"label":"Age Considerations","value":null,"factor":null},{"label":"The marriage will have Low Fertility","value":-100,"factor":null},{"label":"The marriage will have Low Fertility","value":-200,"factor":null},{"label":"The marriage will have Low Fertility","value":-200,"factor":null},{"label":"The marriage will have Low Fertility","value":-200,"factor":null},{"label":"The character you send … Incapable","value":-50,"factor":null},{"label":"Unimportant Courtier","value":10,"factor":null},{"label":"The other character is important to the recipient","value":-10,"factor":null},{"label":"The other character is a parent of the recipient's children","value":-25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":-50,"factor":null},{"label":"Terrified of you","value":-75,"factor":null},{"label":"Intimidated by you","value":-75,"factor":null},{"label":"Terrified of you","value":-150,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The other character is dear to the recipient","value":null,"factor":null},{"label":"The other character is dear to the recipient","value":null,"factor":null},{"label":"The marriage would be Incestuous","value":-1000,"factor":null},{"label":"The other character's Age","value":null,"factor":null},{"label":"The recipient heard good things about my heir","value":75,"factor":null},{"label":"The recipient heard good things about my child","value":50,"factor":null},{"label":"The other character is focused on their Inspiration","value":-100,"factor":null},{"label":"The recipient is impressed by my Royal Court","value":null,"factor":null},{"label":"The recipient is unimpressed by my Royal Court","value":null,"factor":null},{"label":"You Domicile Buildings","value":null,"factor":null},{"label":"Marital Ceremonies Cultural Tradition","value":10,"factor":null},{"label":"Isolationist Culture","value":-999,"factor":null},{"label":"The recipient is less likely to arrange a marriage with a character of a different Faith","value":-999,"factor":null},{"label":"Longstanding ties between Houses","value":20,"factor":null},{"label":"Struggle Phase Bonus","value":25,"factor":null},{"label":"Using Piety","value":25,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"Spending Herd","value":10,"factor":null},{"label":"Reliable Regent","value":10,"factor":null},{"label":"Scales of Power","value":null,"factor":null},{"label":"House … Feud with House …","value":-25,"factor":null},{"label":"The recipient is your Tributary","value":50,"factor":null},{"label":"The recipient is Obedient to you","value":100,"factor":null},{"label":"You … a filthy Nomadic Horse Lord","value":-100,"factor":null},{"label":"You … a filthy Nomadic Horse Lord","value":-50,"factor":null},{"label":"You low Prowess","value":null,"factor":null},{"label":"You Dominance is Unruly Nomads","value":-40,"factor":null},{"label":"You Dominance is Limited Dominance","value":-20,"factor":null},{"label":"You Dominance is Absolute Dominance","value":10,"factor":null},{"label":"You Dominance is Unrestricted Dominance","value":20,"factor":null},{"label":"Nomadic Government","value":-20,"factor":null},{"label":"A Grand Wedding is promised","value":40,"factor":null},{"label":"Magnificent Host","value":25,"factor":null},{"label":"A scripted reason","value":-5000,"factor":null},{"label":"Activities Dynasty Legacy","value":15,"factor":null},{"label":"A scripted reason","value":-5000,"factor":null},{"label":"A scripted reason","value":-5000,"factor":null},{"label":"Your low Legitimacy","value":null,"factor":null},{"label":"Your high Legitimacy","value":null,"factor":null},{"label":"You are a Despoiler of Byzantium in Latin Empire","value":-20,"factor":null},{"label":"House Relation with …","value":25,"factor":null},{"label":"House Relation","value":-25,"factor":null},{"label":"… reluctance to marry other Cultures","value":null,"factor":null},{"label":"A scripted reason","value":null,"factor":null},{"label":"… reluctance to marry distant Realms","value":null,"factor":null},{"label":"Reciprocal … reluctance to marry distant Realms","value":null,"factor":null},{"label":"Tributary has Familial Privileges","value":null,"factor":null},{"label":"A scripted reason","value":null,"factor":null},{"label":"Petition the Ceremonial Monarch","value":50,"factor":null},{"label":"Marrying Ceremonial House Level of Splendor Impact","value":null,"factor":null},{"label":"Ceremonial House marrying non-Noble Family Head","value":-50,"factor":null},{"label":"Ceremonial House reluctance to be secondary Spouse","value":-50,"factor":null},{"label":"Uninterested in Marriage","value":-2000,"factor":null},{"label":"Uninterested in Marriage","value":null,"factor":null},{"label":"You have the Diplomatic Envoys Family Attribute","value":null,"factor":null},{"label":"The character you send is a god-fearing …","value":-1000,"factor":null},{"label":"You is a god-fearing …","value":-200,"factor":null},{"label":"The other character is a god-fearing …","value":-1000,"factor":null}],"onAccept":["If never:","- You:","- - Use a Hook on the target","You:","- If all of these hold:","- - Conditions:","- - - The other character:","- - - - Is Lowborn","- - Then:","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Not: Is Lowborn","- - - - - - The other character:","- - - - - - - Is Lowborn","- - - - - - At least one of these:","- - - - - - - NOT = { exists = primary_spouse }","- - - - - - - primary_spouse ?= scope:secondary_recipient","- - - - - Then:","- - - - - - Every Courtly Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = courtly","- - - - - - - Opinion: Liege Married Lowborn Spouse (-50)","- - - - - - Every Glory Hound Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = glory_hound","- - - - - - - Opinion: Liege Married Lowborn Spouse (-30)","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Their government is not a Theocratic-type Government","- - - - - Their government is not unplayable","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Rulers gain Piety from marrying Lowborn Characters, and lose no Legitimacy for doing so","- - - - - Does not have “lowborn legitimacy cooldown” (a variable the game's script sets)","- - - - - At least one of these:","- - - - - - NOT = { exists = primary_spouse }","- - - - - - primary_spouse ?= scope:secondary_recipient","- - - - Then:","- - - - - If played by a person:","- - - - - - add_legitimacy = { value = medium_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","- - - - - Otherwise:","- - - - - - add_legitimacy = { value = minor_legitimacy_loss }","- Else, if all of these hold:","- - Conditions:","- - - The other character:","- - - - Not: Is Lowborn","- - - Has Legitimacy","- - - Is landed","- - - Is a ruler","- - - Highest held Title is at least County Rank","- - - Their government is not a Theocratic-type Government","- - - Their government is not unplayable","- - - Government is Nomadic","- - - The character you target:","- - - - Government is Nomadic","- - - At least one of these:","- - - - All of these:","- - - - - Has the Unruly Nomads Law","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Has the Limited Dominance Law","- - - - - - - Has the High Dominance Law","- - - - - - - Has the Absolute Dominance Law","- - - - - - - Has the Unrestricted Dominance Law","- - - - All of these:","- - - - - Has the Limited Dominance Law","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Has the High Dominance Law","- - - - - - - Has the Absolute Dominance Law","- - - - - - - Has the Unrestricted Dominance Law","- - - - All of these:","- - - - - Has the High Dominance Law","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Has the Absolute Dominance Law","- - - - - - - Has the Unrestricted Dominance Law","- - - - All of these:","- - - - - Has the Absolute Dominance Law","- - - - - The character you target:","- - - - - - Has the Unrestricted Dominance Law","- - Then:","- - - Gains 100 Legitimacy","The character you target:","- If all of these hold:","- - Conditions:","- - - The character you send:","- - - - Is Lowborn","- - Then:","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Not: Is Lowborn","- - - - - - The character you send:","- - - - - - - Is Lowborn","- - - - - - At least one of these:","- - - - - - - NOT = { exists = primary_spouse }","- - - - - - - primary_spouse ?= scope:secondary_actor","- - - - - Then:","- - - - - - Every Courtly Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = courtly","- - - - - - - Opinion: Liege Married Lowborn Spouse (-50)","- - - - - - Every Glory Hound Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = glory_hound","- - - - - - - Opinion: Liege Married Lowborn Spouse (-30)","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Their government is not a Theocratic-type Government","- - - - - Their government is not unplayable","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Rulers gain Piety from marrying Lowborn Characters, and lose no Legitimacy for doing so","- - - - - Does not have “lowborn legitimacy cooldown” (a variable the game's script sets)","- - - - - At least one of these:","- - - - - - NOT = { exists = primary_spouse }","- - - - - - primary_spouse ?= scope:secondary_actor","- - - - Then:","- - - - - If played by a person:","- - - - - - add_legitimacy = { value = medium_legitimacy_loss multiply = scope:recipient.primary_title.tier }","- - - - - Otherwise:","- - - - - - add_legitimacy = { value = minor_legitimacy_loss }","- Else, if all of these hold:","- - Conditions:","- - - The character you send:","- - - - Not: Is Lowborn","- - - Has Legitimacy","- - - Is landed","- - - Is a ruler","- - - Highest held Title is at least County Rank","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If (a hidden condition):","- Event marriage_interaction.0011"],"dlc":null,"page":"https://ck3db.com/interactions/arrange-marriage"},{"key":"marry_off_interaction","name":"Find Spouse","category":"Diplomatic actions","description":"Find a spouse for the character you send","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null},{"currency":"influence","value":null,"base":null},{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - The character you send:","- - - root = this","None of these:","- The character you send:","- - Has “promised grand wedding by” (a variable the game's script sets)","- The other character:","- - Has “promised grand wedding by” (a variable the game's script sets)","If all of these hold:","- Conditions:","- - The character you send:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","If all of these hold:","- Conditions:","- - The character you send is not the other character","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The other character:","- - - - - is_diarch = yes","- - - - - Is not a ruler","- - - Then:","- - - - This … is not Loyal enough to consent to being married off","If all of these hold:","- Conditions:","- - You:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","If all of these hold:","- Conditions:","- - The character you target:","- - - is_diarch = yes","- - - Is not a ruler","- Then:","- - This … is not Loyal enough to consent to being married off","Else, if all of these hold:","- Conditions:","- - The character you send:","- - - Is an Adult","- - The other character:","- - - Is an Adult","- Then:","- - The character you send:","- - - They can and … can marry","Otherwise:","- The character you send:","- - They and … can get betrothed","None of these:","- You:","- - Is at war with the target","If all of these hold:","- Conditions:","- - The target is not the other character","- Then:","- - The other character:","- - - Is not imprisoned","- - - is_hostage = no","- - - … is traveling to become a Hostage","- - - Already under negotiation to become someone's Ward","- - - Already under negotiation to become someone's Guardian"],"targetNeeds":["Is not imprisoned"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"You … Abandoned Marriage","value":-150,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Strong Hook used","value":200,"factor":null},{"label":"You … Promising Prospects","value":50,"factor":null},{"label":"You … Promising Prospects","value":25,"factor":null},{"label":"Your Dynasty has Desirable Match","value":30,"factor":null},{"label":"Your Dynasty has Light of Glory","value":10,"factor":null},{"label":"You … Know Your Land, Know Your People","value":50,"factor":null},{"label":"You … Know Your Land, Know Your People","value":25,"factor":null},{"label":"The recipient desires an Alliance","value":null,"factor":null},{"label":"The recipient desires an Alliance","value":null,"factor":null},{"label":"The recipient does not want an Alliance","value":null,"factor":null},{"label":"You have too many existing Alliances","value":null,"factor":null},{"label":"You … at War","value":null,"factor":null},{"label":"Marriage Favor","value":100,"factor":null},{"label":"Fellow Confederates","value":25,"factor":null},{"label":"Relative Close Family Tiers","value":null,"factor":null},{"label":"Your Government is not Bureaucratic","value":null,"factor":null},{"label":"The recipient's Government is not Bureaucratic","value":null,"factor":null},{"label":"The character you send's Merit","value":null,"factor":null},{"label":"Your Merit","value":null,"factor":null},{"label":"You … an …","value":null,"factor":null},{"label":"Ceremonial Monarch","value":-1000,"factor":null},{"label":"You … Clergy","value":null,"factor":null},{"label":"You … their Liege","value":40,"factor":null},{"label":"You … their Liege","value":60,"factor":null},{"label":"Valuable Claimant","value":-50,"factor":null},{"label":"Title Claimant","value":-50,"factor":null},{"label":"… Opinion of the spouse, …","value":null,"factor":null},{"label":"… Opinion of the matchmaker, …","value":null,"factor":null},{"label":"The recipient wishes well for Lovers","value":15,"factor":null},{"label":"Compared value × 0.25","value":null,"factor":null},{"label":"The character you send and the other character are Lovers","value":25,"factor":null},{"label":"The character you send and the other character are Soulmates","value":100,"factor":null},{"label":"The recipient is suspicious of your previous spouse dying during your Grand Wedding","value":-50,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (you do not personally know …)","value":5,"factor":null},{"label":"The recipient's Realm is Foreign and shares your Court Language (and you personally know …)","value":15,"factor":null},{"label":"The recipient is in your Roll of Patrons","value":25,"factor":null},{"label":"Secured Alliances","value":10,"factor":null},{"label":"The recipient's own Marriage","value":-15,"factor":null},{"label":"Your Candidate is your Heir","value":10,"factor":null},{"label":"Your Candidate is your Heir","value":20,"factor":null},{"label":"Patrilineal Marriage","value":null,"factor":null},{"label":"The character you send is Lowborn","value":null,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":null,"factor":null},{"label":"The recipient's Faith Differs From …","value":null,"factor":null},{"label":"Your Rite is enormously Divergent","value":-50,"factor":null},{"label":"Your Rite is profoundly Divergent","value":-30,"factor":null},{"label":"Your Rite is quite Divergent","value":-20,"factor":null},{"label":"Your Rite is moderately Divergent","value":-10,"factor":null},{"label":"Your Rite is somewhat Divergent","value":-5,"factor":null},{"label":"The other character's Faith does not allow Polygamous","value":-1000,"factor":null},{"label":"The other character's Faith does not accept Same-Sex Relations","value":-1000,"factor":null},{"label":"The marriage will have no Fertility","value":-200,"factor":null},{"label":"Age Considerations","value":null,"factor":null},{"label":"Age Considerations","value":null,"factor":null},{"label":"The marriage will have Low Fertility","value":-100,"factor":null},{"label":"The marriage will have Low Fertility","value":-200,"factor":null},{"label":"The marriage will have Low Fertility","value":-200,"factor":null},{"label":"The marriage will have Low Fertility","value":-200,"factor":null},{"label":"The character you send … Incapable","value":-50,"factor":null},{"label":"Unimportant Courtier","value":10,"factor":null},{"label":"The other character is important to the recipient","value":-10,"factor":null},{"label":"The other character is a parent of the recipient's children","value":-25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":-50,"factor":null},{"label":"Terrified of 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are a Despoiler of Byzantium in Latin Empire","value":-20,"factor":null},{"label":"House Relation with …","value":25,"factor":null},{"label":"House Relation","value":-25,"factor":null},{"label":"… reluctance to marry other Cultures","value":null,"factor":null},{"label":"A scripted reason","value":null,"factor":null},{"label":"… reluctance to marry distant Realms","value":null,"factor":null},{"label":"Reciprocal … reluctance to marry distant Realms","value":null,"factor":null},{"label":"Tributary has Familial Privileges","value":null,"factor":null},{"label":"A scripted reason","value":null,"factor":null},{"label":"Petition the Ceremonial Monarch","value":50,"factor":null},{"label":"Marrying Ceremonial House Level of Splendor Impact","value":null,"factor":null},{"label":"Ceremonial House marrying non-Noble Family Head","value":-50,"factor":null},{"label":"Ceremonial House reluctance to be secondary Spouse","value":-50,"factor":null},{"label":"Uninterested in Marriage","value":-2000,"factor":null},{"label":"Uninterested in Marriage","value":null,"factor":null},{"label":"You have the Diplomatic Envoys Family Attribute","value":null,"factor":null},{"label":"The character you send is a god-fearing …","value":-1000,"factor":null},{"label":"You is a god-fearing …","value":-200,"factor":null},{"label":"The other character is a god-fearing …","value":-1000,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["If never:","- You:","- - Use a Hook on the target","You:","- If all of these hold:","- - Conditions:","- - - The other character:","- - - - Is Lowborn","- - Then:","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Not: Is Lowborn","- - - - - - The other character:","- - - - - - - Is Lowborn","- - - - - - At least one of these:","- - - - - - - NOT = { exists = primary_spouse }","- - - - - - - primary_spouse ?= scope:secondary_recipient","- - - - - Then:","- - - - - - Every Courtly Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = courtly","- - - - - - - Opinion: Liege Married Lowborn Spouse (-50)","- - - - - - Every Glory Hound Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = glory_hound","- - - - - - - Opinion: Liege Married Lowborn Spouse (-30)","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Their government is not a Theocratic-type Government","- - - - - Their government is not unplayable","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Rulers gain Piety from marrying Lowborn Characters, and lose no Legitimacy for doing so","- - - - - Does not have “lowborn legitimacy cooldown” (a variable the game's script sets)","- - - - - At least one of these:","- - - - - - NOT = { exists = primary_spouse }","- - - - - - primary_spouse ?= scope:secondary_recipient","- - - - Then:","- - - - - If played by a person:","- - - - - - add_legitimacy = { value = medium_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","- - - - - Otherwise:","- - - - - - add_legitimacy = { value = minor_legitimacy_loss }","- Else, if all of these hold:","- - Conditions:","- - - The other character:","- - - - Not: Is Lowborn","- - - Has Legitimacy","- - - Is landed","- - - Is a ruler","- - - Highest held Title is at least County Rank","- - - Their government is not a Theocratic-type Government","- - - Their government is not unplayable","- - - Government is Nomadic","- - - The character you target:","- - - - Government is Nomadic","- - - At least one of these:","- - - - All of these:","- - - - - Has the Unruly Nomads Law","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Has the Limited Dominance Law","- - - - - - - Has the High Dominance Law","- - - - - - - Has the Absolute Dominance 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- - - - Not: Is Lowborn","- - - - - - The character you send:","- - - - - - - Is Lowborn","- - - - - - At least one of these:","- - - - - - - NOT = { exists = primary_spouse }","- - - - - - - primary_spouse ?= scope:secondary_actor","- - - - - Then:","- - - - - - Every Courtly Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = courtly","- - - - - - - Opinion: Liege Married Lowborn Spouse (-50)","- - - - - - Every Glory Hound Vassal (…):","- - - - - - - Where:","- - - - - - - - has_vassal_stance = glory_hound","- - - - - - - Opinion: Liege Married Lowborn Spouse (-30)","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Their government is not a Theocratic-type Government","- - - - - Their government is not unplayable","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - The rite has Rulers gain Piety from marrying Lowborn Characters, and lose no Legitimacy for doing so","- - - - - Does not have “lowborn legitimacy cooldown” (a variable the game's script sets)","- - - - - At least one of these:","- - - - - - NOT = { exists = primary_spouse }","- - - - - - primary_spouse ?= scope:secondary_actor","- - - - Then:","- - - - - If played by a person:","- - - - - - add_legitimacy = { value = medium_legitimacy_loss multiply = scope:recipient.primary_title.tier }","- - - - - Otherwise:","- - - - - - add_legitimacy = { value = minor_legitimacy_loss }","- Else, if all of these hold:","- - Conditions:","- - - The character you send:","- - - - Not: Is Lowborn","- - - Has Legitimacy","- - - Is landed","- - - Is a ruler","- - - Highest held Title is at least County Rank","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If (a hidden condition):","- Event marriage_interaction.0011","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/find-spouse"},{"key":"break_betrothal_interaction","name":"Break Betrothal","category":"Diplomatic actions","description":null,"hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- Your betrothed:","- - All of these:","- - - Is betrothed","- - - If (a hidden condition):","- - - - Is played by the AI","- - - - At least one of these:","- - - - - All of these:","- - - - - - Is a child of the target","- - - - - - Is a vassal (or below) of the target","- - - - - - NOT = { matchmaker = { is_parent_of = prev this != scope:recipient } }","- - - - - All of these:","- - - - - - Not all of these:","- - - - - - - Is a ruler","- - - - - - - At least one of these:","- - - - - - - - Cannot play landless rulers without having an Estate","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - Is landed","- - - - - - - - - - - Government is a Theocratic-type Government","- - - - - - - - - Then:","- - - - - - - - - - Highest held Title is more than Barony Rank","- - - - - - - - tgp_is_any_minister = {  }","- - - - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - - - Is a direct vassal of the target","- The character you target:","- - All of these:","- - - Is betrothed","- - - If (a hidden condition):","- - - - Is played by the AI","- - - - At least one of these:","- - - - - All of these:","- - - - - - Is a child of you","- - - - - - Is a vassal (or below) of you","- - - - - - NOT = { matchmaker = { is_parent_of = prev this != scope:puppet_or_actor } }","- - - - - All of these:","- - - - - - Not all of these:","- - - - - - - Is a ruler","- - - - - - - At least one of these:","- - - - - - - - Cannot play landless rulers without having an Estate","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - Is landed","- - - - - - - - - - - Government is a Theocratic-type Government","- - - - - - - - - Then:","- - - - - - - - - - Highest held Title is more than Barony Rank","- - - - - - - - tgp_is_any_minister = {  }","- - - - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - - - Is a direct vassal of you","- The target’s betrothed:","- - All of these:","- - - Is betrothed","- - - If (a hidden condition):","- - - - Is played by the AI","- - - - At least one of these:","- - - - - All of these:","- - - - - - Is a child of you","- - - - - - Is a vassal (or below) of you","- - - - - - NOT = { matchmaker = { is_parent_of = prev this != scope:puppet_or_actor } }","- - - - - All of these:","- - - - - - Not all of these:","- - - - - - - Is a ruler","- - - - - - - At least one of these:","- - - - - - - - Cannot play landless rulers without having an Estate","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - Is landed","- - - - - - - - - - - Government is a Theocratic-type Government","- - - - - - - - - Then:","- - - - - - - - - - Highest held Title is more than Barony Rank","- - - - - - - - tgp_is_any_minister = {  }","- - - - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - - - Is a direct vassal of you"],"targetNeeds":["Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Event marriage_interaction.0020","The rejected betrothed:","- break_betrothal = scope:rejecting_betrothed","If all of these hold:","- Conditions:","- - None of these:","- - - The rejecting betrothed:","- - - - At least one of these:","- - - - - At least one of these:","- - - - - - Has the Trait: Eunuch","- - - - - - Has the Trait: Beardless Eunuch","- - - - - Has one of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - All of these:","- - - - - - Not all of these:","- - - - - - - Game rule set to “Accepted”","- - - - - - - Their rite:","- - - - - - - - The rite has Same-sex relationships are fully accepted","- - - - - - sex_same_as = scope:rejected_betrothed","- - - The rejected betrothed:","- - - - At least one of these:","- - - - - At least one of these:","- - - - - - Has the Trait: Eunuch","- - - - - - Has the Trait: Beardless Eunuch","- - - - - Has one of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - - All of these:","- - - - - - Not all of these:","- - - - - - - Game rule set to “Accepted”","- - - - - - - Their rite:","- - - - - - - - The rite has Same-sex relationships are fully accepted","- - - - - - sex_same_as = scope:rejecting_betrothed","- - None of these:","- - - The rejecting betrothed:","- - - - Has “promised grand wedding by” (a variable the game's script sets)","- - - The rejected betrothed:","- - - - Has “promised grand wedding by” (a variable the game's script sets)","- Then:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - Highest held Title is more than Empire Rank","- - - - - The rejected betrothal owner:","- - - - - - Highest held Title is more than Empire Rank","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - The rejecting betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - You:","- - - - - - yields_alliance = { candidate = scope:rejecting_betrothed target = scope:rejected_betrothal_owner target_candidate = scope:rejected_betrothed }","- - - Then:","- - - - You:","- - - - - Gain -1,500 Prestige","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - Highest held Title is exactly Empire Rank","- - - - - The rejected betrothal owner:","- - - - - - Highest held Title is exactly Empire Rank","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - The rejecting betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - You:","- - - - - - yields_alliance = { candidate = scope:rejecting_betrothed target = scope:rejected_betrothal_owner target_candidate = scope:rejected_betrothed }","- - - Then:","- - - - You:","- - - - - Gain -750 Prestige","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - Highest held Title is exactly Kingdom Rank","- - - - - The rejected betrothal owner:","- - - - - - Highest held Title is exactly Kingdom Rank","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - The rejecting betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - You:","- - - - - - yields_alliance = { candidate = scope:rejecting_betrothed target = scope:rejected_betrothal_owner target_candidate = scope:rejected_betrothed }","- - - Then:","- - - - You:","- - - - - Gain -350 Prestige","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - Highest held Title is exactly Duchy Rank","- - - - - The rejected betrothal owner:","- - - - - - Highest held Title is exactly Duchy Rank","- - - - At least one of these:","- - - - - The rejected betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - The rejecting betrothed:","- - - - - - At least one of these:","- - - - - - - Is close family of you","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/break-betrothal"},{"key":"make_concubine_interaction","name":"Make Concubine","category":"Diplomatic actions","description":"Make the recipient your Concubine","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You:","- allowed_concubines = yes","- Is an Adult","The character you target:","- At least one of these:","- - Is a courtier of you","- - Is imprisoned by you","- Is available (an adult, not a ruler)","- If all of these hold:","- - Conditions:","- - - Is not imprisoned by you","- - Then:","- - - Is not married","- - - Is not betrothed","- - - Not: Is Concubine","- - - is_diarch = no","- - - number_of_concubines = 0","- If all of these hold:","- - Conditions:","- - - Is imprisoned by you","- - - Is married","- - Then:","- - - Is not your spouse","- Is not your concubine","- Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- Does not have “can not marry” (a variable the game's script sets)","- If (a hidden condition):","- - None of these:","- - - Their primary title:","- - - - is_mercenary_company = yes","- - - is_leading_faction_type = peasant_faction","- - - is_leading_faction_type = populist_faction","- - - Government is unplayable","- If a member of the Clergy:","- - Does not have the Trait: Monk","- - Does not have the Trait: Military Order Member","- - At least one of these:","- - - Their rite:","- - - - The rite has Members of the Clergy are allowed to Marry","- - - All of these:","- - - - Is a ruler","- - - - top_participant_group:the_christian_church:","- - - - - has_participant_group_parameter = clergy_can_marry","- - - - If played by the AI:","- - - - - saeculum_obscurum_clergy_would_marry_trigger = {  }","- You:","- - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - Does not have “can not marry” (a 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Conditions:","- - - You:","- - - - Is not a courtier of the can marry check","- - Then:","- - - Your rite:","- - - - None of these:","- - - - - The can marry check:","- - - - - - relation_with_character_is_incestuous_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:consanguinity_rite }","- None of these:","- - The can marry check:","- - - Is your spouse","- Has none of the traits: Ill, Pneumonia, Great Pox, Lover's Pox, Leper, Gout Ridden, Consumption, Cancer, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux, Holy Fire, Sickly","- None of these:","- - Current weight more than 50","- - Current weight less than -50","- - Has the Trait: Homely Characters","- - Has the Trait: Club-footed","- - Has the Trait: Hunchbacked","- - Has the Trait: Dwarf","- - Has the Trait: Giant","- - Has the Trait: Inbred","- - Has the Trait: Spindly","- - Has the Trait: Scaly","- - Has the Trait: Albino","- - Has the Trait: Great Pox","- - Has the Trait: Lover's Pox","- - Has the Trait: 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Forced My Relative to Serve as a Concubine","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - None of these:","- - - - - - - - - Their rite:","- - - - - - - - - - Has the Concubines Doctrine","- - - - - - - - None of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has the tenet Polyamory","- - - - - - - - All of these:","- - - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - - The character you target:","- - - - - - - - - - sex_same_as = scope:secondary_actor","- - - - - - Then:","- - - - - - - Opinion: Forced My Relative into a Blasphemous Union","- - - If has the Trait: Celibate:","- - - - Loses the Trait Celibate","- - - If married:","- - - - Every spouse:","- - - - - Opinion: Forced My Spouse to Serve as a Concubine","- - - - - divorce = scope:recipient","- - - - - Event marriage_interaction.0041","- - - If concubine:","- - - - this.concubinist = { … }","- - - If (a hidden 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add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/make-concubine"},{"key":"find_concubine","name":"Find Concubine","category":"Diplomatic actions","description":"Find a Concubine in your court","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["allowed_concubines = yes","Is an Adult","If (a hidden condition):","- You are the target","If all of these hold:","- Conditions:","- - You are not the target","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Not all of these:","- - - - - - Game rule set to “Accepted”","- - - - - - Your rite:","- - - - - - - The rite has Same-sex relationships are fully accepted","- - - - Then:","- - - - - sex_opposite_of = scope:recipient","- - - None of these:","- - - - All of these:","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - The my rite:","- - - - - - - - The rite has Marriage between members of the same Dynasty 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imprisoned by you","- - - - Then:","- - - - - Is not married","- - - - - Is not betrothed","- - - - - Not: Is Concubine","- - - - - number_of_concubines = 0","- - - If all of these hold:","- - - - Conditions:","- - - - - Is imprisoned by you","- - - - - Is married","- - - - Then:","- - - - - Is not your spouse","- - - Is not your concubine","- - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - Does not have “can not marry” (a variable the game's script sets)","- - - If (a hidden condition):","- - - - None of these:","- - - - - Their primary title:","- - - - - - is_mercenary_company = yes","- - - - - is_leading_faction_type = peasant_faction","- - - - - is_leading_faction_type = populist_faction","- - - - - Government is unplayable","- - - If a member of the Clergy:","- - - - Does not have the Trait: Monk","- - - - Does not have the Trait: Military Order Member","- - - - At least one of these:","- - - - - Their rite:","- - - - - - The rite has Members of the Clergy are allowed to Marry","- - - - - All of these:","- - - - - - Is a ruler","- - - - - - top_participant_group:the_christian_church:","- - - - - - - has_participant_group_parameter = clergy_can_marry","- - - - - - If played by the AI:","- - - - - - - saeculum_obscurum_clergy_would_marry_trigger = {  }","- - - You:","- - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - Does not have “can not marry” (a variable the game's script sets)","- - - - If (a hidden condition):","- - - - - None of these:","- - - - - - Their primary title:","- - - - - - - is_mercenary_company = yes","- - - - - - is_leading_faction_type = peasant_faction","- - - - - - is_leading_faction_type = populist_faction","- - - - - - Government is unplayable","- - - - If a member of the Clergy:","- - - - - marriage_clergy_can_marry_trigger = {  }","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Not all of these:","- - - - - - - Game rule set to “Accepted”","- - - - - - - Their rite:","- - - - - - - - The rite has Same-sex relationships are fully accepted","- - - - Then:","- - - - - sex_opposite_of = scope:puppet_or_actor","- - - NOT = { has_opinion_modifier = { modifier = divorced_me_opinion target = scope:puppet_or_actor } }","- - - If all of these hold:","- - - - Conditions:","- - - - - Is not a courtier of you","- - - - Then:","- - - - - Their rite:","- - - - - - None of these:","- - - - - - - The can marry check:","- - - - - - - - relation_with_character_is_incestuous_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:consanguinity_rite }","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Is not a courtier of the can marry check","- - - - Then:","- - - - - Your rite:","- - - - - - None of these:","- - - - - - - The can marry check:","- - - - - - - - relation_with_character_is_incestuous_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:consanguinity_rite }","- - - None of these:","- - - - The can marry check:","- - - - - Is your spouse","- - - Is an Adult","- - - At least one of these:","- - - - Is imprisoned by you","- - - - Is a courtier of you","If all of these hold:","- Conditions:","- - You are not the target","- Then:","- - The character you target:","- - - Is available (an adult, not a ruler)","- - - If all of these hold:","- - - - Conditions:","- - - - - Is not imprisoned by you","- - - - Then:","- - - - - Is not married","- - - - - Is not betrothed","- - - - - Not: Is Concubine","- - - - - number_of_concubines = 0","- - - If all of these hold:","- - - - Conditions:","- - - - - Is imprisoned by you","- - - - - Is married","- - - - Then:","- - - - - Is not your spouse","- - - Is not your concubine","- - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - Does not have “can not marry” (a variable the game's script sets)","- - - If (a hidden condition):","- - - - None of these:","- - - - - Their primary title:","- - - - - - is_mercenary_company = yes","- - - - - is_leading_faction_type = peasant_faction","- - - - - is_leading_faction_type = populist_faction","- - - - - Government is unplayable","- - - If a member of the Clergy:","- - - - Does not have the Trait: Monk","- - - - Does not have the Trait: Military Order Member","- - - - At least one of these:","- - - - - Their rite:","- - - - - - The rite has Members of the Clergy are allowed to Marry","- - - - - All of these:","- - - - - - Is a ruler","- - - - - - top_participant_group:the_christian_church:","- - - - - - - has_participant_group_parameter = clergy_can_marry","- - - - - - If played by the AI:","- - - - - - - saeculum_obscurum_clergy_would_marry_trigger = {  }","- - - You:","- - - - Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","- - - - Does not have “can not marry” (a variable the game's script sets)","- - - - If (a hidden condition):","- - - - - None of these:","- - - - - - Their primary title:","- - - - - - - is_mercenary_company = yes","- - - - - - is_leading_faction_type = peasant_faction","- - - - - - is_leading_faction_type = populist_faction","- - - - - - Government is unplayable","- - - - If a member of the Clergy:","- - - - - marriage_clergy_can_marry_trigger = {  }","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Not all of these:","- - - - - - - Game rule set to “Accepted”","- - - - - - - Their rite:","- - - - - - - - The rite has Same-sex relationships are fully accepted","- - - - Then:","- - - - - sex_opposite_of = scope:puppet_or_actor","- - - NOT = { has_opinion_modifier = { modifier = divorced_me_opinion target = scope:puppet_or_actor } }","- - - If all of these hold:","- - - - Conditions:","- - - - - Is not a courtier of you","- - - - Then:","- - - - - Their rite:","- - - - - - None of these:","- - - - - - - The can marry check:","- - - - - - - - relation_with_character_is_incestuous_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:consanguinity_rite }","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Is not a courtier of the can marry check","- - - - Then:","- - - - - Your rite:","- - - - - - None of these:","- - - - - - - The can marry check:","- - - - - - - - relation_with_character_is_incestuous_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:consanguinity_rite }","- - - None of these:","- - - - The can marry check:","- - - - - Is your spouse"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Event marriage_interaction.0040","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Has the Trait: Celibate","- - - - Is imprisoned","- - Then:","- - - release_from_prison = yes","- - - Opinion: Forced Me to Serve as a Concubine","- - - Every close family member:","- - - - If (a hidden condition):","- - - - - Opinion: Forced My Relative to Serve as a Concubine","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - None of these:","- - - - - - - - - Their rite:","- - - - - - - - - - Has the Concubines Doctrine","- - - - - - - - None of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has the tenet Polyamory","- - - - - - - - All of these:","- - - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - - The character you target:","- - - - - - - - - - sex_same_as = scope:secondary_actor","- - - - - - Then:","- - - - - - - Opinion: Forced My Relative into a Blasphemous Union","- - - If has the Trait: Celibate:","- - - - Loses the Trait Celibate","- - - If married:","- - - - Every spouse:","- - - - - Opinion: Forced My Spouse to Serve as a Concubine","- - - - - divorce = scope:recipient","- - - - - Event marriage_interaction.0041","- - - If concubine:","- - - - this.concubinist = { … }","- - - If (a hidden condition):","- - - - Their betrothed:","- - - - - Event marriage_interaction.0041","- - - - break_betrothal = betrothed","- - - If number of concubines more than 0:","- - - - Every concubine:","- - - - - The character you target:","- - - - - - remove_concubine = prev","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/find-concubine"},{"key":"offer_concubine","name":"Offer Concubine","category":"Diplomatic actions","description":"Offer a Concubine to the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- allowed_concubines = yes","- Does not have the Trait: Greedy","- Ai greed at most 75","- Is an Adult","- Is at not War","- Is not incapable","If all of these hold:","- Conditions:","- - You:","- - - Your Government is Adventurer","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Their government is not unplayable","allowed_concubines = yes","Is an Adult"],"autoAccept":"never","acceptBase":50,"acceptReasons":[{"label":"Positive Congenital Traits","value":null,"factor":null},{"label":"The character you send is Noble","value":50,"factor":null},{"label":"Negative Congenital Traits","value":null,"factor":null},{"label":"Your Candidate is Lowborn with no positive Congenital Traits","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Age Considerations","value":null,"factor":null},{"label":"The recipient's Faith does not accept Same-Sex Relations","value":-1000,"factor":null},{"label":"The recipient has no Heir, and the union will have no Fertility","value":-200,"factor":null},{"label":"The recipient is attracted to the other character","value":50,"factor":null},{"label":"You … their Liege","value":40,"factor":null},{"label":"Rank Difference","value":20,"factor":null},{"label":"Rank Difference","value":30,"factor":null},{"label":"Rank Difference","value":40,"factor":null},{"label":"Rank Difference","value":50,"factor":null},{"label":"Rank Difference","value":60,"factor":null},{"label":"Rank Difference","value":-20,"factor":null},{"label":"Rank Difference","value":-30,"factor":null},{"label":"Rank Difference","value":-40,"factor":null},{"label":"Rank Difference","value":-50,"factor":null},{"label":"Rank Difference","value":-60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The character you send has a sexually transmitted disease","value":-250,"factor":null},{"label":"The character you send has a contagious disease","value":-250,"factor":null},{"label":"The character you send is infertile","value":-5000,"factor":null},{"label":"Weak Hook used","value":500,"factor":null},{"label":"Strong Hook used","value":1000,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the opinion “Received Concubine” of you","- - You:","- - - Is played by a person","- Then:","- - You have already offered a Concubine to …, sending another one will override the existing Opinion modifier!","The other character:","- Event marriage_interaction.0040","- If imprisoned:","- - release_from_prison = yes","- - Opinion: Forced Me to Serve as a Concubine","- - Every close family member:","- - - If (a hidden condition):","- - - - Opinion: Forced My Relative to Serve as a Concubine","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - Has the Concubines Doctrine","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has the tenet Polyamory","- - - - - - - All of these:","- - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - The character you target:","- - - - - - - - - sex_same_as = scope:secondary_recipient","- - - - - Then:","- - - - - - Opinion: Forced My Relative into a Blasphemous Union","- - If all of these hold:","- - - Conditions:","- - - - Is married","- - - - No spouse:","- - - Then:","- - - - Every spouse:","- - - - - Opinion: Forced My Spouse to Serve as a Concubine","- - - - - divorce = scope:secondary_recipient","- - - - - Event marriage_interaction.0043","- - If all of these hold:","- - - Conditions:","- - - - Is Concubine","- - - - No consort:","- - - Then:","- - - - this.concubinist = { … }","- - If all of these hold:","- - - Conditions:","- - - - betrothed != scope:recipient","- - - Then:","- - - - Their betrothed:","- - - - - Event marriage_interaction.0043","- - - - break_betrothal = betrothed","- - If number of concubines more than 0:","- - - Every concubine:","- - - - The other character:","- - - - - remove_concubine = prev","- If all of these hold:","- - Conditions:","- - - Is your concubine","- - Then:","- - - You:","- - - - remove_concubine = scope:secondary_recipient","If all of these hold:","- Conditions:","- - The other character:","- - - At least one of these:","- - - - Any consort:","- - - - exists = betrothed","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The other character:","- - - - - - Is the spouse’s consort","- - - - Then:","- - - - - … is … consort and therefore cannot become … concubine","- - - Otherwise:","- - - - … is betrothed to … and therefore cannot become … concubine","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - The other character:","- - - - - - Is the spouse’s consort","- - - - Then:","- - - - - … is … consort and therefore cannot become … concubine","- - - Otherwise:","- - - - … is betrothed to … and therefore cannot become … concubine","Otherwise:","- You:","- - The character you target:","- - - make_concubine = scope:secondary_recipient","- - - If all of these hold:","- - - - Conditions:","- - - - - The other character:","- - - - - - At least one of these:","- - - - - - - Has the Trait: Handsome","- - - - - - - Has the Trait: Beautiful","- - - - - - - Num of good genetic traits more than 1","- - - - - - - Has the target as lover","- - - - - - - Has the target as soulmate","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_female = yes","- - - - - - - Then:","- - - - - - - - age < define:NChildbirth|MAX_FEMALE_REPRODUCTION_AGE","- - - - Then:","- - - - - Opinion: Received Concubine (+40)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The other character:","- - - - - - At least one of these:","- - - - - - - Not: Is Lowborn","- - - - - - - Has the Trait: Comely","- - - - - - - Num of good genetic traits more than 0","- - - - - - - Has the target as friend","- - - - - - - Has the target as best friend","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_female = yes","- - - - - - - Then:","- - - - - - - - age < define:NChildbirth|MAX_FEMALE_REPRODUCTION_AGE","- - - - Then:","- - - - - Opinion: Received Concubine (+30)","- - - Otherwise:","- - - - Opinion: Received Concubine (+20)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["… rejected … as … concubine","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/offer-concubine"},{"key":"dismiss_concubine_interaction","name":"Dismiss Concubine","category":"Diplomatic actions","description":null,"hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You swore to care for your family member's widow"],"targetNeeds":["Is your concubine","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Compassionate +20","The character you target:","- Opinion: Set Me Aside","- If all of these hold:","- - Conditions:","- - - You:","- - - - Has the target as lover","- - Then:","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Has the target as soulmate","- - - - - Then:","- - - - - - remove_relation_soulmate = scope:recipient","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the target as lover","- - - - - Then:","- - - - - - remove_relation_lover = scope:recipient","- - - The character you target:","- - - - Opinion: Broke Up","- Else, if all of these hold:","- - Conditions:","- - - Any close family member:","- - - - At least one of these:","- - - - - Is landed","- - - - - All of these:","- - - - - - they has administrative government mechanic","- - - - - - Is not landed","- - - - - - If (a hidden condition):","- - - - - - - Their house:","- - - - - - - - Has the house check as house head","- - - - - - Has a domicile","- - - - - All of these:","- - - - - - Their liege:","- - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - At least one of these:","- - - - - - - Holds Chancellery","- - - - - - - Holds Censorate","- - - - - - - Holds Commission","- - - - - - - Holds Ministry of Personnel","- - - - - - - Holds Ministry of Revenue","- - - - - - - Holds Ministry of Rites","- - - - - - - Holds Ministry of War","- - - - - - - Holds Ministry of Justice","- - - - - - - Holds Ministry of Works","- - - - - All of these:","- - - - - - Is a ruler","- - - - - - Government is a Theocratic-type Government","- - Then:","- - - One random close family member:","- - - - Only some of them (the filter is in the script below)","- - - - add_courtier = scope:recipient","- Otherwise:","- - move_to_pool = yes","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/dismiss-concubine"},{"key":"divorce_character_interaction","name":"Divorce","category":"Diplomatic actions","description":"The time has come for the recipient and I to part ways","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - Your Government is a Theocratic-type Government","- - - - Your Government is Ecclesiastical","- - - - Your government has the government is monastic holy order flag","- Then:","- - Not all of these:","- - - Your rite:","- - - - Has the Must be Approved Doctrine","- - - Your faith:","- - - - Has the Spiritual Doctrine","Not all of these:","- Your rite:","- - Has the Must be Approved Doctrine","- You:","- - If (a hidden condition):","- - - Your house:","- - - - Does not have the house check as house head","If all of these hold:","- Conditions:","- - You are you","- Then:","- - Your Cultural Traditions forbid Divorce","Otherwise:","- … Cultural Traditions forbid Divorce","At least one of these:","- None of these:","- - Your rite:","- - - Has the Disallowed Doctrine","- All of these:","- - Your rite:","- - - The rite has Can always divorce a spouse of low Fertility","- - The character you target:","- - - Fertility less than 0.1","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You swore to care for your family member's widow","Otherwise:","- … swore to care for … family member's widow","In some cases (on a condition the game doesn't show):","- You:","- - You have 100 Piety"],"targetNeeds":["Is your spouse","Not: Is Concubine","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","You:","- If any spouse:","- - divorce = scope:recipient","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - All of these:","- - - - - Their rite:","- - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - The character you target:","- - - - - - Fertility less than 0.1","- - Then:","- - - The target gains the opinion “Divorced Me” of them","If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - All of these:","- - - - - Their rite:","- - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - The character you target:","- - - - - - Fertility less than 0.1","- Then:","- - The character you target:","- - - All Family Members of …:","- - - - Opinion: Divorced Close Family","If all of these hold:","- Conditions:","- - You:","- - - Has the target as lover","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Has the target as soulmate","- - - - Then:","- - - - - remove_relation_soulmate = scope:recipient","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the target as lover","- - - - Then:","- - - - - remove_relation_lover = scope:recipient","- - The character you target:","- - - Opinion: Broke Up","If all of these hold:","- Conditions:","- - allowed_concubines = yes","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You are you","- - - Then:","- - - - … will be unable to take … as a Concubine for a period of 50 years.","- - Otherwise:","- - - … will be unable to take … as a Concubine for a period of 50 years.","The character you target:","- Event marriage_interaction.0030","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/divorce"},{"key":"divorce_character_house_head_interaction","name":"Request Divorce","category":"Diplomatic actions","description":null,"hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your rite:","- Has the Must be Approved Doctrine","If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - Your Government is a Theocratic-type Government","- - - - Your Government is Ecclesiastical","- - - - Your government has the government is monastic holy order flag","- Then:","- - Not all of these:","- - - Your faith:","- - - - Has the Spiritual Doctrine","If all of these hold:","- Conditions:","- - You are you","- Then:","- - Your Cultural Traditions forbid Divorce","Otherwise:","- … Cultural Traditions forbid Divorce","None of these:","- The other character:","- - Has a Strong Hook on you","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You swore to care for your family member's widow","Otherwise:","- … swore to care for … family member's widow","In some cases (on a condition the game doesn't show):","- You:","- - You have 100 Piety"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Reluctance","value":-50,"factor":null},{"label":"The recipient's own Marriage","value":-100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your union is divine","value":-100,"factor":null},{"label":"The other character is openly in an incestuous relationship","value":150,"factor":null},{"label":"The other character has been unfaithful","value":null,"factor":null},{"label":"The other character is a Eunuch or Beardless Eunuch","value":100,"factor":null},{"label":"The other character's Faith does not allow Polygamous","value":100,"factor":null},{"label":"The other character is of a different Religion","value":100,"factor":null},{"label":"The other character is of a different Faith","value":10,"factor":null},{"label":"You … a Kinslayer","value":-50,"factor":null},{"label":"The other character is a Kinslayer","value":50,"factor":null},{"label":"You … the recipient's friend","value":50,"factor":null},{"label":"You … the recipient's best friend","value":150,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"A scripted reason","value":15,"factor":null},{"label":"The other character is unlikely to give you children","value":20,"factor":null},{"label":"The other character … given you several healthy children","value":-50,"factor":null},{"label":"The other character is of their Dynasty","value":-10,"factor":null},{"label":"The other character is of their House","value":-20,"factor":null},{"label":"The other character is family","value":-35,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Your Faith does not accept Same-Sex Relations","value":100,"factor":null},{"label":"The other character's Faith does not accept Same-Sex Relations","value":100,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “divorce hook” is chosen","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Has a usable Hook on the target","- - - - Then:","- - - - - Use a Hook on the target","In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","If all of these hold:","- Conditions:","- - root = scope:puppet_or_actor.house.house_head","- Then:","- - You:","- - - You:","- - - - If any spouse:","- - - - - divorce = scope:secondary_recipient","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - None of these:","- - - - - - - All of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - - - - The other character:","- - - - - - - - - Fertility less than 0.1","- - - - - Then:","- - - - - - The other character gains the opinion “Divorced Me” of them","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - None of these:","- - - - - - - All of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - - - - The other character:","- - - - - - - - - Fertility less than 0.1","- - - - Then:","- - - - - The other character:","- - - - - - All Family Members of …:","- - - - - - - Opinion: Divorced Close Family","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Has the other character as lover","- - - - Then:","- - - - - You:","- - - - - - remove_lover_or_soulmate_relation_effect = { CHARACTER = scope:secondary_recipient }","- - - - - The other character:","- - - - - - Opinion: Broke Up","Otherwise:","- You:","- - You:","- - - If any spouse:","- - - - divorce = scope:secondary_recipient","- - - If all of these hold:","- - - - Conditions:","- - - - - NOT = { amicable_infertile_divorce_trigger = { DIVORCEE = scope:secondary_recipient } }","- - - - Then:","- - - - - The other character gains the opinion “Divorced Me” of them","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - NOT = { amicable_infertile_divorce_trigger = { DIVORCEE = scope:secondary_recipient } }","- - - Then:","- - - - The other character:","- - - - - All Family Members of …:","- - - - - - Opinion: Divorced Close Family","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Has the other character as lover","- - - Then:","- - - - You:","- - - - - remove_lover_or_soulmate_relation_effect = { CHARACTER = scope:secondary_recipient }","- - - - The other character:","- - - - - Opinion: Broke Up","- You:","- - Event religious_interaction.2","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/divorce-character-house-head-interaction"},{"key":"divorce_character_rel_head_interaction","name":"Request Divorce","category":"Diplomatic actions","description":null,"hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Does not have the Modifier: Rekindled Devotion","Your rite:","- Has the Must be Approved Doctrine","None of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","- Your government has the government is monastic holy order flag","At least one of these:","- Your faith:","- - Has the Spiritual Doctrine","- - exists = religious_head","- cp:councillor_court_chaplain:","- - Highest held Title is at least Duchy Rank","- - Is a member of the Clergy","- All of these:","- - Your Government is a Theocratic-type Government","- - exists = superior","- cp:councillor_court_chaplain.superior:","- - Highest held Title is at least Duchy Rank","- - Is a member of the Clergy","Does not have the Trait: Excommunicated","If all of these hold:","- Conditions:","- - You are you","- Then:","- - Your Cultural Traditions forbid Divorce","Otherwise:","- … Cultural Traditions forbid Divorce","None of these:","- The other character:","- - Has a Strong Hook on you","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You swore to care for your family member's widow","Otherwise:","- … swore to care for … family member's widow","Does not have the Modifier: Promised Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - You have 100 Piety"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Reluctance","value":-50,"factor":null},{"label":"The recipient's own Marriage","value":-100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your union is divine","value":-100,"factor":null},{"label":"The other character is openly in an incestuous relationship","value":150,"factor":null},{"label":"The other character has been unfaithful","value":null,"factor":null},{"label":"The other character is a Eunuch or Beardless Eunuch","value":100,"factor":null},{"label":"The other character's Faith does not allow Polygamous","value":100,"factor":null},{"label":"The other character is of a different Religion","value":100,"factor":null},{"label":"The other character is of a different Faith","value":10,"factor":null},{"label":"You … a Kinslayer","value":-50,"factor":null},{"label":"The other character is a Kinslayer","value":50,"factor":null},{"label":"You … the recipient's friend","value":50,"factor":null},{"label":"You … the recipient's best friend","value":150,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"A scripted reason","value":15,"factor":null},{"label":"Marriage is incestuous","value":-100,"factor":null},{"label":"Marriage is incestuous","value":100,"factor":null},{"label":"The other character is of their Dynasty","value":-5,"factor":null},{"label":"You … of their Dynasty","value":5,"factor":null},{"label":"The other character is of their House","value":-10,"factor":null},{"label":"You … of their House","value":10,"factor":null},{"label":"You … family","value":25,"factor":null},{"label":"Parents","value":50,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"The other character has Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The other character has Sinful Traits","value":null,"factor":null},{"label":"Your Faith does not accept Same-Sex Relations","value":100,"factor":null},{"label":"The other character's Faith does not accept Same-Sex Relations","value":100,"factor":null},{"label":"You have denounced the other character as impotent","value":30,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Divorce Justified by Religious Law","value":25,"factor":null},{"label":"Issue Dreadful Threats","value":null,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - You:","- - - add_piety = { … }","The character you target:","- If all of these hold:","- - Conditions:","- - - NOT = { scope:divorce_hook ?= yes }","- - - NOT = { scope:donate_faith ?= yes }","- - - NOT = { scope:divorce_justified ?= yes }","- - - NOT = { scope:threaten_priest ?= yes }","- - - NOT = { scope:offer_pilgrimage ?= yes }","- - - At least one of these:","- - - - All of these:","- - - - - The character you target:","- - - - - - Intrigue at least 12","- - - - - The divorcer:","- - - - - - Their house’s house head:","- - - - - - - If played by a person:","- - - - - - - - At least one of these:","- - - - - - - - - Is the divorcer","- - - - - - - - - Is you","- - - - - - - At least one of these:","- - - - - - - - Is the divorcer","- - - - - - - - Is you","- - - - - - - - Is close family of the divorcer","- - - - - The other character:","- - - - - - Their house:","- - - - - - - Any house relation:","- - - - - - - - At least one of these:","- - - - - - - - - has_house_relation_level = quarrel","- - - - - - - - - has_house_relation_level = rivalry","- - - - - - - - - has_house_relation_level = neutral","- - - - - - - - Any relation house:","- - - - - - - - - this = scope:divorcer.house","- - - - - - Their house’s house head:","- - - - - - - If played by a person:","- - - - - - - - Is the other character","- - - - - - - At least one of these:","- - - - - - - - Is the other character","- - - - - - - - Is close family of the other character","- - - - - The divorcer’s house’s house head:","- - - - - - All of these:","- - - - - - - All of these:","- - - - - - - - is_house_head = {  }","- - - - - - - - is_playable_character = {  }","- - - - - - - - is_available_adult = {  }","- - - - - - - exists = scope:secondary_recipient.house.house_head.house.house_head","- - - - - - - NOT = { house = scope:secondary_recipient.house.house_head.house }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is landed","- - - - - - - - - The other character’s house’s house head’s house’s house head:","- - - - - - - - - - Is landed","- - - - - - - - Then:","- - - - - - - - - tier_difference = { target = scope:secondary_recipient.house.house_head.house.house_head value >= -1 }","- - - - - - - - - tier_difference = { target = scope:secondary_recipient.house.house_head.house.house_head value <= 1 }","- - - - - - - Otherwise:","- - - - - - - - Highest held Title is at most Duchy Rank","- - - - - - - - NOT = { scope:secondary_recipient.house.house_head.house.house_head.highest_held_title_tier > tier_duchy }","- - - - - - - NOT = { is_close_family_of = scope:secondary_recipient.house.house_head.house.house_head }","- - - - - - - NOT = { has_any_good_relationship_with_character_trigger = { CHARACTER = scope:secondary_recipient.house.house_head.house.house_head } }","- - - - - - - If (a hidden condition):","- - - - - - - - NOT = { this = scope:secondary_recipient.house.house_head.house.house_head.liege }","- - - - - - - - NOT = { this.house = scope:secondary_recipient.house.house_head.house.house_head.liege.house }","- - - - - - - in_diplomatic_range = scope:secondary_recipient.house.house_head.house.house_head","- - - - All of these:","- - - - - The character you target:","- - - - - - Diplomacy at least 12","- - - - - At least one of these:","- - - - - - The divorcer:","- - - - - - - Any held title:","- - - - - - - - Title tier exactly County","- - - - - - - - Any county province:","- - - - - - - - - Their barony:","- - - - - - - - - - barony_is_valid_for_monastic_order_lease_trigger = { CHARACTER = scope:divorcer }","- - - - - - - Their faith:","- - - - - - - - Any faith holy order:","- - - - - - - - - leader ?= { government_has_flag = government_is_monastic_holy_order }","- - - - - - - - - holy_order_range_trigger = { CHARACTER = scope:recipient }","- - - - - - The divorcer:","- - - - - - - Any held title:","- - - - - - - - Title tier exactly County","- - - - - - - - Any county province:","- - - - - - - - - Their barony:","- - - - - - - - - - barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = scope:divorcer }","- - - - - - - Their faith:","- - - - - - - - Any faith holy order:","- - - - - - - - - leader ?= { government_has_flag = government_is_military_holy_order }","- - - - - - - - - holy_order_range_trigger = { CHARACTER = scope:recipient }","- - - - The character you target:","- - - - - If (a hidden condition):","- - - - - - Does not have a Hook on the forcing divorce","- - - - - Otherwise:","- - - - - - Does not have a Hook on the divorcer","- - - - The other character:","- - - - - Does not have the Trait: Monk","- - - - - Does not have the Trait: Military Order Member","- - - - - Is played by the AI","- - - - - Is not a ruler","- - - - - Their faith:","- - - - - - this = scope:recipient.faith","- - - - - - Any faith holy order:","- - - - - - - leader ?= { … }","- - - - - - - holy_order_range_trigger = { CHARACTER = scope:recipient }","- - Then:","- - - Because … has selected no method to Induce Recipient Compliance (below):","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Intrigue at least 12","- - - - - The divorcer:","- - - - - - Their house’s house head:","- - - - - - - If played by a person:","- - - - - - - - At least one of these:","- - - - - - - - - Is the divorcer","- - - - - - - - - Is you","- - - - - - - At least one of these:","- - - - - - - - Is the divorcer","- - - - - - - - Is you","- - - - - - - - Is close family of the divorcer","- - - - - The other character:","- - - - - - Their house:","- - - - - - - Any house relation:","- - - - - - - - At least one of these:","- - - - - - - - - has_house_relation_level = quarrel","- - - - - - - - - has_house_relation_level = rivalry","- - - - - - - - - has_house_relation_level = neutral","- - - - - - - - Any relation house:","- - - - - - Their house’s house head:","- - - - - - - At least one of these:","- - - - - - - - Is the other character","- - - - - - - - Is close family of the other character","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["If played by the AI:","- Opinion: Refusal (-25)","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- - You:","- - - Is played by the AI","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Learning more than 20","- - - - - You:","- - - - - - Is played by the AI","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - trait_is_virtue_rite = lustful","- - - - - - Their rite:","- - - - - - - trait_is_sin_rite = chaste","- - - - - - You:","- - - - - - - Has the Trait: Lustful","- - - - Then:","- - - - - … may convince … to become Celibate, gaining Learning Lifestyle Experience","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Is not imprisoned","- - - - - - Is not incapable","- - - - - The other character:","- - - - - - Is not imprisoned","- - - - - - Is not incapable","- - - - Then:","- - - - - … may counsel … and … to improve their Marriage, gaining Opinion and Spiritual Fulfillment","- - - … may condemn … and gain Piety","- - - Event pam_interactions_events.0050 (after 1 days)","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “threaten priest” is chosen","- - - - Then:","- - - - - If ai boldness less than 0:","- - - - - - Gains 60 Stress","- - - - - Otherwise:","- - - - - - Gains 40 Stress","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/divorce-character-rel-head-interaction"},{"key":"divorce_character_dynast_request_interaction","name":"Enforce Divorce","category":"Diplomatic actions","description":"The time has come for the character you send and the recipient to part ways","hidden":false,"cost":[{"currency":"piety","value":null,"base":100},{"currency":"renown","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The character you send is not you","None of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","- Your government has the government is monastic holy order flag","scope:secondary_actor.dynasty.dynast ?= scope:puppet_or_actor","Not all of these:","- Your rite:","- - Has the Must be Approved Doctrine","- Your faith:","- - Has the Spiritual Doctrine","At least one of these:","- All of these:","- - Your faith is not the character you send’s","- - The character you send’s rite:","- - - Does not have the Must be Approved Doctrine","- root.faith ?= scope:secondary_actor.faith","If all of these hold:","- Conditions:","- - You are you","- Then:","- - Your Cultural Traditions forbid Divorce","Otherwise:","- … Cultural Traditions forbid Divorce","None of these:","- Your rite:","- - Has the Disallowed Doctrine","Your dynasty:","- dynasty_prestige >= minor_dynasty_prestige_value","None of these:","- The character you send’s rite:","- - Has the Disallowed Doctrine","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You swore to care for your family member's widow","Otherwise:","- … swore to care for … family member's widow"],"targetNeeds":["Is the character you send’s spouse","Not: Is Concubine"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","- - Your dynasty:","- - - add_dynasty_prestige = { … }","The time has come for … and … to part ways","The character you send:","- The character you send:","- - If any spouse:","- - - divorce = scope:recipient","- - If all of these hold:","- - - Conditions:","- - - - None of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - - The character you target:","- - - - - - - Fertility less than 0.1","- - - Then:","- - - - The target gains the opinion “Divorced Me” of them","- If all of these hold:","- - Conditions:","- - - The character you send:","- - - - None of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - - The character you target:","- - - - - - - Fertility less than 0.1","- - Then:","- - - The character you target:","- - - - All Family Members of …:","- - - - - Opinion: Divorced Close Family","- If all of these hold:","- - Conditions:","- - - The character you send:","- - - - Has the target as lover","- - Then:","- - - The character you send:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Has the target as soulmate","- - - - - Then:","- - - - - - remove_relation_soulmate = scope:recipient","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the target as lover","- - - - - Then:","- - - - - - remove_relation_lover = scope:recipient","- - - The character you target:","- - - - Opinion: Broke Up","- Opinion: Forced Divorce","If all of these hold:","- Conditions:","- - The target is not you","- Then:","- - The character you target:","- - - Event marriage_interaction.0030","- - - Opinion: Forced Divorce"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/enforce-divorce"},{"key":"divorce_character_dynast_request_rel_head_interaction","name":"Request Divorce","category":"Diplomatic actions","description":"The time has come for the character you send and the recipient to part ways","hidden":false,"cost":[{"currency":"piety","value":null,"base":100},{"currency":"renown","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your rite:","- Has the Must be Approved Doctrine","None of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","- Your government has the government is monastic holy order flag","At least one of these:","- Your faith:","- - Has the Spiritual Doctrine","- - exists = religious_head","- cp:councillor_court_chaplain:","- - Highest held Title is at least Duchy Rank","- - Is a member of the Clergy","- All of these:","- - Your Government is a Theocratic-type Government","- - exists = superior","- cp:councillor_court_chaplain.superior:","- - Highest held Title is at least Duchy Rank","- - Is a member of the Clergy","The character you send is not you","scope:secondary_actor.dynasty.dynast ?= scope:puppet_or_actor","None of these:","- The character you send:","- - Is your spouse","root.faith ?= scope:secondary_actor.faith","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - You are you","- Then:","- - Your Cultural Traditions forbid Divorce","Otherwise:","- … Cultural Traditions forbid Divorce","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You swore to care for your family member's widow","Otherwise:","- … swore to care for … family member's widow","In some cases (on a condition the game doesn't show):","- You:","- - You have 100 Piety","In some cases (on a condition the game doesn't show):","- You:","- - Your dynasty:","- - - dynasty_prestige >= scope:puppet_or_actor.dynasty.minor_dynasty_prestige_value"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Reluctance","value":-50,"factor":null},{"label":"The recipient's own Marriage","value":-100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your union is divine","value":-100,"factor":null},{"label":"The other character is openly in an incestuous relationship","value":150,"factor":null},{"label":"The other character has been unfaithful","value":null,"factor":null},{"label":"The other character is a Eunuch or Beardless Eunuch","value":100,"factor":null},{"label":"The other character's Faith does not allow Polygamous","value":100,"factor":null},{"label":"The other character is of a different Religion","value":100,"factor":null},{"label":"The other character is of a different Faith","value":10,"factor":null},{"label":"You … a Kinslayer","value":-50,"factor":null},{"label":"The other character is a Kinslayer","value":50,"factor":null},{"label":"You … the recipient's friend","value":50,"factor":null},{"label":"You … the recipient's best friend","value":150,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"A scripted reason","value":15,"factor":null},{"label":"Marriage is incestuous","value":-100,"factor":null},{"label":"Marriage is incestuous","value":100,"factor":null},{"label":"You … of their Dynasty","value":5,"factor":null},{"label":"You … of their House","value":10,"factor":null},{"label":"You … family","value":25,"factor":null},{"label":"Parents","value":50,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"The other character has Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The other character has Sinful Traits","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Divorce Justified by Religious Law","value":25,"factor":null},{"label":"Issue Dreadful Threats","value":null,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","- - Your dynasty:","- - - add_dynasty_prestige = { … }","The character you target:","- If all of these hold:","- - Conditions:","- - - NOT = { scope:divorce_hook ?= yes }","- - - NOT = { scope:donate_faith ?= yes }","- - - NOT = { scope:divorce_justified ?= yes }","- - - NOT = { scope:threaten_priest ?= yes }","- - - NOT = { scope:offer_pilgrimage ?= yes }","- - - At least one of these:","- - - - All of these:","- - - - - The character you target:","- - - - - - Intrigue at least 12","- - - - - The divorcer:","- - - - - - Their house’s house head:","- - - - - - - If played by a person:","- - - - - - - - At least one of these:","- - - - - - - - - Is the divorcer","- - - - - - - - - Is you","- - - - - - - At least one of these:","- - - - - - - - Is the divorcer","- - - - - - - - Is you","- - - - - - - - Is close family of the divorcer","- - - - - The other character:","- - - - - - Their house:","- - - - - - - Any house relation:","- - - - - - - - At least one of these:","- - - - - - - - - has_house_relation_level = quarrel","- - - - - - - - - has_house_relation_level = rivalry","- - - - - - - - - has_house_relation_level = neutral","- - - - - - - - Any relation house:","- - - - - - - - - this = scope:divorcer.house","- - - - - - Their house’s house head:","- - - - - - - If played by a person:","- - - - - - - - Is the other character","- - - - - - - At least one of these:","- - - - - - - - Is the other character","- - - - - - - - Is close family of the other character","- - - - - The divorcer’s house’s house head:","- - - - - - All of these:","- - - - - - - All of these:","- - - - - - - - is_house_head = {  }","- - - - - - - - is_playable_character = {  }","- - - - - - - - is_available_adult = {  }","- - - - - - - exists = scope:secondary_recipient.house.house_head.house.house_head","- - - - - - - NOT = { house = scope:secondary_recipient.house.house_head.house }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is landed","- - - - - - - - - The other character’s house’s house head’s house’s house head:","- - - - - - - - - - Is landed","- - - - - - - - Then:","- - - - - - - - - tier_difference = { target = scope:secondary_recipient.house.house_head.house.house_head value >= -1 }","- - - - - - - - - tier_difference = { target = scope:secondary_recipient.house.house_head.house.house_head value <= 1 }","- - - - - - - Otherwise:","- - - - - - - - Highest held Title is at most Duchy Rank","- - - - - - - - NOT = { scope:secondary_recipient.house.house_head.house.house_head.highest_held_title_tier > tier_duchy }","- - - - - - - NOT = { is_close_family_of = scope:secondary_recipient.house.house_head.house.house_head }","- - - - - - - NOT = { has_any_good_relationship_with_character_trigger = { CHARACTER = scope:secondary_recipient.house.house_head.house.house_head } }","- - - - - - - If (a hidden condition):","- - - - - - - - NOT = { this = scope:secondary_recipient.house.house_head.house.house_head.liege }","- - - - - - - - NOT = { this.house = scope:secondary_recipient.house.house_head.house.house_head.liege.house }","- - - - - - - in_diplomatic_range = scope:secondary_recipient.house.house_head.house.house_head","- - - - All of these:","- - - - - The character you target:","- - - - - - Diplomacy at least 12","- - - - - At least one of these:","- - - - - - The divorcer:","- - - - - - - Any held title:","- - - - - - - - Title tier exactly County","- - - - - - - - Any county province:","- - - - - - - - - Their barony:","- - - - - - - - - - barony_is_valid_for_monastic_order_lease_trigger = { CHARACTER = scope:divorcer }","- - - - - - - Their faith:","- - - - - - - - Any faith holy order:","- - - - - - - - - leader ?= { government_has_flag = government_is_monastic_holy_order }","- - - - - - - - - holy_order_range_trigger = { CHARACTER = scope:recipient }","- - - - - - The divorcer:","- - - - - - - Any held title:","- - - - - - - - Title tier exactly County","- - - - - - - - Any county province:","- - - - - - - - - Their barony:","- - - - - - - - - - barony_is_valid_for_holy_order_lease_trigger = { CHARACTER = scope:divorcer }","- - - - - - - Their faith:","- - - - - - - - Any faith holy order:","- - - - - - - - - leader ?= { government_has_flag = government_is_military_holy_order }","- - - - - - - - - holy_order_range_trigger = { CHARACTER = scope:recipient }","- - - - The character you target:","- - - - - If (a hidden condition):","- - - - - - Does not have a Hook on the forcing divorce","- - - - - Otherwise:","- - - - - - Does not have a Hook on the divorcer","- - - - The other character:","- - - - - Does not have the Trait: Monk","- - - - - Does not have the Trait: Military Order Member","- - - - - Is played by the AI","- - - - - Is not a ruler","- - - - - Their faith:","- - - - - - this = scope:recipient.faith","- - - - - - Any faith holy order:","- - - - - - - leader ?= { … }","- - - - - - - holy_order_range_trigger = { CHARACTER = scope:recipient }","- - Then:","- - - Because … has selected no method to Induce Recipient Compliance (below):","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Intrigue at least 12","- - - - - The divorcer:","- - - - - - Their house’s house head:","- - - - - - - If played by a person:","- - - - - - - - At least one of these:","- - - - - - - - - Is the divorcer","- - - - - - - - - Is you","- - - - - - - At least one of these:","- - - - - - - - Is the divorcer","- - - - - - - - Is you","- - - - - - - - Is close family of the divorcer","- - - - - The other character:","- - - - - - Their house:","- - - - - - - Any house relation:","- - - - - - - - At least one of these:","- - - - - - - - - has_house_relation_level = quarrel","- - - - - - - - - has_house_relation_level = rivalry","- - - - - - - - - has_house_relation_level = neutral","- - - - - - - - Any relation house:","- - - - - - Their house’s house head:","- - - - - - - At least one of these:","- - - - - - - - Is the other character","- - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["If played by the AI:","- Opinion: Refusal (-25)","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- - You:","- - - Is played by the AI","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Learning more than 20","- - - - - You:","- - - - - - Is played by the AI","- - - - - None of these:","- - - - - - Their rite:","- - - - - - - trait_is_virtue_rite = lustful","- - - - - - Their rite:","- - - - - - - trait_is_sin_rite = chaste","- - - - - - You:","- - - - - - - Has the Trait: Lustful","- - - - Then:","- - - - - … may convince … to become Celibate, gaining Learning Lifestyle Experience","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Is not imprisoned","- - - - - - Is not incapable","- - - - - The other character:","- - - - - - Is not imprisoned","- - - - - - Is not incapable","- - - - Then:","- - - - - … may counsel … and … to improve their Marriage, gaining Opinion and Spiritual Fulfillment","- - - … may condemn … and gain Piety","- - - Event pam_interactions_events.0050 (after 1 days)","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “threaten priest” is chosen","- - - - Then:","- - - - - If ai boldness less than 0:","- - - - - - Gains 60 Stress","- - - - - Otherwise:","- - - - - - Gains 40 Stress"],"dlc":null,"page":"https://ck3db.com/interactions/divorce-character-dynast-request-rel-head-interaction"},{"key":"elope_interaction","name":"Elope (Scheme)","category":"Friendly actions","description":"Attempt to Elope with the recipient to Marry in secret","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Any relation:","- None of these:","- - Has the Trait: Celibate","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","- Is an Adult","At least one of these:","- Has the target as lover","- Has the target as soulmate","- All of these:","- - Has the Accomplished Forger Perk","- - You have a Adventurer Government","can_start_scheme = { type = elope target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - Your Government is Adventurer","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Is an Adult","is_courtier = yes","Is not a courtier of you","Is not your consort","Has none of the traits: Eunuch, Beardless Eunuch, Monk, Military Order Member","Does not have “can not marry” (a variable the game's script sets)","If (a hidden condition):","- None of these:","- - Their primary title:","- - - is_mercenary_company = yes","- - is_leading_faction_type = peasant_faction","- - is_leading_faction_type = populist_faction","- - Government is unplayable","If a member of the Clergy:","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- At least one of these:","- - Their rite:","- - - The rite has Members of the Clergy are allowed to Marry","- - All of these:","- - - Is a ruler","- - - 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of consequences","value":null,"factor":null},{"label":"You … Promising Prospects","value":50,"factor":null},{"label":"Your Dynasty has Desirable Match","value":30,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of … Spouse","value":null,"factor":null},{"label":"Relative Close Family Tiers","value":null,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":-5,"factor":null},{"label":"Level of Splendor of the … Dynasty","value":null,"factor":null},{"label":"The recipient's Faith Differs From …","value":null,"factor":null},{"label":"Your Rite is enormously Divergent","value":-50,"factor":null},{"label":"Your Rite is profoundly Divergent","value":-30,"factor":null},{"label":"Your Rite is quite Divergent","value":-20,"factor":null},{"label":"Your Rite is moderately Divergent","value":-10,"factor":null},{"label":"Your Rite is somewhat Divergent","value":-5,"factor":null},{"label":"… has Weak Hook on the 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lover","- - - - - - - Then:","- - - - - - - - remove_relation_lover = scope:actor","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Their rite:","- - - - - - - - Does not have the Always Allowed Doctrine","- - - - - - Then:","- - - - - - - Level of Fame -1","- - - - - - - Level of Devotion -1","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Their faith:","- - - - - - - - - - faith_has_sacraments_trigger = {  }","- - - - - - - - - Does not have the Trait: Excommunicated","- - - - - - - - Then:","- - - - - - - - - Gains the Trait Excommunicated","- - - - If betrothed:","- - - - - reverse_add_opinion = { modifier = broke_betrothal_opinion target = betrothed }","- - - - - break_betrothal = betrothed","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_been_promised_grand_wedding = {  }","- - - - - - Then:","- - - - - - - break_grand_wedding_betrothal_effect = {  }","- - - - If concubine:","- - - - - Their liege:","- - - - - - remove_concubine = scope:actor","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has you as lover","- - - - - - - Then:","- - - - - - - - remove_relation_lover = scope:actor","- - - - - Level of Fame -1","One in list, picked in order:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The root scope is you","- - - - scope:root_scope = this","- - Then:","- - - Opinion: Elopement","- - - If all of these hold:","- - - - Conditions:","- - - - - Is an Adult","- - - - - You:","- - - - - - Is an Adult","- - - - - can_set_relation_rival_if_adult_trigger = { CHARACTER = scope:actor }","- - - - - Is played by the AI","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is your spouse","- - - - - - Then:","- - - - - - - Ai vengefulness at least 20","- - - - - Otherwise:","- - - - - - Ai vengefulness more than 0","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - can_set_relation_nemesis_trigger = { CHARACTER = scope:actor }","- - - - - - - Ai vengefulness at least 35","- - - - - - Then:","- - - - - - - Gains a Nemesis","- - - - - Otherwise:","- - - - - - Gains a Rival","- If all of these hold:","- - Conditions:","- - - scope:root_scope = this","- - Then:","- - - Opinion: Elopement"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/elope-scheme"},{"key":"liege_modify_vassal_contract_interaction","name":"Modify Vassal Contract","category":"Vassal actions","description":"Renegotiate the recipient's Obligations to you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["None of these:","- You:","- - Is at war with the target","If all of these hold:","- Conditions:","- - You:","- - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - … … changed the obligations recently and need to wait until …","- - You:","- - - save_temporary_scope_value_as = { name = obligations_favoring_vassal value = scope:recipient.count_obligation_improvements_for_vassal }","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- You:","- - save_temporary_scope_value_as = { name = obligations_favoring_vassal value = scope:recipient.count_obligation_improvements_for_vassal }"],"targetNeeds":["Is a direct vassal of you","Is not a Tributary","Is a ruler","vassal_contract_has_modifiable_obligations = yes","Their government does not have the administrative mechanic","Their government is not Nomadic"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Tyranny changes","If vassal obligation increase tyranny gain is not 0:","- Stress and fulfillment impact: by trait: Just +40, Generous +40","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Every in list:","- The character you target:","- - vassal_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/liege-modify-vassal-contract-interaction"},{"key":"vassal_modify_vassal_contract_interaction","name":"Modify Vassal Contract","category":"Vassal actions","description":"Renegotiate your Obligations to the other character","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is a direct vassal of the target","You are not a Tributary","vassal_contract_has_modifiable_obligations = yes","Your government does not have the administrative mechanic","Your government is not Nomadic","None of these:","- The character you target:","- - Is at war with you","If all of these hold:","- Conditions:","- - You:","- - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - … … changed the obligations recently and need to wait until …","Else, if all of these hold:","- Conditions:","- - You:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - You:","- - - subject_contract_is_blocked_from_modification = no"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Every in list:","- You:","- - vassal_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }","If never:","- If (a hidden condition):","- - The diarch:","- - - … use your status as Diarch to countersign some of … own changes","- - - If all of these hold:","- - - - Conditions:","- - - - - diarch ?= scope:liege","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Then:","- - - - - Opinion: Abused Position of Trust (-10)","- - - Otherwise:","- - - - Opinion: Abused Position of Trust (-40)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/vassal-modify-vassal-contract-interaction"},{"key":"admin_liege_modify_vassal_contract_interaction","name":"Modify … Administration","category":"Vassal actions","description":"Change the administration for the recipient's Province","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is not at war with the target","… are the Ceremonial Monarch","If all of these hold:","- Conditions:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Has “admin contract cooldown” (a variable the game's script sets)","- - Then:","- - - Province Administration can only be changed once every 5 years - Can be changed again after …"],"targetNeeds":["Is a direct vassal of you","At least one of these:","- Is landed","- is_councillor_of = scope:puppet_or_actor.top_liege","Is not a Tributary","Is a ruler","vassal_contract_has_modifiable_obligations = yes","they has administrative government mechanic","Any held title:","- At least one of these:","- - Title tier at least holder.main administrative tier","- - Title tier at least holder.min title maa tier","- The … is not a Noble Family Title"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Every in list:","- The character you target:","- - vassal_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }","- - If all of these hold:","- - - Conditions:","- - - - Government is Celestial","- - - - scope:obligation.vassal_contract_type = vassal_contract:celestial_provinces","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = celestial_military_appointment","- - - - - - Does NOT have the Celestial Commander Succession Law","- - - - - Then:","- - - - - - Adopts the Celestial Commander Succession Law","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = celestial_civil_appointment","- - - - - - Does NOT have the Celestial Appointment Succession Law","- - - - - Then:","- - - - - - Adopts the Celestial Appointment Succession Law","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Government is Meritocratic","- - - - - Government is Meritocratic Khanate","- - - - scope:obligation.vassal_contract_type = vassal_contract:meritocratic_provinces","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = meritocratic_military_appointment","- - - - - - Does NOT have the Meritocratic Commander Succession Law","- - - - - Then:","- - - - - - Adopts the Meritocratic Commander Succession Law","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = meritocratic_civil_appointment","- - - - - - Does NOT have the Meritocratic Appointment Succession Law","- - - - - Then:","- - - - - - Adopts the Meritocratic Appointment Succession Law","- - Else, if all of these hold:","- - - Conditions:","- - - - Government is Ritsuryō","- - - - scope:obligation.vassal_contract_type = vassal_contract:japan_administrative_provinces","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { vassal_contract_has_flag = japan_administrative_military_appointment }","- - - - - - Does NOT have the Ritsuryō Appointment Succession Law","- - - - - Then:","- - - - - - Adopts the Ritsuryō Appointment Succession Law","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = japan_administrative_military_appointment","- - - - - - Does NOT have the Ritsuryō Military Succession Law","- - - - - Then:","- - - - - - Adopts the Ritsuryō Military Succession Law"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/admin-liege-modify-vassal-contract-interaction"},{"key":"admin_vassal_modify_vassal_contract_interaction","name":"Modify … Administration","category":"Vassal actions","description":"Ask your liege to change the Administration of your Province","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","vassal_contract_has_modifiable_obligations = yes","… are the Ceremonial Monarch","Is an Independent Ruler","You are not a Tributary","Is a direct vassal of the target","… … not hold a Province.","Is not at war with the target","If all of these hold:","- Conditions:","- - You:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - You:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Has “admin contract cooldown” (a variable the game's script sets)","- - Then:","- - - Province Administration can only be changed once every 5 years - Can be changed again after …","- Otherwise:","- - … can not make another request until …","- If all of these hold:","- - Conditions:","- - - NOT = { scope:hook = yes }","- - - NOT = { scope:dominant_family = yes }","- - Then:","- - - You:","- - - - Influence at least 100"],"targetNeeds":[],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Governor Efficiency","value":null,"factor":null},{"label":"You belong… to a Powerful Family","value":50,"factor":null},{"label":"You … a member of the recipient's House","value":60,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - NOT = { scope:hook = yes }","- - NOT = { scope:dominant_family = yes }","- - NOT = { scope:diarch = yes }","- Then:","- - You:","- - - Influence -100","Every in list:","- You:","- - vassal_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }","- - If all of these hold:","- - - Conditions:","- - - - Your Government is Celestial","- - - - scope:obligation.vassal_contract_type = vassal_contract:celestial_provinces","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = celestial_military_appointment","- - - - - - Does NOT have the Celestial Commander Succession Law","- - - - - Then:","- - - - - - You adopt the Celestial Commander Succession Law","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = celestial_civil_appointment","- - - - - - Does NOT have the Celestial Appointment Succession Law","- - - - - Then:","- - - - - - You adopt the Celestial Appointment Succession Law","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Your Government is Meritocratic","- - - - - Your Government is Meritocratic Khanate","- - - - scope:obligation.vassal_contract_type = vassal_contract:meritocratic_provinces","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = meritocratic_military_appointment","- - - - - - Does NOT have the Meritocratic Commander Succession Law","- - - - - Then:","- - - - - - You adopt the Meritocratic Commander Succession Law","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = meritocratic_civil_appointment","- - - - - - Does NOT have the Meritocratic Appointment Succession Law","- - - - - Then:","- - - - - - You adopt the Meritocratic Appointment Succession Law","- - Else, if all of these hold:","- - - Conditions:","- - - - Your Government is Ritsuryō","- - - - scope:obligation.vassal_contract_type = vassal_contract:japan_administrative_provinces","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { vassal_contract_has_flag = japan_administrative_military_appointment }","- - - - - - Does NOT have the Ritsuryō Appointment Succession Law","- - - - - Then:","- - - - - - You adopt the Ritsuryō Appointment Succession Law","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - vassal_contract_has_flag = japan_administrative_military_appointment","- - - - - - Does NOT have the Ritsuryō Military Succession Law","- - - - - Then:","- - - - - - You adopt the Ritsuryō Military Succession Law","If never:","- If (a hidden condition):","- - The diarch:","- - - … use your status as Diarch to countersign some of … own changes","- - - If all of these hold:","- - - - Conditions:","- - - - - diarch ?= scope:liege","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Then:","- - - - - Opinion: Abused Position of Trust (-10)","- - - Otherwise:","- - - - Opinion: Abused Position of Trust (-40)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/admin-vassal-modify-vassal-contract-interaction"},{"key":"nomad_liege_modify_vassal_contract_interaction","name":"Modify Vassal Contract","category":"Vassal actions","description":"Renegotiate the recipient's Vassal Contract","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["None of these:","- You:","- - Is at war with the target","If all of these hold:","- Conditions:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- You:","- - save_temporary_scope_value_as = { name = obligations_favoring_vassal value = scope:recipient.count_obligation_improvements_for_vassal }"],"targetNeeds":["Is a direct vassal of you","Is not a Tributary","Is a ruler","vassal_contract_has_modifiable_obligations = yes","Government is Nomadic"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If vassal obligation increase tyranny gain is not 0:","- Stress and fulfillment impact: by trait: Just +40, Generous +40","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Every in list:","- The character you target:","- - vassal_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/nomad-liege-modify-vassal-contract-interaction"},{"key":"nomad_vassal_modify_vassal_contract_interaction","name":"Request Contract Change","category":"Vassal actions","description":"Renegotiate your Vassal Contract with the other character","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is not an Independent Ruler","Is a direct vassal of the target","You are not a Tributary","vassal_contract_has_modifiable_obligations = yes","Your Government is Nomadic","None of these:","- The character you target:","- - Is at war with you","If all of these hold:","- Conditions:","- - You:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - You:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Has “vassal modify contract cooldown” (a variable the game's script sets)","- - Then:","- - - The Vassal Contract can only be changed once every 5 years - Can be changed again after …","- Otherwise:","- - … can not make another request until …"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Every in list:","- You:","- - vassal_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }","If never:","- If (a hidden condition):","- - The diarch:","- - - … use your status as Diarch to countersign some of … own changes","- - - If all of these hold:","- - - - Conditions:","- - - - - diarch ?= scope:liege","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Then:","- - - - - Opinion: Abused Position of Trust (-10)","- - - Otherwise:","- - - - Opinion: Abused Position of Trust (-40)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/nomad-vassal-modify-vassal-contract-interaction"},{"key":"suzerain_modify_tributary_contract_interaction","name":"Impose Contract Change","category":"Vassal actions","description":"Revise your Tributary Contract with the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["None of these:","- The character you target:","- - Is at war with you","If all of these hold:","- Conditions:","- - You:","- - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - … … changed the obligations recently and need to wait until …","- - You:","- - - save_temporary_scope_value_as = { name = obligations_favoring_tributary value = scope:recipient.count_obligation_improvements_for_vassal }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - scope:obligations_favoring_tributary < 0","- - - - - NOT = { scope:hook = yes }","- - - - Then:","- - - - - You:","- - - - - - You have 250 Piety","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - The character you target:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- You:","- - save_temporary_scope_value_as = { name = obligations_favoring_tributary value = scope:recipient.count_obligation_improvements_for_vassal }","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:obligations_favoring_tributary < 0","- - - - NOT = { scope:hook = yes }","- - - Then:","- - - - You:","- - - - - You have 150"],"targetNeeds":["Is a tributary of you","subject_contract_has_modifiable_obligations = yes","Their government is not unplayable"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - scope:recipient.count_obligation_improvements_for_vassal < 0","- - NOT = { scope:hook = yes }","- Then:","- - If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - - Gain -250 Piety","- - Otherwise:","- - - Gain -150 Prestige","- - The character you target:","- - - Opinion: Outraged (-30)","- - Every tributary:","- - - Opinion: Outraged (-10)","Every in list:","- The character you target:","- - tributary_contract_set_obligation_level = { type = scope:obligation.vassal_contract_type level = scope:obligation }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/impose-contract-change"},{"key":"subject_modify_tributary_contract_interaction","name":"Request Contract Change","category":"Vassal actions","description":"Renegotiate your Tributary Contract with the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is a tributary of the target","subject_contract_has_modifiable_obligations = yes","Is not traveling","None of these:","- The character you target:","- - Is at war with you","If all of these hold:","- Conditions:","- - The character you target:","- - - Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - … … changed the obligations recently and need to wait until …","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - You don’t use a Hook","- - - - Then:","- - - - - If subject Standing less than 0:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Your Government is Nomadic","- - - - - - - - The character you target:","- - - - - - - - - Government is Nomadic","- - - - - - - Then:","- - - - - - - - domicile.herd >= domicile.major_herd_value","- - - - - - Otherwise:","- - - - - - - gold >= major_gold_value","- - - - - Otherwise:","- - - - - - Subject Standing more than 20","Else, if all of these hold:","- Conditions:","- - You:","- - - subject_contract_is_blocked_from_modification = yes","- Then:","- - You:","- - - subject_contract_is_blocked_from_modification = no","Otherwise:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Has “tributary modify contract cooldown” (a variable the game's script sets)","- - Then:","- - - The Tributary Contract can only be changed once every 5 years - Can be changed again after …","- Otherwise:","- - The Tributary Contract can only be changed once every 5 years - Can be changed again after …","- You:","- - If all of these hold:","- - - Conditions:","- - - - You don’t use a Hook","- - - Then:","- - - - If subject Standing less than 0:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Your Government is Nomadic","- - - - - - - The character you target:","- - - - - - - - Government is Nomadic","- - - - - - Then:","- - - - - - - domicile.herd >= domicile.major_herd_value","- - - - - Otherwise:","- - - - - - gold >= major_gold_value","- - - - Otherwise:","- - - - - Subject Standing more than 20"],"targetNeeds":[],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Contract benefits","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Otherwise:","- If subject Standing less than 0:","- - If all of these hold:","- - - Conditions:","- - - - Your Government is Nomadic","- - - - The character you target:","- - - - - Government is Nomadic","- - - Then:","- - - - pay_herd = { target = scope:recipient value = domicile.major_herd_value }","- - Otherwise:","- - - Pay gold to the target","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - scope:new_value < 0","- - - Then:","- - - - add_subject_standing = { value = 10 multiply = scope:new_value }","Every in list:","- You:","- - tributary_contract_set_obligation_level = { type = scope:obligation.subject_contract_type level = scope:obligation }","If never:","- If (a hidden condition):","- - The diarch:","- - - … use your status as Diarch to countersign some of … own changes","- - - If all of these hold:","- - - - Conditions:","- - - - - diarch ?= scope:liege","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Then:","- - - - - Opinion: Abused Position of Trust (-10)","- - - Otherwise:","- - - - Opinion: Abused Position of Trust (-40)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/subject-modify-tributary-contract-interaction"},{"key":"mongol_demand_subjugation_interaction","name":"Demand Subjugation","category":"Hostile actions","description":"Demand that the recipient becomes your Vassal, under threat of War","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Highest held Title is at least Empire Rank","Any owned story:","Is an Independent Ruler","At least one of these:","- The character you target:","- - Highest held Title is at most Kingdom Rank","- You:","- - is_target_in_variable_list = { name = subjugation_offer_under_consideration target = scope:recipient }"],"targetNeeds":["Their government is not Adventurer","Is an Independent Ruler","Any neighboring top liege realm owner:"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["… gets a chance to respond"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-subjugation"},{"key":"claim_throne_interaction","name":"Claim Throne (Scheme)","category":"Vassal actions","description":"Attempt to claim the throne of …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Learning at least 10","- Intrigue at least 8","- Ai greed at least 35","- Is an Adult","- None of these:","- - Has the Trait: Content","- - Opinion of liege at least 60","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = murder","- - - - scheme_type = abduct","- - - - scheme_type = claim_throne","- - - - scheme_type = fabricate_hook","- - - - scheme_type = steal_back_artifact","Highest held Title is more than Barony Rank","Is landed","Is available (an adult, not imprisoned, not incapable)","Is a direct vassal of the target","At least one of these:","- Has the Meritocracy Perk","- All of these:","- - Is the diarch of the target","- - The character you target:","- - - NOT = { has_diarchy_parameter = can_be_instantly_dismissed }","- All of these:","- - Is a powerful vassal of the target","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_claim_throne_for_powerful_vassals","- - - All of these:","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - Is the struggle temp","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_claim_throne_for_all","- - All of these:","- - - The character you target:","- - - - Any character struggle:","- - - - - involvement = involved","- - - - - Is the struggle temp","- All of these:","- - exists = title:d_sunni.holder","- - is_vassal_of = title:d_sunni.holder","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_claim_throne_for_caliph_vassals","- has_character_flag = confederation_claim_throne","If your Government is Celestial:","- None of these:","- - Any liege or above:","- - - Holds China","The target is not you","Is available (an adult, not imprisoned, not incapable)","can_start_scheme = { target_character = scope:recipient type = claim_throne }"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Content +40, Just +40","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Claim Throne scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_diplomat","- - - add_agent_slot = agent_scribe","- - - add_agent_slot = agent_cleric","- - - add_agent_slot = agent_justiciar","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Claim Throne scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_cleric","- - - add_agent_slot = agent_socialite","- - - add_agent_slot = agent_gabbler","- - - add_agent_slot = agent_diplomat","- - - add_agent_slot = agent_justiciar","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Claim Throne scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_justiciar","- - - add_agent_slot = agent_decoy","- - - add_agent_slot = agent_diplomat","- - - add_agent_slot = agent_cleric","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Claim Throne scheme against the target","- The new scheme:","- - add_agent_slot = agent_diplomat","- - add_agent_slot = agent_scribe","- - add_agent_slot = agent_cleric","- - add_agent_slot = agent_socialite","- - add_agent_slot = agent_decoy","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/claim-throne-scheme"},{"key":"fabricate_hook_interaction","name":"Fabricate Hook","category":"Hostile actions","description":"Attempt to fabricate a Hook on the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Intrigue at least 10","- Ai greed at least 20","- Is an Adult","- None of these:","- - Has the Trait: Content","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = murder","- - - - scheme_type = abduct","- - - - scheme_type = claim_throne","- - - - scheme_type = fabricate_hook","- - - - scheme_type = steal_back_artifact","At least one of these:","- Has the Truth is Relative Perk","- has_fulfillment_parameter = sp_fabricate_hook_court_chaplain","- has_fulfillment_parameter = sp_fabricate_hook_hor","- Your Personal Tenets unlock tenet sacred shadows fabricate hook","- All of these:","- - Has the Trait: Vengeful","- - Has the target as rival","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_fabricate_hooks_for_all","- - All of these:","- - - The character you target:","- - - - Any character struggle:","- - - - - Is the struggle temp","- All of these:","- - Your Government is Clan","- - All of these:","- - - exists = house","- - - exists = scope:recipient.house","- - - At least one of these:","- - - - Your Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - Is of the same house as the target","- - - top_liege = scope:recipient.top_liege","- - Your house:","- - - has_house_unity_parameter = unity_unlock_fabricate_hooks","The target is not you","Is available (an adult, not imprisoned, not incapable)","can_start_scheme = { target_character = scope:recipient type = fabricate_hook }","None of these:","- You:","- - Has a Hook on the target","At least one of these:","- Your Spiritual Fulfillment is at -65 or below","- Your Spiritual Fulfillment is at -95 or below","- Can use the Fabricate Hook Scheme","- Has the Truth is Relative Perk","- All of these:","- - Has the Trait: Vengeful","- - Has the target as rival","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_fabricate_hooks_for_all","- - All of these:","- - - The character you target:","- - - - Any character struggle:","- - - - - Is the struggle temp","- All of these:","- - Your Government is Clan","- - All of these:","- - - exists = house","- - - exists = scope:recipient.house","- - - At least one of these:","- - - - Your Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - Is of the same house as the target","- - - top_liege = scope:recipient.top_liege","- - Your house:","- - - has_house_unity_parameter = unity_unlock_fabricate_hooks"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Just +40, Honest +40, Compassionate +20","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Fabricate Hook scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_outcast","- - - add_agent_slot = agent_diplomat","- - - add_agent_slot = agent_thief","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Fabricate Hook scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_socialite","- - - add_agent_slot = agent_outcast","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Fabricate Hook scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_lookout","- - - add_agent_slot = agent_decoy","- - - add_agent_slot = agent_justiciar","- - - add_agent_slot = agent_outcast","- - - add_agent_slot = agent_footpad","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Fabricate Hook scheme against the target","- The new scheme:","- - add_agent_slot = agent_outcast","- - add_agent_slot = agent_thief","- - add_agent_slot = agent_infiltrator","- - add_agent_slot = agent_footpad","- - add_agent_slot = agent_lookout","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/fabricate-hook"},{"key":"demand_payment_interaction","name":"Demand Payment","category":"Friendly actions","description":"Force a the recipient to pay you gold as payment for a Hook you hold","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Ai greed at least 20","- - Is at War","- Does not have the Trait: Generous","At least one of these:","- Has the Golden Obligations Perk","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_demand_payments_for_all","- - All of these:","- - - The character you target:","- - - - Any character struggle:","- - - - - Is the struggle temp","The target is not you","Is available (an adult, not imprisoned, not incapable)","Is not at war with the target","Has a usable Hook on the target"],"targetNeeds":["Is played by the AI","Is an Adult","Is not imprisoned"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - scope:recipient.gold < scope:recipient.golden_obligation_value","- Then:","- - … does not have enough gold to pay","You:","- Use a Hook on the target","The character you target:","- Pay gold to you","Stress and fulfillment impact: by trait: Generous +40","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-payment"},{"key":"buy_claim_interaction","name":"Buy Claim","category":"Diplomatic actions","description":"Pay Piety to gain a Claim on one of the recipient's valid titles (Buy Claim)","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your government is not Adventurer","At least one of these:","- All of these:","- - Has the Sanctioned Loopholes Perk","- - None of these:","- - - Your Government uses Merit","- - - All of these:","- - - - All of these:","- - - - - Your faith:","- - - - - - Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","- - - - - At least one of these:","- - - - - - Your faith:","- - - - - - - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- - - - - - Your rite:","- - - - - - - The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal","- - - - Your government is not Ecclesiastical","- - - Your Government is Sōryō","- - - Your Government is Ritsuryō","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_buy_claim_for_all","- - All of these:","- - - The character you target:","- - - - Any character struggle:","- - - - - Is the struggle temp","Is not a vassal (or below) of the target","None of these:","- root ?= scope:recipient","- All of these:","- - scope:recipient = scope:puppet_or_actor.faith.religious_head","- - Your rite:","- - - Does not have the Theocratic Doctrine","If all of these hold:","- Conditions:","- - The target:","- - - Title tier exactly County","- Then:","- - piety >= { … }","If all of these hold:","- Conditions:","- - The target:","- - - Title tier exactly Duchy","- Then:","- - piety >= { … }","If all of these hold:","- Conditions:","- - The target:","- - - Title tier exactly Kingdom","- Then:","- - piety >= { … }","If all of these hold:","- Conditions:","- - The target:","- - - Title tier exactly Empire","- Then:","- - piety >= { … }","If all of these hold:","- Conditions:","- - The target:","- - - Title tier exactly Hegemony","- Then:","- - piety >= { … }","This action may not be taken against the Ceremonial Monarch"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","primary_title.tier > tier_barony","Is not a vassal (or below) of you","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["add_piety = { … }","add_unpressed_claim = scope:target","Stress and fulfillment impact: by trait: Just +40, Honest +40","The character you target:","- Opinion: Claimed My Title (-60)","- Event perk_interaction.0002","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/buy-claim"},{"key":"challenge_to_single_combat_interaction","name":"Challenge to Duel","category":"Hostile actions","description":"Challenge a non-Bureaucratic Character of Martial gender to a Duel, inflicting Stress if you win","hidden":false,"cost":[{"currency":"prestige","value":150,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Any relation:","- At least one of these:","- - Has the Stalwart Leader Perk","- - Your culture:","- - - The Culture has the May challenge Rivals to Single Combat, inflicting Stress if you win Tradition","- - Your Government is Nomadic","- - Your Government is Sōryō","- Does not have the Trait: Craven","- Is not imprisoned","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","At least one of these:","- Has the Stalwart Leader Perk","- Your culture:","- - The Culture has the May challenge Rivals to Single Combat, inflicting Stress if you win Tradition","- Your Government is Nomadic","- Your Government is Sōryō","At least one of these:","- You:","- - Has the target as rival","- All of these:","- - You:","- - - Has the Stalwart Leader Perk","- - - Your Government is Nomadic","- - The character you target:","- - - Government is Nomadic","- - - Is not close family of you","- - - All of these:","- - - - The … Culture allows … to be combatants","- - - - If a member of the Clergy:","- - - - - Members of the Clergy are allowed to be combatants in ⟨faith⟩","- All of these:","- - You:","- - - Has the Stalwart Leader Perk","- - - Your culture:","- - - - The Culture has the Stalwart Leader Single Combat available against any non-Bureaucratic Character of Martial gender of equal or lower Rank Tradition","- - The character you target:","- - - Their culture:","- - - - The Culture has the Stalwart Leader Single Combat available against any non-Bureaucratic Character of Martial gender of equal or lower Rank Tradition","- - - All of these:","- - - - The … Culture allows … to be combatants","- - - - If a member of the Clergy:","- - - - - Members of the Clergy are allowed to be combatants in ⟨faith⟩","You:","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- NOT = { has_truce = scope:recipient }","- Is not at war with the target","Is not imprisoned","If all of these hold:","- Conditions:","- - Your culture:","- - - The Culture has the Stalwart Leader Single Combat available against any non-Bureaucratic Character of Martial gender of equal or lower Rank Tradition","- - The target’s culture:","- - - Their Culture has the Stalwart Leader Single Combat available against any non-Bureaucratic Character of Martial gender of equal or lower Rank Tradition","- Then:","- - None of these:","- - - You:","- - - - you has administrative government mechanic","- - - The character you target:","- - - - they has administrative government mechanic","- - - The character you target:","- - - - is_liege_or_above_of = scope:actor","- - - All of these:","- - - - The character you target:","- - - - - If (a hidden condition):","- - - - - - Their house:","- - - - - - - Has the house check as house head","- - - - exists = scope:actor.house","- - - - scope:recipient.house ?= scope:actor.house"],"targetNeeds":["Is an Adult","Does not have the Trait: Pregnant","Does not have the Trait: Incapable","Does not have the Trait: Blind","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Is not imprisoned"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Relative Prowess","value":null,"factor":null},{"label":"Relative Prowess","value":null,"factor":null},{"label":"Their personality (AI values: boldness (scripted), vengefulness (scripted), honor (scripted))","value":null,"factor":null},{"label":"Rank Difference","value":15,"factor":null},{"label":"Rank Difference","value":10,"factor":null},{"label":"Rank Difference","value":5,"factor":null},{"label":"Rank Difference","value":-10,"factor":null},{"label":"Rank Difference","value":-20,"factor":null},{"label":"Rank Difference","value":-30,"factor":null},{"label":"They is your Nemesis","value":50,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null}],"onAccept":["A non-lethal Single Combat will commence immediately","The victor loses Stress","The loser gains Stress","If (a hidden condition):","- clear_saved_scope = sc_finished","If all of these hold:","- Conditions:","- - The sc attacker is not the sc defender","- Then:","- - The sc attacker:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - Event single_combat.0001","Otherwise:","- error_log = debug_log.single_combat_setup.attacker_and_defender_same_person","If all of these hold:","- Conditions:","- - You:","- - - Your house:","- - - - At least one of these:","- - - - - House unity is harmonious","- - - - - House unity is friendly","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - This is due to your active House Unity Level"],"onDecline":["The character you target:","- Gain -150 Prestige","Gain +150 Prestige"],"dlc":null,"page":"https://ck3db.com/interactions/challenge-to-duel"},{"key":"send_poem_interaction","name":"Send Poem","category":"Friendly actions","description":"Send a touching personal work to the recipient","hidden":false,"cost":[{"currency":"prestige","value":75,"base":null}],"cooldownYears":2,"cooldownAgainstSameYears":5,"youNeed":["At least one of these:","- Has the Trait: Poet","- Employs a Master Bard","- Employs a Laureate","If played by the AI:","- You have 150","- Is at not War","- Is not imprisoned","Is not imprisoned"],"targetNeeds":["Is an Adult","Is not imprisoned"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Otherwise:","- Otherwise:","- - One random dummy gender soldier effect:","- - - SCOPE_NAME = subject","If all of these hold:","- Conditions:","- - The option “poem theme romance” is chosen","- Then:","- - As this poem is positive, … may accept it immediately if … has a high enough Opinion of you","- - The character you target:","- - - duel = { … }","- - The character you target:","- - - Event trait_specific_interactions.0001","Else, if all of these hold:","- Conditions:","- - The option “poem theme mourning” is chosen","- Then:","- - As this poem is positive, … may accept it immediately if … has a high enough Opinion of you","- - The character you target:","- - - duel = { … }","- - The character you target:","- - - Event trait_specific_interactions.0011","Else, if all of these hold:","- Conditions:","- - The option “poem theme legacy” is chosen","- Then:","- - As this poem is positive, … may accept it immediately if … has a high enough Opinion of you","- - The character you target:","- - - duel = { … }","- - The character you target:","- - - Event trait_specific_interactions.0021","Else, if all of these hold:","- Conditions:","- - The option “poem theme strife” is chosen","- Then:","- - As this poem is positive, … may accept it immediately if … has a high enough Opinion of you","- - The character you target:","- - - duel = { … }","- - The character you target:","- - - Event trait_specific_interactions.0031","Else, if all of these hold:","- Conditions:","- - The option “poem theme incompetence” is chosen","- Then:","- - The character you target:","- - - duel = { … }","- - The character you target:","- - - Event trait_specific_interactions.0041","If all of these hold:","- Conditions:","- - The option “poem theme incompetence” is chosen","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Otherwise:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Government is Clan","- - - The character you target:","- - - - Government is Clan","- - - Your house is the target’s","- - - If all of these hold:","- - - - Conditions:","- - - - - You are not the target","- - - - Then:","- - - - - You are not the target","- - Then:","- - - Your house:","- - - - add_unity_value = { … }","- Else, if all of these hold:","- - Conditions:","- - - No","- - - You:","- - - - Government is Clan","- - - Your house:","- - - - Has you as house head","- - - At least one of these:","- - - - All of these:","- - - - - exists = scope:recipient.house","- - - - - Your house is not the target’s","- - - - The character you target:","- - - - - Is Lowborn","- - Then:","- - - Your house:","- - - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/send-poem"},{"key":"imprison_interaction","name":"Imprison","category":"Hostile actions","description":"Attempt to Imprison the recipient","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null},{"currency":"treasury","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- All of these:","- - Holds Ministry of Justice","- - The character you target:","- - - Not all of these:","- - - - Their liege:","- - - - - All of these:","- - - - - - Holds China","- - - - - - Government is Celestial","- - - - - - Their government has the government uses ministry budget flag","- - - - At least one of these:","- - - - - Holds Chancellery","- - - - - Holds Censorate","- - - - - Holds Commission","- - - - - Holds Ministry of Personnel","- - - - - Holds Ministry of Revenue","- - - - - Holds Ministry of Rites","- - - - - Holds Ministry of War","- - - - - Holds Ministry of Justice","- - - - - Holds Ministry of Works","- - - Their liege:","- - - - All of these:","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - is_foreign_court_guest = yes","- - - - - - - - - Then:","- - - - - - - - - - Their host:","- - - - - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - - - Is a guest at the allowed imprisoner’s court","- - - - - - - All of these:","- - - - - - - - Has a Adventurer Government","- - - - - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - - - - Is not imprisoned by the allowed imprisoner","- All of these:","- - The character you target:","- - - At least one of these:","- - - - All of these:","- - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - is_foreign_court_guest = yes","- - - - - - Then:","- - - - - - - Their host:","- - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - Is a guest at the allowed imprisoner’s court","- - - - All of these:","- - - - - Has a Adventurer Government","- - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - Is not imprisoned by the allowed imprisoner","If all of these hold:","- Conditions:","- - Is played by the AI","- - NOT = { puppeteer ?= { is_ai = no } }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - has_realm_law_flag = imprisonment_toggle_enable","- - - Then:","- - - - has_realm_law_flag = imprisonment_toggle_on","- - Is not imprisoned","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a courtier of you","- Then:","- - None of these:","- - - The target’s host:","- - - - Any foreign court guest:","- - - - - Is the target","If all of these hold:","- Conditions:","- - Holds Ministry of Justice","- - The character you target:","- - - Not all of these:","- - - - Their liege:","- - - - - Holds China","- - - - - Government is Celestial","- - - - - Their government has the government uses ministry budget flag","- - - - At least one of these:","- - - - - Holds Chancellery","- - - - - Holds Censorate","- - - - - Holds Commission","- - - - - Holds Ministry of Personnel","- - - - - Holds Ministry of Revenue","- - - - - Holds Ministry of Rites","- - - - - Holds Ministry of War","- - - - - Holds Ministry of Justice","- - - - - Holds Ministry of Works","- - None of these:","- - - All of these:","- - - - All of these:","- - - - - The character you target:","- - - - - - Is not imprisoned","- - - - - - Is not at war with the allowed imprisoner","- - - - - - Does not have a Strong Hook on the allowed imprisoner","- - - - - - … is traveling to become a Hostage","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has a Adventurer Government","- - - - - - - - Is a ruler","- - - - - - - Then:","- - - - - - - - The allowed imprisoner:","- - - - - - - - - Is landed","- - - - - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - - - - - - domicile.domicile_location.county ?= { target_is_de_facto_liege_or_above = scope:allowed_imprisoner.primary_title }","- - - - All of these:","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - is_foreign_court_guest = yes","- - - - - - - - - Then:","- - - - - - - - - - Their host:","- - - - - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - - - Is a guest at the allowed imprisoner’s court","- - - - - - - All of these:","- - - - - - - - Has a Adventurer Government","- - - - - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - - - - Is not imprisoned by the allowed imprisoner","- Then:","- - Your top liege:","- - - The character you target:","- - - - Is not imprisoned","- - - - Is not at war with the allowed imprisoner","- - - - Does not have a Strong Hook on the allowed imprisoner","- - - - … is traveling to become a Hostage","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Has a Adventurer Government","- - - - - - Is a ruler","- - - - - Then:","- - - - - - The allowed imprisoner:","- - - - - - - Is landed","- - - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - - - - domicile.domicile_location.county ?= { target_is_de_facto_liege_or_above = scope:allowed_imprisoner.primary_title }","- - - The character you target:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_foreign_court_guest = yes","- - - - - - - Then:","- - - - - - - - Their host:","- - - - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - - - Is a guest at the allowed imprisoner’s court","- - - - - All of these:","- - - - - - Has a Adventurer Government","- - - - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - - Is not imprisoned by the allowed imprisoner","Otherwise:","- The character you target:","- - Is not imprisoned","- - Is not at war with the allowed imprisoner","- - Does not have a Strong Hook on the allowed imprisoner","- - … is traveling to become a Hostage","- - If all of these hold:","- - - Conditions:","- - - - Has a Adventurer Government","- - - - Is a ruler","- - - Then:","- - - - The allowed imprisoner:","- - - - - Is landed","- - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - - - domicile.domicile_location.county ?= { target_is_de_facto_liege_or_above = scope:allowed_imprisoner.primary_title }","- The character you target:","- - At least one of these:","- - - All of these:","- - - - Is a vassal (or below) of the allowed imprisoner","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - Then:","- - - - - - Their host:","- - - - - - - Is a vassal (or below) of the allowed imprisoner","- - - Is a guest at the allowed imprisoner’s court","- - - All of these:","- - - - Has a Adventurer Government","- - - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- - Is not imprisoned by the allowed imprisoner","If your Government is Nomadic:","- Does NOT have the Unruly Nomads Law","If holds Ministry of Justice:","- The character you target:","- - NOT = { is_close_or_extended_family_of = scope:puppet_or_actor.top_liege }","Your liege:","- If all of these hold:","- - Conditions:","- - - has_realm_law_flag = imprisonment_toggle_enable","- - Then:","- - - Does NOT have the Disparate Tribes Law","You:","- Is not imprisoned","If all of these hold:","- Conditions:","- - You are you","- Then:","- - … cannot take overt hostile actions against … Diarch","Otherwise:","- … cannot take overt hostile actions against … Diarch","In some cases (on a condition the game doesn't show):","- … (more in the script below)","… (more in the script below)"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"The recipient has a Personal Tenet that makes them harder to imprison","value":-25,"factor":null},{"label":"Legalism","value":25,"factor":null},{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Your Learning and Personal Tenet","value":null,"factor":null},{"label":"Your Intrigue","value":null,"factor":null},{"label":"The recipient's Intrigue","value":null,"factor":null},{"label":"Hook used","value":30,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: boldness (scripted), honor (scripted))","value":null,"factor":null},{"label":"Refusal is Treason","value":20,"factor":null},{"label":"Prison-Feudal Complex","value":50,"factor":null},{"label":"The recipient … of the … Tier","value":-40,"factor":null},{"label":"The recipient is not a Ruler","value":50,"factor":null},{"label":"You seek… sacrificial victims","value":25,"factor":null},{"label":"The recipient is your Child","value":200,"factor":null},{"label":"The recipient is backed by a faction","value":-70,"factor":null},{"label":"Rank Difference","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"Your Court Grandeur","value":10,"factor":null},{"label":"Your Court Grandeur","value":20,"factor":null},{"label":"Legalistic Customs","value":20,"factor":null},{"label":"A scripted reason","value":500,"factor":null},{"label":"Your Acclaimed Knight is intimidating","value":15,"factor":null},{"label":"Your Acclaimed Knight is very intimidating","value":25,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null},{"label":"Indomitable Azatani","value":-25,"factor":null},{"label":"Cowed Detractor: Imprisonment","value":10,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If liege diarchy surcharge interaction imprison interaction more than 0:","- - - add_prestige = { … }","- - If all of these hold:","- - - Conditions:","- - - - Holds Ministry of Justice","- - - - The character you target:","- - - - - Is not a courtier of you","- - - Then:","- - - - remove_treasury = scope:puppet_or_actor.major_treasury_value","If holds Ministry of Justice:","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - has_imprisonment_reason = scope:recipient","- - - - The target’s liege:","- - - - - has_imprisonment_reason = scope:recipient","- - - - You use a Hook","- - - Any character situation:","- - - - situation_type = dynastic_cycle","- - - - The current phase counts “Minister of Justice Unjustly Imprison Dynastic Cycle Catalyst”","- - Then:","- - - Dynastic Cycle:","- - - - Counts toward the situation's next phase: “Minister of Justice Unjustly Imprison Dynastic Cycle Catalyst”","- If government allows: merit:","- - change_merit = { value = minor_merit_gain multiply = scope:recipient.highest_held_title_tier }","- If your Government uses Influence:","- - change_influence = { value = minor_influence_gain multiply = scope:recipient.highest_held_title_tier }","- The target’s liege:","- - If all of these hold:","- - - Conditions:","- - - - has_imprisonment_reason = scope:recipient","- - - Then:","- - - - consume_imprisonment_reasons = scope:recipient","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target","You:","- If all of these hold:","- - Conditions:","- - - NOT = { has_imprisonment_reason = scope:recipient }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Is the target’s spouse","- - - - - - Is close family of the target","- - - - - - The character you target:","- - - - - - - At least one of these:","- - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - - All of these:","- - - - - - - - - Their liege:","- - - - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - - - At least one of these:","- - - - - - - - - - is_close_family_of = this.liege","- - - - - - - - - - is_spouse_of = this.liege","- - - - Then:","- - - - - Dread +20","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The character you target:","- - - - - - - At least one of these:","- - - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - - - All of these:","- - - - - - - - - Their liege:","- - - - - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - - - - At least one of these:","- - - - - - - - - - is_close_family_of = this.liege","- - - - - - - - - - is_spouse_of = this.liege","- - - - - - The character you target:","- - - - - - - At least one of these:","- - - - - - - - Highest held Title is exactly County Rank","- - - - - - - - All of these:","- - - - - - - - - Their liege:","- - - - - - - - - - Highest held Title is exactly County Rank","- - - - - - - - - At least one of these:","- - - - - - - - - - is_close_family_of = this.liege","- - - - - - - - - - is_spouse_of = this.liege","- - - - Then:","- - - - - Dread +10","If all of these hold:","- Conditions:","- - The imprisonment performer:","- - - NOT = { has_imprisonment_reason = scope:recipient }","- - The character you target:","- - - has_council_position = councillor_court_chaplain","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - They can be fired from … Council","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_council_position = councillor_court_chaplain","- - - - - - - Their liege:","- - - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - Then:","- - - - - - - Their rite:","- - - - - - - - At least one of these:","- - - - - - - - - Has the Temporal, Revocable Doctrine","- - - - - - - - - Has the Spiritual, Revocable Doctrine","- - - Then:","- - - - The imprisonment performer:","- - - - - fire_councillor = scope:recipient","- - The imprisonment performer:","- - - Level of Devotion -1","- - If (a hidden condition):","- - - The imprisonment performer’s faith’s religious head:","- - - - Opinion: Respect (-30)","If all of these hold:","- Conditions:","- - The imprisonment performer:","- - - NOT = { has_imprisonment_reason = scope:recipient }","- - - faith.religious_head = scope:recipient","- Then:","- - The imprisonment performer:","- - - Level of Devotion -1","- - - Gain -100 Piety","The imprisonment target:","- If all of these hold:","- - Conditions:","- - - Is close family of you","- - - Does not have the Trait: Forgiving","- - - Does not have the Trait: Craven","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The target char:","- - - - - - Highest held Title is more than Barony Rank","- - - - - At least one of these:","- - - - - - Highest held Title is at most Barony Rank","- - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is close family of you","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - has_imprisonment_reason = scope:recipient","- - - Then:","- - - - The character you target:","- - - - - Does not have the Trait: Forgiving","- - - - - Ai honor less than 20","- - Otherwise:","- - - The character you target:","- - - - Does not have the Trait: Forgiving","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - The target char:","- - - - - - Highest held Title is more than Barony Rank","- - - - - At least one of these:","- - - - - - Highest held Title is at most Barony Rank","- - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - None of these:","- - - - - - Is family of the target char","- - - - - - Is the target char’s consort","- - - - - - Any heir title:","- - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have the target char as grudge","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Otherwise:","- - - - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Opinion: Grudge Exacerbated (-20)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential rival","- - - - - Is an Adult","- - - - - The target char:","- - - - - - Is an Adult","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Otherwise:","- - - - - - Gains a Rival","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as friend","- - - - - - Does not have the target char as best friend","- - - - - - Does not have the target char as rival","- - - - - - Does not have the target char as nemesis","- - - - - - Does not have the target char as potential rival","- - - - - Then:","- - - - - - set_relation_potential_rival = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - Opinion: Hatred","If all of these hold:","- Conditions:","- - You:","- - - Does not hold Ministry of Justice","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Has a Adventurer Government","- - - Then:","- - - - The character you target:","- - - - - If current military strength at least 100:","- - - - - - start_war = { cb = ep3_laamp_apprehend_adventurer_cb target = scope:puppet_or_actor }","- - - - - Otherwise:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The province effect’s county’s holder:","- - - - - - - - - is_laamp_exiled_from_holder_or_liege_trigger = { LAAMP = scope:laamp_effect }","- - - - - - - Then:","- - - - - - - - The laamp effect:","- - - - - - - - - domicile.domicile_location.county.holder = { … }","- - - - - - - - - If (a hidden condition):","- - - - - - - - - - domicile.domicile_location.county.holder = { … }","- - - - - - - - - If played by the AI:","- - - - - - - - - - Gains the modifier “Well Fed Travelers”","- - - - - - - - - - - Provisions Use -80%","- - - - - - - - - Sets out on a journey (a travel plan)","- - Otherwise:","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The imprisonment performer:","- - - - - - - NOT = { has_imprisonment_reason = scope:recipient }","- - - - - - - faith.religious_head = scope:recipient","- - - - - Then:","- - - - - - The imprisonment performer:","- - - - - - - Level of Devotion -1","- - - - - - - Gain -100 Piety","- - - - If (a hidden condition):","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_imprisonment_reason = scope:recipient","- - - - - - Then:","- - - - - - - consume_imprisonment_reasons = scope:recipient","- - - - - Otherwise:","- - - - - - change_strife_opinion = medium_strife_gain","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_imprisonment_reason = scope:recipient","- - - - - Then:","- - - - - - … … a known Criminal (…), allowing … to imprison … without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - NOT = { exists = scope:recipient }","- - - - - - - Is at war with the target","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)"],"dlc":null,"page":"https://ck3db.com/interactions/imprison-interaction"},{"key":"move_to_dungeon_interaction","name":"Move to Dungeon","category":"Imprisonment actions","description":"Move the recipient from House Arrest to the Dungeon","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is not a landless ruler","This action may not be taken against the Ceremonial Monarch","… is currently being purged"],"targetNeeds":["Is imprisoned by you","is_in_prison_type = house_arrest"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Allowed to go Outside","- Then:","- - The character you target:","- - - Loses “Allowed to go Outside”","The character you target:","- Event prison_notification.1001","- … is thrown in the Dungeon, lowering … Health and angering … Close Family.","- All Family Members of …:","- - Where:","- - - root != this","- - Opinion: Threw Family Member in Dungeon","Stress and fulfillment impact: by trait: Compassionate +40, Forgiving +40","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/move-to-dungeon"},{"key":"move_to_house_arrest_interaction","name":"Move to House Arrest","category":"Imprisonment actions","description":"Move the recipient from the Dungeon to House Arrest","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is not a landless ruler","… is currently being purged"],"targetNeeds":["Is imprisoned by you","is_in_prison_type = dungeon"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Allowed to go Outside","- Then:","- - The character you target:","- - - Loses “Allowed to go Outside”","If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Diet of Moldy Gruel","- Then:","- - The character you target:","- - - Loses “Diet of Moldy Gruel”","The character you target:","- … is placed in House Arrest, removing the dungeon's negative effects on … Health as well as the disapproval of … Close Family.","- All Family Members of …:","- - Where:","- - - root != this","- - Opinion: Moved Family Member to House Arrest","Stress and fulfillment impact: by trait: Sadistic +40, Vengeful +40"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/move-to-house-arrest"},{"key":"ransom_interaction","name":"Ransom","category":"Imprisonment actions","description":"Ransom the other character's release for a payment of Gold or a Favor","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If all of these hold:","- Conditions:","- - The option “invalid” is chosen","- Then:","- - Never","The other character:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:secondary_recipient.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:secondary_recipient.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office","… is currently being purged"],"targetNeeds":[],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Greed","value":null,"factor":null},{"label":"Generous","value":null,"factor":null},{"label":"Unimportant Courtier","value":-10,"factor":null},{"label":"They wants Freedom","value":100,"factor":null},{"label":"The other character is dear to the recipient","value":25,"factor":null},{"label":"The other character is dear to the recipient","value":200,"factor":null},{"label":"The other character is the recipient's Rival","value":-200,"factor":null},{"label":"The other character is the recipient's Nemesis","value":-500,"factor":null},{"label":"They is of the other character's Dynasty","value":10,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Allowed to go Outside","- Then:","- - The character you target:","- - - Loses “Allowed to go Outside”","If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Diet of Moldy Gruel","- Then:","- - The character you target:","- - - Loses “Diet of Moldy Gruel”","If all of these hold:","- Conditions:","- - The other character:","- - - Is imprisoned by you","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Employs a Man-Haggler","- - - - - At least one of these:","- - - - - - The option “extortionate gold” is chosen","- - - - - - The option “extortionate current gold” is chosen","- - - - - - The option “gold” is chosen","- - - - - - The option “current gold” is chosen","- - - - Then:","- - - - - … Man-Haggler Aptitude: new ransom value","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Employs a Man-Haggler","- - - - - At least one of these:","- - - - - - The option “extortionate gold” is chosen","- - - - - - The option “extortionate current gold” is chosen","- - - - - - The option “gold” is chosen","- - - - - - The option “current gold” is chosen","- - - - Then:","- - - - - The character you target:","- - - - - - … Man-Haggler Aptitude: +…","- - - If all of these hold:","- - - - Conditions:","- - - - - The portrait first is not the prisoner","- - - - Then:","- - - - - The prisoner:","- - - - - - If (a hidden condition):","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The payer:","- - - - - - - - - - Is played by a person","- - - - - - - - - The prisoner:","- - - - - - - - - - Is played by the AI","- - - - - - - - Then:","- - - - - - - - - Opinion: Ransomed Recently for 1 year","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - - - Ai honor at least 25","- - - - - - - - - - - Ai greed at most 0","- - - - - - - - - - Then:","- - - - - - - - - - - The payer:","- - - - - - - - - - - - If all of these hold:","- - - - - - - - - - - - - Conditions:","- - - - - - - - - - - - - - can_add_hook = { target = scope:prisoner type = favor_hook }","- - - - - - - - - - - - - Then:","- - - - - - - - - - - - - - Gain a Indebted on the prisoner","- - - - - - - - - Otherwise:","- - - - - - - - - - The payer:","- - - - - - - - - - - progress_towards_hook_effect = { CHARACTER = scope:prisoner HOOK_TYPE = indebted_hook }","- - - - - The payer:","- - - - - - Depending on always:","- - - - - - - When always is scope:extortionate gold:","- - - - - - - - Pay gold to the imprisoner","- - - - - - - - The imprisoner:","- - - - - - - - - Gain … Prestige","- - - - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:prisoner.increased_ransom_cost_value }","- - - - - - - When always is scope:extortionate current gold:","- - - - - - - - Pay gold to the imprisoner","- - - - - - - - The imprisoner:","- - - - - - - - - Gain … Prestige","- - - - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:ransom_saved_gold_value }","- - - - - - - When always is scope:gold:","- - - - - - - - Pay gold to the imprisoner","- - - - - - - - The imprisoner:","- - - - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:prisoner.normal_ransom_cost_value }","- - - - - - - When always is scope:current gold:","- - - - - - - - Pay gold to the imprisoner","- - - - - - - - The imprisoner:","- - - - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:ransom_saved_gold_value }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The option “favor” is chosen","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The payer is the prisoner","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Demanded a Hook","- - - - - - - - The imprisoner:","- - - - - - - - - Gain a Favor on the payer","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The option “influence send option” is chosen","- - - - - - - Then:","- - - - - - - - The payer:","- - - - - - - - - change_influence = { … }","- - - - - - - - The imprisoner:","- - - - - - - - - Influence changes","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The option “herd send option” is chosen","- - - - - - - Then:","- - - - - - - - The payer:","- - - - - - - - - pay_herd = { target = scope:imprisoner value = scope:prisoner.ransom_herd_value }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - The option “current herd” is chosen","- - - - - - - Then:","- - - - - - - - The payer:","- - - - - - - - - pay_herd = { target = scope:imprisoner value = domicile.herd }","- - - - - The payer:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The Personal Tenets unlock tenet philanthropia ransom captives","- - - - - - - - Philanthropia ransom gold more than 0","- - - - - - - Then:","- - - - - - - - Gain … Piety","- - - - - - - - Spiritual fulfillment changes","- - - - - The prisoner:","- - - - - - release_from_prison = yes","- - - Otherwise:","- - - - The prisoner:","- - - - - If (a hidden condition):","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The payer:","- - - - - - - - - Is played by a person","- - - - - - - - The prisoner:","- - - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)"],"onDecline":["Event char_interaction.0131"],"dlc":null,"page":"https://ck3db.com/interactions/ransom"},{"key":"pay_ransom_interaction","name":"Pay Ransom","category":"Imprisonment actions","description":"Offer to pay the ransom for an Imprisoned Vassal or Courtier","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If all of these hold:","- Conditions:","- - Is played by the AI","- - NOT = { puppeteer ?= { is_ai = no } }","- Then:","- - You have 25","The character you target:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:recipient.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:recipient.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"They gets paid Gold","value":50,"factor":null},{"label":"They gets paid Gold","value":25,"factor":null},{"label":"They gets paid Gold","value":25,"factor":null},{"label":"They gets a Hook","value":50,"factor":null},{"label":"They has no use for a Hook","value":0,"factor":null},{"label":"They wants more Gold","value":0,"factor":null},{"label":"The other character is the recipient's Rival","value":-55,"factor":null},{"label":"The other character is the recipient's Nemesis","value":-300,"factor":null},{"label":"You are at War","value":-300,"factor":null},{"label":"The other character is a Prisoner of War","value":-300,"factor":null},{"label":"The other character is at war with the recipient","value":-300,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Intimidated by you","value":40,"factor":null},{"label":"Terrified of you","value":100,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"Spending Herd","value":25,"factor":null},{"label":"Spending Herd","value":10,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The other character:","- - - Is imprisoned by the target","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Employs a Man-Haggler","- - - - - At least one of these:","- - - - - - The option “extortionate gold” is chosen","- - - - - - The option “extortionate current gold” is chosen","- - - - - - The option “gold” is chosen","- - - - - - The option “current gold” is chosen","- - - - Then:","- - - - - … Man-Haggler Aptitude: +…","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Employs a Man-Haggler","- - - - - At least one of these:","- - - - - - The option “extortionate gold” is chosen","- - - - - - The option “extortionate current gold” is chosen","- - - - - - The option “gold” is chosen","- - - - - - The option “current gold” is chosen","- - - - Then:","- - - - - … Man-Haggler Aptitude: new ransom value","- - - If all of these hold:","- - - - Conditions:","- - - - - The prisoner:","- - - - - - None of these:","- - - - - - - Is a vassal of you","- - - - - - - Is your consort","- - - - - - - Is close family of you","- - - - - - - Their dynasty:","- - - - - - - - this ?= scope:puppet_or_actor.dynasty","- - - - - - - Any spouse:","- - - - - - - - At least one of these:","- - - - - - - - - Is close family of you","- - - - - - - - - Their dynasty:","- - - - - - - - - - this ?= scope:puppet_or_actor.dynasty","- - - - - - - Has you as lover","- - - - - - - Has you as friend","- - - - Then:","- - - - - Stress and fulfillment impact: by trait: Compassionate -15, Generous -30","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The prisoner:","- - - - - - At least one of these:","- - - - - - - Is a vassal of you","- - - - - - - Is your consort","- - - - - - - Is close family of you","- - - - - - - Their dynasty:","- - - - - - - - this ?= scope:puppet_or_actor.dynasty","- - - - - - - Any spouse:","- - - - - - - - At least one of these:","- - - - - - - - - Is close family of you","- - - - - - - - - Their dynasty:","- - - - - - - - - - this ?= scope:puppet_or_actor.dynasty","- - - - - - - Has you as lover","- - - - - - - Has you as friend","- - - - Then:","- - - - - Stress and fulfillment impact: by trait: Compassionate -30, Generous -15, Just -15","- - - If all of these hold:","- - - - Conditions:","- - - - - The prisoner:","- - - - - - Has you as lover","- - - - Then:","- - - - - Stress and fulfillment impact: by trait: Lustful -65","- - - If all of these hold:","- - - - Conditions:","- - - - - The prisoner:","- - - - - - At least one of these:","- - - - - - - Has you as friend","- - - - - - - Has you as lover","- - - - Then:","- - - - - Stress and fulfillment impact: by trait: Loyal -65","- - - If all of these hold:","- - - - Conditions:","- - - - - The prisoner:","- - - - - - Is close family of the payer","- - - - Then:","- - - - - Stress and fulfillment impact: by trait: Family Hierarch -5","- - - Event char_interaction.0140","- - The imprisoner:","- - - The prisoner:","- - - - If (a hidden condition):","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The payer:","- - - - - - - - Is played by a person","- - - - - - - The prisoner:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - Opinion: Ransomed Recently for 1 year","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is played by the AI","- - - - - - - - - Ai honor at least 25","- - - - - - - - - Ai greed at most 0","- - - - - - - - Then:","- - - - - - - - - The payer:","- - - - - - - - - - If all of these hold:","- - - - - - - - - - - Conditions:","- - - - - - - - - - - - can_add_hook = { target = scope:prisoner type = favor_hook }","- - - - - - - - - - - Then:","- - - - - - - - - - - - Gain a Indebted on the prisoner","- - - - - - - Otherwise:","- - - - - - - - The payer:","- - - - - - - - - progress_towards_hook_effect = { CHARACTER = scope:prisoner HOOK_TYPE = indebted_hook }","- - - The payer:","- - - - Depending on always:","- - - - - When always is scope:extortionate gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - Gain … Prestige","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:prisoner.increased_ransom_cost_value }","- - - - - When always is scope:extortionate current gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - Gain … Prestige","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:ransom_saved_gold_value }","- - - - - When always is scope:gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:prisoner.normal_ransom_cost_value }","- - - - - When always is scope:current gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:ransom_saved_gold_value }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The option “favor” is chosen","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The payer is the prisoner","- - - - - - - Then:","- - - - - - - - Opinion: Demanded a Hook","- - - - - - The imprisoner:","- - - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["Event char_interaction.0141"],"dlc":null,"page":"https://ck3db.com/interactions/pay-ransom"},{"key":"ransom_me_interaction","name":"Ransom Yourself","category":"Imprisonment actions","description":"Pay Gold or a Hook for your release from Prison","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is imprisoned by the target","You:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:puppet_or_actor.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:puppet_or_actor.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office","… is currently being purged"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"They gets paid Gold","value":50,"factor":null},{"label":"They gets paid Gold","value":25,"factor":null},{"label":"They gets paid Gold","value":25,"factor":null},{"label":"They gets a Hook","value":50,"factor":null},{"label":"They has no use for a Hook","value":-50,"factor":null},{"label":"They wants more Gold","value":0,"factor":null},{"label":"The recipient is your Rival","value":-55,"factor":null},{"label":"The recipient is your Nemesis","value":-300,"factor":null},{"label":"You are at War","value":-300,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's House is feuding with your","value":-50,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"Spending Herd","value":25,"factor":null},{"label":"Spending Herd","value":10,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - Is imprisoned by the target","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Employs a Man-Haggler","- - - - - At least one of these:","- - - - - - The option “extortionate gold” is chosen","- - - - - - The option “extortionate current gold” is chosen","- - - - - - The option “gold” is chosen","- - - - - - The option “current gold” is chosen","- - - - Then:","- - - - - … Man-Haggler Aptitude: new ransom value","- - - Event char_interaction.0150","- - The imprisoner:","- - - If all of these hold:","- - - - Conditions:","- - - - - Employs a Man-Haggler","- - - - - At least one of these:","- - - - - - The option “extortionate gold” is chosen","- - - - - - The option “extortionate current gold” is chosen","- - - - - - The option “gold” is chosen","- - - - - - The option “current gold” is chosen","- - - - Then:","- - - - - You:","- - - - - - … Man-Haggler Aptitude: +…","- - - The prisoner:","- - - - If (a hidden condition):","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The payer:","- - - - - - - - Is played by a person","- - - - - - - The prisoner:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - Opinion: Ransomed Recently for 1 year","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is played by the AI","- - - - - - - - - Ai honor at least 25","- - - - - - - - - Ai greed at most 0","- - - - - - - - Then:","- - - - - - - - - The payer:","- - - - - - - - - - If all of these hold:","- - - - - - - - - - - Conditions:","- - - - - - - - - - - - can_add_hook = { target = scope:prisoner type = favor_hook }","- - - - - - - - - - - Then:","- - - - - - - - - - - - Gain a Indebted on the prisoner","- - - - - - - Otherwise:","- - - - - - - - The payer:","- - - - - - - - - progress_towards_hook_effect = { CHARACTER = scope:prisoner HOOK_TYPE = indebted_hook }","- - - The payer:","- - - - Depending on always:","- - - - - When always is scope:extortionate gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - Gain … Prestige","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:prisoner.increased_ransom_cost_value }","- - - - - When always is scope:extortionate current gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - Gain … Prestige","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:ransom_saved_gold_value }","- - - - - When always is scope:gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:prisoner.normal_ransom_cost_value }","- - - - - When always is scope:current gold:","- - - - - - Pay gold to the imprisoner","- - - - - - The imprisoner:","- - - - - - - mandala_trickster_increment_gold_ransomed_effect = { GOLD_AMOUNT = scope:ransom_saved_gold_value }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The option “favor” is chosen","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The payer is the prisoner","- - - - - - - Then:","- - - - - - - - Opinion: Demanded a Hook","- - - - - - The imprisoner:","- - - - - - - Gain a Favor on the payer","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The option “influence send option” is chosen","- - - - - Then:","- - - - - - The payer:","- - - - - - - change_influence = { … }","- - - - - - The imprisoner:","- - - - - - - Influence changes","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The option “herd send option” is chosen","- - - - - Then:","- - - - - - The payer:","- - - - - - - pay_herd = { target = scope:imprisoner value = scope:prisoner.ransom_herd_value }","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “current herd” is chosen","- - - - - Then:","- - - - - - The payer:","- - - - - - - pay_herd = { target = scope:imprisoner value = domicile.herd }","- - - The payer:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The Personal Tenets unlock tenet philanthropia ransom captives","- - - - - - Philanthropia ransom gold more than 0","- - - - - Then:","- - - - - - Gain … Piety","- - - - - - Spiritual fulfillment changes","- - - The prisoner:","- - - - release_from_prison = yes","- - - If all of these hold:","- - - - Conditions:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - phase_has_catalyst = catalyst_ransom_important","- - - - - - The prisoner:","- - - - - - - Any character struggle:","- - - - - - - - involvement = involved","- - - - Then:","- - - - - Every character struggle:","- - - - - - Where:","- - - - - - - phase_has_catalyst = catalyst_ransom_important","- - - - - - - The prisoner:","- - - - - - - - Any character struggle:","- - - - - - - - - involvement = involved","- - - - - - involvement = involved","- - - - - - activate_struggle_catalyst = { catalyst = catalyst_ransom_important character = scope:imprisoner }","- - If all of these hold:","- - - Conditions:","- - - - You use a Hook","- - - Then:","- - - - You:","- - - - - Use a Hook on the target"],"onDecline":["Event char_interaction.0151"],"dlc":null,"page":"https://ck3db.com/interactions/ransom-yourself"},{"key":"release_from_prison_interaction","name":"Negotiate Release","category":"Imprisonment actions","description":"Negotiate the release of the recipient from your Prison","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If all of these hold:","- Conditions:","- - Is played by the AI","- - NOT = { puppeteer ?= { is_ai = no } }","- Then:","- - has_prisoners = yes","The character you target:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:recipient.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:recipient.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office","… is currently being purged"],"targetNeeds":["Is imprisoned by you"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"They wants Freedom","value":100,"factor":null},{"label":"The recipient is Ambitious","value":-20,"factor":null},{"label":"The recipient … a Head of Rite","value":-120,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"They is reluctant to Convert","value":-20,"factor":null},{"label":"They is reluctant to Convert","value":null,"factor":null},{"label":"They will lose Claims","value":-25,"factor":null},{"label":"They will lose Claims","value":-50,"factor":null},{"label":"They will lose Claims","value":-75,"factor":null},{"label":"They will lose Claims","value":-95,"factor":null},{"label":"They will be stained by the trade of Execution","value":-50,"factor":null},{"label":"They fears Banishment","value":-50,"factor":null},{"label":"Legalistic Customs","value":20,"factor":null},{"label":"Reluctant to give Hook","value":null,"factor":null},{"label":"They is reluctant to become a Monk","value":-30,"factor":null},{"label":"They is Lustful","value":-30,"factor":null},{"label":"They is Rakish","value":-30,"factor":null},{"label":"They is a Fornicator","value":-30,"factor":null},{"label":"They is a Seducer","value":-30,"factor":null},{"label":"They is a Deviant","value":-30,"factor":null},{"label":"They has Sinful Traits","value":null,"factor":null},{"label":"They is Cynical","value":-30,"factor":null},{"label":"They is reluctant to be Recruited","value":-10,"factor":null},{"label":"They doesn't want to become Difigured","value":null,"factor":null},{"label":"They doesn't want to become Difigured","value":-75,"factor":null},{"label":"They doesn't want to become Blind","value":-100,"factor":null},{"label":"They doesn't want to become Blind","value":-75,"factor":null},{"label":"They doesn't want to be Castrated","value":-75,"factor":null},{"label":"They doesn't want to be Castrated","value":-100,"factor":null},{"label":"They has no Children and doesn't want to be Castrated","value":-100,"factor":null},{"label":"They is Lustful","value":-100,"factor":null},{"label":"They is reluctant to becoming Bureaucratic","value":-20,"factor":null},{"label":"They is reluctant to becoming Bureaucratic","value":-50,"factor":null},{"label":"They is reluctant to becoming Bureaucratic","value":-100,"factor":null},{"label":"A scripted reason","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Allowed to go Outside","- Then:","- - The character you target:","- - - Loses “Allowed to go Outside”","If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Modifier: Diet of Moldy Gruel","- Then:","- - The character you target:","- - - Loses “Diet of Moldy Gruel”","If all of these hold:","- Conditions:","- - The character you target:","- - - Is imprisoned by you","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is imprisoned","- - - - - The option “disfigure” is not chosen","- - - - - The option “blind” is not chosen","- - - - - The option “castrate” is not chosen","- - - - Then:","- - - - - release_from_prison = yes","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “demand conversion” is chosen","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - You:","- - - - - - - - Confession penalty var is scope:recipient","- - - - - - Then:","- - - - - - - You:","- - - - - - - - Loses “Confession Penalty”","- - - - - You:","- - - - - - If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - - - - - - If has the Reverence Decree Law:","- - - - - - - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - - - - - - Otherwise:","- - - - - - - - Gain +100 Piety","- - - - - Every in list:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - No","- - - - - - - - Their faith is the same as that of recipient","- - - - - - - Then:","- - - - - - - - If (a hidden condition):","- - - - - - - - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - - - - - - - Otherwise:","- - - - - - - - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","- - - - - - - - make_character_crypto_religionist_effect = { CRYPTO_RELIGION = scope:old_faith }","- - - - - - - - Every in list:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - prev != this","- - - - - - - - - - Then:","- - - - - - - - - - - The crypto religionist secret:","- - - - - - - - - - - - reveal_to_without_events_effect = { CHARACTER = prev }","- - - - - - Otherwise:","- - - - - - - If (a hidden condition):","- - - - - - - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - - - - - - Otherwise:","- - - - - - - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","- - - - - The character you target:","- - - - - - bastard_to_wild_oat_conversion_interaction_effect = {  }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The character you target:","- - - - - - - - is_important_or_vip_struggle_character = {  }","- - - - - - - You:","- - - - - - - - Any character struggle:","- - - - - - - - - involvement = involved","- - - - - - - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- - - - - - Then:","- - - - - - - You:","- - - - - - - - Every character struggle:","- - - - - - - - - Where:","- - - - - - - - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- - - - - - - - - involvement = involved","- - - - - - - - - activate_struggle_catalyst = { catalyst = catalyst_demanding_important_conversion character = scope:puppet_or_actor }","- - - - - Every in list:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Their faith is the same as that of recipient","- - - - - - - - NOT = { has_crypto_religionist_secret_known_by_character_trigger = { CHARACTER = scope:puppet_or_actor } }","- - - - - - - Then:","- - - - - - - - … may continue to practice … in secret","- - - - - The character you target:","- - - - - - Event false_conversion.0900","- - - - - Opinion: Demanded My Conversion","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - You:","- - - - - - - - Any character struggle:","- - - - - - - - - involvement = involved","- - - - - - - - - phase_has_catalyst = catalyst_demanding_important_conversion","- - - - - - - - - The character you target:","- - - - - - - - - - Any character struggle:","- - - - - - - - - - - involvement = involved","- - - - - - Then:","- - - - - - - You:","- - - - - - - - Every character struggle:","- - - - - - - - - Where:","- - - - - - - - - - phase_has_catalyst = catalyst_demanding_important_conversion","- - - - - - - - - - The character you target:","- - - - - - - - - - - Any character struggle:","- - - - - - - - - - - - involvement = involved","- - - - - - - - - involvement = involved","- - - - - - - - - activate_struggle_catalyst = { catalyst = catalyst_demanding_important_conversion character = scope:puppet_or_actor }","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “banish” is chosen","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Is landed","- - - - - - - All of these:","- - - - - - - - they has administrative government mechanic","- - - - - - - - Is not landed","- - - - - - - - is_house_head = {  }","- - - - - - - - Has a domicile","- - - - - - - All of these:","- - - - - - - - Their liege:","- - - - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - - - tgp_has_minister_title = {  }","- - - - - - - All of these:","- - - - - - - - Is a ruler","- - - - - - - - Government is a Theocratic-type Government","- - - - Then:","- - - - - banish = yes","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The allow imprisoned landless:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Not all of these:","- - - - - - - - - - - … (more in the script below)","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)"],"onDecline":["Event char_interaction.0161"],"dlc":null,"page":"https://ck3db.com/interactions/negotiate-release"},{"key":"execute_prisoner_interaction","name":"Execute","category":"Imprisonment actions","description":"Make sure that the recipient never bothers you again","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at not War","Cannot Execute Involved Prisoners","… is currently being purged"],"targetNeeds":["Is imprisoned by you","Does not have a Strong Hook on you","Is imprisoned by you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - diarch ?= scope:recipient","- - - All of these:","- - - - The character you target:","- - - - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - - - Is the diarch of the target","- Then:","- - If all of these hold:","- - - Conditions:","- - - - Your culture:","- - - - - At least one of these:","- - - - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - - Then:","- - - - Due to your … Culture, you may opt to maim … with a different interaction instead of killing …","- - If all of these hold:","- - - Conditions:","- - - - root.diarch = scope:recipient","- - - Then:","- - - - end_diarchy = yes","- - - - Every player:","- - - - - Where:","- - - - - - top_liege = scope:puppet_or_actor.top_liege","- - - - - Event diarchy.8022","- - Otherwise:","- - - The character you target:","- - - - Every held title:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:recipient.capital_county","- - - - - - - this = scope:recipient.capital_county.duchy","- - - - - - - All of these:","- - - - - - - - Title tier exactly County","- - - - - - - - this.duchy = scope:recipient.capital_county.duchy","- - - - - - - Title tier at least scope:recipient.highest held title tier","- - - - - Gains the … Title (puppet or actor)","- - - - Every Vassal of …:","- - - - - change_liege = { LIEGE = scope:puppet_or_actor CHANGE = scope:change }","- - - Every player:","- - - - Where:","- - - - - top_liege = scope:puppet_or_actor.top_liege","- - - - Event diarchy.8023","If all of these hold:","- Conditions:","- - The character you target:","- - - Is imprisoned by you","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The option “execution public” is chosen","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Your capital county:","- - - - - - - The county does not have the modifier “Held Public Execution”","- - - - - Then:","- - - - - - You:","- - - - - - - Your capital county:","- - - - - - - - The county gains the modifier “Held Public Execution” for 1850 days","- - - - - - - - - Popular Opinion +15","- - - - - - - All Domain Counties gain … Control","- - - - Otherwise:","- - - - - The people of your Capital will not like you more – the last public execution was not long enough ago","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:execution_devour = yes }","- - - - You:","- - - - - Is a child","- - - - - Is at least 4 years old","- - - - - Is played by a person","- - - - The character you target:","- - - - - Is an Adult","- - - Then:","- - - - You:","- - - - - Event bp1_yearly.9045","- - Else, if all of these hold:","- - - Conditions:","- - - - NOT = { scope:execution_devour = yes }","- - - - You:","- - - - - At least one of these:","- - - - - - Has the target as friend","- - - - - - Has the target as lover","- - - - - Is played by a person","- - - - The character you target:","- - - - - Is an Adult","- - - Then:","- - - - You:","- - - - - Event bp1_yearly.9044","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - You have a Adventurer Government","- - - - - The character you target:","- - - - - - Their government is not Adventurer","- - - - - - Is a ruler","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_empire","- - - - - - Then:","- - - - - - - If does not have the Trait: Gallowsbait:","- - - - - - - - Gains the Trait Gallowsbait","- - - - - - - Gallowsbait (marauder) experience changes","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_kingdom","- - - - - - Then:","- - - - - - - If does not have the Trait: Gallowsbait:","- - - - - - - - Gains the Trait Gallowsbait","- - - - - - - Gallowsbait (marauder) experience changes","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_duchy","- - - - - - Then:","- - - - - - - If does not have the Trait: Gallowsbait:","- - - - - - - - Gains the Trait Gallowsbait","- - - - - - - Gallowsbait (marauder) experience changes","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:recipient.highest_held_title_tier >= tier_barony","- - - - - - Then:","- - - - - - - If does not have the Trait: Gallowsbait:","- - - - - - - - Gains the Trait Gallowsbait","- - - - - - - Gallowsbait (marauder) experience changes","- - - - - Otherwise:","- - - - - - If does not have the Trait: Gallowsbait:","- - - - - - - Gains the Trait Gallowsbait","- - - - - - Gallowsbait (marauder) experience changes","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - - At least one of these:","- - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/execute"},{"key":"torture_interaction","name":"Torture","category":"Imprisonment actions","description":"Torture the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Is an Adult","If all of these hold:","- Conditions:","- - Your domicile:","- - - is_domicile_type = camp","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You are you","- - - Then:","- - - - You must have a Barber's Tent Camp Upgrade with the Torturer's Tools upgrade","- - Otherwise:","- - - … must have a Barber's Tent Camp Upgrade with the Torturer's Tools upgrade","The character you target:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:recipient.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:recipient.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office","This action may not be taken against the Ceremonial Monarch","… is currently being purged"],"targetNeeds":["Is imprisoned by you","Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- Might discover a Secret, if … has or knows about one","- If all of these hold:","- - Conditions:","- - - Has the target as rival","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the Trait: Sadistic","- - - - - Does not have the Trait: Vengeful","- - - - - Does not have the Trait: Compassionate","- - - - - Does not have the Trait: Forgiving","- - - - Then:","- - - - - Loses 20 Stress","- - - Otherwise:","- - - - Stress and fulfillment impact: by trait: Sadistic -65, Vengeful -100, Compassionate +20, Forgiving +20","- Else, if all of these hold:","- - Conditions:","- - - Has the Trait: Zealous","- - - Your faith is not the target’s","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the Trait: Sadistic","- - - - - Does not have the Trait: Compassionate","- - - - - Does not have the Trait: Forgiving","- - - - Then:","- - - - - Loses 20 Stress","- - - Otherwise:","- - - - Stress and fulfillment impact: by trait: Sadistic -65, Compassionate +20, Forgiving +20","- Else, if all of these hold:","- - Conditions:","- - - Does not have the Trait: Sadistic","- - - The character you target:","- - - - At least one of these:","- - - - - Is a child of you","- - - - - Is a grandchild of you","- - - - - is_great_grandchild_of = scope:puppet_or_actor","- - Then:","- - - Stress and fulfillment impact: -30, and by trait: Compassionate +100, Craven +80, Just +40, Forgiving +80, Generous +40, Trusting +20, Content +20, Family Hierarch +20","- Otherwise:","- - Stress and fulfillment impact: by trait: Sadistic -30, Compassionate +80, Craven +80, Just +40, Forgiving +40, Generous +40, Trusting +20, Content +20","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - At least one of these:","- - - - - Is a powerful vassal of you","- - - - - All of these:","- - - - - - exists = primary_title","- - - - - - primary_title.tier >= tier_empire","- - - - - Is the liege (or above) of you","- - - - - scope:puppet_or_actor.faith.religious_head = scope:recipient","- - Then:","- - - Dread +20","- Else, if all of these hold:","- - Conditions:","- - - The character you target:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Is a vassal of you","- - - - - - primary_title.tier > tier_barony","- - - - - All of these:","- - - - - - exists = primary_title","- - - - - - primary_title.tier >= tier_kingdom","- - Then:","- - - Dread +15","- Else, if all of these hold:","- - Conditions:","- - - The character you target:","- - - - At least one of these:","- - - - - You:","- - - - - - Any vassal:","- - - - - - - Is close family of the target","- - - - - You:","- - - - - - Any liege or above:","- - - - - - - Is close family of the target","- - - - - All of these:","- - - - - - exists = primary_title","- - - - - - primary_title.tier > tier_barony","- - - - - - liege ?= scope:puppet_or_actor.liege","- - - - - All of these:","- - - - - - exists = primary_title","- - - - - - primary_title.tier >= tier_duchy","- - Then:","- - - Dread +10","- Else, if all of these hold:","- - Conditions:","- - - The character you target:","- - - - At least one of these:","- - - - - Is your spouse","- - - - - Is family of you","- - - - - All of these:","- - - - - - exists = primary_title","- - - - - - primary_title.tier >= tier_county","- - - - - You:","- - - - - - Any vassal:","- - - - - - - Is extended family of the target","- - - - - You:","- - - - - - Any liege or above:","- - - - - - - Is extended family of the target","- - Then:","- - - Dread +5","- The character you target:","- - Opinion: Tortured Me","- - If all of these hold:","- - - Conditions:","- - - - Has the opinion “Grateful” of you","- - - Then:","- - - - Loses the opinion “Grateful” of you","- - If all of these hold:","- - - Conditions:","- - - - In list (exactly 1):","- - - - - always = yes","- - - Then:","- - - - Every in list:","- - - - - Opinion: Tortured Family Member","- - Else, if all of these hold:","- - - Conditions:","- - - - In list (more than 1):","- - - - - always = yes","- - - Then:","- - - - … Close Family Members and Spouses:","- - - - - Opinion: Tortured Family Member","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Their rite:","- - - - - The rite has Torturing Prisoners earn Piety instead of costing Piety","- - - - Has the Divine Retribution Perk","- - Then:","- - - Gain -100 Piety","- - - If all of these hold:","- - - - Conditions:","- - - - - Any learning councillor:","- - - - - - Opinion of recipient at least 0","- - - - Then:","- - - - - One random learning councillor:","- - - - - - Opinion: Impious (-10)","- Else, if all of these hold:","- - Conditions:","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/torture"},{"key":"castrate_interaction","name":"Castrate Prisoner","category":"Imprisonment actions","description":"Make the recipient a Eunuch or Beardless Eunuch","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is an Adult","At least one of these:","- Your culture:","- - The Culture has the Rulers can Castrate Prisoners Tradition","- Your top liege’s primary title:","- - Has “emulating byz punishment var” (a variable the game's script sets)","None of these:","- All of these:","- - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - diarch ?= scope:recipient","- All of these:","- - Your liege:","- - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - Is the diarch of the target","- All of these:","- - has_diarchy_active_parameter = diarchy_type_is_co_monarchy","- - diarch ?= scope:recipient","The character you target:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:recipient.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:recipient.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office","… is currently being purged"],"targetNeeds":["Is imprisoned by you","None of these:","- Has the Trait: Eunuch","- Has the Trait: Beardless Eunuch","is_male = yes"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - Has the target as rival","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the Trait: Sadistic","- - - - - Does not have the Trait: Vengeful","- - - - - Does not have the Trait: Compassionate","- - - - - Does not have the Trait: Forgiving","- - - - Then:","- - - - - Loses 20 Stress","- - - Otherwise:","- - - - Stress and fulfillment impact: by trait: Sadistic -65, Vengeful -65, Compassionate +20, Forgiving +20","- Otherwise:","- - Stress and fulfillment impact: by trait: Sadistic -15, Compassionate +100, Craven +80, Just +40, Forgiving +40, Generous +40, Trusting +20, Gregarious +20, Calm +20, Content +20, Honest +20","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is the target’s spouse","- - - - Is close family of the target","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is at least Kingdom Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - Then:","- - - Dread +30","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is exactly Duchy Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is exactly County Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is exactly County Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - Then:","- - - Dread +20","- Otherwise:","- - Dread +10","The character you target:","- If under 12 years old:","- - Gains the Trait Beardless Eunuch","- - The character you target:","- - - create_character_memory = { … }","- - - One memory, picked in order:","- - - - Where:","- - - - - Any memory participant:","- - - - memory_type = tortured_memory","- - You:","- - - create_character_memory = { … }","- - - One memory, picked in order:","- - - - Where:","- - - - - Any memory participant:","- - - - memory_type = torturer_memory","- - Court Position and Tax Collector Aptitude: +30","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - they has administrative government mechanic","- - - Then:","- - - - Governor Efficiency: +10","- - May gain Castration Wound for 5 years, based on Personal Physician Aptitude","- Otherwise:","- - Gains the Trait Eunuch","- - The character you target:","- - - create_character_memory = { … }","- - - One memory, picked in order:","- - - - Where:","- - - - - Any memory participant:","- - - - memory_type = tortured_memory","- - You:","- - - create_character_memory = { … }","- - - One memory, picked in order:","- - - - Where:","- - - - - Any memory participant:","- - - - memory_type = torturer_memory","- - Court Position and Tax Collector Aptitude: +30","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - they has administrative government mechanic","- - - Then:","- - - - Governor Efficiency: +10","- - May gain Castration Wound for 5 years, based on Personal Physician Aptitude","- release_from_prison = yes","The character you target:","- Opinion: Castrated Me","- If all of these hold:","- - Conditions:","- - - Has the opinion “Grateful” of you","- - Then:","- - - Loses the opinion “Grateful” of you","- If all of these hold:","- - Conditions:","- - - In list (exactly 1):","- - - - always = yes","- - Then:","- - - Every in list:","- - - - Opinion: Castrated Family Member","- Else, if all of these hold:","- - Conditions:","- - - In list (more than 1):","- - - - always = yes","- - Then:","- - - … Close Family Members and Spouses:","- - - - Opinion: Castrated Family Member","Event prison.1025 (after 1 days)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/castrate-prisoner"},{"key":"blind_interaction","name":"Blind","category":"Imprisonment actions","description":"Make the recipient Blind","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is an Adult","At least one of these:","- Your culture:","- - The Culture has the Rulers can Blind Prisoners Tradition","- Your top liege’s primary title:","- - Has “emulating byz punishment var” (a variable the game's script sets)","None of these:","- All of these:","- - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - diarch ?= scope:recipient","- All of these:","- - Your liege:","- - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - Is the diarch of the target","- All of these:","- - has_diarchy_active_parameter = diarchy_type_is_co_monarchy","- - diarch ?= scope:recipient","The character you target:","- If all of these hold:","- - Conditions:","- - - Has “imprisoned by diarch” (a variable the game's script sets)","- - - scope:recipient.var:imprisoned_by_diarch:","- - - - is_diarch_of_target = scope:recipient.liege","- - Then:","- - - Cannot take any action that would release former Regent whilst current Regent is in office","… is currently being purged"],"targetNeeds":["Is imprisoned by you","Does not have the Trait: Blind"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - Has the target as rival","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the Trait: Sadistic","- - - - - Does not have the Trait: Vengeful","- - - - - Does not have the Trait: Compassionate","- - - - - Does not have the Trait: Forgiving","- - - - Then:","- - - - - Loses 20 Stress","- - - Otherwise:","- - - - Stress and fulfillment impact: by trait: Sadistic -65, Vengeful -65, Compassionate +20, Forgiving +20","- Otherwise:","- - Stress and fulfillment impact: by trait: Sadistic -15, Compassionate +100, Craven +80, Just +40, Forgiving +40, Generous +40, Trusting +20, Gregarious +20, Calm +20, Content +20, Honest +20","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is the target’s spouse","- - - - Is close family of the target","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is at least Kingdom Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - Then:","- - - Dread +30","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is exactly Duchy Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is exactly County Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is exactly County Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - Then:","- - - Dread +20","- Otherwise:","- - Dread +10","The character you target:","- Gains the Trait Blind","- release_from_prison = yes","If all of these hold:","- Conditions:","- - Your culture:","- - - The Culture has the Using the Blind Interaction on Criminals with a Banishment Reason or Execution Reason grants Piety Tradition","- - At least one of these:","- - - has_execute_reason = scope:recipient","- - - has_banish_reason = scope:recipient","- Then:","- - Gain +100 Piety","The character you target:","- Opinion: Blinded Me","- If all of these hold:","- - Conditions:","- - - Has the opinion “Grateful” of you","- - Then:","- - - Loses the opinion “Grateful” of you","- If all of these hold:","- - Conditions:","- - - In list (exactly 1):","- - - - always = yes","- - Then:","- - - Every in list:","- - - - Opinion: Blinded Family Member","- Else, if all of these hold:","- - Conditions:","- - - In list (more than 1):","- - - - always = yes","- - Then:","- - - … Close Family Members and Spouses:","- - - - Opinion: Blinded Family Member","Event prison.1020 (after 1 days)","If all of these hold:","- Conditions:","- - Your culture:","- - - The Culture has the Using the Blind Interaction on Criminals with a Banishment Reason or Execution Reason grants Piety Tradition","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Otherwise:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Government is Clan","- - - The character you target:","- - - - Government is Clan","- - - Your house is the target’s","- - - If all of these hold:","- - - - Conditions:","- - - - - You are not the target","- - - - Then:","- - - - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/blind"},{"key":"prison_break_contract_interaction","name":"Start Prison Break Contract","category":"Imprisonment actions","description":"A Contractor asked you to rescue someone from prison using Scheme","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":1,"youNeed":["Any character active contract:","- task_contract_type = laamp_prison_break_contract","- At least one of these:","- - Task contract target is scope:recipient","- - Task contract object is scope:recipient","- - Task contract employer is scope:recipient"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Prison Break scheme against the target","Event laamp_extra_contract_schemes.0011"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/start-prison-break-contract"},{"key":"systematically_maim_character_interaction","name":"Remove Co-Ruler","category":"Diarch","description":"A more merciful fate than death — so we argue, at least — a formal maiming is the best way to disabuse a supposed emperor of their imperial notions.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- All of these:","- - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - diarch ?= scope:recipient","- All of these:","- - Your liege:","- - - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","- - Is the diarch of the target","- All of these:","- - has_diarchy_active_parameter = diarchy_type_is_co_monarchy","- - diarch ?= scope:recipient","If all of these hold:","- Conditions:","- - Is played by the AI","- - NOT = { puppeteer ?= { is_ai = no } }","- Then:","- - has_diarchy_active_parameter = diarchy_is_co_rulership","- - Your culture:","- - - At least one of these:","- - - - The Culture has the Rulers can Blind Prisoners Tradition","- - - - The Culture has the Rulers can Castrate Prisoners Tradition","Is an Adult"],"targetNeeds":["Is imprisoned by you","Not all of these:","- At least one of these:","- - At least one of these:","- - - Has the Trait: Eunuch","- - - Has the Trait: Beardless Eunuch","- - is_female = yes","- Has the Trait: Blind","- Has the Trait: Disfigured","- Has the Trait: Maimed","- Has the Trait: One-Legged"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - Has the target as rival","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the Trait: Sadistic","- - - - - Does not have the Trait: Vengeful","- - - - - Does not have the Trait: Compassionate","- - - - - Does not have the Trait: Forgiving","- - - - Then:","- - - - - Loses 20 Stress","- - - Otherwise:","- - - - Stress and fulfillment impact: by trait: Sadistic -65, Vengeful -65, Compassionate +20, Forgiving +20","- Otherwise:","- - Stress and fulfillment impact: by trait: Sadistic -15, Compassionate +100, Craven +80, Just +40, Forgiving +40, Generous +40, Trusting +20, Gregarious +20, Calm +20, Content +20, Honest +20","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is the target’s spouse","- - - - Is close family of the target","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is at least Kingdom Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - Then:","- - - Dread +30","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is exactly Duchy Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Highest held Title is exactly County Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - Highest held Title is exactly County Rank","- - - - - - - At least one of these:","- - - - - - - - is_close_family_of = this.liege","- - - - - - - - is_spouse_of = this.liege","- - Then:","- - - Dread +20","- Otherwise:","- - Dread +10","You:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - scope:actor.diarch = scope:recipient","- - - Then:","- - - - You:","- - - - - clear_designated_heir = yes","- - - - - end_diarchy = yes","- - - - Every player:","- - - - - Where:","- - - - - - top_liege = scope:actor.top_liege","- - - - - Event diarchy.8022","- - Otherwise:","- - - The character you target:","- - - - Every held title:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:recipient.capital_county","- - - - - - - this = scope:recipient.capital_county.duchy","- - - - - - - All of these:","- - - - - - - - Title tier exactly County","- - - - - - - - this.duchy = scope:recipient.capital_county.duchy","- - - - - - - Title tier at least scope:recipient.highest held title tier","- - - - - Gains the … Title (actor)","- - - - Every Vassal of …:","- - - - - change_liege = { LIEGE = scope:actor CHANGE = scope:change }","- - - The character you target:","- - - - change_liege = { LIEGE = scope:actor CHANGE = scope:change2 }","- - - Every player:","- - - - Where:","- - - - - top_liege = scope:actor.top_liege","- - - - Event diarchy.8023","Depending on yes:","- When yes is scope:maim castrate:","- - The character you target:","- - - If under 12 years old:","- - - - Gains the Trait Beardless Eunuch","- - - - The character you target:","- - - - - create_character_memory = { … }","- - - - - One memory, picked in order:","- - - - - - Where:","- - - - - - - Any memory participant:","- - - - - - memory_type = tortured_memory","- - - - You:","- - - - - create_character_memory = { … }","- - - - - One memory, picked in order:","- - - - - - Where:","- - - - - - - Any memory participant:","- - - - - - memory_type = torturer_memory","- - - - Court Position and Tax Collector Aptitude: +30","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - they has administrative government mechanic","- - - - - Then:","- - - - - - Governor Efficiency: +10","- - - - May gain Castration Wound for 5 years, based on Personal Physician Aptitude","- - - Otherwise:","- - - - Gains the Trait Eunuch","- - - - The character you target:","- - - - - create_character_memory = { … }","- - - - - One memory, picked in order:","- - - - - - Where:","- - - - - - - Any memory participant:","- - - - - - memory_type = tortured_memory","- - - - You:","- - - - - create_character_memory = { … }","- - - - - One memory, picked in order:","- - - - - - Where:","- - - - - - - Any memory participant:","- - - - - - memory_type = torturer_memory","- - - - Court Position and Tax Collector Aptitude: +30","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - they has administrative government mechanic","- - - - - Then:","- - - - - - Governor Efficiency: +10","- - - - May gain Castration Wound for 5 years, based on Personal Physician Aptitude","- - - release_from_prison = yes","- - The character you target:","- - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/remove-co-ruler"},{"key":"make_clerical_puppet_interaction","name":"Puppet Realm Priest","category":"Diplomatic actions","description":"Have your Court Chaplain become your Realm Priest Puppet, which allows you to perform Interactions through them","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Is available (an adult)","Your government is not unplayable","Highest held Title is at least County Rank","Government allows: council","Your rite:","- Has the Theocratic Doctrine","Is not a member of the Clergy","Not all of these:","- Holds China","- Your Government is Celestial","- Your government has the government uses ministry budget flag","Your government is not Nomadic","Is not incapable","root.cp:councillor_court_chaplain ?= scope:recipient","You already have a Realm Priest Puppet","… must either: • Have a Level of Devotion of Faithful or higher • Have a Hook on … • Make … Terrified"],"targetNeeds":["Is played by the AI","Is an Adult","Does not have the Trait: Incapable","… is already a Puppet"],"autoAccept":"never","acceptBase":-25,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":20,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"They has positive Special Relations with you","value":30,"factor":null},{"label":"You … the recipient's best friend","value":30,"factor":null},{"label":"Intimidated by you","value":25,"factor":null},{"label":"Terrified of you","value":50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"They is your Nemesis","value":-400,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Limited Church Authority","value":20,"factor":null},{"label":"High Church Authority","value":30,"factor":null},{"label":"Absolute Church Authority","value":50,"factor":null},{"label":"Head of Faith","value":30,"factor":null},{"label":"Head of Rite","value":20,"factor":null},{"label":"You belong to different Rites","value":-30,"factor":null},{"label":"The recipient's compatibility with …","value":20,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"Was formerly your puppet …","value":100,"factor":null},{"label":"You have the Uncrowned Law","value":-30,"factor":null},{"label":"Your high Intrigue","value":null,"factor":null},{"label":"Your high Diplomacy","value":null,"factor":null},{"label":"Your high Learning","value":null,"factor":null},{"label":"The recipient's superior Intrigue","value":null,"factor":null},{"label":"The recipient's superior Diplomacy","value":null,"factor":null},{"label":"The recipient's 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Soulmates with … • Be Imprisoning …"],"targetNeeds":["Is a member of the Clergy","Is a ruler","NOT = { root.puppet:theological_agent_puppet ?= scope:recipient }","NOT = { root.cp:councillor_court_chaplain ?= scope:recipient }","Does not hold Ministry of Rites","Is played by the AI","Is an Adult","Does not have the Trait: Incapable","… is already a Puppet"],"autoAccept":"never","acceptBase":-75,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Head of Faith","value":-30,"factor":null},{"label":"The recipient's military is weaker","value":15,"factor":null},{"label":"The recipient's military is far weaker","value":30,"factor":null},{"label":"The recipient's military is stronger","value":-15,"factor":null},{"label":"The recipient's military is far stronger","value":-30,"factor":null},{"label":"You have no Realm Priest Puppet","value":-75,"factor":null},{"label":"You are the 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and have a Hook on …, or a Strong Hook if … is of King rank or higher • You are a Gallant and … is your Spouse • You are a Diarch of … in an Entrenched Regency • You are … Head of Faith, Challenger Head of Faith, or Head of Rite","You:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Highest held Title is at least Empire Rank","- - Then:","- - - … must either: • Have a Strong Hook on … • Make … Terrified • Be … Head of Faith or Challenger Head of Faith","- Else, if all of these hold:","- - Conditions:","- - - The character you target:","- - - - Highest held Title is at least Kingdom Rank","- - Then:","- - - … must either: • Have a Level of Devotion of Paragon of Virtue or higher • Have a Strong Hook on … • Make … Terrified • Be … Head of Faith or Challenger Head of Faith","- Otherwise:","- - … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Hook on … • Make … Terrified • Be … Head of Faith or Challenger Head of Faith"],"targetNeeds":["Is landed","Is a ruler","Does not have the Trait: Incapable","Is not a member of the Clergy","Is at least 6 years old","Is played by the AI","… is already a Puppet"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Clerical authority over a secular Ruler","value":50,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Head of Faith","value":-30,"factor":null},{"label":"Different Faith","value":null,"factor":null},{"label":"The recipient's military is weaker","value":15,"factor":null},{"label":"The recipient's military is far weaker","value":30,"factor":null},{"label":"The recipient's military is stronger","value":-15,"factor":null},{"label":"The recipient's military is far stronger","value":-30,"factor":null},{"label":"The recipient is Zealous","value":50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":20,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"They has positive Special Relations with you","value":30,"factor":null},{"label":"You … the recipient's best friend","value":30,"factor":null},{"label":"Intimidated by you","value":25,"factor":null},{"label":"Terrified of you","value":50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"They is your Nemesis","value":-400,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Limited Church Authority","value":20,"factor":null},{"label":"High Church Authority","value":30,"factor":null},{"label":"Absolute Church Authority","value":50,"factor":null},{"label":"Head of Faith","value":30,"factor":null},{"label":"Head of Rite","value":20,"factor":null},{"label":"You belong to different Rites","value":-30,"factor":null},{"label":"The recipient's compatibility with …","value":20,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"Was formerly your puppet …","value":100,"factor":null},{"label":"You have the Uncrowned Law","value":-30,"factor":null},{"label":"Your high Intrigue","value":null,"factor":null},{"label":"Your high Diplomacy","value":null,"factor":null},{"label":"Your high Learning","value":null,"factor":null},{"label":"The recipient's superior Intrigue","value":null,"factor":null},{"label":"The recipient's superior Diplomacy","value":null,"factor":null},{"label":"The recipient's superior Learning","value":null,"factor":null},{"label":"The recipient's landed Titles","value":null,"factor":null},{"label":"The recipient … of the the recipient Tier","value":-20,"factor":null},{"label":"The recipient … of the the recipient Tier","value":-30,"factor":null},{"label":"Head of Rite","value":-20,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"Paranoid","value":-50,"factor":null},{"label":"Stubborn","value":-50,"factor":null},{"label":"The recipient's sizeable Realm","value":-20,"factor":null},{"label":"The recipient's immense Realm","value":-40,"factor":null},{"label":"You are both dishonorable","value":null,"factor":null},{"label":"You are both honorable","value":null,"factor":null},{"label":"You are both kind","value":null,"factor":null},{"label":"You are both cold-hearted","value":null,"factor":null},{"label":"You are both avaricious","value":null,"factor":null},{"label":"You are both selfless","value":null,"factor":null},{"label":"You are both rational","value":null,"factor":null},{"label":"Distrusts your dishonorable Personality","value":null,"factor":null},{"label":"Distrusts your honorable Personality","value":null,"factor":null},{"label":"Distrusts your cruel Personality","value":null,"factor":null},{"label":"Distrusts your soft-hearted Personality","value":null,"factor":null},{"label":"Distrusts your avaricious Personality","value":null,"factor":null},{"label":"Distrusts your altruistic Personality","value":null,"factor":null},{"label":"Distrusts your irrational Personality","value":null,"factor":null},{"label":"The recipient's apathetic Personality","value":null,"factor":null},{"label":"You are both …","value":10,"factor":null},{"label":"The recipient's Culture is unrelated to yours","value":-20,"factor":null},{"label":"The recipient is Trusting","value":50,"factor":null},{"label":"The recipient's mind is addled","value":30,"factor":null},{"label":"The recipient is too unwell to resist you","value":40,"factor":null},{"label":"The recipient is an idiot","value":75,"factor":null},{"label":"The recipient's immaturity","value":35,"factor":null},{"label":"The recipient is a child","value":75,"factor":null},{"label":"The recipient is Loyal","value":100,"factor":null},{"label":"Your manipulative Traits","value":20,"factor":null},{"label":"You are imprisoning the recipient","value":100,"factor":null},{"label":"A scripted reason","value":25,"factor":null},{"label":"The recipient is a Conqueror","value":-100,"factor":null},{"label":"The recipient is the Greatest of Khans","value":-250,"factor":null},{"label":"Puppeting secular Ruler during …","value":60,"factor":null},{"label":"Puppeting secular Ruler during …","value":30,"factor":null},{"label":"Puppeting secular Ruler during …","value":-30,"factor":null},{"label":"Puppeting secular Ruler during …","value":-60,"factor":null},{"label":"Puppeting Clerical Ruler during …","value":60,"factor":null},{"label":"Puppeting Clerical Ruler during …","value":30,"factor":null},{"label":"Puppeting Clerical Ruler during …","value":-30,"factor":null},{"label":"Distance between your Realm Capitals","value":-20,"factor":null},{"label":"Distance between your Realm Capitals","value":-50,"factor":null},{"label":"Distance between your Realm Capitals","value":-100,"factor":null},{"label":"Resents domination by a …","value":-25,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"You already have a Strong Hook on the recipient","value":150,"factor":null},{"label":"Guide Puppet with your high Skills","value":null,"factor":null},{"label":"Control your Puppet with terrible threats and dark promises","value":null,"factor":null},{"label":"Promise your Puppet salvation","value":null,"factor":null},{"label":"Use your Puppet's trust in you","value":null,"factor":null},{"label":"Cloud and poison your Puppet's feeble mind","value":null,"factor":null}],"onAccept":["Event pam_interactions_events.0121","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “skill support” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - highest_skill = diplomacy","- - - - Then:","- - - - - Gains the modifier “Advised by Political Puppetmaster”","- - - - - - Diplomacy +4","- - - - - - Martial +1","- - - - - - Stewardship +1","- - - - - - Intrigue +1","- - - - - - Learning +1","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - highest_skill = martial","- - - - Then:","- - - - - Gains the modifier “Advised by Strategic Puppetmaster”","- - - - - - Diplomacy +1","- - - - - - Martial +4","- - - - - - Stewardship +1","- - - - - - Intrigue +1","- - - - - - Learning +1","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - highest_skill = stewardship","- - - - Then:","- - - - - Gains the modifier “Advised by Shrewd Puppetmaster”","- - - - - - Diplomacy +1","- - - - - - Martial +1","- - - - - - Stewardship +4","- - - - - - Intrigue +1","- - - - - - Learning +1","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - highest_skill = intrigue","- - - - Then:","- - - - - Gains the modifier “Advised by Cunning Puppetmaster”","- - - - - - Diplomacy +1","- - - - - - Martial +1","- - - - - - Stewardship +1","- - - - - - Intrigue +4","- - - - - - Learning +1","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - highest_skill = learning","- - - - Then:","- - - - - Gains the modifier “Advised by Erudite Puppetmaster”","- - - - - - Diplomacy +1","- - - - - - Martial +1","- - - - - - Stewardship +1","- - - - - - Intrigue +1","- - - - - - Learning +4","- - - Otherwise:","- - - - Gains the modifier “Advised by Skillful Puppetmaster”","- - - - - Diplomacy +2","- - - - - Martial +2","- - - - - Stewardship +2","- - - - - Intrigue +2","- - - - - Learning +2","- - - … will Behave somewhat more rationally and acquisitively","If all of these hold:","- Conditions:","- - The option “piety support” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is a ruler","- - - - - At least one of these:","- - - - - - Cannot play landless rulers without having an Estate","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - At least one of these:","- - - - - - - - - Is landed","- - - - - - - - - Government is a Theocratic-type Government","- - - - - - - Then:","- - - - - - - - Highest held Title is more than Barony Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - - tgp_has_minister_title = {  }","- - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - Then:","- - - - - Spiritual fulfillment +5","- - - If a member of the Clergy:","- - - - Gains the modifier “Puppeted Toward Salvation”","- - - - - Personal Tenets +1","- - - - - Character starting spiritual fulfillment +10","- - - - - Character spiritual fulfillment gain +25%","- - - Otherwise:","- - - - Gains the modifier “Puppeted Toward Salvation”","- - - - - Prowess per Level of Devotion +1","- - - - - Character starting spiritual fulfillment +10","- - - - - Character spiritual fulfillment gain +25%","- - - - - Stress Loss per Level of Devotion +10%","- - - … will Behave more zealously and boldly","If all of these hold:","- Conditions:","- - The option “dread support” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Has the Trait: Compassionate","- - - - - - Has the Trait: Forgiving","- - - - - - Has the Trait: Generous","- - - - - - Has the Trait: Just","- - - - Then:","- - - - - Gains 40 Stress","- - - Gains the modifier “Enthralled by Wicked Master”","- - - - Character starting spiritual fulfillment -10","- - - - Character spiritual fulfillment loss +25%","- - - - Character spiritual fulfillment gain -25%","- - - - Dread +0.25/month","- - - - Natural Dread +10","- - - - Tyranny Gain +33%","- - - … will Behave more ruthlessly, dishonorably, and cynically","If all of these hold:","- Conditions:","- - The option “friendly support” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/puppet-secular-ruler"},{"key":"fire_puppet_interaction","name":"Fire Puppet","category":"Diplomatic actions","description":"End your Puppet relationship with the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is played by a person","Is an Adult","scope:recipient.puppeteer ?= scope:actor","Is not incapable"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["… stops being your Puppet","The character you target:","- Opinion: Set Me Aside (-10)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/fire-puppet"},{"key":"ask_for_conversion_interaction","name":"Demand Conversion","category":"Religious actions","description":"Attempt to compel the recipient to convert to another Faith","hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your faith is not the target’s","scope:recipient.liege ?= scope:actor","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- If has the Trait: Way of the Nomad:","- - Has the Trait: Zealous","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:actor","- Then:","- - You have promised to not convert … until …","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith"],"targetNeeds":[],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Difference between the recipient's and your Learning Skill","value":null,"factor":null},{"label":"Fervent Proselytism - our Learning advantage counts twice","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"Ecclesiastical Estate Building added","value":15,"factor":null},{"label":"Ecclesiastical Estate Building added","value":30,"factor":null},{"label":"Ecclesiastical Estate Building added","value":45,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Consecrated to Saint Paul","value":10,"factor":null},{"label":"You are the The Savior of …","value":30,"factor":null},{"label":"Herald","value":75,"factor":null},{"label":"I have Divine Blood","value":15,"factor":null},{"label":"The recipient is Stubborn","value":-15,"factor":null},{"label":"The recipient is Fickle","value":10,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"The recipient is not Cynical","value":-50,"factor":null},{"label":"The recipient is a Heresiarch","value":-100,"factor":null},{"label":"Difference between … and … Fervor","value":null,"factor":null},{"label":"… Tenet - Adaptability","value":-20,"factor":null},{"label":"… Tenet - Literalism","value":-20,"factor":null},{"label":"My Literalism Personal Tenet and Religious Scholar Trait","value":20,"factor":null},{"label":"My Monophysitism Personal Tenet","value":20,"factor":null},{"label":"Declining to Convert is a Crime","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's Dynasty has Strange Gods","value":50,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Strong Believers Cultural Tradition","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"The recipient practices the State Rite","value":-150,"factor":null},{"label":"The recipient does not practice the State Rite","value":100,"factor":null},{"label":"You have been anointed to proselytize","value":25,"factor":null},{"label":"You have been anointed to proselytize","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"We follow the Devaraja","value":25,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"You … the Dar al-Islam Title and the recipient is a Muslim","value":75,"factor":null},{"label":"High Spiritual Fulfillment","value":15,"factor":null},{"label":"Low Spiritual Fulfillment","value":-10,"factor":null},{"label":"…: +","value":25,"factor":null},{"label":"You hold a lot of sway within the Realm","value":null,"factor":null},{"label":"You … the Prophet Perk","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is a ruler","- - - At least one of these:","- - - - Cannot play landless rulers without having an Estate","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - Is landed","- - - - - - - Government is a Theocratic-type Government","- - - - - Then:","- - - - - - Highest held Title is more than Barony Rank","- - - - All of these:","- - - - - Their liege:","- - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - At least one of these:","- - - - - - Holds Chancellery","- - - - - - Holds Censorate","- - - - - - Holds Commission","- - - - - - Holds Ministry of Personnel","- - - - - - Holds Ministry of Revenue","- - - - - - Holds Ministry of Rites","- - - - - - Holds Ministry of War","- - - - - - Holds Ministry of Justice","- - - - - - Holds Ministry of Works","- - - - Has “laamp transition” (a variable the game's script sets)","- - - Highest held Title is more than Barony Rank","- - - capital_county.faith = scope:recipient.faith","- Then:","- - The target’s capital county:","- - - set_county_faith = scope:actor.faith","- - - set_county_rite = scope:actor.rite","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - If has the Modifier: Reckless Convert:","- - - - - Loses “Reckless Convert”","- - - - Else, if has the Modifier: Informed Convert:","- - - - - Loses “Informed Convert”","- - - - Else, if has the Modifier: Foolish Convert:","- - - - - Loses “Foolish Convert”","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:conversion_rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - Then:","- - - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - - Zealot Vassal Opinion +10","- - - - - - - Monthly Piety +10%","- - - Otherwise:","- - - - If has the Modifier: Reckless Convert:","- - - - - Loses “Reckless Convert”","- - - - Else, if has the Modifier: Informed Convert:","- - - - - Loses “Informed Convert”","- - - - Else, if has the Modifier: Foolish Convert:","- - - - - Loses “Foolish Convert”","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:puppet_or_actor.rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","If all of these hold:","- Conditions:","- - Your top liege:","- - - Government allows: state faith","- - The character you target:","- - - Their top liege:","- - - - Government allows: state faith","- - - rite = top_liege.primary_title.state_rite","- Then:","- - The character you target:","- - - Gain +100 Piety"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-conversion-interaction"},{"key":"ask_for_conversion_courtier_interaction","name":"Demand Conversion","category":"Religious actions","description":"Demand that the recipient converts to your Faith\n(From … to …)","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["If played by the AI:","- Is an Adult","Your faith is not the target’s","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- You cannot demand conversions as a Zealous follower of the Way of the Nomad","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:puppet or actor","- Then:","- - You have promised to not convert … until …","… cannot take overt hostile actions against … Diarch","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith"],"targetNeeds":["Is a courtier of you","Is not a ruler","Is not imprisoned"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"You … their Liege","value":50,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Difference between the recipient's and your Learning Skill","value":null,"factor":null},{"label":"Fervent Proselytism - our Learning advantage counts twice","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"Ecclesiastical Estate Building added","value":15,"factor":null},{"label":"Ecclesiastical Estate Building added","value":30,"factor":null},{"label":"Ecclesiastical Estate Building added","value":45,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Consecrated to Saint Paul","value":10,"factor":null},{"label":"You are the The Savior of …","value":30,"factor":null},{"label":"Herald","value":75,"factor":null},{"label":"I have Divine Blood","value":15,"factor":null},{"label":"The recipient is Stubborn","value":-15,"factor":null},{"label":"The recipient is Fickle","value":10,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"The recipient is not Cynical","value":-50,"factor":null},{"label":"The recipient is a Heresiarch","value":-100,"factor":null},{"label":"Difference between … and … Fervor","value":null,"factor":null},{"label":"… Tenet - Adaptability","value":-20,"factor":null},{"label":"… Tenet - Literalism","value":-20,"factor":null},{"label":"My Literalism Personal Tenet and Religious Scholar Trait","value":20,"factor":null},{"label":"My Monophysitism Personal Tenet","value":20,"factor":null},{"label":"Declining to Convert is a Crime","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's Dynasty has Strange Gods","value":50,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Strong Believers Cultural Tradition","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"The recipient practices the State Rite","value":-150,"factor":null},{"label":"The recipient does not practice the State Rite","value":100,"factor":null},{"label":"You have been anointed to proselytize","value":25,"factor":null},{"label":"You have been anointed to proselytize","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"We follow the Devaraja","value":25,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"You … the Dar al-Islam Title and the recipient is a Muslim","value":75,"factor":null},{"label":"High Spiritual Fulfillment","value":15,"factor":null},{"label":"Low Spiritual Fulfillment","value":-10,"factor":null},{"label":"…: +","value":25,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - Confession penalty var is scope:recipient","- Then:","- - You:","- - - Loses “Confession Penalty”","You:","- If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - If has the Reverence Decree Law:","- - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - Otherwise:","- - - Gain +100 Piety","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - clean_convert_modifier_effect = {  }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:conversion_rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - Then:","- - - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - - Zealot Vassal Opinion +10","- - - - - - - Monthly Piety +10%","- - - Otherwise:","- - - - clean_convert_modifier_effect = {  }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:puppet_or_actor.rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - Then:","- - - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - - Zealot Vassal Opinion +10","- - - - - - - Monthly Piety +10%","- - - If all of these hold:","- - - - Conditions:","- - - - - No secret:","- - - - - NOT = { scope:old_faith = faith }","- - - - Then:","- - - - - add_secret = { type = secret_crypto_religionist }","- - - Every in list:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - prev != this","- - - - - Then:","- - - - - - The crypto religionist secret:","- - - - - - - reveal_to_without_events_effect = { CHARACTER = prev }","- Otherwise:","- - If (a hidden condition):","- - - clean_convert_modifier_effect = {  }","- - - If all of these hold:","- - - - Conditions:","- - - - - knows_rite_level = { target = scope:conversion_rite value < 0.6 }","- - - - Then:","- - - - - set_piety_level = { value = 0 }","- - - - - Gains 100 Stress","- - - - - add_piety = { value = piety multiply = -1 }","- - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - Learning -3","- - - - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - Holds Ministry of Rites","- - - - - Your rite:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The character you target:","- - - - - - - - - Their top liege:","- - - - - - - - - - Government allows: state faith","- - - - - - - - - rite = scope:recipient.top_liege.primary_title.state_rite","- - - - - - - Then:","- - - - - - - - Never","- - - - - - At least one of these:","- - - - - - - rite_religion_tag = christianity_religion","- - - - - - - rite_religion_tag = islam_religion","- - - - - - - rite_religion_tag = judaism_religion","- - - - - - - rite_religion_tag = zoroastrianism_religion","- - - - - - NOT = { rite_hostility_level = { target = scope:recipient.rite value <= faith_astray_level } }","- - - The character you target:","- - - - Is a vassal (or below) of you","- - Then:","- - - You gains the opinion “Resisted Conversion” of them","- Otherwise:","- - Opinion: Demanded My Conversion (-10)","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","If all of these hold:","- Conditions:","- - Your top liege:","- - - Government allows: state faith","- - The character you target:","- - - Their top liege:","- - - - Government allows: state faith","- - - rite = top_liege.primary_title.state_rite","- Then:","- - The character you target:","- - - Gain +100 Piety"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-conversion-courtier-interaction"},{"key":"demand_conversion_interaction","name":"Demand Conversion","category":"Religious actions","description":"House Head Interaction\n Demand that … converts to your Faith\n(From … to …)","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["If (a hidden condition):","- Your house:","- - Has the house check as house head","Your faith is the same as that of recipient","At least one of these:","- Is of the same house as the target","- house.house_confederation ?= { scope:recipient.house.house_confederation ?= this has_cohesion_level_parameter = bloc_members_join_leaders_faith }","None of these:","- The character you target:","- - Is a ruler","- - Is a vassal (or below) of you","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- You cannot demand conversions as a Zealous follower of the Way of the Nomad","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:puppet or actor","- Then:","- - You have promised to not convert … until …","… cannot take overt hostile actions against … Diarch","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith","In some cases (on a condition the game doesn't show):","- You:","- - influence >= demand_conversion_influence_cost_value"],"targetNeeds":["Is a ruler"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"You … their Liege","value":50,"factor":null},{"label":"The recipient is unable to create a Cadet Branch","value":100,"factor":null},{"label":"The recipient is able to create a Cadet Branch","value":-10,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Difference between the recipient's and your Learning Skill","value":null,"factor":null},{"label":"Fervent Proselytism - our Learning advantage counts twice","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"Ecclesiastical Estate Building added","value":15,"factor":null},{"label":"Ecclesiastical Estate Building added","value":30,"factor":null},{"label":"Ecclesiastical Estate Building added","value":45,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Consecrated to Saint Paul","value":10,"factor":null},{"label":"You are the The Savior of …","value":30,"factor":null},{"label":"Herald","value":75,"factor":null},{"label":"I have Divine Blood","value":15,"factor":null},{"label":"The recipient is Stubborn","value":-15,"factor":null},{"label":"The recipient is Fickle","value":10,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"The recipient is not Cynical","value":-50,"factor":null},{"label":"The recipient is a Heresiarch","value":-100,"factor":null},{"label":"Difference between … and … Fervor","value":null,"factor":null},{"label":"… Tenet - Adaptability","value":-20,"factor":null},{"label":"… Tenet - Literalism","value":-20,"factor":null},{"label":"My Literalism Personal Tenet and Religious Scholar Trait","value":20,"factor":null},{"label":"My Monophysitism Personal Tenet","value":20,"factor":null},{"label":"Declining to Convert is a Crime","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's Dynasty has Strange Gods","value":50,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Strong Believers Cultural Tradition","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"The recipient practices the State Rite","value":-150,"factor":null},{"label":"The recipient does not practice the State Rite","value":100,"factor":null},{"label":"You have been anointed to proselytize","value":25,"factor":null},{"label":"You have been anointed to proselytize","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"We follow the Devaraja","value":25,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"You … the Dar al-Islam Title and the recipient is a Muslim","value":75,"factor":null},{"label":"High Spiritual Fulfillment","value":15,"factor":null},{"label":"Low Spiritual Fulfillment","value":-10,"factor":null},{"label":"…: +","value":25,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If demand conversion influence cost more than 0:","- - - change_influence = { … }","If all of these hold:","- Conditions:","- - You:","- - - Confession penalty var is scope:recipient","- Then:","- - You:","- - - Loses “Confession Penalty”","You:","- If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - If has the Reverence Decree Law:","- - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - Otherwise:","- - - Gain +100 Piety","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - clean_convert_modifier_effect = {  }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:conversion_rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - Then:","- - - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - - Zealot Vassal Opinion +10","- - - - - - - Monthly Piety +10%","- - - Otherwise:","- - - - clean_convert_modifier_effect = {  }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:puppet_or_actor.rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - Then:","- - - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - - Zealot Vassal Opinion +10","- - - - - - - Monthly Piety +10%","- - - If all of these hold:","- - - - Conditions:","- - - - - No secret:","- - - - - NOT = { scope:old_faith = faith }","- - - - Then:","- - - - - add_secret = { type = secret_crypto_religionist }","- - - Every in list:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - prev != this","- - - - - Then:","- - - - - - The crypto religionist secret:","- - - - - - - reveal_to_without_events_effect = { CHARACTER = prev }","- Otherwise:","- - If (a hidden condition):","- - - clean_convert_modifier_effect = {  }","- - - If all of these hold:","- - - - Conditions:","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- execute_decision = create_cadet_branch_decision","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - At least one of these:","- - - - - Holds Ministry of Rites","- - - - - Your rite:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The character you target:","- - - - - - - - - Their top liege:","- - - - - - - - - - Government allows: state faith","- - - - - - - - - rite = scope:recipient.top_liege.primary_title.state_rite","- - - - - - - Then:","- - - - - - - - Never","- - - - - - At least one of these:","- - - - - - - rite_religion_tag = christianity_religion","- - - - - - - rite_religion_tag = islam_religion","- - - - - - - rite_religion_tag = judaism_religion","- - - - - - - rite_religion_tag = zoroastrianism_religion","- - - - - - NOT = { rite_hostility_level = { target = scope:recipient.rite value <= faith_astray_level } }","- - - The character you target:","- - - - Is a vassal (or below) of you","- - Then:","- - - You gains the opinion “Resisted Conversion” of them","- Otherwise:","- - Opinion: Demanded My Conversion (-10)","Event char_interaction.0182","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","If all of these hold:","- Conditions:","- - Your top liege:","- - - Government allows: state faith","- - The character you target:","- - - Their top liege:","- - - - Government allows: state faith","- - - rite = top_liege.primary_title.state_rite","- Then:","- - The character you target:","- - - Gain +100 Piety"],"dlc":null,"page":"https://ck3db.com/interactions/demand-conversion-interaction"},{"key":"demand_conversion_vassal_ruler_interaction","name":"Demand Conversion","category":"Religious actions","description":"Demand that the recipient converts to your Faith\n(From … to …)","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["If played by the AI:","- Is an Adult","Your faith is not the same as that of recipient","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- You cannot demand conversions as a Zealous follower of the Way of the Nomad","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:puppet or actor","- Then:","- - You have promised to not convert … until …","… cannot take overt hostile actions against … Diarch","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith","In some cases (on a condition the game doesn't show):","- You:","- - influence >= demand_conversion_influence_cost_value","If all of these hold:","- Conditions:","- - Your domicile:","- - - domicile_uses_culture_and_faith = yes","- - The character you target:","- - - Is a ruler","- - - Their government has the government is in steppe flag","- Then:","- - Nomadic Rulers must use the Inspire Conversion Interaction to convert Nomadic or Herder Vassals or Tributaries"],"targetNeeds":["At least one of these:","- Is a vassal (or below) of you","- Is a tributary of you","Is played by the AI","Is a ruler"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"You … their Liege","value":50,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Difference between the recipient's and your Learning Skill","value":null,"factor":null},{"label":"Fervent Proselytism - our Learning advantage counts twice","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"Ecclesiastical Estate Building added","value":15,"factor":null},{"label":"Ecclesiastical Estate Building added","value":30,"factor":null},{"label":"Ecclesiastical Estate Building added","value":45,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Consecrated to Saint Paul","value":10,"factor":null},{"label":"You are the The Savior of …","value":30,"factor":null},{"label":"Herald","value":75,"factor":null},{"label":"I have Divine Blood","value":15,"factor":null},{"label":"The recipient is Stubborn","value":-15,"factor":null},{"label":"The recipient is Fickle","value":10,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"The recipient is not Cynical","value":-50,"factor":null},{"label":"The recipient is a Heresiarch","value":-100,"factor":null},{"label":"Difference between … and … Fervor","value":null,"factor":null},{"label":"… Tenet - Adaptability","value":-20,"factor":null},{"label":"… Tenet - Literalism","value":-20,"factor":null},{"label":"My Literalism Personal Tenet and Religious Scholar Trait","value":20,"factor":null},{"label":"My Monophysitism Personal Tenet","value":20,"factor":null},{"label":"Declining to Convert is a Crime","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's Dynasty has Strange Gods","value":50,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Strong Believers Cultural Tradition","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"The recipient practices the State Rite","value":-150,"factor":null},{"label":"The recipient does not practice the State Rite","value":100,"factor":null},{"label":"You have been anointed to proselytize","value":25,"factor":null},{"label":"You have been anointed to proselytize","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"We follow the Devaraja","value":25,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"You … the Dar al-Islam Title and the recipient is a Muslim","value":75,"factor":null},{"label":"High Spiritual Fulfillment","value":15,"factor":null},{"label":"Low Spiritual Fulfillment","value":-10,"factor":null},{"label":"…: +","value":25,"factor":null},{"label":"The recipient might ask for something in return","value":0,"factor":null},{"label":"Tax rebate","value":25,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If demand conversion influence cost more than 0:","- - - change_influence = { … }","Event religious_interaction.2002","If all of these hold:","- Conditions:","- - You:","- - - Confession penalty var is scope:recipient","- Then:","- - You:","- - - Loses “Confession Penalty”","You:","- If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - If has the Reverence Decree Law:","- - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - Otherwise:","- - - Gain +100 Piety","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - - Otherwise:","- - - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","- - - If all of these hold:","- - - - Conditions:","- - - - - No secret:","- - - - - NOT = { scope:old_faith = faith }","- - - - Then:","- - - - - add_secret = { type = secret_crypto_religionist }","- - - Every in list:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - prev != this","- - - - - Then:","- - - - - - The crypto religionist secret:","- - - - - - - reveal_to_without_events_effect = { CHARACTER = prev }","- Otherwise:","- - If (a hidden condition):","- - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - Otherwise:","- - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","The character you target:","- If all of these hold:","- - Conditions:","- - - Has the Trait: Bastard","- - - Your rite:","- - - - The rite has There is no such thing as a Bastard. All children are equally Legitimate","- - - If any parent:","- - - - Any parent:","- - - - - Is of the same dynasty as the target","- - - - - Their rite:","- - - - - - The rite has There is no such thing as a Bastard. All children are equally Legitimate","- - Then:","- - - Loses the Trait Bastard","- - - add_trait_force_tooltip = wild_oat","If all of these hold:","- Conditions:","- - The character you target:","- - - At least one of these:","- - - - is_important_struggle_character = {  }","- - - - is_vip_struggle_character = {  }","- - You:","- - - Any character struggle:","- - - - involvement = involved","- - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- Then:","- - You:","- - - Every character struggle:","- - - - Where:","- - - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- - - - involvement = involved","- - - - activate_struggle_catalyst = { catalyst = catalyst_demanding_important_conversion character = scope:puppet_or_actor }","Every in list:","- If all of these hold:","- - Conditions:","- - - Their faith is the same as that of recipient","- - - None of these:","- - - - Any secret:","- - - - - Any secret knower:","- - - - - - Is you","- - Then:","- - - … may continue to practice … in secret","The character you target:","- Event false_conversion.0900","If all of these hold:","- Conditions:","- - You use a Hook","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","The character you target:","- Opinion: Demanded My Conversion (-10)","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- … does not convert","- Opinion: Demanded My Conversion (-10)","- You:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Holds Ministry of Rites","- - - - - Your rite:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The character you target:","- - - - - - - - - Their top liege:","- - - - - - - - - - Government allows: state faith","- - - - - - - - - rite = scope:recipient.top_liege.primary_title.state_rite","- - - - - - - Then:","- - - - - - - - Never","- - - - - - At least one of these:","- - - - - - - rite_religion_tag = christianity_religion","- - - - - - - rite_religion_tag = islam_religion","- - - - - - - rite_religion_tag = judaism_religion","- - - - - - - rite_religion_tag = zoroastrianism_religion","- - - - - - NOT = { rite_hostility_level = { target = scope:recipient.rite value <= faith_astray_level } }","- - - Then:","- - - - You can lawfully Imprison your … …","- If all of these hold:","- - Conditions:","- - - top_liege.primary_title.state_rite ?= scope:recipient.rite","- - Then:","- - - Gain +200 Piety","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/demand-conversion-vassal-ruler-interaction"},{"key":"demand_conversion_player_ruler_interaction","name":"Demand Conversion","category":"Religious actions","description":"Demand that the recipient converts to your Faith\n(From … to …)","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["If played by the AI:","- Is an Adult","Your faith is not the same as that of recipient","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- You cannot demand conversions as a Zealous follower of the Way of the Nomad","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:puppet or actor","- Then:","- - You have promised to not convert … until …","… cannot take overt hostile actions against … Diarch","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith"],"targetNeeds":["Is played by a person","Is a vassal (or below) of you"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - Confession penalty var is scope:recipient","- Then:","- - You:","- - - Loses “Confession Penalty”","You:","- If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - If has the Reverence Decree Law:","- - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - Otherwise:","- - - Gain +100 Piety","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - - Otherwise:","- - - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","- - - If all of these hold:","- - - - Conditions:","- - - - - No secret:","- - - - - NOT = { scope:old_faith = faith }","- - - - Then:","- - - - - add_secret = { type = secret_crypto_religionist }","- - - Every in list:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - prev != this","- - - - - Then:","- - - - - - The crypto religionist secret:","- - - - - - - reveal_to_without_events_effect = { CHARACTER = prev }","- Otherwise:","- - If (a hidden condition):","- - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - Otherwise:","- - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","The character you target:","- If all of these hold:","- - Conditions:","- - - Has the Trait: Bastard","- - - Your rite:","- - - - The rite has There is no such thing as a Bastard. All children are equally Legitimate","- - - If any parent:","- - - - Any parent:","- - - - - Is of the same dynasty as the target","- - - - - Their rite:","- - - - - - The rite has There is no such thing as a Bastard. All children are equally Legitimate","- - Then:","- - - Loses the Trait Bastard","- - - add_trait_force_tooltip = wild_oat","If all of these hold:","- Conditions:","- - The character you target:","- - - At least one of these:","- - - - is_important_struggle_character = {  }","- - - - is_vip_struggle_character = {  }","- - You:","- - - Any character struggle:","- - - - involvement = involved","- - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- Then:","- - You:","- - - Every character struggle:","- - - - Where:","- - - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- - - - involvement = involved","- - - - activate_struggle_catalyst = { catalyst = catalyst_demanding_important_conversion character = scope:puppet_or_actor }","Every in list:","- If all of these hold:","- - Conditions:","- - - Their faith is the same as that of recipient","- - - None of these:","- - - - Any secret:","- - - - - Any secret knower:","- - - - - - Is you","- - Then:","- - - … may continue to practice … in secret","The character you target:","- Event false_conversion.0900","If all of these hold:","- Conditions:","- - The option “demand conversion hook” is chosen","- Then:","- - You:","- - - Use a Hook on the target","Event char_interaction.0190","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - At least one of these:","- - - Holds Ministry of Rites","- - - Your rite:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The character you target:","- - - - - - - Their top liege:","- - - - - - - - Government allows: state faith","- - - - - - - rite = scope:recipient.top_liege.primary_title.state_rite","- - - - - Then:","- - - - - - Never","- - - - At least one of these:","- - - - - rite_religion_tag = christianity_religion","- - - - - rite_religion_tag = islam_religion","- - - - - rite_religion_tag = judaism_religion","- - - - - rite_religion_tag = zoroastrianism_religion","- - - - NOT = { rite_hostility_level = { target = scope:recipient.rite value <= faith_astray_level } }","- Then:","- - Opinion: Resisted Conversion for 15 years","Otherwise:","- Opinion: Resisted Conversion for 15 years","Event char_interaction.0191","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","If all of these hold:","- Conditions:","- - Your top liege:","- - - Government allows: state faith","- - The character you target:","- - - Their top liege:","- - - - Government allows: state faith","- - - rite = top_liege.primary_title.state_rite","- Then:","- - The character you target:","- - - Gain +100 Piety"],"dlc":null,"page":"https://ck3db.com/interactions/demand-conversion-player-ruler-interaction"},{"key":"demand_conversion_minister_rites_interaction","name":"Compel Conversion","category":"Religious actions","description":"Demand that the recipient converts to your Faith\n(From … to …)","hidden":false,"cost":[{"currency":"treasury","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["Is played by a person","Holds Ministry of Rites","The character you target:","- top_liege ?= scope:puppet_or_actor.top_liege","- Their rite:","- - At least one of these:","- - - rite_hostility_level = { target = scope:puppet_or_actor.rite value >= faith_hostile_level }","- - - rite_hostility_level = { target = scope:puppet_or_actor.top_liege.rite value >= faith_hostile_level }","- Is played by the AI","- Is a ruler","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- You cannot demand conversions as a Zealous follower of the Way of the Nomad","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:puppet or actor","- Then:","- - You have promised to not convert … until …","… cannot take overt hostile actions against … Diarch","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith","In some cases (on a condition the game doesn't show):","- You:","- - treasury >= demand_conversion_minister_rites_treasury_cost_value"],"targetNeeds":[],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"You are the Minister of Rites","value":50,"factor":null},{"label":"Impressed by Authority","value":25,"factor":null},{"label":"Overwhelmed by Authority","value":50,"factor":null},{"label":"Overwhelmed by Authority","value":75,"factor":null},{"label":"Has a Hook on the recipient","value":25,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Difference between the recipient's and your Learning Skill","value":null,"factor":null},{"label":"Fervent Proselytism - our Learning advantage counts twice","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"Ecclesiastical Estate Building added","value":15,"factor":null},{"label":"Ecclesiastical Estate Building added","value":30,"factor":null},{"label":"Ecclesiastical Estate Building added","value":45,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Consecrated to Saint Paul","value":10,"factor":null},{"label":"You are the The Savior of …","value":30,"factor":null},{"label":"Herald","value":75,"factor":null},{"label":"I have Divine Blood","value":15,"factor":null},{"label":"The recipient is Stubborn","value":-15,"factor":null},{"label":"The recipient is Fickle","value":10,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"The recipient is not Cynical","value":-50,"factor":null},{"label":"The recipient is a Heresiarch","value":-100,"factor":null},{"label":"Difference between … and … Fervor","value":null,"factor":null},{"label":"… Tenet - Adaptability","value":-20,"factor":null},{"label":"… Tenet - Literalism","value":-20,"factor":null},{"label":"My Literalism Personal Tenet and Religious Scholar Trait","value":20,"factor":null},{"label":"My Monophysitism Personal Tenet","value":20,"factor":null},{"label":"Declining to Convert is a Crime","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's Dynasty has Strange Gods","value":50,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Strong Believers Cultural Tradition","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"The recipient practices the State Rite","value":-150,"factor":null},{"label":"The recipient does not practice the State Rite","value":100,"factor":null},{"label":"You have been anointed to proselytize","value":25,"factor":null},{"label":"You have been anointed to proselytize","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"We follow the Devaraja","value":25,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"You … the Dar al-Islam Title and the recipient is a Muslim","value":75,"factor":null},{"label":"High Spiritual Fulfillment","value":15,"factor":null},{"label":"Low Spiritual Fulfillment","value":-10,"factor":null},{"label":"…: +","value":25,"factor":null},{"label":"The recipient might ask for something in return","value":0,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If demand conversion minister rites treasury cost more than 0:","- - - remove_treasury = { value = demand_conversion_minister_rites_treasury_cost_value }","Event religious_interaction.2002","If all of these hold:","- Conditions:","- - You:","- - - Confession penalty var is scope:recipient","- Then:","- - You:","- - - Loses “Confession Penalty”","You:","- If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - If has the Reverence Decree Law:","- - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - Otherwise:","- - - Gain +100 Piety","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - - Otherwise:","- - - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","- - - If all of these hold:","- - - - Conditions:","- - - - - No secret:","- - - - - NOT = { scope:old_faith = faith }","- - - - Then:","- - - - - add_secret = { type = secret_crypto_religionist }","- - - Every in list:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - prev != this","- - - - - Then:","- - - - - - The crypto religionist secret:","- - - - - - - reveal_to_without_events_effect = { CHARACTER = prev }","- Otherwise:","- - If (a hidden condition):","- - - convert_to_rite_with_consequences_effect = { RITE = scope:conversion_rite }","- - Otherwise:","- - - convert_to_rite_with_consequences_effect = { RITE = scope:puppet_or_actor.rite }","The character you target:","- If all of these hold:","- - Conditions:","- - - Has the Trait: Bastard","- - - Your rite:","- - - - The rite has There is no such thing as a Bastard. All children are equally Legitimate","- - - If any parent:","- - - - Any parent:","- - - - - Is of the same dynasty as the target","- - - - - Their rite:","- - - - - - The rite has There is no such thing as a Bastard. All children are equally Legitimate","- - Then:","- - - Loses the Trait Bastard","- - - add_trait_force_tooltip = wild_oat","If all of these hold:","- Conditions:","- - The character you target:","- - - At least one of these:","- - - - is_important_struggle_character = {  }","- - - - is_vip_struggle_character = {  }","- - You:","- - - Any character struggle:","- - - - involvement = involved","- - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- Then:","- - You:","- - - Every character struggle:","- - - - Where:","- - - - - activate_struggle_catalyst_secondary_character_involvement_involved_trigger = { CATALYST = catalyst_demanding_important_conversion CHAR = scope:recipient }","- - - - involvement = involved","- - - - activate_struggle_catalyst = { catalyst = catalyst_demanding_important_conversion character = scope:puppet_or_actor }","Every in list:","- If all of these hold:","- - Conditions:","- - - Their faith is the same as that of recipient","- - - None of these:","- - - - Any secret:","- - - - - Any secret knower:","- - - - - - Is you","- - Then:","- - - … may continue to practice … in secret","The character you target:","- Event false_conversion.0900","If all of these hold:","- Conditions:","- - You use a Hook","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","The character you target:","- Opinion: Demanded My Conversion (-10)","If all of these hold:","- Conditions:","- - Your house:","- - - House member (at least 60%):","- - - - Their faith is the same as that of puppet or actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- … does not convert","- Opinion: Compelled Me to Convert (-10)","- You:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Holds Ministry of Rites","- - - - - Your rite:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The character you target:","- - - - - - - - - Their top liege:","- - - - - - - - - - Government allows: state faith","- - - - - - - - - rite = scope:recipient.top_liege.primary_title.state_rite","- - - - - - - Then:","- - - - - - - - Never","- - - - - - At least one of these:","- - - - - - - rite_religion_tag = christianity_religion","- - - - - - - rite_religion_tag = islam_religion","- - - - - - - rite_religion_tag = judaism_religion","- - - - - - - rite_religion_tag = zoroastrianism_religion","- - - - - - NOT = { rite_hostility_level = { target = scope:recipient.rite value <= faith_astray_level } }","- - - Then:","- - - - You can lawfully Imprison your … …","- If all of these hold:","- - Conditions:","- - - top_liege.primary_title.state_rite ?= scope:recipient.rite","- - Then:","- - - Gain +200 Piety"],"dlc":null,"page":"https://ck3db.com/interactions/compel-conversion"},{"key":"convert_to_religion_interaction","name":"Adopt Rite","category":"Religious actions","description":"Convert to the recipient's Rite\n(From … to …)","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your faith is not the same as that of recipient","Is not a landless ruler","At least one of these:","- Is a vassal (or below) of the target","- Is a tributary of the target","Not all of these:","- is_target_in_variable_list = { name = humsacd_hofs target = scope:recipient.faith }"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Opens the Faith Conversion View, allowing you to preview how much Piety it would cost to convert to ⟨faith⟩ and the … Rite"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/convert-to-religion-interaction"},{"key":"convert_to_religion_adventurer_interaction","name":"Adopt Rite","category":"Religious actions","description":"Convert to the recipient's Rite\n(From … to …)","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You have a Adventurer Government","Your faith is not the target’s","At least one of these:","- Is a vassal (or below) of the target","- Any consort:","- - Is the target","- Any relation:","- - Is the target","Not all of these:","- is_target_in_variable_list = { name = humsacd_hofs target = scope:recipient.faith }"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["set_character_faith = scope:recipient.faith","set_character_rite = scope:recipient.rite","trigger_event = { on_action = on_faith_conversion }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/convert-to-religion-adventurer-interaction"},{"key":"convert_at_war_interaction","name":"Adopt Rite","category":"Religious actions","description":"Convert to the recipient's Rite in order to end the Holy War\n(From … to …)","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Ai zeal less than 100","- At least one of these:","- - Your faith:","- - - At least one of these:","- - - - Has a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","- - - - Fervor at most 25","- - Your rite:","- - - The rite has Characters are more willing to be converted away from this Faith","Your faith is not the same as that of recipient","Any character war:","- Has you as the war's defender","- At least one of these:","- - The war’s casus belli is Minor Holy","- - The war’s casus belli is Holy","- - The war’s casus belli is Major Holy","- Has the target as the war's attacker","None of these:","- Your Government is unplayable","- root.faith.religious_head ?= scope:puppet_or_actor","- Is a vassal (or below) of the target","- Any spouse:","- - Is the target","- All of these:","- - has_variable_list = humsacd_hofs","- - is_target_in_variable_list = { name = humsacd_hofs target = scope:recipient.faith }"],"targetNeeds":[],"autoAccept":"never","acceptBase":100,"acceptReasons":[],"onAccept":["You:","- Every character war:","- - Where:","- - - Has you as the war's defender","- - - Has the target as the war's attacker","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - end_war = invalidated","- If all of these hold:","- - Conditions:","- - - Is not of the same rite as the target","- - Then:","- - - If has the Modifier: Reckless Convert:","- - - - Loses “Reckless Convert”","- - - Else, if has the Modifier: Informed Convert:","- - - - Loses “Informed Convert”","- - - Else, if has the Modifier: Foolish Convert:","- - - - Loses “Foolish Convert”","- - - If all of these hold:","- - - - Conditions:","- - - - - knows_rite_level = { target = scope:recipient.rite value < 0.6 }","- - - - Then:","- - - - - set_piety_level = { value = 0 }","- - - - - Gains 100 Stress","- - - - - add_piety = { value = piety multiply = -1 }","- - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - Learning -3","- - - - - - Diplomacy -3","- - - - - - Intrigue -2","- - - - - - Monthly Piety -80%","- - - - - - Level of Devotion Impact +50%","- - - - - - Stress Gain +50%","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - knows_rite_level = { target = scope:recipient.rite value < 0.8 }","- - - - Then:","- - - - - Level of Devotion -1","- - - - - Gains 60 Stress","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - Learning -1","- - - - - - Diplomacy -1","- - - - - - Intrigue -1","- - - - - - Monthly Piety -50%","- - - - - - Level of Devotion Impact +20%","- - - - - - Stress Gain +20%","- - - Otherwise:","- - - - add_piety = { value = piety multiply = -0.5 }","- - - - Gains the modifier “Informed Convert” for 5 years","- - - - - Stress Gain +10%","- - - - - Same Faith Opinion +10","- - - set_character_rite = scope:recipient.rite","- - - If all of these hold:","- - - - Conditions:","- - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - Their domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - Is of the same rite as you","- - - - - Their liege’s domicile:","- - - - - - has_domicile_parameter = estate_baptistery","- - - - Then:","- - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - Zealot Vassal Opinion +10","- - - - - - Monthly Piety +10%","- - - Event faith_conversion.0003","- Stress and fulfillment impact: by trait: Zealous +40","The character you target:","- Gain 250 Devotion Piety","Event religious_interaction.2500"],"onDecline":["Level of Devotion -1","Stress and fulfillment impact: by trait: Zealous +80","Event religious_interaction.2501"],"dlc":null,"page":"https://ck3db.com/interactions/convert-at-war-interaction"},{"key":"seek_indulgences_interaction","name":"Seek Indulgences","category":"Religious actions","description":"Pay Gold in exchange for forgiveness for your sins, gaining Piety and some Spiritual Fulfillment","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Does not have the Trait: Cynical","- short_term_gold >= head_of_faith_gold_value","The target is not you","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Your faith:","- At least one of these:","- - Has the Spiritual Doctrine","- - Has the Temporal Doctrine","- - Has a Doctrine or Tenet with Has Clerical Region","- At least one of these:","- - Has the Central Doctrine","- - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","Your rite:","- The rite does not have The Seek Indulgences Interaction is forbidden","At least one of these:","- religious_head_or_challenger ?= scope:recipient","- cp:councillor_court_chaplain ?= scope:recipient","- The character you target:","- - Is a ruler","- - At least one of these:","- - - Any held title:","- - - - Is a Clerical Title","- - - Government is Ecclesiastical","- - - Is a member of the Clergy","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - is_following_religious_head_challenger = no","If all of these hold:","- Conditions:","- - cp:councillor_court_chaplain ?= scope:recipient","- - None of these:","- - - Any held title:","- - - - Is a Clerical Title","- - - religious_head_or_challenger ?= this","- - If (a hidden condition):","- - - Your capital county’s clerical region’s holder:","- - - - Their faith is the same as that of actor","- - Otherwise:","- - - Never","- Then:","- - If all of these hold:","- - - Conditions:","- - - - If (a hidden condition):","- - - - - Your capital county’s clerical region’s holder:","- - - - - - Their faith is the same as that of actor","- - - - Otherwise:","- - - - - Never","- - - - None of these:","- - - - - Any held title:","- - - - - - Is a Clerical Title","- - - - - religious_head_or_challenger ?= this","- - - Then:","- - - - … must be the Archbishop of the Clerical Region holding your Capital","- - Else, if (a hidden condition):","- - - … must be your Head of Faith","- - Otherwise:","- - - … must be your Court Chaplain","If all of these hold:","- Conditions:","- - If (a hidden condition):","- - - Your capital county’s clerical region’s holder:","- - - - Their faith is the same as that of actor","- - Otherwise:","- - - Never","- - None of these:","- - - Any held title:","- - - - Is a Clerical Title","- - - religious_head_or_challenger ?= this","- Then:","- - … must be the Archbishop of the Clerical Region holding your Capital","Else, if (a hidden condition):","- … must be your Head of Faith","Otherwise:","- … must be your Court Chaplain","If all of these hold:","- Conditions:","- - Has the Trait: Kinslayer","- - At least one of these:","- - - At least one of these:","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - - trait:kinslayer_3 = trait:kinslayer_2","- - - - - - trait:kinslayer_3 = trait:kinslayer_1","- - - - - Your rite:","- - - - - - The rite has Kinslayers are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:witch","- - - - - Your rite:","- - - - - - The rite has Characters with the Witch Trait are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:sodomite","- - - - - Your rite:","- - - - - - The rite has Men with the Sodomite Trait are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:deviant","- - - - - Your rite:","- - - - - - The rite has Characters with the Deviant Trait are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:incestuous","- - - - - None of these:","- - - - - - Your rite:","- - - - - - - The rite has Unrestricted Marriage","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:adulterer","- - - - - - trait:kinslayer_3 = trait:fornicator","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Women with the Adulterer or Fornicator Trait are Shunned","- - - - - - - You:","- - - - - - - - is_female = yes","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Men with the Adulterer or Fornicator Trait are Shunned","- - - - - - - You:","- - - - - - - - is_male = yes","- - - At least one of these:","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - - trait:kinslayer_3 = trait:kinslayer_2","- - - - - - trait:kinslayer_3 = trait:kinslayer_1","- - - - - Your rite:","- - - - - - The rite has Kinslayers with the Dynastic Kinslayer Trait or worse are Criminals in the eyes of their Dynasty","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - - trait:kinslayer_3 = trait:kinslayer_2","- - - - - Your rite:","- - - - - - The rite has Kinslayers with the Familial Kinslayer Trait or worse are Criminals in the eyes of their Dynasty","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - Your rite:","- - - - - - The rite has Kinslayers with the Kinslayer Trait are Criminals in the eyes of their Dynasty","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:witch","- - - - - Your rite:","- - - - - - The rite has Characters with the Witch Trait are Criminals","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:cannibal","- - - - - None of these:","- - - - - - Your rite:","- - - - - - - The rite has The Cannibal trait is no longer considered Criminal","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:sodomite","- - - - - Your rite:","- - - - - - The rite has Men with the Sodomite Trait are Criminals","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:deviant","- - - - - Your rite:","- - - - - - The rite has Characters with the Deviant Trait are Criminals","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:incestuous","- - - - - None of these:","- - - - - - Your rite:","- - - - - - - The rite has Unrestricted Marriage","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:adulterer","- - - - - - trait:kinslayer_3 = trait:fornicator","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Women with the Adulterer or Fornicator Trait are Criminals","- - - - - - - You:","- - - - - - - - is_female = yes","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Men with the Adulterer or Fornicator Trait are Criminals","- - - - - - - You:","- - - - - - - - is_male = yes","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:devoted","- - - - - Your rite:","- - - - - - The rite has The Monk trait is Criminal","- Then:","- - gold >= seek_indulgences_major_criminal_trait_value","Else, if all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - Has the Trait: Familial Kinslayer","- - - - At least one of these:","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - At least one of these:","- - - - - - - - trait:kinslayer_2 = trait:kinslayer_3","- - - - - - - - trait:kinslayer_2 = trait:kinslayer_2","- - - - - - - - trait:kinslayer_2 = trait:kinslayer_1","- - - - - - - Your rite:","- - - - - - - - The rite has Kinslayers are Shunned","- - - - - - All of these:","- - - - - - - trait:kinslayer_2 = trait:witch","- - - - - - - Your rite:","- - - - - - - - The rite has Characters with the Witch Trait are Shunned","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)"],"targetNeeds":["Their faith is the same as that of puppet or actor","If (a hidden condition):","- Their faith:","- - No religious head challenger:","- - - holder ?= scope:pam_antipope_holder_check"],"autoAccept":"never","acceptBase":75,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"The recipient's greediness","value":null,"factor":null},{"label":"The recipient's willingness to forgive","value":null,"factor":null},{"label":"Sacrament of Confession is core in …","value":50,"factor":null},{"label":"Sacrament of Confession is forbidden in …","value":-100,"factor":null},{"label":"Vows of Poverty is forbidden in …","value":20,"factor":null},{"label":"Vows of Poverty is permitted in …","value":-25,"factor":null},{"label":"Communal Possessions is forbidden in …","value":20,"factor":null},{"label":"Communal Possessions is permitted in …","value":-25,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"…: +","value":20,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null}],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_kinslayer_3","- - - - All of these:","- - - - - Has the Trait: Kinslayer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:kinslayer_3 RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:kinslayer_3 RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_major_criminal_trait_value }","- - - remove_trait_force_tooltip = kinslayer_3","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_kinslayer_2","- - - - All of these:","- - - - - Has the Trait: Familial Kinslayer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:kinslayer_2 RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:kinslayer_2 RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = kinslayer_2","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_witch","- - - - All of these:","- - - - - Has the Trait: Witch","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:witch RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:witch RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = witch","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_deviant","- - - - All of these:","- - - - - Has the Trait: Deviant","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:deviant RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:deviant RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = deviant","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_sodomite","- - - - All of these:","- - - - - Has the Trait: Sodomite","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:sodomite RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:sodomite RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = sodomite","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_kinslayer_1","- - - - All of these:","- - - - - Has the Trait: Dynastic Kinslayer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:kinslayer_1 RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:kinslayer_1 RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - - remove_trait_force_tooltip = kinslayer_1","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_adulterer","- - - - All of these:","- - - - - Has the Trait: Adulterer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:adulterer RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:adulterer RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - - remove_trait_force_tooltip = adulterer","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_fornicator","- - - - All of these:","- - - - - Has the Trait: Fornicator","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:fornicator RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:fornicator RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - - remove_trait_force_tooltip = fornicator","- Else, if has the Trait: Gallowsbait:","- - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - If gallowsbait (bandit) experience at least 5:","- - - Gallowsbait (bandit) experience -40","- - Else, if gallowsbait (trickster) experience at least 5:","- - - Gallowsbait (trickster) experience -40","- - Else, if gallowsbait (thief) experience at least 5:","- - - Gallowsbait (thief) experience -40","- - Else, if gallowsbait (poacher) experience at least 5:","- - - Gallowsbait (poacher) experience -40","- - Else, if gallowsbait (marauder) experience at least 5:","- - - Gallowsbait (marauder) experience -40","- - Otherwise:","- - - Loses the Trait Gallowsbait","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Their faith:","- - - - - Any religious head challenger:","- - - - - - holder ?= scope:pam_checked_antipope","- - - - - - challenger_sponsor ?= { holder ?= scope:pam_expected_sponsor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_antipope_buy_piety_value }","- - - add_piety = { … }","- Otherwise:","- - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_buy_piety_value }","- - add_piety = { … }","- Spiritual fulfillment +10","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is played by the AI","- - Then:","- - - The target gains the opinion “Pleased” (+25) of them","- Stress and fulfillment impact: by trait: Greedy +20, Cynical +20","You:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is played by the AI","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- add_prestige = { … }","You:","- If played by the AI:","- - Opinion: Refusal (-25)","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is played by the AI","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Is played by the AI","- - - - Then:","- - - - - Gains the modifier “Unworthy of Indulgences” for 5 years","- - - - - - Clergy Opinion -15","- - - - - - Zealot Vassal Opinion -15","- - - - - Will Behave more zealously and vengefully","- - - - - Will declare Wars more recklessly","- - - - - Will spend less on Court Amenities","- - - Otherwise:","- - - - Gains the modifier “Unworthy of Indulgences” for 5 years","- - - - - Clergy Opinion -15","- - - - - Zealot Vassal Opinion -15","- - - Spiritual fulfillment -3","- Otherwise:","- - Spiritual fulfillment -5","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by the AI","- - - Then:","- - - - Gains the modifier “Unworthy of Indulgences” for 5 years","- - - - - Clergy Opinion -30","- - - - - Zealot Vassal Opinion -30","- - - - Will Behave more zealously and vengefully","- - - - Will declare Wars more recklessly","- - - - Will spend less on Court Amenities","- - Otherwise:","- - - Gains the modifier “Unworthy of Indulgences” for 5 years","- - - - Clergy Opinion -30","- - - - Zealot Vassal Opinion -30","Event religious_interaction.1011","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/seek-indulgences"},{"key":"declaration_of_repentance_interaction","name":"Make Declaration of Repentance","category":"Religious actions","description":"Pay Prestige in an act of contrition to have your Excommunication lifted","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Has the Trait: Excommunicated","Your faith:","- At least one of these:","- - Has the Central Doctrine","- - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","The target is not you","At least one of these:","- religious_head_or_challenger ?= scope:recipient","- The character you target:","- - Is a member of the Clergy","- - At least one of these:","- - - All of these:","- - - - exists = scope:puppet_or_actor.cp:councillor_court_chaplain","- - - - this = scope:puppet_or_actor.cp:councillor_court_chaplain","- - - Is a ruler","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- - Your faith:","- - - Their religion is Christianity","- - - main_rite = { rite_has_parameter = spiritual_head_of_faith }","- Then:","- - Not all of these:","- - - If (a hidden condition):","- - - - Highest held Title is at least Kingdom Rank","- - - Otherwise:","- - - - Highest held Title is at least Empire Rank","- - None of these:","- - - All of these:","- - - - Your faith:","- - - - - All of these:","- - - - - - Their religion is Christianity","- - - - - - main_rite = { rite_has_parameter = spiritual_head_of_faith }","- - - - exists = religious_head_or_challenger","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { capital_county.clerical_region_title.holder ?= religious_head_or_challenger }","- - - - - - NOT = { capital_county.clerical_region_title.holder ?= this }","- - - - - Then:","- - - - - - Highest held Title is at least Kingdom Rank","- - - All of these:","- - - - religious_head_or_challenger ?= scope:recipient","- - - - None of these:","- - - - - Any held title:","- - - - - - Is a Clerical Title","- - - - - religious_head_or_challenger ?= this","If all of these hold:","- Conditions:","- - Highest held Title is at least Empire Rank","- - Your faith:","- - - Has the Spiritual Doctrine","- Then:","- - As …, … can only have Excommunication lifted by your Head of Faith","Does not have the Modifier: Recent Excommunication","Is not at war with the target","Does not have the Modifier: Promised Pilgrimage","If your Government is a Theocratic-type Government:","- Piety level at least 2","Is at least 12 years old","If holds Papacy:","- Only the holder of a Patriarchate, or a Challenger Head of Faith, with … as their Direct Vassal, can Excommunicate …","If all of these hold:","- Conditions:","- - The target char:","- - - If (a hidden condition):","- - - - Highest held Title is at least Kingdom Rank","- - - Otherwise:","- - - - Highest held Title is at least Empire Rank","- - The target char’s faith:","- - - Has the Spiritual Doctrine","- Then:","- - Only the Head of Faith can Excommunicate …","Otherwise:","- Else, if is not a ruler:","- - If (a hidden condition):","- - - … Liege must be …, … Vassal or below, a neighboring Ruler or based within … Clerical Region","- - Otherwise:","- - - … must be located within … Realm, a neighboring County, or … Clerical Region","- Else, if your Government is a Theocratic-type Government:","- - As an Ecclesiastical or Theocratic Ruler, … must be … Vassal, Subordinate or below","- Otherwise:","- - … must either: • Be … Vassal or below • Be a neighboring Ruler or based within … Clerical Region • Have a Court Chaplain that is … Subordinate or below • Have … as Court Chaplain, and … have no Superior • Any Liege or above has … as Court Chaplain"],"targetNeeds":["Highest held Title is at least Duchy Rank"],"autoAccept":"when","acceptBase":25,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":20,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"Turned the other cheek","value":20,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"You have Virtuous Traits","value":null,"factor":null},{"label":"You have Sinful Traits","value":null,"factor":null},{"label":"You are the Paragon of …","value":15,"factor":null},{"label":"You have Consecrated Blood","value":5,"factor":null},{"label":"You have forsaken your pledge to the …","value":-25,"factor":null},{"label":"I am the recipient's Liege or Top Liege","value":20,"factor":null},{"label":"I am the recipient's Liege or Top Liege","value":10,"factor":null},{"label":"The recipient fears to lift Excommunication made by your Head of Faith","value":-200,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “declaration hook” is chosen","- Then:","- - You:","- - - Use a Hook on the target","You:","- If all of these hold:","- - Conditions:","- - - The option “declaration hook” is not chosen","- - - None of these:","- - - - Their rite:","- - - - - The rite has Recover from Excommunication costs less Prestige and does not lower your Level of Fame","- - Then:","- - - Gain -750 Prestige","- - - Level of Fame -1","- Else, if all of these hold:","- - Conditions:","- - - The option “declaration hook” is not chosen","- - Then:","- - - Gain -350 Prestige","- Loses the Trait Excommunicated","- Gains the modifier “Excommunication Recently Lifted” for 10 years","- - Monthly Piety -10%","- Stress and fulfillment impact: by trait: Cynical +20","The character you target:","- Gain +350 Prestige","- Opinion: Repentant (+10)","You:","- If all of these hold:","- - Conditions:","- - - Any character situation:","- - - - situation_type = the_christian_church","- - - The Christian Church:","- - - - The current phase counts “A sovereign repents to have their Excommunication lifted”","- - Then:","- - - If highest held Title is at least Kingdom Rank:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A sovereign repents to have their Excommunication lifted”","- - - Otherwise:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A Ruler repents to have their Excommunication lifted”","Event religious_interaction.1024","If all of these hold:","- Conditions:","- - NOT = { scope:puppet_or_actor.faith.religious_head ?= scope:recipient }","- Then:","- - The character you target:","- - - Gain -500 Piety","- - - Level of Devotion -2","- - Your faith’s religious head:","- - - Opinion: Betrayal (-80)","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event religious_interaction.1025","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/make-declaration-of-repentance"},{"key":"excommunicate_interaction","name":"Excommunicate","category":"Hostile actions","description":"The recipient's vile misdeeds are poisonous to the … Faith. They shall be Excommunicated until they repents for their wicked ways.","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- You have 250 Piety","- Is an Adult","Is a member of the Clergy","Is a ruler","Your faith:","- At least one of these:","- - Has the Central Doctrine","- - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","- If all of these hold:","- - Conditions:","- - - Has you as head of faith","- - Then:","- - - Has the Spiritual Doctrine","- Does not have the target as head of faith","None of these:","- The character you target:","- - Has the Modifier: Excommunication Recently Lifted","- root.faith.great_holy_war ?= { has_pledged_attacker = scope:recipient }","Highest held Title is at least Duchy Rank","piety >= excommunication_piety_cost_value","Your Faith must be Organized to take this action","Does not have the Trait: Excommunicated","… cannot take overt hostile actions against … Diarch"],"targetNeeds":["Does not have a Strong Hook on you","This Ruler is protected by a Challenger Head of Faith, or is a Challenger Head of Faith","Does not have the Trait: Excommunicated","Is at least 12 years old","If holds Papacy:","- Only the holder of a Patriarchate, or a Challenger Head of Faith, with … as their Direct Vassal, can Excommunicate …","If all of these hold:","- Conditions:","- - The target char:","- - - If (a hidden condition):","- - - - Highest held Title is at least Kingdom Rank","- - - Otherwise:","- - - - Highest held Title is at least Empire Rank","- - The target char’s faith:","- - - Has the Spiritual Doctrine","- Then:","- - Only the Head of Faith can Excommunicate …","Otherwise:","- Else, if is not a ruler:","- - If (a hidden condition):","- - - … Liege must be …, … Vassal or below, a neighboring Ruler or based within … Clerical Region","- - Otherwise:","- - - … must be located within … Realm, a neighboring County, or … Clerical Region","- Else, if government is a Theocratic-type Government:","- - As an Ecclesiastical or Theocratic Ruler, … must be … Vassal, Subordinate or below","- Otherwise:","- - … must either: • Be … Vassal or below • Be a neighboring Ruler or based within … Clerical Region • Have a Court Chaplain that is … Subordinate or below • Have … as Court Chaplain, and … has no Superior • Any Liege or above has … as Court Chaplain"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","If all of these hold:","- Conditions:","- - Any character situation:","- - - situation_type = the_christian_church","- - The Christian Church:","- - - The current phase counts “A sovereign is Excommunicated by the Head of Faith”","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Highest held Title is at least Kingdom Rank","- - - Then:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A sovereign is Excommunicated by the Head of Faith”","- - Otherwise:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “A Ruler is Excommunicated by the Head of Faith”","If all of these hold:","- Conditions:","- - Your faith is the target’s","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - The requesting character is not the excommunicator","- - - - Then:","- - - - - … will become Excommunicated and gain the Excommunicated Trait","- - - - - Gains the modifier “Recent Excommunication” for 365 days","- - - - - - Same Faith Opinion -10","- - - - - - Zealot Vassal Opinion -20","- - - - - Opinion: Excommunicated Me (-30)","- - - - - Opinion: Hatred (-50)","- - - Otherwise:","- - - - … will become Excommunicated and gain the Excommunicated Trait","- - - - Gains the modifier “Recent Excommunication” for 365 days","- - - - - Same Faith Opinion -10","- - - - - Zealot Vassal Opinion -20","- - - - Opinion: Excommunicated Me (-50)","- - - Level of Devotion -1","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Their government is not a Theocratic-type Government","- - - - - Their government is not unplayable","- - - - Then:","- - - - - Loses 200 Legitimacy","- - If all of these hold:","- - - Conditions:","- - - - The target character’s faith’s religious head:","- - - - - At least one of these:","- - - - - - Is the requesting character","- - - - - - Is the excommunicator","- - - Then:","- - - - The target character:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is a ruler","- - - - - - - At least one of these:","- - - - - - - - Cannot play landless rulers without having an Estate","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - Is landed","- - - - - - - - - - - Government is a Theocratic-type Government","- - - - - - - - - Then:","- - - - - - - - - - Highest held Title is more than Barony Rank","- - - - - - - - tgp_is_any_minister = {  }","- - - - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - - - Then:","- - - - - - - Spiritual fulfillment -20","- - - - - Only the Head of Faith can lift … Excommunication without being punished","- - Otherwise:","- - - The target character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is a ruler","- - - - - - At least one of these:","- - - - - - - Cannot play landless rulers without having an Estate","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - At least one of these:","- - - - - - - - - - Is landed","- - - - - - - - - - Government is a Theocratic-type Government","- - - - - - - - Then:","- - - - - - - - - Highest held Title is more than Barony Rank","- - - - - - - tgp_is_any_minister = {  }","- - - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - - Then:","- - - - - - Spiritual fulfillment -10","The character you target:","- Event religious_interaction.1021 (after 5 days)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/excommunicate"},{"key":"lift_excommunication_interaction","name":"Lift Excommunication","category":"Religious actions","description":"The recipient has sufficiently repented for their misdeeds, and will be welcomed back into the … Faith.","hidden":false,"cost":[{"currency":"piety","value":null,"base":25}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- You have 250 Piety","- Is an Adult","At least one of these:","- All of these:","- - Is a member of the Clergy","- - Is a ruler","- religious_head_or_challenger ?= scope:puppet_or_actor","NOT = { religious_head_or_challenger ?= scope:recipient }","Your faith:","- Has the Spiritual Doctrine","- At least one of these:","- - Has the Central Doctrine","- - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","In some cases (on a condition the game doesn't show):","- You:","- - piety >= lift_excommunication_interaction_cost_value","Highest held Title is at least Duchy Rank","Is not at war with the target","Your Faith must be Organized to take this action"],"targetNeeds":["Has the Trait: Excommunicated","Is at least 12 years old","If holds Papacy:","- Only the holder of a Patriarchate, or a Challenger Head of Faith, with … as their Direct Vassal, can Excommunicate …","If all of these hold:","- Conditions:","- - The target char:","- - - If (a hidden condition):","- - - - Highest held Title is at least Kingdom Rank","- - - Otherwise:","- - - - Highest held Title is at least Empire Rank","- - The target char’s faith:","- - - Has the Spiritual Doctrine","- Then:","- - Only the Head of Faith can Excommunicate …","Otherwise:","- Else, if is not a ruler:","- - If (a hidden condition):","- - - … Liege must be …, … Vassal or below, a neighboring Ruler or based within … Clerical Region","- - Otherwise:","- - - … must be located within … Realm, a neighboring County, or … Clerical Region","- Else, if government is a Theocratic-type Government:","- - As an Ecclesiastical or Theocratic Ruler, … must be … Vassal, Subordinate or below","- Otherwise:","- - … must either: • Be … Vassal or below • Be a neighboring Ruler or based within … Clerical Region • Have a Court Chaplain that is … Subordinate or below • Have … as Court Chaplain, and … has no Superior • Any Liege or above has … as Court Chaplain"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","The character you target:","- Loses the Trait Excommunicated","- Gains the modifier “Excommunication Recently Lifted” for 10 years","- - Monthly Piety -10%","- Opinion: Grateful (+30)","If all of these hold:","- Conditions:","- - Any character situation:","- - - situation_type = the_christian_church","- - The Christian Church:","- - - The current phase counts “A sovereign's Excommunication is lifted”","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Highest held Title is at least Kingdom Rank","- - - Then:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A sovereign's Excommunication is lifted”","- - Otherwise:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “An Excommunication is lifted”","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/lift-excommunication"},{"key":"request_excommunication_interaction","name":"Request Excommunication","category":"Hostile actions","description":"The vile misdeeds of the other character have gone unpunished for too long. I will petition the recipient to Excommunicate them from the … Faith and pray … delivers a just judgement.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- You have 250 Piety","- Is an Adult","- Your faith:","- - At least one of these:","- - - Has the Central Doctrine","- - - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","Your faith:","- At least one of these:","- - Has the Central Doctrine","- - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","- At least one of these:","- - All of these:","- - - Their religion is Christianity","- - - main_rite = { rite_has_parameter = spiritual_head_of_faith }","- - Has a Doctrine or Tenet with Has Clerical Region","- - All of these:","- - - Has the Spiritual Doctrine","- - - exists = religious_head","- - Any faith ruler:","- - - Government is a Theocratic-type Government","- - - Highest held Title is at least Duchy Rank","None of these:","- root ?= scope:secondary_recipient","- root.faith.religious_head ?= scope:puppet_or_actor","- root.faith.religious_head ?= scope:secondary_recipient","- All of these:","- - NOT = { exists = scope:puppet_or_actor.faith.religious_head }","- - At least one of these:","- - - scope:secondary_recipient.rite.head_of_rite ?= scope:puppet_or_actor","- - - scope:secondary_recipient.rite.head_of_rite ?= scope:secondary_recipient","If all of these hold:","- Conditions:","- - None of these:","- - - The other character:","- - - - religious_head_or_challenger ?= scope:recipient","- Then:","- - As your Faith has no Theocratic Head of Faith, … can only be Excommunicated by a powerful Ecclesiastical Ruler who either: • Is … Liege or above • Is a neighboring Ruler or has … Realm Capital in their Clerical Region • Is Superior or above of … Court Chaplain • Is … Court Chaplain, and has no Superior","- - scope:secondary_recipient.highest_held_title_tier < tier_empire","If all of these hold:","- Conditions:","- - NOT = { root ?= scope:actor }","- Then:","- - The other character:","- - - Does not have a Strong Hook on you","If all of these hold:","- Conditions:","- - The other character:","- - - Their faith:","- - - - Their religion is Christianity","- - - - main_rite = { rite_has_parameter = spiritual_head_of_faith }","- - - religious_head_or_challenger ?= scope:recipient","- - If (a hidden condition):","- - - scope:secondary_recipient.highest_held_title_tier >= tier_kingdom","- - Otherwise:","- - - scope:secondary_recipient.highest_held_title_tier >= tier_empire","- - NOT = { scope:excommunication_hook = yes }","- Then:","- - You:","- - - You have 500 Piety","Otherwise:","- You:","- - piety >= request_excommunication_piety_cost_value","Does not have the Trait: Excommunicated","Your Faith must be Organized to take this action","Is not at war with the target","… cannot take overt hostile actions against … Diarch","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - You:","- - - Your Government is a Theocratic-type Government","- - - Highest held Title is at least Duchy Rank","- Then:","- - The other character:","- - - … can Excommunicate … directly","If all of these hold:","- Conditions:","- - The other character:","- - - Government is a Theocratic-type Government","- Then:","- - … must be beneath a Superior or Liege who is Ecclesiastical or Theocratic","If (a hidden condition):","- You:","- - If your government is not a Theocratic-type Government:","- - - … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","- - Otherwise:","- - - Piety level at least 1"],"targetNeeds":[],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"There are multiple Empires of our Faith","value":25,"factor":null},{"label":"The other character unlawfully executed our previous Head of Faith","value":50,"factor":null},{"label":"The other character unlawfully executed a senior member of the Clergy","value":25,"factor":null},{"label":"The other character executed our previous Head of Faith","value":15,"factor":null},{"label":"The other character defied a White Peace imposed by the Clergy","value":50,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Their opinion of the other character × -1","value":null,"factor":null},{"label":"The recipient has a positive Opinion of the other character","value":-100,"factor":null},{"label":"The other character has Virtuous Traits","value":null,"factor":null},{"label":"The other character has Sinful Traits","value":null,"factor":null},{"label":"You are the Paragon of …","value":15,"factor":null},{"label":"You have Consecrated Blood","value":5,"factor":null},{"label":"…: +","value":20,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"The recipient is the other character's Realm Priest Puppet","value":-1000,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - At least one of these:","- - - scope:secondary_recipient.highest_held_title_tier < tier_empire","- - - scope:secondary_recipient.highest_held_title_tier < tier_kingdom","- Then:","- - If (a hidden condition):","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “excommunication hook” is chosen","- - - - Then:","- - - - - You:","- - - - - - Use a Hook on the target","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Not all of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Primary Defenders pay no Piety to Excommunicate same-Faith Attackers","- - - - - - - Has the opinion “Declared War” of the other character","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Event religious_interaction.1022","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Any character situation:","- - - - - - - situation_type = the_christian_church","- - - - - - The Christian Church:","- - - - - - - The current phase counts “A sovereign is Excommunicated”","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The other character:","- - - - - - - - - Highest held Title is at least Kingdom Rank","- - - - - - - Then:","- - - - - - - - The Christian Church:","- - - - - - - - - Counts toward the situation's next phase: “A sovereign is Excommunicated”","- - - - - - Otherwise:","- - - - - - - The Christian Church:","- - - - - - - - Counts toward the situation's next phase: “An Excommunication is enacted”","- - - If all of these hold:","- - - - Conditions:","- - - - - Your faith is the other character’s","- - - - Then:","- - - - - The other character:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The requesting character is not the excommunicator","- - - - - - - Then:","- - - - - - - - … will become Excommunicated and gain the Excommunicated Trait","- - - - - - - - Gains the modifier “Recent Excommunication” for 365 days","- - - - - - - - - Same Faith Opinion -10","- - - - - - - - - Zealot Vassal Opinion -20","- - - - - - - - Opinion: Excommunicated Me (-30)","- - - - - - - - Opinion: Hatred (-50)","- - - - - - Otherwise:","- - - - - - - … will become Excommunicated and gain the Excommunicated Trait","- - - - - - - Gains the modifier “Recent Excommunication” for 365 days","- - - - - - - - Same Faith Opinion -10","- - - - - - - - Zealot Vassal Opinion -20","- - - - - - - Opinion: Excommunicated Me (-50)","- - - - - - Level of Devotion -1","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_valid_for_legitimacy_change = {  }","- - - - - - - Then:","- - - - - - - - Loses 200 Legitimacy","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target character’s faith’s religious head:","- - - - - - - - At least one of these:","- - - - - - - - - Is the requesting character","- - - - - - - - - Is the excommunicator","- - - - - - Then:","- - - - - - - The target character:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - is_playable_character = {  }","- - - - - - - - - Then:","- - - - - - - - - - Spiritual fulfillment -20","- - - - - - - - Only the Head of Faith can lift … Excommunication without being punished","- - - - - Otherwise:","- - - - - - The target character:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - is_playable_character = {  }","- - - - - - - - Then:","- - - - - - - - - Spiritual fulfillment -10","- - - The other character:","- - - - Event religious_interaction.1020 (after 5 days)","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Government is Clan","- - - - - The character you target:","- - - - - - Government is Clan","- - - - - Your house is the target’s","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - You are not the target","- - - - - - Then:","- - - - - - - You are not the target","- - - - Then:","- - - - - Your house:","- - - - - - add_unity_value = { … }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - No","- - - - - You:","- - - - - - Government is Clan","- - - - - Your house:","- - - - - - Has you as house head","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - exists = scope:recipient.house","- - - - - - - Your house is not the target’s","- - - - - - The character you target:","- - - - - - - Is Lowborn","- - - - Then:","- - - - - Your house:","- - - - - - add_unity_value = { … }","- - - The character you target:","- - - - Gain +25 Piety","Otherwise:","- … will travel to … and petition … to Excommunicate …","- You:","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - Not all of these:","- - - - - - Their rite:","- - - - - - - The rite has Primary Defenders pay no Piety to Excommunicate same-Faith Attackers","- - - - - - You:","- - - - - - - Has the opinion “Declared War” of the other character","- - - - Then:","- - - - - add_piety = { value = 0 subtract = massive_piety_value }","- - If all of these hold:","- - - Conditions:","- - - - default_location = var:pending_petition_head_of_faith_recipient.capital_province","- - - Then:","- - - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["The character you target:","- Gain -25 Piety","You:","- If played by the AI:","- - Opinion: Refusal (-10)","Event religious_interaction.1023","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/request-excommunication-interaction"},{"key":"send_to_holy_order_interaction","name":"Ask to Join Military Order","category":"Friendly actions","description":"Ask the recipient to take the vows and join a Military Order","hidden":false,"cost":[{"currency":"piety","value":null,"base":null},{"currency":"renown","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- You have 250 Piety","- Is an Adult","Your faith:","- Any faith holy order:","- - leader = { government_has_flag = government_is_military_holy_order }","None of these:","- You:","- - Any learning councillor:","- - - Is the target","In some cases (on a condition the game doesn't show):","- You:","- - piety >= scope:recipient.ask_to_take_vows_piety_cost","In some cases (on a condition the game doesn't show):","- You:","- - Your dynasty:","- - - dynasty_prestige >= take_vows_dynasty_prestige_cost_value","… cannot take overt hostile actions against … Diarch","Does not have the Modifier: Promised Pilgrimage"],"targetNeeds":["At least one of these:","- Is a courtier of you","- Is a child of you","Does not have the Trait: Monk","Does not have the Trait: Military Order Member","Is a courtier of you","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","Their faith is the same as that of puppet or actor","Is not a ruler","Does not have the Trait: Excommunicated","Is not in a Matrilineal betrothal","Is not in a Patrilineal betrothal","is_hostage = no","… is traveling to become a Hostage","Already under negotiation to become someone's Ward","Already under negotiation to become someone's Guardian","Is available (an adult, not imprisoned, not incapable)","… is the Ceremonial Monarch","At least one of these:","- All of these:","- - The … Culture allows … to be combatants","- - If a member of the Clergy:","- - - Members of the Clergy are allowed to be combatants in ⟨faith⟩","- All of these:","- - The target’s culture:","- - - Their Culture has the Most restrictions on who can be a Knight are lifted for characters with 10 or more Prowess Tradition","- - Prowess at least 10","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Their government does not have the administrative mechanic","- - - - Their culture:","- - - - - The Culture has the Non-Martial gender unmarried Close Family and Spouses of non-Bureaucratic Rulers may serve as Knights in defensive Wars Tradition","- - - Their culture:","- - - - The Culture has the Non-Martial gender unmarried Close Family and Spouses of non-Bureaucratic Rulers may serve as Knights in defensive Wars Tradition","- - Then:","- - - All of these:","- - - - The character you target:","- - - - - is_at_war_as_defender = yes","- - - - At least one of these:","- - - - - Is the target’s spouse","- - - - - All of these:","- - - - - - Is close family of the target","- - - - - - Is not married","has a Martial Education Trait and can join a Military Order or 6+ Prowess\""],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"You have demanded acquiescence as a Parent or Dynasty Head","value":50,"factor":null},{"label":"A Famed Patron of Novices","value":25,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"Personality — To serve … is not their calling:","value":null,"factor":null},{"label":"Personality — Devoting … to … tempts them:","value":null,"factor":null},{"label":"Personality — they wishes to fight for …:","value":null,"factor":null},{"label":"Personality — they is scared to fight:","value":null,"factor":null},{"label":"Personality — Destined for greater things:","value":null,"factor":null},{"label":"Personality — they is inspired by your Realm Priest:","value":50,"factor":null},{"label":"Personality — they has been inspired by the Clergy:","value":50,"factor":null},{"label":"Virtuous","value":null,"factor":null},{"label":"Sinful","value":null,"factor":null},{"label":"Faithful Blade","value":20,"factor":null},{"label":"Temperate","value":25,"factor":null},{"label":"Content","value":25,"factor":null},{"label":"Humble","value":25,"factor":null},{"label":"Pregnant","value":-500,"factor":null},{"label":"Ambitious","value":-500,"factor":null},{"label":"Married or Betrothed","value":-50,"factor":null},{"label":"Primary Heir","value":-150,"factor":null},{"label":"2nd in line for your Primary Title","value":-75,"factor":null},{"label":"3rd in line for your Primary Title","value":-50,"factor":null},{"label":"In the Line of Succession","value":-25,"factor":null},{"label":"Primary Heir to a foreign Title","value":-100,"factor":null},{"label":"In line to inherit a foreign Title","value":-50,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"… Chapter","value":25,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","- - If take vows dynasty prestige cost more than 0:","- - - Your dynasty:","- - - - add_dynasty_prestige = { … }","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “demand” is chosen","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is an heir of you","- - - - Then:","- - - - - Tyranny +10","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have you as rival","- - - - - - At least one of these:","- - - - - - - Ai zeal at most -20","- - - - - - - Ai greed at least 20","- - - - - - - Ai vengefulness at least 20","- - - - - - Does not have the Trait: Forgiving","- - - - - - Does not have the Trait: Craven","- - - - - - Does not have the Trait: Zealous","- - - - - - Does not have the Trait: Content","- - - - - - Does not have the Trait: Humble","- - - - - - Does not have the Trait: Bastard","- - - - - Then:","- - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Not all of these:","- - - - - - - - Has the Trait: Bastard","- - - - - - - - Ai vengefulness less than 20","- - - - - - - - Ai greed less than 20","- - - - - - - - Ai zeal more than -20","- - - - - - Then:","- - - - - - - progress_towards_rival_effect = { CHARACTER = scope:puppet_or_actor REASON = rival_forced_to_take_vows OPINION = 0 }","- - - - Every Parent:","- - - - - Where:","- - - - - - None of these:","- - - - - - - Is you","- - - - - - - Any child:","- - - - - - - - Is not the target","- - - - - - - - Is an heir of you","- - - - - - - Has the Trait: Zealous","- - - - - Opinion: Forced Child to Take Vows","If all of these hold:","- Conditions:","- - The character you target:","- - - is_primary_heir_of = scope:puppet_or_actor","- Then:","- - add_legitimacy = { value = minor_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Is an heir of you","- Then:","- - add_legitimacy = { value = miniscule_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","Event holy_order.0001","The character you target:","- Gains the Trait Military Order Member","- Level of Devotion +1","- Will leave … court for a Military Order","- If married:","- - Every spouse:","- - - divorce = scope:recipient","- If (a hidden condition):","- - break_betrothal = betrothed","- - If has “promised grand wedding by” (a variable the game's script sets):","- - - The rejecting betrothed:","- - - - break_betrothal = scope:rejected_betrothed","- - - If all of these hold:","- - - - Conditions:","- - - - - yields_alliance = { candidate = scope:rejecting_betrothed target = scope:rejected_betrothal_owner target_candidate = scope:rejected_betrothed }","- - - - Then:","- - - - - break_alliance = scope:rejected_betrothal_owner","- - - The rejected betrothed:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_eunuch_trigger = {  }","- - - - - - The rejecting betrothed:","- - - - - - - is_eunuch_trigger = {  }","- - - - - - None of these:","- - - - - - - The rejecting betrothed:","- - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - sex_same_as = scope:rejected_betrothed","- - - - - - - All of these:","- - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - sex_same_as = scope:rejecting_betrothed","- - - - - Then:","- - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The rejecting betrothed is not you","- - - - - - - Then:","- - - - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The rejected betrothal owner is not you","- - - - - - - Then:","- - - - - - - - The rejected betrothal owner:","- - - - - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - The rejecting betrothed is not you","- - - - - - - - - - Then:","- - - - - - - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - Level of Fame -1","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is at least Empire Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is at least Empire Rank","- - - - Then:","- - - - - Gain -1,500 Prestige","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is exactly Kingdom Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is exactly Kingdom Rank","- - - - Then:","- - - - - Gain -750 Prestige","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The option “demand” is chosen","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is an heir of you","- - - - Then:","- - - - - Tyranny +10","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have you as rival","- - - - - - At least one of these:","- - - - - - - Ai zeal at most -20","- - - - - - - Ai greed at least 20","- - - - - - - Ai vengefulness at least 20","- - - - - - Does not have the Trait: Forgiving","- - - - - - Does not have the Trait: Craven","- - - - - - Does not have the Trait: Zealous","- - - - - - Does not have the Trait: Content","- - - - - - Does not have the Trait: Humble","- - - - - - Does not have the Trait: Bastard","- - - - - Then:","- - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Not all of these:","- - - - - - - - Has the Trait: Bastard","- - - - - - - - Ai vengefulness less than 20","- - - - - - - - Ai greed less than 20","- - - - - - - - Ai zeal more than -20","- - - - - - Then:","- - - - - - - progress_towards_rival_effect = { CHARACTER = scope:puppet_or_actor REASON = rival_forced_to_take_vows OPINION = 0 }","- - - - Every Parent:","- - - - - Where:","- - - - - - None of these:","- - - - - - - Is you","- - - - - - - Any child:","- - - - - - - - Is not the target","- - - - - - - - Is an heir of you","- - - - - - - Has the Trait: Zealous","- - - - - Opinion: Forced Child to Take Vows","The character you target:","- Opinion: Demanded Vows for 10 years","Event religious_interaction.1031","You:","- add_piety_no_experience = { value = scope:recipient.ask_to_take_vows_piety_cost }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/ask-to-join-military-order"},{"key":"take_vows_interaction","name":"Ask to Take Vows","category":"Vassal actions","description":"Ask the recipient to take the vows and join the clergy","hidden":false,"cost":[{"currency":"piety","value":null,"base":null},{"currency":"renown","value":null,"base":null},{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- You have 250 Piety","- Is an Adult","Your faith:","- Has you as head of faith","- None of these:","- - Any faith holy order:","- - - leader ?= { … }","Your rite:","- The rite has Courtiers can Take the Vows and become a Monk","No learning councillor:","In some cases (on a condition the game doesn't show):","- You:","- - piety >= scope:recipient.ask_to_take_vows_piety_cost","In some cases (on a condition the game doesn't show):","- You:","- - Your dynasty:","- - - dynasty_prestige >= take_vows_dynasty_prestige_cost_value","… cannot take overt hostile actions against … Diarch","Does not have the Modifier: Promised Pilgrimage"],"targetNeeds":["Is a courtier of you","Does not have the Trait: Monk","Does not have the Trait: Military Order Member","Is at least 10 years old","Is a courtier of you","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","Their faith is the same as that of puppet or actor","Is not a ruler","Does not have the Trait: Excommunicated","Is not in a Matrilineal betrothal","Is not in a Patrilineal betrothal","is_hostage = no","… is traveling to become a Hostage","Already under negotiation to become someone's Ward","Already under negotiation to become someone's Guardian"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"You have demanded acquiescence as a Parent or Dynasty Head","value":50,"factor":null},{"label":"A Famed Patron of Novices","value":25,"factor":null},{"label":"Ecclesiastical Estate Building Cloister added","value":null,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"Personality — To serve … is not their calling:","value":null,"factor":null},{"label":"Personality — Devoting … to … tempts them:","value":null,"factor":null},{"label":"Personality — Destined for greater things:","value":null,"factor":null},{"label":"Submissiveness","value":null,"factor":null},{"label":"Willingness to brazenly refuse","value":null,"factor":null},{"label":"Age — they is old, cannot have children, and does not stand to inherit:","value":50,"factor":null},{"label":"Personality — they is inspired by your Realm Priest:","value":50,"factor":null},{"label":"Personality — they has been inspired by the Clergy:","value":50,"factor":null},{"label":"Learning Education","value":50,"factor":null},{"label":"Virtuous","value":null,"factor":null},{"label":"Sinful","value":null,"factor":null},{"label":"Personality — Wants to help the sick:","value":null,"factor":null},{"label":"Reclusive","value":1200,"factor":null},{"label":"Curious","value":25,"factor":null},{"label":"Pensive","value":50,"factor":null},{"label":"Wise Man","value":20,"factor":null},{"label":"Erudite","value":20,"factor":null},{"label":"Theologian","value":20,"factor":null},{"label":"Herbalist","value":20,"factor":null},{"label":"Temperate","value":25,"factor":null},{"label":"Celibate","value":100,"factor":null},{"label":"Chaste","value":40,"factor":null},{"label":"Content","value":25,"factor":null},{"label":"Humble","value":25,"factor":null},{"label":"Drunkard","value":10,"factor":null},{"label":"Hashishiyah","value":10,"factor":null},{"label":"Trusting","value":50,"factor":null},{"label":"Rowdy","value":-50,"factor":null},{"label":"Bossy","value":-25,"factor":null},{"label":"Gluttonous","value":-20,"factor":null},{"label":"Lustful","value":-20,"factor":null},{"label":"Pregnant","value":-500,"factor":null},{"label":"Ambitious","value":-500,"factor":null},{"label":"Married or Betrothed","value":-50,"factor":null},{"label":"Primary Heir","value":-150,"factor":null},{"label":"2nd in line for your Primary Title","value":-75,"factor":null},{"label":"3rd in line for your Primary Title","value":-50,"factor":null},{"label":"In the Line of Succession","value":-25,"factor":null},{"label":"Primary Heir to a foreign Title","value":-100,"factor":null},{"label":"In line to inherit a foreign Title","value":-50,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"Intimidated by you","value":25,"factor":null},{"label":"Terrified of you","value":50,"factor":null},{"label":"Monastic Communities","value":null,"factor":null},{"label":"… Chapter","value":25,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - 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- - The character you target:","- - - - - is_female = yes","- - - - - Is a child of you","- - - - You:","- - - - - The Personal Tenets unlock tenet hyperdulia daughter vows bonus","- - - Then:","- - - - add_legitimacy = { value = miniscule_legitimacy_gain multiply = scope:puppet_or_actor.primary_title.tier }","- - Otherwise:","- - - add_legitimacy = { value = minor_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","Else, if all of these hold:","- Conditions:","- - Has Legitimacy","- - The character you target:","- - - Is an heir of you","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - is_female = yes","- - - - - Is a child of you","- - - - You:","- - - - - The Personal Tenets unlock tenet hyperdulia daughter vows bonus","- - - Then:","- - - - add_legitimacy = { value = minor_legitimacy_gain multiply = scope:puppet_or_actor.primary_title.tier }","- - Otherwise:","- - - add_legitimacy = { value = miniscule_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","Else, if all of these hold:","- Conditions:","- - Has Legitimacy","- - The character you target:","- - - is_female = yes","- - - Is a child of you","- - You:","- - - The Personal Tenets unlock tenet hyperdulia daughter vows bonus","- Then:","- - add_legitimacy = { value = medium_legitimacy_gain multiply = scope:puppet_or_actor.primary_title.tier }","The character you target:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - The option “demand” is chosen","- - - - - All of these:","- - - - - - Is imprisoned by you","- - - - - - At least one of these:","- - - - - - - Is an heir of you","- - - - - - - Any claim:","- - - - - - - - exists = this","- - - Then:","- - - - Opinion: Forced Taking of Vows","- - Otherwise:","- - - Opinion: Demanded Taking of Vows","- The character you target:","- - Loses the Trait Cleric","- - Gains the Trait Monk","- - Level of Devotion +1","- - If a ruler:","- - - depose = yes","- - If married:","- - - Every spouse:","- - - - divorce = scope:recipient","- - If (a hidden condition):","- - - break_betrothal = betrothed","- - - If all of these hold:","- - - - Conditions:","- - - - - has_been_promised_grand_wedding = {  }","- - - - Then:","- - - - - break_grand_wedding_betrothal_effect = {  }","- - If concubine:","- - - this.concubinist = { remove_concubine = scope:recipient }","- - If number of concubines more than 0:","- - - Every concubine:","- - - - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The option “demand” is chosen","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is an heir of you","- - - - Then:","- - - - - Tyranny +10","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have you as rival","- - - - - - At least one of these:","- - - - - - - Ai zeal at most -20","- - - - - - - Ai greed at least 20","- - - - - - - Ai vengefulness at least 20","- - - - - - Does not have the Trait: Forgiving","- - - - - - Does not have the Trait: Craven","- - - - - - Does not have the Trait: Zealous","- - - - - - Does not have the Trait: Content","- - - - - - Does not have the Trait: Humble","- - - - - - Does not have the Trait: Bastard","- - - - - Then:","- - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Not all of these:","- - - - - - - - Has the Trait: Bastard","- - - - - - - - Ai vengefulness less than 20","- - - - - - - - Ai greed less than 20","- - - - - - - - Ai zeal more than -20","- - - - - - Then:","- - - - - - - progress_towards_rival_effect = { CHARACTER = scope:puppet_or_actor REASON = rival_forced_to_take_vows OPINION = 0 }","- - - - Every Parent:","- - - - - Where:","- - - - - - None of these:","- - - - - - - Is you","- - - - - - - Any child:","- - - - - - - - Is not the target","- - - - - - - - Is an heir of you","- - - - - - - Has the Trait: Zealous","- - - - - Opinion: Forced Child to Take Vows","The character you target:","- Opinion: Demanded Vows for 10 years","Event religious_interaction.1031","You:","- add_piety_no_experience = { value = scope:recipient.ask_to_take_vows_piety_cost }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/ask-to-take-vows"},{"key":"temporal_condemnation_interaction","name":"Issue Religious Condemnation","category":"Religious actions","description":"Your … will judge their conduct, allowing you to attempt to declare them unfit to rule in your realm.","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your rite:","- The rite has Rulers may attempt to condemn adult same-Religion direct Vassals. The more Sinful a vassal is, the less Learning their ruler needs, while Virtuous traits make success harder.","The target’s religion is your","Not all of these:","- root.faith.great_holy_war = { has_pledged_attacker = scope:recipient }","You have 100 Piety"],"targetNeeds":["Is a direct vassal of you","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is an Adult","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Gain -100 Piety","duel = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/issue-religious-condemnation"},{"key":"host_honored_guest_interaction","name":"Host as Honored Guest","category":"Friendly actions","description":"You extend your hospitality to the recipient and honor them with a ritual celebration.","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- You have 250 Piety","The target is not you","Your rite:","- The rite has Rulers can host other characters as an Honored Guest, spending Piety in exchange for increased Opinion","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is an Adult"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Cynical +20, Shy +20","The character you target:","- You:","- - add_piety = { value = 0 subtract = scope:recipient.tier_scaled_piety_value }","- Opinion: Pleased","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/host-as-honored-guest"},{"key":"hof_ask_for_gold_interaction","name":"Ask for Gold","category":"Religious actions","description":"Petition the recipient to finance your realm with a large sum of Gold, in exchange for Piety","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- You have 250 Piety","- Does not have the Trait: Excommunicated","- At least one of these:","- - Is landed","- - you has theocracy government mechanic","The target is not you","Your faith:","- At least one of these:","- - Has the Spiritual Doctrine","- - Has a Doctrine or Tenet with Has Clerical Region","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Your government is not Ecclesiastical","At least one of these:","- religious_head_or_challenger ?= scope:recipient","- The character you target:","- - Is a member of the Clergy","- - At least one of these:","- - - All of these:","- - - - exists = scope:puppet_or_actor.cp:councillor_court_chaplain","- - - - this = scope:puppet_or_actor.cp:councillor_court_chaplain","- - - Is a ruler","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - is_following_religious_head_challenger = no","If all of these hold:","- Conditions:","- - cp:councillor_court_chaplain ?= scope:recipient","- - None of these:","- - - Any held title:","- - - - Is a Clerical Title","- - - religious_head_or_challenger ?= this","- - If (a hidden condition):","- - - Your capital county’s clerical region’s holder:","- - - - Their faith is the same as that of actor","- - Otherwise:","- - - Never","- Then:","- - capital_county.clerical_region_title.holder ?= scope:recipient","If all of these hold:","- Conditions:","- - None of these:","- - - All of these:","- - - - religious_head_or_challenger ?= scope:recipient","- - - - Your faith:","- - - - - Has the Spiritual Doctrine","- - - exists = cp:councillor_court_chaplain.superior","- - - All of these:","- - - - Your Government is a Theocratic-type Government","- - - - exists = superior","- Then:","- - … must be your Court Chaplain and a Theocratic Ruler of at least Duke-Tier","Otherwise:","- … must be your Court Chaplain's Religious Superior, your Theocratic Head of Faith, or your Religious Superior (if you are Ecclesiastical)","You have 250 Piety","If (a hidden condition):","- If your government is not a Theocratic-type Government:","- - … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","- Otherwise:","- - Piety level at least 1","Does not have the Trait: Excommunicated","Is not at war with the target","Does not have the Modifier: Promised Pilgrimage","Your Faith must be Organized to take this action","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes"],"targetNeeds":["Their faith is the same as that of puppet or actor","If (a hidden condition):","- Their faith:","- - No religious head challenger:","- - - holder ?= scope:pam_antipope_holder_check","If has Treasury:","- treasury >= hof_ask_for_gold_request_value","Otherwise:","- gold >= hof_ask_for_gold_request_value"],"autoAccept":"when","acceptBase":-40,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Sizable Treasury","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"You are waging war on someone of your own Faith","value":-50,"factor":null},{"label":"You are waging an offensive Holy War or Excommunication war","value":30,"factor":null},{"label":"You are defending against a Holy War","value":50,"factor":null},{"label":"They is greedy","value":-20,"factor":null},{"label":"You are already wealthy","value":-25,"factor":null},{"label":"You are already wealthy","value":-50,"factor":null},{"label":"You are already wealthy","value":-75,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-25,"factor":null},{"label":"I am a Murderer","value":-50,"factor":null},{"label":"I am Incestous","value":-50,"factor":null},{"label":"You … a Kinslayer","value":-50,"factor":null},{"label":"You are the The Savior of …","value":15,"factor":null},{"label":"I have Divine Blood","value":5,"factor":null},{"label":"You are the Paragon of …","value":15,"factor":null},{"label":"You have Consecrated Blood","value":5,"factor":null},{"label":"You … of their Dynasty","value":5,"factor":null},{"label":"You … of their House","value":10,"factor":null},{"label":"You … family","value":10,"factor":null},{"label":"You … parent","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's best friend","value":50,"factor":null},{"label":"You … the recipient's lover","value":10,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"You … bankrupt and have a high Level of Devotion","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"Reluctance","value":-25,"factor":null},{"label":"Reluctance","value":-75,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null}],"onAccept":["The character you target:","- If has Treasury:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is a Theocratic-type Government","- - - Then:","- - - - pay_treasury_or_gold = { target = scope:actor value = hof_ask_for_gold_request_value }","- - Otherwise:","- - - pay_treasury_to_gold = { target = scope:actor value = hof_ask_for_gold_request_value }","- Otherwise:","- - Pay gold to you","- If played by the AI:","- - Opinion: Requested Gold (-20)","- If all of these hold:","- - Conditions:","- - - If played by the AI:","- - - - At least one of these:","- - - - - Ai honor less than 0","- - - - - Ai zeal less than -20","- - - Intrigue more than 15","- - - No hooked character:","- - Then:","- - - Gain a Favor on you","- - - Due to … high Intrigue, this Interaction demands a Hook","- - - add_piety = { value = miniscule_piety_gain multiply = scope:actor.highest_held_title_tier }","- Otherwise:","- - add_piety = { value = minor_piety_gain multiply = scope:actor.highest_held_title_tier }","You:","- If all of these hold:","- - Conditions:","- - - You don’t use a Hook","- - Then:","- - - Gain -250 Piety","- If never:","- - Use a Hook on the target","- If all of these hold:","- - Conditions:","- - - Any vassal:","- - - - vassal_stance = zealot","- - Then:","- - - Every Zealot Vassal (…) loses 10 Opinion of … for 10 years (Disapproves of asking Head of Faith for Gold)","- If all of these hold:","- - Conditions:","- - - You:","- - - - Is landed","- - - The Christian Church:","- - - - situation_participant_group:christian_regular_main_power_rulers = { participant_group_has_character = scope:actor }","- - - - At least one of these:","- - - - - situation_current_phase = reform_phase","- - - - - situation_current_phase = concord_phase","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is played by the AI","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - You:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - Gains the modifier “Funded by the Flourishing Church” for 5 years","- - - - - - - - Building Construction Cost -2%","- - - - - - - - Temple Holding Construction Cost -10%","- - - - - - - - Temple Holding Construction Cost -15%","- - - - - - - - Building Construction Time -5%","- - - - - - - Will Behave more diligently and energetically","- - - - - Gains the modifier “Funded by the Flourishing Church” for 5 years","- - - - - - Building Construction Cost -2%","- - - - - - Temple Holding Construction Cost -10%","- - - - - - Temple Holding Construction Cost -15%","- - - - - - Building Construction Time -5%","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - Gains the modifier “Funded by the Flourishing Church” for 10 years","- - - - - - - Building Construction Cost -5%","- - - - - - - Temple Holding Construction Cost -20%","- - - - - - - Temple Holding Construction Cost -25%","- - - - - - - Building Construction Time -15%","- - - - - - Will Behave more diligently and energetically","- - - - Otherwise:","- - - - - Gains the modifier “Funded by the Flourishing Church” for 10 years","- - - - - - Building Construction Cost -5%","- - - - - - Temple Holding Construction Cost -20%","- - - - - - Temple Holding Construction Cost -25%","- - - - - - Building Construction Time -15%","- - - This is caused by the … of The Christian Church","- If all of these hold:","- - Conditions:","- - - The Christian Church:","- - - - situation_participant_group:christian_regular_main_power_rulers = { participant_group_has_character = scope:actor }","- - - - At least one of these:","- - - - - situation_current_phase = crusade_phase","- - - - - situation_current_phase = conversion_phase","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is played by the AI","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - You:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - Gains the modifier “Funded by the Righteous Church” for 5 years","- - - - - - - - Military Order Hire Cost -20%","- - - - - - - - Levy Reinforcement Rate (Same Faith) +15%","- - - - - - - - Tolerance advantage mod +2","- - - - - - - Will Behave more honorably and diligently","- - - - - Gains the modifier “Funded by the Righteous Church” for 5 years","- - - - - - Military Order Hire Cost -20%","- - - - - - Levy Reinforcement Rate (Same Faith) +15%","- - - - - - Tolerance advantage mod +2","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - Gains the modifier “Funded by the Righteous Church” for 10 years","- - - - - - - Military Order Hire Cost -33%","- - - - - - - Levy Reinforcement Rate (Same Faith) +25%","- - - - - - - Tolerance advantage mod +4","- - - - - - Will Behave more honorably and diligently","- - - - Otherwise:","- - - - - Gains the modifier “Funded by the Righteous Church” for 10 years","- - - - - - Military Order Hire Cost -33%","- - - - - - Levy Reinforcement Rate (Same Faith) +25%","- - - - - - Tolerance advantage mod +4","- - - This is caused by the … of The Christian Church","- If all of these hold:","- - Conditions:","- - - The Christian Church:","- - - - situation_participant_group:christian_regular_main_power_rulers = { participant_group_has_character = scope:actor }","- - - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- Gain -25 Piety","If played by the AI:","- Opinion: Refusal (-50)","Event religious_interaction.32"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-gold"},{"key":"hof_ask_for_claim_interaction","name":"Request Claim","category":"Diplomatic actions","description":"Petition the recipient to give you a Claim on a Title, in exchange for Piety","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- You have 250 Piety","- Is a ruler","- At least one of these:","- - Cannot play landless rulers without having an Estate","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Is landed","- - - - - Your Government is a Theocratic-type Government","- - - Then:","- - - - Highest held Title is more than Barony Rank","- - All of these:","- - - Your liege:","- - - - All of these:","- - - - - Holds China","- - - - - Government is Celestial","- - - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- - Has “laamp transition” (a variable the game's script sets)","- At least one of these:","- - Ai greed at least 50","- - All of these:","- - - At least one of these:","- - - - All of these:","- - - - - Has the Trait: Despoiler of Byzantium","- - - - - Any held title:","- - - - - - Title tier at most Empire","- - - - - - At least one of these:","- - - - - - - empire = title:e_byzantium","- - - - - - - empire = title:e_latin_empire","- - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - Your house:","- - - - - The House their has the Organized for War modifier","- - - - All of these:","- - - - - Any character struggle:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_struggle_type = persian_struggle","- - - - - - - Then:","- - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - Otherwise:","- - - - - - - Never","- - - - - Has the Trait: Detractor of the Caliphate","- - - - All of these:","- - - - - Your Government is Nomadic","- - - - - Not all of these:","- - - - - - Ai boldness at most 0","- - - - - - At least one of these:","- - - - - - - Has the Trait: Paranoid","- - - - - - - Has the Trait: Craven","- - - - - - - All of these:","- - - - - - - - Ai boldness at most -25","- - - - - - - - At least one of these:","- - - - - - - - - Has the Trait: Patient","- - - - - - - - - Has the Trait: Calm","- - - - - - - - - Has the Trait: Content","- - - - - - - - - Your culture:","- - - - - - - - - - The Culture has the Stoic Cultural Pillar","- - - - - - - - - Your culture:","- - - - - - - - - - The culture has the tradition Stalwart Defenders","- - - - - - None of these:","- - - - - - - Has the Trait: Fickle","- - - - - - - Has the Trait: Lunatic","- - - - - - - Your house:","- - - - - - - - At least one of these:","- - - - - - - - - The House their has the Organized for War modifier","- - - - - - - - - The House their has the Encouraged Economy modifier","- - - - - - - - - has_house_aspiration_parameter = aspect_of_creation","- - - - - - - - - has_house_aspiration_parameter = aspect_of_serenity","- - - - - - - - - has_house_aspiration_parameter = aspect_of_trickery","- - - - - - - All of these:","- - - - - - - - Any character struggle:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - is_struggle_type = persian_struggle","- - - - - - - - - - Then:","- - - - - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - - - - Otherwise:","- - - - - - - - - - Never","- - - - - - - - Has the Trait: Detractor of the Caliphate","- - - - - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - - - - vassal_contract_has_flag = admin_ai_is_builder","- - - - - - - Has “conqueror” (a variable the game's script sets)","- - - - - Not all of these:","- - - - - - Ai boldness more than 0","- - - - - - At least one of these:","- - - - - - - has_focus = stewardship_domain_focus","- - - - - - - Has the Trait: Calm","- - - - - - - Has the Trait: Patient","- - - - - - - Has the Trait: Diligent","- - - - - - - Has the Trait: Generous","- - - - - - - Has the Trait: Stubborn","- - - - - - - Has the Trait: Profligate","- - - - - - - Has the Modifier: City Builder","- - - - - - - Has the Modifier: Castle Builder","- - - - - - Not all of these:","- - - - - - - Has the Trait: Greedy","- - - - - - - Has the Trait: Impatient","- - - - - - - Your house:","- - - - - - - - The House their has the Organized for War modifier","- - - - All of these:","- - - - - Ai boldness more than 0","- - - - - Ai greed at least 0","- - - - - At least one of these:","- - - - - - Has the Trait: Wrathful","- - - - - - Has the Trait: Impatient","- - - - - - Has the Trait: Sadistic","- - - - - - Has the Trait: Ambitious","- - - - - - Has the Trait: Vengeful","- - - - - - Has the Trait: Zealous","- - - - - - Has the Trait: Irritable","- - - - - - All of these:","- - - - - - - Ai boldness at least 50","- - - - - - - Ai greed at least 50","- - - - - - All of these:","- - - - - - - Ai boldness at least 25","- - - - - - - Ai greed at least 100","- - - - - - All of these:","- - - - - - - Ai boldness at least 100","- - - - - - - Ai greed at least 25","- - - - - - Your Government is a Tribal-type Government","- - - - - - Your culture:","- - - - - - - The Culture has the Bellicose Cultural Pillar","- - - - - None of these:","- - - - - - Ai compassion at least 75","- - - - - - Has the Trait: Compassionate","- - - - - - Has the Trait: Craven","- - - - - - Has the Trait: Calm","- - - - - - Your faith:","- - - - - - - Has a Doctrine or Tenet with pacifist","- - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)","scope:recipient.religious_head_or_challenger ?= scope:actor.religious_head_or_challenger","root.faith ?= scope:secondary_recipient.faith","You are not the other character","NOT = { scope:secondary_recipient ?= scope:recipient }","Your faith:","- Has the Spiritual Doctrine","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","If (a hidden condition):","- piety >= claim_piety_value","Is not at war with the target","Your Faith must be Organized to take this action","… are the Ceremonial Monarch","The target:","- Title tier at least County","- is_landless_type_title = no"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Reluctance","value":-100,"factor":null},{"label":"You … already a King or Emperor","value":-100,"factor":null},{"label":"You already have a Pressed Claim on a Kingdom or Empire","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"… Situation Phase","value":25,"factor":null},{"label":"Opinion of the target","value":null,"factor":null},{"label":"The other character is of a lower Rank than you","value":null,"factor":null},{"label":"The other character is your Vassal","value":-50,"factor":null},{"label":"The other character is a child","value":25,"factor":null},{"label":"You are a child","value":-25,"factor":null},{"label":"The other character is a woman","value":15,"factor":null},{"label":"The other character is a man","value":15,"factor":null},{"label":"You are a woman","value":-15,"factor":null},{"label":"You are a man","value":-15,"factor":null},{"label":"The other character is Excommunicated","value":25,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-25,"factor":null},{"label":"The other character is an Adulterer or Fornicator","value":15,"factor":null},{"label":"I am Incestous","value":-50,"factor":null},{"label":"I am a Murderer","value":-50,"factor":null},{"label":"The other character is a Murderer","value":15,"factor":null},{"label":"The other character is Incestous","value":15,"factor":null},{"label":"You … a Kinslayer","value":-50,"factor":null},{"label":"The other character is a Kinslayer","value":15,"factor":null},{"label":"The other character is of their Dynasty","value":-50,"factor":null},{"label":"You … of their Dynasty","value":10,"factor":null},{"label":"The other character is of their House","value":-50,"factor":null},{"label":"You … of their House","value":10,"factor":null},{"label":"You … family","value":25,"factor":null},{"label":"You … parent","value":50,"factor":null},{"label":"You … the recipient's friend","value":15,"factor":null},{"label":"You … the recipient's best friend","value":20,"factor":null},{"label":"You … the recipient's lover","value":10,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"The other character has Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The other character has Sinful Traits","value":null,"factor":null},{"label":"You are the The Savior of …","value":15,"factor":null},{"label":"I have Divine Blood","value":5,"factor":null},{"label":"You are the Paragon of …","value":15,"factor":null},{"label":"You have Consecrated Blood","value":5,"factor":null},{"label":"Spending Influence","value":25,"factor":null}],"onAccept":["The other character:","- Opinion: Claimed My Title (-60)","You:","- add_piety = { value = claim_piety_value multiply = -1 }","- If never:","- - Use a Hook on the target","- add_pressed_claim = scope:target","The character you target:","- Gain +25 Piety","The other character:","- Event religious_interaction.5","Event religious_interaction.4","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The other character:","- - - Government is Clan","- - Your house is the other character’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the other character","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:secondary_recipient.house","- - - - Your house is not the other character’s","- - - The other character:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["The character you target:","- Gain -25 Piety","You:","- If played by the AI:","- - Opinion: Refusal (-10)","Event religious_interaction.42"],"dlc":null,"page":"https://ck3db.com/interactions/request-claim"},{"key":"hof_redirect_great_holy_war_interaction","name":"Propose Target","category":"Uncategorized actions","description":"By spending enough Piety, a ruler can convince the leader of the … to target a different Kingdom during the preparation phase.","hidden":true,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your rite:","- rite_hostility_level = { target = scope:secondary_recipient.rite value >= religious_cb_enabled_hostility_level }","scope:target != scope:actor.faith.great_holy_war.ghw_target_title","piety >= faith.great_holy_war.var:redirect_cost","root.faith.great_holy_war = { days_until_ghw_launch >= 100 }","scope:target.tier = tier_kingdom","scope:target != scope:actor.faith.great_holy_war.ghw_target_title"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["root.faith.great_holy_war = { … }","faith.great_holy_war = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/propose-target"},{"key":"select_ghw_beneficiary_interaction","name":"Select Beneficiary","category":"Religious actions","description":"Select an adult member of your Dynasty to be your Beneficiary for the ongoing …. Upon victory, your Beneficiary will receive an amount of titles proportional to your contribution to the war.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Has pledged their allegiance to the attacking side","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - NOT = { scope:recipient.faith.great_holy_war.ghw_war_declarer ?= scope:puppet_or_actor }"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["set_beneficiary = scope:secondary_recipient"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-beneficiary"},{"key":"sun_trial_interaction","name":"Sun Trial","category":"Imprisonment actions","description":null,"hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your rite:","- The rite has Imprisoned Criminals can be sentenced to a Sun Trial","has_imprisonment_reason = scope:recipient"],"targetNeeds":["Is imprisoned by you","Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["add_piety = { … }","The character you target:","- 1 of 2 things will happen:","- - 50% – … perishes in the sun:","- - - sun_trial_death_modifier = yes","- - - The prisoner:","- - - - death = { death_reason = death_sun_trial killer = scope:imprisoner }","- - - All non-⟨faith⟩ Family Members of …:","- - - - Where:","- - - - - Their faith is not the same as that of imprisoner","- - - - Opinion: Executed Family","- - 50% – … survives the trial:","- - - sun_trial_survival_modifier = yes","- - - The prisoner:","- - - - release_from_prison = yes","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Not all of these:","- - - - - - - Their faith is the same as that of imprisoner","- - - - - - - Ai zeal at least 20","- - - - - Then:","- - - - - - Opinion: Angry (-40)","- - - - If their faith is the same as that of imprisoner:","- - - - - Gains the modifier “Blessed by the Sun” for 15 years","- - - - - - Same Faith Opinion +15","- - - - - - Piety +3/month","- - - The imprisoner:","- - - - consume_imprisonment_reasons = scope:prisoner","- Event religious_interaction.2100","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/sun-trial"},{"key":"literalist_debate_interaction","name":"Literalist Debate","category":"Religious actions","description":"You challenge this person to a debate about the fundamentals of your faith","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your rite:","- The rite has May debate other lords of the realm at the cost of Opinion, to gain or lose Piety","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Is not at war with the target","You have not taken part in a debate recently"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","At least one of these:","- Is a direct vassal of you","- liege ?= scope:puppet_or_actor.liege","- root.liege ?= scope:recipient","Their faith is the same as that of puppet or actor","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You are you","- Then:","- - Every virtuous trait gives additional chance to win the debate, while every sinful trait increases the chance to lose, regardless of learning You can only debate once every 2 years","Otherwise:","- Every virtuous trait gives additional chance to win the debate, while every sinful trait increases the chance to lose, regardless of learning … can only debate once every 2 years","Stress and fulfillment impact: by trait: Cynical +20","If all of these hold:","- Conditions:","- - You are you","- Then:","- - If you win, you gain Piety from …","Otherwise:","- If … wins, … gains Piety from …","The character you target:","- If all of these hold:","- - Conditions:","- - - You are you","- - Then:","- - - If … wins, … takes Piety from you!","- Otherwise:","- - If … wins, … takes Piety from …!","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/literalist-debate"},{"key":"attempt_conversion_of_local_ruler_interaction","name":"Attempt to Convert","category":"Landless adventurer actions","description":"Attempt to convert the recipient to your Faith","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["At least one of these:","- Your Personal Tenets unlock tenet mendicant preachers local conversion","- All of these:","- - Has the Prophet Perk","- - You have a Adventurer Government","Your faith is not the same as that of recipient","In some cases (on a condition the game doesn't show):","- You:","- - piety >= attempt_conversion_of_local_ruler_piety_cost_value","The character you target:","- Does not have a Strong Hook on you","- Does not have the Trait: Monk","- Does not have the Trait: Military Order Member","- Is not imprisoned by you","- Is not at war with you","You:","- If all of these hold:","- - Conditions:","- - - Government is Adventurer","- - - The character you target:","- - - - Is a courtier of you","- - Then:","- - - Adventurers require the Portable Shrine upgrade for the Baggage Train to convert Followers","- You cannot demand conversions as a Zealous follower of the Way of the Nomad","If all of these hold:","- Conditions:","- - The character you target:","- - - Has “cannot be converted by value” (a variable the game's script sets)","- - - Cannot be converted by value is scope:puppet or actor","- Then:","- - You have promised to not convert … until …","… cannot take overt hostile actions against … Diarch","The holder of a Clerical Region cannot convert to your Faith unless its Capital already follows your Faith","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - Your Camp must be located in their Domain","Otherwise:","- You must be in a County they hold"],"targetNeeds":["Is played by the AI","Is a ruler","Is landed","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":20,"factor":null},{"label":"Difference between the recipient's and your Intrigue Skill","value":null,"factor":null},{"label":"You are using Piety","value":20,"factor":null},{"label":"You are expending Stress","value":20,"factor":null},{"label":"You are giving Gold","value":20,"factor":null},{"label":"You are using Provisions","value":20,"factor":null},{"label":"The recipient is Trusting","value":20,"factor":null},{"label":"They is your Lover","value":25,"factor":null},{"label":"They is your Friend","value":25,"factor":null},{"label":"They is your Child","value":50,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"The recipient's Rank","value":null,"factor":null},{"label":"The recipient's Liege would consider them Hostile or Evil","value":-25,"factor":null},{"label":"The recipient considers … Astray","value":-50,"factor":null},{"label":"The recipient considers … Hostile","value":-75,"factor":null},{"label":"The recipient considers … Evil","value":-100,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Difference between the recipient's and your Learning Skill","value":null,"factor":null},{"label":"Fervent Proselytism - our Learning advantage counts twice","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"Ecclesiastical Estate Building added","value":15,"factor":null},{"label":"Ecclesiastical Estate Building added","value":30,"factor":null},{"label":"Ecclesiastical Estate Building added","value":45,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Consecrated to Saint Paul","value":10,"factor":null},{"label":"You are the The Savior of …","value":30,"factor":null},{"label":"Herald","value":75,"factor":null},{"label":"I have Divine Blood","value":15,"factor":null},{"label":"The recipient is Stubborn","value":-15,"factor":null},{"label":"The recipient is Fickle","value":10,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"The recipient is not Cynical","value":-50,"factor":null},{"label":"The recipient is a Heresiarch","value":-100,"factor":null},{"label":"Difference between … and … Fervor","value":null,"factor":null},{"label":"… Tenet - Adaptability","value":-20,"factor":null},{"label":"… Tenet - Literalism","value":-20,"factor":null},{"label":"My Literalism Personal Tenet and Religious Scholar Trait","value":20,"factor":null},{"label":"My Monophysitism Personal Tenet","value":20,"factor":null},{"label":"Declining to Convert is a Crime","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient's Dynasty has Strange Gods","value":50,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Strong Believers Cultural Tradition","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"The recipient practices the State Rite","value":-150,"factor":null},{"label":"The recipient does not practice the State Rite","value":100,"factor":null},{"label":"You have been anointed to proselytize","value":25,"factor":null},{"label":"You have been anointed to proselytize","value":10,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"The recipient will never convert willingly","value":-1500,"factor":null},{"label":"We follow the Devaraja","value":25,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"You … the Dar al-Islam Title and the recipient is a Muslim","value":75,"factor":null},{"label":"High Spiritual Fulfillment","value":15,"factor":null},{"label":"Low Spiritual Fulfillment","value":-10,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","Event religious_interaction.2002","If all of these hold:","- Conditions:","- - You have a Adventurer Government","- - scope:recipient.highest_held_title_tier >= tier_barony","- Then:","- - Your faith:","- - - Fervor increases by …","- - add_prestige = { … }","If all of these hold:","- Conditions:","- - The option “stress” is chosen","- Then:","- - Gains 40 Stress","If all of these hold:","- Conditions:","- - The option “lie” is chosen","- Then:","- - Stress and fulfillment impact: by trait: Honest +40, Forgiving +40, Compassionate +20, Just +20","If all of these hold:","- Conditions:","- - The option “gold” is chosen","- Then:","- - Pay gold to the target","If all of these hold:","- Conditions:","- - The option “provisions” is chosen","- Then:","- - Your domicile:","- - - change_provisions = { value = 300 multiply = scope:recipient.highest_held_title_tier multiply = -1 }","If all of these hold:","- Conditions:","- - You:","- - - Confession penalty var is scope:recipient","- Then:","- - You:","- - - Loses “Confession Penalty”","You:","- If government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - If has the Reverence Decree Law:","- - - add_piety = { add = medium_piety_gain multiply = 1.5 }","- - Otherwise:","- - - Gain +100 Piety","Every in list:","- If all of these hold:","- - Conditions:","- - - No","- - - Their faith is the same as that of recipient","- - Then:","- - - If (a hidden condition):","- - - - clean_convert_modifier_effect = {  }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:conversion_rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:conversion_rite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their liege’s capital county’s clerical region’s holder:","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = estate_baptistery","- - - - - - - Is of the same rite as you","- - - - - - Their liege’s domicile:","- - - - - - - has_domicile_parameter = estate_baptistery","- - - - - Then:","- - - - - - Gains the modifier “Recently Baptized” for 5 years","- - - - - - - Zealot Vassal Opinion +10","- - - - - - - Monthly Piety +10%","- - - Otherwise:","- - - - clean_convert_modifier_effect = {  }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.6 }","- - - - - Then:","- - - - - - set_piety_level = { value = 0 }","- - - - - - Gains 100 Stress","- - - - - - add_piety = { value = piety multiply = -1 }","- - - - - - Gains the modifier “Foolish Convert” for 5 years","- - - - - - - Learning -3","- - - - - - - Diplomacy -3","- - - - - - - Intrigue -2","- - - - - - - Monthly Piety -80%","- - - - - - - Level of Devotion Impact +50%","- - - - - - - Stress Gain +50%","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - knows_rite_level = { target = scope:puppet_or_actor.rite value < 0.8 }","- - - - - Then:","- - - - - - Level of Devotion -1","- - - - - - Gains 60 Stress","- - - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - - Gains the modifier “Reckless Convert” for 5 years","- - - - - - - Learning -1","- - - - - - - Diplomacy -1","- - - - - - - Intrigue -1","- - - - - - - Monthly Piety -50%","- - - - - - - Level of Devotion Impact +20%","- - - - - - - Stress Gain +20%","- - - - Otherwise:","- - - - - add_piety = { value = piety multiply = -0.5 }","- - - - - Gains the modifier “Informed Convert” for 5 years","- - - - - - Stress Gain +10%","- - - - - - Same Faith Opinion +10","- - - - set_character_rite = scope:puppet_or_actor.rite","- - - - If all of these hold:","- - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["Event religious_interaction.2003","If all of these hold:","- Conditions:","- - The option “stress” is chosen","- Then:","- - Gains 40 Stress","If all of these hold:","- Conditions:","- - The option “lie” is chosen","- Then:","- - Stress and fulfillment impact: by trait: Honest +40, Forgiving +40, Compassionate +20, Just +20","If all of these hold:","- Conditions:","- - The option “gold” is chosen","- Then:","- - Pay gold to the target","If all of these hold:","- Conditions:","- - The option “provisions” is chosen","- Then:","- - Your domicile:","- - - change_provisions = { value = 300 multiply = scope:recipient.highest_held_title_tier multiply = -1 }","The character you target:","- If all of these hold:","- - Conditions:","- - - The option “lie” is chosen","- - Then:","- - - Stress and fulfillment impact: +20, and by trait: Paranoid +40, Trusting +40","- Opinion: Unwanted Conversion Attempt","- If all of these hold:","- - Conditions:","- - - Is an Independent Ruler","- - - Their liege:","- - - - Their faith is the same as that of puppet or actor","- - Then:","- - - Their liege:","- - - - Opinion: Religious Rebel"],"dlc":null,"page":"https://ck3db.com/interactions/attempt-to-convert"},{"key":"revel_in_pain_interaction","name":"Revel in Carnal Pain","category":"Religious actions","description":"You and the recipient attempt to reach transcendence by adhering to the Exaltation of Pain","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Personal Tenets unlock self mutilation active","If played by the AI:","- At least one of these:","- - Has the Trait: Zealous","- - Has the Trait: Sadistic","- Does not have the Trait: Craven","- Does not have the Trait: Wounded","- Does not have the Trait: Severely Injured","- Is at not War","You are not the target","At least one of these:","- Has the target as friend","- Has the target as lover","Is an Adult","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession","… are Severely Injured"],"targetNeeds":["… has adhered to the Exaltation of Pain recently","Is an Adult","Does not have the Trait: Craven","The Personal Tenets unlock self mutilation active","Is not at war with you","… is Severely Injured","… are not in the same location as …","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["Event religious_interaction.2600","If has the Trait: Flagellant:","- Loses 20 Stress","- Gain +250 Piety","Otherwise:","- Gain +250 Piety","If does not have the Trait: Flagellant:","- 20% chance of:","- - Gains the Trait Flagellant","- - Loses 20 Stress","If all of these hold:","- Conditions:","- - has_trait_rank = { trait = wounded rank < 3 }","- Then:","- - If fragile Bones (fragile bones) experience at least 50:","- - - change_trait_rank = { trait = wounded rank = 3 max = 3 }","- - Else, if has the Trait: Fragile Bones:","- - - change_trait_rank = { trait = wounded rank = 2 max = 3 }","- - Otherwise:","- - - change_trait_rank = { trait = wounded rank = 1 max = 3 }","- - If all of these hold:","- - - Conditions:","- - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - has_trait_rank = { trait = wounded rank = 1 }","- - - Then:","- - - - If played by a person:","- - - - - Spiritual fulfillment +3","- - - - Otherwise:","- - - - - Spiritual fulfillment +3","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - has_trait_rank = { trait = wounded rank = 2 }","- - - Then:","- - - - If played by a person:","- - - - - Spiritual fulfillment +5","- - - - Otherwise:","- - - - - Spiritual fulfillment +5","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - has_trait_rank = { trait = wounded rank = 3 }","- - - Then:","- - - - If played by a person:","- - - - - Spiritual fulfillment +10","- - - - Otherwise:","- - - - - Spiritual fulfillment +10","- - If your Personal Tenets unlock tenet mortification suffering sanctifies:","- - - If played by a person:","- - - - Gain +50 Piety","- - - - Loses 10 Stress","- - - Otherwise:","- - - - Gain +50 Piety","- - - - Loses 10 Stress","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:treatment_type = flag:treatment }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_trait_rank = { trait = wounded rank = 1 }","- - - - - - court_physician_available_trigger = {  }","- - - - - Then:","- - - - - - safe_wound_treatment_effect = {  }","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_trait_rank = { trait = wounded rank = 2 }","- - - - - - has_recent_wound_treatment_trigger = {  }","- - - - - Then:","- - - - - - Event health.0102 (after 2–3 days)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_trait_rank = { trait = wounded rank = 3 }","- - - - - - has_recent_wound_treatment_trigger = {  }","- - - - - Then:","- - - - - - Event health.0104 (after 2–3 days)","- - - - - - epilepsy_brain_trauma_risk_effect = { CHANCE = 5 }","Else, if all of these hold:","- Conditions:","- - has_trait_rank = { trait = wounded rank = 3 }","- Then:","- - death = { death_reason = death_whipping }","The character you target:","- If played by a person:","- - Event religious_interaction.2600","- - If has the Trait: Flagellant:","- - - Loses 20 Stress","- - - Gain +250 Piety","- - Otherwise:","- - - Gain +250 Piety","- - If does not have the Trait: Flagellant:","- - - 20% chance of:","- - - - Gains the Trait Flagellant","- - - - Loses 20 Stress","- - If all of these hold:","- - - Conditions:","- - - - has_trait_rank = { trait = wounded rank < 3 }","- - - Then:","- - - - If fragile Bones (fragile bones) experience at least 50:","- - - - - change_trait_rank = { trait = wounded rank = 3 max = 3 }","- - - - Else, if has the Trait: Fragile Bones:","- - - - - change_trait_rank = { trait = wounded rank = 2 max = 3 }","- - - - Otherwise:","- - - - - change_trait_rank = { trait = wounded rank = 1 max = 3 }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - - - has_trait_rank = { trait = wounded rank = 1 }","- - - - - Then:","- - - - - - If played by a person:","- - - - - - - Spiritual fulfillment +3","- - - - - - Otherwise:","- - - - - - - Spiritual fulfillment +3","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - - - has_trait_rank = { trait = wounded rank = 2 }","- - - - - Then:","- - - - - - If played by a person:","- - - - - - - Spiritual fulfillment +5","- - - - - - Otherwise:","- - - - - - - Spiritual fulfillment +5","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - - - has_trait_rank = { trait = wounded rank = 3 }","- - - - - Then:","- - - - - - If played by a person:","- - - - - - - Spiritual fulfillment +10","- - - - - - Otherwise:","- - - - - - - Spiritual fulfillment +10","- - - - If the Personal Tenets unlock tenet mortification suffering sanctifies:","- - - - - If played by a person:","- - - - - - Gain +50 Piety","- - - - - - Loses 10 Stress","- - - - - Otherwise:","- - - - - - Gain +50 Piety","- - - - - - Loses 10 Stress","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)"],"onDecline":["Event religious_interaction.2610"],"dlc":null,"page":"https://ck3db.com/interactions/revel-in-carnal-pain"},{"key":"exaltation_of_pain_wound_courtier_interaction","name":"Bestow Pain","category":"Religious actions","description":"Wound the recipient in a rite of sacred suffering, gaining Piety","hidden":false,"cost":[],"cooldownYears":3,"cooldownAgainstSameYears":null,"youNeed":["Your Personal Tenets unlock tenet exaltation of pain wound courtier interaction","If played by the AI:","- At least one of these:","- - Has the Trait: Zealous","- - Has the Trait: Sadistic","- - Has the Trait: Flagellant","- Is at not War","You are not the target","Is an Adult","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession"],"targetNeeds":["Is a courtier of you","Is not a ruler","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession","… is too close to death"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If played by a person:","- The exaltation of pain wound actor:","- - Gain +100 Piety","- - Stress and fulfillment impact: by trait: Sadistic -15, Callous -15, Wrathful -5, Arbitrary -5, Flagellant -15, Compassionate +20, Forgiving +20","- The exaltation of pain wound target:","- - If fragile Bones (fragile bones) experience at least 50:","- - - change_trait_rank = { trait = wounded rank = 3 max = 3 }","- - Else, if has the Trait: Fragile Bones:","- - - change_trait_rank = { trait = wounded rank = 2 max = 3 }","- - Otherwise:","- - - change_trait_rank = { trait = wounded rank = 1 max = 3 }","- - If all of these hold:","- - - Conditions:","- - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - has_trait_rank = { trait = wounded rank = 1 }","- - - Then:","- - - - If played by a person:","- - - - - Spiritual fulfillment +3","- - - - Otherwise:","- - - - - Spiritual fulfillment +3","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - has_trait_rank = { trait = wounded rank = 2 }","- - - Then:","- - - - If played by a person:","- - - - - Spiritual fulfillment +5","- - - - Otherwise:","- - - - - Spiritual fulfillment +5","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - has_trait_rank = { trait = wounded rank = 3 }","- - - Then:","- - - - If played by a person:","- - - - - Spiritual fulfillment +10","- - - - Otherwise:","- - - - - Spiritual fulfillment +10","- - If the Personal Tenets unlock tenet mortification suffering sanctifies:","- - - If played by a person:","- - - - Gain +50 Piety","- - - - Loses 10 Stress","- - - Otherwise:","- - - - Gain +50 Piety","- - - - Loses 10 Stress","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:treatment_type = flag:treatment }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_trait_rank = { trait = wounded rank = 1 }","- - - - - - court_physician_available_trigger = {  }","- - - - - Then:","- - - - - - safe_wound_treatment_effect = {  }","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_trait_rank = { trait = wounded rank = 2 }","- - - - - - has_recent_wound_treatment_trigger = {  }","- - - - - Then:","- - - - - - Event health.0102 (after 2–3 days)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_trait_rank = { trait = wounded rank = 3 }","- - - - - - has_recent_wound_treatment_trigger = {  }","- - - - - Then:","- - - - - - Event health.0104 (after 2–3 days)","- - - - - - epilepsy_brain_trauma_risk_effect = { CHANCE = 5 }","- - If all of these hold:","- - - Conditions:","- - - - The Personal Tenets unlock self mutilation active","- - - - Is of the same rite as the exaltation of pain wound actor","- - - Then:","- - - - Opinion: Blessed Me with Pain","- - Otherwise:","- - - Opinion: Wounded Me","- Event religious_interaction.2620","Otherwise:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is played by a person","- - Then:","- - - The character you target:","- - - - Event religious_interaction.2620","- Otherwise:","- - The exaltation of pain wound actor:","- - - Gain +100 Piety","- - - Stress and fulfillment impact: by trait: Sadistic -15, Callous -15, Wrathful -5, Arbitrary -5, Flagellant -15, Compassionate +20, Forgiving +20","- - The exaltation of pain wound target:","- - - If fragile Bones (fragile bones) experience at least 50:","- - - - change_trait_rank = { trait = wounded rank = 3 max = 3 }","- - - Else, if has the Trait: Fragile Bones:","- - - - change_trait_rank = { trait = wounded rank = 2 max = 3 }","- - - Otherwise:","- - - - change_trait_rank = { trait = wounded rank = 1 max = 3 }","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - - has_trait_rank = { trait = wounded rank = 1 }","- - - - Then:","- - - - - If played by a person:","- - - - - - Spiritual fulfillment +3","- - - - - Otherwise:","- - - - - - Spiritual fulfillment +3","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - - has_trait_rank = { trait = wounded rank = 2 }","- - - - Then:","- - - - - If played by a person:","- - - - - - Spiritual fulfillment +5","- - - - - Otherwise:","- - - - - - Spiritual fulfillment +5","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “exaltation of pain wounded spiritual fulfillment” is chosen","- - - - - has_trait_rank = { trait = wounded rank = 3 }","- - - - Then:","- - - - - If played by a person:","- - - - - - Spiritual fulfillment +10","- - - - - Otherwise:","- - - - - - Spiritual fulfillment +10","- - - If the Personal Tenets unlock tenet mortification suffering sanctifies:","- - - - If played by a person:","- - - - - Gain +50 Piety","- - - - - Loses 10 Stress","- - - - Otherwise:","- - - - - Gain +50 Piety","- - - - - Loses 10 Stress","- - - If all of these hold:","- - - - Conditions:","- - - - - NOT = { scope:treatment_type = flag:treatment }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_trait_rank = { trait = wounded rank = 1 }","- - - - - - - court_physician_available_trigger = {  }","- - - - - - Then:","- - - - - - - safe_wound_treatment_effect = {  }","- - - - - … (more in the script below)","- - - … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/bestow-pain"},{"key":"take_monastic_vows_interaction","name":"Ask to Take Monastic Vows","category":"Vassal actions","description":"Request that the recipient join a Monastic Order","hidden":false,"cost":[{"currency":"piety","value":null,"base":null},{"currency":"renown","value":null,"base":null},{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- You have 250 Piety","- Is an Adult","Your faith:","- Any faith holy order:","- - leader ?= { … }","No learning councillor:","Your rite:","- The rite has Courtiers can Take the Vows and become a Monk","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - The character you target:","- - - Is family of you","- - - Is not married","- - - NOT = { is_primary_heir_of = scope:puppet_or_actor }","In some cases (on a condition the game doesn't show):","- You:","- - piety >= scope:recipient.ask_to_take_vows_piety_cost","In some cases (on a condition the game doesn't show):","- You:","- - Your dynasty:","- - - dynasty_prestige >= take_vows_dynasty_prestige_cost_value","… cannot take overt hostile actions against … Diarch","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - The other character:","- - - Has the Female Monastic Order Law","- Then:","- - … accepts only female members","If all of these hold:","- Conditions:","- - The other character:","- - - Has the Male Monastic Order Law","- Then:","- - … accepts only male members"],"targetNeeds":["Is a courtier of you","Does not have the Trait: Monk","Does not have the Trait: Military Order Member","Is at least 10 years old","Is a courtier of you","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","Their faith is the same as that of puppet or actor","Is not a ruler","Does not have the Trait: Excommunicated","Is not in a Matrilineal betrothal","Is not in a Patrilineal betrothal","is_hostage = no","… is traveling to become a Hostage","Already under negotiation to become someone's Ward","Already under negotiation to become someone's Guardian"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":50,"factor":null},{"label":"You have demanded acquiescence as a Parent or Dynasty Head","value":50,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"Personality — To serve … is not their calling:","value":null,"factor":null},{"label":"Personality — Devoting … to … tempts them:","value":null,"factor":null},{"label":"Personality — Destined for greater things:","value":null,"factor":null},{"label":"Submissiveness","value":null,"factor":null},{"label":"Willingness to brazenly refuse","value":null,"factor":null},{"label":"Monastic Order Patron is a Dynasty member","value":20,"factor":null},{"label":"Monastic Order leases a Holding in Liege's Domain","value":5,"factor":null},{"label":"Monastic Order leases no Holdings in the Realm","value":-15,"factor":null},{"label":"Age — they is old, cannot have children, and does not stand to inherit:","value":70,"factor":null},{"label":"Personality — they is inspired by your Realm Priest:","value":50,"factor":null},{"label":"Personality — they has been inspired by the Clergy:","value":50,"factor":null},{"label":"Learning Education","value":50,"factor":null},{"label":"Virtuous","value":null,"factor":null},{"label":"Sinful","value":null,"factor":null},{"label":"Personality — Wants to help the sick:","value":null,"factor":null},{"label":"Reclusive","value":1200,"factor":null},{"label":"Curious","value":25,"factor":null},{"label":"Pensive","value":50,"factor":null},{"label":"Wise Man","value":20,"factor":null},{"label":"Erudite","value":20,"factor":null},{"label":"Theologian","value":20,"factor":null},{"label":"Herbalist","value":20,"factor":null},{"label":"Temperate","value":25,"factor":null},{"label":"Celibate","value":100,"factor":null},{"label":"Chaste","value":40,"factor":null},{"label":"Content","value":25,"factor":null},{"label":"Humble","value":25,"factor":null},{"label":"Drunkard","value":10,"factor":null},{"label":"Hashishiyah","value":10,"factor":null},{"label":"Trusting","value":50,"factor":null},{"label":"Rowdy","value":-50,"factor":null},{"label":"Bossy","value":-25,"factor":null},{"label":"Gluttonous","value":-20,"factor":null},{"label":"Lustful","value":-20,"factor":null},{"label":"Pregnant","value":-500,"factor":null},{"label":"Ambitious","value":-500,"factor":null},{"label":"Married or Betrothed","value":-50,"factor":null},{"label":"Primary Heir","value":-150,"factor":null},{"label":"2nd in line for your Primary Title","value":-75,"factor":null},{"label":"3rd in line for your Primary Title","value":-50,"factor":null},{"label":"In the Line of Succession","value":-25,"factor":null},{"label":"Primary Heir to a foreign Title","value":-100,"factor":null},{"label":"In line to inherit a foreign Title","value":-50,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"Intimidated by you","value":25,"factor":null},{"label":"Terrified of you","value":50,"factor":null},{"label":"Monastic Communities","value":null,"factor":null},{"label":"… Chapter","value":25,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","- - If take vows dynasty prestige cost more than 0:","- - - Your dynasty:","- - - - add_dynasty_prestige = { … }","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “demand” is chosen","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is an heir of you","- - - - Then:","- - - - - Tyranny +10","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have you as rival","- - - - - - At least one of these:","- - - - - - - Ai zeal at most -20","- - - - - - - Ai greed at least 20","- - - - - - - Ai vengefulness at least 20","- - - - - - Does not have the Trait: Forgiving","- - - - - - Does not have the Trait: Craven","- - - - - - Does not have the Trait: Zealous","- - - - - - Does not have the Trait: Content","- - - - - - Does not have the Trait: Humble","- - - - - - Does not have the Trait: Bastard","- - - - - Then:","- - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Not all of these:","- - - - - - - - Has the Trait: Bastard","- - - - - - - - Ai vengefulness less than 20","- - - - - - - - Ai greed less than 20","- - - - - - - - Ai zeal more than -20","- - - - - - Then:","- - - - - - - progress_towards_rival_effect = { CHARACTER = scope:puppet_or_actor REASON = rival_forced_to_take_vows OPINION = 0 }","- - - - Every Parent:","- - - - - Where:","- - - - - - None of these:","- - - - - - - Is you","- - - - - - - Any child:","- - - - - - - - Is not the target","- - - - - - - - Is an heir of you","- - - - - - - Has the Trait: Zealous","- - - - - Opinion: Forced Child to Take Vows","If all of these hold:","- Conditions:","- - Has Legitimacy","- - The character you target:","- - - is_primary_heir_of = scope:puppet_or_actor","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - is_female = yes","- - - - - Is a child of you","- - - - You:","- - - - - The Personal Tenets unlock tenet hyperdulia daughter vows bonus","- - - Then:","- - - - add_legitimacy = { value = miniscule_legitimacy_gain multiply = scope:puppet_or_actor.primary_title.tier }","- - Otherwise:","- - - add_legitimacy = { value = minor_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","Else, if all of these hold:","- Conditions:","- - Has Legitimacy","- - The character you target:","- - - Is an heir of you","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - is_female = yes","- - - - - Is a child of you","- - - - You:","- - - - - The Personal Tenets unlock tenet hyperdulia daughter vows bonus","- - - Then:","- - - - add_legitimacy = { value = minor_legitimacy_gain multiply = scope:puppet_or_actor.primary_title.tier }","- - Otherwise:","- - - add_legitimacy = { value = miniscule_legitimacy_loss multiply = scope:puppet_or_actor.primary_title.tier }","Else, if all of these hold:","- Conditions:","- - Has Legitimacy","- - The character you target:","- - - is_female = yes","- - - Is a child of you","- - You:","- - - The Personal Tenets unlock tenet hyperdulia daughter vows bonus","- Then:","- - add_legitimacy = { value = medium_legitimacy_gain multiply = scope:puppet_or_actor.primary_title.tier }","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a child of you","- - - Does not have the Trait: Bastard","- Then:","- - change_spiritual_fulfillment = { … }","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - If has the Trait: Bastard:","- - - - Is a child of you","- - - At least one of these:","- - - - Is of the same house as you","- - - - Is close family of you","- Then:","- - change_spiritual_fulfillment = { … }","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - If has the Trait: Bastard:","- - - - At least one of these:","- - - - - Is of the same house as you","- - - - - Is close family of you","- - - Otherwise:","- - - - At least one of these:","- - - - - Is of the same dynasty as you","- - - - - Is family of you","- Then:","- - change_spiritual_fulfillment = { … }","Otherwise:","- change_spiritual_fulfillment = { … }","The archabbot:","- add_courtier = scope:recipient","- Else, if all of these hold:","- - Conditions:","- - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The option “demand” is chosen","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - Is an heir of you","- - - - Then:","- - - - - Tyranny +10","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have you as rival","- - - - - - At least one of these:","- - - - - - - Ai zeal at most -20","- - - - - - - Ai greed at least 20","- - - - - - - Ai vengefulness at least 20","- - - - - - Does not have the Trait: Forgiving","- - - - - - Does not have the Trait: Craven","- - - - - - Does not have the Trait: Zealous","- - - - - - Does not have the Trait: Content","- - - - - - Does not have the Trait: Humble","- - - - - - Does not have the Trait: Bastard","- - - - - Then:","- - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Not all of these:","- - - - - - - - Has the Trait: Bastard","- - - - - - - - Ai vengefulness less than 20","- - - - - - - - Ai greed less than 20","- - - - - - - - Ai zeal more than -20","- - - - - - Then:","- - - - - - - progress_towards_rival_effect = { CHARACTER = scope:puppet_or_actor REASON = rival_forced_to_take_vows OPINION = 0 }","- - - - Every Parent:","- - - - - Where:","- - - - - - None of these:","- - - - - - - Is you","- - - - - - - Any child:","- - - - - - - - Is not the target","- - - - - - - - Is an heir of you","- - - - - - - Has the Trait: Zealous","- - - - - Opinion: Forced Child to Take Vows","The character you target:","- Opinion: Demanded Vows for 10 years","Event religious_interaction.1031","You:","- add_piety_no_experience = { value = scope:recipient.ask_to_take_vows_piety_cost }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/ask-to-take-monastic-vows"},{"key":"monastic_donation_interaction","name":"Donate to Monastic Order","category":"Religious actions","description":"In exchange for Gold, the recipient's monastics will pray for your salvation and Spiritual Fulfillment","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- short_term_gold > major_gold_value","- Spiritual Fulfillment less than 0","Your faith:","- Any faith holy order:","- - leader = scope:recipient","Your government does not have the government is monastic holy order flag","Is not imprisoned","If all of these hold:","- Conditions:","- - You have Treasury","- - Your Government is a Theocratic-type Government","- Then:","- - treasury >= monastic_donation_treasury_value","Otherwise:","- gold >= monastic_donation_value","… must have at least one leased Temple Holding outside of Realms you are at War with","… Monastic Order has no Leased Temple Holding within Order Vicinity","Does not have the Modifier: Promised Pilgrimage"],"targetNeeds":["Is a ruler","in_diplomatic_range = scope:puppet_or_actor","Their government has the government is monastic holy order flag"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Sizeable donation","value":50,"factor":null},{"label":"Your desperate pleading","value":150,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"The recipient's greediness","value":null,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same House","value":50,"factor":null},{"label":"Same Dynasty","value":20,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"The recipient is your lessee","value":25,"factor":null},{"label":"Same Rite","value":25,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Rite prohibits the order's Tenet","value":-100,"factor":null},{"label":"The recipient is your Rival","value":-200,"factor":null},{"label":"Your Tier","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"You … Sinful Traits","value":-50,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … one or more sinful Traits","value":-30,"factor":null},{"label":"You … one or more exceptionally sinful Traits","value":-100,"factor":null},{"label":"You … Excommunicated","value":-300,"factor":null},{"label":"You follows the same Rite","value":30,"factor":null},{"label":"You follows a heretical Rite","value":-100,"factor":null},{"label":"You personally holds the order's Tenet","value":20,"factor":null}],"onAccept":["You:","- change_spiritual_fulfillment = { … }","- add_piety = { … }","- If all of these hold:","- - Conditions:","- - - Has Treasury","- - - Government is a Theocratic-type Government","- - Then:","- - - pay_treasury_to_gold = { … }","- Otherwise:","- - pay_short_term_gold = { … }","- If all of these hold:","- - Conditions:","- - - The option “ceremonial humbling” is chosen","- - Then:","- - - Gain -750 Prestige","- - - Level of Fame -1","- - - Gains the modifier “Monastic Intercession” for 5 years","- - - - Character starting spiritual fulfillment +5","- - - - Zealot Vassal Opinion +10","- - - - Clergy Opinion +10","The character you target:","- Opinion: Donated to My Order","- If (a hidden condition):","- - For 5 years, is more willing to become your Clerical Ruler Puppet","- Every Courtier:","- - Where:","- - - Has the Trait: Monk","- - - At least one of these:","- - - - All of these:","- - - - - exists = scope:puppet_or_actor.dynasty","- - - - - Is of the same dynasty as you","- - - - Is close family of you","- - Monk experience changes","The character you target:","- … can use Gold to construct Buildings in their Leases, spread their Tenet and Rite, increase Development, and gain new Leases","Event holy_order.2030"],"onDecline":["Event holy_order.2031"],"dlc":null,"page":"https://ck3db.com/interactions/donate-to-monastic-order"},{"key":"lease_title_to_existing_monastic_order_interaction","name":"Bestow a Monastery","category":"Religious actions","description":"Lease a Temple Holding to …, gaining Spiritual Fulfillment, Piety, and increased access to the Order","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Held title (at least 2):","- - Title tier exactly County","- - Any county province:","- - - has_holding_type = church_holding","- - - Their barony:","- - - - If (a hidden condition):","- - - - - NOT = { barony.lessee = { government_has_flag = government_is_monastic_holy_order } }","- At least one of these:","- - Spiritual Fulfillment less than 0","- - All of these:","- - - Highest held Title is at least Kingdom Rank","- - - None of these:","- - - - Any patroned holy order:","- - - - - leader = { government_has_flag = government_is_monastic_holy_order }","- Is not imprisoned","Highest held Title is at least County Rank","Is landed","Your faith:","- Any faith holy order:","- - leader = scope:recipient","Is not imprisoned","There are no Temple Holdings in your Domain which are available to Lease","… must have at least one leased Temple Holding outside of Realms you are at War with"],"targetNeeds":["Is a ruler","in_diplomatic_range = scope:puppet_or_actor","Their government has the government is monastic holy order flag"],"autoAccept":"when","acceptBase":50,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Sizeable donation","value":50,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"The recipient's greediness","value":null,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same House","value":50,"factor":null},{"label":"Same Dynasty","value":20,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"The recipient is your lessee","value":10,"factor":null},{"label":"The recipient is your Rival","value":-200,"factor":null},{"label":"Your Tier","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"You … Sinful Traits","value":-50,"factor":null},{"label":"The Monastic Order has few Leases","value":25,"factor":null},{"label":"The Monastic Order has few Leases","value":50,"factor":null},{"label":"The Monastic Order has few Leases","value":100,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … one or more sinful Traits","value":-30,"factor":null},{"label":"You … one or more exceptionally sinful Traits","value":-100,"factor":null},{"label":"You … Excommunicated","value":-300,"factor":null},{"label":"You follows the same Rite","value":30,"factor":null},{"label":"You follows a heretical Rite","value":-100,"factor":null},{"label":"You personally holds the order's Tenet","value":20,"factor":null}],"onAccept":["The target:","- lease_out_to_holy_order = scope:monastic_order","- Their county:","- - You:","- - - … gains Integrating Monastics for 5 years","You:","- change_spiritual_fulfillment = { … }","- add_piety = { … }","- If all of these hold:","- - Conditions:","- - - The option “huge donation” is chosen","- - Then:","- - - Pay gold to the target","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - The target county:","- - - - - - - The county has the modifier “Monastic Foundations”","- - - - Then:","- - - - - … gains Monastic Foundations for 20 years","If all of these hold:","- Conditions:","- - Your faith:","- - - Any faith holy order:","- - - - leader = scope:recipient","- - - - … Monastic Order has no Leased Temple Holding within Order Vicinity","- Then:","- - You:","- - - … will enter Order Vicinity, enabling their Interactions","The character you target:","- Opinion: Donated to My Order","- If (a hidden condition):","- - For 5 years, is more willing to become your Clerical Ruler Puppet","- Every Courtier:","- - Where:","- - - Has the Trait: Monk","- - - At least one of these:","- - - - All of these:","- - - - - exists = scope:puppet_or_actor.dynasty","- - - - - Is of the same dynasty as you","- - - - Is close family of you","- - Monk experience changes","The character you target:","- … will seek to construct Buildings in …","- In … and nearby Counties, … will seek to improve Development, spread their Rite, and evangelize their Tenet to local Rulers","Event holy_order.2040"],"onDecline":["Event holy_order.2041"],"dlc":null,"page":"https://ck3db.com/interactions/bestow-a-monastery"},{"key":"offer_bedside_support_interaction","name":"Offer Bedside Support","category":"Friendly actions","description":"Attend the recipient through the rites of her confinement, easing her Stress and hoping to ward off the lesser dangers of the birth","hidden":false,"cost":[{"currency":"piety","value":50,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":1,"youNeed":["Your rite:","- The rite has Unlocks the Offer Bedside Support Interaction","You are not the target","Is an Adult","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession"],"targetNeeds":["Is pregnant","At least one of these:","- Is a courtier of you","- Is family of you","- Is a vassal (or below) of you","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Opinion: Pleased (+15)","- Loses 20 Stress","If (a hidden condition):","- Gain +100 Piety","- Spiritual fulfillment +3","Otherwise:","- Spiritual fulfillment +3"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/offer-bedside-support"},{"key":"monastic_espouse_beliefs_interaction","name":"Propagate Order Dogma","category":"Religious actions","description":"Demand that your Clerical Ruler Puppet, the recipient, provoke a wave of theological interest in their Monastic Order's Tenet","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":1,"cooldownAgainstSameYears":null,"youNeed":["Is available (an adult)","Your government is not unplayable","Highest held Title is at least County Rank","Your rite:","- At least one of these:","- - Has the Theocratic Doctrine","- - Has the Accepted Doctrine","- - Has the Encouraged Doctrine","Is not incapable"],"targetNeeds":["Their faith is the same as that of puppet or actor","Their government has the government is monastic holy order flag","… must be your Clerical Ruler Puppet","Is available (an adult, not imprisoned, not incapable)","… has spread … beliefs within the last 5 years","gold >= monastic_tenet_espousing_minimum_value","Any … Leases are near Rulers who can have their Personal Tenet changed to the Monastic Order's Tenet"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- remove_short_term_gold = monastic_tenet_espousing_minimum_value","- If in list (at least 1):","- - Some Rulers near … monasteries embrace … as a Personal Tenet","- Every in list:","- - Where:","- - - Is played by a person","- - Starts the interaction “Evangelize Personal Tenet”","- … and … Monk Courtiers gain Piety","- The holy order leader:","- - If has the Trait: Monk:","- - - Monk experience +5","- holy_order = { … }","- Note: even if not forced via this Interaction, … may still spread … beliefs while … has at least …"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/propagate-order-dogma"},{"key":"revoke_title_interaction","name":"Revoke Title","category":"Vassal actions","description":"Take a Title from the recipient","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null},{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You:","- Is not at war with the target","- NOT = { has_truce = scope:recipient }","The character you target:","- Does not have a Strong Hook on you","If all of these hold:","- Conditions:","- - The character you target:","- - - vassal_contract_has_flag = admin_cannot_revoke_titles_without_cause","- - You:","- - - NOT = { has_revoke_title_reason = scope:recipient }","- Then:","- - You cannot revoke Titles or Appointments from a Vassal governing with the Imperial Administration unless you have a Title Revocation Reason","… cannot take overt hostile actions against … Diarch","This character's titles are protected from revocation","If all of these hold:","- Conditions:","- - scope:puppet_or_actor.top_liege.primary_title.var:administrative_ui_special_title.holder ?= scope:recipient","- Then:","- - The Title of the Ceremonial Monarch cannot be revoked!","The target:","- The … is not a Noble Family Title","- NOT = { is_nomad_title = yes }","- Is not the Head of Faith","- Is not a Clerical Title","- … must not be a Cardinalate","- … must not be a Challenger Head of Faith Title"],"targetNeeds":["Their government is not unplayable","At least one of these:","- Is landed","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","Is a vassal (or below) of you","Is a vassal of you","Does not have a Strong Hook on you","If they has administrative government mechanic:","- … does not have a valid appointment to Revoke","… Titles may not be revoked within 10 years of founding a fief with … permission, unless they are a Criminal (… remaining)"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Legalism","value":25,"factor":null},{"label":"Base","value":-50,"factor":null},{"label":"Base","value":-100,"factor":null},{"label":"A scripted reason","value":50,"factor":null},{"label":"A scripted reason","value":100,"factor":null},{"label":"Weak Hook used","value":40,"factor":null},{"label":"They is a Herder","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Refusal is Treason","value":20,"factor":null},{"label":"Trusting","value":20,"factor":null},{"label":"Content","value":20,"factor":null},{"label":"Craven","value":20,"factor":null},{"label":"… is your De Jure Capital","value":50,"factor":null},{"label":"… is in your Capital Duchy","value":30,"factor":null},{"label":"You has a valid Claim","value":30,"factor":null},{"label":"Their personality (AI values: greed (scripted), honor (scripted))","value":null,"factor":null},{"label":"The recipient … of the … Tier","value":-20,"factor":null},{"label":"… belongs to the recipient's De Jure","value":-25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"Legalistic Customs","value":20,"factor":null},{"label":"A scripted reason","value":500,"factor":null},{"label":"Indomitable Azatani","value":-25,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - you has administrative government mechanic","- - The character you target:","- - - they has administrative government mechanic","- Then:","- - You:","- - - Event char_interaction.0199","If all of these hold:","- Conditions:","- - The character you target:","- - - Their faith is the same as that of puppet or actor","- - - Government is a Theocratic-type Government","- - scope:puppet_or_actor != scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - Gain -250 Piety","- - If (a hidden condition):","- - - Your faith’s religious head:","- - - - Opinion: Impious (-20)","If all of these hold:","- Conditions:","- - scope:recipient = scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - Level of Devotion -2","If all of these hold:","- Conditions:","- - scope:landed_title.tier != tier_barony","- - The character you target:","- - - Their government is not unplayable","- Then:","- - You:","- - - If (a hidden condition):","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - consume_revoke_title_reason = scope:recipient","- - - - Otherwise:","- - - - - change_strife_opinion = major_strife_gain","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - exists = scope:administrative_revocation","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - - If (a hidden condition):","- - - - - - - has_claim_on = scope:landed_title","- - - - - - title_revocation_is_admin_governor_trigger = { VASSAL = scope:recipient }","- - - - - - All of these:","- - - - - - - Their rite:","- - - - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - - - The character you target:","- - - - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - - - All of these:","- - - - - - - The character you target:","- - - - - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - - Their faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - - - - All of these:","- - - - - - - - - Their rite:","- - - - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - - - Their faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - - - Then:","- - - - - Tyranny +20","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has Legitimacy","- - - - - - - None of these:","- - - - - - - - The landed title:","- - - - - - - - - duchy = scope:liege_temp_scope.capital_county.duchy","- - - - - - Then:","- - - - - - - Loses 100 Legitimacy","- - - - - If their culture is not the same as that of recipient:","- - - - - - The target’s culture:","- - - - - - - change_cultural_acceptance = { target = scope:liege_temp_scope.culture value = revoke_title_culture_acceptance_impact desc = cultural_acceptance_loss_revokation }","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - they has administrative government mechanic","- - - - - - Is an Independent Ruler","- - - - - - The character you target:","- - - - - - - they has administrative government mechanic","- - - - - - - Is a vassal (or below) of the liege temp","- - - - - Then:","- - - - - - Because … … a Governor, they can revoke … titles without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_claim_on = scope:landed_title","- - - - - Then:","- - - - - - You have a Claim on the Title, allowing you to revoke it without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - … … a known Criminal (…), allowing … to revoke … Title without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Their rite:","- - - - - - - At least one of these:","- - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - - Their faith:","- - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - - - - - Then:","- - - - - - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … titles without being viewed as a Tyrant","- - - - - - Otherwise:","- - - - - - - Because you consider ⟨faith⟩ to be Evil, you can revoke … titles without being viewed as a Tyrant","- - - - - - Every ⟨faith⟩ vassal:","- - - - - - - Where:","- - - - - - - - Their faith is the same as that of recipient","- - - - - - - Opinion: Angry (-20)","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - exists = scope:administrative_revocation","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - - If (a hidden condition):","- - - - - - - has_claim_on = scope:landed_title","- - - - - - title_revocation_is_admin_governor_trigger = { VASSAL = scope:recipient }","- - - - - - All of these:","- - - - - - - Their rite:","- - - - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - - - The character you target:","- - - - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - - - All of these:","- - - - - - - The character you target:","- - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - NOT = { scope:is_puppet_action ?= yes }","- - you has administrative government mechanic","- - Your Government uses Influence","- - NOT = { has_revoke_title_reason = scope:recipient }","- - The character you target:","- - - Highest held Title is at least County Rank","- - - they has administrative government mechanic","- - NOT = { has_realm_law_flag = manor_reform_law }","- Then:","- - change_influence = { … }","If all of these hold:","- Conditions:","- - scope:landed_title.tier != tier_barony","- - None of these:","- - - The character you target:","- - - - Government is unplayable","- Then:","- - You:","- - - If (a hidden condition):","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - consume_revoke_title_reason = scope:recipient","- - - - Otherwise:","- - - - - change_strife_opinion = major_strife_gain","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - exists = scope:administrative_revocation","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - - If (a hidden condition):","- - - - - - - has_claim_on = scope:landed_title","- - - - - - All of these:","- - - - - - - you has administrative government mechanic","- - - - - - - Is an Independent Ruler","- - - - - - - The character you target:","- - - - - - - - they has administrative government mechanic","- - - - - - - - Is a vassal (or below) of the liege temp","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - - - The character you target:","- - - - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - - - All of these:","- - - - - - - The character you target:","- - - - - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - Your rite:","- - - - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - - Your faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - - - - All of these:","- - - - - - - - - Your rite:","- - - - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - - - Your faith:","- - - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - - - Then:","- - - - - Tyranny +20","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has Legitimacy","- - - - - - - None of these:","- - - - - - - - The landed title:","- - - - - - - - - duchy = scope:liege_temp_scope.capital_county.duchy","- - - - - - Then:","- - - - - - - Loses 100 Legitimacy","- - - - - If your culture is not the same as that of recipient:","- - - - - - The target’s culture:","- - - - - - - change_cultural_acceptance = { target = scope:liege_temp_scope.culture value = revoke_title_culture_acceptance_impact desc = cultural_acceptance_loss_revokation }","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - you has administrative government mechanic","- - - - - - Is an Independent Ruler","- - - - - - The character you target:","- - - - - - - they has administrative government mechanic","- - - - - - - Is a vassal (or below) of the liege temp","- - - - - Then:","- - - - - - Because … … a Governor, they can revoke … titles without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_claim_on = scope:landed_title","- - - - - Then:","- - - - - - You have a Claim on the Title, allowing you to revoke it without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - … … a known Criminal (…), allowing … to revoke … Title without being viewed as a Tyrant","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Your rite:","- - - - - - - At least one of these:","- - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Your faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Your rite:","- - - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - - Your faith:","- - - - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - - - - - Then:","- - - - - - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … titles without being viewed as a Tyrant","- - - - - - Otherwise:","- - - - - - - Because you consider ⟨faith⟩ to be Evil, you can revoke … titles without being viewed as a Tyrant","- - - - - - Every ⟨faith⟩ vassal:","- - - - - - - Where:","- - - - - - - - Their faith is the same as that of recipient","- - - - - - - Opinion: Angry (-20)","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - exists = scope:administrative_revocation","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - - If (a hidden condition):","- - - - - - - has_claim_on = scope:landed_title","- - - - - - All of these:","- - - - - - - you has administrative government mechanic","- - - - - - - Is an Independent Ruler","- - - - - - - The character you target:","- - - - - - - - they has administrative government mechanic","- - - - - - - - Is a vassal (or below) of the liege temp","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - - - The character you target:","- - - - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - - - All of these:","- - - - - - - The character you target:","- - - - - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - - - - At least one of these:","- - - - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"dlc":null,"page":"https://ck3db.com/interactions/revoke-title-interaction"},{"key":"start_murder_interaction","name":"Murder (Scheme)","category":"Hostile actions","description":"Attempt to murder the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","Not all of these:","- Game rule set to “No Players”","- You:","- - Is played by a person","- The character you target:","- - Is played by a person","Not all of these:","- Game rule set to “No Player Families”","- You:","- - Is played by a person","- The character you target:","- - At least one of these:","- - - Is played by a person","- - - Any close family member:","- - - - All of these:","- - - - - Is played by a person","- - - - - this != scope:actor","can_start_scheme = { type = murder target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp.","If all of these hold:","- Conditions:","- - You:","- - - Has “no scheming allowed var” (a variable the game's script sets)","- Then:","- - You and … promised to not start Hostile Schemes against each other until …"],"targetNeeds":["Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - NOT = { has_fulfillment_parameter = sp_murder_yields_no_sp_or_stress_loss }","- Then:","- - Stress and fulfillment impact: by trait: Compassionate +80, Honest +40, Just +40","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Murder scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_assassin","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_alibi","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Murder scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_assassin","- - - add_agent_slot = agent_alibi","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Murder scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_alibi","- - - add_agent_slot = agent_lookout","- - - add_agent_slot = agent_assassin","- - - add_agent_slot = agent_infiltrator","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Murder scheme against the target","- The new scheme:","- - add_agent_slot = agent_assassin","- - add_agent_slot = agent_infiltrator","- - add_agent_slot = agent_footpad","- - add_agent_slot = agent_alibi","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","If feast events ewan 0001 bonus value is scope:recipient:","- One random scheme:","- - Where:","- - - scheme_target_character = scope:recipient","- - add_scheme_modifier = { type = feast_learnt_habits_modifier }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/murder-scheme"},{"key":"start_abduct","name":"Abduct (Scheme)","category":"Hostile actions","description":"The recipient will soon be my prisoner!","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- is_diarch = yes","- Your liege:","- - has_diarchy_active_parameter = diarchy_is_co_rulership","- At least one of these:","- - Opinion of liege at most -1","- - Has the Trait: Callous","- - Has the Trait: Sadistic","- - Has the Trait: Ambitious","- - Has the Trait: Arrogant","- Does not have the Trait: Compassionate","- Does not have the Trait: Content","At least one of these:","- Has the Kidnapper Perk","- Your domicile:","- - has_domicile_parameter = camp_unlocks_abduct_scheme","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_abduct_for_all","- - All of these:","- - - The character you target:","- - - - Any character struggle:","- - - - - involvement = involved","- - - - - Is the struggle temp","None of these:","- The target is you","- The character you target:","- - Is imprisoned by you","Not all of these:","- Game rule set to “No Players”","- You:","- - Is played by a person","- The character you target:","- - Is played by a person","Not all of these:","- Game rule set to “No Player Families”","- You:","- - Is played by a person","- The character you target:","- - At least one of these:","- - - Is played by a person","- - - Any close family member:","- - - - All of these:","- - - - - Is played by a person","- - - - - this != scope:actor","can_start_scheme = { type = abduct target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp.","If all of these hold:","- Conditions:","- - You:","- - - Has “no scheming allowed var” (a variable the game's script sets)","- Then:","- - You and … promised to not start Hostile Schemes against each other until …"],"targetNeeds":["Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Compassionate +40, Honest +20, Just +20","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Abduct scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Abduct scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Abduct scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_lookout","- - - add_agent_slot = agent_decoy","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_footpad","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Abduct scheme against the target","- The new scheme:","- - add_agent_slot = agent_thug","- - add_agent_slot = agent_muscle","- - add_agent_slot = agent_footpad","- - add_agent_slot = agent_infiltrator","- - add_agent_slot = agent_lookout","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","The target:","- If all of these hold:","- - Conditions:","- - - Is a ruler","- - - Highest held Title is at least County Rank","- - - If all of these hold:","- - - - Conditions:","- - - - - The owner:","- - - - - - has_imprisonment_reason = scope:target","- - - - Then:","- - - - - The target:","- - - - - - Does not have the Trait: Forgiving","- - - - - - Does not have the Trait: Craven","- - - - - - Ai honor less than 35","- - - Otherwise:","- - - - The target:","- - - - - Does not have the Trait: Forgiving","- - - - - Does not have the Trait: Craven","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is close family of the owner","- - - - Then:","- - - - - If … is successfully Abducted, … will consider … their Rival","- - - Otherwise:","- - - - If … is successfully Abducted, … will grow closer to forming a Rivalry with …","- If all of these hold:","- - Conditions:","- - - Is close family of the owner","- - - Does not have the owner as nemesis","- - - If all of these hold:","- - - - Conditions:","- - - - - The owner:","- - - - - - has_imprisonment_reason = scope:target","- - - - Then:","- - - - - Does not have the Trait: Forgiving","- - - - - Does not have the Trait: Craven","- - - - - Ai honor less than 35","- - - Otherwise:","- - - - Does not have the Trait: Forgiving","- - - - Does not have the Trait: Craven","- - Then:","- - - If … is successfully Abducted, … will grow closer to forming a Rivalry with …","- If all of these hold:","- - Conditions:","- - - Any parent:","- - - - At least one of these:","- - - - - Is played by the AI","- - - - - All of these:","- - - - - - Is played by a person","- - - - - - The owner:","- - - - - - - Is played by a person","- - - - Is a ruler","- - - - Highest held Title is at least scope:target.highest held title tier Rank","- - - - Does not have the target as rival","- - - - Is not at war with the target","- - - - Does not have the Trait: Forgiving","- - - - Does not have the Trait: Craven","- - - - Does not have the owner as nemesis","- - Then:","- - - Every Parent:","- - - - Only some of them (the filter is in the script below)","- - - - … (more in the script below)","- … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/abduct-scheme"},{"key":"end_scheme","name":"End Scheme","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The scheme:","- end_scheme = yes"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/end-scheme"},{"key":"befriend_interaction","name":"Befriend (Scheme)","category":"Friendly actions","description":"I will win the friendship of the recipient!","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Has the Befriend Perk","- - Your culture:","- - - The Culture has the Automatically has access to the Befriend Scheme Tradition","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = struggle_unlocks_befriend_schemes_for_everyone","- - Your house:","- - - has_house_aspiration_parameter = aspect_of_serenity","- - Your dynasty:","- - - The Dynasty has the Decentralized Rule Legacy","- None of these:","- - Has the Trait: Shy","- - Has the Trait: Callous","- - All of these:","- - - Is Lowborn","- - - primary_title.tier <= tier_barony","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","At least one of these:","- Your Spiritual Fulfillment is at least 30","- Your Spiritual Fulfillment is at least 65","- Your Spiritual Fulfillment is at least 95","- All of these:","- - Your house:","- - - has_house_head_parameter = unlock_befriend_scheme","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- Has the Befriend Perk","- All of these:","- - Your dynasty:","- - - The Dynasty has the Decentralized Rule Legacy","- - Is the liege (or above) of the target","- Your culture:","- - The Culture has the Automatically has access to the Befriend Scheme Tradition","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = struggle_unlocks_befriend_schemes_for_everyone","- All of these:","- - Your Government is Clan","- - All of these:","- - - exists = house","- - - exists = scope:recipient.house","- - - At least one of these:","- - - - Your Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - Is of the same house as the target","- - - top_liege = scope:recipient.top_liege","- - Your house:","- - - House unity is harmonious","- Your Government is Nomadic","can_start_scheme = { type = befriend target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp.","In some cases (on a condition the game doesn't show):","- You:","- - prestige >= befriend_interaction_cost_value"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If befriend interaction cost more than 0:","- - - add_prestige = { … }","Start the Befriend scheme against the target","If all of these hold:","- Conditions:","- - The character you target:","- - - Has the Trait: Stubborn","- Then:","- - You:","- - - One random scheme:","- - - - Where:","- - - - - scheme_target_character = scope:recipient","- - - - scheme_target_character = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/befriend-scheme"},{"key":"seduce_interaction","name":"Seduce (Scheme)","category":"Friendly actions","description":"Attempt to seduce the recipient, sleeping with them and possibly making them your Lover","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is an Adult","- None of these:","- - Has the Trait: Chaste","- - All of these:","- - - Is Lowborn","- - - primary_title.tier <= tier_barony","- - Has the Trait: Celibate","- - Your primary title:","- - - is_mercenary_company = yes","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","- - Has the Modifier: Clerical Vow of Chastity","- Does not have the Trait: Celibate","- If played by the AI:","- - If all of these hold:","- - - Conditions:","- - - - No spouse:","- - - - No relation:","- - - Then:","- - - - At least one of these:","- - - - - At least one of these:","- - - - - - Your rite:","- - - - - - - The rite has Adherents do not receive Opinion penalties or Imprisonment Reasons on their spouse or their spouse's lovers for having extramarital relationships","- - - - - - Your culture:","- - - - - - - The Culture has the Characters with the Adulterer and Fornicator Traits are always fully accepted Tradition","- - - - - - All of these:","- - - - - - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - - - - - - Your house:","- - - - - - - - has_house_aspiration_parameter = aspect_of_creation","- - - - - None of these:","- - - - - - At least one of these:","- - - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:adulterer RITE = scope:potential_cheater.rite GENDER_CHARACTER = scope:potential_cheater }","- - - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:adulterer RITE = scope:potential_cheater.rite GENDER_CHARACTER = scope:potential_cheater }","- - - - - All of these:","- - - - - - At least one of these:","- - - - - - - is_deviant_trigger = {  }","- - - - - - - Has the Trait: Lustful","- - - - - - - Has the Trait: Seducer","- - - - - - - Has the Trait: Rakish","- - - - - - - Your rite:","- - - - - - - - trait_is_virtue_rite = lustful","- - - - - - - All of these:","- - - - - - - - exists = scope:activity","- - - - - - - - has_activity_intent = lechery_intent","- - - - - - Does not have the Trait: Chaste","- - - - - - Does not have the Trait: Celibate","- - - - - has_focus = intrigue_temptation_focus","- - - - - Ai honor at most -50","- - If (a hidden condition):","- - - concubinist = { save_temporary_scope_as = partner1 }","- - - The potential cheater:","- - - - Does not have the Trait: Celibate","- - - - If played by a person:","- - - - - always = yes","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - scope:partner1:","- - - - - - - Government is Nomadic","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = nomad_yurt_spouse_will_not_cheat","- - - - - Then:","- - - - - - Never","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - has_relation_lover = scope:partner1","- - - - - - - is_consort_of = scope:partner1","- - - - - - accepts_adultery_without_penalty_trigger = {  }","- - - - - Then:","- - - - - - Does not have the Trait: Loyal","- - - - - - Does not have the Trait: Chaste","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - has_relation_soulmate = scope:partner1","- - - - - - - Then:","- - - - - - - - Ai honor at most -35","- - - - - - - - At least 2 of the following must be true:","- - - - - - - - - Has the Trait: Lustful","- - - - - - - - - Has the Trait: Seducer","- - - - - - - - - has_focus = intrigue_temptation_focus","- - - - - - Otherwise:","- - - - - - - At least one of these:","- - - - - - - - At least one of these:","- - - - - - - - - Has the Trait: Lustful","- - - - - - - - - Has the Trait: Seducer","- - - - - - - - - has_focus = intrigue_temptation_focus","- - - - - - - - - All of these:","- - - - - - - - - - Ai compassion at most -50","- - - - - - - - - - Ai honor at most -50","- - - - - - - - - All of these:","- - - - - - - - - - is_deviant_trigger = {  }","- - - - - - - - - - scope:partner1:","- - - - - - - - - - - is_deviant_trigger = {  }","- - - - - - - - - All of these:","- - - - - - - - - - Has the Trait: Rakish","- - - - - - - - - - Stress Level at least 2","- - - - - - - - If ai honor at most -50:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - is_consort_of = scope:partner1","- - - - - - - - - - Then:","- - - - - - - - - - - Opinion of partner1 at most 40","- - - - - - - - - Otherwise:","- - - - - - - - - - Opinion of partner1 at most 60","- - - - - - - - Else, if ai honor at most 35:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - is_consort_of = scope:partner1","- - - - - - - - - - Then:","- - - - - - - - - - - Opinion of partner1 at most 0","- - - - - - - - - Otherwise:","- - - - - - - - - - Opinion of partner1 at most 20","- - - - - - - - Otherwise:","- - - - - - - - - Opinion of partner1 at most -60","- - - - Otherwise:","- - - - - always = yes","- - Every spouse:","- - - The potential cheater:","- - - - Does not have the Trait: Celibate","- - - - If played by a person:","- - - - - always = yes","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - scope:partner2:","- - - - - - - Government is Nomadic","- - - - - - - Their domicile:","- - - - - - - - has_domicile_parameter = nomad_yurt_spouse_will_not_cheat","- - - - - Then:","- - - - - - Never","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - … (more in the script below)","Is an Adult","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - None of these:","- - - The character you target:","- - - - Is Lowborn","- - - - Not all of these:","- - - - - Is a ruler","- - - - - At least one of these:","- - - - - - Cannot play landless rulers without having an Estate","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - At least one of these:","- - - - - - - - - Is landed","- - - - - - - - - Government is a Theocratic-type Government","- - - - - - - Then:","- - - - - - - - Highest held Title is more than Barony Rank","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - - At least one of these:","- - - - - - - - Holds Chancellery","- - - - - - - - Holds Censorate","- - - - - - - - Holds Commission","- - - - - - - - Holds Ministry of Personnel","- - - - - - - - Holds Ministry of Revenue","- - - - - - - - Holds Ministry of Rites","- - - - - - - - Holds Ministry of War","- - - - - - - - Holds Ministry of Justice","- - - - - - - - Holds Ministry of Works","- - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - Is not a courtier of you","- - - - Is not a guest at your court","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - Ai rationality at most -50","- - - - Is close family of the target","- - - - At least one of these:","- - - - - Has the Trait: Lustful","- - - - - Has the Trait: Rakish","- - - - - At least one of these:","- - - - - - Has the Trait: Incestuous","- - - - - - Any secret:","- - - - - Has the opinion “Childhood Crush” of the target","- - - Then:","- - - - scope:recipient.age <= scope:puppet_or_actor.age_plus_25","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Has the Trait: Lustful","- - - - - has_focus = intrigue_temptation_focus","- - - - - Has the Trait: Rakish","- - - Then:","- - - - At least one of these:","- - - - - scope:recipient.age <= scope:puppet_or_actor.age_plus_10","- - - - - All of these:","- - - - - - has_focus = intrigue_temptation_focus","- - - - - - At least one of these:","- - - - - - - The character you target:","- - - - - - - - Is a vassal of you","- - - - - - - Is a direct vassal of the target","- - - - - - - The character you target:","- - - - - - - - Is Leasing holdings from their Liege","- - - - - - - - Is a courtier of you","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_male = yes","- - - - - - The character you target:","- - - - - - - is_female = yes","- - - - - Then:","- - - - - - scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value","- - Else, if all of these hold:","- - - Conditions:","- - - - is_male = yes","- - - - The character you target:","- - - - - is_female = yes","- - - - Child (at most 1):","- - - Then:","- - - - scope:recipient.age <= scope:puppet_or_actor.age_plus_5","- - - - scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value","- - Otherwise:","- - - scope:recipient.age <= scope:puppet_or_actor.age_plus_5","- - - scope:recipient.age >= scope:puppet_or_actor.age_minus_10","Is not at war with the target","can_start_scheme = { type = seduce target_character = scope:recipient }","You must not be bound by a clerical vow of chastity","If (a hidden condition):","- The character you target:","- - Their spouse:","- - - Does not have a Strong Hook on you","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Seduce scheme against the target","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - Is your consort","- - At least one of these:","- - - You:","- - - - is_male = yes","- - - - Their rite:","- - - - - The rite does not have Men with the Adulterer or Fornicator Trait are fully accepted","- - - You:","- - - - is_female = yes","- - - - Their rite:","- - - - - The rite does not have Women with the Adulterer or Fornicator Trait are fully accepted","- Then:","- - You:","- - - Stress and fulfillment impact: by trait: Chaste +40, Zealous +20, Honest +20, Just +20","Otherwise:","- You:","- - Stress and fulfillment impact: by trait: Chaste +40","If all of these hold:","- Conditions:","- - NOT = { is_attracted_to_gender_of = scope:recipient }","- Then:","- - … and you will not become lovers"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/seduce-scheme"},{"key":"court_interaction","name":"Romance (Scheme)","category":"Friendly actions","description":"Attempt to romance the recipient, gaining Prestige, improving their Opinion of you, and possibly becoming Soulmates!","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Highest held Title is more than Barony Rank","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Your culture:","- - - - - The Culture has the Rulers are more likely to start the Romance Scheme Tradition","- - - - All of these:","- - - - - has_character_flag = agenda_towards_deescalation","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - phase_has_catalyst = catalyst_became_best_friend_soulmate_with_very_important_character","- - - - - - is_struggle_type = iberian_struggle","- - Then:","- - - Ai honor at least 50","- - - Ai compassion at least 20","- Is an Adult","- None of these:","- - Has the Trait: Chaste","- - All of these:","- - - Is Lowborn","- - - primary_title.tier <= tier_barony","- - Has the Trait: Celibate","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","Is an Adult","If all of these hold:","- Conditions:","- - has_sexuality = asexual","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by the AI","- - - Then:","- - - - Never","- - Otherwise:","- - - The character you target:","- - - - Is your consort","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - Ai rationality at most -50","- - - - Is close family of the target","- - - - At least one of these:","- - - - - Has the Trait: Lustful","- - - - - Has the Trait: Rakish","- - - - - At least one of these:","- - - - - - Has the Trait: Incestuous","- - - - - - Any secret:","- - - - - Has the opinion “Childhood Crush” of the target","- - - Then:","- - - - scope:recipient.age <= scope:puppet_or_actor.age_plus_25","- - Else, if all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Has the Trait: Lustful","- - - - - has_focus = intrigue_temptation_focus","- - - - - Has the Trait: Rakish","- - - Then:","- - - - At least one of these:","- - - - - scope:recipient.age <= scope:puppet_or_actor.age_plus_10","- - - - - All of these:","- - - - - - has_focus = intrigue_temptation_focus","- - - - - - At least one of these:","- - - - - - - The character you target:","- - - - - - - - Is a vassal of you","- - - - - - - Is a direct vassal of the target","- - - - - - - The character you target:","- - - - - - - - Is Leasing holdings from their Liege","- - - - - - - - Is a courtier of you","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_male = yes","- - - - - - The character you target:","- - - - - - - is_female = yes","- - - - - Then:","- - - - - - scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value","- - Else, if all of these hold:","- - - Conditions:","- - - - is_male = yes","- - - - The character you target:","- - - - - is_female = yes","- - - - Child (at most 1):","- - - Then:","- - - - scope:recipient.age <= scope:puppet_or_actor.age_plus_5","- - - - scope:recipient.age <= scope:recipient.marriage_female_fertility_cutoff_age_value","- - Otherwise:","- - - scope:recipient.age <= scope:puppet_or_actor.age_plus_5","- - - scope:recipient.age >= scope:puppet_or_actor.age_minus_10","Is not at war with the target","can_start_scheme = { type = courting target_character = scope:recipient }","You must not be bound by a clerical vow of chastity","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Is an Adult","is_attracted_to_gender_of = scope:puppet_or_actor"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Every relation:","- Only some of them (the filter is in the script below)","- Opinion: Betrayed Our Promise","Start the Romance scheme against the target","Every relation:","- Only some of them (the filter is in the script below)","- Opinion: Betrayed Our Promise"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/romance-scheme"},{"key":"sway_interaction","name":"Sway (Scheme)","category":"Friendly actions","description":"Attempt to sway the recipient, improving their Opinion of you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- None of these:","- - Your primary title:","- - - is_mercenary_company = yes","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - All of these:","- - - - - Have a Royal Court","- - - - - Court grandeur current level at least 10","- - - - - has_court_type = court_diplomatic","- - - - - has_dlc_feature = royal_court","- - - - All of these:","- - - - - Have a Royal Court","- - - - - Court grandeur current level at least 10","- - - - - Your dynasty:","- - - - - - The Dynasty has the Righteousness Legacy","- - - - - has_court_type = court_diplomatic","- - - - - has_dlc_feature = royal_court","- - Then:","- - - always = yes","- Otherwise:","- - None of these:","- - - Any scheme:","- - - - scheme_type = befriend","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - The character you target:","- - - If is not a ruler:","- - - - At least one of these:","- - - - - Is Leasing holdings from their Liege","- - - - - has_council_position = councillor_spymaster","- - - - - All of these:","- - - - - - is_tax_collector = yes","- - - - - - You:","- - - - - - - Your Government is Clan","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - primary_title.tier = tier_barony","- - - - - Then:","- - - - - - Is a Councillor","- - - - If an Independent Ruler:","- - - - - At least one of these:","- - - - - - primary_title.tier < tier_kingdom","- - - - - - Not all of these:","- - - - - - - Is a ruler","- - - - - - - At least one of these:","- - - - - - - - Cannot play landless rulers without having an Estate","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - Is landed","- - - - - - - - - - - Government is a Theocratic-type Government","- - - - - - - - - Then:","- - - - - - - - - - Highest held Title is more than Barony Rank","- - - - - - - - tgp_is_any_minister = {  }","- - - - - - - - Has “laamp transition” (a variable the game's script sets)","- - - - Their government is not unplayable","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Has the target as rival","- - - - Then:","- - - - - You:","- - - - - - Has the Trait: Forgiving","- - - Opinion of puppet_or_actor less than 100","can_start_scheme = { type = sway target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Sway scheme against the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/sway-scheme"},{"key":"learn_language_interaction","name":"Learn Language (Scheme)","category":"Friendly actions","description":"Attempt to learn the recipient's … Language, improving the attitude of all who speak that Language towards you.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- primary_title.tier >= tier_county","- None of these:","- - Has the Trait: Paranoid","- - Has the Trait: Lazy","- - Your primary title:","- - - is_mercenary_company = yes","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","None of these:","- Your culture:","- - has_same_culture_language = scope:recipient.culture","can_start_scheme = { type = learn_language target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Learn Language scheme against the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/learn-language-scheme"},{"key":"study_faith_interaction","name":"Study Rite (Scheme)","category":"Friendly actions","description":"Attempt to learn the details of the recipient's … Rite. Knowing about the Tenets and Doctrines of another Rite can help you either integrate or ban them in your own.","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- None of these:","- - Has the Trait: Paranoid","- - Has the Trait: Lazy","- - Your primary title:","- - - is_mercenary_company = yes","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","Your faith is the same as that of recipient","If all of these hold:","- Conditions:","- - You are the target","- Then:","- - … has already learned every Tenet and learnable Doctrine of your Rite","Otherwise:","- You have already learned every Tenet and learnable Doctrine of … … Rite","can_start_scheme = { type = study_faith target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp.","In some cases (on a condition the game doesn't show):","- You:","- - You have 100 Piety"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"You have the Theologian Perk:","value":25,"factor":null},{"label":"They is Curious:","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's lover","value":25,"factor":null},{"label":"They is a ruler and your Close Family Member:","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… considers … Evil:","value":-30,"factor":null},{"label":"… considers … Hostile:","value":-15,"factor":null},{"label":"… considers … Astray:","value":5,"factor":null},{"label":"… considers … Accepted:","value":25,"factor":null},{"label":"Requesting help from their …:","value":60,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","Start the Study Rite scheme against the target","The new scheme:","- If all of these hold:","- - Conditions:","- - - The option “study faith ask directly” is chosen","- - Then:","- - - add_scheme_modifier = { type = study_faith_ask_directly_modifier }","- Else, if all of these hold:","- - Conditions:","- - - The option “study faith ask for emissary” is chosen","- - Then:","- - - add_scheme_modifier = { type = study_faith_ask_for_emissary_modifier }","- Else, if all of these hold:","- - Conditions:","- - - The option “study faith study from afar” is chosen","- - Then:","- - - add_scheme_modifier = { type = study_faith_study_from_afar_modifier }","If all of these hold:","- Conditions:","- - The option “study faith ask directly” is chosen","- - You are the target","- Then:","- - custom_label = study_faith_interaction.accept.study_faith_ask_directly_puppet_self","Else, if all of these hold:","- Conditions:","- - The option “study faith ask directly” is chosen","- Then:","- - custom_label = study_faith_interaction.accept.study_faith_ask_directly","Else, if all of these hold:","- Conditions:","- - The option “study faith ask for emissary” is chosen","- - You are the target","- Then:","- - custom_label = study_faith_interaction.accept.study_faith_ask_for_emissary_puppet_self","Else, if all of these hold:","- Conditions:","- - The option “study faith ask for emissary” is chosen","- Then:","- - custom_label = study_faith_interaction.accept.study_faith_ask_for_emissary","Else, if all of these hold:","- Conditions:","- - The option “study faith study from afar” is chosen","- - You are the target","- Then:","- - custom_label = study_faith_interaction.accept.study_faith_study_from_afar_puppet_self","Else, if all of these hold:","- Conditions:","- - The option “study faith study from afar” is chosen","- Then:","- - custom_label = study_faith_interaction.accept.study_faith_study_from_afar"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/study-rite-scheme"},{"key":"spar_with_knight_interaction","name":"Spar with …","category":"Friendly actions","description":"Challenge a Knight to a Single Combat sparring match, potentially gaining beneficial Modifiers","hidden":false,"cost":[{"currency":"prestige","value":150,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Number of knights more than 0","- At least one of these:","- - Your culture:","- - - The Culture has the Can spar against own Knights in Single Combat to gain Modifiers Tradition","- - Your Personal Tenets unlock tenet unrelenting faith sparring","- Does not have the Trait: Craven","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- Is not imprisoned","At least one of these:","- Your culture:","- - The Culture has the Can spar against own Knights in Single Combat to gain Modifiers Tradition","- Your Personal Tenets unlock tenet unrelenting faith sparring","- top_participant_group:dynastic_cycle:","- - participant_group_type = expansion_movement","At least one of these:","- Your culture:","- - The Culture has the Can spar against own Knights in Single Combat to gain Modifiers Tradition","- Your Personal Tenets unlock tenet unrelenting faith sparring","- top_participant_group:dynastic_cycle:","- - participant_group_type = expansion_movement","Is an Adult","Does not have the Trait: Pregnant","Does not have the Trait: Incapable","Does not have the Trait: Blind","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","The … Culture allows … to be combatants","If a member of the Clergy:","- Members of the Clergy are allowed to be combatants in ⟨faith⟩","Is not imprisoned","Is at not War"],"targetNeeds":["Is a knight of you","Is an Adult","Does not have the Trait: Pregnant","Does not have the Trait: Incapable","Does not have the Trait: Blind","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Is not imprisoned","Is at not War"],"autoAccept":"never","acceptBase":10,"acceptReasons":[{"label":"Relative Prowess","value":null,"factor":null},{"label":"Their personality (AI values: boldness 0.5, honor (scripted))","value":null,"factor":null},{"label":"The recipient is wounded","value":-200,"factor":null}],"onAccept":["A non-lethal Single Combat will commence immediately","May gain a bonus","...but there's always risk involved","The character you target:","- May gain a bonus","- ...but there's always risk involved","If (a hidden condition):","- clear_saved_scope = sc_finished","If all of these hold:","- Conditions:","- - The sc attacker is not the sc defender","- Then:","- - The sc attacker:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - Event single_combat.0001","Otherwise:","- error_log = debug_log.single_combat_setup.attacker_and_defender_same_person"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/spar-with-knight-interaction"},{"key":"appoint_podesta_interaction","name":"Appoint as Republican Overseer","category":"Vassal actions","description":"Appoint the recipient to oversee the growing city of …, turning them into a Republican vassal.","hidden":false,"cost":[{"currency":"prestige","value":75,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Your culture:","- - has_cultural_era_or_later = culture_era_high_medieval","- - The Culture has the Rulers of this Culture can appoint up to 4 Counts to be overseers of local cities, turning them into Republican Vassals Tradition","- primary_title.tier > tier_county","Your culture:","- The Culture has the Rulers of this Culture can appoint up to 4 Counts to be overseers of local cities, turning them into Republican Vassals Tradition","Held title (more than 1):","None of these:","- You:","- - Is at war with the target","Cannot make a member of the Clergy change Government","If all of these hold:","- Conditions:","- - The character you target:","- - - Is not a ruler","- Then:","- - The character you target:","- - - Is not imprisoned"],"targetNeeds":["Is played by the AI","Is landed","Is a vassal (or below) of you","Their government is not unplayable","If all of these hold:","- Conditions:","- - Is not a ruler","- - Is not Leasing holdings from their Liege","- - None of these:","- - - You:","- - - - they has administrative government mechanic","- - None of these:","- - - Your faith:","- - - - has_dominant_ruling_gender = scope:title_grantee","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government allows: state faith","- - - Then:","- - - - Your primary title’s state rite:","- - - - - rite_has_dominant_ruling_gender = scope:title_grantee","- - Otherwise:","- - - Your rite:","- - - - rite_has_dominant_ruling_gender = scope:title_grantee","If all of these hold:","- Conditions:","- - Is not a ruler","- - Is not Leasing holdings from their Liege","- - You:","- - - they has administrative government mechanic","- - - Does NOT have the Equal Law","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Has the Male Only Law","- - - Then:","- - - - The title grantee:","- - - - - is_female = no","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Has the Female Only Law","- - - Then:","- - - - The title grantee:","- - - - - is_female = yes","Else, if leasing holdings from their Liege:","- Is a direct vassal of you","Otherwise:","- always = yes","Is a vassal (or below) of you","Their government is not unplayable","Is not a Claimant"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Adopts Republic Government","- Every vassal:","- - Where:","- - - Government is unplayable","- - Every held title:","- - - Gains the … Title (recipient)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/appoint-as-republican-overseer"},{"key":"abandon_hook_interaction","name":"Abandon Hook","category":"Friendly actions","description":"Give up the hook you have on the recipient to lose some Stress.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Stress Level at least 1","At least one of these:","- You:","- - Has the Trait: Forgiving","- You:","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_abandon_hook_for_all","- - - All of these:","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - Is the struggle temp","Has a usable Hook on the target"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Use a Hook on the target","If all of these hold:","- Conditions:","- - Has a Strong Hook on the target","- Then:","- - Stress and fulfillment impact: by trait: Forgiving -65","Otherwise:","- Stress and fulfillment impact: by trait: Forgiving -30","The character you target:","- Opinion: Forgiven Me","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/abandon-hook"},{"key":"dismiss_strong_hook_interaction","name":"Dismiss Hook","category":"Hostile actions","description":"Force the recipient to give up their Hook.\nIt will cost you Prestige and you will gain Tyranny.","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- Has the Trait: Arbitrary","- All of these:","- - exists = var:movement_power","- - Movement power at least extremely high movement power value","- - Your Government is Celestial","If played by the AI:","- Dread at least 50","If your Government is Celestial:","- … have less than 800 Movement Power (…)","- Influence at least 250","Otherwise:","- You have 1,500"],"targetNeeds":["If all of these hold:","- Conditions:","- - You:","- - - Your Government is Celestial","- Then:","- - Government is Celestial","- - is_vassal_of = scope:actor.top_liege","Otherwise:","- Is a vassal of you","Has a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- remove_hook = { target = scope:actor }","- Opinion: Lost a Strong Hook","Tyranny +35","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/dismiss-strong-hook-interaction"},{"key":"dismiss_weak_hook_interaction","name":"Dismiss Hook","category":"Hostile actions","description":"Force the recipient to give up their Hook.\nIt will cost you Prestige and you will gain Tyranny.","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- Has the Trait: Arbitrary","- All of these:","- - exists = var:movement_power","- - Your Government is Celestial","If played by the AI:","- Dread at least 50","If your Government is Celestial:","- … have less than 350 Movement Power (…)","- Influence at least 100","Otherwise:","- You have 350"],"targetNeeds":["If all of these hold:","- Conditions:","- - You:","- - - Your Government is Celestial","- Then:","- - Government is Celestial","- - is_vassal_of = scope:actor.top_liege","Otherwise:","- Is a vassal of you","Has a usable Hook on you","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- remove_hook = { target = scope:actor }","- Opinion: Lost a Weak Hook","- If all of these hold:","- - Conditions:","- - - The target char:","- - - - Highest held Title is more than Barony Rank","- - - At least one of these:","- - - - Highest held Title is at most Barony Rank","- - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - None of these:","- - - - Is family of the target char","- - - - Is the target char’s consort","- - - - Any heir title:","- - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as grudge","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Gains a Grudge","- - - Otherwise:","- - - - Opinion: Grudge Exacerbated (-20)","- Else, if all of these hold:","- - Conditions:","- - - Has the target char as potential rival","- - - Is an Adult","- - - The target char:","- - - - Is an Adult","- - - Does not have the target char as friend","- - - Does not have the target char as best friend","- - - Does not have the target char as rival","- - - Does not have the target char as nemesis","- - Then:","- - - If (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Otherwise:","- - - - Gains a Rival","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - - Does not have the target char as potential rival","- - - Then:","- - - - set_relation_potential_rival = scope:target_char","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:rival_opinion = 0 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - The target char gains the opinion “Hatred” of them","- - - - Opinion: Hatred","Tyranny +15","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/dismiss-weak-hook-interaction"},{"key":"force_duel_criminals_interaction","name":"Punish Criminal","category":"Hostile actions","description":"Challenge a Criminal to a Duel to enforce their punishment if you win.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Has the Trait: Wrathful","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- Is not imprisoned","Has the Trait: Wrathful","At least one of these:","- has_imprisonment_reason = scope:recipient","- has_banish_reason = scope:recipient","- has_execute_reason = scope:recipient","The character you target:","- At least one of these:","- - All of these:","- - - Is a vassal (or below) of the allowed imprisoner","- - - If all of these hold:","- - - - Conditions:","- - - - - is_foreign_court_guest = yes","- - - - Then:","- - - - - Their host:","- - - - - - Is a vassal (or below) of the allowed imprisoner","- - Is a guest at the allowed imprisoner’s court","- - All of these:","- - - Has a Adventurer Government","- - - reverse_has_opinion_modifier = { target = scope:allowed_imprisoner modifier = eviction_ignored_opinion }","- Is not imprisoned by the allowed imprisoner","You:","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- NOT = { has_truce = scope:recipient }","- Is not at war with the target","Is not imprisoned"],"targetNeeds":["Is an Adult","Does not have the Trait: Pregnant","Does not have the Trait: Incapable","Does not have the Trait: Blind","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Is not imprisoned"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - has_execute_reason = scope:recipient","- Then:","- - You:","- - - You will execute … if you win.","- - If (a hidden condition):","- - - clear_saved_scope = sc_finished","- - If all of these hold:","- - - Conditions:","- - - - The sc attacker is not the sc defender","- - - Then:","- - - - The sc attacker:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - - - Any equipped character artifact:","- - - - - - - - artifact_slot_type = primary_armament","- - - - - - - - At least one of these:","- - - - - - - - - artifact_type = axe","- - - - - - - - - artifact_type = hammer","- - - - - - - - - artifact_type = spear","- - - - - - - - - artifact_type = mace","- - - - - - - - - artifact_type = dagger","- - - - - - - - - artifact_type = sword","- - - - - - Then:","- - - - - - - One random equipped character artifact:","- - - - - - - - Where:","- - - - - - - - - artifact_slot_type = primary_armament","- - - - - - - - - At least one of these:","- - - - - - - - - - artifact_type = axe","- - - - - - - - - - artifact_type = hammer","- - - - - - - - - - artifact_type = spear","- - - - - - - - - - artifact_type = mace","- - - - - - - - - - artifact_type = dagger","- - - - - - - - - - artifact_type = sword","- - - - - - - - clear_saved_scope = equipped_signature_weapon","- - - - The sc defender:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - - - Any equipped character artifact:","- - - - - - - - artifact_slot_type = primary_armament","- - - - - - - - At least one of these:","- - - - - - - - - artifact_type = axe","- - - - - - - - - artifact_type = hammer","- - - - - - - - - artifact_type = spear","- - - - - - - - - artifact_type = mace","- - - - - - - - - artifact_type = dagger","- - - - - - - - - artifact_type = sword","- - - - - - Then:","- - - - - - - One random equipped character artifact:","- - - - - - - - Where:","- - - - - - - - - artifact_slot_type = primary_armament","- - - - - - - - - At least one of these:","- - - - - - - - - - artifact_type = axe","- - - - - - - - - - artifact_type = hammer","- - - - - - - - - - artifact_type = spear","- - - - - - - - - - artifact_type = mace","- - - - - - - - - - artifact_type = dagger","- - - - - - - - - - artifact_type = sword","- - - - - - - - clear_saved_scope = equipped_signature_weapon","- - - - The sc defender:","- - - - - Event single_combat.0001","- - Otherwise:","- - - error_log = debug_log.single_combat_setup.attacker_and_defender_same_person","Else, if all of these hold:","- Conditions:","- - You:","- - - has_banish_reason = scope:recipient","- Then:","- - You:","- - - You will banish … if you win.","- - If (a hidden condition):","- - - clear_saved_scope = sc_finished","- - If all of these hold:","- - - Conditions:","- - - - The sc attacker is not the sc defender","- - - Then:","- - - - The sc attacker:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - - - Any equipped character artifact:","- - - - - - - - artifact_slot_type = primary_armament","- - - - - - - - At least one of these:","- - - - - - - - - artifact_type = axe","- - - - - - - - - artifact_type = hammer","- - - - - - - - - artifact_type = spear","- - - - - - - - - artifact_type = mace","- - - - - - - - - artifact_type = dagger","- - - - - - - - - artifact_type = sword","- - - - - - Then:","- - - - - - - One random equipped character artifact:","- - - - - - - - Where:","- - - - - - - - - artifact_slot_type = primary_armament","- - - - - - - - - At least one of these:","- - - - - - - - - - artifact_type = axe","- - - - - - - - - - artifact_type = hammer","- - - - - - - - - - artifact_type = spear","- - - - - - - - - - artifact_type = mace","- - - - - - - - - - artifact_type = dagger","- - - - - - - - - - artifact_type = sword","- - - - - - - - clear_saved_scope = equipped_signature_weapon"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/punish-criminal"},{"key":"force_duel_anyone_interaction","name":"Release your Anger","category":"Hostile actions","description":"Challenge anyone to a Duel, inflicting Stress if you win.","hidden":false,"cost":[{"currency":"prestige","value":150,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Stress Level at least 1","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- Is not imprisoned","- Has the Trait: Irritable","Has the Trait: Irritable","You:","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- NOT = { has_truce = scope:recipient }","- Is not at war with the target","Is not imprisoned"],"targetNeeds":["Is an Adult","Does not have the Trait: Pregnant","Does not have the Trait: Incapable","Does not have the Trait: Blind","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Is not imprisoned"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Tyranny +5","Dread +5","The victor loses Stress","The loser gains Stress","If (a hidden condition):","- clear_saved_scope = sc_finished","If all of these hold:","- Conditions:","- - The sc attacker is not the sc defender","- Then:","- - The sc attacker:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have “temporary signature weapon” (a variable the game's script sets)","- - - - - Any equipped character artifact:","- - - - - - artifact_slot_type = primary_armament","- - - - - - At least one of these:","- - - - - - - artifact_type = axe","- - - - - - - artifact_type = hammer","- - - - - - - artifact_type = spear","- - - - - - - artifact_type = mace","- - - - - - - artifact_type = dagger","- - - - - - - artifact_type = sword","- - - - Then:","- - - - - One random equipped character artifact:","- - - - - - Where:","- - - - - - - artifact_slot_type = primary_armament","- - - - - - - At least one of these:","- - - - - - - - artifact_type = axe","- - - - - - - - artifact_type = hammer","- - - - - - - - artifact_type = spear","- - - - - - - - artifact_type = mace","- - - - - - - - artifact_type = dagger","- - - - - - - - artifact_type = sword","- - - - - - clear_saved_scope = equipped_signature_weapon","- - The sc defender:","- - - Event single_combat.0001","Otherwise:","- error_log = debug_log.single_combat_setup.attacker_and_defender_same_person","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/release-your-anger"},{"key":"feudalize_holding_interaction","name":"Feudalize Holding","category":"Uncategorized actions","description":"Destroy all Buildings in this Holding and change its Holding Type","hidden":true,"cost":[{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your government is not a Tribal-type Government","Your government does not have the government is in steppe flag","The target:","- If title tier at most County:","- - Their province:","- - - barony_controller = scope:actor","- - - Does not have a Building under construction"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The target’s title province:","- Their county:","- - If the county has the modifier “Siberian Permafrost”:","- - - The county loses the modifier “Siberian Permafrost”","- - Else, if the county has the modifier “Siberian Permafrost”:","- - - The county loses the modifier “Siberian Permafrost”","- - If all of these hold:","- - - Conditions:","- - - - prev:","- - - - - At least one of these:","- - - - - - has_holding_type = nomad_holding","- - - - - - has_holding_type = herder_holding","- - - - Does not have “was razed” (a variable the game's script sets)","- - - - culture != holder.culture","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their culture:","- - - - - - - has_same_culture_heritage = prev.holder.culture","- - - - - Then:","- - - - - - The county gains the modifier “Nomadic Land” for 5 years","- - - - - - - Building Construction Time +100%","- - - - - - - Building Construction Cost +200%","- - - - - - - Holding Construction Cost +200%","- - - - - - - Holding Construction Time +100%","- - - - - - - Monthly county control decline -0.1/month","- - - - Otherwise:","- - - - - The county gains the modifier “Nomadic Land” for 30 years","- - - - - - Building Construction Time +100%","- - - - - - Building Construction Cost +200%","- - - - - - Holding Construction Cost +200%","- - - - - - Holding Construction Time +100%","- - - - - - Monthly county control decline -0.1/month","- - One random county situation:","- - - Where:","- - - - situation_type = silk_road_situation","- - - - situation_has_catalyst = catalyst_silk_road_mpo_region_resettled","- - - Counts toward the situation's next phase: “Steppe Resettlement”","- - If all of these hold:","- - - Conditions:","- - - - holder != scope:actor","- - - Then:","- - - - Their holder:","- - - - - Opinion: Grateful (+30)","- set_holding_type = castle_holding"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/feudalize-holding"},{"key":"tribalize_holding_interaction","name":"Tribalize Holding","category":"Uncategorized actions","description":"Destroy all Buildings in this Holding and change its Holding Type","hidden":true,"cost":[{"currency":"gold","value":null,"base":null},{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government is a Tribal-type Government","The target:","- If title tier at most County:","- - Their province:","- - - barony_controller = scope:actor","- - - Does not have a Building under construction"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The target’s title province:","- Their county:","- - If all of these hold:","- - - Conditions:","- - - - prev:","- - - - - At least one of these:","- - - - - - has_holding_type = nomad_holding","- - - - - - has_holding_type = herder_holding","- - - - Does not have “was razed” (a variable the game's script sets)","- - - - culture != holder.culture","- - - Then:","- - - - The county gains the modifier “Nomadic Land” for 5 years","- - - - - Building Construction Time +100%","- - - - - Building Construction Cost +200%","- - - - - Holding Construction Cost +200%","- - - - - Holding Construction Time +100%","- - - - - Monthly county control decline -0.1/month","- set_holding_type = tribal_holding"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/tribalize-holding"},{"key":"support_feudalize_tribal_holding_interaction","name":"Aid Tribal Development","category":"Vassal actions","description":"Aid the recipient develop their Tribal or Nomadic land and turn one of their Tribal or Nomadic Holdings into a Castle","hidden":false,"cost":[{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is an Adult","- gold >= { value = feudalize_holding_interaction_cost multiply = 4 }","- Is at not War","- At least one of these:","- - All of these:","- - - All of these:","- - - - Ai zeal more than 0","- - - - Ai energy more than 0","- - - - At least one of these:","- - - - - has_focus = learning_theology_focus","- - - - - Has the Trait: Zealous","- - - - - Has the Trait: Forgiving","- - - - - Has the Trait: Improvident","- - - - - Has the Trait: Humble","- - - - - Has the Trait: Patient","- - - - - Has the Trait: Diligent","- - - - - Has the Trait: Generous","- - - - - Has the Modifier: Temple Builder","- - - - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - - - Num virtuous traits at least 1","- - - - num_sinful_traits = 0","- - - - Not all of these:","- - - - - Has the Trait: Cynical","- - - - - Has the Trait: Greedy","- - - - - Your house:","- - - - - - The House their has the Organized for War modifier","- - - Not all of these:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Has the Trait: Despoiler of Byzantium","- - - - - - Any held title:","- - - - - - - Title tier at most Empire","- - - - - - - At least one of these:","- - - - - - - - empire = title:e_byzantium","- - - - - - - - empire = title:e_latin_empire","- - - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - - Your house:","- - - - - - The House their has the Organized for War modifier","- - - - - All of these:","- - - - - - Any character struggle:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - is_struggle_type = persian_struggle","- - - - - - - - Then:","- - - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - - Otherwise:","- - - - - - - - Never","- - - - - - Has the Trait: Detractor of the Caliphate","- - - - - All of these:","- - - - - - Your Government is Nomadic","- - - - - - ai_has_cautious_personality = {  }","- - - - - - economical_ai_guts_trigger = {  }","- - - - - All of these:","- - - - - - Ai boldness more than 0","- - - - - - Ai greed at least 0","- - - - - - At least one of these:","- - - - - - - Has the Trait: Wrathful","- - - - - - - Has the Trait: Impatient","- - - - - - - Has the Trait: Sadistic","- - - - - - - Has the Trait: Ambitious","- - - - - - - Has the Trait: Vengeful","- - - - - - - Has the Trait: Zealous","- - - - - - - Has the Trait: Irritable","- - - - - - - All of these:","- - - - - - - - Ai boldness at least 50","- - - - - - - - Ai greed at least 50","- - - - - - - All of these:","- - - - - - - - Ai boldness at least 25","- - - - - - - - Ai greed at least 100","- - - - - - - All of these:","- - - - - - - - Ai boldness at least 100","- - - - - - - - Ai greed at least 25","- - - - - - - Your Government is a Tribal-type Government","- - - - - - - Your culture:","- - - - - - - - The Culture has the Bellicose Cultural Pillar","- - - - - - None of these:","- - - - - - - Ai compassion at least 75","- - - - - - - Has the Trait: Compassionate","- - - - - - - Has the Trait: Craven","- - - - - - - Has the Trait: Calm","- - - - - - - Your faith:","- - - - - - - - Has a Doctrine or Tenet with pacifist","- - - - - - - Your culture:","- - - - - - - - The Culture has the Cost for converting to a pacifist faith: -25% Tradition","- - - - - - - Your house:","- - - - - - - - The House their has the Encouraged Economy modifier","- - - - - - - vassal_contract_has_flag = admin_ai_is_builder","- - - - - Has “imperial expedition charged” (a variable the game's script sets)","- - - - - All of these:","- - - - - - At least one of these:","- - - - - - - You are a Tributary","- - - - - - - Is not an Independent Ruler","- - - - - - overlord ?= { has_realm_law_flag = subjects_appear_more_warlike }","- - - - - Your house:","- - - - - - has_house_aspiration_parameter = aspect_of_destruction","- - - - None of these:","- - - - - Has “conqueror” (a variable the game's script sets)","- - - - - Your house:","- - - - - - At least one of these:","- - - - - - - has_house_aspiration_parameter = aspect_of_creation","- - - - - - - has_house_aspiration_parameter = aspect_of_serenity","- - - - - - - has_house_aspiration_parameter = aspect_of_trickery","- - All of these:","- - - At least one of these:","- - - - You are a Tributary","- - - - Is not an Independent Ruler","- - - overlord ?= { has_realm_law_flag = subjects_appear_more_pious }","- - Your house:","- - - has_house_aspiration_parameter = aspect_of_serenity","- None of these:","- - Has “conqueror” (a variable the game's script sets)","- - Your house:","- - - At least one of these:","- - - - has_house_aspiration_parameter = aspect_of_creation","- - - - has_house_aspiration_parameter = aspect_of_destruction","- - - - has_house_aspiration_parameter = aspect_of_trickery","- Does not have “conqueror” (a variable the game's script sets)","- Not all of these:","- - At least one of these:","- - - All of these:","- - - - Has the Trait: Despoiler of Byzantium","- - - - Any held title:","- - - - - Title tier at most Empire","- - - - - At least one of these:","- - - - - - empire = title:e_byzantium","- - - - - - empire = title:e_latin_empire","- - 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At least one of these:","- - - has_holding_type = tribal_holding","- - - has_holding_type = nomad_holding","- - - has_holding_type = herder_holding"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- You:","- - If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- - - The target’s title province:","- - - - Their county:","- - - - - If the county has the modifier “Siberian Permafrost”:","- - - - - - The county loses the modifier “Siberian Permafrost”","- - - - - Else, if the county has the modifier “Siberian Permafrost”:","- - - - - - The county loses the modifier “Siberian Permafrost”","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - prev:","- - - - - - - - holding_is_nomad = {  }","- - - - - - - Does not have “was razed” (a variable the game's script sets)","- - - - - - - culture != holder.culture","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Their culture:","- - - - - - - - - - has_same_culture_heritage = prev.holder.culture","- - - - - - - - Then:","- - - - - - - - - The county gains the modifier “Nomadic Land” for 5 years","- - - - - - - - - - Building Construction Time +100%","- - - - - - - - - - Building Construction Cost +200%","- - - - - - - - - - Holding Construction Cost +200%","- - - - - - - - - - Holding Construction Time +100%","- - - - - - - - - - Monthly county control decline -0.1/month","- - - - - - - Otherwise:","- - - - - - - - The county gains the modifier “Nomadic Land” for 30 years","- - - - - - - - - Building Construction Time +100%","- - - - - - - - - Building Construction Cost +200%","- - - - - - - - - Holding Construction Cost +200%","- - - - - - - - - Holding Construction Time +100%","- - - - - - - - - Monthly county control decline -0.1/month","- - - - - tgp_silk_road_feudalize_holding_effect = {  }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - holder != scope:actor","- - - - - - Then:","- - - - - - - Their holder:","- - - - - - - - Opinion: Grateful (+30)","- - - - set_holding_type = temple_citadel_holding","- - - If has the Reverence Decree Law:","- - - - add_piety = { add = massive_piety_gain multiply = 1.5 }","- - - Otherwise:","- - - - Gain +500 Piety","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Your government is not a Theocratic-type Government","- - - - - Your government is not unplayable","- - - - Then:","- - - - - Gains 100 Legitimacy","- - Otherwise:","- - - The target’s title province:","- - - - Their county:","- - - - - If the county has the modifier “Siberian Permafrost”:","- - - - - - The county loses the modifier “Siberian Permafrost”","- - - - - Else, if the county has the modifier “Siberian Permafrost”:","- - - - - - The county loses the modifier “Siberian Permafrost”","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - prev:","- - - - - - - - holding_is_nomad = {  }","- - - - - - - Does not have “was razed” (a variable the game's script sets)","- - - - - - - culture != holder.culture","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Their culture:","- - - - - - - - - - has_same_culture_heritage = prev.holder.culture","- - - - - - - - Then:","- - - - - - - - - The county gains the modifier “Nomadic Land” for 5 years","- - - - - - - - - - Building Construction Time +100%","- - - - - - - - - - Building Construction Cost +200%","- - - - - - - - - - Holding Construction Cost +200%","- - - - - - - - - - Holding Construction Time +100%","- - - - - - - - - - Monthly county control decline -0.1/month","- - - - - - - Otherwise:","- - - - - - - - The county gains the modifier “Nomadic Land” for 30 years","- - - - - - - - - Building Construction Time +100%","- - - - - - - - - Building Construction Cost +200%","- - - - - - - - - Holding Construction Cost +200%","- - - - - - - - - Holding Construction Time +100%","- - - - - - - - - Monthly county control decline -0.1/month","- - - - - tgp_silk_road_feudalize_holding_effect = {  }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - holder != scope:actor","- - - - - - Then:","- - - - - - - Their holder:","- - - - - - - - Opinion: Grateful (+30)","- - - - set_holding_type = castle_holding","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Your government is not a Theocratic-type Government","- - - - - Your government is not unplayable","- - - - Then:","- - - - - Gains 100 Legitimacy","If your Government uses Influence:","- Influence +60"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/aid-tribal-development"},{"key":"turn_subject_into_mandala_interaction","name":"Invite to Become Mandala","category":"Vassal actions","description":"Ask the recipient to abandon … Government and become a Mandala ruler","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Is an Adult","Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","Your religion:","- Depending on is in family:","- - When is in family is Dharmic:","- - - The target’s religion:","- - - - is_in_family = rf_eastern","- - When is in family is Pagan:","- - - The target’s faith:","- - - - Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","- - - The target’s religion:","- - - - is_in_family = rf_pagan","Is at not War","… cannot take overt hostile actions against … Diarch","Cannot make a member of the Clergy change Government"],"targetNeeds":["Their government does not have the government is mandala flag","Is played by the AI","Highest held Title is at least County Rank","Is landed","Is a ruler","At least one of these:","- Is a direct vassal of you","- All of these:","- - overlord ?= scope:actor","- - You:","- - - has_realm_law_flag = can_convert_all_subjects_to_mandalas","Does not have a Strong Hook on you","Is at not War"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Your Mandala Radiance (max +200)","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: rationality 0.5, energy 1, boldness -0.25, sociability 0.25)","value":null,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"A scripted reason","value":60,"factor":null},{"label":"Your Faith is …","value":null,"factor":null},{"label":"…-… Cultural Acceptance","value":null,"factor":null},{"label":"… is a Spiritual Culture","value":20,"factor":null},{"label":"Leveraging your Piety (based on your Level of Devotion)","value":null,"factor":null},{"label":"The Reverence Decree is active","value":25,"factor":null},{"label":"The recipient might ask for something in return","value":0,"factor":null}],"onAccept":["You:","- pay_short_term_gold = { … }","The character you target:","- If government is a Tribal-type Government:","- - All Tribal Holdings in the realm will become Temple Citadel Holdings","- - If all of these hold:","- - - Conditions:","- - - - Directly owned province (at least 1):","- - - - - has_holding_type = tribal_holding","- - - Then:","- - - - hidden_effect_new_object = { … }","- - Otherwise:","- - - The current tribal holder:","- - - - If their government does not have the government is mandala flag:","- - - - - change_to_mandala_government_effect = {  }","- Otherwise:","- - The Realm Capital Holding will become a Temple Citadel Holding","- - hidden_effect_new_object = { … }","- Adopts Mandala Government","- mandala_nuke_realm_laws_effect = {  }","- If does NOT have the No Decree Law:","- - Adopts the No Decree Law","If all of these hold:","- Conditions:","- - You use a Hook","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “piety” is chosen","- Then:","- - You:","- - - add_piety = { … }"],"onDecline":["The character you target:","- … will not become a Mandala"],"dlc":null,"page":"https://ck3db.com/interactions/invite-to-become-mandala"},{"key":"become_tributary_interaction","name":"Submit to Suzerain","category":"Vassal actions","description":"Ask to become a Tributary of the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is landed","Is an Independent Ruler","You are not a member of a Confederation","Your government does not have the cannot be vassal or liege flag","If played by the AI:","- current_military_strength < scope:recipient.one_and_a_half_times_current_military_strength","- primary_title.tier < scope:recipient.primary_title.tier","If all of these hold:","- Conditions:","- - The character you target:","- - - primary_title.tier = tier_hegemony","- Then:","- - … are NOT Independent or non-Tributary and neighboring the …","If all of these hold:","- Conditions:","- - The character you target:","- - - Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - You:","- - - At least one of these:","- - - - Your Government is a Tribal-type Government","- - - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - always = yes","Otherwise:","- You outrank …","Is available (not imprisoned, not incapable, not in an army)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession","You are not a member of a Confederation","Is at not War"],"targetNeeds":["Is an Independent Ruler","Does not have you as top suzerain","has_realm_law_flag = can_have_tributaries","Their government is not unplayable"],"autoAccept":"when","acceptBase":50,"acceptReasons":[{"label":"The recipient is Nomadic","value":100,"factor":null},{"label":"Conqueror","value":-1000,"factor":null},{"label":"Major difference in our Tiers","value":20,"factor":null},{"label":"Their realm is distant from yours","value":-15,"factor":null},{"label":"Their realm is remote from yours","value":-25,"factor":null},{"label":"They is your Rival","value":-10,"factor":null},{"label":"They is your Nemesis","value":-100,"factor":null},{"label":"They belongs to your Dynasty","value":10,"factor":null},{"label":"Their personality (AI values: greed 0.75)","value":null,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Low Tributary Obligations","value":-25,"factor":null},{"label":"High Tributary Obligations","value":25,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - root.suzerain ?= { … }","- Then:","- - root.suzerain = { … }","Else, if all of these hold:","- Conditions:","- - root.suzerain ?= { … }","- Then:","- - root.suzerain = { … }","If all of these hold:","- Conditions:","- - The character you target:","- - - Highest held Title is less than Hegemony Rank","- Then:","- - You:","- - - If you are a Tributary:","- - - - suzerain = { … }","- - - - end_tributary = yes","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - All of these:","- - - - - - The character you target:","- - - - - - - Has a Mandala Government","- - - - - - You:","- - - - - - - Has a Mandala Government","- - - - - All of these:","- - - - - - The character you target:","- - - - - - - Has a Mandala Government","- - - - - - You:","- - - - - - - Government is a Tribal-type Government","- - - - If (a hidden condition):","- - - - - The character you target:","- - - - - - Their house:","- - - - - - - has_house_head_parameter = can_make_mandala_tributaries_via_war","- - - - - - If (a hidden condition):","- - - - - - - Their house:","- - - - - - - - Has the house check as house head","- - - Then:","- - - - You:","- - - - - If government is a Tribal-type Government:","- - - - - - start_tributary = { contract_group = tributary_mandala_tribal suzerain = scope:recipient }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - At least one of these:","- - - - - - - - - The option “high obligations” is chosen","- - - - - - - - - exists = scope:tributary_war","- - - - - - - Then:","- - - - - - - - Tributary Contract starts with High Taxes","- - - - - - - - Tributary Contract starts with High Prestige Contribution","- - - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - The option “low obligations” is chosen","- - - - - - - Then:","- - - - - - - - Tributary Contract starts with Tax Exempt","- - - - - - - - Tributary Contract starts with Low Prestige Contribution","- - - - - - - - Tributary Contract starts with No Contribution","- - - - - - Otherwise:","- - - - - - - Tributary Contract starts with Normal Taxes","- - - - - - - Tributary Contract starts with Normal Prestige Contribution","- - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - If a Tributary:","- - - - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - - - - Otherwise:","- - - - - - start_tributary = { contract_group = tributary_mandala suzerain = scope:recipient }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - At least one of these:","- - - - - - - - - The option “high obligations” is chosen","- - - - - - - - - exists = scope:tributary_war","- - - - - - - Then:","- - - - - - - - Tributary Contract starts with High Taxes","- - - - - - - - Tributary Contract starts with High Piety Contribution","- - - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - The option “low obligations” is chosen","- - - - - - - Then:","- - - - - - - - Tributary Contract starts with Tax Exempt","- - - - - - - - Tributary Contract starts with Low Piety Contribution","- - - - - - - - Tributary Contract starts with No Contribution","- - - - - - Otherwise:","- - - - - - - Tributary Contract starts with Normal Taxes","- - - - - - - Tributary Contract starts with Normal Piety Contribution","- - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - If a Tributary:","- - - - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - Else, if all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Has a Wanua Government","- - - - You:","- - - - - Has a Wanua Government","- - - Then:","- - - - You:","- - - - - start_tributary = { contract_group = tributary_wanua suzerain = scope:recipient }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - The option “high obligations” is chosen","- - - - - - - - exists = scope:tributary_war","- - - - - - Then:","- - - - - - - Tributary Contract starts with High Barter Goods","- - - - - - - Tributary Contract starts with High Taxes","- - - - - - - Tributary Contract starts with Low Prestige Transfer","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - The option “low obligations” is chosen","- - - - - - Then:","- - - - - - - Tributary Contract starts with Low Barter Goods","- - - - - - - Tributary Contract starts with Low Taxes","- - - - - - - Tributary Contract starts with No Prestige Transfer","- - - - - Otherwise:","- - - - - - Tributary Contract starts with Medium Barter Goods","- - - - - - Tributary Contract starts with Low Taxes","- - - - - - Tributary Contract starts with Low Prestige Transfer","- - Else, if all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Has a Nomadic Government","- - - Then:","- - - - You:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - Has a Nomadic Government","- - - - - - - - Has a Herder Government","- - - - - - Then:","- - - - - - - start_tributary = { contract_group = tributary_nomadic suzerain = scope:recipient }","- - - - - Otherwise:","- - - - - - start_tributary = { contract_group = tributary_settled suzerain = scope:recipient }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have a Nomadic Government","- - - - - - - Does not have a Herder Government","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["Event char_interaction.0361"],"dlc":null,"page":"https://ck3db.com/interactions/submit-to-suzerain"},{"key":"demand_tributary_interaction","name":"Demand as Tributary","category":"Diplomatic actions","description":"Demand that the recipient becomes your Tributary","hidden":false,"cost":[{"currency":"prestige","value":null,"base":75}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Highest held Title is more than 1 Rank","- Is an Independent Ruler","- Highest held Title is less than Hegemony Rank","has_realm_law_flag = can_have_tributaries","Is an Independent Ruler","Your government is not unplayable","At least one of these:","- Government allows: obedience","- All of these:","- - Your Government is Celestial","- - Highest held Title is exactly Hegemony Rank","- Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","Is landed","If all of these hold:","- Conditions:","- - You:","- - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - Never","Otherwise:","- has_realm_law_flag = can_have_tributaries","- Is an Independent Ruler","- Your government is not unplayable","- At least one of these:","- - Government allows: obedience","- - All of these:","- - - Your Government is Celestial","- - - Highest held Title is exactly Hegemony Rank","- - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","Highest held Title is less than Hegemony Rank","NOT = { top_suzerain ?= scope:recipient.top_suzerain }","Any land neighboring realm with tributaries owner:","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - current_military_strength >= scope:recipient.one_and_a_half_times_current_military_strength","- - primary_title.tier >= scope:recipient.primary_title.tier","None of these:","- You:","- - Has “had mpo temujin flavor 0010” (a variable the game's script sets)","- - Had mpo temujin flavor 0010 is scope:recipient","NOT = { has_truce = scope:recipient }","Is available (not imprisoned, not incapable, not in an army)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession","Must be a Neighboring Ruler (excluding disconnected Tributaries)","In some cases (on a condition the game doesn't show):","- You:","- - You have 75"],"targetNeeds":["Highest held Title is at least County Rank","Is landed","Is an Independent Ruler","Their government does not have the cannot be vassal or liege flag","Their government does not have the government is mandala flag","Their government is not unplayable","Is not a Tributary","Is at not War","… is still angry about the last time you demanded … become your Tributary","Is not a member of a Confederation"],"autoAccept":"when","acceptBase":-60,"acceptReasons":[{"label":"You hold… the …","value":100,"factor":null},{"label":"The recipient … a … Government","value":25,"factor":null},{"label":"You have True Ruler","value":20,"factor":null},{"label":"Prostrating Rags","value":5,"factor":null},{"label":"Prostrating Rags","value":10,"factor":null},{"label":"Prostrating Rags","value":15,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"The recipient is Obedient to you","value":40,"factor":null},{"label":"You … the Gurkhan","value":20,"factor":null},{"label":"The Steppe Season is a Zud","value":25,"factor":null},{"label":"Holds no Casus Belli","value":-200,"factor":null},{"label":"Threat from held Claims","value":null,"factor":null},{"label":"Similar Military Power (current)","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"The recipient … of the the recipient Tier","value":-100,"factor":null},{"label":"The recipient … of the the recipient Tier","value":-200,"factor":null},{"label":"Difference in Dominance","value":-20,"factor":null},{"label":"Difference in Dominance","value":20,"factor":null},{"label":"You are a Meritocratic Khanate","value":60,"factor":null},{"label":"You … a filthy Nomadic Horse Lord","value":null,"factor":null},{"label":"They is your Rival","value":-100,"factor":null},{"label":"They is your Nemesis","value":-200,"factor":null},{"label":"They belongs to your Dynasty","value":10,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"Encircled by your Realm","value":30,"factor":null},{"label":"Cultural Acceptance","value":null,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"Your low Legitimacy","value":-15,"factor":null},{"label":"Your low Legitimacy","value":-25,"factor":null},{"label":"Your low Legitimacy","value":-50,"factor":null},{"label":"Your low Legitimacy","value":-75,"factor":null},{"label":"Your high Legitimacy","value":25,"factor":null},{"label":"Your high Legitimacy","value":50,"factor":null},{"label":"Your high Legitimacy","value":75,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"A scripted reason","value":200,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_prestige = { … }","If all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - You:","- - - - - Has a Mandala Government","- - - - The character you target:","- - - - - Has a Mandala Government","- - - All of these:","- - - - You:","- - - - - Has a Mandala Government","- - - - The character you target:","- - - - - Government is a Tribal-type Government","- - If (a hidden condition):","- - - You:","- - - - Their house:","- - - - - has_house_head_parameter = can_make_mandala_tributaries_via_war","- - - - If (a hidden condition):","- - - - - Their house:","- - - - - - Has the house check as house head","- Then:","- - The character you target:","- - - If government is a Tribal-type Government:","- - - - start_tributary = { contract_group = tributary_mandala_tribal suzerain = scope:puppet_or_actor }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - The option “high obligations” is chosen","- - - - - - - exists = scope:tributary_war","- - - - - Then:","- - - - - - Tributary Contract starts with High Taxes","- - - - - - Tributary Contract starts with High Prestige Contribution","- - - - - - Tributary Contract starts with High Levy Contribution","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “low obligations” is chosen","- - - - - Then:","- - - - - - Tributary Contract starts with Tax Exempt","- - - - - - Tributary Contract starts with Low Prestige Contribution","- - - - - - Tributary Contract starts with No Contribution","- - - - Otherwise:","- - - - - Tributary Contract starts with Normal Taxes","- - - - - Tributary Contract starts with Normal Prestige Contribution","- - - - - Tributary Contract starts with Low Levy Contribution","- - - - If a Tributary:","- - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - - Otherwise:","- - - - start_tributary = { contract_group = tributary_mandala suzerain = scope:puppet_or_actor }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - The option “high obligations” is chosen","- - - - - - - exists = scope:tributary_war","- - - - - Then:","- - - - - - Tributary Contract starts with High Taxes","- - - - - - Tributary Contract starts with High Piety Contribution","- - - - - - Tributary Contract starts with High Levy Contribution","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “low obligations” is chosen","- - - - - Then:","- - - - - - Tributary Contract starts with Tax Exempt","- - - - - - Tributary Contract starts with Low Piety Contribution","- - - - - - Tributary Contract starts with No Contribution","- - - - Otherwise:","- - - - - Tributary Contract starts with Normal Taxes","- - - - - Tributary Contract starts with Normal Piety Contribution","- - - - - Tributary Contract starts with Low Levy Contribution","- - - - If a Tributary:","- - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","Else, if all of these hold:","- Conditions:","- - You:","- - - Has a Wanua Government","- - The character you target:","- - - Has a Wanua Government","- Then:","- - The character you target:","- - - start_tributary = { contract_group = tributary_wanua suzerain = scope:puppet_or_actor }","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The option “high obligations” is chosen","- - - - - - exists = scope:tributary_war","- - - - Then:","- - - - - Tributary Contract starts with High Barter Goods","- - - - - Tributary Contract starts with High Taxes","- - - - - Tributary Contract starts with Low Prestige Transfer","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “low obligations” is chosen","- - - - Then:","- - - - - Tributary Contract starts with Low Barter Goods","- - - - - Tributary Contract starts with Low Taxes","- - - - - Tributary Contract starts with No Prestige Transfer","- - - Otherwise:","- - - - Tributary Contract starts with Medium Barter Goods","- - - - Tributary Contract starts with Low Taxes","- - - - Tributary Contract starts with Low Prestige Transfer","Else, if all of these hold:","- Conditions:","- - You:","- - - Has a Nomadic Government","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Has a Nomadic Government","- - - - - - Has a Herder Government","- - - - Then:","- - - - - start_tributary = { contract_group = tributary_nomadic suzerain = scope:puppet_or_actor }","- - - Otherwise:","- - - - start_tributary = { contract_group = tributary_settled suzerain = scope:puppet_or_actor }","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have a Nomadic Government","- - - - - Does not have a Herder Government","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - The option “high obligations” is chosen","- - - - - - - - exists = scope:tributary_war","- - - - - - Then:","- - - - - - - Tributary Contract starts with High Taxes","- - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - - Tributary Contract starts with High Prestige Transfer","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - The option “low obligations” is chosen","- - - - - - Then:","- - - - - - - Tributary Contract starts with Low Taxes","- - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- Opinion: Demanded Tribute","- … will not be able to repeat the demand that … become a Tributary for several years","Event char_interaction.0363","If highest held Title is at least Hegemony Rank:","- Loses 50 Legitimacy"],"dlc":null,"page":"https://ck3db.com/interactions/demand-as-tributary"},{"key":"cease_paying_tribute_interaction","name":"Cease Paying Tribute","category":"Vassal actions","description":"Stop paying tribute to the recipient. They will no longer be your Suzerain.","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- suzerain ?= { … }","- Is at not War","- If all of these hold:","- - Conditions:","- - - suzerain = { highest_held_title_tier >= tier_hegemony }","- - Then:","- - - Subject Standing less than 20","- is_migrating = no","suzerain ?= scope:recipient","You are a Tributary","Is available (not imprisoned, not incapable, not in an army)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession","If all of these hold:","- Conditions:","- - At least one of these:","- - - Any land neighboring realm with tributaries owner:","- - - - Is the target","- - - The character you target:","- - - - Is not landed","- Then:","- - NOT = { has_truce = scope:recipient }","Otherwise:","- NOT = { has_truce = scope:recipient }","- You can break free from your Suzerain","In some cases (on a condition the game doesn't show):","- You:","- - prestige >= cease_paying_tribute_interaction_cost_value"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If cease paying tribute interaction cost more than 0:","- - - add_prestige = { … }","end_tributary = yes","If all of these hold:","- Conditions:","- - The character you target:","- - - Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - Opinion: Ceased Tribute Payments (-100)","The character you target:","- If all of these hold:","- - Conditions:","- - - top_participant_group:dynastic_cycle:","- - - - has_participant_group_parameter = dynastic_cycle_external_tributaries_vassals_increased_independence_desire","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Has Legitimacy","- - - - - Is landed","- - - - - Is a ruler","- - - - - Highest held Title is at least County Rank","- - - - - Their government is not a Theocratic-type Government","- - - - - Their government is not unplayable","- - - - Then:","- - - - - Loses 50 Legitimacy","- If played by the AI:","- - Event char_interaction.0370 (after 14 days)","- Otherwise:","- - Event char_interaction.0370","- Opinion: Ceased Tribute Payments"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/cease-paying-tribute"},{"key":"release_tributary_interaction","name":"Release Tributary","category":"Vassal actions","description":"Release the recipient from their Tributary Contract.","hidden":false,"cost":[{"currency":"prestige","value":null,"base":75},{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["In some cases (on a condition the game doesn't show):","- You:","- - prestige >= release_tributary_interaction_prestige_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - piety >= release_tributary_interaction_piety_cost_value"],"targetNeeds":["suzerain ?= scope:puppet_or_actor","At least one of these:","- You:","- - Is played by a person","- Is not obedient to you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If release tributary interaction prestige cost more than 0:","- - - add_prestige = { … }","- - If release tributary interaction piety cost more than 0:","- - - add_piety = { … }","The character you target:","- end_tributary = yes","- add_truce_both_ways = { … }","- Opinion: Released Me from Tributary Contract (+25)","- Event char_interaction.0380"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/release-tributary"},{"key":"release_as_tributary_interaction","name":"Release Vassal as Tributary","category":"Vassal actions","description":"Release your Vassal the recipient and make them a Tributary.\n\nThis is a good idea if you're over your Vassal Limit.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- vassal_count > vassal_limit","At least one of these:","- Your Government is Nomadic","- Your Government is Wanua","- Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","Is an Independent Ruler","Is at not War"],"targetNeeds":["Is a vassal of you","Highest held Title is at least County Rank"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Opinion: Granted Independence (+10)","- becomes_independent = { change = scope:change }","If all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - You:","- - - - - Has a Mandala Government","- - - - The character you target:","- - - - - Has a Mandala Government","- - - All of these:","- - - - You:","- - - - - Has a Mandala Government","- - - - The character you target:","- - - - - Government is a Tribal-type Government","- - If (a hidden condition):","- - - You:","- - - - Their house:","- - - - - has_house_head_parameter = can_make_mandala_tributaries_via_war","- - - - If (a hidden condition):","- - - - - Their house:","- - - - - - Has the house check as house head","- Then:","- - The character you target:","- - - If government is a Tribal-type Government:","- - - - start_tributary = { contract_group = tributary_mandala_tribal suzerain = scope:actor }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - The option “high obligations” is chosen","- - - - - - - exists = scope:tributary_war","- - - - - Then:","- - - - - - Tributary Contract starts with High Taxes","- - - - - - Tributary Contract starts with High Prestige Contribution","- - - - - - Tributary Contract starts with High Levy Contribution","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “low obligations” is chosen","- - - - - Then:","- - - - - - Tributary Contract starts with Tax Exempt","- - - - - - Tributary Contract starts with Low Prestige Contribution","- - - - - - Tributary Contract starts with No Contribution","- - - - Otherwise:","- - - - - Tributary Contract starts with Normal Taxes","- - - - - Tributary Contract starts with Normal Prestige Contribution","- - - - - Tributary Contract starts with Low Levy Contribution","- - - - If a Tributary:","- - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - - Otherwise:","- - - - start_tributary = { contract_group = tributary_mandala suzerain = scope:actor }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - The option “high obligations” is chosen","- - - - - - - exists = scope:tributary_war","- 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target:","- - - Has a Wanua Government","- Then:","- - The character you target:","- - - start_tributary = { contract_group = tributary_wanua suzerain = scope:actor }","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The option “high obligations” is chosen","- - - - - - exists = scope:tributary_war","- - - - Then:","- - - - - Tributary Contract starts with High Barter Goods","- - - - - Tributary Contract starts with High Taxes","- - - - - Tributary Contract starts with Low Prestige Transfer","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “low obligations” is chosen","- - - - Then:","- - - - - Tributary Contract starts with Low Barter Goods","- - - - - Tributary Contract starts with Low Taxes","- - - - - Tributary Contract starts with No Prestige Transfer","- - - Otherwise:","- - - - Tributary Contract starts with Medium Barter Goods","- - - - Tributary Contract starts with Low Taxes","- - - - Tributary 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Taxes","- - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - - Tributary Contract starts with High Prestige Transfer","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - The option “low obligations” is chosen","- - - - - - Then:","- - - - - - - Tributary Contract starts with Low Taxes","- - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - - Tributary Contract starts with No Prestige Transfer","- - - - - Otherwise:","- - - - - - Tributary Contract starts with Normal Taxes","- - - - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/release-vassal-as-tributary"},{"key":"exact_tribute_interaction","name":"Exact Tribute","category":"Vassal actions","description":"Request that the recipient send Tribute to you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- Highest held Title is at least Hegemony Rank","- All of these:","- - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - The character you target:","- - - Is a tributary of you"],"targetNeeds":["Is played by the AI","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","… recently went on a Tribute Mission to you","If all of these hold:","- Conditions:","- - You:","- - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- Then:","- - can_execute_decision = tribute_mission_decision_mandala","Else, if all of these hold:","- Conditions:","- - root.primary_title = title:h_china","- Then:","- - can_execute_decision = tribute_mission_decision_china","Else, if all of these hold:","- Conditions:","- - root.primary_title = title:h_roman_empire","- Then:","- - can_execute_decision = tribute_mission_decision_roman_empire","Else, if all of these hold:","- Conditions:","- - root.primary_title = title:h_eastern_roman_empire","- Then:","- - can_execute_decision = tribute_mission_decision_eastern_roman_empire","Else, if all of these hold:","- Conditions:","- - root.primary_title = title:h_dar_al_islam","- Then:","- - can_execute_decision = tribute_mission_decision_dar_al_islam","Else, if all of these hold:","- Conditions:","- - root.primary_title = title:h_india","- Then:","- - can_execute_decision = tribute_mission_decision_india","Otherwise:","- Never","If all of these hold:","- Conditions:","- - You:","- - - Highest held Title is at least Hegemony Rank","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is a tributary of you","- - - - Then:","- - - - - Subject Standing less than 20","- - - Otherwise:","- - - - Is an Independent Ruler","- - - - Highest held Title is less than Hegemony Rank","- - - - Is not a Tributary","- - - - … nor any of … Tributaries are neighboring …","Otherwise:","- You:","- - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- The character you target:","- - Is a tributary of you","If all of these hold:","- Conditions:","- - Declined requested tribute recently is not scope:actor","- - Requested tribute mission is not scope:actor","- Then:","- - … does not have any suitable Tribute to send","… has recently refused to perform a Tribute Mission","… is already preparing a Tribute Mission"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Base","value":-25,"factor":null},{"label":"The recipient hold… the …","value":null,"factor":null},{"label":"You … in an Unstable Cycle","value":-50,"factor":null},{"label":"You … not meet Expected Legitimacy","value":-25,"factor":null},{"label":"You exceed… Expected Legitimacy","value":25,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"You … the recipient's Rival","value":-30,"factor":null},{"label":"You … the recipient's Nemesis","value":-100,"factor":null},{"label":"They belongs to the recipient's Dynasty","value":10,"factor":null},{"label":"Suzerain Mandala has Prosperity Decree","value":15,"factor":null},{"label":"Your Level of Devotion is …","value":10,"factor":null},{"label":"Your Mandala Radiance (max +200)","value":null,"factor":null},{"label":"Their opinion of you","value":null,"factor":null},{"label":"Threat from held Claims","value":null,"factor":null},{"label":"Similar Military Power (current)","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null}],"onAccept":["If played by a person:","- Event tribute_mission.9010","The character you target:","- Event tribute_mission.9500 (after requested_tribute_mission_deadline_years years)","- Depending on yes:","- - When yes is scope:gold:","- - - … will bring Gold","- - When yes is scope:herd:","- - - … will bring Herd","- - When yes is scope:artifact:","- - - … will bring an Artifact as Tribute","- - When yes is scope:concubine:","- - - … will bring a Concubine as Tribute","- - When yes is scope:eunuch:","- - - … will bring a Eunuch","- If all of these hold:","- - Conditions:","- - - You:","- - - - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- - Then:","- - - execute_decision = tribute_mission_decision_mandala","- Else, if all of these hold:","- - Conditions:","- - - root.primary_title = title:h_china","- - Then:","- - - execute_decision = tribute_mission_decision_china","- Else, if all of these hold:","- - Conditions:","- - - root.primary_title = title:h_roman_empire","- - Then:","- - - execute_decision = tribute_mission_decision_roman_empire","- Else, if all of these hold:","- - Conditions:","- - - root.primary_title = title:h_eastern_roman_empire","- - Then:","- - - execute_decision = tribute_mission_decision_eastern_roman_empire","- Else, if all of these hold:","- - Conditions:","- - - root.primary_title = title:h_dar_al_islam","- - Then:","- - - execute_decision = tribute_mission_decision_dar_al_islam","- Else, if all of these hold:","- - Conditions:","- - - root.primary_title = title:h_india","- - Then:","- - - execute_decision = tribute_mission_decision_india"],"onDecline":["The character you target:","- If has Legitimacy:","- - Loses 50 Legitimacy","- If played by the AI:","- - Opinion: Declined Tribute Mission (-30)","If played by the AI:","- Opinion: Declined Tribute Mission (-30)","If played by a person:","- Event tribute_mission.9000"],"dlc":null,"page":"https://ck3db.com/interactions/exact-tribute-interaction"},{"key":"exact_tribute_player_interaction","name":"Exact Tribute","category":"Vassal actions","description":"Request that … send Tribute to you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If all of these hold:","- Conditions:","- - You:","- - - Highest held Title is at least Hegemony Rank","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is a tributary of you","- - - - Then:","- - - - - Subject Standing less than 20","- - - Otherwise:","- - - - Is not a Tributary","- - - - Is an Independent Ruler","- - - - Any neighboring top liege realm owner:","- - - - - Their primary title is China","Otherwise:","- You:","- - Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","- The character you target:","- - Is a tributary of you"],"targetNeeds":["Is played by a person","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","… recently went on a Tribute Mission to you","If all of these hold:","- Conditions:","- - Declined requested tribute recently is not scope:actor","- - Requested tribute mission is not scope:actor","- Then:","- - … does not have any suitable Tribute to send","… has recently refused to perform a Tribute Mission","… is already preparing a Tribute Mission"],"autoAccept":"never","acceptBase":null,"acceptReasons":[],"onAccept":["If played by a person:","- Event tribute_mission.9010","The character you target:","- Event tribute_mission.9500 (after requested_tribute_mission_deadline_years years)","- … will bring Tribute to ……","- Otherwise:","- - error_log = Exacting tribute as an invalid actor!"],"onDecline":["The character you target:","- Loses 50 Legitimacy","If played by the AI:","- Opinion: Declined Tribute Mission (-30)","If played by a person:","- Event tribute_mission.9000"],"dlc":null,"page":"https://ck3db.com/interactions/exact-tribute-player-interaction"},{"key":"offer_courtier_interaction","name":"Offer Courtier","category":"Diplomatic actions","description":"Offer one of your Courtiers to the recipient\n\nThe offered Courtier cannot be:\n    •  Your Heir\n    •  A Child\n    •  Your Spouse or Concubine\n    •  In a non-dominant Marriage\n    •  Your Regent","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - You are a Tributary","- - Num of relation friend more than 0","- - Num of relation lover more than 0","- At least one of these:","- - Ai greed at most 25","- - is_obedient = yes","You have no available, healthy, adult Courtiers","If all of these hold:","- Conditions:","- - You:","- - - Your Government is Adventurer","- Then:","- - … Capital is in range of their Camp.","… is your Heir","… is your Spouse"],"targetNeeds":["Is a ruler","Their government is not unplayable"],"autoAccept":"when","acceptBase":-10,"acceptReasons":[{"label":"The character you send has Skills I could use","value":100,"factor":null},{"label":"The character you send would make a good Knight","value":100,"factor":null},{"label":"The character you send has an Inspiration","value":100,"factor":null},{"label":"The character you send is my Family Member","value":100,"factor":null},{"label":"The character you send is my Spouse","value":100,"factor":null},{"label":"The character you send is my Friend","value":100,"factor":null},{"label":"The character you send is my Rival","value":-200,"factor":null},{"label":"The character you send is the Spouse of one of my Courtiers","value":100,"factor":null},{"label":"I could use more Courtiers","value":100,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Has the opinion “Received Courtier” of you","- - You:","- - - Is played by a person","- Then:","- - You have already offered a Courtier to …, sending another one will override the existing Opinion modifier!","If all of these hold:","- Conditions:","- - You:","- - - Holds Ministry of Personnel","- - The character you target:","- - - top_liege = scope:actor.top_liege","- Then:","- - The character you target:","- - - add_courtier = scope:secondary_actor","- - - The character you send:","- - - - Every consort:","- - - - - Where:","- - - - - - Is a courtier of you","- - - - - The character you target:","- - - - - - add_courtier = prev","- - - - Every child:","- - - - - Where:","- - - - - - Is a child","- - - - - - Is a courtier of the target","- - - - - You:","- - - - - - add_courtier = prev","- - You:","- - - If your Government uses Influence:","- - - - change_influence = { … }","Otherwise:","- The character you target:","- - add_courtier = scope:secondary_actor","- - The character you send:","- - - Every consort:","- - - - Where:","- - - - - Is a courtier of you","- - - - The character you target:","- - - - - add_courtier = prev","- - - Every child:","- - - - Where:","- - - - - Is a child","- - - - - Is a courtier of the target","- - - - You:","- - - - - add_courtier = prev","- - Opinion: Received Courtier (+10)"],"onDecline":["… refused to accept … as … Courtier"],"dlc":null,"page":"https://ck3db.com/interactions/offer-courtier"},{"key":"demand_courtier_interaction","name":"Demand Courtier","category":"Vassal actions","description":"Demand a Courtier from the recipient\n\nThe demanded Courtier cannot be:\n    •  One of their Heirs\n    •  A Child\n    •  One of their Spouses or Concubines\n    •  In a non-dominant Marriage\n    •  their Regent","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Any tributary:","- Ai greed at least 0","… has no available, healthy, adult Courtiers"],"targetNeeds":["At least one of these:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Government allows: obedience","- - Then:","- - - Is a vassal of you","- Is a tributary of you","- All of these:","- - You:","- - - Your Government is Celestial","- - Is a direct vassal of you","- All of these:","- - You:","- - - Holds Ministry of Personnel","- - Is a ruler","- - top_liege ?= scope:actor.top_liege","- - Is an Independent Ruler"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"The recipient is Obedient to you","value":1000,"factor":null},{"label":"Intimidated by you","value":25,"factor":null},{"label":"Terrified of you","value":50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The character you send is a Councillor or holds a Court Position","value":-25,"factor":null},{"label":"The character you send is a Knight","value":-15,"factor":null},{"label":"The character you send has an Inspiration","value":-50,"factor":null},{"label":"The character you send is my Family Member","value":-25,"factor":null},{"label":"The character you send is my Friend","value":-50,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"The character you send is my Rival","value":1000,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - Holds Ministry of Personnel","- - The character you target:","- - - top_liege = scope:actor.top_liege","- Then:","- - You:","- - - add_courtier = scope:secondary_actor","- - - The character you send:","- - - - Every consort:","- - - - - Where:","- - - - - - Is a courtier of the target","- - - - - You:","- - - - - - add_courtier = prev","- - - - Every child:","- - - - - Where:","- - - - - - Is a child","- - - - - - Is a courtier of the target","- - - - - You:","- - - - - - add_courtier = prev","Otherwise:","- The character you send:","- - Opinion: Annoyed (-10)","- You:","- - add_courtier = scope:secondary_actor","- - The character you send:","- - - Every consort:","- - - - Where:","- - - - - Is a courtier of the target","- - - - You:","- - - - - add_courtier = prev","- - - Every child:","- - - - Where:","- - - - - Is a child","- - - - - Is a courtier of the target","- - - - You:","- - - - - add_courtier = prev","- - Opinion: Received Courtier (+20)","- - If all of these hold:","- - - Conditions:","- - - - You use a Hook","- - - Then:","- - - - Use a Hook on the target","- The character you target:","- - Opinion: Upset (-15)"],"onDecline":["… refused to hand over … to …","Opinion: Upset (-15)"],"dlc":null,"page":"https://ck3db.com/interactions/demand-courtier"},{"key":"demand_concubine_interaction","name":"Demand Concubine","category":"Vassal actions","description":"Demand a Concubine from your Tributary (or Subject if Nomadic) the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["allowed_concubines = yes","If played by the AI:","- Any tributary:","- At least one of these:","- - Ai honor at most 0","- - Has the Trait: Lustful","Your government does not have the government has merit flag","Your government does not have the government is mandala flag","allowed_more_concubines = yes","Is available (an adult, not imprisoned, not incapable)","… does not have any valid Concubines"],"targetNeeds":["At least one of these:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Your Government is Nomadic","- - Then:","- - - Is a vassal of you","- Is a tributary of you"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"The recipient is Obedient to you","value":1000,"factor":null},{"label":"Intimidated by you","value":25,"factor":null},{"label":"Terrified of you","value":50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The character you send is a Councillor or holds a Court Position","value":-25,"factor":null},{"label":"The character you send is a Knight","value":-15,"factor":null},{"label":"The character you send has an Inspiration","value":-50,"factor":null},{"label":"The character you send is my Family Member","value":-25,"factor":null},{"label":"The character you send is my Friend","value":-50,"factor":null},{"label":"The character you send is my Spouse","value":-50,"factor":null},{"label":"The character you send is my Child","value":-50,"factor":null},{"label":"The character you send is my Rival","value":1000,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - The character you send:","- - - - Is not the target’s consort","- - - - Is not family of the target","- - Then:","- - - Opinion: Upset (-15)","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - The target char:","- - - - - Highest held Title is more than Barony Rank","- - - - At least one of these:","- - - - - Highest held Title is at most Barony Rank","- - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - None of these:","- - - - - Is family of the target char","- - - - - Is the target char’s consort","- - - - - Any heir title:","- - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as grudge","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Gains a Grudge","- - - - Otherwise:","- - - - - Opinion: Grudge Exacerbated (-20)","- - Else, if all of these hold:","- - - Conditions:","- - - - Has the target char as potential rival","- - - - Is an Adult","- - - - The target char:","- - - - - Is an Adult","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - Then:","- - - - If (a hidden condition):","- - - - - Gains a Rival","- - - - Else, if (a hidden condition):","- - - - - Gains a Rival","- - - - Else, if (a hidden condition):","- - - - - Gains a Rival","- - - - Otherwise:","- - - - - Gains a Rival","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - - Does not have the target char as potential rival","- - - - Then:","- - - - - set_relation_potential_rival = scope:target_char","- - - If all of these hold:","- - - - Conditions:","- - - - - NOT = { scope:rival_opinion = 0 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target char:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - The target char gains the opinion “Hatred” of them","- - - - - Opinion: Hatred","- - Opinion: Upset (-50)","- - clear_saved_scope = secondary_actor","If all of these hold:","- Conditions:","- - You:","- - - Has the opinion “Received Concubine” of the target","- - The character you target:","- - - Is played by a person","- Then:","- - You have already offered a Concubine to …, sending another one will override the existing Opinion modifier!","The character you send:","- Event marriage_interaction.0040","- If imprisoned:","- - release_from_prison = yes","- - Opinion: Forced Me to Serve as a Concubine","- Every close family member:","- - If (a hidden condition):","- - - Opinion: Forced My Relative to Serve as a Concubine","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - None of these:","- - - - - - - Their rite:","- - - - - - - - Has the Concubines Doctrine","- - - - - - None of these:","- - - - - - - Their rite:","- - - - - - - - The rite has the tenet Polyamory","- - - - - - All of these:","- - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - You:","- - - - - - - - sex_same_as = scope:secondary_actor","- - - - Then:","- - - - - Opinion: Forced My Relative into a Blasphemous Union","- If all of these hold:","- - Conditions:","- - - Is married","- - - No spouse:","- - Then:","- - - Every spouse:","- - - - If (a hidden condition):","- - - - - Opinion: Forced My Spouse to Serve as a Concubine","- - - - divorce = scope:secondary_actor","- If all of these hold:","- - Conditions:","- - - Is Concubine","- - - No consort:","- - Then:","- - - this.concubinist = { … }","- If all of these hold:","- - Conditions:","- - - Is not betrothed to you","- - Then:","- - - break_betrothal = betrothed","- If number of concubines more than 0:","- - Every concubine:","- - - The character you send:","- - - - remove_concubine = prev","- If all of these hold:","- - Conditions:","- - - Is the target’s concubine","- - Then:","- - - The character you target:","- - - - remove_concubine = scope:secondary_actor","You:","- … (more in the script below)"],"onDecline":["… refused to hand over … to …","Opinion: Upset (-15)"],"dlc":null,"page":"https://ck3db.com/interactions/demand-concubine"},{"key":"offer_tributary_status_interaction","name":"Embrace as Tributary","category":"Vassal actions","description":"Request that the recipient becomes your Tributary","hidden":false,"cost":[{"currency":"piety","value":null,"base":25}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Government allows: ask for tribute","If played by the AI:","- Is an Independent Ruler","Is landed","NOT = { top_suzerain ?= scope:recipient.top_suzerain }","NOT = { has_truce = scope:actor }","Is available (not imprisoned, not incapable)","… Government type does not allow Tributaries"],"targetNeeds":["Is an Independent Ruler","Is landed","Their government does not have the cannot be vassal or liege flag","If a Tributary:","- NOT = { root = scope:recipient.suzerain }","- … was recently subjugated by … Suzerain","Otherwise:","- Is not a Tributary","… is still disgruntled from the last time you requested … become your Tributary","… is still intimidated from last time they tried to join you as a Tributary","If government is Celestial:","- Highest held Title is at most Duchy Rank","Otherwise:","- Highest held Title is less than Hegemony Rank"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"The recipient is Tribal","value":30,"factor":null},{"label":"The recipient is in a Confederation","value":-50,"factor":null},{"label":"Your Mandala Radiance (max +200)","value":null,"factor":null},{"label":"Neighboring Mandala Ruler Radiance","value":null,"factor":null},{"label":"Mandala Overlord Radiance","value":null,"factor":null},{"label":"Suzerain Mandala has Prosperity Decree","value":15,"factor":null},{"label":"Rajamandala","value":10,"factor":null},{"label":"Your Level of Devotion is …","value":10,"factor":null},{"label":"The recipient's Realm Size","value":null,"factor":null},{"label":"Threat from held Claims","value":null,"factor":null},{"label":"Similar Military Power (current)","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"The recipient … a Capital Temple Complex in …","value":-200,"factor":null},{"label":"The recipient … of the the recipient Tier","value":null,"factor":null},{"label":"The recipient … a God King of the … Faith","value":10,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You … a God King … Religion","value":null,"factor":null},{"label":"The recipient has … Government","value":null,"factor":null},{"label":"The recipient has … Government","value":-1000,"factor":null},{"label":"Their realm is remote from yours","value":-250,"factor":null},{"label":"Monotheist","value":-200,"factor":null},{"label":"Monotheist","value":-175,"factor":null},{"label":"Monotheist","value":-150,"factor":null},{"label":"Monotheist","value":-100,"factor":null},{"label":"The recipient is already a Tributary","value":null,"factor":null},{"label":"Is an aspiring Devaraja","value":-1000,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"You … the recipient's Rival","value":-30,"factor":null},{"label":"You … the recipient's Nemesis","value":-100,"factor":null},{"label":"They belongs to the recipient's Dynasty","value":10,"factor":null},{"label":"Cultural Acceptance","value":-5,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"Encircled by your Realm","value":20,"factor":null},{"label":"Proposed Low Obligations","value":15,"factor":null},{"label":"Proposed High Obligations","value":-30,"factor":null},{"label":"Your low Legitimacy","value":-15,"factor":null},{"label":"Your low Legitimacy","value":-25,"factor":null},{"label":"Your low Legitimacy","value":-50,"factor":null},{"label":"Your low Legitimacy","value":-75,"factor":null},{"label":"Your high Legitimacy","value":25,"factor":null},{"label":"Your high Legitimacy","value":50,"factor":null},{"label":"Your high Legitimacy","value":75,"factor":null},{"label":"Their opinion of you","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is a Tributary","- Then:","- - The character you target:","- - - end_tributary = yes","- - 1 of 2 things will happen:","- - - 50% – … Suzerain intervenes:","- - - - … starts a war against … with the Bring Under Tribute Casus Belli","- - - 50% – … Suzerain does nothing:","- - - - The character you target:","- - - - - Opinion: Accepted Tributary Offer (+20)","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - You:","- - - - - - - - - Has a Mandala Government","- - - - - - - - The character you target:","- - - - - - - - - Has a Mandala Government","- - - - - - - All of these:","- - - - - - - - You:","- - - - - - - - - Has a Mandala Government","- - - - - - - - The character you target:","- - - - - - - - - Government is a Tribal-type Government","- - - - - - If (a hidden condition):","- - - - - - - You:","- - - - - - - - Their house:","- - - - - - - - - has_house_head_parameter = can_make_mandala_tributaries_via_war","- - - - - - - - is_house_head = {  }","- - - - - Then:","- - - - - - The character you target:","- - - - - - - If government is a Tribal-type Government:","- - - - - - - - start_tributary = { contract_group = tributary_mandala_tribal suzerain = scope:actor }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - The option “high obligations” is chosen","- - - - - - - - - - - exists = scope:tributary_war","- - - - - - - - - Then:","- - - - - - - - - - Tributary Contract starts with High Taxes","- - - - - - - - - - Tributary Contract starts with High Prestige Contribution","- - - - - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The option “low obligations” is chosen","- - - - - - - - - Then:","- - - - - - - - - - Tributary Contract starts with Tax Exempt","- - - - - - - - - - Tributary Contract starts with Low Prestige Contribution","- - - - - - - - - - Tributary Contract starts with No Contribution","- - - - - - - - Otherwise:","- - - - - - - - - Tributary Contract starts with Normal Taxes","- - - - - - - - - Tributary Contract starts with Normal Prestige Contribution","- - - - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - - - If a Tributary:","- - - - - - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - - - - - - Otherwise:","- - - - - - - - start_tributary = { contract_group = tributary_mandala suzerain = scope:actor }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - The option “high obligations” is chosen","- - - - - - - - - - - exists = scope:tributary_war","- - - - - - - - - Then:","- - - - - - - - - - Tributary Contract starts with High Taxes","- - - - - - - - - - Tributary Contract starts with High Piety Contribution","- - - - - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The option “low obligations” is chosen","- - - - - - - - - Then:","- - - - - - - - - - Tributary Contract starts with Tax Exempt","- - - - - - - - - - Tributary Contract starts with Low Piety Contribution","- - - - - - - - - - Tributary Contract starts with No Contribution","- - - - - - - - Otherwise:","- - - - - - - - - Tributary Contract starts with Normal Taxes","- - - - - - - - - Tributary Contract starts with Normal Piety Contribution","- - - - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - - - If a Tributary:","- - - - - - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Has a Wanua Government","- - - - - - The character you target:","- - - - - - - Has a Wanua Government","- - - - - Then:","- - - - - - The character you target:","- - - - - - - start_tributary = { contract_group = tributary_wanua suzerain = scope:actor }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - At least one of these:","- - - - - - - - - - The option “high obligations” is chosen","- - - - - - - - - - exists = scope:tributary_war","- - - - - - - - Then:","- - - - - - - - - Tributary Contract starts with High Barter Goods","- - - - - - - - - Tributary Contract starts with High Taxes","- - - - - - - - - Tributary Contract starts with Low Prestige Transfer","- - - - - - - Else, if all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The option “low obligations” is chosen","- - - - - - - - Then:","- - - - - - - - - Tributary Contract starts with Low Barter Goods","- - - - - - - - - Tributary Contract starts with Low Taxes","- - - - - - - - - Tributary Contract starts with No Prestige Transfer","- - - - - - - Otherwise:","- - - - - - - - Tributary Contract starts with Medium Barter Goods","- - - - - - - - Tributary Contract starts with Low Taxes","- - - - - - - - Tributary Contract starts with Low Prestige Transfer","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Has a Nomadic Government","- - - - - Then:","- - - - - - The character you target:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - At least one of these:","- - - - - - - - - - Has a Nomadic Government","- - - - - - - - - - Has a Herder Government","- - - - - - - - Then:","- - - - - - - - - start_tributary = { contract_group = tributary_nomadic suzerain = scope:actor }","- - - - - - - Otherwise:","- - - - - - - - start_tributary = { contract_group = tributary_settled suzerain = scope:actor }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Does not have a Nomadic Government","- - - - - - - - - Does not have a Herder Government","- - - - - - - - Then:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - At least one of these:","- - - - - - - - - - - - The option “high obligations” is chosen","- - - - - - - - - - - - exists = scope:tributary_war","- - - - - - - - - - Then:","- - - - - - - - - - - Tributary Contract starts with High Taxes","- - - - - - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - - - - - - Tributary Contract starts with High Prestige Transfer","- - - - - - - - - Else, if all of these hold:","- - - - - - - - - - … (more in the script below)","- - - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["Event char_interaction.0363","The character you target:","- Opinion: Disapproved Tributary Offer for 3 years"],"dlc":null,"page":"https://ck3db.com/interactions/embrace-as-tributary"},{"key":"reassert_tributary_interaction","name":"Reassert Tributary","category":"Vassal actions","description":"Attempt to coerce the recipient to remain your Tributary for another 12 months","hidden":false,"cost":[{"currency":"piety","value":null,"base":50}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","Is available (not imprisoned, not incapable)"],"targetNeeds":["Is a tributary of you","Is played by the AI","Cease tribute payments ai chance more than 0","You recently tried to Reassert this Tributary","… has recently agreed to remain your Tributary and can be coerced again … at the earliest"],"autoAccept":"when","acceptBase":-100,"acceptReasons":[{"label":"Threat from held Claims","value":null,"factor":null},{"label":"Similar Military Power (current)","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"You … the recipient's Rival","value":-10,"factor":null},{"label":"You … the recipient's Nemesis","value":-100,"factor":null},{"label":"They belongs to the recipient's Dynasty","value":10,"factor":null},{"label":"Mandala Overlord Radiance","value":null,"factor":null},{"label":"Your Level of Devotion is …","value":10,"factor":null},{"label":"The recipient's Realm Size","value":null,"factor":null},{"label":"Ornate Temple Building","value":10,"factor":null},{"label":"Majestic Temple Building","value":25,"factor":null},{"label":"Temple Grounds Building","value":50,"factor":null},{"label":"Grand Temple Complex Building","value":75,"factor":null},{"label":"Divine Temple Palace Building","value":100,"factor":null},{"label":"Their opinion of you","value":null,"factor":null}],"onAccept":["The character you target:","- … will be unable to Cease Paying Tribute for the next 12 months","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “decrease tax obligation 1” is chosen","- - - The option “decrease tax obligation 2” is chosen","- - - The option “decrease tax obligation 3” is chosen","- - - The option “decrease tax obligation 4” is chosen","- - - The option “decrease tax obligation 5” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_taxes = 5","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_taxes level = 4 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_taxes = 4","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_taxes level = 3 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_taxes = 3","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_taxes level = 2 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_taxes = 2","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_taxes level = 1 }","- - - Otherwise:","- - - - tributary_contract_set_obligation_level = { type = mandala_government_taxes level = 0 }","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “decrease piety obligation 1” is chosen","- - - The option “decrease piety obligation 2” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_piety = 2","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_piety level = 1 }","- - - Otherwise:","- - - - tributary_contract_set_obligation_level = { type = mandala_government_piety level = 0 }","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “decrease prestige obligation 1” is chosen","- - - The option “decrease prestige obligation 2” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_prestige = 2","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_prestige level = 1 }","- - - Otherwise:","- - - - tributary_contract_set_obligation_level = { type = mandala_government_prestige level = 0 }","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “decrease levy obligation 1” is chosen","- - - The option “decrease levy obligation 2” is chosen","- - - The option “decrease levy obligation 3” is chosen","- - - The option “decrease levy obligation 4” is chosen","- - - The option “decrease levy obligation 5” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_levies = 5","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_levies level = 4 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_levies = 4","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_levies level = 3 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_levies = 3","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_levies level = 2 }","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - vassal_contract_obligation_level:mandala_government_levies = 2","- - - - Then:","- - - - - tributary_contract_set_obligation_level = { type = mandala_government_levies level = 1 }","- - - Otherwise:","- - - - tributary_contract_set_obligation_level = { type = mandala_government_levies level = 0 }","If all of these hold:","- Conditions:","- - You use a Hook","- - You:","- - - has_strong_usable_hook = scope:recipient","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “any hook” is chosen","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “dread” is chosen","- Then:","- - You:","- - - Gain -50 Piety","- - The character you target:","- - - Opinion: Intimidated Me (-20)","If all of these hold:","- Conditions:","- - The option “pay piety” is chosen","- Then:","- - You:","- - - add_piety = { … }","- - The character you target:","- - - Gain … Piety","If all of these hold:","- Conditions:","- - NOT = { scope:decrease_tax_obligation_1 = yes }","- - NOT = { scope:decrease_tax_obligation_2 = yes }","- - NOT = { scope:decrease_tax_obligation_3 = yes }","- - NOT = { scope:decrease_tax_obligation_4 = yes }","- - NOT = { scope:decrease_tax_obligation_5 = yes }","- - NOT = { scope:decrease_piety_obligation_1 = yes }","- - NOT = { scope:decrease_piety_obligation_2 = yes }","- - NOT = { scope:decrease_prestige_obligation_1 = yes }","- - NOT = { scope:decrease_prestige_obligation_2 = yes }","- - NOT = { scope:decrease_levy_obligation_1 = yes }","- - NOT = { scope:decrease_levy_obligation_2 = yes }","- - NOT = { scope:decrease_levy_obligation_3 = yes }","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["Gain -150 Prestige","Event tgp_east_asia_interaction_events.0025","The character you target:","- Opinion: Failed Tributary Coercion (-20)"],"dlc":null,"page":"https://ck3db.com/interactions/reassert-tributary"},{"key":"grant_vassal_interaction","name":"Grant Vassal","category":"Vassal actions","description":"Make one of your Vassals become a Vassal of the recipient instead\n\nGranted Vassals have to be of a lower Rank than the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","At least one of these:","- All of these:","- - exists = scope:recipient.liege","- - scope:recipient.liege ?= scope:puppet_or_actor","- All of these:","- - exists = scope:puppet_or_actor.liege","- - root.liege ?= scope:recipient","- All of these:","- - root.faith.religious_head ?= scope:recipient","- - The character you target:","- - - Is an Independent Ruler","scope:recipient.highest_held_title_tier > tier_barony","None of these:","- You:","- - Is at war with the target","If (a hidden condition):","- None of these:","- - The character you send:","- - - Is at war with the target","- scope:recipient.primary_title.tier > scope:secondary_actor.primary_title.tier","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - If all of these hold:","- - - Conditions:","- - - - None of these:","- - - - - The target’s primary title:","- - - - - - Any in de jure hierarchy:","- - - - - - - holder = scope:secondary_actor","- - - Then:","- - - - scope:recipient.vassal_count < scope:recipient.vassal_limit","If all of these hold:","- Conditions:","- - scope:recipient.highest_held_title_tier <= tier_county","- Then:","- - The character you target:","- - - Highest held Title is more than County Rank","Not all of these:","- You:","- - Is played by the AI","- - you has administrative government mechanic","- The character you target:","- - Their government does not have the administrative mechanic","- The character you send:","- - they has administrative government mechanic","Sōryō Vassals cannot be transferred to Ritsuryō Vassals by a Ritsuryō Liege","House Heads of Leading Houses of Blocs cannot be transferred as Vassals"],"targetNeeds":["Is landed","Does not have the Trait: Gallivanter"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You:","- - - Any patroned holy order:","- - - - leader.capital_county.holder ?= { target_is_same_character_or_above = scope:secondary_actor }","- - The character you target:","- - - Highest held Title is at least Duchy Rank","- Then:","- - You:","- - - … will lose Holy Order Patronage of one or more Holy Orders","If all of these hold:","- Conditions:","- - You:","- - - Is a vassal of the target","- Then:","- - add_truce_both_ways = { character = scope:secondary_actor days = 3650 name = TRUCE_GRANT_INDEPENDENCE }","The character you send:","- change_liege = { liege = scope:recipient change = scope:change }","The character you target:","- Opinion: Granted Me a Vassal","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - Yes","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - The character you send:","- - - If all of these hold:","- - - - Conditions:","- - - - - Any held title:","- - - - - - Any claimant:","- - - - Then:","- - - - - The character you target:","- - - - - - … will not lose Opinion of … for giving away … Claims of …-Tier or lower for 3 years","- - - Every held title:","- - - - Where:","- - - - - Title tier at least County","- - - - - Title tier exactly scope:secondary actor.primary title.tier","- - - - You:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The title transfered:","- - - - - - - - Title tier at least Kingdom","- - - - - - Then:","- - - - - - - Every in list:","- - - - - - - - Only some of them (the filter is in the script below)","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - has_strong_claim_on = scope:title_transfered","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Spurned My Pressed Claim (-50)","- - - - - - - - Otherwise:","- - - - - - - - - Opinion: Spurned My Unpressed Claim (-30)","- - - - - - - Every in list:","- - - - - - - - Where:","- - - - - - - - - Any held title:","- - - - - - - - - - Any in de jure hierarchy:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - exists = scope:secondary_actor","- - - - - - - - - - - Any vassal or below:","- - - - - - - - - - - - Is the target","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Denied De Jure Vassal Title (-25)","- - - - - - - - Otherwise:","- - - - - - - - - Opinion: Denied De Jure Vassal Title (-40)","- - - - - - - Every in list:","- - - - - - - - Where:","- - - - - - - - - Any held title:","- - - - - - - - - - Title tier at least scope:title transfered.tier minus 1","- - - - - - - - - - Any this title or de jure above:","- - - - - - - - If any liege or above:","- - - - - - - - - Opinion: Overlooked for De Jure Liege Title (-20)","- - - - - - - - Otherwise:","- - - - - - - - - Opinion: Overlooked for De Jure Liege Title (-30)","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - The title transfered:","- - - - - - - - - Title tier at least Duchy","- - - - - - - - exists = scope:secondary_actor","- - - - - - Then:","- - - - - - - Every in list:","- - - - - - - - Where:","- - - - - - - - - NOT = { has_strong_implicit_claim_on = scope:title_transfered }","- - - - - - - - - Any claim:","- - - - - - - - - - pressed = yes","- - - - - - - - Opinion: Spurned My Pressed Claim (-40)","- - - - - - - Every in list:","- - - - - - - - Where:","- - - - - - - - - NOT = { has_strong_implicit_claim_on = scope:title_transfered }","- - - - - - - - - Any claim:","- - - - - - - - - - pressed = no","- - - - - - - - Opinion: Spurned My Unpressed Claim (-20)","- - - - - - - Every in list:","- - - - - - - - Where:","- - - - - - - - - Any held title:","- - - - - - - - - - Any in de jure hierarchy:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - exists = scope:secondary_actor","- - - - - - - - - - - Any vassal or below:","- - - - - - - - - - - - Is the target","- - - - - - - - - Then:","- - - - - - - - - - Opinion: Denied De Jure Vassal Title (-20)","- - - - - - - - Otherwise:","- - - - - - - - - Opinion: Denied De Jure Vassal Title (-30)","- - - - - - - Every in list:","- - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["Event char_interaction.0211","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:puppet_or_actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/grant-vassal"},{"key":"retract_vassal_interaction","name":"Retract Vassal","category":"Vassal actions","description":"Make one of the recipient Vassals become your Direct Vassal instead","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- has_realm_law_flag = title_revocation_allowed","- primary_title.tier > tier_county","The target is not you","None of these:","- You:","- - Is at war with the target","The character you target:","- Does not have a Strong Hook on you","… cannot take overt hostile actions against … Diarch"],"targetNeeds":["Highest held Title is more than Barony Rank","Is a direct vassal of you","Does not have a Strong Hook on you"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Legalism","value":25,"factor":null},{"label":"Hard Difficulty","value":-50,"factor":null},{"label":"Very Hard Difficulty","value":-100,"factor":null},{"label":"A scripted reason","value":50,"factor":null},{"label":"A scripted reason","value":100,"factor":null},{"label":"Weak Hook used","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Refusal is Treason","value":25,"factor":null},{"label":"Trusting","value":20,"factor":null},{"label":"Content","value":20,"factor":null},{"label":"Craven","value":20,"factor":null},{"label":"Their personality (AI values: greed (scripted), honor (scripted))","value":null,"factor":null},{"label":"Vassal holds your Realm Capital (or De Jure Duchy)","value":50,"factor":null},{"label":"Vassal belongs to your Capital Duchy","value":30,"factor":null},{"label":"The other character is not a De Jure Vassal","value":25,"factor":null},{"label":"Vassal rightfully belongs under you","value":15,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"Infidel splitting the faithful","value":null,"factor":null},{"label":"A scripted reason","value":500,"factor":null},{"label":"Indomitable Azatani","value":-25,"factor":null}],"onAccept":["You:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - has_revoke_title_reason = scope:recipient","- - - Then:","- - - - consume_revoke_title_reason = scope:recipient","- - Otherwise:","- - - change_strife_opinion = major_strife_gain","- Else, if all of these hold:","- - Conditions:","- - - None of these:","- - - - exists = scope:administrative_revocation","- - - - All of these:","- - - - - they has administrative government mechanic","- - - - - The character you target:","- - - - - - they has administrative government mechanic","- - - - has_revoke_title_reason = scope:recipient","- - - - At least one of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - If has Legitimacy:","- - - - Loses 50 Legitimacy","- - - add_tyranny = { … }","- Else, if all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:recipient","- - Then:","- - - … … a known Criminal (…), allowing … to revoke … Vassals without being viewed as a Tyrant","- Else, if all of these hold:","- - Conditions:","- - - Their rite:","- - - - At least one of these:","- - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - Their faith:","- - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their rite:","- - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - Their faith:","- - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - - Then:","- - - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … vassals without being viewed as a Tyrant","- - - Otherwise:","- - - - Because you consider ⟨faith⟩ to be Evil, you can revoke … vassals without being viewed as a Tyrant","- - - Every ⟨faith⟩ vassal:","- - - - Where:","- - - - - Their faith is the same as that of recipient","- - - - Opinion: Angry (-5)","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - exists = scope:administrative_revocation","- - - - All of these:","- - - - - they has administrative government mechanic","- - - - - The character you target:","- - - - - - they has administrative government mechanic","- - - - has_revoke_title_reason = scope:recipient","- - - - At least one of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - Stress and fulfillment impact: by trait: Generous +40, Just +40","- Otherwise:","- - Stress and fulfillment impact: by trait: Generous +40, Forgiving +20","- consume_revoke_title_reason = scope:recipient","The other character:","- change_liege = { liege = scope:puppet_or_actor change = scope:change }","The character you target:","- Opinion: Retracted My Vassal","If all of these hold:","- Conditions:","- - Never","- - You:","- - - Has a Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","Event char_interaction.0220"],"onDecline":["If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:recipient","- - Then:","- - - consume_revoke_title_reason = scope:recipient","- Otherwise:","- - change_strife_opinion = major_strife_gain","Else, if all of these hold:","- Conditions:","- - None of these:","- - - exists = scope:administrative_revocation","- - - All of these:","- - - - you has administrative government mechanic","- - - - The character you target:","- - - - - they has administrative government mechanic","- - - has_revoke_title_reason = scope:recipient","- - - At least one of these:","- - - - All of these:","- - - - - Your rite:","- - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - Your faith:","- - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - All of these:","- - - - - Your rite:","- - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - Your faith:","- - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- Then:","- - If has Legitimacy:","- - - Loses 50 Legitimacy","- - add_tyranny = { … }","Else, if all of these hold:","- Conditions:","- - has_revoke_title_reason = scope:recipient","- Then:","- - … … a known Criminal (…), allowing … to revoke … Vassals without being viewed as a Tyrant","Else, if all of these hold:","- Conditions:","- - Your rite:","- - - At least one of these:","- - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - Your faith:","- - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - Your rite:","- - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - Your faith:","- - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - Then:","- - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … vassals without being viewed as a Tyrant","- - Otherwise:","- - - Because you consider ⟨faith⟩ to be Evil, you can revoke … vassals without being viewed as a Tyrant","- - Every ⟨faith⟩ vassal:","- - - Where:","- - - - Their faith is the same as that of recipient","- - - Opinion: Angry (-5)","The character you target:","- start_war = { casus_belli = refused_liege_demand_war target = scope:liege_temp }","Every in list:","- The liege temp:","- - … joins … rebellion","Every player:","- Where:","- - Is a vassal of the liege temp","- Event char_interaction.0232","The rebel temp:","- Opinion: Attempted Arrest","The character you target:","- Opinion: Retracted My Vassal","If all of these hold:","- Conditions:","- - You:","- - - has_realm_law_flag = vassal_refusal_is_treason","- Then:","- - You:","- - - Opinion: Refused Retraction of Vassal"],"dlc":null,"page":"https://ck3db.com/interactions/retract-vassal-interaction"},{"key":"start_independence_faction_interaction","name":"Start Independence Faction","category":"Vassal actions","description":"Found an Independence Faction against the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is landed","Highest held Title is more than Barony Rank","Is not a Governor","Is not a faction member","Is a direct vassal of the target","can_create_faction = { target = scope:recipient type = independence_faction }"],"targetNeeds":["None of these:","- Any targeting faction:","- - faction_type = independence_faction"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["create_faction = { type = independence_faction target = scope:recipient }","If all of these hold:","- Conditions:","- - Your primary title:","- - - At least one of these:","- - - - Their de jure liege:","- - - - - holder ?= scope:my_liege","- - - - If title tier exactly Duchy:","- - - - - Their de jure liege:","- - - - - - Their de jure liege:","- - - - - - - holder ?= scope:my_liege","- Then:","- - Stress and fulfillment impact: by trait: Just +40"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/start-independence-faction"},{"key":"join_independence_faction_interaction","name":"Join Independence Faction","category":"Vassal actions","description":"Join the Independence Faction against the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is landed","Highest held Title is more than Barony Rank","Is not a Governor","Is not a faction member","root.liege ?= scope:recipient","can_join_or_create_faction_against = { who = scope:recipient faction = independence_faction }"],"targetNeeds":["Highest held Title is more than Barony Rank","Any targeting faction:","- faction_type = independence_faction"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- One random targeting faction:","- - faction_type = independence_faction","join_faction = scope:faction_target","If all of these hold:","- Conditions:","- - Your primary title:","- - - At least one of these:","- - - - Their de jure liege:","- - - - - holder ?= scope:my_liege","- - - - If title tier exactly Duchy:","- - - - - Their de jure liege:","- - - - - - Their de jure liege:","- - - - - - - holder ?= scope:my_liege","- Then:","- - Stress and fulfillment impact: by trait: Just +20"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/join-independence-faction"},{"key":"create_claimant_faction_against_interaction","name":"Start Claimant Faction","category":"Vassal actions","description":"Found a Claimant Faction against the character you send","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Highest held Title is more than Barony Rank","NOT = { scope:secondary_actor ?= this }","scope:secondary_actor ?= liege","None of these:","- You:","- - has_truce = scope:secondary_actor","can_join_or_create_faction_against = { who = scope:secondary_actor faction = claimant_faction check_in_a_faction = no }","If (a hidden condition):","- The character you target:","- - Is not at war with you","- - Is not incapable","If all of these hold:","- Conditions:","- - You:","- - - you has administrative government mechanic","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you send:","- - - - - they has administrative government mechanic","- - - Then:","- - - - The character you send:","- - - - - Is an Independent Ruler","If all of these hold:","- Conditions:","- - root.top_liege.primary_title.var:administrative_ui_special_title ?= scope:landed_title","- Then:","- - The character you target:","- - - … is a member of the Ceremonial House (…)","- - - If all of these hold:","- - - - Conditions:","- - - - - The landed title:","- - - - - - Their holder’s rite:","- - - - - - - Has the Male Dominated Doctrine","- - - - - - Any claimant:","- - - - - - - is_male = yes","- - - - Then:","- - - - - is_male = yes","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The landed title:","- - - - - - Their holder’s rite:","- - - - - - - Has the Female Dominated Doctrine","- - - - - - Any claimant:","- - - - - - - is_female = yes","- - - - Then:","- - - - - is_female = yes","- - - Otherwise:","- - - - always = yes","If all of these hold:","- Conditions:","- - The character you target:","- - - … has a Ceremonial Monarch","- Then:","- - Claimant Factions cannot be created against a Ruling Regent","If all of these hold:","- Conditions:","- - The character you target:","- - - Their liege:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- Then:","- - The character you target:","- - - They is a Minister","None of these:","- The character you target:","- - Holds Japan"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":[],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/start-claimant-faction"},{"key":"invite_to_council_position_interaction","name":"Council Invitation","category":"Vassal actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["ALL_FALSE = { … }","If (a hidden condition):","- The target:","- - can_fire_position = yes","- None of these:","- - The target’s councillor:","- - - They cannot be fired from … Council"],"targetNeeds":[],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["assign_council_task = { target = scope:recipient council_task = scope:target }","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Event council_interaction.0001 (after 1 days)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Event council_interaction.0002 (after 1 days)"],"dlc":null,"page":"https://ck3db.com/interactions/council-invitation"},{"key":"force_onto_council","name":"Demand Council Position","category":"Vassal actions","description":"Use a Hook to force the recipient to grant you a Council position of your choice","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is not a Councillor","If played by the AI:","- Is not a Councillor","- Is an Independent Ruler","Your liege:","- Not all of these:","- - Holds China","- - Government is Celestial","- - Their government has the government uses ministry budget flag","The target is not you","Is a direct vassal of the target","If (a hidden condition):","- The target:","- - can_fire_position = yes","Is an Adult","Is not at war with the target","Not all of these:","- has_council_position = councillor_court_chaplain","- Your rite:","- - The rite has The Realm Priest or Court Chaplain have their seat for life","If (a hidden condition):","- The target’s councillor:","- - They can be fired from … Council"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Content +20","The character you target:","- assign_council_task = { target = scope:actor council_task = scope:council_task }","- … … made a Councillor","If (a hidden condition):","- Use a Hook on the target","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-council-position"},{"key":"stop_attacker_vassal_war_interaction","name":"Stop Vassal War","category":"Vassal actions","description":"Demand that the recipient abandons their war\n\nthe recipient's willingness to end the war is determined 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- - - scope:actor.house = scope:target.primary_defender.house","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - NOT = { scope:actor = scope:target.primary_defender }","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:target.primary_defender.house","- - - - - - NOT = { scope:actor.house = scope:target.primary_defender.house }","- - - - - The target’s primary defender:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - scope:target.primary_defender.house != scope:actor.house","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }"],"onDecline":["The character you target:","- Opinion: Attempted to Stop War","You:","- Gain -75 Prestige"],"dlc":null,"page":"https://ck3db.com/interactions/stop-vassal-war"},{"key":"stop_defender_vassal_war_interaction","name":"Demand Surrender in Vassal War","category":"Vassal actions","description":"Demand that the recipient abandons their war\n\nthe recipient's willingness to end the war is determined by:\n    • Both of your Diplomacy skills\n    • The state of the war\n    • their Traits\n    • their Opinion of you\n    • Whether they is Intimidated or Terrified by you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","NOT = { is_participant_in_war = scope:target_war }","None of these:","- The character you target:","- - Has a Strong Hook on you"],"targetNeeds":["Is a direct vassal of you","Highest held Title is more than Barony Rank","Any character war:","- Has the target as the war's defender"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Opinion: Attempted to Force Surrender","If all of these hold:","- Conditions:","- - scope:target.primary_attacker.house != scope:actor.house","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The character you target:","- - - - - Government is Clan","- - - - Your house is the target’s","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - You are not the target","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:recipient.house","- - - - - - Your house is not the target’s","- - - - - The character you target:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - The target’s house is not your","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Clan","- - - - The target’s primary attacker:","- - - - - Government is Clan","- - - - scope:actor.house = scope:target.primary_attacker.house","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You are not the target","- - - - - Then:","- - - - - - NOT = { scope:actor = scope:target.primary_attacker }","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }","- - Else, if all of these hold:","- - - Conditions:","- - - - No","- - - - You:","- - - - - Government is Clan","- - - - Your house:","- - - - - Has you as house head","- - - - At least one of these:","- - - - - All of these:","- - - - - - exists = scope:target.primary_attacker.house","- - - - - - NOT = { scope:actor.house = scope:target.primary_attacker.house }","- - - - - The target’s primary attacker:","- - - - - - Is Lowborn","- - - Then:","- - - - Your house:","- - - - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-surrender-in-vassal-war"},{"key":"ask_for_pardon_interaction","name":"Ask for Pardon","category":"Vassal actions","description":"Ask your Top Liege to pardon your Crimes to clear any Imprisonment Reasons, Banishment Reasons, Title Revocation Reasons or Execution Reasons targeting you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You:","- Is an Independent Ruler","- Any liege or above:","- - At least one of these:","- - - has_imprisonment_reason = scope:actor","- - - has_banish_reason = scope:actor","- - - has_execute_reason = scope:actor","- - - has_revoke_title_reason = scope:actor","At least one of these:","- root.top_liege ?= scope:recipient","- The character you target:","- - top_liege ?= scope:actor.top_liege","- - Holds Ministry of Justice","Is not at war with the target","Is not imprisoned by the target"],"targetNeeds":[],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Your Crime warrants Banishment","value":-20,"factor":null},{"label":"Your Crime warrants Title Revocation","value":-30,"factor":null},{"label":"Your Crime warrants Execution","value":-40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null}],"onAccept":["You:","- Every liege or above:","- - If all of these hold:","- - - Conditions:","- - - - has_imprisonment_reason = scope:puppet_or_actor","- - - Then:","- - - - consume_imprisonment_reasons = scope:puppet_or_actor","- - If all of these hold:","- - - Conditions:","- - - - has_banish_reason = scope:puppet_or_actor","- - - Then:","- - - - consume_banish_reasons = scope:puppet_or_actor","- - If all of these hold:","- - - Conditions:","- - - - has_execute_reason = scope:puppet_or_actor","- - - Then:","- - - - consume_execute_reasons = scope:puppet_or_actor","- - If all of these hold:","- - - Conditions:","- - - - has_revoke_title_reason = scope:puppet_or_actor","- - - Then:","- - - - consume_revoke_title_reason = scope:puppet_or_actor","- Stress and fulfillment impact: by trait: Stubborn +20","If all of these hold:","- Conditions:","- - Never","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","You:","- If all of these hold:","- - Conditions:","- - - Their liege:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - Their liege:","- - - - - - - - has_extra_criminal_reason_against_trigger = { CRIMINAL = scope:recipient }","- - - - - - - Is family of you","- - - - Then:","- - - - - change_strife_opinion = massive_strife_gain","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - NOT = { scope:hook ?= yes }","- - - - - - Then:","- - - - - - - Dynastic Cycle:","- - - - - - - - Counts toward the situation's next phase: “Minister of Justice pardoned dangerous Criminal”","- - - Otherwise:","- - - - If government uses Influence:","- - - - - change_influence = { value = minor_influence_gain multiply = scope:recipient.highest_held_title_tier }","Event vassal_interaction.0030","The character you target:","- If all of these hold:","- - Conditions:","- - - Their culture:","- - - - The Culture has the The Grant Pardon Interaction gives Prestige Tradition","- - Then:","- - - Gain +75 Prestige","- If all of these hold:","- - Conditions:","- - - Government uses Merit","- - - Is an Independent Ruler","- - - Minor merit is not 0","- - Then:","- - - Merit +30","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["The character you target:","- … declined your plea for pardon","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-pardon"},{"key":"pardon_interaction","name":"Grant Pardon","category":"Friendly actions","description":"You consider the recipient to be a Criminal (…), allowing you to Imprison them at any time without gaining Tyranny.\n\nIf you would prefer that they remain free, you can choose to pardon them. This will remove any and all reasons you have to Imprison them and increase their Opinion of you.","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"treasury","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Ai vengefulness at most 0","- - Your culture:","- - - The Culture has the The Grant Pardon Interaction gives much more positive Opinion and a Strong Hook Tradition","At least one of these:","- has_imprisonment_reason = scope:recipient","- All of these:","- - Holds Ministry of Justice","- - The character you target:","- - - Any liege or above:","- - - - has_imprisonment_reason = scope:recipient","In some cases (on a condition the game doesn't show):","- You:","- - influence >= pardon_interaction_influence_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - treasury >= pardon_interaction_treasury_cost_value"],"targetNeeds":["At least one of these:","- You:","- - Holds Ministry of Justice","- - top_liege ?= scope:recipient.top_liege","- Is a vassal (or below) of you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If pardon interaction influence cost more than 0:","- - - change_influence = { … }","- - If pardon interaction treasury cost more than 0:","- - - remove_treasury = { … }","If all of these hold:","- Conditions:","- - You:","- - - Holds Ministry of Justice","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your Government uses Merit","- - - - - Is an Independent Ruler","- - - - - Minor merit is not 0","- - - - Then:","- - - - - Merit +30","- - - If your Government uses Influence:","- - - - change_influence = { value = minor_influence_gain multiply = scope:recipient.highest_held_title_tier }","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The target’s liege:","- - - - - - - At least one of these:","- - - - - - - - has_banish_reason = scope:recipient","- - - - - - - - has_execute_reason = scope:recipient","- - - - - - - - has_revoke_title_reason = scope:recipient","- - - - - - Is family of you","- - - - Then:","- - - - - You:","- - - - - - change_strife_opinion = massive_strife_gain","- - - - - - Dynastic Cycle:","- - - - - - - Counts toward the situation's next phase: “Minister of Justice pardoned dangerous Criminal”","- - - The target’s liege:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_imprisonment_reason = scope:recipient","- - - - - Then:","- - - - - - consume_imprisonment_reasons = scope:recipient","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_banish_reason = scope:recipient","- - - - - Then:","- - - - - - consume_banish_reasons = scope:recipient","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_execute_reason = scope:recipient","- - - - - Then:","- - - - - - consume_execute_reasons = scope:recipient","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - has_revoke_title_reason = scope:recipient","- - - - - Then:","- - - - - - consume_revoke_title_reason = scope:recipient","Otherwise:","- The character you target:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - has_imprisonment_reason = scope:recipient","- - - - Then:","- - - - - consume_imprisonment_reasons = scope:recipient","- - - If all of these hold:","- - - - Conditions:","- - - - - has_banish_reason = scope:recipient","- - - - Then:","- - - - - consume_banish_reasons = scope:recipient","- - - If all of these hold:","- - - - Conditions:","- - - - - has_execute_reason = scope:recipient","- - - - Then:","- - - - - consume_execute_reasons = scope:recipient","- - - If all of these hold:","- - - - Conditions:","- - - - - has_revoke_title_reason = scope:recipient","- - - - Then:","- - - - - consume_revoke_title_reason = scope:recipient","Stress and fulfillment impact: by trait: Forgiving -20","If all of these hold:","- Conditions:","- - Your culture:","- - - The Culture has the The Grant Pardon Interaction gives Prestige Tradition","- Then:","- - Gain +75 Prestige","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Your culture:","- - - - - The Culture has the The Grant Pardon Interaction gives much more positive Opinion and a Strong Hook Tradition","- - Then:","- - - Opinion: Loyal Servant","- - - You:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - can_add_hook = { target = scope:recipient type = loyalty_hook }","- - - - - Then:","- - - - - - Gain a Loyalty on the target","- Otherwise:","- - Opinion: Grateful (+15)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-pardon"},{"key":"vassal_claim_liege_title_interaction","name":"Claim Liege Title","category":"Vassal actions","description":"If you control a percentage of the Counties that are De Jure to one of your Lieges Titles, you can spend Prestige to get an Unpressed Claim on it!","hidden":false,"cost":[{"currency":"prestige","value":null,"base":1500}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Domain Size more than 1","- Does not have the Trait: Content","- Does not have the Trait: Craven","The target is not you","Is available (an adult, not imprisoned, not incapable)","scope:recipient = scope:puppet_or_actor.liege","None of these:","- You:","- - Is allied to the target","The target:","- Title tier at least Duchy"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Any held title:","- Title tier at least Duchy","- NOT = { has_title_law = noble_family_succession_law }","- NOT = { has_title_law = landless_adventurer_succession_law }","- NOT = { has_title_law = mandala_succession_law }","- You:","- - NOT = { has_claim_on = prev }","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- add_unpressed_claim = scope:target","The character you target:","- Opinion: Claimed My Title (-50)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/claim-liege-title"},{"key":"give_vassal_directive_interaction","name":"Give Vassal Directive","category":"Vassal actions","description":"As the recipient is your Vassal, you can issue a Directive to have them focus on a specific task","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- you has administrative government mechanic","The directive vassal:","- If all of these hold:","- - Conditions:","- - - The directive liege:","- - - - they has administrative government mechanic","- - Then:","- - - Is a vassal of the directive liege","- Otherwise:","- - Is a vassal of the directive liege","- Does not have the directive liege as rival","- Is not at war with the directive liege","- Does not have the Trait: Disloyal","The directive vassal:","- At least one of these:","- - … has the Bureaucratic","- - Opinion of directive_liege at least 50","- - Has the Trait: Trusting","- - Has the Trait: Loyal","- - The directive liege:","- - - Has the directive vassal as friend","- - The directive liege:","- - - Has the directive vassal as lover","- - The directive liege:","- - - Has a Strong Hook on the directive vassal","- - The directive liege:","- - - Has the Absolute Control Perk","- - The directive liege:","- - - Has the Honored to Serve Perk","- - The directive liege:","- - - Has the Absolute Crown Authority Law","- - The directive liege:","- - - Has the Absolute Church Authority Law","- - The directive liege:","- - - Legitimacy Level is at least 5"],"targetNeeds":["If all of these hold:","- Conditions:","- - You:","- - - you has administrative government mechanic","- Then:","- - Is a vassal (or below) of you","Otherwise:","- Is a vassal of you","Is landed","Their government is not unplayable","Highest held Title is at least County Rank","Is played by the AI","Is available (not imprisoned, not incapable)"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - has_variable = { … }","- - Then:","- - - … will have … current Directive removed","- Depending on yes:","- - When yes is scope:improve development:","- - - … will focus on using the Increase Development in County Councillor Task","- - When yes is scope:train commanders:","- - - … will focus on using the Train Commanders Councillor Task","- - When yes is scope:build maa:","- - - … will direct their economy towards recruiting Men-at-Arms","- - When yes is scope:convert faith:","- - - … will focus on using the Convert Faith in County Councillor Task (… is ⟨faith⟩)","- - When yes is scope:convert culture:","- - - … will focus on using the Promote Culture Councillor Task (… is …)","- - When yes is scope:improve cultural acceptance:","- - - … will focus on using the Promote Cultural Acceptance Councillor Task (… is …)","- - When yes is scope:building focus fortification:","- - - … will focus on constructing Fortification Buildings (Their Economic Archetype will still dictate if they want to build Buildings at all)","- - When yes is scope:building focus military:","- - - … will focus on constructing Military Buildings (Their Economic Archetype will still dictate if they want to build Buildings at all)","- - When yes is scope:building focus economy:","- - - … will focus on constructing Economic Buildings (Their Economic Archetype will still dictate if they want to build Buildings at all)","- - When yes is scope:manage fertility:","- - - … will focus on increasing County Fertility by instructing … Kurultai Members to use Manage Fertility Councillor Task","- - When yes is scope:explore cultures:","- - - … will focus on local Cultures by instructing … Kurultai Members to use Explore Cultures Councillor Task","- - When yes is scope:raid innovation intent:","- - - … will focus on Raiding for Innovations","- - When yes is scope:raid herd intent:","- - - … will focus on Raiding for Herd","- - When yes is scope:remove directive:","- - - … will have … current Directive removed"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/give-vassal-directive"},{"key":"request_court_position","name":"Request Court Position","category":"Vassal actions","description":"Request court position from the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","root.liege ?= scope:recipient","… are the Ceremonial Monarch"],"targetNeeds":[],"autoAccept":"when","acceptBase":-75,"acceptReasons":[{"label":"Weak Hook used","value":100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null}],"onAccept":["The character you target:","- appoint_court_position = { recipient = scope:actor court_position = scope:target }","If all of these hold:","- Conditions:","- - The option “claim hook” is chosen","- Then:","- - Use a Hook on the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/request-court-position"},{"key":"grant_court_position","name":"Grant Court Position","category":"Vassal actions","description":"Grant the recipient a Court Position","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you"],"targetNeeds":["Is a direct vassal of you","… is the Ceremonial Monarch","Is not imprisoned by you","Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["appoint_court_position = { recipient = scope:recipient court_position = scope:target }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-court-position"},{"key":"declare_war_interaction","name":"Declare War","category":"Diplomatic actions","description":"Use a Casus Belli to declare War on the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","The target is not you","Is not at war with the target","If your Government is a Theocratic-type Government:","- Cannot declare Claim, De Jure, conquest, invasion, Vassalization or subjugation Wars. Only Holy Wars, independence wars, and wars started by events are available.","Otherwise:","- has_any_display_cb_on = scope:recipient","You have sworn to not declare any wars!","Is not incapable","If all of these hold:","- Conditions:","- - NOT = { has_cb_on = { target = scope:defender_check casus_belli = pam_humiliation_cb } }","- Then:","- - can_attack_in_hierarchy = scope:defender_check","If your government does not have the can start war with raised troops flag:","- Not: Armies are raised","NOT = { is_allied_in_war = scope:defender_check }","None of these:","- You are currently busy …","- You are already planning another Activity","- You are currently busy in a Mandala succession","If all of these hold:","- Conditions:","- - Your culture:","- - - The Culture has the Cannot attack Allies Tradition","- Then:","- - Is not allied to the defender check","If all of these hold:","- Conditions:","- - Your culture:","- - - The Culture has the Cannot attack through a Truce Tradition","- Then:","- - NOT = { has_truce = scope:defender_check }","Is not imprisoned","The defender check:","- … is a Herder and cannot be attacked. To get their lands you can either: • Use the Demand Pastureland Interaction • Attack their Suzerain to transfer them as a Tributary","- Is not a tributary of the attacker check or of the attacker check’s suzerains","- Does not have a Strong Hook on the attacker check","- If imprisoned:","- - You cannot declare war on your own Prisoner","If all of these hold:","- Conditions:","- - liege != this","- Then:","- - If you has administrative government mechanic:","- - - If all of these hold:","- - - - Conditions:","- - - - - top_liege = scope:defender_check.top_liege","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The defender check:","- - - - - - - - they has administrative government mechanic","- - - - - - - top_liege != scope:defender_check","- - - - - - Then:","- - - - - - - Governor Vassals cannot declare War against each other — Instead, they are encouraged to spend Influence for Appointment Succession and use Schemes to acquire Titles","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Your top liege:","- - - - - - - has_realm_law_flag = admin_vassal_wars_banned","- - - - - Then:","- - - - - - The Laws of your Liege prevents you from declaring War","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Your top liege:","- - - - - - - - has_realm_law_flag = admin_vassal_wars_restricted","- - - - - - Then:","- - - - - - - The Laws of your Liege prevents you from declaring War","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Your top liege:","- - - - - - - - has_realm_law_flag = admin_vassal_wars_permission_only","- - - - - - Then:","- - - - - - - You must ask your Liege for permission to declare War","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your liege:","- - - - - - has_realm_law_flag = vassal_all_wars_banned_permanent","- - - - - None of these:","- - - - - - top_participant_group:dynastic_cycle:","- - - - - - - has_participant_group_parameter = dynastic_cycle_vassal_internal_wars_allowed","- - - - Then:","- - - - - The Laws of your Liege prevents you from declaring War","- - If all of these hold:","- - - Conditions:","- - - - Is an Independent Ruler","- - - - liege != scope:recipient","- - - - Not all of these:","- - - - - you has administrative government mechanic","- - - - - Your liege:","- - - - - - they has administrative government mechanic","- - - - NOT = { vassal_contract_has_flag = vassal_contract_war_override }","- - - - At least one of these:","- - - - - All of these:","- - - - - - liege = scope:recipient.liege","- - - - - - Your liege:","- - - - - - - has_realm_law_flag = vassal_internal_wars_banned","- - - - - Your liege:","- - - - - - has_realm_law_flag = vassal_all_wars_banned","- - - Then:","- - - - has_usable_hook = liege","If all of these hold:","- Conditions:","- - The defender check:","- - - At least one of these:","- - - - has_subject_contract_group = tributary_celestial","- - - - has_subject_contract_group = tributary_hegemonic","- - Is not an Independent Ruler","- Then:","- - None of these:","- - - The defender check:","- - - - is_tributary_of = scope:attacker_check.top_liege","The attacker check:","- If has a Adventurer Government:","- - Your Camp is located in … Realm","If all of these hold:","- Conditions:","- - The attacker check:","- - - Is a member of a Confederation","- Then:","- - None of these:","- - - The defender check:","- - - - is_member_of_confederation = scope:attacker_check.confederation","Is not at war with the target"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If (a hidden condition):","- Event vassal.2610 (after 7–10 days)","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - use_hook = liege","If all of these hold:","- Conditions:","- - Has the target as lover","- - Does not have the target as rival","- - Any character war:","- - - casus_belli = { … }","- Then:","- - The character you target:","- - - Event lover.0103 (after 14–30 days)","The character you target:","- If all of these hold:","- - Conditions:","- - - Any character war:","- - - - primary_attacker = { … }","- - Then:","- - - Every character war:","- - - - Where:","- - - - - primary_attacker = { … }","- - - - end_war = invalidated","- - - - primary_attacker = { trigger_event = war_event.1001 }","The character you target:","- If all of these hold:","- - Conditions:","- - - Any vassal:","- - - - Any character war:","- - - - - casus_belli = { … }","- - Then:","- - - Every vassal:","- - - - Where:","- - - - - Any character war:","- - - - - - casus_belli = { … }","- - - - Declared war on …"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/declare-war"},{"key":"end_war_attacker_victory_interaction","name":"Offer of Peace","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at War","- Any character war:","- - Is war leader in the war against you","- - At least one of these:","- - - Attacker war score at least 100","- - - All of these:","- - - - primary_defender ?= { is_ai = yes }","- - - - At least one of these:","- - - - - Attacker war score at least 90","- - - - - All of these:","- - - - - - You:","- - - - - - - Your dynasty:","- - - - - - - - The Dynasty has the The Secret History Legacy","- - - - - - Attacker war score at least 80","- - - - You:","- - - - - Has the Peacemaker Perk","- - - All of these:","- - - - primary_defender ?= { is_ai = yes }","- - - - You:","- - - - - Your dynasty:","- - - - - - The Dynasty has the The Secret History Legacy","- - - - At least one of these:","- - - - - Attacker war score at least 90","- - - - - All of these:","- - - - - - You:","- - - - - - - Has the Peacemaker Perk","- - - - - - Attacker war score at least 80","- - - All of these:","- - - - primary_defender ?= { save_temporary_scope_as = defender is_ai = yes }","- - - - Attacker war score at least 70","- - - - You:","- - - - - Has “peace acceptance head scare” (a variable the game's script sets)","- - - - - var:peace_acceptance_head_scare:","- - - - - - Is the defender","- - - primary_defender ?= { is_ai = yes has_variable = conqueror }","The war:","- Has a valid Casus Belli","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - exists = scope:secondary_actor","- - - - exists = scope:secondary_recipient","- - - casus_belli = { … }","- - Then:","- - - Hostages can only be exchanged if both parties will still be Rulers after the Peace"],"targetNeeds":[],"autoAccept":"when","acceptBase":-99,"acceptReasons":[{"label":"War Score","value":null,"factor":null},{"label":"Peacemaker","value":10,"factor":null},{"label":"The Secret History","value":10,"factor":null},{"label":"Cowed by predecessor's beheading","value":30,"factor":null},{"label":"The character you send's value as a Hostage","value":null,"factor":null},{"label":"The other character's value as a Hostage","value":null,"factor":null},{"label":"The recipient will lose their Realm","value":-10000,"factor":null},{"label":"War Score","value":1000,"factor":null}],"onAccept":["The war:","- casus_belli = { … }","- If all of these hold:","- - Conditions:","- - - Not: The war’s casus belli is Rescue House Members","- - Then:","- - - Every war defender:","- - - - Every prisoner:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:war.primary_attacker","- - - - - - - The war’s primary attacker’s primary title:","- - - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - - release_from_prison = yes","- - - Every war attacker:","- - - - Every prisoner:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:war.primary_defender","- - - - - - - The war’s primary defender’s primary title:","- - - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - - release_from_prison = yes","If all of these hold:","- Conditions:","- - The war:","- - - Not: The war’s casus belli is Great Holy War","- - - Not: The war’s casus belli is Great Holy War","- - - None of these:","- - - - The war’s casus belli is Raid for Captives","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Border Raid","- - - - The war’s casus belli is Iberian Reclamation","- - - - The war’s casus belli is Artifact","- - - - The war’s casus belli is Holy Relic Reclamation","- - - - The war’s casus belli is Diarch Seizure","- - - - The war’s casus belli is Remove Regent","- - - - The war’s casus belli is Independence Faction","- - - - The war’s casus belli is Liberty Faction","- - - - The war’s casus belli is Rebellion","- - - - The war’s casus belli is Claimant Faction","- - - - The war’s casus belli is Depose","- - - - The war’s casus belli is Rebellion","- - - - The war’s casus belli is Independence War","- - - - The war’s casus belli is Dissolution Faction","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Is landed","- - - - - - All of these:","- - - - - - - they has administrative government mechanic","- - - - - - - Is not landed","- - - - - - - If (a hidden condition):","- - - - - - - - Their house:","- - - - - - - - - Has the house check as house head","- - - - - - - Has a domicile","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - - At least one of these:","- - - - - - - - Holds Chancellery","- - - - - - - - Holds Censorate","- - - - - - - - Holds Commission","- - - - - - - - Holds Ministry of Personnel","- - - - - - - - Holds Ministry of Revenue","- - - - - - - - Holds Ministry of Rites","- - - - - - - - Holds Ministry of War","- - - - - - - - Holds Ministry of Justice","- - - - - - - - Holds Ministry of Works","- - - - - - All of these:","- - - - - - - Is a ruler","- - - - - - - Government is a Theocratic-type Government","- - - Then:","- - - - The character you send:","- - - - - If any relation:","- - - - - - Every relation:","- - - - - - - The current guardian scope:","- - - - - - - - remove_relation_ward = scope:secondary_actor","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_actor }","- - - - - - - If never:","- - - - - - - - The character you send:","- - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_actor WARD_LIEGE = scope:secondary_actor.liege }","- - - - - Else, if any relation:","- - - - - - Every relation:","- - - - - - - The character you send:","- - - - - - - - remove_relation_ward = scope:current_ward_scope","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:secondary_actor WARD = scope:current_ward_scope }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - always = yes","- - - - - - - - Then:","- - - - - - - - - The current ward scope:","- - - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:secondary_actor WARD = scope:current_ward_scope WARD_LIEGE = scope:current_ward_scope.liege }","- - - - - The character you target:","- - - - - - take_hostage = scope:secondary_actor","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - exists = scope:actor.primary_title","- - - - - - - - - exists = scope:recipient.primary_title","- - - - - - - - - scope:recipient.primary_title.tier < scope:actor.primary_title.tier","- - - - - - - - All of these:","- - - - - - - - - exists = scope:actor.dynasty","- - - - - - - - - exists = scope:recipient.dynasty","- - - - - - - - - scope:recipient.dynasty.dynasty_prestige_level < scope:actor.dynasty.dynasty_prestige_level","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target’s faith:","- - - - - - - - - - faith_hostility_level = { target = scope:actor.faith value >= faith_hostile_level }","- - - - - - - - Then:","- - - - - - - - - They will earn Prestige, Renown, and Piety","- - - - - - - - - ⟨faith⟩ consider ⟨faith⟩ Faith …","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - - Then:","- - - - - - - - - - - … has higher Level of Splendor than …","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - bp2_warden_title_tier_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - - Then:","- - - - - - - - - - - … is higher Tier than …","- - - - - - - Otherwise:","- - - - - - - - They will earn Prestige and Renown","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - Then:","- - - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/end-war-attacker-victory-interaction"},{"key":"end_war_attacker_white_peace_interaction","name":"Offer of Peace","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Character war (at least 1):","- - casus_belli = { … }","- If (a hidden condition):","- - None of these:","- - - The war:","- - - - casus_belli ?= { … }","- - - - Attacker war score at least 10","- - - The war:","- - - - casus_belli ?= { … }","- - - - Defender war score at least 70","The war:","- Has a valid Casus Belli","- is_white_peace_possible = yes"],"targetNeeds":[],"autoAccept":"never","acceptBase":-30,"acceptReasons":[{"label":"War Score","value":null,"factor":null},{"label":"War Score","value":null,"factor":null},{"label":"Long War","value":null,"factor":null},{"label":"Significantly Bankrupt","value":null,"factor":null},{"label":"Other Wars","value":10,"factor":null},{"label":"Their personality (AI values: vengefulness (scripted), greed (scripted), zeal (scripted))","value":null,"factor":null},{"label":"Peacemaker","value":10,"factor":null},{"label":"Peacemaker","value":10,"factor":null},{"label":"The Secret History","value":10,"factor":null},{"label":"The Secret History","value":10,"factor":null},{"label":"Cowed by predecessor's beheading","value":30,"factor":null},{"label":"Cowed by predecessor's beheading","value":30,"factor":null},{"label":"Astute Diplomats Cultural Tradition","value":10,"factor":null},{"label":"Astute Diplomats Cultural Tradition","value":10,"factor":null},{"label":"Struggle Phase Bonus","value":10,"factor":null},{"label":"Greatest of Khans' Onslaught","value":-70,"factor":null},{"label":"Occupied Counties that will be taken","value":null,"factor":null},{"label":"The character you send's value as a Hostage for White Peace","value":null,"factor":null},{"label":"The other character's value as a Hostage for White Peace","value":null,"factor":null}],"onAccept":["The war:","- casus_belli = { … }","- If all of these hold:","- - Conditions:","- - - Not: The war’s casus belli is Rescue House Members","- - Then:","- - - Every war defender:","- - - - Every prisoner:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:war.primary_attacker","- - - - - - - The war’s primary attacker’s primary title:","- - - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - - release_from_prison = yes","- - - Every war attacker:","- - - - Every prisoner:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:war.primary_defender","- - - - - - - The war’s primary defender’s primary title:","- - - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - - release_from_prison = yes","If all of these hold:","- Conditions:","- - The war:","- - - Not: The war’s casus belli is Great Holy War","- - - Not: The war’s casus belli is Great Holy War","- - - None of these:","- - - - The war’s casus belli is Raid for Captives","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Border Raid","- - - - The war’s casus belli is Iberian Reclamation","- - - - The war’s casus belli is Artifact","- - - - The war’s casus belli is Holy Relic Reclamation","- - - - The war’s casus belli is Diarch Seizure","- - - - The war’s casus belli is Remove Regent","- - - - The war’s casus belli is Independence Faction","- - - - The war’s casus belli is Liberty Faction","- - - - The war’s casus belli is Rebellion","- - - - The war’s casus belli is Claimant Faction","- - - - The war’s casus belli is Depose","- - - - The war’s casus belli is Rebellion","- - - - The war’s casus belli is Independence War","- - - - The war’s casus belli is Dissolution Faction","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - Is landed","- - - - - - All of these:","- - - - - - - they has administrative government mechanic","- - - - - - - Is not landed","- - - - - - - If (a hidden condition):","- - - - - - - - Their house:","- - - - - - - - - Has the house check as house head","- - - - - - - Has a domicile","- - - - - - All of these:","- - - - - - - Their liege:","- - - - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - - - At least one of these:","- - - - - - - - Holds Chancellery","- - - - - - - - Holds Censorate","- - - - - - - - Holds Commission","- - - - - - - - Holds Ministry of Personnel","- - - - - - - - Holds Ministry of Revenue","- - - - - - - - Holds Ministry of Rites","- - - - - - - - Holds Ministry of War","- - - - - - - - Holds Ministry of Justice","- - - - - - - - Holds Ministry of Works","- - - - - - All of these:","- - - - - - - Is a ruler","- - - - - - - Government is a Theocratic-type Government","- - - Then:","- - - - The character you send:","- - - - - If any relation:","- - - - - - Every relation:","- - - - - - - The current guardian scope:","- - - - - - - - remove_relation_ward = scope:secondary_actor","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_actor }","- - - - - - - If never:","- - - - - - - - The character you send:","- - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_actor WARD_LIEGE = scope:secondary_actor.liege }","- - - - - Else, if any relation:","- - - - - - Every relation:","- - - - - - - The character you send:","- - - - - - - - remove_relation_ward = scope:current_ward_scope","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:secondary_actor WARD = scope:current_ward_scope }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - always = yes","- - - - - - - - Then:","- - - - - - - - - The current ward scope:","- - - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:secondary_actor WARD = scope:current_ward_scope WARD_LIEGE = scope:current_ward_scope.liege }","- - - - - The character you target:","- - - - - - take_hostage = scope:secondary_actor","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - exists = scope:actor.primary_title","- - - - - - - - - exists = scope:recipient.primary_title","- - - - - - - - - scope:recipient.primary_title.tier < scope:actor.primary_title.tier","- - - - - - - - All of these:","- - - - - - - - - exists = scope:actor.dynasty","- - - - - - - - - exists = scope:recipient.dynasty","- - - - - - - - - scope:recipient.dynasty.dynasty_prestige_level < scope:actor.dynasty.dynasty_prestige_level","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target’s faith:","- - - - - - - - - - faith_hostility_level = { target = scope:actor.faith value >= faith_hostile_level }","- - - - - - - - Then:","- - - - - - - - - They will earn Prestige, Renown, and Piety","- - - - - - - - - ⟨faith⟩ consider ⟨faith⟩ Faith …","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - - Then:","- - - - - - - - - - - … has higher Level of Splendor than …","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - bp2_warden_title_tier_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - - Then:","- - - - - - - - - - - … is higher Tier than …","- - - - - - - Otherwise:","- - - - - - - - They will earn Prestige and Renown","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - Then:","- - - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/end-war-attacker-white-peace-interaction"},{"key":"end_war_attacker_defeat_interaction","name":"Offer of Peace","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at War","- Any character war:","- - Is war leader in the war against you","- - At least one of these:","- - - Defender war score at least 100","- - - All of these:","- - - - primary_defender ?= { is_ai = yes }","- - - - At least one of these:","- - - - - Attacker war score at least 90","- - - - - All of these:","- - - - - - You:","- - - - - - - Your dynasty:","- - - - - - - - The Dynasty has the The Secret History Legacy","- - - - - - Attacker war score at least 80","- - - - You:","- - - - - Has the Peacemaker Perk","- - - All of these:","- - - - primary_defender ?= { is_ai = yes }","- - - - You:","- - - - - Your dynasty:","- - - - - - The Dynasty has the The Secret History Legacy","- - - - At least one of these:","- - - - - Attacker war score at least 90","- - - - - All of these:","- - - - - - You:","- - - - - - - Has the Peacemaker Perk","- - - - - - Attacker war score at least 80","- - - All of these:","- - - - primary_attacker ?= { save_temporary_scope_as = attacker is_ai = yes }","- - - - Defender war score at least 70","- - - - You:","- - - - - Has “peace acceptance head scare” (a variable the game's script sets)","- - - - - var:peace_acceptance_head_scare:","- - - - - - Is the attacker","The war:","- Has a valid Casus Belli"],"targetNeeds":[],"autoAccept":"when","acceptBase":-99,"acceptReasons":[{"label":"War Score","value":null,"factor":null},{"label":"Would Win","value":1000,"factor":null},{"label":"Peacemaker","value":10,"factor":null},{"label":"The Secret History","value":10,"factor":null},{"label":"Cowed by predecessor's beheading","value":30,"factor":null},{"label":"Stalwart Culture","value":10,"factor":null},{"label":"The character you send's value as a Hostage","value":null,"factor":null},{"label":"The other character's value as a Hostage","value":null,"factor":null}],"onAccept":["The war:","- casus_belli = { … }","- If all of these hold:","- - Conditions:","- - - Not: The war’s casus belli is Rescue House Members","- - Then:","- - - Every war defender:","- - - - Every prisoner:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:war.primary_attacker","- - - - - - - The war’s primary attacker’s primary title:","- - - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - - release_from_prison = yes","- - - Every war attacker:","- - - - Every prisoner:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - this = scope:war.primary_defender","- - - - - - - The war’s primary defender’s primary title:","- - - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - - release_from_prison = yes","If all of these hold:","- Conditions:","- - The war:","- - - Not: The war’s casus belli is Great Holy War","- - - Not: The war’s casus belli is Great Holy War","- - - None of these:","- - - - The war’s casus belli is Raid for Captives","- - - - The war’s casus belli is Excommunication","- - - - The war’s casus belli is Border Raid","- - - - The war’s casus belli is Iberian Reclamation","- - - - The war’s casus belli is Artifact","- - - - The war’s casus belli is Holy Relic Reclamation","- - - - The war’s casus belli is Diarch Seizure","- - - - The war’s casus belli is Remove Regent","- - - - The war’s casus belli is Independence Faction","- - - - The war’s casus belli is Liberty Faction","- - - - The war’s casus belli is Rebellion","- - - - The war’s casus belli is Claimant Faction","- - - - The war’s casus belli is Depose","- - - - The war’s casus belli is Rebellion","- - - - The war’s casus belli is Independence War","- - - - The war’s casus belli is Dissolution Faction","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- - - - The war’s casus belli is Invasion","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is landed","- - - Then:","- - - - The character you send:","- - - - - If any relation:","- - - - - - Every relation:","- - - - - - - The current guardian scope:","- - - - - - - - remove_relation_ward = scope:secondary_actor","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_actor }","- - - - - - - If never:","- - - - - - - - The character you send:","- - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_actor WARD_LIEGE = scope:secondary_actor.liege }","- - - - - Else, if any relation:","- - - - - - Every relation:","- - - - - - - The character you send:","- - - - - - - - remove_relation_ward = scope:current_ward_scope","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:secondary_actor WARD = scope:current_ward_scope }","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - always = yes","- - - - - - - - Then:","- - - - - - - - - The current ward scope:","- - - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:secondary_actor WARD = scope:current_ward_scope WARD_LIEGE = scope:current_ward_scope.liege }","- - - - - The character you target:","- - - - - - take_hostage = scope:secondary_actor","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - All of these:","- - - - - - - - - exists = scope:actor.primary_title","- - - - - - - - - exists = scope:recipient.primary_title","- - - - - - - - - scope:recipient.primary_title.tier < scope:actor.primary_title.tier","- - - - - - - - All of these:","- - - - - - - - - exists = scope:actor.dynasty","- - - - - - - - - exists = scope:recipient.dynasty","- - - - - - - - - scope:recipient.dynasty.dynasty_prestige_level < scope:actor.dynasty.dynasty_prestige_level","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target’s faith:","- - - - - - - - - - faith_hostility_level = { target = scope:actor.faith value >= faith_hostile_level }","- - - - - - - - Then:","- - - - - - - - - They will earn Prestige, Renown, and Piety","- - - - - - - - - ⟨faith⟩ consider ⟨faith⟩ Faith …","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - - Then:","- - - - - - - - - - - … has higher Level of Splendor than …","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - bp2_warden_title_tier_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - - Then:","- - - - - - - - - - - … is higher Tier than …","- - - - - - - Otherwise:","- - - - - - - - They will earn Prestige and Renown","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - Then:","- - - - - - - - - - … has higher Level of Splendor than …","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - bp2_warden_title_tier_lower_trigger = { WARDEN = scope:recipient HOME_COURT = scope:actor }","- - - - - - - - - Then:","- - - - - - - - - - … is higher Tier than …","- - - - - Otherwise:","- - - - - - They will earn Prestige","- - - - - Sets out on a journey (a travel plan)","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is landed","- - - Then:","- - - - The other character:","- - - - - If any relation:","- - - - - - Every relation:","- - - - - - - The current guardian scope:","- - - - - - - - remove_relation_ward = scope:secondary_recipient","- - - - - - - - return_guardian_travel_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_recipient }","- - - - - - - If never:","- - - - - - - - The other character:","- - - - - - - - - return_ward_travel_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - guardian_remove_opinion_effect = { GUARDIAN = scope:current_guardian_scope WARD = scope:secondary_recipient WARD_LIEGE = scope:secondary_recipient.liege }","- - - - - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/end-war-attacker-defeat-interaction"},{"key":"view_war_interaction","name":"View War","category":"Diplomatic actions","description":null,"hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is at war with the target","None of these:","- Any character war:","- - Is war leader in the war against you","- - is_participant = scope:recipient"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":[],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/view-war"},{"key":"offer_peace_interaction","name":"Offer Peace","category":"Diplomatic actions","description":null,"hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is at war with the target","Any character war:","- Is war leader in the war against you","- is_participant = scope:recipient"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":[],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/offer-peace"},{"key":"convert_to_witchcraft_interaction","name":"Convert to Witchcraft (Scheme)","category":"Friendly actions","description":"Attempt to convert the recipient to the ways of …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is a Witch","can_start_scheme = { type = convert_to_witchcraft target_character = scope:recipient }","Is not at war with the target","can_start_scheme = { type = convert_to_witchcraft target_character = scope:recipient }","Has a Witch Secret known by …"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Convert to Witchcraft scheme against the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/convert-to-witchcraft-scheme"},{"key":"reveal_as_witch_interaction","name":"Reveal As Witch","category":"Friendly actions","description":"Reveal your devotion to … to a fellow Witch","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is an Adult","Any secret:","- Is not known by the target","At least one of these:","- The character you target:","- - Has the Trait: Witch","- Any known secret:","- - secret_owner = scope:recipient","- - secret_type = secret_witch","root.faith ?= scope:recipient.faith","Is not at war with the target"],"targetNeeds":["Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["One random secret:","- Where:","- - Is not known by the target","- reveal_to = scope:recipient","Event witch.2901","The target gains the opinion “Trust” (+20) of them","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/reveal-as-witch"},{"key":"designate_gruesome_festivals_sacrifice_interaction","name":"Designate Sacrifice","category":"Religious actions","description":"Select the recipient as your personal Chief Sacrifice in the upcoming festival","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":["Is imprisoned by you","Does not have the Modifier: Soon to be Sacrificed"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Gains the modifier “Soon to be Sacrificed”","- Opinion: Hatred (-50)","- Will be executed in three months","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/designate-sacrifice"},{"key":"remove_designated_gruesome_festivals_sacrifice_interaction","name":"Refute Sacrifice","category":"Religious actions","description":"Stop the recipient from being your Chief Sacrifice at the upcoming festival","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":["Has the Modifier: Soon to be Sacrificed"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Loses “Soon to be Sacrificed”","- If all of these hold:","- - Conditions:","- - - scope:removal_type = flag:manual","- - Then:","- - - … has shown mercy","- Else, if all of these hold:","- - Conditions:","- - - scope:removal_type = flag:override","- - Then:","- - - … has decided on a different sacrifice","- Otherwise:","- - The festival has been called off","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/refute-sacrifice"},{"key":"challenge_to_trial_by_combat_interaction","name":"Trial-by-Combat","category":"Hostile actions","description":"Challenge the recipient to a Trial-by-Combat","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Your culture:","- - The Culture has the Crimes by Characters that you cannot Imprison and who aren't your Liege may be settled via Single Combat Tradition","- Does not have the Trait: Craven","- Is not imprisoned","- Is an Adult","- Does not have the Trait: Pregnant","- Does not have the Trait: Incapable","- Does not have the Trait: Blind","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You:","- Their culture:","- - The Culture has the Crimes by Characters that you cannot Imprison and who aren't your Liege may be settled via Single Combat Tradition","The character you target:","- Their culture:","- - 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The character you target:","- - - At least one of these:","- - - - Not all of these:","- - - - - Is an Adult","- - - - - Does not have the Trait: Pregnant","- - - - - Does not have the Trait: Incapable","- - - - - Does not have the Trait: Blind","- - - - - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - - - None of these:","- - - - - All of these:","- - - - - - The … Culture allows … to be combatants","- - - - - - If a member of the Clergy:","- - - - - - - Members of the Clergy are allowed to be combatants in ⟨faith⟩","- Then:","- - The character you target:","- - - Event fp1_tbc.0101","- - … is not a suitable fighter and will designate a skill knight as … champion instead","Otherwise:","- You:","- - Event fp1_tbc.0001","If all of these hold:","- Conditions:","- - The option “tbc death” is chosen","- Then:","- - 1 of 2 things will happen:","- - - 50% – If … … victorious:","- - - - If all of these hold:","- - - - - Conditions:","- - - - 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- - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is available","- - - - - - - - - NOT = { knows_doctrine = doctrine_kinslaying_accepted }","- - - - - - - - Then:","- - - - - - - - - add_known_doctrine = doctrine_kinslaying_accepted","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is close family of the target","- - - - - - - - Then:","- - - - - - - - - If (a hidden condition):","- - - - - - - - - - set_trait_rank = { trait = kinslayer rank = 3 }","- - - - - - - - - - remove_piety_level_for_shunned_or_criminal_trait_effect = { TRAIT = trait:kinslayer_3 }","- - - - - - - - - Otherwise:","- - - - - - - - - - add_trait_force_tooltip = kinslayer_3","- - - - - - - - - shunned_or_criminal_sf_impact_effect = { TRAIT = trait:kinslayer_3 }","- - - - - - - Else, if all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is extended family of the target","- - - - - - - - Then:","- - - - - - - - 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- - - Conditions:","- - - - - - scope:recipient.primary_title.tier = scope:puppet_or_actor.primary_title.tier","- - - - - Then:","- - - - - - The character you target:","- - - - - - - Gain +150 Prestige","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - scope:recipient.primary_title.tier < scope:puppet_or_actor.primary_title.tier","- - - - - Then:","- - - - - - The character you target:","- - - - - - - Gain +75 Prestige","- - - - You:","- - - - - death = { killer = scope:recipient death_reason = death_duel }","- - - - The character you target:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - murdering_character_is_kinslaying_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:check_rite }","- - - - - - - - All of these:","- - - - - - - - - Their liege:","- - - - - - - - - - Is of the same dynasty as the kinslayer me","- - - - - - - - - murdering_character_is_kinslaying_in_rite_trigger = { CHARACTER = scope:puppet_or_actor RITE = scope:check_rite_liege }","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is available","- - - - - - - - - NOT = { knows_doctrine = doctrine_kinslaying_accepted }","- - - - - - - - Then:","- - - - - - - - - add_known_doctrine = doctrine_kinslaying_accepted","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is close family of you","- - - - - - - - Then:","- - - - - - - - - If (a hidden condition):","- - - - - - - - - - set_trait_rank = { trait = kinslayer rank = 3 }","- - - - - - - - - - remove_piety_level_for_shunned_or_criminal_trait_effect = { TRAIT = trait:kinslayer_3 }","- - - - - - - - - Otherwise:","- - - - - - - - - - add_trait_force_tooltip = kinslayer_3","- - - - - - - - - shunned_or_criminal_sf_impact_effect = { TRAIT = trait:kinslayer_3 }","- - - - - - - Else, if all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Is extended family of you","- - - - - - - - Then:","- - - - - - - - - If (a hidden condition):","- - - - - - - - - - set_trait_rank = { trait = kinslayer rank = 2 }","- - - - - - - - - - remove_piety_level_for_shunned_or_criminal_trait_effect = { TRAIT = trait:kinslayer_2 }","- - - - - - - - - Otherwise:","- - - - - - - - - - add_trait_force_tooltip = kinslayer_2","- - - - - - - - - shunned_or_criminal_sf_impact_effect = { TRAIT = trait:kinslayer_2 }","- - - - - - - Else, if all of these hold:","- - - - - - - - … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- Gain -150 Prestige","Event fp1_tbc.0031"],"dlc":"The Northern Lords","page":"https://ck3db.com/interactions/trial-by-combat"},{"key":"designate_shieldmaiden_interaction","name":"Make Shieldmaiden","category":"Friendly actions","description":"Offer the recipient the opportunity to fight in your ranks as a Shieldswain.\n\nA Shieldswain can serve as a Knight or Commander, and might even save you from a Murder Scheme. Only Close Family members can be offered to become a Shieldswain.","hidden":false,"cost":[{"currency":"prestige","value":75,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your culture:","- The Culture has the Characters of this Culture may become Shieldmaidens if their Faith's Gender Doctrines are biased against them Tradition","If played by the AI:","- Prestige more than 350","Is available (an adult, not imprisoned, not incapable)","If (a hidden condition):","- Your culture:","- - NOT = { has_cultural_parameter = martial_custom_equal_combatant }","Otherwise:","- None of these:","- - Your rite:","- - - Has the Equal Doctrine"],"targetNeeds":["Is not incapable","Is a courtier of you","Is close family of you","Does not have the Trait: Shieldmaiden","If (a hidden condition):","- At least one of these:","- - All of these:","- - - is_female = yes","- - - Their culture:","- - - - The Culture has the Only men can be Commanders and Knights Tradition","- - All of these:","- - - is_male = yes","- - - Their culture:","- - - - The Culture has the Only women can be Commanders and Knights Tradition","Otherwise:","- At least one of these:","- - All of these:","- - - is_female = yes","- - - Their rite:","- - - - The rite has …","- - All of these:","- - - is_male = yes","- - - Their rite:","- - - - The rite has …","Prowess at least 12","Is an Adult","Is not imprisoned"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":100,"factor":null},{"label":"They has a Martial Education","value":20,"factor":null},{"label":"Their personality (AI values: boldness (scripted), compassion (scripted))","value":null,"factor":null},{"label":"Craven","value":-1000,"factor":null},{"label":"Content","value":-50,"factor":null},{"label":"Humble","value":-50,"factor":null},{"label":"Lazy","value":-50,"factor":null},{"label":"Brave","value":100,"factor":null},{"label":"Ambitious","value":25,"factor":null}],"onAccept":["Stress and fulfillment impact: by trait: Arrogant +40, Paranoid +20","The character you target:","- Gains the Trait Shieldmaiden","- Opinion: Accepted My Sword","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target"],"onDecline":[],"dlc":"The Northern Lords","page":"https://ck3db.com/interactions/make-shieldmaiden"},{"key":"request_elevation_interaction","name":"Request Elevation","category":"Religious actions","description":"Petition the Head of Faith for the Clerical Title of your Clerical Region, whether it stands vacant or is held by your Superior","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Is a member of the Clergy","- Your primary title:","- - Title tier less than Duchy","religious_head_or_challenger ?= scope:recipient","At least one of these:","- Is a member of the Clergy","- has_council_position = councillor_court_chaplain","If landed:","- Highest held Title is exactly County Rank","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_elevation_title_cost_value","Is available (not imprisoned, not incapable)","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - Any religious head challenger:","- - - - - - - holder ?= scope:pam_antipope_holder_check","- - - - Then:","- - - - - You are the Anti⟨Religious Head⟩","scope:target.title_capital_county.holder.faith = scope:puppet_or_actor.faith","scope:target.title_capital_county.holder.religious_head_or_challenger = scope:puppet_or_actor.religious_head_or_challenger","Your Capital must lie within the Clerical Region you are requesting","Cannot request a Clerical Title held by the Head of Faith","Cannot unseat the Holder of a Clerical Title ruled by another player","NOT = { scope:target.holder ?= scope:puppet_or_actor }"],"targetNeeds":[],"autoAccept":"never","acceptBase":-75,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Petitioning the acting Head of Rite rather than a Head of Faith","value":15,"factor":null},{"label":"Heretically Divergent Rite","value":-50,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Level of Devotion is …","value":-25,"factor":null},{"label":"Your Level of Devotion is greater than the recipient","value":25,"factor":null},{"label":"Your Level of Fame is greater than the recipient","value":15,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The recipient … Cynical","value":-30,"factor":null},{"label":"Your Realm holds a Holy Site of the Faith","value":20,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"You … family to the recipient","value":30,"factor":null},{"label":"You … allied to the recipient","value":20,"factor":null},{"label":"You … the recipient's best friend","value":10,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"The target is already held by …","value":-50,"factor":null},{"label":"Your Level of Devotion is greater than the current holder","value":25,"factor":null},{"label":"Your Level of Fame is greater than the current holder","value":15,"factor":null},{"label":"The recipient likes the current title holder more","value":-25,"factor":null},{"label":"The recipient likes the current title holder less","value":25,"factor":null},{"label":"… Opinion of your Liege","value":null,"factor":null},{"label":"Difference in Learning Skill","value":null,"factor":null},{"label":"Current title holder's Education Trait is Learning","value":-10,"factor":null},{"label":"Your Education Trait is Learning","value":10,"factor":null},{"label":"Current Holder's long reign","value":null,"factor":null},{"label":"Current Holder's short reign","value":-50,"factor":null},{"label":"You … the same Culture as the County seat of the target","value":10,"factor":null},{"label":"This Clerical Title belongs to a Head of Rite","value":-200,"factor":null},{"label":"Your Level of Devotion is lower than the current holder","value":-40,"factor":null},{"label":"You … not reached Level of Devotion 4","value":-40,"factor":null},{"label":"The sitting Holder has given no cause to be removed","value":-40,"factor":null},{"label":"You … Unlanded","value":-25,"factor":null}],"onAccept":["If (a hidden condition):","- The target’s holder:","- - Gain -150 Prestige","- You:","- - The displaced incumbent gains the opinion “Resentful” (-40) of them","Gain +350 Prestige","You:","- If all of these hold:","- - Conditions:","- - - Piety more than 0","- - - Request elevation title cost more than 0","- - Then:","- - - add_piety = { … }","If (a hidden condition):","- The displaced incumbent:","- - Every held title:","- - - Where:","- - - - Is a Clerical Title","- - - change_title_holder_include_vassals = { holder = scope:puppet_or_actor change = scope:change }","Otherwise:","- The target:","- - change_title_holder_include_vassals = { holder = scope:puppet_or_actor change = scope:change }","The Christian Church:","- If all of these hold:","- - Conditions:","- - - The current phase counts “A member of the Clergy has been elevated to a Clerical Region Title”","- - Then:","- - - Counts toward the situation's next phase: “A member of the Clergy has been elevated to a Clerical Region Title”"],"onDecline":["If played by the AI:","- Opinion: Annoyed (-25)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-elevation"},{"key":"request_ecclesiastical_title_creation_interaction","name":"Request Clerical Title Creation","category":"Religious actions","description":"Petition your Head of Faith to establish a new Clerical Title within your Realm\n\nYou choose the Title that seats it and its first Holder\n\nThe new Clerical Region covers every De Jure County of the seat's De Jure Kingdom that no Clerical Region holds yet","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","- At least one of these:","- - Does not have a Doctrine or Tenet with The position of Head of Faith is given to the founder of the Faith and is passed on to their Primary Heir when they die","- - NOT = { exists = religious_head }","At least one of these:","- You:","- - Highest held Title is at least Duchy Rank","- - Is available (an adult, not imprisoned, not incapable)","- - None of these:","- - - At least one of these:","- - - - Your Government is a Theocratic-type Government","- - - - Your Government is Ecclesiastical","- - Any held title:","- - - Title tier at least Duchy","- - - is_landless_type_title = no","- - - Is not the Head of Faith","- - - title_capital_county ?= { … }","- You:","- - You have a Ecclesiastical Government","- - Is landed","- - Your liege’s primary title:","- - - Title tier exactly Kingdom","- - - is_landless_type_title = no","- - Is available (an adult, not imprisoned, not incapable)","- - Your primary title:","- - - Title tier less than Duchy","- - None of these:","- - - Any held title:","- - - - Is a Clerical Title","- - Any held title:","- - - Title tier at least County","- - - is_landless_type_title = no","- - - Is not the Head of Faith","- - - title_capital_county ?= { … }","The target is not you","At least one of these:","- All of these:","- - If (a hidden condition):","- - - scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient","- - Otherwise:","- - - scope:puppet_or_actor.faith.main_rite.head_of_rite ?= scope:recipient","- root.religious_head_or_challenger ?= scope:recipient","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_new_clerical_region_cost_value","Is available (not imprisoned, not incapable)","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","Does not have the Modifier: Promised Pilgrimage","Requires a Clergy candidate who does not already hold a Clerical Region","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You hold no Title of … Tier or higher with a De Jure Capital that is of your Faith, held within your Realm, and outside any Clerical Region","Otherwise:","- … holds no Title of … Tier or higher with a De Jure Capital of their Faith, held within their Realm, and outside any Clerical Region","The De Jure Capital of this Title must be of the petitioner's Faith, held within their Realm, and not already inside a Clerical Region"],"targetNeeds":[],"autoAccept":"never","acceptBase":75,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Petitioning the acting Head of Rite rather than a Head of Faith","value":15,"factor":null},{"label":"Heretically Divergent Rite","value":-50,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Level of Devotion is …","value":-25,"factor":null},{"label":"Your Level of Devotion is greater than the recipient","value":25,"factor":null},{"label":"Your Level of Fame is greater than the recipient","value":15,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The recipient … Cynical","value":-30,"factor":null},{"label":"Your Realm holds a Holy Site of the Faith","value":20,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"You … family to the recipient","value":30,"factor":null},{"label":"You … allied to the recipient","value":20,"factor":null},{"label":"You … the recipient's best friend","value":10,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The other character follows a different Rite","value":-25,"factor":null},{"label":"The other character has Virtuous Traits","value":null,"factor":null},{"label":"The other character has Sinful Traits","value":null,"factor":null},{"label":"The other character's Education Trait is Learning","value":10,"factor":null},{"label":"The other character is Celibate","value":15,"factor":null},{"label":"The other character is Monk","value":15,"factor":null},{"label":"The other character shares the Culture of the realm seat","value":10,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The kingdom holder is not the new ecclesiastical holder","- Then:","- - The kingdom holder:","- - - If all of these hold:","- - - - Conditions:","- - - - - The new ecclesiastical holder:","- - - - - - Is not a courtier of the kingdom holder","- - - - - - Is not a ruler","- - - - Then:","- - - - - add_courtier = scope:new_ecclesiastical_holder","- - - If all of these hold:","- - - - Conditions:","- - - - - The new ecclesiastical holder:","- - - - - - Is not a councillor of the kingdom holder","- - - - Then:","- - - - - assign_councillor_type = { type = councillor_court_chaplain remove_existing_councillor = yes target = scope:new_ecclesiastical_holder }","A new Clerical Title is created on the De Jure Capital of …, covering every De Jure County of that seat's De Jure Kingdom not already inside a Clerical Region, and granted to …","If all of these hold:","- Conditions:","- - The new ecclesiastical holder is not you","- Then:","- - The new ecclesiastical holder gains the opinion “Grateful” (+50) of them","If you do not have Ecclesiastical Government:","- Gain a Loyalty on the new ecclesiastical holder","If all of these hold:","- Conditions:","- - Piety more than 0","- - New clerical region cost more than 0","- Then:","- - add_piety = { … }","The new ecclesiastical holder:","- If all of these hold:","- - Conditions:","- - - Is a ruler","- - - Their government is not Ecclesiastical","- - Then:","- - - Adopts Ecclesiastical Government","- Their faith:","- - Fervor increases by +3"],"onDecline":["If played by the AI:","- Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-clerical-title-creation"},{"key":"request_ecclesiastical_title_expansion_interaction","name":"Request Clerical Title Expansion","category":"Religious actions","description":"Petition your Head of Faith to expand your Clerical Region into an adjacent Duchy\n\nAll De Jure counties of the chosen Duchy will be added to your Clerical Region","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Any held title:","- Any county in clerical region:","- - Any neighboring county:","- - - Is not a Clerical Title","- Is a Clerical Title","- Is not the Head of Faith","Is available (an adult, not imprisoned, not incapable)","At least one of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","If (a hidden condition):","- scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient","Otherwise:","- scope:puppet_or_actor.faith.main_rite.head_of_rite ?= scope:recipient","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","- At least one of these:","- - Does not have a Doctrine or Tenet with The position of Head of Faith is given to the founder of the Faith and is passed on to their Primary Heir when they die","- - NOT = { exists = religious_head }","The target is not you","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_new_ecclesiastical_title_cost_value","Is not imprisoned","Is not incapable","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - Any religious head challenger:","- - - - - - - holder ?= scope:pam_antipope_holder_check","- - - - Then:","- - - - - You are the Anti⟨Religious Head⟩","There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region","The target:","- Title tier exactly Duchy","- is_landless_type_title = no","- Is not the Head of Faith","- … or all its De Jure Counties must be held by ⟨faith⟩ Rulers","- If any de jure county:","- - The archbishop temp:","- - - Must be adjacent to an existing Clerical Region held by …","- Otherwise:","- - Already belongs to a Clerical Region"],"targetNeeds":[],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Petitioning the acting Head of Rite rather than a Head of Faith","value":15,"factor":null},{"label":"Heretically Divergent Rite","value":-50,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Level of Devotion is …","value":-25,"factor":null},{"label":"Your Level of Devotion is greater than the recipient","value":25,"factor":null},{"label":"Your Level of Fame is greater than the recipient","value":15,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The recipient … Cynical","value":-30,"factor":null},{"label":"Your Realm holds a Holy Site of the Faith","value":20,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"You … family to the recipient","value":30,"factor":null},{"label":"You … allied to the recipient","value":20,"factor":null},{"label":"You … the recipient's best friend","value":10,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You … the same Culture as the County seat of the target","value":10,"factor":null},{"label":"You preached Holy War for the target","value":50,"factor":null},{"label":"Same-Faith land outside this Clerical Region's De Jure Kingdom","value":-50,"factor":null},{"label":"This Clerical Region recently expanded into same-Faith land","value":-50,"factor":null}],"onAccept":["… Clerical Region expands into …","In some cases (on a condition the game doesn't show):","- You:","- - … Clerical Region expands into …","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Opinion: Grateful (+50)","Your faith:","- Fervor increases by +3","If all of these hold:","- Conditions:","- - Piety more than 0","- - New ecclesiastical title cost more than 0","- Then:","- - add_piety = { … }"],"onDecline":["If played by the AI:","- Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-clerical-title-expansion"},{"key":"request_ecclesiastical_title_merger_interaction","name":"Request Clerical Title Merger","category":"Religious actions","description":"Petition your Head of Faith to sanction your Capital's Clerical Region's absorption of a neighbor","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":20,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","- At least one of these:","- - Does not have a Doctrine or Tenet with The position of Head of Faith is given to the founder of the Faith and is passed on to their Primary Heir when they die","- - NOT = { exists = religious_head }","If (a hidden condition):","- scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient","Otherwise:","- scope:puppet_or_actor.faith.main_rite.head_of_rite ?= scope:recipient","Any held title:","- Is a Clerical Title","- Any county in clerical region:","- - Any neighboring county:","- - - Their clerical region:","- - - - Is a Clerical Title","- - - - Their holder:","- - - - - Their faith is the same as that of puppet or actor","- - - - Is not the Head of Faith","- - - None of these:","- - - - Their clerical region:","- - - - - holder = scope:puppet_or_actor","- Is not the Head of Faith","Is available (an adult, not imprisoned, not incapable)","At least one of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","The target is not you","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_ecclesiastical_title_merger_cost_value","Is not imprisoned","Is not incapable","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - Any religious head challenger:","- - - - - - - holder ?= scope:pam_antipope_holder_check","- - - - Then:","- - - - - You are the Anti⟨Religious Head⟩","Capital Clerical Region has NOT absorbed another in the last 10 years","You:","- … must hold the Clerical Region that contains their Capital","Your capital province’s county’s clerical region:","- … does not neighbor any Clerical Regions whose Holder follows the same Head of Faith or Challenger Head of Faith and is not a Head of Rite","You:","- … must hold the Clerical Region that contains their Capital","The target:","- Is a Clerical Title","- Is not the Head of Faith","- Clerical region size more than 0","- Cannot merge a Clerical Region with itself","- If (a hidden condition):","- - Cannot unseat the Holder of a Clerical Title ruled by another player","- - Cannot absorb the Clerical Region of a Head of Rite","- - Holder follows a different Head of Faith or Challenger Head of Faith","- Otherwise:","- - … has no Holder","Your capital province’s county’s clerical region title:","- Is a Clerical Title","- Is not the Head of Faith","- … does not border this Clerical Region"],"targetNeeds":["If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Does not have “request ecclesiastical title merger ai cooldown” (a variable the game's script sets)"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Petitioning the acting Head of Rite rather than a Head of Faith","value":15,"factor":null},{"label":"Heretically Divergent Rite","value":-50,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Level of Devotion is …","value":-25,"factor":null},{"label":"Your Level of Devotion is greater than the recipient","value":25,"factor":null},{"label":"Your Level of Fame is greater than the recipient","value":15,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The recipient … Cynical","value":-30,"factor":null},{"label":"Your Realm holds a Holy Site of the Faith","value":20,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"You … family to the recipient","value":30,"factor":null},{"label":"You … allied to the recipient","value":20,"factor":null},{"label":"You … the recipient's best friend","value":10,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"The target is already held by …","value":-50,"factor":null},{"label":"Your Level of Devotion is greater than the current holder","value":25,"factor":null},{"label":"Your Level of Fame is greater than the current holder","value":15,"factor":null},{"label":"The recipient likes the current title holder more","value":-25,"factor":null},{"label":"The recipient likes the current title holder less","value":25,"factor":null},{"label":"… Opinion of your Liege","value":null,"factor":null},{"label":"Difference in Learning Skill","value":null,"factor":null},{"label":"Current title holder's Education Trait is Learning","value":-10,"factor":null},{"label":"Your Education Trait is Learning","value":10,"factor":null},{"label":"Current Holder's long reign","value":null,"factor":null},{"label":"Current Holder's short reign","value":-50,"factor":null},{"label":"You … the same Culture as the County seat of the target","value":10,"factor":null},{"label":"Same Rite","value":15,"factor":null},{"label":"Small neighboring Clerical Region","value":40,"factor":null}],"onAccept":["The target:","- Their holder:","- - The absorbed holder:","- - - If played by the AI:","- - - - Opinion: Angry (-75)","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Highest held Title is more than Barony Rank","- - - - - - At least one of these:","- - - - - - - Highest held Title is at most Barony Rank","- - - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - - None of these:","- - - - - - - Is family of the target char","- - - - - - - Is the target char’s consort","- - - - - - - Any heir title:","- - - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Does not have the target char as grudge","- - - - - - - Then:","- - - - - - - - If (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Otherwise:","- - - - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Opinion: Grudge Exacerbated (-20)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the target char as potential rival","- - - - - - can_set_relation_rival_trigger = { CHARACTER = scope:target_char }","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Otherwise:","- - - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - can_set_relation_potential_rival_trigger = { CHARACTER = scope:target_char }","- - - - - - Then:","- - - - - - - set_relation_potential_rival = scope:target_char","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target char:","- - - - - - - - - - Is played by the AI","- - - - - - - - Then:","- - - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - - Opinion: Hatred","The absorbing holder:","- … absorbs … Clerical Region and its Counties","- If (a hidden condition):","- - If played by the AI:","- - - Opinion: Grateful (+50)","- - You:","- - - Gain a Favor on the absorbing holder","If all of these hold:","- Conditions:","- - Piety more than 0","- - Request ecclesiastical title merger cost more than 0","- Then:","- - add_piety = { … }"],"onDecline":["If played by the AI:","- Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-clerical-title-merger"},{"key":"request_ecclesiastical_title_split_interaction","name":"Request Ecclesiastical Title Split","category":"Religious actions","description":"Petition your Head of Faith to carve a new ecclesiastical Title out of an existing Clerical Region\n\nIf you are a secular Ruler, it is founded on your Capital and granted to a Holder of your choosing; if you are landed clergy, you are appointed its first Holder\n\nThe split follows realm borders: the new Title covers only the Counties within this Clerical Region held by you (or, if you are clergy, by your Liege), so a larger Realm carves off more","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","- At least one of these:","- - Does not have a Doctrine or Tenet with The position of Head of Faith is given to the founder of the Faith and is passed on to their Primary Heir when they die","- - NOT = { exists = religious_head }","At least one of these:","- You:","- - Is a member of the Clergy","- - If all of these hold:","- - - Conditions:","- - - - You have a Ecclesiastical Government","- - - - Is landed","- - - Then:","- - - - Highest held Title is exactly County Rank","- - exists = superior","- You:","- - Highest held Title is at least Duchy Rank","- - Is landed","- - Your capital county:","- - - Their clerical region:","- - - - exists = holder","- - None of these:","- - - At least one of these:","- - - - Your Government is a Theocratic-type Government","- - - - Your Government is Ecclesiastical","Is available (an adult, not imprisoned, not incapable)","The target is not you","At least one of these:","- All of these:","- - If (a hidden condition):","- - - scope:puppet_or_actor.religious_head_or_challenger ?= scope:recipient","- - Otherwise:","- - - scope:puppet_or_actor.faith.main_rite.head_of_rite ?= scope:recipient","- root.religious_head_or_challenger ?= scope:recipient","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_ecclesiastical_title_split_cost_value","There must be an eligible Holder for the new Clerical Title","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - At least one of these:","- - - - - Your Government is a Theocratic-type Government","- - - - - Your Government is Ecclesiastical","- - - Is landed","- - - Highest held Title is at least Duchy Rank","- Then:","- - The Clerical Region being split cannot be the seat of a Head of Faith or Head of Rite","- - … Capital cannot be the Clerical Region Capital of the Clerical Region being split","- - If all of these hold:","- - - Conditions:","- - - - You are you","- - - Then:","- - - - There must be part of a Clerical Region within your Realm that can be carved off","- - Otherwise:","- - - There must be part of a Clerical Region within … Realm that can be carved off","- - The new Clerical Region would be too small — it must contain at least 3 Counties","- - The new Clerical Region cannot be larger than the portion the current Holder keeps","Otherwise:","- The Clerical Region being split cannot be the seat of a Head of Faith or Head of Rite","- If all of these hold:","- - Conditions:","- - - You are you","- - Then:","- - - Your Religious Superior has the same Liege","- Otherwise:","- - … Religious Superior has the same Liege","- Your Liege's Capital cannot be the Clerical Region Capital of the Clerical Region being split","- The new Clerical Region would be too small — it must contain at least 3 Counties","- The new Clerical Region cannot be larger than the portion the current Holder keeps"],"targetNeeds":["If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Does not have “request ecclesiastical title split ai cooldown” (a variable the game's script sets)"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Petitioning the acting Head of Rite rather than a Head of Faith","value":15,"factor":null},{"label":"Heretically Divergent Rite","value":-50,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Level of Devotion is …","value":-25,"factor":null},{"label":"Your Level of Devotion is greater than the recipient","value":25,"factor":null},{"label":"Your Level of Fame is greater than the recipient","value":15,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The recipient … Cynical","value":-30,"factor":null},{"label":"Your Realm holds a Holy Site of the Faith","value":20,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"You … family to the recipient","value":30,"factor":null},{"label":"You … allied to the recipient","value":20,"factor":null},{"label":"You … the recipient's best friend","value":10,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"The Clerical Title already has a sitting Holder","value":-50,"factor":null},{"label":"Your Level of Devotion is greater than the current holder","value":25,"factor":null},{"label":"Your Level of Fame is greater than the current holder","value":15,"factor":null},{"label":"The recipient likes the current title holder more","value":-25,"factor":null},{"label":"The recipient likes the current title holder less","value":25,"factor":null},{"label":"… Opinion of your Liege","value":null,"factor":null},{"label":"Difference in Learning Skill","value":null,"factor":null},{"label":"Current title holder's Education Trait is Learning","value":-10,"factor":null},{"label":"Your Education Trait is Learning","value":10,"factor":null},{"label":"Current Holder's long reign","value":null,"factor":null},{"label":"Current Holder's short reign","value":-50,"factor":null},{"label":"You … the same Culture as the County seat","value":10,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The new ecclesiastical holder is not the target","- Then:","- - The character you target:","- - - The new ecclesiastical holder gains the opinion “Grateful” (+30) of them","If all of these hold:","- Conditions:","- - You are not the target","- - You are not the new ecclesiastical holder","- Then:","- - The character you target:","- - - You gains the opinion “Grateful” (+20) of them","If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - At least one of these:","- - - - - Your Government is a Theocratic-type Government","- - - - - Your Government is Ecclesiastical","- - - Is landed","- - - Highest held Title is at least Duchy Rank","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The new ecclesiastical holder:","- - - - - - Is not a courtier of you","- - - - - - Is not a ruler","- - - - Then:","- - - - - add_courtier = scope:new_ecclesiastical_holder","- - - If all of these hold:","- - - - Conditions:","- - - - - The new ecclesiastical holder:","- - - - - - Is not a councillor of you","- - - - Then:","- - - - - assign_councillor_type = { type = councillor_court_chaplain remove_existing_councillor = yes target = scope:new_ecclesiastical_holder }","- - The new title:","- - - The coat of arms changes","- - - set_color_from_title = scope:puppet_or_actor.primary_title","- - - set_capital_county = scope:puppet_or_actor.capital_county","- - - set_landless_title = yes","- - - set_no_automatic_claims = yes","- - - set_always_follows_primary_heir = yes","- - - Gains the … Title (new ecclesiastical holder)","- - You:","- - - A new Clerical Title covering … Realm is split from … and granted to …","- - - If all of these hold:","- - - - Conditions:","- - - - - The new ecclesiastical holder is not you","- - - - Then:","- - - - - The new ecclesiastical holder gains the opinion “Grateful” (+50) of them","- - The new ecclesiastical holder:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is a ruler","- - - - - Their government is not Ecclesiastical","- - - - Then:","- - - - - Adopts Ecclesiastical Government","- - - Their faith:","- - - - Fervor increases by +3","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Piety more than 0","- - - - - Request ecclesiastical title split cost more than 0","- - - - Then:","- - - - - add_piety = { … }","Otherwise:","- The new title:","- - The coat of arms changes","- - set_color_from_title = scope:puppet_or_actor.liege.primary_title","- - set_capital_county = scope:puppet_or_actor.liege.capital_county","- - set_landless_title = yes","- - set_no_automatic_claims = yes","- - set_always_follows_primary_heir = yes","- - Gains the … Title (new ecclesiastical holder)","- You:","- - A new ecclesiastical title covering … Realm is split and created from …'s Clerical Region and … becomes the first Holder","- The new ecclesiastical holder:","- - If all of these hold:","- - - Conditions:","- - - - Is a ruler","- - - - Their government is not Ecclesiastical","- - - Then:","- - - - Adopts Ecclesiastical Government","- You:","- - If all of these hold:","- - - Conditions:","- - - - Piety more than 0","- - - - Request ecclesiastical title split cost more than 0","- - - Then:","- - - - add_piety = { … }","The clerical region holder:","- Opinion: Resentful (-50)","- If all of these hold:","- - Conditions:","- - - You are not the new ecclesiastical holder","- - Then:","- - - Opinion: Resentful (-50)"],"onDecline":["If played by the AI:","- Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-ecclesiastical-title-split"},{"key":"request_clerical_elector_title_interaction","name":"Request Cardinalate","category":"Religious actions","description":"Petition your Head of Faith to appoint you as a Cardinal. Your Head of Faith will become your Superior","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Is a member of the Clergy","Your faith:","- Has a Doctrine or Tenet with has clerical electors","If does not have “great schism decision taken” (a variable the game's script sets):","- Does not hold Constantinople","At least one of these:","- Your Government is a Theocratic-type Government","- Your Government is unplayable","- Is not a ruler","Your faith:","- No religious head challenger:","- - holder ?= scope:pam_antipope_holder_check","At least one of these:","- faith.religious_head ?= scope:recipient","- All of these:","- - NOT = { exists = faith.religious_head }","- - Your faith is the same as that of recipient","- - The character you target:","- - - All of these:","- - - - Holds Papacy","- - - - All of these:","- - - - - exists = title:k_papal_state","- - - - - title:k_papal_state.holder:","- - - - - - Has the Theocratic Elective Law","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_clerical_elector_title_cost_value","Your Faith must have fewer than 70 Cardinals","Is available (an adult, a ruler, not imprisoned, not incapable)","Does not have the Trait: Excommunicated","Is not at war with the target","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - Any religious head challenger:","- - - - - - - holder ?= scope:pam_antipope_holder_check","- - - - Then:","- - - - - You are the Anti⟨Religious Head⟩"],"targetNeeds":[],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Petitioning the acting Head of Rite rather than a Head of Faith","value":15,"factor":null},{"label":"Heretically Divergent Rite","value":-50,"factor":null},{"label":"Different Rite","value":-25,"factor":null},{"label":"Your Level of Devotion is …","value":-25,"factor":null},{"label":"Your Level of Devotion is greater than the recipient","value":25,"factor":null},{"label":"Your Level of Fame is greater than the recipient","value":15,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"The recipient … Cynical","value":-30,"factor":null},{"label":"Your Realm holds a Holy Site of the Faith","value":20,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"You … family to the recipient","value":30,"factor":null},{"label":"You … allied to the recipient","value":20,"factor":null},{"label":"You … the recipient's best friend","value":10,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"You … Celibate","value":15,"factor":null},{"label":"You … Monk","value":15,"factor":null},{"label":"You … the same Culture as the recipient","value":25,"factor":null},{"label":"Your Dynasty has Mitre and Crosier","value":40,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If request clerical elector title cost more than 0:","- - - add_piety = { … }","… accepted … request for a Cardinalate","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- - You are not you","- Then:","- - You:","- - - If played by a person:","- - - - Event pam_clergy_events.0043"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - You:","- - - Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-cardinalate"},{"key":"fund_inspiration_interaction","name":"Sponsor Inspiration","category":"Vassal actions","description":"Sponsor the recipient's Inspiration to start a Project that might lead to you gaining an Artifact.\n\nThe potential artifact's quality and the cost of sponsorship will vary based on their skills.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Have a Royal Court","- - Your Government is Adventurer","- Is at not War","- gold > ai_inspiration_desired_gold_value","- Not all of these:","- - Is landed","- - Highest held Title is at least County Rank","- - Does not have “conqueror” (a variable the game's script sets)","- - Your government is not Nomadic","- - At least one of these:","- - - capital_county.title_province.free_building_slots > 0","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_ledger","- - - - capital_county.title_province.combined_building_level <= 4","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_baliffs","- - - - capital_county.title_province.combined_building_level <= 6","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_guilds","- - - - capital_county.title_province.combined_building_level <= 9","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_cranes","- - - - capital_county.title_province.combined_building_level <= 12","- Does not have “conqueror” (a variable the game's script sets)","Any courtier or guest:","can_sponsor_inspiration = scope:recipient.inspiration","gold >= scope:recipient.inspiration.base_inspiration_gold_cost"],"targetNeeds":["Is not a ruler","inspiration ?= { … }","Is available (not imprisoned, not incapable)","Is not a ruler","If all of these hold:","- Conditions:","- - Is not a courtier of you","- Then:","- - The recruitee:","- - - is_hostage = no","- - - … is traveling to become a Hostage","- - - Already under negotiation to become someone's Ward","- - - Already under negotiation to become someone's Guardian","- - - If a child:","- - - - Is an unrelated child","- - - None of these:","- - - - Is imprisoned","- - - - Is Leasing holdings from their Liege","- - - - is_diarch = yes","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their host:","- - - - - - - Is played by a person","- - - - - - Is not the recruiter’s player heir","- - - - - Then:","- - - - - - is_player_heir_of = host","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Their host:","- - - - - - - Is played by the AI","- - - - - - Is not the recruiter’s player heir","- - - - - Then:","- - - - - - is_primary_heir_of = host","- - - - If (a hidden condition):","- - - - - is_consort_of = host","- - - - If (a hidden condition):","- - - - - Their host:","- - - - - - They is pressing … Claim","- - - - If (a hidden condition):","- - - - - At least one of these:","- - - - - - is_councillor_of = scope:recruitee.host","- - - - - - is_knight_of = scope:recruitee.host","- - - - - - Any relation:","- - - - - - - At least one of these:","- - - - - - - - this = scope:recruitee.host","- - - - - - - - is_close_family_of = scope:recruitee.host","- - - - - - Any relation:","- - - - - - - At least one of these:","- - - - - - - - this = scope:recruitee.host","- - - - - - - - is_close_family_of = scope:recruitee.host","- - - - - - Any relation:","- - - - - - - At least one of these:","- - - - - - - - this = scope:recruitee.host","- - - - - - - - is_close_family_of = scope:recruitee.host","- - - - - - Any relation:","- - - - - - - At least one of these:","- - - - - - - - this = scope:recruitee.host","- - - - - - - - is_close_family_of = scope:recruitee.host","- - - - - - Any court position employer:","- - - - - - - this = scope:recruitee.host","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The recruiter:","- - - - - - - Has a Adventurer Government","- - - - - Then:","- - - - - - Adventurers may only invite their Player Heir, Soulmate, Best Friend, or Spouses to their Camp","- - - - They is in a Matrilineal marriage and their partner is employed by their liege","- - - - They is in a Patrilineal marriage and their partner is employed by their liege","- - - - You recently tried to Imprison They","- - - - They is a merchant traveling on a nomad ruler's order"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Is not a courtier of you","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Any traveling family member:","- - - - - - NOT = { is_in_pool_at = scope:actor.capital_province }","- - - - - - Is not a ruler","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_child_of = scope:recipient.host","- - - - - - - - Is a child","- - - - - - - Then:","- - - - - - - - dynasty != scope:recipient.host.dynasty","- - - - Then:","- - - - - … and … family:","- - - - - - Where:","- - - - - - - NOT = { is_in_pool_at = scope:actor.capital_province }","- - - - - - - Is not a ruler","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - is_child_of = scope:recipient.host","- - - - - - - - - Is a child","- - - - - - - - Then:","- - - - - - - - - dynasty != scope:recipient.host.dynasty","- - - - - - You:","- - - - - - - add_courtier = prev","- - - You:","- - - - add_courtier = scope:recipient","- Opinion: Grateful (+40)","You:","- sponsor_inspiration = scope:recipient.inspiration","If all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = weapon_inspiration","- Then:","- - Weapon Inspirations are based on Martial and Prowess","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = armor_inspiration","- Then:","- - Armor Inspirations are based on Martial and Prowess","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = book_inspiration","- Then:","- - Book Inspirations are based on Learning","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = weaver_inspiration","- Then:","- - Weave Inspirations are based on Diplomacy","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = adventure_inspiration","- Then:","- - Adventure Inspirations are based on Prowess, Diplomacy, and Learning","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = artisan_inspiration","- Then:","- - Artisan Inspirations are based on Stewardship","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = smith_inspiration","- Then:","- - Smith Inspirations are based on Stewardship, Prowess, and Diplomacy","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = alchemy_inspiration","- Then:","- - Alchemy Inspirations are based on Learning","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = bow_inspiration","- Then:","- - Bow Inspirations are based on Martial and Prowess","Else, if all of these hold:","- Conditions:","- - The target’s inspiration:","- - - has_inspiration_type = religious_artifact_inspiration","- Then:","- - Religious Artifact Inspirations are based on Learning","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/sponsor-inspiration"},{"key":"indebt_guest_interaction","name":"Indebt Guest","category":"Hostile actions","description":"Have your Servants testify to a litany of expenses caused during the recipient's stay, then offer them a way out...","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- You:","- - Have a Royal Court","- - amenity_level = { target = court_servants value >= max_amenity_level }","You:","- Have a Royal Court","- amenity_level = { target = court_servants value >= max_amenity_level }","Is not imprisoned","is_commanding_army = no","None of these:","- You:","- - Has a Hook on the target","root.court_grandeur_current >= indebt_guest_interaction_lost_test_grandeur_cost_value"],"targetNeeds":["is_pool_guest_of = scope:actor"],"autoAccept":"never","acceptBase":50,"acceptReasons":[{"label":"Your Intrigue","value":null,"factor":null},{"label":"The recipient's Intrigue","value":null,"factor":null},{"label":"The recipient's excess Court Grandeur","value":null,"factor":null},{"label":"A scripted reason","value":10,"factor":null},{"label":"A scripted reason","value":10,"factor":null},{"label":"A scripted reason","value":5,"factor":null},{"label":"A scripted reason","value":5,"factor":null},{"label":"A scripted reason","value":-10,"factor":null},{"label":"A scripted reason","value":-5,"factor":null},{"label":"A scripted reason","value":-10,"factor":null},{"label":"A scripted reason","value":-5,"factor":null},{"label":"A scripted reason","value":-5,"factor":null},{"label":"A scripted reason","value":10,"factor":null}],"onAccept":["Gain a Threatened on the target","The target gains the opinion “Blackmailed Me” of them","change_current_court_grandeur = miniscule_court_grandeur_loss","Event ep1_character_interaction.0001","You will get a chance to direct … to go somewhere","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["The character you target:","- Their host:","- - remove_courtier_or_guest = scope:mover","change_current_court_grandeur = indebt_guest_interaction_lost_test_grandeur_cost_value","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/indebt-guest"},{"key":"share_known_secrets_interaction","name":"Share Secrets","category":"Friendly actions","description":"Exchange known Secrets with the recipient: reveal yours and learn their","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Your dynasty:","- - The Dynasty has the Shared Information Legacy","- Prestige more than 350","Your dynasty:","- The Dynasty has the Shared Information Legacy","Is of the same house as the target","You feel there are no suitable secrets to share"],"targetNeeds":[],"autoAccept":"when","acceptBase":10,"acceptReasons":[{"label":"Weak Hook used","value":100,"factor":null},{"label":"Intrigue Education Trait","value":20,"factor":null},{"label":"Honest","value":-100,"factor":null},{"label":"Just","value":-50,"factor":null},{"label":"Paranoid","value":-50,"factor":null},{"label":"Fickle","value":100,"factor":null},{"label":"Deceitful","value":100,"factor":null},{"label":"Ambitious","value":25,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Known secret (at least 7):","- - - - Is not known by you","- Then:","- - Gain -350 Prestige","- - Learn many secrets","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Known secret (at least 3):","- - - - Is not known by you","- Then:","- - Gain -150 Prestige","- - Learn several secrets","Otherwise:","- Gain -75 Prestige","- Learn a few secrets","Stress and fulfillment impact: by trait: Honest +20, Just +20, Compassionate +20","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Known secret (at least 7):","- - - - - 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has the Modifier: Enhanced Intrigue:","- - Loses “Enhanced Intrigue”","- If has the Modifier: Enhanced Learning:","- - Loses “Enhanced Learning”","- If has the Modifier: Synergistic Diplomacy:","- - Loses “Synergistic Diplomacy”","- If has the Modifier: Synergistic Diplomacy:","- - Loses “Synergistic Diplomacy”","- If has the Modifier: Synergistic Diplomacy:","- - Loses “Synergistic Diplomacy”","- If has the Modifier: Synergistic Diplomacy:","- - Loses “Synergistic Diplomacy”","- If has the Modifier: Synergistic Diplomacy:","- - Loses “Synergistic Diplomacy”","- If has the Modifier: Synergistic Martial:","- - Loses “Synergistic Martial”","- If has the Modifier: Synergistic Martial:","- - Loses “Synergistic Martial”","- If has the Modifier: Synergistic Martial:","- - Loses “Synergistic Martial”","- If has the Modifier: Synergistic Martial:","- - Loses “Synergistic Martial”","- If has the Modifier: Synergistic Martial:","- - Loses “Synergistic Martial”","- If has the Modifier: Synergistic Stewardship:","- - Loses “Synergistic Stewardship”","- If has the Modifier: Synergistic Stewardship:","- - Loses “Synergistic Stewardship”","- If has the Modifier: Synergistic Stewardship:","- - Loses “Synergistic Stewardship”","- If has the Modifier: Synergistic Stewardship:","- - Loses “Synergistic Stewardship”","- If has the Modifier: Synergistic Stewardship:","- - Loses “Synergistic Stewardship”","- If has the Modifier: Synergistic Intrigue:","- - Loses “Synergistic Intrigue”","- If has the Modifier: Synergistic Intrigue:","- - Loses “Synergistic Intrigue”","- If has the Modifier: Synergistic Intrigue:","- - Loses “Synergistic Intrigue”","- If has the Modifier: Synergistic Intrigue:","- - Loses “Synergistic Intrigue”","- If has the Modifier: Synergistic Intrigue:","- - Loses “Synergistic Intrigue”","- If has the Modifier: Synergistic Learning:","- - Loses “Synergistic Learning”","- If has the Modifier: Synergistic Learning:","- - Loses “Synergistic Learning”","- If has the Modifier: Synergistic Learning:","- - Loses “Synergistic Learning”","- If has the Modifier: Synergistic Learning:","- - Loses “Synergistic Learning”","- If has the Modifier: Synergistic Learning:","- - Loses “Synergistic Learning”","If never:","- You:","- - If has the Trait: Students of Diplomacy:","- - - Gains the modifier “Enhanced Diplomacy”","- - - - Diplomacy +3","- - - - Stress Gain +15%","- - - The character you target:","- - - - Gains the modifier “Enhanced Diplomacy”","- - - - - Diplomacy +3","- - - - - Stress Gain +15%","- - If has the Trait: Students of Warfare:","- - - Gains the modifier “Enhanced Martial”","- - - - Martial +3","- - - - Stress Gain +15%","- - - The character you target:","- - - - Gains the modifier “Enhanced Martial”","- - - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["Gains 20 Stress","The character you target:","- You gains the opinion “Hurt” (-20) of them","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/synergize-friendship"},{"key":"challenge_to_2p_chess_interaction","name":"Challenge to Board Game","category":"Friendly actions","description":"Play the recipient at a Board Game","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":10,"youNeed":["At least one of these:","- Has the Befriend Perk","- Your culture:","- - The Culture has the May always challenge other Characters to Board Games Tradition","- Has the Modifier: Chess-Playing Monkey","Is at least 8 years old","If played by the AI:","- At least one of these:","- - Has the Befriend Perk","- - Your culture:","- - - The Culture has the May always challenge other Characters to Board Games Tradition","- Is not imprisoned","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession","Is at least 8 years old","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession","Is at least 8 years old","Character cannot currently play a board game"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Their personality (AI values: boldness (scripted), sociability (scripted))","value":null,"factor":null},{"label":"Their personality (AI values: boldness (scripted), sociability (scripted))","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"My Skill","value":null,"factor":null},{"label":"Low stakes","value":20,"factor":null},{"label":"Gregarious loves the idea of a Friendly Game","value":40,"factor":null},{"label":"Humble loves the idea of a Friendly Game","value":40,"factor":null},{"label":"Shy likes the idea of a Friendly Game","value":20,"factor":null},{"label":"Compassionate likes the idea of a Friendly Game","value":20,"factor":null},{"label":"Callous dislikes the idea of a Friendly Game","value":-20,"factor":null},{"label":"Greedy hates the idea of just a Friendly Game","value":-40,"factor":null},{"label":"Arrogant hates the idea of just Friendly Game","value":-40,"factor":null},{"label":"Brave hungers to Wager Fame","value":40,"factor":null},{"label":"Arrogant hungers to Wager Fame","value":40,"factor":null},{"label":"Gregarious wishes to Wager Fame","value":20,"factor":null},{"label":"Ambitious wishes to Wager Fame","value":20,"factor":null},{"label":"Content does not wish to Wager Fame","value":-20,"factor":null},{"label":"Shy does not wish to Wager Fame","value":-20,"factor":null},{"label":"Humble wishes to Wager Fame","value":-40,"factor":null},{"label":"Craven wishes to Wager Fame","value":-40,"factor":null},{"label":"Profligate wishes to Wager Fortune","value":60,"factor":null},{"label":"Greedy wishes to Wager Fortune","value":40,"factor":null},{"label":"Ambitious wishes to Wager Fortune","value":20,"factor":null},{"label":"Generous wishes to Wager Fortune","value":20,"factor":null},{"label":"Lazy wishes to Wager Fortune","value":20,"factor":null},{"label":"Diligent wishes to Wager Fortune","value":-40,"factor":null},{"label":"Profligate wishes to Wager Land","value":60,"factor":null},{"label":"Arbitrary wishes to Wager Land","value":40,"factor":null},{"label":"Ambitious wishes to Wager Land","value":20,"factor":null},{"label":"Brave wishes to Wager Land","value":20,"factor":null},{"label":"Craven does not wish to Wager Land","value":-20,"factor":null},{"label":"Content does not wish to Wager Land","value":-20,"factor":null},{"label":"Just thinks it would be illegal to Wager Land","value":-60,"factor":null},{"label":"We have a positive Special Relationship","value":20,"factor":null},{"label":"We have a positive Special Relationship","value":40,"factor":null},{"label":"We have a positive Special Relationship","value":60,"factor":null},{"label":"We have a negative Special Relationship","value":-20,"factor":null},{"label":"We have a negative Special Relationship","value":-40,"factor":null},{"label":"We have a negative Special Relationship","value":-60,"factor":null},{"label":"I want to destroy you at games","value":20,"factor":null},{"label":"I want to destroy you at games","value":40,"factor":null},{"label":"I want to destroy you at games","value":60,"factor":null},{"label":"Rank Difference","value":15,"factor":null},{"label":"Rank Difference","value":10,"factor":null},{"label":"Rank Difference","value":5,"factor":null},{"label":"Rank Difference","value":-10,"factor":null},{"label":"Rank Difference","value":-20,"factor":null},{"label":"Rank Difference","value":-30,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - scope:bg_interaction_game_type = flag:pachisi","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:bg_locale = flag:random_nice_day","- - - Then:","- - - - 1 of 3 things will happen:","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - The bg defender:","- - - Event board_games.0001","If all of these hold:","- Conditions:","- - scope:bg_interaction_game_type = flag:hnefatafl","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:bg_locale = flag:random_nice_day","- - - Then:","- - - - 1 of 3 things will happen:","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - The bg defender:","- - - Event board_games.0001","If all of these hold:","- Conditions:","- - scope:bg_interaction_game_type = flag:tabula","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:bg_locale = flag:random_nice_day","- - - Then:","- - - - 1 of 3 things will happen:","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - The bg defender:","- - - Event board_games.0001","If all of these hold:","- Conditions:","- - scope:bg_interaction_game_type = flag:go","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:bg_locale = flag:random_nice_day","- - - Then:","- - - - 1 of 3 things will happen:","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - The bg defender:","- - - Event board_games.0001","If all of these hold:","- Conditions:","- - scope:bg_interaction_game_type = flag:fidchell","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:bg_locale = flag:random_nice_day","- - - Then:","- - - - 1 of 3 things will happen:","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - The bg defender:","- - - Event board_games.0001","If all of these hold:","- Conditions:","- - scope:bg_interaction_game_type = flag:chess","- Then:","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:bg_locale = flag:random_nice_day","- - - Then:","- - - - 1 of 3 things will happen:","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - - - - 33%:","- - - - - - Nothing else happens","- - The bg defender:","- - - Event board_games.0001","A game of Chess will begin immediately","If all of these hold:","- Conditions:","- - The option “chess friendly” is chosen","- Then:","- - 1 of 2 things will happen:","- - - 50% – If … the wager:","- - - - You:","- - - - - If played by the AI:","- - - - - - Opinion: Pleased (+25)","- - - - - Loses 10 Stress","- - - - The character you target:","- - - - - If played by the AI:","- - - - - - Opinion: Pleased (+10)","- - - - - Gains 20 Stress","- - - 50% – If … the wager:","- - - - The character you target:","- - - - - If played by the AI:","- - - - - - Opinion: Pleased (+25)","- - - - - Loses 10 Stress","- - - - You:","- - - - - If played by the AI:","- - - - - - Opinion: Pleased (+10)","- - - - - Gains 20 Stress","If all of these hold:","- Conditions:","- - The option “chess prestige” is chosen","- Then:","- - 1 of 2 things will happen:","- - - 50% – If … the wager:","- - - - You:","- - - - - Gain +150 Prestige","- - - - The character you target:","- - - - - Gain -75 Prestige","- - - 50% – If … the wager:","- - - - The character you target:","- - - - - Gain +150 Prestige","- - - - You:","- - - - - … (more in the script below)","… (more in the script below)"],"onDecline":["Gains 20 Stress","The character you target:","- You gains the opinion “Unfriendly” (-20) of them","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/challenge-to-board-game"},{"key":"purchase_truce_interaction","name":"Purchase Truce","category":"Diplomatic actions","description":"Negotiate a preemptive Truce with the recipient in exchange for Gold","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- At least one of these:","- - Has the Defensive Measures Perk","- - Any character struggle:","- - - involvement = involved","- Is a ruler","- At least one of these:","- - Cannot play landless rulers without having an Estate","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Is landed","- - - - - Your Government is a Theocratic-type Government","- - - Then:","- - - - Highest held Title is more than Barony Rank","- - All of these:","- - - Your liege:","- - - - All of these:","- - - - - Holds China","- - - - - Government is Celestial","- - - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- - Has “laamp transition” (a variable the game's script sets)","- Is at not War","- At least one of these:","- - Is played by a person","- - Has the Trait: Profligate","- - All of these:","- - - Has the Trait: Improvident","- - - exists = scope:generous_purchase","- - short_term_gold >= purchase_truce_interaction_small_sum","- Is not imprisoned","Your government is not Adventurer","At least one of these:","- All of these:","- - The character you target:","- - - Government is Nomadic","- - Your government is not Nomadic","- At least one of these:","- - Never","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_truce_purchasing_interaction","- - Has the Defensive Negotiations Perk","- - Your culture:","- - - The Culture has the Unlocks the Purchase Truce Interaction Tradition","- - Your Personal Tenets unlock tenet peace of god personal truce","If an Independent Ruler:","- top_liege = scope:recipient.top_liege","If your Personal Tenets unlock tenet peace of god personal truce:","- piety >= pt_sum_small_value","Otherwise:","- gold >= pt_sum_small_value","Is available (not imprisoned, not incapable)","You are at War with …","You are Allied to …","You already have a Truce with …","If all of these hold:","- Conditions:","- - You:","- - - You have a Adventurer Government","- Then:","- - … Capital is in range of their Camp."],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","No liege or above:","No vassal or below:","Is available (not imprisoned, not incapable)"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Struggle agenda","value":null,"factor":null},{"label":"Amount of Gold Offered","value":-10,"factor":null},{"label":"Amount of Gold Offered","value":25,"factor":null},{"label":"Amount of Gold Offered","value":75,"factor":null},{"label":"The recipient upholds the Peace of God","value":30,"factor":null},{"label":"The recipient's treasury is low","value":30,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Greed","value":null,"factor":null},{"label":"Boldness","value":null,"factor":null},{"label":"Wants the freedom to War","value":-50,"factor":null},{"label":"Is in Debt","value":null,"factor":null},{"label":"… is pacifist","value":25,"factor":null},{"label":"… is pacifist","value":25,"factor":null},{"label":"The recipient has personal Claims on your land","value":-20,"factor":null},{"label":"The recipient has personal Claims on your land","value":-40,"factor":null},{"label":"The recipient has personal Claims on your land","value":-60,"factor":null},{"label":"The recipient has De Jure Claims on your land","value":-30,"factor":null},{"label":"The recipient has De Jure Claims on your land","value":-30,"factor":null},{"label":"The recipient has De Jure Claims on your land","value":-30,"factor":null},{"label":"The recipient has De Jure Claims on your land","value":-30,"factor":null},{"label":"They is much stronger than you","value":-30,"factor":null},{"label":"They is somewhat stronger than you","value":-10,"factor":null},{"label":"They is roughly equal in strength to you","value":10,"factor":null},{"label":"They is somewhat weaker than you","value":25,"factor":null},{"label":"They is much weaker than you","value":50,"factor":null}],"onAccept":["If never:","- add_truce_both_ways = { character = scope:recipient days = purchase_truce_interaction_truce_days_small_value name = TRUCE_PURCHASED }","Else, if never:","- add_truce_both_ways = { character = scope:recipient days = purchase_truce_interaction_truce_days_large_value name = TRUCE_PURCHASED }","Otherwise:","- add_truce_both_ways = { character = scope:recipient days = purchase_truce_interaction_truce_days_medium_value name = TRUCE_PURCHASED }","You:","- If the Personal Tenets unlock tenet peace of god personal truce:","- - If never:","- - - add_piety = { value = pt_sum_small_value multiply = -1 }","- - - The character you target:","- - - - Gain … Piety","- - Else, if never:","- - - add_piety = { value = pt_sum_large_value multiply = -1 }","- - - The character you target:","- - - - Gain … Piety","- - Otherwise:","- - - add_piety = { value = pt_sum_medium_value multiply = -1 }","- - - The character you target:","- - - - Gain … Piety","- Otherwise:","- - If never:","- - - pay_short_term_gold = { … }","- - Else, if never:","- - - pay_short_term_gold = { … }","- - Otherwise:","- - - pay_short_term_gold = { … }","If all of these hold:","- Conditions:","- - Any character struggle:","- - - involvement = involved","- - - phase_has_catalyst = catalyst_bought_important_truce","- - - The character you target:","- - - - Any character struggle:","- - - - - involvement = involved","- Then:","- - Every character struggle:","- - - Where:","- - - - phase_has_catalyst = catalyst_bought_important_truce","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - involvement = involved","- - - activate_struggle_catalyst = { catalyst = catalyst_bought_important_truce character = scope:puppet_or_actor }","If all of these hold:","- Conditions:","- - Any character struggle:","- - - involvement = involved","- - - phase_has_catalyst = catalyst_sign_truce_outside_war","- - - The character you target:","- - - - Any character struggle:","- - - - - involvement = involved","- Then:","- - Every character struggle:","- - - Where:","- - - - phase_has_catalyst = catalyst_sign_truce_outside_war","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - involvement = involved","- - - activate_struggle_catalyst = { catalyst = catalyst_sign_truce_outside_war character = scope:puppet_or_actor }","The character you target:","- If never:","- - add_truce_both_ways = { character = scope:puppet_or_actor days = purchase_truce_interaction_truce_days_small_value name = TRUCE_PURCHASED }","- Else, if never:","- - add_truce_both_ways = { character = scope:puppet_or_actor days = purchase_truce_interaction_truce_days_large_value name = TRUCE_PURCHASED }","- Otherwise:","- - add_truce_both_ways = { character = scope:puppet_or_actor days = purchase_truce_interaction_truce_days_medium_value name = TRUCE_PURCHASED }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Gains 20 Stress","The character you target:","- You gains the opinion “Warmonger” of them","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:puppet_or_actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/purchase-truce"},{"key":"incite_revolts_interaction","name":"Foment Revolt","category":"Hostile actions","description":"Invest Gold in order to destabilize their Realm","hidden":false,"cost":[{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- At least one of these:","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_incite_revolts_interaction","- - - At least one of these:","- - - - is_struggle_phase = struggle_iberia_phase_opportunity","- - - - is_struggle_phase = struggle_iberia_phase_hostility","- - Any character struggle:","- - - involvement = involved","- - - is_struggle_type = persian_struggle","- - Your domicile:","- - - has_domicile_parameter = can_use_incite_revolts","- short_term_gold >= medium_gold_value","The target is not you","At least one of these:","- You:","- - Your Government is Adventurer","- - At least one of these:","- - - Any claim:","- - - - holder = scope:recipient","- - - Has the target as rival","- You:","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_incite_revolts_interaction","- - - All of these:","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - Is the struggle temp","- All of these:","- - You:","- - - Has the Trait: Detractor of the Caliphate","- - - Any character struggle:","- - - - involvement = involved","- - - - is_struggle_type = persian_struggle","- - The character you target:","- - - Any character struggle:","- - - - is_struggle_type = persian_struggle","- - - - involvement = involved","- Your domicile:","- - has_domicile_parameter = can_use_incite_revolts","You must select an investment level"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Just +40, Honest +40, Trusting +40, Greedy +20","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - At least one of these:","- - - - - - Has the target as rival","- - - - - - Has the target as nemesis","- - - Then:","- - - - Stress and fulfillment impact: by trait: Vengeful -30","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is a vassal of the target","- - - Then:","- - - - Stress and fulfillment impact: by trait: Ambitious -30","duel = { … }","If your Government is Adventurer:","- If does not have the Trait: Gallowsbait:","- - Gains the Trait Gallowsbait","- Gallowsbait (bandit) experience changes","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/foment-revolt"},{"key":"contract_assistance_interaction","name":"Offer Military Assistance","category":"Diplomatic actions","description":"…","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- Current military strength at least 500","- Ai boldness at least -25","- Is at not War","- Is not imprisoned","At least one of these:","- Any character struggle:","- - involvement = involved","- - has_struggle_phase_parameter = unlocks_contract_assistance_interaction","- Your culture:","- - The Culture has the Unlocks the Offer Military Assistance Interaction Tradition","- Your Government is Adventurer","Your government is not unplayable","Not: Armies are raised","If you have a Adventurer Government:","- You must have a Men-at-Arms Regiment","You are already Assisting Militarily in a war","Exiled","Highest held Title is less than Empire Rank","The target:","- Is war leader in the war against the target"],"targetNeeds":["If all of these hold:","- Conditions:","- - You:","- - - Any character struggle:","- - - - involvement = involved","- - - - has_struggle_phase_parameter = unlocks_contract_assistance_interaction","- Then:","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_contract_assistance_interaction","Is at War","Is not at war with you","Is not allied to you","If any character war:","- You decided to leave this War","A mighty … cannot serve at the pleasure of such a small …"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"The recipient is winning the War","value":-50,"factor":null},{"label":"The recipient is losing the War","value":50,"factor":null},{"label":"The recipient outnumbers their enemy","value":-50,"factor":null},{"label":"The recipient is outnumbered","value":50,"factor":null},{"label":"The recipient is heavily outnumbered","value":125,"factor":null},{"label":"The recipient has little Gold","value":null,"factor":null},{"label":"The recipient has Gold to spend","value":null,"factor":null},{"label":"You Army is too small to be relevant","value":-50,"factor":null},{"label":"The recipient is defending …","value":25,"factor":null},{"label":"The recipient is not interested in help for this war","value":-300,"factor":null},{"label":"The recipient finds your Martial Skill impressive","value":null,"factor":null},{"label":"You past failures as a contractor","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Greed","value":null,"factor":null},{"label":"Boldness","value":null,"factor":null},{"label":"Has Swords-for-Hire Camp Purpose","value":50,"factor":null}],"onAccept":["The target:","- If all of these hold:","- - Conditions:","- - - is_attacker = scope:recipient","- - Then:","- - - add_attacker = scope:actor","- Otherwise:","- - add_defender = scope:actor","Stress and fulfillment impact: by trait: Craven +40, Shy +20","If all of these hold:","- Conditions:","- - Any character struggle:","- - - involvement = involved","- - - phase_has_catalyst = catalyst_join_war_as_assisant","- - - The character you target:","- - - - Any character struggle:","- - - - - involvement = involved","- Then:","- - Every character struggle:","- - - Where:","- - - - phase_has_catalyst = catalyst_join_war_as_assisant","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - involvement = involved","- - - activate_struggle_catalyst = { catalyst = catalyst_join_war_as_assisant character = scope:actor }","The character you target:","- Stress and fulfillment impact: by trait: Greedy +40, Arrogant +40","- If … War Contribution is at least … when the War ends:","- Pay 0 gold to you","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/offer-military-assistance"},{"key":"request_contract_assistance_interaction","name":"Ask for Military Assistance","category":"Diplomatic actions","description":"Offer Gold to the recipient for joining in one of your Wars, since you are both Involved in the same Struggle.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Is at War","Any character struggle:","- involvement = involved","- has_struggle_phase_parameter = unlocks_contract_assistance_interaction","If played by the AI:","- gold >= ai_war_chest_desired_gold_value","- Is at not War","- Is not imprisoned","Is not at war with the target","You are already Assisting Militarily in a war","The target:","- Is war leader in the war against you","- If any war attacker:","- - None of these:","- - - Any war defender:","- - - - Is allied to you","- Otherwise:","- - None of these:","- - - Any war attacker:","- - - - Is allied to you","If all of these hold:","- Conditions:","- - You:","- - - Is an Independent Ruler","- Then:","- - Exiled"],"targetNeeds":["Any character struggle:","- involvement = involved","- has_struggle_phase_parameter = unlocks_contract_assistance_interaction","Is not allied to you","Not: Armies are raised"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Greed","value":null,"factor":null},{"label":"The recipient has Gold to spend","value":null,"factor":null},{"label":"The recipient is not interested in help for this war","value":-500,"factor":null},{"label":"The recipient finds your Martial Skill impressive","value":null,"factor":null},{"label":"You past failures as a contractor","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Greed","value":null,"factor":null},{"label":"Boldness","value":null,"factor":null},{"label":"Loyalty towards Ally","value":null,"factor":null}],"onAccept":["The target:","- If all of these hold:","- - Conditions:","- - - is_attacker = scope:actor","- - Then:","- - - add_attacker = scope:recipient","- Otherwise:","- - add_defender = scope:recipient","The character you target:","- Stress and fulfillment impact: by trait: Craven +40, Shy +20","- If all of these hold:","- - Conditions:","- - - Any character struggle:","- - - - involvement = involved","- - - - phase_has_catalyst = catalyst_join_war_as_assisant","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- - Then:","- - - Every character struggle:","- - - - Where:","- - - - - phase_has_catalyst = catalyst_join_war_as_assisant","- - - - - The character you target:","- - - - - - Any character struggle:","- - - - - - - involvement = involved","- - - - involvement = involved","- - - - activate_struggle_catalyst = { catalyst = catalyst_join_war_as_assisant character = scope:recipient }","Stress and fulfillment impact: by trait: Greedy +40, Arrogant +40","If … War Contribution is at least … when the War ends:","Pay 0 gold to the target","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-military-assistance"},{"key":"enforce_truce_interaction","name":"Enforce Truce","category":"Diplomatic actions","description":"Enforce a Truce to end a War involving an Independent or same Realm Involved Ruler of a lower Rank","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is not imprisoned","At least one of these:","- All of these:","- - You:","- - - Any character struggle:","- - - - involvement = involved","- - - - has_struggle_phase_parameter = unlocks_enforce_truces_interaction","- - - primary_title.tier >= tier_duchy","- - The character you target:","- - - Any character struggle:","- - - - involvement = involved","- - - - has_struggle_phase_parameter = unlocks_enforce_truces_interaction","- - - tier_difference = { target = scope:actor value <= 0 }","- All of these:","- - You:","- - - exists = house","- - - primary_title.tier >= tier_duchy","- - - Your house:","- - - - The House their has the Compromise modifier","- - The character you target:","- - - exists = house","- - - Their house:","- - - - The House their has the Compromise modifier","- - - tier_difference = { target = scope:actor value <= 0 }"],"targetNeeds":["Is at War","If all of these hold:","- Conditions:","- - You:","- - - Any character struggle:","- - - - involvement = involved","- - - - has_struggle_phase_parameter = unlocks_enforce_truces_interaction","- - - - The character you target:","- - - - - Any character struggle:","- - - - - - involvement = involved","- Then:","- - Any character struggle:","- - - involvement = involved","- - - has_struggle_phase_parameter = unlocks_enforce_truces_interaction","Otherwise:","- Their house:","- - The House their has the Compromise modifier","… or … enemy must be an Independent Ruler or of equal or lower Rank in the same Realm"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"War has only just begun","value":-25,"factor":null},{"label":"War is dragging on","value":25,"factor":null},{"label":"The recipient is defending …","value":25,"factor":null},{"label":"The recipient is your Ally","value":25,"factor":null},{"label":"The recipient is your Vassal or below","value":25,"factor":null},{"label":"The recipient is losing the War","value":25,"factor":null},{"label":"The recipient is heavily outnumbered","value":25,"factor":null},{"label":"The recipient outnumbers their enemy","value":-25,"factor":null},{"label":"Your Army is too small to enforce this Truce","value":-50,"factor":null},{"label":"The recipient is fighting a Holy War","value":-25,"factor":null},{"label":"You are the recipient's Head of Faith","value":25,"factor":null},{"label":"You are the recipient's Dynasty Head","value":50,"factor":null},{"label":"You are the recipient's House Head","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: boldness -0.5)","value":null,"factor":null}],"onAccept":["If (a hidden condition):","- scope:truce_1:","- - Gain -75 Prestige","- scope:truce_2:","- - Gain -75 Prestige","- You:","- - If all of these hold:","- - - Conditions:","- - - - scope:target.attacker_war_score >= fp2_enforce_truce_war_score_value","- - - Then:","- - - - reverse_add_opinion = { target = scope:target.primary_attacker modifier = fp2_enforced_truce_opinion opinion = -20 }","- - - - reverse_add_opinion = { target = scope:target.primary_defender modifier = fp2_enforced_truce_opinion opinion = 20 }","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:target.defender_war_score >= fp2_enforce_truce_war_score_value","- - - Then:","- - - - reverse_add_opinion = { target = scope:target.primary_defender modifier = fp2_enforced_truce_opinion opinion = -20 }","- - - - reverse_add_opinion = { target = scope:target.primary_attacker modifier = fp2_enforced_truce_opinion opinion = 20 }","- - Otherwise:","- - - reverse_add_opinion = { target = scope:target.primary_defender modifier = fp2_enforced_truce_opinion opinion = -10 }","- - - reverse_add_opinion = { target = scope:target.primary_attacker modifier = fp2_enforced_truce_opinion opinion = -10 }","- - scope:truce_1:","- - - add_truce_one_way = { character = scope:truce_2 years = fp2_enforce_truce_duration_value name = TRUCE_ENFORCE_TRUCE }","- - scope:truce_2:","- - - add_truce_one_way = { character = scope:truce_1 years = fp2_enforce_truce_duration_value name = TRUCE_ENFORCE_TRUCE }","- - You get a Truce with … and … for 5 years","- The target:","- - end_war = white_peace","- You:","- - If all of these hold:","- - - Conditions:","- - - - Any character struggle:","- - - - - involvement = involved","- - - - - phase_has_catalyst = catalyst_truce_was_enforced","- - - - - The character you target:","- - - - - - Any character struggle:","- - - - - - - involvement = involved","- - - Then:","- - - - Every character struggle:","- - - - - Where:","- - - - - - phase_has_catalyst = catalyst_truce_was_enforced","- - - - - - The character you target:","- - - - - - - Any character struggle:","- - - - - - - - involvement = involved","- - - - - involvement = involved","- - - - - activate_struggle_catalyst = { catalyst = catalyst_truce_was_enforced character = scope:actor }","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/enforce-truce"},{"key":"bargain_fealty_interaction","name":"Bargain Fealty","category":"Diplomatic actions","description":"This special Interaction is available to Involved Rulers who are in a defensive War.\n\nThe War Leader asks a neighboring higher-Rank Ruler to join their war in exchange for becoming their Vassal.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Is at War","Any character struggle:","- involvement = involved","- is_struggle_type = iberian_struggle","If played by the AI:","- Is not imprisoned","Is an Independent Ruler","Any character war:","- Has you as the war's defender","- Is war leader in the war against you","If all of these hold:","- Conditions:","- - The character you target:","- - - Is not a landless ruler","- Then:","- - tier_difference = { target = scope:recipient value <= -1 }","Otherwise:","- tier_difference = { target = scope:recipient value <= -2 }","Must be Primary Defender in a War that is not using the Border Raid or Struggle Clash Casus Bellis","Any character struggle:","- involvement = involved","- has_struggle_phase_parameter = unlocks_bargain_fealty_interaction"],"targetNeeds":["Their primary title:","- is_mercenary_company = no","… must be a neighboring Top Liege","Is not at war with you"],"autoAccept":"never","acceptBase":25,"acceptReasons":[{"label":"You is heavily outnumbered","value":-75,"factor":null},{"label":"Your Culture is different to the recipient's","value":-10,"factor":null},{"label":"Your Faith is different to the recipient's","value":-15,"factor":null},{"label":"You is the recipient's De Jure Vassal","value":25,"factor":null},{"label":"Your is of the recipient's Dynasty","value":25,"factor":null},{"label":"Your Realm is too large","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: boldness 1)","value":null,"factor":null},{"label":"Their personality (AI values: greed 1)","value":null,"factor":null},{"label":"Greed","value":null,"factor":null},{"label":"Boldness","value":null,"factor":null}],"onAccept":["If (a hidden condition):","- The target:","- - If all of these hold:","- - - Conditions:","- - - - is_attacker = scope:actor","- - - Then:","- - - - add_attacker = scope:recipient","- - Otherwise:","- - - add_defender = scope:recipient","- You:","- - change_liege = { liege = scope:recipient change = scope:change }","- You:","- - Stress and fulfillment impact: by trait: Arrogant +40, Craven +40","- The character you target:","- - Stress and fulfillment impact: by trait: Greedy +40, Craven +40","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["Event char_interaction.0236","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/bargain-fealty"},{"key":"invite_foreign_ruler_to","name":"Invite To Activity","category":"Diplomatic actions","description":"Invite a Ruler from another Realm to join you in a feast or a hunt","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":5,"youNeed":["Any character struggle:","- involvement = involved","- is_struggle_type = iberian_struggle","Never","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Is not at war with the target"],"targetNeeds":["Any character struggle:","- involvement = involved","- is_struggle_type = iberian_struggle","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","No liege or above:","No vassal or below:","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Difference in Rank","value":20,"factor":null},{"label":"Difference in Rank","value":-20,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: sociability 1)","value":null,"factor":null},{"label":"You … the recipient's rival","value":-50,"factor":null},{"label":"You … the recipient's nemesis","value":-100,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's best friend","value":50,"factor":null},{"label":"You … the recipient's lover","value":100,"factor":null},{"label":"Relevant Traits","value":25,"factor":null},{"label":"Relevant Traits","value":25,"factor":null},{"label":"Struggle agenda","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “invite to hunt” is chosen","- Then:","- - You:","- - - remove_short_term_gold = hunt_activity_base_cost","- - - If all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential friend","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Friend","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Friend","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Friend","- - - - - Otherwise:","- - - - - - Gains a Friend","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - intent_target ?= scope:target_char","- - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - Then:","- - - - - - - complete_activity_intent = yes","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as potential friend","- - - - - - can_set_relation_friend_trigger = { CHARACTER = scope:target_char }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Is played by the AI","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char:","- - - - - - - - - Opinion of prev at least -25","- - - - - - Otherwise:","- - - - - - - always = yes","- - - - - Then:","- - - - - - set_relation_potential_friend = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - scope:friend_opinion != 0","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - Opinion: Friendly","- - - You call a Hunt with … as a special guest","Else, if all of these hold:","- Conditions:","- - The option “invite to feast” is chosen","- Then:","- - You:","- - - remove_short_term_gold = feast_activity_cost","- - - If all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential friend","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Friend","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Friend","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Friend","- - - - - Otherwise:","- - - - - - Gains a Friend","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - intent_target ?= scope:target_char","- - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - Then:","- - - - - - - complete_activity_intent = yes","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as potential friend","- - - - - - can_set_relation_friend_trigger = { CHARACTER = scope:target_char }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Is played by the AI","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char:","- - - - - - - - - Opinion of prev at least -25","- - - - - - Otherwise:","- - - - - - - always = yes","- - - - - Then:","- - - - - - set_relation_potential_friend = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - scope:friend_opinion != 0","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - Opinion: Friendly","- - - You start a Feast with … as a special guest","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)"],"onDecline":["Gain -150 Prestige","The character you target:","- You gains the opinion “Refusal” (-50) of them","If all of these hold:","- Conditions:","- - The character you target:","- - - Government is Clan","- - You:","- - - Government is Clan","- - The target’s house is your","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - The target is not you","- Then:","- - The target’s house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - The character you target:","- - - Government is Clan","- - The target’s house:","- - - Has the target as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:actor.house","- - - - The target’s house is not your","- - - You:","- - - - Is Lowborn","- Then:","- - The target’s house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/invite-foreign-ruler-to"},{"key":"offer_hostage_interaction","name":"Offer Hostage","category":"Diplomatic actions","description":"Send a Hostage to the recipient as an assurance you will not attack them","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["Your government is not Adventurer","If played by the AI:","- Does not have “conqueror” (a variable the game's script sets)","The target is not you","scope:recipient.highest_held_title_tier > tier_barony","If all of these hold:","- Conditions:","- - root.top_liege != scope:actor","- - Your top liege:","- - - Government uses Merit","- - scope:recipient != scope:actor.top_liege","- Then:","- - Not all of these:","- - - You:","- - - - Your Government uses Merit","- - - The character you target:","- - - - Government uses Merit","None of these:","- The character you target:","- - Is at war with you","- The character you target:","- - Is allied to you","- You:","- - Your Government is a Theocratic-type Government","- The character you target:","- - Government is a Theocratic-type Government","- … already has a Hostage from your Court","- Their Hostage is already traveling to … court","At least one of these:","- Is not a landless ruler","- All of these:","- - you has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- - You have a domicile","If (a hidden condition):","- The character you send:","- - is_hostage = no","- - Is a direct vassal of you","- - Is not landed","- - Is not a landless ruler","- - Is not married","- - Is not betrothed","- - If imprisoned:","- - - imprisoner = scope:actor","- - At least one of these:","- - - Is a child of you","- - - Is a grandchild of you","- - - Is a sibling of you","- - - is_nibling_of = scope:actor","- - You may not offer your Regent as a Hostage","- - If (a hidden condition):","- - - The war:","- - - - Hostages cannot be exchanged to settle Great Holy Wars","- - - - Hostages cannot be used to settle a …","This action may not be taken against the Ceremonial Monarch","If played by the AI:","- The character you target:","- - character_is_land_realm_neighbor = scope:actor","- scope:recipient.current_military_strength >= scope:actor.fifty_percent_of_current_military_strength","- The character you target:","- - has_any_cb_on = scope:actor","- None of these:","- - The character you target:","- - - At least one of these:","- - - - At least one of these:","- - - - - Has you as potential rival","- - - - - Has you as victim","- - - - - Has you as bully","- - - - Has you as rival","- - - All of these:","- - - - exists = scope:actor.house","- - - - At least one of these:","- - - - - Their house:","- - - - - - this != scope:actor.house","- - - - - - has_house_relation_with = scope:actor.house","- - - - - - Any house relation:","- - - - - - - has_house_relation_level = feud","- - - - - - - Any relation house:","- - - - - - - - scope:actor.house = this","- - - - - exists = scope:return_feud_as_true_for_debug","- None of these:","- - The character you send:","- - - Any close family member:","- - - - Is played by a person","- - - - At least one of these:","- - - - - Is a parent of the character you send","- - - - - is_grandparent_of = scope:secondary_actor","- - - - this != scope:actor","- - Hostage died is scope:recipient"],"targetNeeds":["Their government is not Adventurer","Their government is not unplayable","At least one of these:","- Is not a landless ruler","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Compassion","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"The recipient's Honor","value":null,"factor":null},{"label":"Crown Authority makes disobeying Liege dishonorable","value":null,"factor":null},{"label":"The recipient's Rationality","value":null,"factor":null},{"label":"The recipient's Zeal","value":null,"factor":null},{"label":"… Culture","value":25,"factor":null},{"label":"… Culture","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"They is your Friend","value":15,"factor":null},{"label":"They is your Best Friend","value":30,"factor":null},{"label":"They is your Lover","value":15,"factor":null},{"label":"They is your Soulmate","value":30,"factor":null},{"label":"They is your Rival","value":-25,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The character you send's value as a Hostage","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Not neighboring Realms","value":-20,"factor":null},{"label":"Distant realm","value":-20,"factor":null},{"label":"Has Casus Bellis against you","value":-15,"factor":null},{"label":"Has Claims on your Titles","value":null,"factor":null},{"label":"Protected by their Liege","value":-50,"factor":null},{"label":"You are a mere Vassal","value":null,"factor":null},{"label":"Similar Military Strength","value":10,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Allies Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"… Cultural Acceptance of …","value":-5,"factor":null},{"label":"… Cultural Acceptance of …","value":-10,"factor":null},{"label":"… Cultural Acceptance of …","value":-15,"factor":null},{"label":"… consider … Evil","value":-15,"factor":null},{"label":"… consider … Hostile","value":-10,"factor":null},{"label":"… consider … Astray","value":-5,"factor":null},{"label":"… Equitable Tradition","value":25,"factor":null},{"label":"… Esteemed Hospitality Tradition","value":25,"factor":null},{"label":"… Loyal Subjects Tradition","value":25,"factor":null},{"label":"The recipient already has a Truce with you","value":-20,"factor":null},{"label":"Fighting a War","value":15,"factor":null},{"label":"You have already taken a Hostage from the recipient","value":50,"factor":null},{"label":"Attacked Warden","value":-50,"factor":null},{"label":"Conqueror","value":-1000,"factor":null}],"onAccept":["Hostages must first Travel to the Warden's court","Wardens at War with Home Courts may freely execute Hostages","Home Courts and Wardens suffer penalties for attacking each other","The hostage:","- If any relation:","- - Every relation:","- - - The current guardian scope:","- - - - remove_relation_ward = scope:hostage","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:current_guardian_scope.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If never:","- - - - The hostage:","- - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The current guardian scope:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:hostage.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:hostage.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:hostage.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:hostage.liege }","- - - - - The hostage:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:hostage.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:hostage.liege }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:hostage.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:hostage.liege }","- Else, if any relation:","- - Every relation:","- - - The hostage:","- - - - remove_relation_ward = scope:current_ward_scope","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:hostage.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If all of these hold:","- - - - Conditions:","- - - - - always = yes","- - - - Then:","- - - - - The current ward scope:","- - - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The hostage:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:current_ward_scope.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:current_ward_scope.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:current_ward_scope.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:current_ward_scope.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:current_ward_scope.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:current_ward_scope.liege }","- - - - - The current ward scope:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:current_ward_scope.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - … (more in the script below)","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["Event char_interaction.0300"],"dlc":null,"page":"https://ck3db.com/interactions/offer-hostage"},{"key":"demand_hostage_interaction","name":"Demand Hostage","category":"Diplomatic actions","description":"Call on the recipient to send a Hostage as an assurance they will not attack you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Highest held Title is at least County Rank","- Does not have “conqueror” (a variable the game's script sets)","The target is not you","None of these:","- The character you target:","- - Government is unplayable","root.highest_held_title_tier > tier_barony","At least one of these:","- scope:recipient.highest_held_title_tier > tier_barony","- The target’s liege:","- - Highest held Title is more than Barony Rank","- - Any close family member:","- - - Is the target","- - - All of these:","- - - - is_hostage = no","- - - - NOT = { this = scope:recipient.liege }","- - - - liege ?= scope:recipient.liege","- - - - Is not landed","- - - - Is not a landless ruler","- - - - Is not married","- - - - Is not betrothed","- - - - If imprisoned:","- - - - - imprisoner = scope:recipient.liege","- - - - At least one of these:","- - - - - is_child_of = scope:recipient.liege","- - - - - is_grandchild_of = scope:recipient.liege","- - - - - is_sibling_of = scope:recipient.liege","- - - - - is_nibling_of = scope:recipient.liege","- - - - NOT = { exists = var:hostage_travelling_to_warden }","- - - - NOT = { exists = var:guardian_travelling_to_ward }","- - - - NOT = { exists = var:ward_travelling_to_guardian }","- - - - You may not offer your Regent as a Hostage","- - - - If (a hidden condition):","- - - - - The war:","- - - - - - Hostages cannot be exchanged to settle Great Holy Wars","- - - - - - Hostages cannot be used to settle a …","None of these:","- You:","- - Your Government is Adventurer","- The character you target:","- - Government is Adventurer","If all of these hold:","- Conditions:","- - root.top_liege != scope:actor","- - Your top liege:","- - - Government uses Merit","- Then:","- - Not all of these:","- - - You:","- - - - Your Government uses Merit","- - - The character you target:","- - - - Government uses Merit","- - NOT = { scope:recipient = scope:actor.top_liege }","At least one of these:","- Is not a landless ruler","- All of these:","- - you has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- - You have a domicile","None of these:","- The character you target:","- - Is at war with you","- The character you target:","- - Is allied to you","- You:","- - Your Government is a Theocratic-type Government","- The character you target:","- - Government is a Theocratic-type Government","- You have already taken a Hostage from …","- Their Hostage is already traveling to … court","If (a hidden condition):","- The other character:","- - is_hostage = no","- - Is a direct vassal of the target","- - Is not landed","- - Is not a landless ruler","- - Is not married","- - Is not betrothed","- - If imprisoned:","- - - imprisoner = scope:recipient","- - At least one of these:","- - - Is a child of the target","- - - Is a grandchild of the target","- - - Is a sibling of the target","- - - is_nibling_of = scope:recipient","- - You may not offer your Regent as a Hostage","- - If (a hidden condition):","- - - The war:","- - - - Hostages cannot be exchanged to settle Great Holy Wars","- - - - Hostages cannot be used to settle a …","This action may not be taken against the Ceremonial Monarch","If played by the AI:","- The character you target:","- - character_is_land_realm_neighbor = scope:actor","- scope:actor.current_military_strength >= scope:recipient.fifty_percent_of_current_military_strength","- You:","- - has_any_cb_on = scope:recipient","- None of these:","- - The character you target:","- - - At least one of these:","- - - - At least one of these:","- - - - - Has you as potential rival","- - - - - Has you as victim","- - - - - Has you as bully","- - - - Has you as rival","- - - All of these:","- - - - exists = scope:actor.house","- - - - At least one of these:","- - - - - Their house:","- - - - - - this != scope:actor.house","- - - - - - has_house_relation_with = scope:actor.house","- - - - - - Any house relation:","- - - - - - - has_house_relation_level = feud","- - - - - - - Any relation house:","- - - - - - - - scope:actor.house = this","- - - - - exists = scope:return_feud_as_true_for_debug","- None of these:","- - The other character:","- - - has_character_flag = ai_should_not_demand_hostage","- - The other character:","- - - Any close family member:","- - - - Is played by a person","- - - - At least one of these:","- - - - - Is a parent of the other character","- - - - - is_grandparent_of = scope:secondary_recipient","- - - - this != scope:recipient","- - Hostage died is scope:recipient"],"targetNeeds":["Does not have a Strong Hook on you","At least one of these:","- Is not a landless ruler","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Compassion","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"The recipient's Honor","value":null,"factor":null},{"label":"Crown Authority makes disobeying Liege dishonorable","value":null,"factor":null},{"label":"The recipient's Rationality","value":null,"factor":null},{"label":"The recipient's Zeal","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"They is your Friend","value":15,"factor":null},{"label":"They is your Best Friend","value":30,"factor":null},{"label":"They is your Lover","value":15,"factor":null},{"label":"They is your Soulmate","value":30,"factor":null},{"label":"They is your Rival","value":-25,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The other character's value as a Hostage","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Not neighboring Realms","value":-20,"factor":null},{"label":"Distant realm","value":-20,"factor":null},{"label":"Has Casus Bellis against you","value":-15,"factor":null},{"label":"Has Claims on your Titles","value":null,"factor":null},{"label":"Protected by their Liege","value":-50,"factor":null},{"label":"You are a mere Vassal","value":null,"factor":null},{"label":"Similar Military Strength","value":10,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Allies Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Twice as strong and valid Casus Belli against the recipient","value":25,"factor":null},{"label":"… Cultural Acceptance of …","value":-5,"factor":null},{"label":"… Cultural Acceptance of …","value":-10,"factor":null},{"label":"… Cultural Acceptance of …","value":-15,"factor":null},{"label":"… consider … Evil","value":-15,"factor":null},{"label":"… consider … Hostile","value":-10,"factor":null},{"label":"… consider … Astray","value":-5,"factor":null},{"label":"… Equitable Tradition","value":25,"factor":null},{"label":"… Esteemed Hospitality Tradition","value":25,"factor":null},{"label":"… Loyal Subjects Tradition","value":25,"factor":null},{"label":"Allowed a Hostage to die","value":-25,"factor":null},{"label":"Allowed my Hostage to die","value":-100,"factor":null},{"label":"Killed my Hostage","value":-200,"factor":null},{"label":"You already made a Truce with the recipient","value":-20,"factor":null},{"label":"Fighting a War","value":15,"factor":null},{"label":"The recipient already has a Hostage from your Court","value":50,"factor":null},{"label":"Attacked Home Court","value":-50,"factor":null},{"label":"Weak Hook used","value":40,"factor":null},{"label":"Did not return a Hostage on adulthood","value":-25,"factor":null},{"label":"Conqueror","value":-1000,"factor":null}],"onAccept":["Hostages must first Travel to the Warden's court","Wardens at War with Home Courts may freely execute Hostages","Home Courts and Wardens suffer penalties for attacking each other","The hostage:","- If any relation:","- - Every relation:","- - - The current guardian scope:","- - - - remove_relation_ward = scope:hostage","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:current_guardian_scope.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If never:","- - - - The hostage:","- - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The current guardian scope:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:hostage.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:hostage.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:hostage.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:hostage.liege }","- - - - - The hostage:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:hostage.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:hostage.liege }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:hostage.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:hostage.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:hostage.liege }","- Else, if any relation:","- - Every relation:","- - - The hostage:","- - - - remove_relation_ward = scope:current_ward_scope","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:hostage.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If all of these hold:","- - - - Conditions:","- - - - - always = yes","- - - - Then:","- - - - - The current ward scope:","- - - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The hostage:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:current_ward_scope.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:current_ward_scope.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:current_ward_scope.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:current_ward_scope.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:current_ward_scope.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:current_ward_scope.liege }","- - - - - The current ward scope:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:current_ward_scope.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - … (more in the script below)","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is a vassal of you","- Then:","- - The character you target:","- - - If played by the AI:","- - - - Opinion: Liege Demanded Hostage","- - You:","- - - Tyranny +5","- - - If played by the AI:","- - - - Opinion: Vassal Refused Hostage Demand","Event char_interaction.0301"],"dlc":null,"page":"https://ck3db.com/interactions/demand-hostage"},{"key":"exchange_hostage_interaction","name":"Exchange Hostages","category":"Diplomatic actions","description":"Swap Hostages with the recipient as a shared assurance of mutual peace","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Highest held Title is at least County Rank","- Is an Adult","- Does not have “conqueror” (a variable the game's script sets)","The target is not you","None of these:","- The character you target:","- - Government is unplayable","root.highest_held_title_tier > tier_barony","At least one of these:","- scope:recipient.highest_held_title_tier > tier_barony","- The target’s liege:","- - Highest held Title is more than Barony Rank","- - Any close family member:","- - - Is the target","- - - All of these:","- - - - is_hostage = no","- - - - NOT = { this = scope:recipient.liege }","- - - - liege ?= scope:recipient.liege","- - - - Is not landed","- - - - Is not a landless ruler","- - - - Is not married","- - - - Is not betrothed","- - - - If imprisoned:","- - - - - imprisoner = scope:recipient.liege","- - - - At least one of these:","- - - - - is_child_of = scope:recipient.liege","- - - - - is_grandchild_of = scope:recipient.liege","- - - - - is_sibling_of = scope:recipient.liege","- - - - - is_nibling_of = scope:recipient.liege","- - - - NOT = { exists = var:hostage_travelling_to_warden }","- - - - NOT = { exists = var:guardian_travelling_to_ward }","- - - - NOT = { exists = var:ward_travelling_to_guardian }","- - - - You may not offer your Regent as a Hostage","- - - - If (a hidden condition):","- - - - - The war:","- - - - - - Hostages cannot be exchanged to settle Great Holy Wars","- - - - - - Hostages cannot be used to settle a …","None of these:","- You:","- - Your Government is Adventurer","- The character you target:","- - Government is Adventurer","If all of these hold:","- Conditions:","- - root.top_liege != scope:actor","- - Your top liege:","- - - Government uses Merit","- Then:","- - Not all of these:","- - - You:","- - - - Your Government uses Merit","- - - The character you target:","- - - - Government uses Merit","- - NOT = { scope:recipient = scope:actor.top_liege }","None of these:","- Is at war with the target","- Is allied to the target","- Your Government is a Theocratic-type Government","- The character you target:","- - Government is a Theocratic-type Government","- … already has a Hostage from your Court","- You have already taken a Hostage from …","- Their Hostage is already traveling to … court","At least one of these:","- Is not a landless ruler","- All of these:","- - you has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- - You have a domicile","If (a hidden condition):","- The other character:","- - is_hostage = no","- - Is a direct vassal of the target","- - Is not landed","- - Is not a landless ruler","- - Is not married","- - Is not betrothed","- - If imprisoned:","- - - imprisoner = scope:recipient","- - At least one of these:","- - - Is a child of the target","- - - Is a grandchild of the target","- - - Is a sibling of the target","- - - is_nibling_of = scope:recipient","- - You may not offer your Regent as a Hostage","- - If (a hidden condition):","- - - The war:","- - - - Hostages cannot be exchanged to settle Great Holy Wars","- - - - Hostages cannot be used to settle a …","If (a hidden condition):","- The character you send:","- - is_hostage = no","- - Is a direct vassal of you","- - Is not landed","- - Is not a landless ruler","- - Is not married","- - Is not betrothed","- - If imprisoned:","- - - imprisoner = scope:actor","- - At least one of these:","- - - Is a child of you","- - - Is a grandchild of you","- - - Is a sibling of you","- - - is_nibling_of = scope:actor","- - You may not offer your Regent as a Hostage","- - If (a hidden condition):","- - - The war:","- - - - Hostages cannot be exchanged to settle Great Holy Wars","- - - - Hostages cannot be used to settle a …","This action may not be taken against the Ceremonial Monarch","If played by the AI:","- The character you target:","- - character_is_land_realm_neighbor = scope:actor","- scope:actor.current_strength_with_allies_seventy_five_percent_value < scope:recipient.current_strength_with_allies_value","- scope:recipient.current_strength_with_allies_seventy_five_percent_value < scope:actor.current_strength_with_allies_value","- At least one of these:","- - You:","- - - has_any_cb_on = scope:recipient","- - The character you target:","- - - has_any_cb_on = scope:actor","- None of these:","- - The character you target:","- - - At least one of these:","- - - - At least one of these:","- - - - - Has you as potential rival","- - - - - Has you as victim","- - - - - Has you as bully","- - - - Has you as rival","- - - All of these:","- - - - exists = scope:actor.house","- - - - At least one of these:","- - - - - Their house:","- - - - - - this != scope:actor.house","- - - - - - has_house_relation_with = scope:actor.house","- - - - - - Any house relation:","- - - - - - - has_house_relation_level = feud","- - - - - - - Any relation house:","- - - - - - - - scope:actor.house = this","- - - - - exists = scope:return_feud_as_true_for_debug","- None of these:","- - The character you send:","- - - Any close family member:","- - - - Is played by a person","- - - - At least one of these:","- - - - - Is a parent of the character you send","- - - - - is_grandparent_of = scope:secondary_actor","- - - - this != scope:actor","- - The other character:","- - - Any close family member:","- - - - Is played by a person","- - - - At least one of these:","- - - - - Is a parent of the other character","- - - - - is_grandparent_of = scope:secondary_recipient","- - - - this != scope:recipient","- - Hostage died is scope:recipient"],"targetNeeds":["At least one of these:","- Is not a landless ruler","- All of these:","- - they has administrative government mechanic","- - Is not landed","- - If (a hidden condition):","- - - Their house:","- - - - Has the house check as house head","- - Has a domicile"],"autoAccept":"never","acceptBase":-25,"acceptReasons":[{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Compassion","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"The recipient's Honor","value":null,"factor":null},{"label":"Crown Authority makes disobeying Liege dishonorable","value":null,"factor":null},{"label":"The recipient's Rationality","value":null,"factor":null},{"label":"The recipient's Zeal","value":null,"factor":null},{"label":"… Culture","value":25,"factor":null},{"label":"… Culture","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"They is your Friend","value":15,"factor":null},{"label":"They is your Best Friend","value":30,"factor":null},{"label":"They is your Lover","value":15,"factor":null},{"label":"They is your Soulmate","value":30,"factor":null},{"label":"They is your Rival","value":-25,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The character you send's value as a Hostage","value":null,"factor":null},{"label":"The other character's value as a Hostage","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Not neighboring Realms","value":-20,"factor":null},{"label":"Distant realm","value":-20,"factor":null},{"label":"Has Casus Bellis against you","value":-15,"factor":null},{"label":"Has Claims on your Titles","value":null,"factor":null},{"label":"Protected by their Liege","value":-50,"factor":null},{"label":"You are a mere Vassal","value":null,"factor":null},{"label":"Similar Military Strength","value":10,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Allies Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Twice as strong and valid Casus Belli against the recipient","value":25,"factor":null},{"label":"… Cultural Acceptance of …","value":-5,"factor":null},{"label":"… Cultural Acceptance of …","value":-10,"factor":null},{"label":"… Cultural Acceptance of …","value":-15,"factor":null},{"label":"… consider … Evil","value":-15,"factor":null},{"label":"… consider … Hostile","value":-10,"factor":null},{"label":"… consider … Astray","value":-5,"factor":null},{"label":"… Equitable Tradition","value":25,"factor":null},{"label":"… Esteemed Hospitality Tradition","value":25,"factor":null},{"label":"… Loyal Subjects Tradition","value":25,"factor":null},{"label":"Allowed a Hostage to die","value":-25,"factor":null},{"label":"Allowed my Hostage to die","value":-100,"factor":null},{"label":"Killed my Hostage","value":-200,"factor":null},{"label":"You already made a Truce with the recipient","value":-20,"factor":null},{"label":"Fighting a War","value":15,"factor":null},{"label":"The recipient already has a Hostage from your Court","value":50,"factor":null},{"label":"Attacked Warden","value":-50,"factor":null},{"label":"Attacked Home Court","value":-50,"factor":null},{"label":"Weak Hook used","value":40,"factor":null},{"label":"Did not return a Hostage on adulthood","value":-25,"factor":null},{"label":"Conqueror","value":-1000,"factor":null}],"onAccept":["Hostages must first Travel to the Warden's court","Wardens at War with Home Courts may freely execute Hostages","Home Courts and Wardens suffer penalties for attacking each other","scope:hostage_1:","- If any relation:","- - Every relation:","- - - The current guardian scope:","- - - - remove_relation_ward = scope:hostage_1","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:current_guardian_scope.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If never:","- - - - scope:hostage_1:","- - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The current guardian scope:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:hostage_1.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:hostage_1.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:hostage_1.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:hostage_1.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:hostage_1.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:hostage_1.liege }","- - - - - scope:hostage_1:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:hostage_1.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:hostage_1.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:hostage_1.liege }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:hostage_1.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - - - None of these:","- - - - - - - - - - - Any relation:","- - - - - - - - - - - - is_close_family_of = scope:hostage_1.liege","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:hostage_1.liege }","- Else, if any relation:","- - Every relation:","- - - scope:hostage_1:","- - - - remove_relation_ward = scope:current_ward_scope","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_foreign_court_guest = yes","- - - - - - None of these:","- - - - - - - host = liege","- - - - - - - is_playable_character = {  }","- - - - - - - Any relation:","- - - - - - - - is_playable_character = {  }","- - - - - - - - this = scope:hostage_1.host","- - - - - Then:","- - - - - - return_to_court = yes","- - - If all of these hold:","- - - - Conditions:","- - - - - always = yes","- - - - Then:","- - - - - The current ward scope:","- - - - - - return_ward_travel_effect = {  }","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - scope:hostage_1:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:current_ward_scope.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:current_ward_scope.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:current_ward_scope.liege }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:current_ward_scope.liege }","- - - - - - Else, if all of these hold:","- - - - - - - Conditions:","- - - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - - None of these:","- - - - - - - - - Any relation:","- - - - - - - - - - is_close_family_of = scope:current_ward_scope.liege","- - - - - - - Then:","- - - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:current_ward_scope.liege }","- - - - - The current ward scope:","- - - - - - If (a hidden condition):","- - - - - - - var:guardian_liege:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - - Then:","- - - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:current_ward_scope.liege }","- - - - - - - - Else, if all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - … (more in the script below)","- - - - - - - - - … (more in the script below)","- - - - - - - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["Event char_interaction.0311"],"dlc":null,"page":"https://ck3db.com/interactions/exchange-hostages"},{"key":"return_hostage_interaction","name":"Return Hostage","category":"Diplomatic actions","description":"Send one of the recipient's Hostages home","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Warden hostage (at least 1):","The target is not you","At least one of these:","- You:","- - Any warden hostage:","- - - home_court ?= scope:recipient","- scope:recipient.warden ?= scope:puppet_or_actor","None of these:","- The character you target:","- - Is at war with you","- You:","- - At least one of these:","- - - Your Government is a Theocratic-type Government","- - - Your Government is Adventurer","- The character you target:","- - At least one of these:","- - - Government is a Theocratic-type Government","- - - Government is Adventurer","None of these:","- You:","- - Is at war with the target"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The warden:","- The hostage:","- - return_hostage = yes","- The hostage’s warden:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - bp2_warden_title_tier_lower_trigger = { WARDEN = scope:hostage.warden HOME_COURT = scope:hostage.home_court }","- - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:hostage.warden HOME_COURT = scope:hostage.home_court }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The hostage’s warden’s faith:","- - - - - - - faith_hostility_level = { target = scope:hostage.home_court.faith value >= faith_hostile_level }","- - - - - Then:","- - - - - - Loses Prestige, Renown, and Piety income","- - - - Otherwise:","- - - - - Loses Prestige and Renown income","- - Otherwise:","- - - Loses Prestige income","- - If all of these hold:","- - - Conditions:","- - - - The hostage’s home court:","- - - - - None of these:","- - - - - - Any warden hostage:","- - - - - - - home_court = scope:hostage.warden","- - - - - - At least one of these:","- - - - - - - has_truce = scope:hostage.warden","- - - - - - - is_allied_to = scope:hostage.warden","- - - Then:","- - - - … and … may freely attack one another","The home court:","- Event char_interaction.0320"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/return-hostage"},{"key":"recall_hostage_interaction","name":"Recall Hostage","category":"Diplomatic actions","description":"Ask the recipient's to return one of your Hostages","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is played by a person","The target is not you","At least one of these:","- You:","- - Any home court hostage:","- - - warden ?= scope:recipient","- scope:recipient.home_court ?= scope:actor","None of these:","- The character you target:","- - Is at war with you","- You:","- - Your Government is a Theocratic-type Government","- The character you target:","- - Government is a Theocratic-type Government","None of these:","- You:","- - Is at war with the target"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Compassion","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"The recipient's Honor","value":null,"factor":null},{"label":"The recipient's Rationality","value":null,"factor":null},{"label":"The recipient's Zeal","value":null,"factor":null},{"label":"… Equitable Tradition","value":25,"factor":null},{"label":"… Esteemed Hospitality Tradition","value":25,"factor":null},{"label":"… Loyal Subjects Tradition","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"They is your Friend","value":15,"factor":null},{"label":"They is your Best Friend","value":30,"factor":null},{"label":"They is your Lover","value":15,"factor":null},{"label":"They is your Soulmate","value":30,"factor":null},{"label":"They is your Rival","value":-25,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The other character's value as a Hostage","value":null,"factor":null},{"label":"Hostage is an adult","value":25,"factor":null},{"label":"Held Hostage for less than a year","value":-25,"factor":null},{"label":"Years spent as a Hostage","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Difference in Rank","value":null,"factor":null},{"label":"Not neighboring Realms","value":20,"factor":null},{"label":"Distant realm","value":20,"factor":null},{"label":"Has Casus Bellis against you","value":-15,"factor":null},{"label":"Has Claims on your Titles","value":null,"factor":null},{"label":"Protected by their Liege","value":50,"factor":null},{"label":"You are a mere Vassal","value":null,"factor":null},{"label":"Similar Military Strength","value":10,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Relative Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Allies Military Strength (…: … vs. …: …)","value":null,"factor":null},{"label":"Twice as strong and valid Casus Belli against the recipient","value":-25,"factor":null},{"label":"… Cultural Acceptance of …","value":-5,"factor":null},{"label":"… Cultural Acceptance of …","value":-10,"factor":null},{"label":"… Cultural Acceptance of …","value":-15,"factor":null},{"label":"… consider … Evil","value":-15,"factor":null},{"label":"… consider … Hostile","value":-10,"factor":null},{"label":"… consider … Astray","value":-5,"factor":null},{"label":"… Equitable Tradition","value":25,"factor":null},{"label":"… Esteemed Hospitality Tradition","value":25,"factor":null},{"label":"… Loyal Subjects Tradition","value":25,"factor":null},{"label":"Allowed a Hostage to die","value":-25,"factor":null},{"label":"Allowed my Hostage to die","value":-100,"factor":null},{"label":"Killed my Hostage","value":-200,"factor":null},{"label":"You already made a Truce with the recipient","value":20,"factor":null},{"label":"Fighting a War","value":-25,"factor":null},{"label":"Attacked Home Court","value":-50,"factor":null},{"label":"Weak Hook used","value":40,"factor":null},{"label":"Has my Hostage","value":-50,"factor":null},{"label":"Crusader War for Imperial Claim","value":-5000,"factor":null}],"onAccept":["The home court:","- The hostage:","- - return_hostage = yes","- The hostage’s warden:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - bp2_warden_title_tier_lower_trigger = { WARDEN = scope:hostage.warden HOME_COURT = scope:hostage.home_court }","- - - - - bp2_warden_dynasty_renown_lower_trigger = { WARDEN = scope:hostage.warden HOME_COURT = scope:hostage.home_court }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The hostage’s warden’s faith:","- - - - - - - faith_hostility_level = { target = scope:hostage.home_court.faith value >= faith_hostile_level }","- - - - - Then:","- - - - - - Loses Prestige, Renown, and Piety income","- - - - Otherwise:","- - - - - Loses Prestige and Renown income","- - Otherwise:","- - - Loses Prestige income","- - If all of these hold:","- - - Conditions:","- - - - The hostage’s home court:","- - - - - None of these:","- - - - - - Any warden hostage:","- - - - - - - home_court = scope:hostage.warden","- - - - - - At least one of these:","- - - - - - - has_truce = scope:hostage.warden","- - - - - - - is_allied_to = scope:hostage.warden","- - - Then:","- - - - … and … may freely attack one another","The home court:","- Event char_interaction.0340"],"onDecline":["Event char_interaction.0341"],"dlc":null,"page":"https://ck3db.com/interactions/recall-hostage"},{"key":"influence_child_personality_interaction","name":"Influence Ward's Personality","category":"Friendly actions","description":"Pass a Personality Trait on to your Ward","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Any relation:","Is an Adult","Number of personality traits at least 1"],"targetNeeds":["Is played by the AI","Is a child","At least one of these:","- You:","- - Has the target as ward","- is_hostage_of = scope:actor","Is at least 4 years old"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"You have Groomed to Rule","value":20,"factor":null},{"label":"We have Traits in common","value":null,"factor":null},{"label":"We have opposite Traits","value":null,"factor":null},{"label":"Has Learning Skill","value":null,"factor":null},{"label":"Has Diplomacy Skill","value":null,"factor":null},{"label":"Wet Nurse","value":10,"factor":null},{"label":"Selected Trait is Virtuous in …","value":10,"factor":null},{"label":"The recipient has compatible Childhood Trait","value":15,"factor":null},{"label":"The recipient has incompatible Childhood Trait","value":-15,"factor":null},{"label":"Selected Trait is Sinful in …","value":-10,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient already has 3 Personality Traits","value":-50,"factor":null}],"onAccept":["Event bp2_character_interaction.1001","Gain -75 Prestige","Gains 20 Stress","Opinion: Pleased (+20)","The character you target:","- If (a hidden condition):","- - Gains the Trait scope:target trait","- Opinion: Admiration (+20)"],"onDecline":["Event bp2_character_interaction.1002","Gain -75 Prestige","Gains 40 Stress","Opinion: Disappointed (-20)","The character you target:","- Opinion: Confused (-20)"],"dlc":"Wards and Wardens","page":"https://ck3db.com/interactions/influence-wards-personality"},{"key":"influence_candidacy_interaction","name":"Influence Candidacy","category":"Candidacy","description":"Spend Influence to increase or decrease a Character's Candidate Score for Governor or …","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is played by a person","you has administrative government mechanic","Your government does not have the government has merit flag","you has administrative government mechanic","If all of these hold:","- Conditions:","- - You are not the other character","- Then:","- - The other character:","- - - Is not an Independent Ruler","- - - they has administrative government mechanic","- - - top_liege = scope:actor.top_liege","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed influence option” is chosen","- - - The option “major influence option” is chosen","- - - The option “medium influence option” is chosen","- Then:","- - You:","- - - You have reached your Investment Capacity (…) for … candidacy for this Title (…)","- - If all of these hold:","- - - Conditions:","- - - - scope:target.tier = scope:recipient.highest_held_title_tier","- - - Then:","- - - - The other character:","- - - - - …, or the House Head of House …, renounced all aspirations for the throne and cannot be supported","If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - scope:target.min_appointment_level > 0","- - Then:","- - - The other character:","- - - - has_appointment_level_for_title = scope:target","If all of these hold:","- Conditions:","- - You:","- - - … has a Ceremonial Monarch","- - The other character:","- - - … is a member of the Ceremonial House (…)","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The target’s holder:","- - - - - At least one of these:","- - - - - - Has the Japanese Regency Succession Law","- - - - - - Has the Meritocratic Regency Succession Law","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - top_liege.primary_title.var:administrative_ui_special_title.holder:","- - - - - - - … is the Ceremonial Monarch","- - - - - Then:","- - - - - - The Ceremonial Monarch's Player Heir is the only member of the Ceremonial House who may become Ruler via Influence","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Is an Independent Ruler","- - - - - Then:","- - - - - - The Ceremonial Monarch's Player Heir is the only member of the Ceremonial House who may become Ruler via Influence","- - - - Otherwise:","- - - - - The Ceremonial Monarch is the only member of the Ceremonial House who may become Ruler via Influence","- - Otherwise:","- - - Governorships may not be given to the Ceremonial Monarch","main_administrative_tier <= scope:target.tier","The target:","- The … is not a Noble Family Title","- holder.top_liege = scope:recipient","- At least one of these:","- - has_title_law_flag = appointment_type_succession","- - Their holder:","- - - has_realm_law_flag = appointment_type_succession"],"targetNeeds":["they has administrative government mechanic"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The target:","- - - At least one of these:","- - - - has_title_law = acclamation_succession_law","- - - - Their holder:","- - - - - Has the Acclamation Succession Law","- Then:","- - … Title or its Holder has the Acclamation Succession Law, and Acclamation will supersede any candidate score and go to the primary heir instead.","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed influence option” is chosen","- - - The option “major influence option” is chosen","- - - The option “medium influence option” is chosen","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The investor temp’s house’s house head:","- - - - - Any held title:","- - - - - - The … is a Noble Family Title","- - - - The title temp:","- - - - - current_heir ?= { … }","- - - - - place_in_line_of_succession = { target = scope:candidate_temp value <= 5 }","- - - Then:","- - - - The investor temp’s house:","- - - - - If (a hidden condition):","- - - - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_appointment_competition_desc }","- - If all of these hold:","- - - Conditions:","- - - - The investor temp’s house:","- - - - - NOT = { scope:candidate_temp.house ?= this }","- - - - - Their house head:","- - - - - - top_liege = scope:candidate_temp.house.house_head.top_liege","- - - - - - Any held title:","- - - - - - - The … is a Noble Family Title","- - - - The candidate temp:","- - - - - top_liege = scope:candidate_temp.house.house_head.top_liege","- - - - - Their house’s house head:","- - - - - - Any held title:","- - - - - - - The … is a Noble Family Title","- - - - - - top_liege = scope:investor_temp.top_liege","- - - - - has_succession_appointment_investors = scope:title_temp","- - - - The title temp:","- - - - - NOT = { current_heir.house ?= scope:candidate_temp.house }","- - - - - place_in_line_of_succession = { target = scope:candidate_temp value <= 3 }","- - - Then:","- - - - The investor temp’s house:","- - - - - If (a hidden condition):","- - - - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_appointment_support_desc }","Otherwise:","- If all of these hold:","- - Conditions:","- - - The candidate temp:","- - - - Their house:","- - - - - Their house head:","- - - - - - top_liege = scope:investor_temp.top_liege","- - - - - - Any held title:","- - - - - - - The … is a Noble Family Title","- - - - - NOT = { scope:investor_temp.house ?= this }","- - - - has_succession_appointment_investors = scope:title_temp","- - - The title temp:","- - - - place_in_line_of_succession = { target = scope:candidate_temp value <= 5 }","- - Then:","- - - The investor temp’s house:","- - - - If (a hidden condition):","- - - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_appointment_competition_desc }","The target:","- change_appointment_investment = { target = scope:secondary_recipient investor = scope:actor value = scope:support_candidate_score }","- If all of these hold:","- - Conditions:","- - - You:","- - - - Their liege:","- - - - - At least one of these:","- - - - - - has_diarchy_parameter = diarchy_type_is_co_emperorship","- - - - - - has_diarchy_parameter = diarchy_type_is_junior_emperorship","- - - At least one of these:","- - - - The character you target:","- - - - - is_diarch_of_target = scope:secondary_recipient.top_liege","- - - - The other character:","- - - - - is_diarch_of_target = scope:actor.top_liege","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:target != scope:actor.primary_title","- - - - Then:","- - - - - scope:target.holder != scope:actor","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_massive","- - - - Then:","- - - - - Co-Emperors are +150% more efficient to promote for Administrative offices due to the current Scales of Power","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_major","- - - - Then:","- - - - - Co-Emperors are +100% more efficient to promote for Administrative offices due to the current Scales of Power","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_medium","- - - - Then:","- - - - - Co-Emperors are +75% more efficient to promote for Administrative offices due to the current Scales of Power","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_mild","- - - - Then:","- - - - - Co-Emperors are +50% more efficient to promote for Administrative offices due to the current Scales of Power","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed influence option” is chosen","- - - The option “major influence option” is chosen","- - - The option “medium influence option” is chosen","- Then:","- - The other character:","- - - If all of these hold:","- - - - Conditions:","- - - - - Is not of the same house as you","- - - - Then:","- - - - - Opinion: Supported My Title Candidacy","- - - - - If … gains …, … may reward … top non-House supporter","Otherwise:","- The other character:","- - If (a hidden condition):","- - - Opinion: Harmed My Title Candidacy"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/influence-candidacy-interaction"},{"key":"support_candidacy_interaction","name":"Influence Candidacy","category":"Uncategorized actions","description":"Spend Influence to promote the other character becoming a Governor or …","hidden":true,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your government does not have the government has merit flag","Is played by the AI","None of these:","- You:","- - Has the other character as rival","None of these:","- All of these:","- - Your top liege:","- - - Has the Male Preference Law","- - The other character:","- - - is_female = yes","- All of these:","- - Your top liege:","- - - Has the Female Preference Law","- - The other character:","- - - is_male = yes","Is not at war with the target","The succession of the Realm's Capital is tied to its highest Title","The candidate temp:","- If all of these hold:","- - Conditions:","- - - The top liege temp:","- - - - … has a Ceremonial Monarch","- - - … is a member of the Ceremonial House (…)","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The title temp:","- - - - - - Has “administrative ui special title” (a variable the game's script sets)","- - - - Then:","- - - - - The Ceremonial Monarch's Player Heir is the only member of the Ceremonial House who may become Ruler via Influence","- - - Otherwise:","- - - - Governorships may not be given to the Ceremonial Monarch","- If (a hidden condition):","- - The … Title must have any Appointment Succession Law","- - Candidates cannot compete for Titles that will automatically follow a Title of a higher Tier","- - If all of these hold:","- - - Conditions:","- - - - NOT = { top_liege.highest_held_title_tier = scope:title_temp.tier }","- - - Then:","- - - - Is an Adult","- - If held title (at least 1):","- - - If government is Celestial:","- - - - Governors cannot compete for Titles lower in Tier than their current Governorship","- - - Otherwise:","- - - - Governors cannot be granted additional Titles of their highest held Tier (…)","- - - … already has the …","- … must be a Dominant, Equal, or Clerical Gender within your Faith (⟨faith⟩)","- … Government does not allow Bureaucratic appointments (…)","- Is not a member of the Clergy","If all of these hold:","- Conditions:","- - scope:target.min_appointment_level > 0","- Then:","- - The other character:","- - - has_appointment_level_for_title = scope:target","main_administrative_tier <= scope:target.tier","The target:","- The … is not a Noble Family Title","- holder.top_liege = scope:recipient","- At least one of these:","- - has_title_law_flag = appointment_type_succession","- - Their holder:","- - - has_realm_law_flag = appointment_type_succession"],"targetNeeds":["they has administrative government mechanic"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The investor temp’s house’s house head:","- - - Any held title:","- - - - The … is a Noble Family Title","- - The title temp:","- - - current_heir ?= { … }","- - - place_in_line_of_succession = { target = scope:candidate_temp value <= 5 }","- Then:","- - The investor temp’s house:","- - - If (a hidden condition):","- - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_appointment_competition_desc }","If all of these hold:","- Conditions:","- - The investor temp’s house:","- - - NOT = { scope:candidate_temp.house ?= this }","- - - Their house head:","- - - - top_liege = scope:candidate_temp.house.house_head.top_liege","- - - - Any held title:","- - - - - The … is a Noble Family Title","- - The candidate temp:","- - - top_liege = scope:candidate_temp.house.house_head.top_liege","- - - Their house’s house head:","- - - - Any held title:","- - - - - The … is a Noble Family Title","- - - - top_liege = scope:investor_temp.top_liege","- - - has_succession_appointment_investors = scope:title_temp","- - The title temp:","- - - NOT = { current_heir.house ?= scope:candidate_temp.house }","- - - place_in_line_of_succession = { target = scope:candidate_temp value <= 3 }","- Then:","- - The investor temp’s house:","- - - If (a hidden condition):","- - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_appointment_support_desc }","The target:","- change_appointment_investment = { target = scope:secondary_recipient investor = scope:actor value = scope:support_candidate_score }","- If all of these hold:","- - Conditions:","- - - You:","- - - - Their liege:","- - - - - At least one of these:","- - - - - - has_diarchy_parameter = diarchy_type_is_co_emperorship","- - - - - - has_diarchy_parameter = diarchy_type_is_junior_emperorship","- - - At least one of these:","- - - - The character you target:","- - - - - is_diarch_of_target = scope:secondary_recipient.top_liege","- - - - The other character:","- - - - - is_diarch_of_target = scope:actor.top_liege","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:target != scope:actor.primary_title","- - - - Then:","- - - - - scope:target.holder != scope:actor","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_massive","- - - - Then:","- - - - - Co-Emperors are +150% more efficient to promote for Administrative offices due to the current Scales of Power","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_major","- - - - Then:","- - - - - Co-Emperors are +100% more efficient to promote for Administrative offices due to the current Scales of Power","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_medium","- - - - Then:","- - - - - Co-Emperors are +75% more efficient to promote for Administrative offices due to the current Scales of Power","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_diarchy_active_parameter = diarch_more_efficient_administrative_emperor_promotion_candidate_mild","- - - - Then:","- - - - - Co-Emperors are +50% more efficient to promote for Administrative offices due to the current Scales of Power","If all of these hold:","- Conditions:","- - The other character:","- - - Is not of the same house as you","- Then:","- - The other character:","- - - Opinion: Supported My Title Candidacy","The other character:","- If … gains …, … may reward … top non-House supporter"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/support-candidacy-interaction"},{"key":"harm_candidacy_interaction","name":"Harm Candidacy","category":"Uncategorized actions","description":"Undermine the recipient becoming a future Governor or …","hidden":true,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Any valid title to grant trigger:","- CANDIDATE = scope:secondary_recipient","- TOP_LIEGE = scope:recipient","The other character:","- … must be a candidate for this Title","The target:","- Title 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investor = scope:actor value = scope:harm_candidate_score }","If (a hidden condition):","- The other character:","- - Opinion: Harmed My Title Candidacy","- You:","- - The other character:","- - - If all of these hold:","- - - - Conditions:","- - - - - The target char:","- - - - - - Highest held Title is more than Barony Rank","- - - - - At least one of these:","- - - - - - Highest held Title is at most Barony Rank","- - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - None of these:","- - - - - - Is family of the target char","- - - - - - Is the target char’s consort","- - - - - - Any heir title:","- - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have the target char as grudge","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Otherwise:","- - - - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Opinion: Grudge Exacerbated (-20)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential rival","- - - - - Is an Adult","- - - - - The target char:","- - - - - - Is an Adult","- - - - - can_set_relation_rival_if_adult_trigger = { CHARACTER = scope:target_char }","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Otherwise:","- - - - - - Gains a Rival","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - can_set_relation_potential_rival_trigger = { CHARACTER = scope:target_char }","- - - - - Then:","- - - - - - set_relation_potential_rival = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - Opinion: Hatred"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/harm-candidacy"},{"key":"request_appointment_support","name":"Ask to Influence Candidacy","category":"Candidacy","description":"Pay the recipient to spend their Influence to increase a Character's Candidate Score for Governor or …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Your government does not have the government has merit flag","If played by the AI:","- Your house:","- - At 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not in a Civil War"],"autoAccept":"when","acceptBase":-40,"acceptReasons":[{"label":"The recipient is the Leading House House Head","value":50,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"The recipient has excessive amounts of Influence","value":20,"factor":null},{"label":"The recipient has spare Influence","value":10,"factor":null},{"label":"The recipient doesn't have much Influence","value":-100,"factor":null},{"label":"The recipient holds the the target","value":-25,"factor":null},{"label":"Close Family is among the top 3 candidates","value":-100,"factor":null},{"label":"Target Title is held by Top Liege","value":-25,"factor":null},{"label":"The recipient looks up to a Powerful Family","value":15,"factor":null},{"label":"The recipient dare not refuse a Dominant Family","value":25,"factor":null},{"label":"The recipient belong to a Powerful Family","value":-15,"factor":null},{"label":"The recipient belong to a Dominant Family","value":-25,"factor":null},{"label":"Difference in Level of Influence","value":null,"factor":null},{"label":"They is your Rival","value":-100,"factor":null},{"label":"They is your Nemesis","value":-150,"factor":null},{"label":"We are Close Family","value":50,"factor":null},{"label":"We are Extended Family","value":25,"factor":null},{"label":"You … of their House","value":5,"factor":null},{"label":"You … the recipient's friend","value":15,"factor":null},{"label":"You … the recipient's best friend","value":30,"factor":null},{"label":"The other character is the recipient's Rival","value":-50,"factor":null},{"label":"The other character is the recipient's Nemesis","value":-100,"factor":null},{"label":"The recipient is their Liege's Rival","value":25,"factor":null},{"label":"The recipient is their Liege's Rival","value":50,"factor":null},{"label":"The recipient is their Liege's Friend","value":-50,"factor":null},{"label":"The recipient is their Liege's 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Hook","- - Has a Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - You don’t use a Hook","- Then:","- - You:","- - - Pay gold to the target","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - The character you target:","- - - change_influence = { value = appointment_medium_influence_cost multiply = -1 }","- - The target:","- - - change_appointment_investment = { … }","- - You:","- - - Opinion: Thankful (+30)","- - - Event ep3_interactions_events.0201","Otherwise:","- The character you target:","- - … spends Influence to support … for …","- You:","- - Event ep3_interactions_events.0201"],"onDecline":["Opinion: Disappointed (-10)","Event ep3_interactions_events.0202"],"dlc":null,"page":"https://ck3db.com/interactions/ask-to-influence-candidacy"},{"key":"demand_admin_interaction","name":"Demand Administrative Governance","category":"Vassal actions","description":"Ask 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you"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Threat from held Claims","value":null,"factor":null},{"label":"Similar Military Power (current)","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Relative Military Power","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"Military Power including Allies","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: rationality 0.5, energy 1, boldness -0.25, sociability 0.25)","value":null,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"A scripted reason","value":60,"factor":null},{"label":"Your Imperial Bureaucracy is Decentralized Realm","value":10,"factor":null},{"label":"Your Imperial Bureaucracy is at high levels","value":-10,"factor":null},{"label":"Your Imperial Bureaucracy is at high 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- Conditions:","- - - At least one of these:","- - - - Their government does not have the administrative mechanic","- - - - All of these:","- - - - - The governor liege:","- - - - - - they has administrative government mechanic","- - - - - government_type != scope:governor_liege.government_type","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - If (a hidden condition):","- - - - - - scope:has_selected_a_government = flag:japan_administrative","- - - - - Else, if an Independent Ruler:","- - - - - - tgp_can_become_japan_administrative_trigger = {  }","- - - - - Otherwise:","- - - - - - The governor liege:","- - - - - - - Government is Ritsuryō","- - - - Then:","- - - - - Their capital province:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - holding_is_tribal = {  }","- - - - - - - Then:","- - - - - - - - Their county’s holder:","- - - - - - - - - Capital Holding (…) becomes a Castle Holding","- - - - - - Their county:","- - - - - - - If the county has the modifier “Siberian Permafrost”:","- - - - - - - - Their holder:","- - - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - - - Else, if the county has the modifier “Siberian Permafrost”:","- - - - - - - - Their holder:","- - - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - Adopts Ritsuryō Government","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - If (a hidden condition):","- - - - - - scope:has_selected_a_government = flag:celestial","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:governor_liege ?= this","- - - - - - Then:","- - - - - - - At least one of these:","- - - - - - - - tgp_can_become_celestial_trigger = {  }","- - - - - - - - All of these:","- - - - - - - - - exists = scope:great_yuan_ruler","- - - - - - - - - Is the great yuan ruler","- - - - - - - - - Their primary title is China","- - - - - Otherwise:","- - - - - - The governor liege:","- - 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province:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - holding_is_tribal = {  }","- - - - - - - Then:","- - - - - - - - Their county’s holder:","- - - - - - - - - Capital Holding (…) becomes a Castle Holding","- - - - - - Their county:","- - - - - - - If the county has the modifier “Siberian Permafrost”:","- - - - - - - - Their holder:","- - - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - - - Else, if the county has the modifier “Siberian Permafrost”:","- - - - - - - - Their holder:","- - - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - Adopts Meritocratic Khanate Government","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - If (a hidden condition):","- - - - - - scope:has_selected_a_government = flag:meritocratic","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - scope:governor_liege ?= this","- - - - - - Then:","- - - - - - - tgp_should_become_meritocratic_trigger = {  }","- - - - - Otherwise:","- - - - - - The governor liege:","- - - - - - - Government is Meritocratic","- - - - Then:","- - - - - Their capital province:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - holding_is_tribal = {  }","- - - - - - - Then:","- - - - - - - - Their county’s holder:","- - - - - - - - - Capital Holding (…) becomes a Castle Holding","- - - - - - Their county:","- - - - - - - If the county has the modifier “Siberian Permafrost”:","- - - - - - - - Their holder:","- - - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - - - Else, if the county has the modifier “Siberian Permafrost”:","- - - - - - - - Their holder:","- - - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - Adopts Meritocratic Government","- - - Otherwise:","- - - - Their capital province:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - holding_is_tribal = {  }","- - - - - - Then:","- - - - - - - Their county’s holder:","- - - - - - - - Capital Holding (…) becomes a Castle Holding","- - - - - Their county:","- - - - - - If the county has the modifier “Siberian Permafrost”:","- - - - - - - Their holder:","- - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - - - Else, if the county has the modifier “Siberian Permafrost”:","- - - - - - - Their holder:","- - - - - - - - … County loses the Siberian Permafrost Modifier","- - - - Adopts Administrative Government","- … (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - You:","- - - Your Government is Ritsuryō","- - The character you target:","- - - Is landed","- - - Government is Sōryō","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Government is Ritsuryō","- - - - The character you target:","- - - - - Government is Sōryō","- - - Then:","- - - - You:","- - - - - start_war = { casus_belli = japan_demand_administrative_cb target = scope:recipient }","- - - - If you lose the War, … and … Allies will become Independent Sōryō Realms","Otherwise:","- The character you target:","- - … will not become …"],"dlc":null,"page":"https://ck3db.com/interactions/demand-administrative-governance"},{"key":"contest_appointment_interaction","name":"Request Re-Appointment","category":"Vassal actions","description":"Demand that your Liege reassigns to you a Title you have a Claim on that was appointed to the recipient","hidden":false,"cost":[{"currency":"influence","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- you has administrative government mechanic","- Is not landed","- If (a hidden condition):","- - Your house:","- - - Has the house check as house head","- You have a domicile","- Your liege:","- - has_realm_law_flag = title_revocation_allowed","You are not the target","You are not the go-between","The target is not the go-between","you has administrative government mechanic","Is not landed","If (a hidden condition):","- Your house:","- - Has the house check as house head","You have a domicile","If (a hidden condition):","- The succession of the Realm's Capital is tied to its highest Title","- The candidate temp:","- - If all of these hold:","- - - Conditions:","- - - - The top liege temp:","- - - - - … has a Ceremonial Monarch","- - - - … is a member of the Ceremonial House (…)","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The title temp:","- - - - - - - Has “administrative ui special title” (a variable the game's script sets)","- - - - - Then:","- - - - - - The Ceremonial Monarch's Player Heir is the only member of the Ceremonial House who may become Ruler via Influence","- - - - Otherwise:","- - - - - Governorships may not be given to the Ceremonial Monarch","- - If (a hidden condition):","- - - The … Title must have any Appointment Succession Law","- - - Candidates cannot compete for Titles that will automatically follow a Title of a higher Tier","- - - If all of these hold:","- - - - Conditions:","- - - - - NOT = { top_liege.highest_held_title_tier = scope:title_temp.tier }","- - - - Then:","- - - - - Is an Adult","- - - If held title (at least 1):","- - - - If government is Celestial:","- - - - - Governors cannot compete for Titles lower in Tier than their current Governorship","- - - - Otherwise:","- - - - - Governors cannot be granted additional Titles of their highest held Tier (…)","- - - - … already has the …","- - … must be a Dominant, Equal, or Clerical Gender within your Faith (⟨faith⟩)","- - … Government does not allow Bureaucratic appointments (…)","- - Is not a member of the Clergy","The target:","- Title tier at least holder.main administrative tier","- The … is not a Noble Family Title"],"targetNeeds":["they has administrative government mechanic","top_liege ?= scope:actor.top_liege","Highest held Title is at least main 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Influence","value":null,"factor":null},{"label":"Legalistic Customs","value":20,"factor":null},{"label":"Their personality (AI values: greed (scripted), honor (scripted))","value":null,"factor":null}],"onAccept":["The character you target:","- Event ep3_interactions_events.0010","Event ep3_interactions_events.0011","If all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:recipient","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Son of Heaven Influenced Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Son of Heaven Influenced Dynastic Cycle Catalyst”","The go-between:","- Influence -60","- If all of these hold:","- - Conditions:","- - - The option “influence bribe” is chosen","- - Then:","- - - Influence +100","The character you target:","- Every held title:","- - Where:","- - - The … is not a Noble Family Title","- - - Any this title or de jure above:","- - title_tier >= county","Every in list:","- change_title_holder_include_vassals = { holder = scope:actor change = scope:change }","If all of these hold:","- Conditions:","- - scope:intermediary != scope:actor.liege","- Then:","- - You:","- - - change_liege = { liege = scope:intermediary change = scope:change }"],"onDecline":["The go-between:","- Event ep3_interactions_events.0013","- If played by a person:","- - Crime — You are allowed to rightfully imprison …","- Otherwise:","- - Opinion: Refused Revocation of Title","Event ep3_interactions_events.0014","The character you target:","- Opinion: Revoked My Title","Opinion: Refused Revocation of Title"],"dlc":null,"page":"https://ck3db.com/interactions/request-re-appointment"},{"key":"request_council_interaction","name":"Ask for Council Position","category":"Vassal actions","description":"Use Influence to gain a Council position in your Liege's council","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":25,"youNeed":["you has administrative government mechanic","If played by the AI:","- Is not a Councillor","- Is an Independent Ruler","- Your liege:","- - Is at not War","Your liege:","- Not all of these:","- - Holds China","- - Government is Celestial","- - Their government has the government uses ministry budget flag","Is a direct vassal of the target","If (a hidden condition):","- The target:","- - can_fire_position = yes","Is an Adult","Is not at war with the target","Is not a Councillor","Not all of these:","- has_council_position = councillor_court_chaplain","- Your rite:","- - The rite has The Realm Priest or Court Chaplain have their seat for life","… are the Ceremonial Monarch","If (a hidden condition):","- The target’s councillor:","- - They can be fired from … Council"],"targetNeeds":["they has administrative government mechanic"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Reluctance","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: energy 0.25, greed 0.4, honor -0.4)","value":null,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Friend","value":25,"factor":null},{"label":"Your Skill is better","value":null,"factor":null},{"label":"Your Skill is better","value":null,"factor":null},{"label":"Your Skill is better","value":null,"factor":null},{"label":"Your Skill is better","value":null,"factor":null},{"label":"Your Skill is better","value":null,"factor":null},{"label":"Your Skill is worse","value":null,"factor":null},{"label":"Your Skill is worse","value":null,"factor":null},{"label":"Your Skill is worse","value":null,"factor":null},{"label":"Your Skill is worse","value":null,"factor":null},{"label":"Your Skill is worse","value":null,"factor":null},{"label":"You are a Powerful Vassal","value":75,"factor":null},{"label":"You belong… to a Powerful Family","value":100,"factor":null},{"label":"Difference in Level of Influence","value":null,"factor":null}],"onAccept":["… cannot be fired for 25 years","If all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:recipient","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Son of Heaven Influenced Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Son of Heaven Influenced Dynastic Cycle Catalyst”","If all of these hold:","- Conditions:","- - The target’s councillor’s primary title:","- - - At least one of these:","- - - - this = title:e_minister_chancellor","- - - - this = title:e_minister_censor","- - - - this = title:e_minister_grand_marshal","- - - - this = title:e_minister_of_personnel","- - - - this = title:e_minister_of_revenue","- - - - this = title:e_minister_of_rites","- - - - this = title:e_minister_of_war","- - - - this = title:e_minister_of_justice","- - - - this = title:e_minister_of_works","- - The character you target:","- - - NOT = { has_appointment_level_for_title = scope:target.councillor.primary_title }","- Then:","- - Dynastic Cycle:","- - - If the current phase counts “Low Merit Rank Minister Dynastic Cycle Catalyst”:","- - - - Counts toward the situation's next phase: “Low Merit Rank Minister Dynastic Cycle Catalyst”","Stress and fulfillment impact: by trait: Content +20","The character you target:","- assign_council_task = { target = scope:actor council_task = scope:council_task }","- Influence +150","- … … made a Councillor"],"onDecline":["Opinion: Disappointed (-25)","Event ep3_interactions_events.0020"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-council-position"},{"key":"transfer_county_interaction","name":"Transfer County","category":"Vassal 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ho_capital_temp this = scope:target }","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Highest held Title is at least Duchy Rank","- - - Then:","- - - - … will lose Holy Order Patronage of one or more Holy Orders","- - Otherwise:","- - - If … gains any higher-Tier Titles, you will lose Holy Order Patronage of a local Holy Order","If all of these hold:","- Conditions:","- - You:","- - - Was promised title is scope:recipient","- Then:","- - If all of these hold:","- - - Conditions:","- - - - scope:landed_title = scope:recipient.var:promised_title","- - - Then:","- - - - You:","- - - - - Event vassal.2910 (after 7–14 days)","The character you target:","- If a faction member:","- - add_joined_faction_discontent = grant_title_opinion_sum_discontent_calc","- - The Faction … belongs to loses some Discontent","… gains … Opinion of … for 50 years (Received County)","If all of these hold:","- Conditions:","- - The character you target:","- 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Dynasty!","If all of these hold:","- Conditions:","- - Your dynasty:","- - - The Dynasty has the Shared Ideas Legacy","- - The character you target:","- - - Not all of these:","- - - - Is a ruler","- - - - At least one of these:","- - - - - Cannot play landless rulers without having an Estate","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - Is landed","- - - - - - - - Government is a Theocratic-type Government","- - - - - - Then:","- - - - - - - Highest held Title is more than Barony Rank","- - - - - All of these:","- - - - - - Their liege:","- - - - - - - All of these:","- - - - - - - - Holds China","- - - - - - - - Government is Celestial","- - - - - - - - Their government has the government uses ministry budget flag","- - - - - - At least one of these:","- - - - - - - Holds Chancellery","- - - - - - - Holds Censorate","- - - - - - - Holds Commission","- - - - - - - Holds Ministry of Personnel","- - - - - - - Holds Ministry of Revenue","- - - - - - - Holds Ministry of Rites","- - - - - - - Holds Ministry of War","- - - - - - - Holds Ministry of Justice","- - - - - - - Holds Ministry of Works","- - - - - Has “laamp transition” (a variable the game's script sets)","- - - Their culture is the same as that of actor","- - - Any in list:","- - - - At least one of these:","- - - - - Title tier exactly County","- - - - - Title tier exactly Barony","- - - - Their culture is the same as that of recipient","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - can_add_hook = { target = scope:recipient type = favor_hook }","- - - - Then:","- - - - - Gain a Favor on the target","Every in list:","- Gains the … Title (recipient)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/transfer-county"},{"key":"castrate_child_interaction","name":"Castrate Kin","category":"Friendly actions","description":"Make the recipient a Eunuch or Beardless Eunuch, gaining Influence and 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}"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: rationality 0.25, energy -0.25, boldness -0.25, honor 0.12, sociability 0.12)","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"The recipient is 2 or younger","value":50,"factor":null},{"label":"The recipient is 6 or younger","value":20,"factor":null},{"label":"The recipient is 10 or older","value":-20,"factor":null},{"label":"The recipient is 14 or older","value":-40,"factor":null},{"label":"The recipient is frightened","value":30,"factor":null},{"label":"The recipient is terrified","value":60,"factor":null},{"label":"You are Emperor-tier","value":30,"factor":null},{"label":"Your high Governor Efficiency dissuades fleeing","value":20,"factor":null}],"onAccept":["You:","- Influence +30","If all of these hold:","- Conditions:","- - The character you target:","- - - Is under 12 years old","- Then:","- - The character you target:","- - - Gains the Trait Beardless Eunuch","- - - The character you target:","- - - - create_character_memory = { … }","- - - - One memory, picked in order:","- - - - - Where:","- - - - - - Any memory participant:","- - - - - memory_type = tortured_memory","- - - You:","- - - - create_character_memory = { … }","- - - - One memory, picked in order:","- - - - - Where:","- - - - - - Any memory participant:","- - - - - memory_type = torturer_memory","- - - Court Position and Tax Collector Aptitude: +30","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - they has administrative government mechanic","- - - - Then:","- - - - - Governor Efficiency: +10","- - - May gain Castration Wound for 5 years, based on Personal Physician Aptitude","- - - Gains 40 Stress","- - - Reduced Stress and Opinion maluses because target is under 12 years old","Otherwise:","- The character you target:","- - Gains the Trait Eunuch","- - The character you target:","- - - create_character_memory = { … }","- - - One memory, picked in order:","- - - - Where:","- - - - - Any memory participant:","- - - - memory_type = tortured_memory","- - You:","- - - create_character_memory = { … }","- - - One memory, picked in order:","- - - - Where:","- - - - - Any memory participant:","- - - - memory_type = torturer_memory","- - Court Position and Tax Collector Aptitude: +30","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - they has administrative government mechanic","- - - Then:","- - - - Governor Efficiency: +10","- - May gain Castration Wound for 5 years, based on Personal Physician Aptitude","- - Gains 60 Stress","If all of these hold:","- Conditions:","- - You use a Hook","- - You:","- - - Has a usable Hook on the target","- Then:","- - You:","- - - Use a Hook on the target","If all of these hold:","- Conditions:","- - The character you target:","- - - Age more than 6","- Then:","- - Stress and fulfillment impact: by trait: Compassionate +40, Content +20, Generous +40","Event ep3_interactions_events.0030"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is under 12 years old","- Then:","- - You:","- - - Influence +30","- - The character you target:","- - - Gains the Trait Beardless Eunuch","- - - The character you target:","- - - - create_character_memory = { … }","- - - - One memory, picked in order:","- - - - - Where:","- - - - - - Any memory participant:","- - - - - memory_type = tortured_memory","- - - You:","- - - - create_character_memory = { … }","- - - - One memory, picked in order:","- - - - - Where:","- - - - - - Any memory participant:","- - - - - memory_type = torturer_memory","- - - Court Position and Tax Collector Aptitude: +30","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - they has administrative government mechanic","- - - - Then:","- - - - - Governor Efficiency: +10","- - - May gain Castration Wound for 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ep3_interactions_events.0030","Otherwise:","- You:","- - Event ep3_interactions_events.0031"],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/castrate-kin"},{"key":"offer_eunuch_interaction","name":"Offer Eunuch","category":"Friendly actions","description":"Send a Eunuch or Beardless Eunuch from your court to serve the recipient, gaining Influence.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":1,"youNeed":["If played by the AI:","- you has administrative government mechanic","Any courtier:","- At least one of these:","- - Has the Trait: Eunuch","- - Has the Trait: Beardless Eunuch","The target is not you","scope:recipient.top_liege ?= scope:recipient.liege","you has administrative government mechanic","None of these:","- The character you target:","- - Is at war with you"],"targetNeeds":["they has administrative government mechanic","Is a ruler"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The other character's age","value":null,"factor":null},{"label":"The other character's skills","value":null,"factor":null},{"label":"The other character is a Beardless Eunuch","value":25,"factor":null}],"onAccept":["Event char_interaction.0350","The character you target:","- add_courtier = scope:secondary_recipient","You:","- change_influence = { … }","… will be given a Court Position if able"],"onDecline":["Event char_interaction.0351"],"dlc":null,"page":"https://ck3db.com/interactions/offer-eunuch"},{"key":"cabinet_of_curiosities_interaction","name":"Add Artifact to Estate","category":"Friendly actions","description":"Put an Artifact on display in the Cabinet of Curiosities at the …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your domicile:","- has_domicile_parameter = can_receive_artifacts","If played by the AI:","- has_any_unequipped_artifact = yes","- Character artifact (at least 5):","- - Is not equipped","The target is you","Is not imprisoned"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["… is put on display in the …","You will no longer be able to equip or retrieve the Artifact. This is a permanent decision."],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/add-artifact-to-estate"},{"key":"acknowledge_governor_interaction","name":"Acknowledge Governor","category":"Vassal actions","description":"Send a token of appreciation to the recipient to publicly recognize their experience and successes as Governor","hidden":false,"cost":[{"currency":"influence","value":100,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Highest held Title is at least Empire Rank","Is an Independent Ruler","you has administrative government mechanic","Is an Adult","Is not at war with the target"],"targetNeeds":["Is a vassal (or below) of you","Highest held Title is at least Duchy Rank","they has administrative government mechanic","… is the Ceremonial Monarch","Has the Trait: Governor","Governor experience at least 80"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Event ep3_interactions_events.0040 (after 1 days)","… will receive a token of your appreciation","You:","- Gain a Loyalty on the target","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by the AI","- Then:","- - The character you target:","- - - Opinion: Feeling Appreciated (+30)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/acknowledge-governor"},{"key":"boost_efficiency_interaction","name":"Bolster Governance","category":"Vassal actions","description":"Attempt to support the recipient's Governor Efficiency","hidden":false,"cost":[{"currency":"influence","value":null,"base":30},{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- you has administrative government mechanic","- Your top liege:","- - Any vassal:","- - - Is a Governor","you has administrative government mechanic","Is an Adult","Is not at war with the target","If (a hidden condition):","- You:","- - top_participant_group:dynastic_cycle:","- - - participant_group_type = advancement_movement","… must have at most 40 Governor Efficiency (Current: …)","You may only attempt to influence … Governor Efficiency every 5 years"],"targetNeeds":["they has administrative government mechanic","Is a Governor","top_liege ?= scope:actor.top_liege"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:diplomacy boost:","- - You:","- - - duel = { … }","- When yes is scope:stewardship boost:","- - You:","- - - duel = { … }","- When yes is scope:intrigue boost:","- - You:","- - - duel = { … }","- In any other case:","- - You:","- - - The character you target:","- - - - If has the Modifier: Undermined Governance:","- - - - - Loses “Undermined Governance”","- - - - Otherwise:","- - - - - Gains the modifier “Bolstered Governance” for 10 years","- - - - If opinion of actor at least 15:","- - - - - You:","- - - - - - progress_towards_friend_effect = { REASON = friend_boosted_gov_efficiency CHARACTER = scope:recipient OPINION = default_friend_opinion }","- - - - Else, if played by the AI:","- - - - - Opinion: Bolstered My Governance","- - - If government allows: merit:","- - - - Merit +60"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/bolster-governance"},{"key":"damage_efficiency_interaction","name":"Undermine Governance","category":"Vassal actions","description":"Attempt to disrupt the recipient's Governor Efficiency","hidden":false,"cost":[{"currency":"influence","value":null,"base":30},{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- you has administrative government mechanic","- Your top liege:","- - Any vassal:","- - - Is a Governor","you has administrative government mechanic","Is an Adult","Is not at war with the target","If (a hidden condition):","- You:","- - top_participant_group:dynastic_cycle:","- - - NOT = { participant_group_type = advancement_movement }","… must have at least -40 Governor Efficiency (Current: …)","You may only attempt to influence … Governor Efficiency every 5 years"],"targetNeeds":["Is a Governor","top_liege ?= scope:actor.top_liege"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:diplomacy damage:","- - You:","- - - duel = { … }","- When yes is scope:stewardship damage:","- - You:","- - - duel = { … }","- When yes is scope:intrigue damage:","- - You:","- - - duel = { … }","- In any other case:","- - The character you target:","- - - If has the Modifier: Bolstered Governance:","- - - - Loses “Bolstered Governance”","- - - Otherwise:","- - - - Gains the modifier “Undermined Governance” for 10 years","- - - If played by the AI:","- - - - Opinion: Undermined My Governance"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/undermine-governance"},{"key":"governor_removal_interaction","name":"Retire Governor","category":"Candidacy","description":"Have the recipient relinquish their offices, passing all held Governorships to the next Candidate in Line","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["you has administrative government mechanic","Is an Independent Ruler","If played by the AI:","- Influence more than 150","- Is at not War","Is not at war with the target","Any vassal:","- Is a Governor","Is not imprisoned","The target is not you","You cannot demand the resignation of members of a Dominant Family"],"targetNeeds":["Is a Governor","Is a vassal of you","If all of these hold:","- Conditions:","- - You:","- - - has_realm_law_flag = celestial_retirement_law","- Then:","- - Your top liege:","- - - has_realm_law_flag = celestial_retirement_law","- - If all of these hold:","- - - Conditions:","- - - - Your top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_4","- - - Then:","- - - - Retirement Age Law is set to Overdue Retirement and allows retirement for Governors older than 90 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - Your top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_3","- - - Then:","- - - - Retirement Age Law is set to Late Retirement and allows retirement for Governors older than 80 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - Your top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_2","- - - Then:","- - - - Retirement Age Law is set to Standard Retirement and allows retirement for Governors older than 70 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - Your top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_1","- - - Then:","- - - - Retirement Age Law is set to Early Retirement and allows retirement for Governors older than 60 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - Your top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_0","- - - Then:","- - - - Retirement Age Law is set to Very Early Retirement and allows retirement for Governors older than 50 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - Your top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_5","- - - Then:","- - - - Retirement Age Law is set to No Set Retirement and allows retirement at any age","- - Otherwise:","- - - There is no Retirement Age Law"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - has_realm_law_flag = celestial_retirement_law","- - The character you target:","- - - Your top liege:","- - - - has_realm_law_flag = celestial_retirement_law","- - - If all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_realm_law_flag = celestial_retirement_age_4","- - - - Then:","- - - - - Retirement Age Law is set to Overdue Retirement and allows retirement for Governors older than 90 years old","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_realm_law_flag = celestial_retirement_age_3","- - - - Then:","- - - - - Retirement Age Law is set to Late Retirement and allows retirement for Governors older than 80 years old","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_realm_law_flag = celestial_retirement_age_2","- - - - Then:","- - - - - Retirement Age Law is set to Standard Retirement and allows retirement for Governors older than 70 years old","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_realm_law_flag = celestial_retirement_age_1","- - - - Then:","- - - - - Retirement Age Law is set to Early Retirement and allows retirement for Governors older than 60 years old","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_realm_law_flag = celestial_retirement_age_0","- - - - Then:","- - - - - Retirement Age Law is set to Very Early Retirement and allows retirement for Governors older than 50 years old","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your top liege:","- - - - - - has_realm_law_flag = celestial_retirement_age_5","- - - - Then:","- - - - - Retirement Age Law is set to No Set Retirement and allows retirement at any age","- - - Otherwise:","- - - - There is no Retirement Age Law","- - You have Treasury","- Then:","- - pay_treasury_to_gold = { target = scope:recipient value = scope:force_retirement_treasury_cost }","The character you target:","- If all of these hold:","- - Conditions:","- - - Their house:","- - - - At least one of these:","- - - - - is_powerful_family = yes","- - - - - is_dominant_family = yes","- - - Is an Adult","- - - You:","- - - - Is an Adult","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The target char:","- - - - - - Highest held Title is more than Barony Rank","- - - - - At least one of these:","- - - - - - Highest held Title is at most Barony Rank","- - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - None of these:","- - - - - - Is family of the target char","- - - - - - Is the target char’s consort","- - - - - - Any heir title:","- - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Does not have the target char as grudge","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Grudge","- - - - - - - Otherwise:","- - - - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Opinion: Grudge Exacerbated (-20)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential rival","- - - - - Is an Adult","- - - - - The target char:","- - - - - - Is an Adult","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Rival","- - - - - Otherwise:","- - - - - - Gains a Rival","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as friend","- - - - - - Does not have the target char as best friend","- - - - - - Does not have the target char as rival","- - - - - - Does not have the target char as nemesis","- - - - - - Does not have the target char as potential rival","- - - - - Then:","- - - - - - set_relation_potential_rival = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - Opinion: Hatred","- Opinion: Deposed Me from Office","- All House … members will lose Opinion","- If all of these hold:","- - Conditions:","- - - Any held title:","- - - - The … is not a Noble Family Title","- - - - current_heir ?= { … }","- - Then:","- - - Every in list:","- - - - Opinion: Facilitated My Succession","- Event ep3_interactions_events.0630","- … (more in the script below)"],"onDecline":["The character you target:","- Opinion: Deposed Me from Office","If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:recipient","- - Then:","- - - consume_revoke_title_reason = scope:recipient","- Otherwise:","- - change_strife_opinion = major_strife_gain","Else, if all of these hold:","- Conditions:","- - None of these:","- - - exists = scope:administrative_revocation","- - - has_revoke_title_reason = scope:recipient","- - - If (a hidden condition):","- - - - has_claim_on = scope:landed_title","- - - All of these:","- - - - you has administrative government mechanic","- - - - Is an Independent Ruler","- - - - The character you target:","- - - - - they has administrative government mechanic","- - - - - Is a vassal (or below) of the liege temp","- - - All of these:","- - - - Your rite:","- - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - The character you target:","- - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - All of these:","- - - - The character you target:","- - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - At least one of these:","- - - - - All of these:","- - - - - - Your rite:","- - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - Your faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - All of these:","- - - - - - Your rite:","- - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Your faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- Then:","- - Tyranny +20","- - If all of these hold:","- - - Conditions:","- - - - Has Legitimacy","- - - - None of these:","- - - - - The landed title:","- - - - - - duchy = scope:liege_temp_scope.capital_county.duchy","- - - Then:","- - - - Loses 100 Legitimacy","- - If your culture is not the same as that of recipient:","- - - The target’s culture:","- - - - change_cultural_acceptance = { target = scope:liege_temp_scope.culture value = revoke_title_culture_acceptance_impact desc = cultural_acceptance_loss_revokation }","Otherwise:","- If all of these hold:","- - Conditions:","- - - you has administrative government mechanic","- - - Is an Independent Ruler","- - - The character you target:","- - - - they has administrative government mechanic","- - - - Is a vassal (or below) of the liege temp","- - Then:","- - - Because … … a Governor, they can revoke … titles without being viewed as a Tyrant","- Else, if all of these hold:","- - Conditions:","- - - has_claim_on = scope:landed_title","- - Then:","- - - You have a Claim on the Title, allowing you to revoke it without being viewed as a Tyrant","- Else, if all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:recipient","- - Then:","- - - … … a known Criminal (…), allowing … to revoke … Title without being viewed as a Tyrant","- Else, if all of these hold:","- - Conditions:","- - - Your rite:","- - - - At least one of these:","- - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - Your faith:","- - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your rite:","- - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - Your faith:","- - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_hostile_level }","- - - - Then:","- - - - - Because you consider ⟨faith⟩ to be Hostile, you can revoke … titles without being viewed as a Tyrant","- - - Otherwise:","- - - - Because you consider ⟨faith⟩ to be Evil, you can revoke … titles without being viewed as a Tyrant","- - - Every ⟨faith⟩ vassal:","- - - - Where:","- - - - - Their faith is the same as that of recipient","- - - - Opinion: Angry (-20)","If all of these hold:","- Conditions:","- - None of these:","- - - exists = scope:administrative_revocation","- - - has_revoke_title_reason = scope:recipient","- - - If (a hidden condition):","- - - - has_claim_on = scope:landed_title","- - - All of these:","- - - - you has administrative government mechanic","- - - - Is an Independent Ruler","- - - - The character you target:","- - - - - they has administrative government mechanic","- - - - - Is a vassal (or below) of the liege temp","- - - All of these:","- - - - Your rite:","- - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - The character you target:","- - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - All of these:","- - - - The character you target:","- - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - At least one of these:","- - - - - All of these:","- - - - - - Your rite:","- - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - Your faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value = faith_evil_level }","- - - - - All of these:","- - - - - - Your rite:","- - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - Your faith:","- - - - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_hostile_level }","- Then:","- - Stress and fulfillment impact: by trait: Generous +40, Just +40","Else, if all of these hold:","- Conditions:","- - NOT = { has_revoke_title_reason = scope:recipient }","- Then:","- - Stress and fulfillment impact: by trait: Generous +20, Forgiving +20","The character you target:","- … (more in the script below)","… (more in the script below)"],"dlc":null,"page":"https://ck3db.com/interactions/retire-governor"},{"key":"force_governor_removal_interaction","name":"Request Retirement","category":"Candidacy","description":"Pressure the recipient to remove a Governor from office, passing all held Governorships to the next Candidate in Line","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","If played by the AI:","- Influence more than 150","Is an Independent Ruler","Your top liege:","- they has administrative government mechanic","Is not at war with the target","Is not at war with the other character","The other character is not you","You cannot demand the resignation of members of a Dominant Family","Not all of these:","- Is played by the AI"],"targetNeeds":["If all of these hold:","- Conditions:","- - Their top liege:","- - - has_realm_law_flag = celestial_retirement_law","- - You:","- - - Does not hold Ministry of Personnel","- Then:","- - The target’s top liege:","- - - has_realm_law_flag = celestial_retirement_law","- - If all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_4","- - - Then:","- - - - Retirement Age Law is set to Overdue Retirement and allows retirement for Governors older than 90 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_3","- - - Then:","- - - - Retirement Age Law is set to Late Retirement and allows retirement for Governors older than 80 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_2","- - - Then:","- - - - Retirement Age Law is set to Standard Retirement and allows retirement for Governors older than 70 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_1","- - - Then:","- - - - Retirement Age Law is set to Early Retirement and allows retirement for Governors older than 60 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_0","- - - Then:","- - - - Retirement Age Law is set to Very Early Retirement and allows retirement for Governors older than 50 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_5","- - - Then:","- - - - Retirement Age Law is set to No Set Retirement and allows retirement at any age","- - Otherwise:","- - - There is no Retirement Age Law","Is not imprisoned"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Weak Hook used","value":30,"factor":null},{"label":"Exerting Influence (based on your Level of Influence)","value":null,"factor":null},{"label":"Using the recipient's Secret","value":50,"factor":null},{"label":"Using the other character's Secret","value":50,"factor":null},{"label":"The other character's Governor Efficiency","value":null,"factor":null},{"label":"The other character is of their House","value":-30,"factor":null},{"label":"The other character is of their House","value":-50,"factor":null},{"label":"The other character is their Close Family","value":-70,"factor":null},{"label":"The other character is their Councillor","value":-15,"factor":null},{"label":"The other character is their Spouse","value":-25,"factor":null},{"label":"The other character is their Friend","value":-30,"factor":null},{"label":"The other character is their Rival","value":25,"factor":null},{"label":"Target House is a Powerful Family","value":-20,"factor":null},{"label":"Your House is a Powerful Family","value":20,"factor":null},{"label":"Your House is a Dominant Family","value":30,"factor":null},{"label":"Target House is a Dominant Family","value":-30,"factor":null},{"label":"The recipient's House member in Line","value":30,"factor":null},{"label":"Their opinion of the other character × -0.5","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"The recipient is above the official Retirement Age","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “criminal secret recipient” is chosen","- Then:","- - You:","- - - One random known secret:","- - - - Where:","- - - - - secret_owner = scope:recipient","- - - - - is_criminal_for = scope:recipient","- - - - - can_be_exposed_by = scope:actor","- - - - disable_exposure_by = scope:actor","If all of these hold:","- Conditions:","- - The option “criminal secret secondary recipient” is chosen","- Then:","- - You:","- - - One random known secret:","- - - - Where:","- - - - - secret_owner = scope:secondary_recipient","- - - - - is_criminal_for = scope:secondary_recipient","- - - - - can_be_exposed_by = scope:actor","- - - - - Is not known by the target","- - - - reveal_to = scope:recipient","- - - - disable_exposure_by = scope:actor","The other character:","- If played by the AI:","- - Opinion: Forced My Resignation","- If all of these hold:","- - Conditions:","- - - The target char:","- - - - Highest held Title is more than Barony Rank","- - - At least one of these:","- - - - Highest held Title is at most Barony Rank","- - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - None of these:","- - - - Is family of the target char","- - - - Is the target char’s consort","- - - - Any heir title:","- - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as grudge","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Gains a Grudge","- - - Otherwise:","- - - - Opinion: Grudge Exacerbated (-20)","- Else, if all of these hold:","- - Conditions:","- - - Has the target char as potential rival","- - - Is an Adult","- - - The target char:","- - - - Is an Adult","- - - Does not have the target char as friend","- - - Does not have the target char as best friend","- - - Does not have the target char as rival","- - - Does not have the target char as nemesis","- - Then:","- - - If (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Otherwise:","- - - - Gains a Rival","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - - Does not have the target char as potential rival","- - - Then:","- - - - set_relation_potential_rival = scope:target_char","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:rival_opinion = 0 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - The target char gains the opinion “Hatred” of them","- - - - Opinion: Hatred","- Their house:","- - If (a hidden condition):","- - - If (a hidden condition):","- - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_forced_resignation_desc }","- - - Every member of House …:","- - - - Where:","- - - - - Is played by the AI","- - - - Opinion: Forced House Member's Resignation","- force_step_down_landed_titles = yes","If all of these hold:","- Conditions:","- - The option “influence” is chosen","- Then:","- - Influence -150"],"onDecline":["The other character:","- If played by the AI:","- - Opinion: Attempted to Force My Resignation","- - Opinion: Vetoed My Resignation","- All members of House … will gain and lose Opinion","The character you target:","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - exists = scope:administrative_revocation","- - - - has_revoke_title_reason = scope:secondary_recipient","- - - - If (a hidden condition):","- - - - - has_claim_on = scope:landed_title","- - - - All of these:","- - - - - they has administrative government mechanic","- - - - - Is an Independent Ruler","- - - - - The other character:","- - - - - - they has administrative government mechanic","- - - - - - Is a vassal (or below) of the liege temp","- - - - All of these:","- - - - - Their rite:","- - - - - - The rite has Revoking titles from Sinful Vassals does not incur Tyranny","- - - - - The other character:","- - - - - - num_sinful_traits = { value > 0 target = prev.rite }","- - - - All of these:","- - - - - The other character:","- - - - - - NOT = { vassal_contract_has_flag = religiously_protected }","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - Their rite:","- - - - - - - - The rite has Can revoke landed titles from Evil infidels without incurring Tyranny","- - - - - - - Their faith:","- - - - - - - - faith_hostility_level = { target = scope:secondary_recipient.faith value = faith_evil_level }","- - - - - - All of these:","- - - - - - - Their rite:","- - - - - - - - The rite has Can revoke landed titles from Hostile and Evil infidels without incurring Tyranny","- - - - - - - Their faith:","- - - - - - - - faith_hostility_level = { target = scope:secondary_recipient.faith value >= faith_hostile_level }","- - Then:","- - - Stress and fulfillment impact: by trait: Generous +40, Just +40","- Else, if all of these hold:","- - Conditions:","- - - NOT = { has_revoke_title_reason = scope:secondary_recipient }","- - Then:","- - - Stress and fulfillment impact: by trait: Generous +20, Forgiving +20","- If all of these hold:","- - Conditions:","- - - has_realm_law_flag = vassal_refusal_is_treason","- - Then:","- - - Opinion: Refused Revocation of Title","- If all of these hold:","- - Conditions:","- - - The option “criminal secret recipient” is chosen","- - Then:","- - - You:","- - - - One random known secret:","- - - - - Where:","- - - - - - secret_owner = scope:recipient","- - - - - - is_criminal_for = scope:recipient","- - - - - - can_be_exposed_by = scope:actor","- - - - - expose_secret = scope:actor"],"dlc":null,"page":"https://ck3db.com/interactions/request-retirement"},{"key":"force_step_down_interaction","name":"Force Retirement","category":"Candidacy","description":"Attempt to force the recipient to resign from a Governorship","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["you has administrative government mechanic","If played by the AI:","- Highest held Title is at least Duchy Rank","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is an Independent Ruler","Is an Adult","Is not imprisoned","Is not in a Civil War","The target:","- Title tier exactly scope:recipient.main administrative tier","- The … is not a Noble Family Title"],"targetNeeds":["they has administrative government mechanic","Is a Governor","top_liege ?= scope:actor.top_liege","Is not in a Civil War","If all of these hold:","- Conditions:","- - Their top liege:","- - - has_realm_law_flag = celestial_retirement_law","- - You:","- - - Does not hold Ministry of Personnel","- Then:","- - The target’s top liege:","- - - has_realm_law_flag = celestial_retirement_law","- - If all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_4","- - - Then:","- - - - Retirement Age Law is set to Overdue Retirement and allows retirement for Governors older than 90 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_3","- - - Then:","- - - - Retirement Age Law is set to Late Retirement and allows retirement for Governors older than 80 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_2","- - - Then:","- - - - Retirement Age Law is set to Standard Retirement and allows retirement for Governors older than 70 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_1","- - - Then:","- - - - Retirement Age Law is set to Early Retirement and allows retirement for Governors older than 60 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_0","- - - Then:","- - - - Retirement Age Law is set to Very Early Retirement and allows retirement for Governors older than 50 years old","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s top liege:","- - - - - has_realm_law_flag = celestial_retirement_age_5","- - - Then:","- - - - Retirement Age Law is set to No Set Retirement and allows retirement at any age","- - Otherwise:","- - - There is no Retirement Age Law"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":30,"factor":null},{"label":"Exerting Influence (based on your Level of Influence)","value":null,"factor":null},{"label":"Gold is Good","value":30,"factor":null},{"label":"Using the recipient's Secret","value":50,"factor":null},{"label":"Craven","value":10,"factor":null},{"label":"Trusting","value":5,"factor":null},{"label":"Generous","value":5,"factor":null},{"label":"Lazy","value":10,"factor":null},{"label":"Paranoid","value":-20,"factor":null},{"label":"Patient","value":-5,"factor":null},{"label":"Brave","value":-10,"factor":null},{"label":"Greedy","value":-10,"factor":null},{"label":"Ambitious","value":-20,"factor":null},{"label":"The recipient … a Movement Leader","value":-20,"factor":null},{"label":"The recipient … more than 350 Movement Power","value":-20,"factor":null},{"label":"Your Intrigue","value":null,"factor":null},{"label":"The recipient's Intrigue","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “gold” is chosen","- Then:","- - Pay 0 gold to the target","If all of these hold:","- Conditions:","- - The option “influence” is chosen","- Then:","- - Influence changes","If all of these hold:","- Conditions:","- - The option “criminal secret recipient” is chosen","- Then:","- - You:","- - - One random known secret:","- - - - Where:","- - - - - secret_owner = scope:recipient","- - - - - is_criminal_for = scope:recipient","- - - - - can_be_exposed_by = scope:actor","- - - - disable_exposure_by = scope:actor","The character you target:","- Steps down from all held Governorships","- If played by the AI:","- - Opinion: Forced My Resignation","- If all of these hold:","- - Conditions:","- - - Is an Adult","- - - You:","- - - - Is an Adult","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - Then:","- - - Gains a Rival","- Their house:","- - If (a hidden condition):","- - - If (a hidden condition):","- - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_forced_resignation_desc }","- - - Every member of House …:","- - - - Where:","- - - - - Is played by the AI","- - - - Opinion: Forced House Member's Resignation"],"onDecline":["Influence -100","Gain -150 Prestige","The character you target:","- Opinion: Wants Me to Step Down","- If all of these hold:","- - Conditions:","- - - Is an Adult","- - - You:","- - - - Is an Adult","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - Then:","- - - Gains a Rival","If all of these hold:","- Conditions:","- - The option “criminal secret recipient” is chosen","- Then:","- - You:","- - - One random known secret:","- - - - Where:","- - - - - secret_owner = scope:recipient","- - - - - is_criminal_for = scope:recipient","- - - - - can_be_exposed_by = scope:actor","- - - - expose_secret = scope:actor","The target’s house:","- If (a hidden condition):","- - Every member of House …:","- - - Where:","- - - - Is played by the AI","- - - Opinion: Deposed House Member from Office (-10)"],"dlc":null,"page":"https://ck3db.com/interactions/force-retirement"},{"key":"request_governorship_interaction","name":"Ask for Governorship","category":"Vassal actions","description":"Ask your Liege to grant, or make you the next Candidate in Line for, a Governorship","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["you has administrative government mechanic","The target is not you","At least one of these:","- scope:recipient = scope:actor.top_liege","- The character you target:","- - liege ?= scope:actor.top_liege","- - Holds Ministry of Personnel","Is an Adult","Is not landed","Is not a Governor","… are the Ceremonial Monarch","Is not at war with the target","Is a Minister","If (a hidden condition):","- If all of these hold:","- - Conditions:","- - - The target:","- - - - Title already created","- - Then:","- - - The succession of the Realm's Capital is tied to its highest Title","- - - The candidate temp:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The top liege temp:","- - - - - - - … has a Ceremonial Monarch","- - - - - - … is a member of the Ceremonial House (…)","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The title temp:","- - - - - - - - - Has “administrative ui special title” (a variable the game's script sets)","- - - - - - - Then:","- - - - - - - - The Ceremonial Monarch's Player Heir is the only member of the Ceremonial House who may become Ruler via Influence","- - - - - - Otherwise:","- - - - - - - Governorships may not be given to the Ceremonial Monarch","- - - - If (a hidden condition):","- - - - - The … Title must have any Appointment Succession Law","- - - - - Candidates cannot compete for Titles that will automatically follow a Title of a higher Tier","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - NOT = { top_liege.highest_held_title_tier = scope:title_temp.tier }","- - - - - - Then:","- - - - - - - Is an Adult","- - - - - If held title (at least 1):","- - - - - - If government is Celestial:","- - - - - - - Governors cannot compete for Titles lower in Tier than their current Governorship","- - - - - - Otherwise:","- - - - - - - Governors cannot be granted additional Titles of their highest held Tier (…)","- - - - - - … already has the …","- - - - … must be a Dominant, Equal, or Clerical Gender within your Faith (⟨faith⟩)","- - - - … Government does not allow Bureaucratic appointments (…)","- - - - Is not a member of the Clergy","The target:","- Title tier at least scope:actor.top liege.main administrative tier","- Title tier less than scope:actor.top liege.highest held title tier","- If (a hidden condition):","- - Their holder:","- - - they has administrative government mechanic","- - - top_liege = scope:actor.top_liege","- - If all of these hold:","- - - Conditions:","- - - - Their holder:","- - - - - At least one of these:","- - - - - - vassal_contract_has_flag = celestial_military_appointment","- - - - - - vassal_contract_has_flag = meritocratic_military_appointment","- - - - You:","- - - - - you has administrative government mechanic","- - - - - Government allows: merit","- - - Then:","- - - - You:","- - - - - If has “appointment trait override” (a variable the game's script sets):","- - - - - - Appointment trait override is trait:education martial 1","- - - - - Otherwise:","- - - - - - Has one of the traits: Misguided Warrior, Tough Soldier, Skilled Tactician, Brilliant Strategist, Exalted Warlord","- - If all of these hold:","- - - Conditions:","- - - - Their holder:","- - - - - At least one of these:","- - - - - - vassal_contract_has_flag = celestial_civil_appointment","- - - - - - vassal_contract_has_flag = meritocratic_civil_appointment","- - - - You:","- - - - - you has administrative government mechanic","- - - - - Government allows: merit","- - - Then:","- - - - You:","- - - - - If has “appointment trait override” (a variable the game's script sets):","- - - - - - Appointment trait override is trait:education stewardship 1","- - - - - Otherwise:","- - - - - - Has one of the traits: Amateurish Plotter, Flamboyant Trickster, Intricate Webweaver, Elusive Shadow, Conniving Puppetmaster, Naive Appeaser, Adequate Bargainer, Charismatic Negotiator, Gray Eminence, Virtuoso Arbitrator, Indulgent Wastrel, Thrifty Clerk, Fortune Builder, Midas Touched, Golden Sovereign, Conscientious Scribe, Insightful Thinker, Astute Intellectual, Mastermind Philosopher, Erudite Oracle","- If all of these hold:","- - Conditions:","- - - scope:recipient != scope:actor.top_liege","- - Then:","- - - holder != scope:actor.top_liege","- is_landless_type_title = no"],"targetNeeds":["they has administrative government mechanic"],"autoAccept":"never","acceptBase":-15,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"The recipient's Opinion of Heir (…)","value":null,"factor":null},{"label":"The recipient's Opinion of Heir's House Head (…)","value":null,"factor":null},{"label":"Their personality (AI values: energy 0.1, greed 0.2, honor -0.2)","value":null,"factor":null},{"label":"Your Governor Efficiency","value":null,"factor":null},{"label":"Heir's Governor Efficiency (…)","value":null,"factor":null},{"label":"You belong to a Dominant Family","value":50,"factor":null},{"label":"You belong… to a Powerful Family","value":25,"factor":null},{"label":"Heir belongs to a Dominant Family (…)","value":-50,"factor":null},{"label":"Heir belongs to a Powerful Family (…)","value":-25,"factor":null},{"label":"Heir belongs to Liege's House (…)","value":-50,"factor":null},{"label":"Difference in Level of Influence","value":null,"factor":null},{"label":"De Jure size of Governorship","value":null,"factor":null},{"label":"Governorship is Kingdom Rank","value":-50,"factor":null},{"label":"Governorship is close to the Capital","value":-10,"factor":null},{"label":"Governorship is far from the Capital","value":10,"factor":null}],"onAccept":["The character you target:","- Influence +150","- You:","- - If all of these hold:","- - - Conditions:","- - - - The target:","- - - - - At least one of these:","- - - - - - Not: Title already created","- - - - - - holder ?= scope:recipient","- - - Then:","- - - - The target:","- - - - - change_title_holder_include_vassals = { holder = scope:actor change = scope:grant_change }","- - Otherwise:","- - - The target:","- - - - change_appointment_investment = { target = scope:actor investor = scope:recipient value = appointment_major_influence_cost }","- - - Every in list:","- - - - Opinion: Candidacy Supplanted","- - - Every in list:","- - - - Opinion: House Candidacy Supplanted","- - If all of these hold:","- - - Conditions:","- - - - title:h_china.holder ?= scope:recipient","- - - - Any character situation:","- - - - - situation:dynastic_cycle ?= this","- - - - - The current phase counts “Son of Heaven Influenced Dynastic Cycle Catalyst”","- - - Then:","- - - - Dynastic Cycle:","- - - - - Counts toward the situation's next phase: “Son of Heaven Influenced Dynastic Cycle Catalyst”"],"onDecline":["If played by the AI:","- Opinion: Disappointed (-15)","Event ep3_interactions_events.0021"],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-governorship"},{"key":"noble_family_adoption_interaction","name":"Adopt into House","category":"Friendly actions","description":"Adopt the recipient as a member of House …","hidden":false,"cost":[{"currency":"prestige","value":null,"base":150},{"currency":"piety","value":null,"base":100},{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your house’s house head:","- Any held title:","- - The … is a Noble Family Title","Your culture:","- The Culture has the Noble Family House Heads may use the Adopt into House Interaction Tradition","If (a hidden condition):","- Your house:","- - Has the house check as house head","If played by the AI:","- Your house:","- - House member (at most 5):","Is an Adult","The recruitee:","- is_hostage = no","- … is traveling to become a Hostage","- Already under negotiation to become someone's Ward","- Already under negotiation to become someone's Guardian","- If a child:","- - Is an unrelated child","- None of these:","- - Is imprisoned","- - Is Leasing holdings from their Liege","- - is_diarch = yes","- - If all of these hold:","- - - Conditions:","- - - - Their host:","- - - - - Is played by a person","- - - - Is not the recruiter’s player heir","- - - Then:","- - - - is_player_heir_of = host","- - If all of these hold:","- - - Conditions:","- - - - Their host:","- - - - - Is played by the AI","- - - - Is not the recruiter’s player heir","- - - Then:","- - - - is_primary_heir_of = host","- - If (a hidden condition):","- - - is_consort_of = host","- - If (a hidden condition):","- - - Their host:","- - - - They is pressing … Claim","- - If (a hidden condition):","- - - At least one of these:","- - - - is_councillor_of = scope:recruitee.host","- - - - is_knight_of = scope:recruitee.host","- - - - Any relation:","- - - - - At least one of these:","- - - - - - this = scope:recruitee.host","- - - - - - is_close_family_of = scope:recruitee.host","- - - - Any relation:","- - - - - At least one of these:","- - - - - - this = scope:recruitee.host","- - - - - - is_close_family_of = scope:recruitee.host","- - - - Any relation:","- - - - - At least one of these:","- - - - - - this = scope:recruitee.host","- - - - - - is_close_family_of = scope:recruitee.host","- - - - Any relation:","- - - - - At least one of these:","- - - - - - this = scope:recruitee.host","- - - - - - is_close_family_of = scope:recruitee.host","- - - - Any court position employer:","- - - - - this = scope:recruitee.host","- - If all of these hold:","- - - Conditions:","- - - - The recruiter:","- - - - - Has a Adventurer Government","- - - Then:","- - - - Adventurers may only invite their Player Heir, Soulmate, Best Friend, or Spouses to their Camp","- - They is in a Matrilineal marriage and their partner is employed by their liege","- - They is in a Patrilineal marriage and their partner is employed by their liege","- - You recently tried to Imprison They","- - They is a merchant traveling on a nomad ruler's order"],"targetNeeds":["Is not of the same house as you","No ancestor:","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity","You are currently busy in a Mandala succession","Is at least 10 years old","If (a hidden condition):","- … is a House Head","Is not a ruler","Does not have the Trait: Monk"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Child reluctant to leave living parent's House","value":-15,"factor":null},{"label":"Close Family of House Head","value":-15,"factor":null},{"label":"Weak Hook used","value":40,"factor":null},{"label":"I get Gold","value":25,"factor":null},{"label":"I already have a House","value":-15,"factor":null},{"label":"My House is a Powerful Family","value":-10,"factor":null},{"label":"My House is a Dominant Family","value":-25,"factor":null},{"label":"Your House is a Powerful Family","value":10,"factor":null},{"label":"Your House is a Dominant Family","value":25,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"I hate my House Head","value":15,"factor":null},{"label":"I like my House Head","value":-15,"factor":null},{"label":"You are my Friend","value":10,"factor":null},{"label":"You are my Guardian","value":10,"factor":null},{"label":"I am Lowborn","value":10,"factor":null},{"label":"I am a noble","value":-15,"factor":null},{"label":"I have ambitions of more","value":10,"factor":null},{"label":"Relative House Family Rating","value":null,"factor":null},{"label":"Relative House Level of Splendor","value":null,"factor":null},{"label":"My House is smaller","value":10,"factor":null},{"label":"Your Faith is …","value":null,"factor":null},{"label":"Faith Hostility to Realm State Rite","value":null,"factor":null},{"label":"…-… Cultural Acceptance","value":null,"factor":null},{"label":"…-… Cultural Acceptance","value":null,"factor":null},{"label":"Noble Family Adoption is foreign Tradition","value":-10,"factor":null},{"label":"Their Age","value":null,"factor":null}],"onAccept":["The character you target:","- If (a hidden condition):","- - Their house’s house head:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your culture:","- - - - - - Their Culture has the Characters of this Culture can Adopt unrelated orphaned Children, and do not lose Opinion for doing so Tradition","- - - - - The character you target:","- - - - - - Their culture:","- - - - - - - The Culture has the Characters of this Culture can Adopt unrelated orphaned Children, and do not lose Opinion for doing so Tradition","- - - - - - None of these:","- - - - - - - Any parent:","- - - - - - - - is_alive = yes","- - - - - - - - can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = liege }","- - - - Then:","- - - - - Opinion: Adopted My House Member (+25)","- - - Otherwise:","- - - - Opinion: Adopted My House Member (-25)","- - - If all of these hold:","- - - - Conditions:","- - - - - has_hook_of_type = { type = house_head_hook target = scope:recipient }","- - - - Then:","- - - - - remove_hook = { type = house_head_hook target = scope:recipient }","You:","- If all of these hold:","- - Conditions:","- - - The option “gold” is chosen","- - Then:","- - - Pay gold to the target","- If all of these hold:","- - Conditions:","- - - You use a Hook","- - Then:","- - - Use a Hook on the target","- The character you target:","- - set_house = scope:actor.house","- Their house:","- - Every Zealous House member:","- - - Where:","- - - - Ai zeal at least 35","- - - - Their faith:","- - - - - faith_hostility_level = { target = scope:recipient.faith value >= faith_astray_level }","- - - Opinion: Adopted New House Member (-20)","- - Every Close Family member in House …:","- - - Only some of them (the filter is in the script below)","- - - Opinion: Adopted New House Member (-10)","The character you target:","- If any relation:","- - The old guardian:","- - - remove_relation_ward = scope:adoptee","- - - If all of these hold:","- - - - Conditions:","- - - - - is_foreign_court_guest = yes","- - - - - None of these:","- - - - - - host = liege","- - - - - - is_playable_character = {  }","- - - - - - Any relation:","- - - - - - - is_playable_character = {  }","- - - - - - - this = scope:old_guardian.host","- - - - Then:","- - - - - return_to_court = yes","- - If never:","- - - The adoptee:","- - - - return_ward_travel_effect = {  }","- - Otherwise:","- - - If (a hidden condition):","- - - - The old guardian:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:adoptee.liege }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - None of these:","- - - - - - - - Any relation:","- - - - - - - - - is_close_family_of = scope:adoptee.liege","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_relative_opinion target = scope:adoptee.liege }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Parochial Guardian of Your Heir”","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_heir_parochial_opinion target = scope:adoptee.liege }","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Has the opinion “Parochial Guardian of Your Relative”","- - - - - - - None of these:","- - - - - - - - Any relation:","- - - - - - - - - is_close_family_of = scope:adoptee.liege","- - - - - - Then:","- - - - - - - remove_opinion = { modifier = guardian_of_relative_parochial_opinion target = scope:adoptee.liege }","- - - - The adoptee:","- - - - - If (a hidden condition):","- - - - - - var:guardian_liege:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Has the opinion “Guardian of Your Heir”","- - - - - - - - Then:","- - - - - - - - - remove_opinion = { modifier = guardian_of_heir_opinion target = scope:adoptee.liege }","- - - - - - - Else, if all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - Has the opinion “Guardian of Your Relative”","- - - - - - - - - None of these:","- - - - - - 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character you target:","- - - - Pay gold to you","Else, if all of these hold:","- Conditions:","- - The option “hostile schemes” is chosen","- Then:","- - You:","- - - Gain 5 Success Chance to Hostile Schemes for 10 years","- - - The character you target:","- - - - Gains the modifier “Distracted from Hostile Schemes” for 5 years","- - - - - Intrigue -1","Else, if all of these hold:","- Conditions:","- - The option “personal schemes” is chosen","- Then:","- - You:","- - - Gain 5 Success Chance to Personal Schemes for 10 years","- - - The character you target:","- - - - Gains the modifier “Distracted from Personal Schemes” for 5 years","- - - - - Diplomacy -1","Else, if all of these hold:","- Conditions:","- - The option “political schemes” is chosen","- Then:","- - You:","- - - Gain 5 Success Chance to Political Schemes for 10 years","- - - The character you target:","- - - - Gains the modifier “Distracted from Political Schemes” for 5 years","- - - - - Monthly Influence -10%","Else, if all of these hold:","- Conditions:","- - The option “artifact” is chosen","- Then:","- - You:","- - - The character you target:","- - - - One random character artifact:","- - - - - Where:","- - - - - - At least one of these:","- - - - - - - Your house:","- - - - - - - - has_house_artifact_claim = scope:target_artifact","- - - - - - - You:","- - - - - - - - has_personal_artifact_claim = scope:target_artifact","- - - - - set_owner = scope:actor","Else, if all of these hold:","- Conditions:","- - The option “knight” is chosen","- Then:","- - You:","- - - You:","- - - - add_courtier = scope:knight","Else, if all of these hold:","- Conditions:","- - The option “maa” is chosen","- Then:","- - You:","- - - The character you target:","- - - - The maa regiment decrease:","- - - - - change_maa_regiment_size = -1","- - - You:","- - - - The maa regiment increase:","- - - - - change_maa_regiment_size = { size = 1 reinforce = yes }","Else, if all of these hold:","- Conditions:","- - The option 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victorious","Event ep3_laamps.0200"],"onDecline":["Event ep3_laamps.0201"],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/ask-for-invasion-sponsorship"},{"key":"negotiate_settlement_interaction","name":"Negotiate Settlement","category":"Diplomatic actions","description":"Pacify the recipient by settling them as a Vassal within your Realm","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- At least one of these:","- - Has the Trait: Generous","- - Has the Trait: Craven","- - Is at War","- At least one of these:","- - Is an Independent Ruler","- - Highest held Title is at least Kingdom Rank","- Your government is not Nomadic","Is landed","The target is not you","… must not be fighting any defensive Wars in which … is not on the opposing side","None of these:","- You:","- - Has the target as nemesis","If all of these hold:","- Conditions:","- - You:","- - - Is an Independent Ruler","- Then:","- - Exiled","If all 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condition):","- - - - - - - holder.top_liege ?= scope:new_liege.top_liege","- - - - - change_title_holder_include_vassals = { holder = scope:recipient change = scope:title_change take_baronies = no }","- Every in list:","- - Where:","- - - is_leased_out = no","- - - If (a hidden condition):","- - - - is_landless_type_title = no","- - change_title_holder_include_vassals = { holder = scope:recipient change = scope:title_change take_baronies = no }"],"onDecline":["Event ep3_laamps.0302"],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/negotiate-settlement"},{"key":"trade_oath_interaction","name":"Receive Oath of Loyalty","category":"Landless adventurer actions","description":"Have one of your Knights pledge their undying loyalty to your cause, earning you a Strong Hook","hidden":false,"cost":[{"currency":"prestige","value":250,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your domicile:","- has_domicile_parameter = camp_unlock_trade_oath_interaction","If played by the AI:","- Has the Legitimists Law","Does not have a Strong Hook on the target","Is at not War","Is not imprisoned","The target’s location is your"],"targetNeeds":["Is a courtier of you","Does not have a Hook on you","Is not close family of you","Is not your spouse"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- Gain a Loyalty on the target","The character you target:","- Gain a Follower Oath on you","Event ep3_laamps.1011"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/receive-oath-of-loyalty"},{"key":"pawn_gear_interaction","name":"Pawn Gear","category":"Landless adventurer actions","description":"Pawn one of your Artifacts in exchange for Gold","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your domicile:","- has_domicile_parameter = camp_unlocks_pawn_gear_interaction","Is at not War","Is not imprisoned"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["add_short_term_gold = artifact_wealth_quality_average_value","destroy_artifact = scope:target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/pawn-gear"},{"key":"complete_task_contract_interaction","name":"Travel to Complete a Contract","category":"Landless adventurer actions","description":null,"hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Any character active contract:","- At least one of these:","- - At least one of these:","- - - has_task_contract_type = laamp_transport_vip","- - - has_task_contract_type = laamp_transport_artifact","- - - has_task_contract_type = laamp_transport_gold","- - - has_task_contract_type = laamp_transport_ward","- - - has_task_contract_type = laamp_transport_explorer","- - - has_task_contract_type = laamp_transport_animal","- - - has_task_contract_type = laamp_construction_contract","- - has_task_contract_type = laamp_help_increase_control_contract","- At least one of these:","- - task_contract_employer ?= scope:recipient","- - task_contract_destination.province_owner ?= scope:recipient","- - task_contract_target ?= scope:recipient","- - Task contract object is scope:recipient","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The task contract:","- Depending on has task contract type:","- - When has task contract type is laamp transport vip:","- - - You:","- - - - You will Travel to … escorting … to the Court of …","- - When has task contract type is laamp transport ward:","- - - You:","- - - - You will Travel to … ensuring … begins … education.","- - When has task contract type is laamp transport explorer:","- - - You:","- - - - You will Travel to … alongside the explorer, …","- - When has task contract type is laamp transport artifact:","- - - You:","- - - - You will Travel to … and gift … … to …","- - When has task contract type is laamp transport gold:","- - - You:","- - - - You will Travel to …, delivering … gift to ….","- - When has task contract type is laamp transport animal:","- - - You:","- - - - You will Travel to … escorting …","- - When has task contract type is laamp construction contract:","- - - You:","- - - - You will Travel to … and deliver building materials to …","- - When has task contract type is laamp help increase control contract:","- - - You:","- - - - You will Travel to a … County with County Corruption or low County Control","Depending on yes:","- When yes is scope:with domicile:","- - Sets out on a journey (a travel plan)","- - Moving your Camp to … will cost Provisions","- When yes is scope:without domicile:","- - Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/travel-to-complete-a-contract"},{"key":"contact_list_request_interaction","name":"Make a Request","category":"Landless adventurer actions","description":"Use your leverage from completing a Contract on the recipient to gain resources.","hidden":false,"cost":[{"currency":"prestige","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Your Government is Adventurer","Your Government is Adventurer","NOT = { has_truce = scope:recipient }","… Capital is in range of their Camp."],"targetNeeds":["Is an Adult","Is not imprisoned","None of these:","- Is at war with you","- Has you as rival","- Has you as nemesis","- Has the opinion “Released from Prison” of you","- Has the opinion “Ignored Expulsion” of you","- All of these:","- - exists = scope:actor.house","- - At least one of these:","- - - Their house:","- - - - this != scope:actor.house","- - - - has_house_relation_with = scope:actor.house","- - - - Any house relation:","- - - - - has_house_relation_level = feud","- - - - - Any relation house:","- - - - - - scope:actor.house = this","- - - exists = scope:return_feud_as_true_for_debug","If all of these hold:","- Conditions:","- - None of these:","- - - is_contact_of = scope:actor","- - - Is family of you","- - - Is your consort","- - - All of these:","- - - - At least one of these:","- - - - - capital_province ?= scope:actor.domicile.domicile_location","- - - - - Any held title:","- - - - - - Title tier exactly County","- - - - - - Any county province:","- - - - - - - this = scope:actor.domicile.domicile_location","- - - - You:","- - - - - Has the Embassies Perk","- Then:","- - is_contact_of = scope:actor","Not Available"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Is not your Family, Spouse, or on your Roll of Patrons","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Requested a favor recently","value":-50,"factor":null},{"label":"Their personality (AI values: compassion -0.5, greed -0.5)","value":null,"factor":null},{"label":"Requesting a Contracts","value":30,"factor":null},{"label":"The recipient is poor","value":-30,"factor":null},{"label":"The recipient has a Stewardship Education Trait","value":25,"factor":null},{"label":"The recipient has a Martial Education Trait","value":25,"factor":null},{"label":"You have Defensive Negotiations","value":25,"factor":null},{"label":"The recipient has relevant Lifestyle Focus","value":25,"factor":null},{"label":"The recipient has relevant Lifestyle Focus","value":25,"factor":null},{"label":"The recipient has too many Knights","value":25,"factor":null},{"label":"The recipient has very few Knights","value":-25,"factor":null},{"label":"You already have 400+ Men-at-Arms","value":-25,"factor":null},{"label":"You already have 800+ Men-at-Arms","value":-50,"factor":null},{"label":"You are stronger than the recipient","value":-30,"factor":null},{"label":"The recipient is a Traveler","value":-25,"factor":null},{"label":"The recipient is a Veteran Adventurer","value":25,"factor":null},{"label":"The recipient is a Follower","value":25,"factor":null},{"label":"You have Flexible Truces","value":20,"factor":null},{"label":"Disgraced Level of Fame","value":-10,"factor":null},{"label":"Distinguished Level of Fame","value":5,"factor":null},{"label":"Illustrious Level of Fame","value":10,"factor":null},{"label":"Exalted Among Men Level of Fame","value":20,"factor":null},{"label":"Legendary Figure Level of Fame","value":30,"factor":null},{"label":"Distinguished Level of Fame","value":6,"factor":null},{"label":"Illustrious Level of Fame","value":12,"factor":null},{"label":"Exalted Among Men Level of Fame","value":24,"factor":null},{"label":"Legendary Figure Level of Fame","value":36,"factor":null}],"onAccept":["Depending on yes:","- When yes is scope:request tournament:","- - The character you target:","- - - Opinion: Used Me for Favors (-50)","- - - … will start a Grand Tournament as soon as possible (within 1-2 years)","- When yes is scope:request feast:","- - You:","- - - You will likely be chosen as the Honorary Guest","- - The character you target:","- - - Opinion: Used Me for Favors (-30)","- - - … will start a Feast as soon as possible (within 1-3 months)","- When yes is scope:request provisions:","- - The character you target:","- - - Opinion: Used Me for Favors (-20)","- - - If (a hidden condition):","- - - - … gains Exploited for Provisions for 3 years","- - You:","- - - Gains gained provisions value Provisions","- - - If (a hidden condition):","- - - - Because this would put you above your Provisions capacity, the additional provisions overflow value will be sold on the local market for provisions transformed to gold value","- When yes is scope:request gold:","- - You:","- - - You gets …","- - The character you target:","- - - Pay gold to you","- - - Opinion: Used Me for Favors (-40)","- When yes is scope:request maa:","- - You will recruit a random Men-at-Arms Regiment (Size 1) Type may be any … have access to"],"onDecline":[],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/contact-list-request-interaction"},{"key":"seize_realm_interaction","name":"Seize Realm (Scheme)","category":"Landless adventurer actions","description":"Attempt to seize the recipient's Domain and several of their Vassals\n If successful, Vassals of the Realm may become Independent based on their relationship to the old Ruler, differences in Culture, Faith, and Opinion with the Adventurer, Sub-Realm size, Military Strength, distance from the Capital, and other factors\n Failing this Scheme will have dire consequences!","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["The target is not you","Your Government is Adventurer","can_start_scheme = { type = seize_realm target_character = scope:recipient }","None of these:","- The character you target:","- - Has a Strong Hook on you","… Capital is in range of their Camp."],"targetNeeds":["Is landed","Highest held Title is at least County Rank"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Compassionate +80, Honest +40, Just +40","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Seize Realm scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_diplomat","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Seize Realm scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_planner","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Seize Realm scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_lookout","- - - add_agent_slot = agent_decoy","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_infiltrator","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Seize Realm scheme against the target","- The new scheme:","- - add_agent_slot = agent_muscle","- - add_agent_slot = agent_infiltrator","- - add_agent_slot = agent_planner","- - add_agent_slot = agent_lookout","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","Stress and fulfillment impact: by trait: Honest +40, Just +40","If successful, Vassals of the Realm may become Independent based on their relationship to the old Ruler, differences in Culture, Faith, and Opinion with the Adventurer, Sub-Realm size, Military Strength, distance from the Capital, and other factors"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/seize-realm-scheme"},{"key":"reinforce_soldiers_interaction","name":"Scrape the Barrel","category":"Landless adventurer actions","description":"Sometimes you simply do not have the Provisions or Gold to spare to Manually Reinforce your Men-at-Arms Regiments.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Government allows: conditional maa refill","Your government is not Nomadic","If played by the AI:","- Any maa regiment:","- - maa_current_troops_count < maa_max_troops_count","The target is you","You must have a Men-at-Arms Regiment","A Men-at-Arms Regiment must be under-strength","At Sea"],"targetNeeds":[],"autoAccept":"never","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:prestige:","- - If played by a person:","- - - add_prestige = { … }","- - Every eligible Men-at-Arms Regiment gains up to 25–100 Soldiers","- When yes is scope:piety:","- - add_piety = { … }","- - Every eligible Men-at-Arms Regiment gains up to 25–100 Soldiers","- When yes is scope:skill:","- - duel = { … }","- When yes is scope:dread:","- - 1 of 2 things will happen:","- - - 1% – Followers Inspired (base chance; changed in play):","- - - - Every eligible Men-at-Arms Regiment gains up to 25–100 Soldiers","- - - 99% – Uninspired (base chance; changed in play):","- - - - If played by a person:","- - - - - Gain -75 Prestige","- - add_dread = { value = reinforce_soldiers_dread_cost_value multiply = -1 }"],"onDecline":[],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/scrape-the-barrel"},{"key":"hire_laamp_mercenaries_interaction","name":"Hire as Mercenaries","category":"Diplomatic actions","description":"Offer Gold to make the recipient join all Wars in which you are the War Leader","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Any character war:","- - is_war_leader = prev","- war_chest_gold >= quarter_ai_war_chest_gold_maximum","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - scope:recipient.current_military_strength >= 100","You cannot hire this Mercenary Company since it will put you too much into Debt","Is at War","You must be the War Leader to call allies","Is not at war with the target","None of these:","- War ally (at least 3):","- - Has a Adventurer Government","At least one of these:","- You:","- - Is played by a person","- Every character war:","- - At least one of these:","- - - All of these:","- - - - Has you as the war's attacker","- - - - Defender war score at most 95","- - - All of these:","- - - - Has you as the war's defender","- - - - Attacker war score at most 95","If all of these hold:","- Conditions:","- - You:","- - - Is an Independent Ruler","- Then:","- - Exiled"],"targetNeeds":["Has a Adventurer Government","Is not traveling","Is at not War","Is not imprisoned"],"autoAccept":"when","acceptBase":-20,"acceptReasons":[{"label":"Has Swords-for-Hire Camp Purpose","value":50,"factor":null},{"label":"War Score in Offensive Wars","value":null,"factor":null},{"label":"War Score in Defensive Wars","value":null,"factor":null},{"label":"Will not fight Heir","value":-1000,"factor":null},{"label":"Will not fight Spouse","value":-1000,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"In Dire Need of Gold","value":50,"factor":null},{"label":"Defensive War","value":50,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"Zeal against Infidels","value":null,"factor":null},{"label":"Attack on Ally","value":-50,"factor":null},{"label":"War on another Ally","value":-25,"factor":null},{"label":"Attack on Religious Brethren","value":-50,"factor":null},{"label":"A scripted reason","value":-50,"factor":null},{"label":"A scripted reason","value":-100,"factor":null},{"label":"A scripted reason","value":-100,"factor":null},{"label":"A scripted reason","value":-200,"factor":null},{"label":"Wardens with my Hostages on opposing side","value":null,"factor":null},{"label":"Opposing Struggle Side","value":-100,"factor":null}],"onAccept":["Every in list:","- Where:","- - Has you as the war's defender","- remove_from_list = actor_wars","Every in list:","- Where:","- - Has you as the war's attacker","- remove_from_list = actor_wars","Every in list:","- add_attacker = scope:recipient","Every in list:","- add_defender = scope:recipient","Cannot join due to … being a secondary attacker or defender in:","- Every in list:","- - …","If you do not have Treasury:","- Pay gold to the target","Otherwise:","- pay_short_term_treasury = { target = scope:recipient treasury = ep3_hire_laamp_mercs_cost_value }","… will have to pay more Gold based on … Contribution at the end of each War","If all of these hold:","- Conditions:","- - Holds China","- - Dynastic Cycle:","- - - The current phase counts “Mercenary Hired Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Mercenary Hired Dynastic Cycle Catalyst”","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"onDecline":["The character you target:","- Event ep3_interactions_events.0111","- Can issue a counter offer","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/hire-as-mercenaries"},{"key":"refill_maa_interaction","name":"Refill Men-at-Arms","category":"Landless adventurer actions","description":"Adventurers lack the reliable manpower sources of Landed Rulers, and must Manually Reinforce to fill Men-at-Arms Regiments and replace losses.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Government allows: conditional maa refill","Your government is not Nomadic","If played by the AI:","- Any maa regiment:","- - maa_current_troops_count < maa_max_troops_count","The target is you","You must have a Men-at-Arms Regiment","A Men-at-Arms Regiment must be under-strength","At Sea","You are at war with this Ruler"],"targetNeeds":[],"autoAccept":"never","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:gold:","- - If all of these hold:","- - - Conditions:","- - - - gold > replenishable_troops_payed_gold_tt_value","- - - Then:","- - - - Men-at-Arms Regiments gain … Soldiers • Regiments will be fully reinforced!","- - Otherwise:","- - - Men-at-Arms Regiments gain … Soldiers • Not enough Gold, regiments will be partially reinforced!","- - Loses …","- - while = { … }","- When yes is scope:provisions:","- - If all of these hold:","- - - Conditions:","- - - - domicile.provisions > replenishable_troops_payed_provisions_tt_value","- - - Then:","- - - - Men-at-Arms Regiments gain … Soldiers • Regiments will be fully reinforced!","- - Otherwise:","- - - Men-at-Arms Regiments gain … Soldiers • Not enough Provisions, regiments will be partially reinforced!","- - Loses …","- - while = { … }","If all of these hold:","- Conditions:","- - Is played by the AI","- - NOT = { scope:gold = yes }","- - NOT = { scope:provisions = yes }","- Then:","- - while = { … }"],"onDecline":[],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/refill-men-at-arms"},{"key":"evict_adventurer_interaction","name":"Expel Adventurer","category":"Diplomatic actions","description":"Demand that the recipient and their Camp leave your …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- Is at not War","- Is not imprisoned","- Is not incapable","Is landed","The target is not you","Is at not War","Is not the target’s spouse","Does not have the target as friend","Does not have the target as lover","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - You:","- - - Opinion of recipient less than 25","- - None of these:","- - - The character you target:","- - - - Any character active contract:","- - - - - task_contract_employer = scope:puppet_or_actor","If all of these hold:","- Conditions:","- - scope:recipient = character:90028","- Then:","- - Owns a story","If all of these hold:","- Conditions:","- - scope:recipient = character:41702","- Then:","- - Owns a story"],"targetNeeds":["Government is Adventurer","Is not landed","domicile.domicile_location.county.holder ?= { target_is_same_character_or_above = scope:puppet_or_actor }","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Opinion: Expelled Me","- … cannot be offered or accept Contracts in … Realm","- If their Camp is still in … Realm after 3 months:","- May attempt to Imprison …","Opinion: Ignored Expulsion","The character you target:","- Event ep3_interactions_events.0500 (after 1 days)","- Event ep3_interactions_events.0501 (after 3 months)"],"onDecline":["The character you target:","- start_war = { cb = ep3_laamp_apprehend_adventurer_cb target = scope:puppet_or_actor }"],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/expel-adventurer"},{"key":"procure_estate_interaction","name":"Procure Estate","category":"Landless adventurer actions","description":"Gain a Domicile and a Noble Family Title within a Realm, becoming an Unlanded Vassal to its Top Liege.","hidden":false,"cost":[{"currency":"gold","value":null,"base":1000},{"currency":"prestige","value":null,"base":null},{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your Government is Adventurer","The target is not you","Is an Independent Ruler","Prestige level at least 2","Is not a House Head","… Capital is in range of their Camp.","Exiled"],"targetNeeds":["Is landed","Government allows: noble families","Does not have a Strong Hook on you","is_contact_of = scope:actor"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Rite differs from the recipient's State Rite","value":-20,"factor":null},{"label":"You Culture is shared by the recipient's Capital","value":10,"factor":null},{"label":"Your Dynasty's Level of Splendor","value":-10,"factor":null},{"label":"Your Dynasty's Level of Splendor","value":10,"factor":null},{"label":"Your Dynasty's Level of Splendor","value":20,"factor":null},{"label":"Your Dynasty's Level of Splendor","value":30,"factor":null},{"label":"You and the recipient have no familial ties","value":-15,"factor":null},{"label":"Camp Purpose is Freebooters","value":-50,"factor":null},{"label":"Camp Purpose is Legitimists","value":25,"factor":null},{"label":"Gallowsbait","value":-10,"factor":null},{"label":"Gallowsbait","value":-5,"factor":null},{"label":"Gallowsbait","value":-20,"factor":null},{"label":"Gallowsbait","value":-50,"factor":null},{"label":"Your Claims in …","value":5,"factor":null},{"label":"Your Claims challenge …","value":20,"factor":null},{"label":"Your Claims on the recipient's Titles","value":-50,"factor":null},{"label":"The recipient needs Gold","value":10,"factor":null},{"label":"The recipient needs Gold","value":20,"factor":null},{"label":"The recipient needs Piety","value":20,"factor":null},{"label":"The recipient needs Prestige","value":20,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The option “piety option” is chosen","- Then:","- - If your faith is the same as that of recipient:","- - - set_character_faith = scope:recipient.faith","- - - set_character_rite = scope:recipient.rite","- - The character you target:","- - - add_piety = { value = procure_estate_interaction_cost_base_piety multiply = 0.5 }","Else, if all of these hold:","- Conditions:","- - The option “gold option” is chosen","- Then:","- - Pay 1000 gold to the target","Else, if all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - The character you target:","- - - Gain a Favor on you","Otherwise:","- The character you target:","- - add_prestige = { value = procure_estate_interaction_cost_base_prestige multiply = 0.25 }","The character you target:","- Influence -60","You:","- If all of these hold:","- - Conditions:","- - - Your house:","- - - - Any house member:","- - - - - Any held title:","- - - - - - The … is a Noble Family Title","- - - - - top_liege = scope:recipient.top_liege","- - Then:","- - - You:","- - - - Gain +350 Prestige","- - - - hidden_effect_new_object = { … }","- - - - One random artifact:","- - - - - Where:","- - - - - - Banner dynasty is scope:actor.dynasty","- - - - - - artifact_owner = { … }","- - - - - - None of these:","- - - - - - - Any artifact house claimant:","- - - - - - - - scope:new_house ?= this","- - - - - The new house:","- - - - - - add_house_artifact_claim = scope:new_branch_dynasty_banner","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Any character struggle:","- - - - - - - - involvement = involved","- - - - - - - - phase_has_catalyst = catalyst_cadet_branch_created","- - - - - Then:","- - - - - - Every character struggle:","- - - - - - - involvement = involved","- - - - - - - activate_struggle_catalyst = { catalyst = catalyst_cadet_branch_created character = scope:actor }","- - - - - - - log_debug_variable_for_persian_struggle_effect = { VAR = unrest_catalyst_cadet_branch_created }","- - - - If (a hidden condition):","- - - - - Every child:","- - - - - - Where:","- - - - - - - Has the Trait: Bastard","- - - - - - - Not: Is Lowborn","- - - - - - - Is of the same dynasty as the new head","- - - - - - - house = scope:new_house","- - - - - - set_house = scope:new_house","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Government allows: noble families","- - - - - - At least one of these:","- - - - - - - Highest held Title is at least main administrative tier Rank","- - - - - - - All of these:","- - - - - - - - Their government has the government has county tier noble families flag","- - - - - - - - Highest held Title is at least County Rank","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The government giver:","- - - - - - - - - Government allows: noble families","- - - - - - - Then:","- - - - - - - - The new noble family holder:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - None of these:","- - - - - - - - - - - - Any held title:","- - - - - - - - - - - - - The … is a Noble Family Title","- - - - - - - - - - Then:","- - - - - - - - - - - give_noble_family_title_effect = { GOVERNMENT_GIVER = scope:government_giver }","- - - - - - - - - The new title’s holder:","- - - - - - - - - - If all of these hold:","- - - - - - - - - - - Conditions:","- - - - - - - - - - - - Is not landed","- - - - - - - - - - - - scope:liege.highest_held_title_tier > highest_held_title_tier","- - - - - - - - - - - Then:","- - - - - - - - - - - - change_liege = { liege = scope:liege change = scope:change }","- - - - - - - - - Becomes head of a new Noble Family","- - - - - - - - - Every player:","- - - - - - - - - - Where:","- - - - - - - - - - - top_liege = scope:new_noble_family_holder.top_liege","- - - - - - - - - - - Government does not allow: merit","- - - - - - - - - - Event ep3_emperor_yearly.2410 (after 1 days)","- - - - - - Influence +100"],"onDecline":["Event ep3_interactions_events.0611"],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/procure-estate"},{"key":"request_laamp_legitimist_support","name":"Request Legitimist Support","category":"Landless adventurer actions","description":"Request an invitation to discuss the level and conditions of support for your Legitimist claim","hidden":false,"cost":[{"currency":"prestige","value":null,"base":750}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Has the Legitimists Law","If played by the AI:","- Ai greed at most 25","- Is at not War","Your Government is Adventurer","The target is not you","None of these:","- … Capital is too far away. Their Camp must be moved closer.","- You:","- - All of these:","- - - Is available (an adult, not in an army, not imprisoned, not incapable)","- - - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - - You are currently busy …","- - - You are already planning another Activity","You have a Claim on this character Realm","This character is already supporting a Legitimist","Exiled"],"targetNeeds":["Is landed","Is played by the AI","primary_title.tier >= tier_kingdom","Is at not War","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity"],"autoAccept":"never","acceptBase":-60,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Fame is higher than Usurper's","value":40,"factor":null},{"label":"You have a hook on the recipient's","value":60,"factor":null},{"label":"Your is of the recipient's Dynasty","value":10,"factor":null},{"label":"Same House","value":20,"factor":null},{"label":"The recipient is Ambitious","value":20,"factor":null},{"label":"The recipient is Just","value":10,"factor":null},{"label":"The recipient is Greedy","value":10,"factor":null},{"label":"A scripted reason","value":40,"factor":null}],"onAccept":["create_task_contract = { … }","After accepting this Contract and traveling to …, you will be able to negotiate up to 1800 gold and 3000 elite troops, in exchange for sizable payments afterwards.","If played by the AI:","- accept_task_contract = scope:legitimist_contract"],"onDecline":[],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/request-legitimist-support"},{"key":"relocate_camp_to_interaction","name":"Move Camp","category":"Landless adventurer actions","description":"Move your Camp to … Barony, the recipient's Capital","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You have a Adventurer Government","The target is not you","Your Camp is already in … Barony","Is available (not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","You are currently busy in a Mandala succession","Exiled"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Your domicile:","- move_domicile = scope:relocation_destination","Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/move-camp"},{"key":"task_contract_train_knight_interaction","name":"Train Knights","category":"Landless adventurer actions","description":"A training session to improve Prowess or teach Commander Trait to the recipient's …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Is at not War","Any character active contract:","- task_contract_type = laamp_help_train_commanders_contract","- At least one of these:","- - task_contract_employer ?= scope:recipient","- - task_contract_target ?= scope:recipient","- - Any in list:","- - - is_knight = yes","- - - is_alive = yes","- - - Is the target"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["One random character active contract:","- Where:","- - At least one of these:","- - - task_contract_employer ?= scope:recipient","- - - task_contract_target ?= scope:recipient","- - - Any in list:","- - - - is_alive = yes","- - - - is_knight = yes","- - - - Is the target","- task_contract_type = laamp_help_train_commanders_contract","The other character:","- Has a chance to increase Prowess or learn a Commander Trait","Event ep3_contract_event.0091"],"onDecline":[],"dlc":"Roads to Power","page":"https://ck3db.com/interactions/task-contract-train-knight-interaction"},{"key":"laamp_war_change_sides_interaction","name":"Change War Alignment","category":"Landless adventurer actions","description":"Switch sides in a War","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["Is at War","You have a Adventurer Government"],"targetNeeds":["Any war ally:","Any character war:","- Is not war leader in the war against you","- Not: The war’s casus belli is Great Holy War","- Not: The war’s casus belli is Great Holy War","- Any war participant:","If any character war:","- You already switched sides in this War"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The war:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- - The target’s faith is your","- Then:","- - Level of Devotion -1","Every character active contract:","- Where:","- - Task contract war is scope:war","- complete_task_contract = failure_standard","The war:","- If all of these hold:","- - Conditions:","- - - is_defender = scope:secondary_recipient","- - Then:","- - - add_defender = scope:actor","- Otherwise:","- - add_attacker = scope:actor","Every character war:","- Where:","- - At least one of these:","- - - Has the target as the war's attacker","- - - Has the target as the war's defender","- remove_participant = scope:actor","add_prestige = { … }","If all of these hold:","- Conditions:","- - scope:recipient.highest_held_title_tier >= tier_kingdom","- Then:","- - Level of Fame -1","If all of these hold:","- Conditions:","- - NOT = { has_contact = scope:secondary_recipient }","- Then:","- - add_contact = scope:secondary_recipient","If all of these hold:","- Conditions:","- - Is allied to the target","- Then:","- - break_alliance = scope:recipient","Stress and fulfillment impact: +80, and by trait: Disloyal -30, Ambitious -15, Arrogant -15, Callous -5, Arbitrary -5, Just +20, Humble +40, Content +40, Loyal +80","The character you target:","- If all of these hold:","- - Conditions:","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - - Does not have you as potential rival","- - Then:","- - - set_relation_potential_rival = scope:actor","- Opinion: Turned Against Me in a War","The other character:","- Opinion: Switched to My Side in a War","- If played by the AI:","- - Pay gold to you","The character you target:","- Every character war:","- - Only some of them (the filter is in the script below)","- - If all of these hold:","- - - Conditions:","- - - - Has the target as the war's attacker","- - - Then:","- - - - primary_defender = { … }","- - Otherwise:","- - - primary_attacker = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/change-war-alignment"},{"key":"laamp_leave_war_interaction","name":"Leave War","category":"Landless adventurer actions","description":"Leave a War","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["Is at War","You have a Adventurer Government","Any character war:","- is_participant = scope:recipient","- Is not war leader in the war against you","- Not: The war’s casus belli is Great Holy War","- Not: The war’s casus belli is Great Holy War"],"targetNeeds":["Any war ally:","Any character war:","- is_participant = scope:recipient","- Is not war leader in the war against you","If any character war:","- You already switched sides in this War"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Every character war:","- Where:","- - At least one of these:","- - - Has the target as the war's attacker","- - - Has the target as the war's defender","- - Is not war leader in the war against you","- - Not: The war’s casus belli is Great Holy War","- - Not: The war’s casus belli is Great Holy War","- - Any war participant:","- remove_participant = scope:actor","- If all of these hold:","- - Conditions:","- - - Has the target as the war's defender","- - Then:","- - - primary_attacker = { … }","- Otherwise:","- - primary_defender = { … }","If all of these hold:","- Conditions:","- - The war:","- - - At least one of these:","- - - - The war’s casus belli is Minor Holy","- - - - The war’s casus belli is Holy","- - - - The war’s casus belli is Major Holy","- Then:","- - Level of Devotion -1","Every character active contract:","- Where:","- - Task contract war is scope:war","- invalidate_contract = yes","Event ep3_contract_event.0013","add_prestige = { … }","If all of these hold:","- Conditions:","- - scope:recipient.highest_held_title_tier >= tier_kingdom","- Then:","- - Level of Fame -1","If all of these hold:","- Conditions:","- - Is allied to the target","- Then:","- - break_alliance = scope:recipient","Stress and fulfillment impact: +80, and by trait: Disloyal -30, Ambitious -15, Arrogant -15, Callous -5, Arbitrary -5, Just +20, Humble +40, Content +40, Loyal +80","The character you target:","- If all of these hold:","- - Conditions:","- - - Does not have you as friend","- - - Does not have you as best friend","- - - Does not have you as rival","- - - Does not have you as nemesis","- - - Does not have you as potential rival","- - Then:","- - - set_relation_potential_rival = scope:actor","- Opinion: Left My Ongoing War"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/leave-war"},{"key":"start_slander_interaction","name":"Slander (Scheme)","category":"Candidacy","description":"Attempt to harm the recipient's Influence and greatly reduce their Candidate Score for all Titles","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Is an Adult","If played by the AI:","- Ai honor at most 20","- At least one of these:","- - primary_title.tier >= tier_duchy","- - All of these:","- - - you has administrative government mechanic","- - - Is not landed","- - - If (a hidden condition):","- - - - Your house:","- - - - - Has the house check as house head","- - - You have a domicile","- At least one of these:","- - Is landed","- - Government does not allow: merit","- None of these:","- - Has the Trait: Honest","- - Any scheme:","- - - is_scheme_category = political","Is not imprisoned","can_start_scheme = { type = slander target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - Has “no scheming allowed var” (a variable the game's script sets)","- Then:","- - You and … promised to not start Hostile Schemes against each other until …"],"targetNeeds":["they has administrative government mechanic","top_liege ?= scope:actor.top_liege","At least one of these:","- Government does not allow: merit","- Is not an Independent Ruler","Does not have a Strong Hook on you","Is an Independent Ruler"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Slander scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_courtesan","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Slander scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_bureaucrat","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_courtesan","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Slander scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_courtesan","- - - add_agent_slot = agent_amanuensis","- - - add_agent_slot = agent_eunuch","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_political_socialite","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Slander scheme against the target","- The new scheme:","- - add_agent_slot = agent_sycophant","- - add_agent_slot = agent_intermediary","- - add_agent_slot = agent_political_socialite","- - add_agent_slot = agent_bureaucrat","- - add_agent_slot = agent_courtesan","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If all of these hold:","- Conditions:","- - scope:recipient.var:movement_power >= medium_movement_power_value","- Then:","- - If all of these hold:","- - - Conditions:","- - - - title:h_china.holder ?= scope:recipient.top_liege","- - - - Any character situation:","- - - - - situation:dynastic_cycle ?= this","- - - - - The current phase counts “Governor Slander Dynastic Cycle Catalyst”","- - - Then:","- - - - Dynastic Cycle:","- - - - - Counts toward the situation's next phase: “Governor Slander Dynastic Cycle Catalyst”","Stress and fulfillment impact: by trait: Compassionate +20, Honest +20, Just +20","The character you target:","- May gain Slandered for 10 years"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/slander-scheme"},{"key":"start_promote_interaction","name":"Promote (Scheme)","category":"Candidacy","description":"Attempt to promote the recipient's candidacy to Bureaucratic positions","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Is an Adult","If played by the AI:","- At least one of these:","- - primary_title.tier >= tier_duchy","- - All of these:","- - - you has administrative government mechanic","- - - Is not landed","- - - If (a hidden condition):","- - - - Your house:","- - - - - Has the house check as house head","- - - You have a domicile","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is not imprisoned","can_start_scheme = { type = promote target_character = scope:recipient }"],"targetNeeds":["they has administrative government mechanic","top_liege ?= scope:actor.top_liege","At least one of these:","- Government does not allow: merit","- Is not an Independent Ruler","Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Promote scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_political_socialite","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Promote scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_bureaucrat","- - - add_agent_slot = agent_proponent","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Promote scheme against the target","- The new scheme:","- - add_agent_slot = agent_proponent","- - add_agent_slot = agent_intermediary","- - add_agent_slot = agent_sycophant","- - add_agent_slot = agent_political_socialite","- - add_agent_slot = agent_bureaucrat","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","The character you target:","- If (a hidden condition):","- - If successful …: • Gains Opinion of … • Gains Promoted, providing boosted Candidate Score for all Titles with Appointment Succession or Acclamation Succession","- Otherwise:","- - If successful … gain Promoted, providing boosted Candidate Score for all Titles with Appointment Succession or Acclamation Succession"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/promote-scheme"},{"key":"start_generate_claim_interaction","name":"Generate Claim (Scheme)","category":"Landless adventurer actions","description":"Attempt to generate a Claim on the recipient's Title","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Any character active contract:","- task_contract_type = laamp_help_fabricate_claim_contract","- Task contract target is scope:recipient","The target is not you","The target:","- Title already created","- The … is not a Noble Family Title","- is_landless_type_title = no"],"targetNeeds":["Is landed"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - Any character active contract:","- - - task_contract_type = laamp_help_fabricate_claim_contract","- - - Task contract target is scope:recipient","- Then:","- - One random character active contract:","- - - Where:","- - - - Task contract target is scope:recipient","- - - task_contract_type = laamp_help_fabricate_claim_contract","- - If all of these hold:","- - - Conditions:","- - - - The option “agent focus success” is chosen","- - - Then:","- - - - Start the Generate Claim scheme","- - - - The new scheme:","- - - - - add_agent_slot = agent_scribe","- - - - - add_agent_slot = agent_diplomat","- - - - - add_agent_slot = agent_justiciar_speed","- - - - - add_agent_slot = agent_decoy","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “agent focus speed” is chosen","- - - Then:","- - - - Start the Generate Claim scheme","- - - - The new scheme:","- - - - - add_agent_slot = agent_justiciar_speed","- - - - - add_agent_slot = agent_infiltrator","- - - - - add_agent_slot = agent_socialite","- - - - - add_agent_slot = agent_scribe","- - - - - add_agent_slot = agent_decoy","- - Else, if all of these hold:","- - - Conditions:","- - - - The option “agent focus secrecy” is chosen","- - - Then:","- - - - Start the Generate Claim scheme","- - - - The new scheme:","- - - - - add_agent_slot = agent_decoy","- - - - - add_agent_slot = agent_alibi","- - - - - add_agent_slot = agent_scribe","- - - - - add_agent_slot = agent_justiciar_speed","- - Otherwise:","- - - Start the Generate Claim scheme","- - - The new scheme:","- - - - add_agent_slot = agent_scribe","- - - - add_agent_slot = agent_diplomat","- - - - add_agent_slot = agent_justiciar_speed","- - - - add_agent_slot = agent_socialite","- - - - add_agent_slot = agent_decoy","Otherwise:","- If all of these hold:","- - Conditions:","- - - The option “agent focus success” is chosen","- - Then:","- - - Start the Generate Claim scheme","- - - The new scheme:","- - - - add_agent_slot = agent_scribe","- - - - add_agent_slot = agent_diplomat","- - - - add_agent_slot = agent_justiciar_speed","- - - - add_agent_slot = agent_decoy","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- Else, if all of these hold:","- - Conditions:","- - - The option “agent focus speed” is chosen","- - Then:","- - - Start the Generate Claim scheme","- - - The new scheme:","- - - - add_agent_slot = agent_justiciar_speed","- - - - add_agent_slot = agent_infiltrator","- - - - add_agent_slot = agent_socialite","- - - - add_agent_slot = agent_scribe","- - - - add_agent_slot = agent_decoy","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- Else, if all of these hold:","- - Conditions:","- - - The option “agent focus secrecy” is chosen","- - Then:","- - - Start the Generate Claim scheme","- - - The new scheme:","- - - - add_agent_slot = agent_decoy","- - - - add_agent_slot = agent_alibi","- - - - add_agent_slot = agent_scribe","- - - - add_agent_slot = agent_justiciar_speed","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- Otherwise:","- - Start the Generate Claim scheme","- - The new scheme:","- - - add_agent_slot = agent_scribe","- - - add_agent_slot = agent_diplomat","- - - add_agent_slot = agent_justiciar_speed","- - - add_agent_slot = agent_socialite","- - - add_agent_slot = agent_decoy","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/generate-claim-scheme"},{"key":"start_challenge_status_interaction","name":"Challenge Status (Scheme)","category":"Hostile actions","description":"Attempt to steal Influence from the recipient by making them look like a fool in public","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","If played by the AI:","- you has administrative government mechanic","- Ai honor at most 20","- At least one of these:","- - Is landed","- - Government does not allow: merit","- None of these:","- - Has the Trait: Honest","- - Any scheme:","- - - is_scheme_category = political","The target is not you","Is an Adult","Is not imprisoned","can_start_scheme = { type = challenge_status target_character = scope:recipient }","This action may not be taken against the Ceremonial Monarch","If all of these hold:","- Conditions:","- - You:","- - - Has “no scheming allowed var” (a variable the game's script sets)","- Then:","- - You and … promised to not start Hostile Schemes against each other until …"],"targetNeeds":["they has administrative government mechanic","top_liege ?= scope:actor.top_liege","Not: Is Lowborn"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Challenge Status scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_bureaucrat","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Challenge Status scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_bureaucrat","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Challenge Status scheme against the target","- The new scheme:","- - add_agent_slot = agent_proponent","- - add_agent_slot = agent_intermediary","- - add_agent_slot = agent_political_socialite","- - add_agent_slot = agent_bureaucrat","- - add_agent_slot = agent_amanuensis","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:recipient.top_liege","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Governor Challenged Status Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Governor Challenged Status Dynastic Cycle Catalyst”","If successful: • Gains Influence","The character you target:","- If successful: • Spends Influence • Powerful Family Rating of House … reduced by 5%"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/challenge-status-scheme"},{"key":"start_expand_power_base_interaction","name":"Expand Power Base (Scheme)","category":"Candidacy","description":"Attempt to increase your Investment Capacity and Candidate Score","hidden":false,"cost":[],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Is an Adult","Your house’s house head:","- Any held title:","- - The … is a Noble Family Title","Is not imprisoned","can_start_scheme = { type = expand_power_base target_character = scope:actor }"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Expand Power Base scheme against you","- - The new scheme:","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_bureaucrat","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Expand Power Base scheme against you","- - The new scheme:","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_bureaucrat","- - - add_agent_slot = agent_intermediary","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Expand Power Base scheme against you","- The new scheme:","- - add_agent_slot = agent_intermediary","- - add_agent_slot = agent_proponent","- - add_agent_slot = agent_sycophant","- - add_agent_slot = agent_political_socialite","- - add_agent_slot = agent_bureaucrat","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Golden Sovereign","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If successful, increases Investment Capacity and Candidate Score based on Stewardship and Intrigue Skills"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/expand-power-base-scheme"},{"key":"start_depose_interaction","name":"Depose (Scheme)","category":"Vassal actions","description":"Attempt to depose the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","If played by the AI:","- At least one of these:","- - primary_title.tier >= tier_duchy","- - All of these:","- - - you has administrative government mechanic","- - - Is not landed","- - - If (a hidden condition):","- - - - Your house:","- - - - - Has the house check as house head","- - - You have a domicile","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is an Adult","Is not imprisoned","… are not the House Head of a Dominant or Powerful Family","house != scope:actor.top_liege.house","If all of these hold:","- Conditions:","- - Your Government is Celestial","- - Any character situation:","- - - situation_type = dynastic_cycle","- Then:","- - Dynastic Cycle:","- - - situation_current_phase = situation_dynastic_cycle_phase_instability","- - Merit Rank at least 6","- - The character you target:","- - - Legitimacy Level is less than 3","can_start_scheme = { type = depose target_character = scope:recipient }"],"targetNeeds":["they has administrative government mechanic","primary_title.tier >= tier_empire","top_liege.primary_title ?= scope:actor.top_liege.primary_title","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Depose scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_courtesan","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Depose scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_bureaucrat","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_courtesan","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Depose scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_courtesan","- - - add_agent_slot = agent_amanuensis","- - - add_agent_slot = agent_eunuch_speed","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_political_socialite","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Depose scheme against the target","- The new scheme:","- - add_agent_slot = agent_intermediary","- - add_agent_slot = agent_proponent","- - add_agent_slot = agent_political_socialite","- - add_agent_slot = agent_bureaucrat","- - add_agent_slot = agent_courtesan","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","Stress and fulfillment impact: by trait: Compassionate +20, Honest +20, Just +20, Loyal +80"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/depose-scheme"},{"key":"start_foster_legitimacy_interaction","name":"Foster Legitimacy (Scheme)","category":"Vassal actions","description":"Attempt to increase the recipient's Legitimacy and Opinion of you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Is an Adult","If played by the AI:","- Is a Governor","Is not imprisoned","The target is not you","If played by the AI:","- Opinion of recipient more than 0","- The character you target:","- - NOT = { meets_legitimacy_expectation_of = scope:actor }","can_start_scheme = { type = foster_legitimacy_scheme target_character = scope:recipient }"],"targetNeeds":["Has Legitimacy","Is an Adult","they has administrative government mechanic","Their government is not Celestial"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Foster Legitimacy scheme against the target","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Virtuoso Arbitrator","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If successful, may gain a Favor Hook on …","If unsuccessful, spends 75 Prestige","The character you target:","- If successful, increases Legitimacy by 100"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/foster-legitimacy-scheme"},{"key":"start_damage_legitimacy_interaction","name":"Damage Legitimacy (Scheme)","category":"Vassal actions","description":"Attempt to damage the recipient's Legitimacy","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","Is an Adult","If played by the AI:","- Is a Governor","Is not imprisoned","The target is not you","can_start_scheme = { type = damage_legitimacy_scheme target_character = scope:recipient }"],"targetNeeds":["Has Legitimacy","Is an Adult","they has administrative government mechanic","Their government is not Celestial"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Damage Legitimacy scheme against the target","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Conniving Puppetmaster","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If unsuccessful, spends 60 Influence","Stress and fulfillment impact: by trait: Loyal +80, Honest +40","The character you target:","- If successful: • Loses 50 Legitimacy • Loses Opinion of …"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/damage-legitimacy-scheme"},{"key":"start_dispute_border_interaction","name":"Boundary Dispute (Scheme)","category":"Vassal actions","description":"Attempt to bring one of the recipient's neighboring Counties under your Governorship","hidden":false,"cost":[{"currency":"influence","value":150,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your Government is Administrative","Is a Governor","If played by the AI:","- None of these:","- - Any scheme:","- - - is_scheme_category = political","main_administrative_tier != tier_county","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","If (a hidden condition):","- can_start_scheme = { type = dispute_border target_title = scope:target }","If all of these hold:","- Conditions:","- - The character you target:","- - - Realm size (counties) more than 1","- Then:","- - Your Governorship must border their Province","Otherwise:","- Your Governorship must border their Province","Is not in a Civil War","The Laws of your Liege prevents you from using this Scheme","If all of these hold:","- Conditions:","- - Your top liege:","- - - NOT = { has_realm_law_flag = admin_vassal_border_limit }","- - - has_realm_law_flag = admin_vassal_border_restricted","- Then:","- - You must be a member of a Powerful or Dominant Family"],"targetNeeds":["top_liege ?= scope:actor.top_liege","they has administrative government mechanic","Is landed","Is an Independent Ruler","Highest held Title is at least County Rank","… is the Ceremonial Monarch","in_diplomatic_range = scope:actor","Is not in a Civil War"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- You:","- - If all of these hold:","- - - Conditions:","- - - - The option “agent focus success” is chosen","- - - Then:","- - - - Start the Boundary Dispute scheme","- - - - The new scheme:","- - - - - add_agent_slot = agent_intermediary","- - - - - add_agent_slot = agent_proponent","- - - - - add_agent_slot = agent_sycophant","- - - - - add_agent_slot = agent_political_socialite","- - - - - add_agent_slot = agent_bureaucrat","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The scheme launcher:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - auto_assign_scheme_agents = yes","- - - - - If (a hidden condition):","- - - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- - Otherwise:","- - - Start the Boundary Dispute scheme","- - - The new scheme:","- - - - add_agent_slot = agent_intermediary","- - - - add_agent_slot = agent_proponent","- - - - add_agent_slot = agent_political_socialite","- - - - add_agent_slot = agent_bureaucrat","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Virtuoso Arbitrator","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If all of these hold:","- Conditions:","- - The character you target:","- - - Highest held Title is at least Duchy Rank","- Then:","- - If successful, the … will be transferred to you","Otherwise:","- If successful, … will become your Vassal","Stress and fulfillment impact: by trait: Content +40","The character you target:","- If all of these hold:","- - Conditions:","- - - Is played by the AI","- - - Highest held Title is at least Duchy Rank","- - Then:","- - - Opinion: Started Boundary Dispute","- Else, if played by the AI:","- - Opinion: Started Boundary Dispute (-40)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/boundary-dispute-scheme"},{"key":"start_subsume_province_interaction","name":"Subsume Governorship (Scheme)","category":"Vassal actions","description":"Attempt to secure your appointment to an entire Duchy Governorship neighboring your own","hidden":false,"cost":[{"currency":"influence","value":600,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your Government is Administrative","Is a Governor","If played by the AI:","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","If (a hidden condition):","- can_start_scheme = { type = subsume_province target_title = scope:target }","If all of these hold:","- Conditions:","- - Your top liege:","- - - NOT = { has_realm_law_flag = admin_vassal_border_limit }","- Then:","- - You must be a member of a Powerful or Dominant Family","Is not in a Civil War","The Laws of your Liege prevents you from using this Scheme","The target:","- Title tier exactly Duchy","- holder ?= scope:recipient"],"targetNeeds":["top_liege ?= scope:actor.top_liege","Is a Governor","Government is Administrative","NOT = { root.house ?= scope:recipient.house }","in_diplomatic_range = scope:actor","They must neighbor you and hold a neighboring De Jure Duchy and most of its Counties","… is already attempting to subsume your Governorship","House … is as or more powerful than your House","Is not in a Civil War","NOT = { is_diarch_of_target = liege }"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- You:","- - If all of these hold:","- - - Conditions:","- - - - The option “agent focus success” is chosen","- - - Then:","- - - - Start the Subsume Governorship scheme","- - - - The new scheme:","- - - - - add_agent_slot = agent_intermediary","- - - - - add_agent_slot = agent_proponent","- - - - - add_agent_slot = agent_political_socialite","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The scheme launcher:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - auto_assign_scheme_agents = yes","- - - - - If (a hidden condition):","- - - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- - Otherwise:","- - - Start the Subsume Governorship scheme","- - - The new scheme:","- - - - add_agent_slot = agent_intermediary","- - - - add_agent_slot = agent_proponent","- - - - add_agent_slot = agent_political_socialite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Virtuoso Arbitrator","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If successful, … gain the …","Stress and fulfillment impact: by trait: Content +40","The character you target:","- If played by the AI:","- - Opinion: Attempted to Subsume My Governorship"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/subsume-governorship-scheme"},{"key":"start_found_despotate_interaction","name":"Elevate Governorship (Scheme)","category":"Friendly actions","description":"Attempt to establish a Kingdom-Rank Governorship","hidden":false,"cost":[{"currency":"influence","value":150,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Has the Trait: Ambitious","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is a Governor","None of these:","- Your Government is Ritsuryō","- Your Government is Sōryō","The target is you","If all of these hold:","- Conditions:","- - You:","- - - Is a ruler","- - - Your primary title’s kingdom:","- - - - In de jure hierarchy (at least 2):","- - - - - Title tier exactly Duchy","- - - - - is_landless_type_title = no","- Then:","- - You must hold 2 or more Duchy-Tier Landed Titles","Is an Adult","Is not imprisoned","Highest held Title is less than Kingdom Rank","You must be a member of a Powerful or Dominant Family","Your Level of Influence must be at least controlling","The other character’s primary title:","- Any direct de jure vassal title:","- - Title tier exactly Kingdom","- - is_landless_type_title = no","- - You must be Governor of at least 1 De Jure Duchy","- - NOT = { holder ?= scope:actor }","- - Not: Title already created","Another Vassal is already Scheming to create …","You must control at least 25% of the De Jure Counties of your Capital's De Jure Kingdom (…) (Current: …%)","If all of these hold:","- Conditions:","- - root.liege.diarch ?= { … }","- Then:","- - root.liege.diarch = { … }","The target:","- Title tier exactly Kingdom"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- You:","- - If all of these hold:","- - - Conditions:","- - - - The option “agent focus success” is chosen","- - - Then:","- - - - Start the Elevate Governorship scheme","- - - - The new scheme:","- - - - - add_agent_slot = agent_intermediary","- - - - - add_agent_slot = agent_proponent","- - - - - add_agent_slot = agent_sycophant","- - - - - add_agent_slot = agent_political_socialite","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The scheme launcher:","- - - - - - - - Is played by the AI","- - - - - - Then:","- - - - - - - auto_assign_scheme_agents = yes","- - - - - If (a hidden condition):","- - - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- - Otherwise:","- - - Start the Elevate Governorship scheme","- - - The new scheme:","- - - - add_agent_slot = agent_intermediary","- - - - add_agent_slot = agent_proponent","- - - - add_agent_slot = agent_political_socialite","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Virtuoso Arbitrator","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","If successful, creates the …","Stress and fulfillment impact: by trait: Content +20, Humble +20"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/elevate-governorship-scheme"},{"key":"start_raid_estate_interaction","name":"Raid Estate (Scheme)","category":"Hostile actions","description":"Attempt to raid the Estate of House …","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your domicile:","- At least one of these:","- - is_domicile_type = estate","- - is_domicile_type = east_asian_estate","- - is_domicile_type = japanese_manor","If played by the AI:","- None of these:","- - Any scheme:","- - - Is hostile","The target’s house’s house head:","- Their domicile:","- - At least one of these:","- - - is_domicile_type = estate","- - - is_domicile_type = east_asian_estate","- - - is_domicile_type = japanese_manor","- Is not an Independent Ruler","- top_liege ?= scope:actor.top_liege","- house != scope:actor.house","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Is an Adult","If (a hidden condition):","- Your house:","- - Has the house check as house head","Is not an Independent Ruler","… must be House Head of a Noble Family","Government allows: noble families","… are the Ceremonial Monarch","If your Government is Celestial:","- … have less than 800 Movement Power (…)","The target’s house’s house head:","- Is an Adult","- If (a hidden condition):","- - Their house:","- - - Has the house check as house head","- Is not an Independent Ruler","- … must be House Head of a Noble Family","- Government allows: noble families","- … is the Ceremonial Monarch","If all of these hold:","- Conditions:","- - You:","- - - Has “no scheming allowed var” (a variable the game's script sets)","- Then:","- - You and … promised to not start Hostile Schemes against each other until …"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Members of House … may be killed, maimed, or imprisoned depending on your choices","- A … Estate Domicile Building may be destroyed","- If all of these hold:","- - Conditions:","- - - Their domicile:","- - - - is_domicile_type = japanese_manor","- - Then:","- - - House … gains Manor Raided","- Otherwise:","- - House … gains Estate Raided","If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Raid Estate scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_scout","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Raid Estate scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_scout","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus secrecy” is chosen","- Then:","- - Start the Raid Estate scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_lookout","- - - add_agent_slot = agent_alibi","- - - add_agent_slot = agent_scout","- - - add_agent_slot = agent_infiltrator","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Raid Estate scheme against the target","- The new scheme:","- - add_agent_slot = agent_scout","- - add_agent_slot = agent_muscle","- - add_agent_slot = agent_infiltrator","- - add_agent_slot = agent_footpad","- - add_agent_slot = agent_lookout","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Conniving Puppetmaster","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","You may gain Gold","If all of these hold:","- Conditions:","- - Has the target as rival","- Then:","- - If discovered, you will become … Nemesis","Otherwise:","- If discovered, you will become … Rival","If raid estate permission is not scope:recipient.house:","- If all of these hold:","- - Conditions:","- - - title:h_china.holder ?= scope:recipient.top_liege","- - - Any character situation:","- - - - situation:dynastic_cycle ?= this","- - - - The current phase counts “Governor Raided Estate Dynastic Cycle Catalyst”","- - Then:","- - - Dynastic Cycle:","- - - - Counts toward the situation's next phase: “Governor Raided Estate Dynastic Cycle Catalyst”","If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Content +40","If all of these hold:","- Conditions:","- - Has the target as nemesis","- Then:","- - Stress -65","Else, if all of these hold:","- Conditions:","- - Has the target as rival","- … (more in the script below)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/raid-estate-scheme"},{"key":"start_teach_governor_interaction","name":"Mentor in Governance (Scheme)","category":"Vassal actions","description":"Attempt to improve the recipient's skills as a Governor","hidden":false,"cost":[{"currency":"influence","value":30,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":15,"youNeed":["you has administrative government mechanic","Your domicile:","- has_domicile_parameter = estate_unlock_teach_governor_interaction","If played by the AI:","- Is a Governor","- None of these:","- - Has the Trait: Lazy","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","The target is not you","can_start_scheme = { type = teach_governor target_character = scope:recipient }","There is nothing you can teach … about being a Governor","Your Governor Trait Experience must not be lower than 1 level beneath …"],"targetNeeds":["top_liege ?= scope:actor.top_liege","in_diplomatic_range = scope:actor"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Their opinion of you × 0.25","value":null,"factor":null},{"label":"Relative Governor Trait Experience","value":null,"factor":null},{"label":"The recipient looks up to a Powerful Family","value":15,"factor":null},{"label":"The recipient dare not refuse a Dominant Family","value":25,"factor":null},{"label":"The recipient belong to a Powerful Family","value":-15,"factor":null},{"label":"The recipient belong to a Dominant Family","value":-25,"factor":null},{"label":"Difference in Level of Influence","value":null,"factor":null},{"label":"Relative House Family Rating","value":null,"factor":null},{"label":"They is your Friend","value":15,"factor":null},{"label":"They is your Best Friend","value":30,"factor":null},{"label":"They is your Rival","value":-25,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"We are Close Family","value":50,"factor":null},{"label":"We are Extended Family","value":25,"factor":null},{"label":"You … of their House","value":5,"factor":null},{"label":"Relative age","value":null,"factor":null},{"label":"Ambitious","value":10,"factor":null},{"label":"Diligent","value":10,"factor":null},{"label":"Humble","value":10,"factor":null},{"label":"Content","value":-10,"factor":null},{"label":"Lazy","value":-10,"factor":null},{"label":"Arrogant","value":-10,"factor":null},{"label":"A scripted reason","value":-50,"factor":null},{"label":"They is your Disciple","value":10,"factor":null}],"onAccept":["If Scheme is successful, gains Influence, a small amount of Governor Trait Experience, and Opinion","Stress and fulfillment impact: by trait: Humble +20, Lazy +40","Event scheme_critical_moments.8045","The character you target:","- You:","- - Start the Mentor in Governance scheme against the target","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Golden Sovereign","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","The new scheme:","- If all of these hold:","- - Conditions:","- - - scope:actor = scope:actor.top_liege","- - Then:","- - - add_scheme_modifier = { type = admin_emperor_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_dominant_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_dominant_family_scheme_modifier }","- Else, if all of these hold:","- - Conditions:","- - - Your house:","- - - - is_powerful_family = yes","- - Then:","- - - add_scheme_modifier = { type = admin_powerful_family_scheme_modifier }","The character you target:","- If played by the AI:","- - Opinion: Mentoring Governance","- If Scheme is successful, will gain Governor Trait Experience and Opinion"],"onDecline":["If played by the AI:","- Opinion: Insulted Me (-10)","Otherwise:","- Event scheme_critical_moments.8046"],"dlc":null,"page":"https://ck3db.com/interactions/mentor-in-governance-scheme"},{"key":"start_ingratiate_family_interaction","name":"Ingratiate Family (Scheme)","category":"Friendly actions","description":"Attempt to win the favor of House …","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Any held title:","- The … is a Noble Family Title","If played by the AI:","- None of these:","- - Any scheme:","- - - is_scheme_category = political","house.house_head ?= this","Is available (not imprisoned, not incapable)","can_start_scheme = { type = ingratiate_family target_character = scope:recipient }","can_start_scheme = { type = ingratiate_family target_character = scope:recipient }"],"targetNeeds":["Is available (not imprisoned, not incapable)","Any held title:","- The … is a Noble Family Title","house.house_head ?= this","house != scope:actor.house","top_liege ?= scope:actor.top_liege"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Ingratiate Family scheme against the target","The character you target:","- If played by the AI:","- - Opinion: Ingratiating Family","Stress and fulfillment impact: by trait: Arrogant +20, Shy +20","If all of these hold:","- Conditions:","- - root.highest_held_title_tier >= tier_empire","- Then:","- - Your Scheme gains Administrative Emperor because … are the …","Else, if all of these hold:","- Conditions:","- - Your house:","- - - is_dominant_family = yes","- Then:","- - Your Scheme gains Dominant Family because House … is a Dominant Family","- - If all of these hold:","- - - Conditions:","- - - - scope:recipient.highest_held_title_tier >= tier_empire","- - - Then:","- - - - Your Scheme gains Administrative Emperor because … are the …","Else, if all of these hold:","- Conditions:","- - Your house:","- - - is_powerful_family = yes","- Then:","- - Your Scheme gains Powerful Family because House … is a Powerful Family","- - If all of these hold:","- - - Conditions:","- - - - scope:recipient.highest_held_title_tier >= tier_empire","- - - Then:","- - - - Your Scheme gains Administrative Emperor because … are the …","- - Else, if all of these hold:","- - - Conditions:","- - - - The target’s house:","- - - - - is_dominant_family = yes","- - - Then:","- - - - Your Scheme gains Dominant Family because House … is a Dominant Family","Otherwise:","- If all of these hold:","- - Conditions:","- - - scope:recipient.highest_held_title_tier >= tier_empire","- - Then:","- - - Your Scheme gains Administrative Emperor because … are the …","- Else, if all of these hold:","- - Conditions:","- - - The target’s house:","- - - - is_dominant_family = yes","- - Then:","- - - Your Scheme gains Dominant Family because House … is a Dominant Family","- Else, if all of these hold:","- - Conditions:","- - - The target’s house:","- - - - is_powerful_family = yes","- - Then:","- - - Your Scheme gains Powerful Family because House … is a Powerful Family","If successful: • House … gains Ingratiated Family for 10 years • You may grow closer to forming a friendship with …","The character you target:","- If successful: • … gains 60 Influence • Will gain additional Opinion of …"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/ingratiate-family-scheme"},{"key":"offer_confederation_interaction","name":"Offer Confederation","category":"Diplomatic actions","description":"Ask the recipient to join with you in a Confederation.","hidden":false,"cost":[{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["At least one of these:","- Your Government is a Tribal-type Government","- Your Government is Nomadic","If played by the AI:","- At least one of these:","- - You are a member of a Confederation","- - All of these:","- - - has_character_flag = forming_confederation","- - - Highest held Title is less than Kingdom Rank","- - - Is an Independent Ruler","- Is at least 6 years old","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Your Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Your liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","At least one of these:","- Is an Independent Ruler","- confederation ?= { is_house_based = no }","If all of these hold:","- Conditions:","- - You:","- - - You are not a member of a Confederation","- Then:","- - You have not taken the Call for Confederation Decision","Is not imprisoned"],"targetNeeds":["Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is an Independent Ruler","At least one of these:","- Government is a Tribal-type Government","- Government is Nomadic","Is a ruler","At least one of these:","- Cannot play landless rulers without having an Estate","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Is landed","- - - - Government is a Theocratic-type Government","- - Then:","- - - Highest held Title is more than Barony Rank","- All of these:","- - Their liege:","- - - All of these:","- - - - Holds China","- - - - Government is Celestial","- - - - Their government has the government uses ministry budget flag","- - At least one of these:","- - - Holds Chancellery","- - - Holds Censorate","- - - Holds Commission","- - - Holds Ministry of Personnel","- - - Holds Ministry of Revenue","- - - Holds Ministry of Rites","- - - Holds Ministry of War","- - - Holds Ministry of Justice","- - - Holds Ministry of Works","- Has “laamp transition” (a variable the game's script sets)","Is not a Tributary","Is landed","Is an Independent Ruler","Does not have the Trait: Conqueror","Does not have the Trait: Greatest of Khans","Is not at war with you","NOT = { is_at_war_with = scope:actor.top_liege }","Must not be Hostile due to recent Raiding","Highest held Title is at most Duchy Rank","If government is Nomadic:","- … has a higher Dominance than Limited Dominance","Government must be Tribal or Nomadic","Is not a member of a Confederation","Is not imprisoned","Is at not War"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"You have True Ruler","value":20,"factor":null},{"label":"Virtuoso Arbitrator","value":25,"factor":null},{"label":"You have a reputation as a fair ruler","value":20,"factor":null},{"label":"Previously swayed during the Iranian Intermezzo","value":20,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"Cultural Acceptance","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You recently Waged War","value":-40,"factor":null},{"label":"They fought for Independence from you","value":-100,"factor":null},{"label":"They is part of an Isolationist Culture","value":-50,"factor":null},{"label":"You are Bankrupt","value":-30,"factor":null},{"label":"Major difference in our Tiers","value":10,"factor":null},{"label":"You are Allies","value":50,"factor":null},{"label":"You are their Rightful Liege","value":20,"factor":null},{"label":"Encircled by your Realm","value":40,"factor":null},{"label":"Their realm does not border yours","value":-25,"factor":null},{"label":"Their realm is distant from yours","value":-100,"factor":null},{"label":"Their realm is remote from yours","value":-200,"factor":null},{"label":"Difference in your Military Strength (max +20)","value":null,"factor":null},{"label":"Opinion of your Realm's Powerful Vassals (max +20)","value":null,"factor":null},{"label":"Your low Legitimacy","value":-20,"factor":null},{"label":"Your low Legitimacy","value":-10,"factor":null},{"label":"Your high Legitimacy","value":10,"factor":null},{"label":"Your high Legitimacy","value":20,"factor":null},{"label":"They is your Friend","value":25,"factor":null},{"label":"They is your Best Friend","value":50,"factor":null},{"label":"They is your Lover","value":25,"factor":null},{"label":"They is your Soulmate","value":50,"factor":null},{"label":"They is your Rival","value":-200,"factor":null},{"label":"They is your Nemesis","value":-1000,"factor":null},{"label":"Rivalry with a Confederate","value":-100,"factor":null},{"label":"Nemesis is a Confederate","value":-500,"factor":null},{"label":"They belongs to your Dynasty","value":25,"factor":null},{"label":"They belongs to your House","value":50,"factor":null},{"label":"You speak the … Language","value":20,"factor":null},{"label":"They is part of the Iberian Struggle and you are not","value":-35,"factor":null},{"label":"You are just a child","value":-5,"factor":null},{"label":"Your Confederation has an illegitimate Ruler","value":-20,"factor":null},{"label":"They is a Claimant to your Confederation","value":-20,"factor":null},{"label":"Ambitious","value":-25,"factor":null},{"label":"Paranoid","value":-25,"factor":null},{"label":"Arrogant","value":-25,"factor":null},{"label":"Fickle","value":-15,"factor":null},{"label":"Stubborn","value":-15,"factor":null},{"label":"Greedy","value":-15,"factor":null},{"label":"Trusting","value":15,"factor":null},{"label":"Content","value":15,"factor":null},{"label":"Craven","value":25,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Their opinion of you × 0.35","value":null,"factor":null},{"label":"The recipient is impressed by the Court Grandeur of your Diplomatic Court","value":null,"factor":null},{"label":"Your low Legitimacy","value":-10,"factor":null},{"label":"Your low Legitimacy","value":-25,"factor":null},{"label":"Your high Legitimacy","value":15,"factor":null},{"label":"Your high Legitimacy","value":40,"factor":null},{"label":"Spending Herd","value":40,"factor":null},{"label":"Spending Prestige","value":40,"factor":null},{"label":"You are both …","value":50,"factor":null},{"label":"The recipient's Culture is unrelated to yours","value":-20,"factor":null},{"label":"A scripted reason","value":-1000,"factor":null},{"label":"A scripted reason","value":-1000,"factor":null},{"label":"Hook used","value":100,"factor":null},{"label":"Has no neighboring Ruler worth confederating against","value":-30,"factor":null},{"label":"Terrified by a neighboring Ruler","value":30,"factor":null},{"label":"The Confederation's number of members","value":null,"factor":null},{"label":"A Confederation of the recipient's Culture exists","value":-100,"factor":null},{"label":"The recipient will be forced into War","value":-100,"factor":null},{"label":"Your Confederates will join the recipient's Defensive War","value":100,"factor":null},{"label":"Your Confederates will join the recipient's Defensive War","value":200,"factor":null},{"label":"The recipient's Cultural Ethos","value":10,"factor":null},{"label":"The recipient's Cultural Ethos","value":20,"factor":null},{"label":"The recipient's Cultural Ethos","value":-10,"factor":null},{"label":"The recipient is a Herder","value":50,"factor":null},{"label":"Dominance will be reduced","value":-20,"factor":null},{"label":"Dominance will be reduced","value":-50,"factor":null},{"label":"Dominance will be reduced","value":-100,"factor":null},{"label":"Tribal Authority will be reduced","value":-20,"factor":null},{"label":"Tribal Authority will be reduced","value":-50,"factor":null},{"label":"… Cultural Traditions","value":20,"factor":null},{"label":"Recently left your Confederation","value":-50,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is a ruler","- - - At least one of these:","- - - - Cannot play landless rulers without having an Estate","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - Is landed","- - - - - - - Government is a Theocratic-type Government","- - - - - Then:","- - - - - - Highest held Title is more than Barony Rank","- - - - All of these:","- - - - - Their liege:","- - - - - - All of these:","- - - - - - - Holds China","- - - - - - - Government is Celestial","- - - - - - - Their government has the government uses ministry budget flag","- - - - - At least one of these:","- - - - - - Holds Chancellery","- - - - - - Holds Censorate","- - - - - - Holds Commission","- - - - - - Holds Ministry of Personnel","- - - - - - Holds Ministry of Revenue","- - - - - - Holds Ministry of Rites","- - - - - - Holds Ministry of War","- - - - - - Holds Ministry of Justice","- - - - - - Holds Ministry of Works","- - - - Has “laamp transition” (a variable the game's script sets)","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - is_at_war_as_defender = yes","- - - - - Any character war:","- - - - - - Is war leader in the war against the target","- - - - - - is_defender = scope:recipient","- - - Then:","- - - - Every in list:","- - - - - add_defender = scope:actor","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root.confederation ?= { … }","- - - - - Then:","- - - - - - You:","- - - - - - - Your Confederates join … War as Defenders","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - You are not a member of a Confederation","- - - Then:","- - - - You:","- - - - - Forms a Confederation with …","- - - - - Will automatically join the Confederation's Defensive Wars","- - - - - May use the Abandon Confederation Decision","- - - - - If your Government is Nomadic:","- - - - - - Gains the modifier “Confederation Grazing” for 5 years","- - - - - - - County Fertility Consumption -25%","- - - - - - Your capital county:","- - - - - - - change_county_fertility = major_county_fertility_level_gain","- - - - The character you target:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - You:","- - - - - - - - Is not a member of a Confederation","- - - - - - Then:","- - - - - - - Forms a Confederation with …","- - - - - Otherwise:","- - - - - - Joins the …","- - - - - Will automatically join the Confederation's Defensive Wars","- - - - - May use the Abandon Confederation Decision","- - Otherwise:","- - - The character you target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - You:","- - - - - - - Is not a member of a Confederation","- - - - - Then:","- - - - - - Forms a Confederation with …","- - - - Otherwise:","- - - - - Joins the …","- - - - Will automatically join the Confederation's Defensive Wars","- - - - May use the Abandon Confederation Decision","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Government is Nomadic","- - - Then:","- - - - The character you target:","- - - - - Gains the modifier “Confederation Grazing” for 5 years","- - - - - - County Fertility Consumption -25%","- - - - - Their capital county:","- - - - - - change_county_fertility = major_county_fertility_level_gain","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is played by a person","- - - Then:","- - - - The character you target:","- - - - - Confederates may not Raid or declare War on each other","- - - - - If government is Nomadic:","- - - - - - Belonging to a Confederation restricts Dominance and prevents creating new Titles","- - - - - Otherwise:","- - - - - - Belonging to a Confederation restricts your Tribal Authority and prevents creating new Titles","- - The character you target:","- - - If government is Nomadic:","- - - - After a few years, Confederates may leave their Confederation or Migrate away","- - You:","- - - Event mpo_interactions_events.0001","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - is_at_war_as_defender = yes","- - - - - Any character war:","- - - - - - primary_defender = { … }","- - - - - - is_defender = scope:actor","- - - - - - None of these:","- - - - - - - Any war attacker:","- - - - - - - - Is allied to the target","- - - - - - - Any war attacker:","- - - - - - - - Is the target","- - - - - - - Any war defender:","- - - - - - - - Is the target","- - - - - - - Any war attacker:","- - - - - - - - The character you target:","- - - - - - - - - has_truce = prev","- - - Then:","- - - - You:","- - - - - Every character war:","- - - - - - Only some of them (the filter is in the script below)","- - - - - - add_defender = scope:recipient","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - None of these:","- - - - - - - - The character you target:","- - - - - - - - - is_at_war_as_defender = yes","- - - - - - - - - Any character war:","- - - - - - - - - - Is war leader in the war against the target","- - - - - - - - - - is_defender = scope:recipient","- - - - - - - - - - … (more in the script below)","- - - - - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["Event mpo_interactions_events.0004"],"dlc":null,"page":"https://ck3db.com/interactions/offer-confederation"},{"key":"promote_divergent_or_hybrid_culture_interaction","name":"Promote … Culture","category":"Diplomatic actions","description":"Ask the recipient to adopt the … Culture","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Highest held Title is at least Duchy Rank","- Your Government is Nomadic","Your domicile:","- domicile_culture ?= scope:actor.culture","- domicile_uses_culture_and_faith = yes","Your culture:","- At least one of these:","- - is_divergent_culture = yes","- - is_hybrid_culture = yes","… does not have the Nomadic or Herder Government","If (a hidden condition):","- … … Culture is not a Parent Culture of …","Otherwise:","- … … Culture is not a Parent Culture of …"],"targetNeeds":["If all of these hold:","- Conditions:","- - Their domicile:","- - - domicile_uses_culture_and_faith = yes","- Then:","- - domicile.domicile_culture != scope:actor.culture","Otherwise:","- Their culture is the same as that of actor","At least one of these:","- Is a tributary of you or of your suzerains","- Is a vassal (or below) of you","Is not imprisoned by you","Does not have a Strong Hook on you","Is not at war with you"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"They is Obedient to you","value":1000,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Dominance","value":20,"factor":null},{"label":"Your Dominance","value":50,"factor":null},{"label":"Your Dominance","value":100,"factor":null},{"label":"Spending Herd","value":60,"factor":null},{"label":"Spending Prestige","value":60,"factor":null},{"label":"Hook used","value":1000,"factor":null},{"label":"The recipient is a Herder","value":100,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Their domicile:","- - - - domicile_uses_culture_and_faith = yes","- - Then:","- - - … Family, Counties, and Nomadic Capital adopts … (If they are of the Parent Culture)","- Otherwise:","- - … Family and Counties adopts … (If they are of the Parent Culture)","- If their culture is the same as that of actor:","- - Adopts the … Culture","- Opinion: Respect (+10)","If all of these hold:","- Conditions:","- - The option “prestige send option” is chosen","- Then:","- - You:","- - - Gain … Prestige","- - The character you target:","- - - Gain … Prestige","If all of these hold:","- Conditions:","- - The option “herd send option” is chosen","- Then:","- - You:","- - - pay_herd = { target = scope:recipient value = domicile.minor_herd_value }","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/promote-divergent-or-hybrid-culture-interaction"},{"key":"inspire_conversion_interaction","name":"Inspire Conversion","category":"Religious actions","description":"Inspire the recipient to convert to the … Rite","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- Highest held Title is at least Duchy Rank","- Your Government is Nomadic","- None of these:","- - Any owned story:","- - - At least one of these:","- - - - story_type = story_mongol_invasion","- - - - story_type = story_greatest_of_khans","- - At least one of these:","- - - Holds Mongol Empire","- - - You have the Title created by the Greatest of Khans","Your domicile:","- domicile_uses_culture_and_faith = yes","… already follows the … Rite","… does not have the Nomadic or Herder Government"],"targetNeeds":["At least one of these:","- If all of these hold:","- - Conditions:","- - - Their domicile:","- - - - domicile_uses_culture_and_faith = yes","- - Then:","- - - Your domicile:","- - - - domicile_rite != scope:recipient.domicile.domicile_rite","- Your domicile:","- - domicile_rite != scope:recipient.rite","- You:","- - Your faith is the same as that of recipient","At least one of these:","- Is a tributary of you or of your suzerains","- Is a vassal (or below) of you","Is not imprisoned by you","Does not have a Strong Hook on you","Is not at war with you"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"They is Obedient to you","value":1000,"factor":null},{"label":"The recipient is Zealous","value":-100,"factor":null},{"label":"Your Faith is Unreformed","value":-50,"factor":null},{"label":"Your Zealous Proselytizer Perk","value":50,"factor":null},{"label":"Your Dominance","value":20,"factor":null},{"label":"Your Dominance","value":50,"factor":null},{"label":"Your Dominance","value":100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Spending Herd","value":60,"factor":null},{"label":"Spending Piety","value":60,"factor":null},{"label":"Hook used","value":1000,"factor":null},{"label":"The recipient is a Herder","value":100,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Their domicile:","- - - - domicile_uses_culture_and_faith = yes","- - Then:","- - - … Family, Counties, and Nomadic Capital converts to …","- Otherwise:","- - … Family and Counties adopts …","- If all of these hold:","- - Conditions:","- - - rite != scope:puppet_or_actor.rite","- - Then:","- - - set_character_rite = scope:puppet_or_actor.rite","- If all of these hold:","- - Conditions:","- - - You:","- - - - Your Government is Nomadic","- - - - Has the Religious Icon Perk","- - - The character you target:","- - - - obedience_target = scope:puppet_or_actor","- - - - is_obedient = no","- - Then:","- - - The character you target:","- - - - Opinion: Sworn Obedience","- Otherwise:","- - Opinion: Respect (+10)","If all of these hold:","- Conditions:","- - The option “piety send option” is chosen","- Then:","- - You:","- - - Gain … Piety","- - The character you target:","- - - Gain … Piety","If all of these hold:","- Conditions:","- - The option “herd send option” is chosen","- Then:","- - You:","- - - pay_herd = { target = scope:recipient value = domicile.minor_herd_value }","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - You:","- - - Use a Hook on the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/inspire-conversion"},{"key":"mpo_interaction_grant_paiza","name":"Grant Paiza","category":"Diplomatic actions","description":"Grant the recipient a Paiza Artifact and make them Obedient to you, if possible","hidden":false,"cost":[{"currency":"prestige","value":350,"base":null},{"currency":"gold","value":25,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Any character situation:","Your Government is Nomadic","Is not at war with the target","Is an Independent Ruler","You are not the Gurkhan","You have not taken the Establish Paiza System Decision"],"targetNeeds":["Government is Nomadic","At least one of these:","- Is a vassal of you","- Is a tributary of you","- Is a courtier of you","… is already Obedient to you","None of these:","- Any character artifact:","- - The character you target:","- - - can_benefit_from_artifact = prev","- - scope:artifact.var:paiza_patron:","- - - If (a hidden condition):","- - - - this = situation:the_great_steppe.situation_top_herd","- - scope:artifact.var:paiza_patron ?= scope:actor"],"autoAccept":"never","acceptBase":-20,"acceptReasons":[{"label":"Their opinion of you","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Plans to abuse Paiza","value":40,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - obedience_target = scope:actor","- - - Is not obedient to you","- Then:","- - The character you target:","- - - Opinion: Sworn Obedience","The character you target:","- The grantee:","- - “… Paiza” Artifact is created","- Characters bearing Paizas get access to the Abuse Gurkhan's Authority Decision","- Characters bearing Paizas get access to the Leverage Khan Authority Interaction","If all of these hold:","- Conditions:","- - Has Legitimacy","- - Is landed","- - Is a ruler","- - Highest held Title is at least County Rank","- - Your government is not a Theocratic-type Government","- - Your government is not unplayable","- Then:","- - Gains … Legitimacy"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/grant-paiza"},{"key":"mpo_interaction_ask_for_paiza","name":"Ask for Paiza","category":"Diplomatic actions","description":"Makes you Obedient and grants you a Paiza artifact","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Is an Adult","At least one of these:","- Your Government is Nomadic","- top_liege ?= scope:recipient","Is not at war with the target","Already received a Paiza"],"targetNeeds":["Government is Nomadic","Is an Independent Ruler"],"autoAccept":"never","acceptBase":-60,"acceptReasons":[{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"You is not Obedient to the recipient","value":40,"factor":null},{"label":"You is Obedient to the recipient","value":-20,"factor":null},{"label":"They is your Blood Brother","value":100,"factor":null},{"label":"Hook used","value":60,"factor":null},{"label":"Spending Herd","value":20,"factor":null},{"label":"Their opinion of you × 0.4","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - obedience_target = scope:actor","- - - Is not obedient to you","- Then:","- - The character you target:","- - - Opinion: Sworn Obedience","The grantee:","- “… Paiza” Artifact is created","Characters bearing Paizas get access to the Abuse Gurkhan's Authority Decision","Characters bearing Paizas get access to the Leverage Khan Authority Interaction","If all of these hold:","- Conditions:","- - The option “herd send option” is chosen","- Then:","- - pay_herd = { target = scope:recipient value = scope:recipient.domicile.massive_herd_value }","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","The character you target:","- If all of these hold:","- - Conditions:","- - - Has Legitimacy","- - - Is landed","- - - Is a ruler","- - - Highest held Title is at least County Rank","- - - Their government is not a Theocratic-type Government","- - - Their government is not unplayable","- - Then:","- - - Gains … Legitimacy"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/ask-for-paiza"},{"key":"mpo_interaction_leverage_khan_authority","name":"Leverage Khan Authority","category":"Hostile actions","description":"Take Herd and Gold from the recipient, and make them Obedient, if possible.\n The Gurkhan might react to this abuse of authority.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Any character artifact:","- Has “paiza patron” (a variable the game's script sets)","- You:","- - can_benefit_from_artifact = prev","- At least one of these:","- - scope:recipient.top_liege ?= var:paiza_patron","- - The character you target:","- - - Is an Independent Ruler","- - - primary_title.tier < scope:actor.primary_title.tier","- - - Government is Nomadic","- - The character you target:","- - - Their liege:","- - - - At least one of these:","- - - - - Government is Nomadic","- - - - - scope:recipient.top_liege ?= prev.var:paiza_patron","The Gurkhan reacted to your deeds","The Paiza patron is no longer the Gurkhan","Is not at war with the target"],"targetNeeds":["Is played by the AI","Is at least 12 years old"],"autoAccept":"never","acceptBase":-60,"acceptReasons":[{"label":"They is Craven","value":10,"factor":null},{"label":"They is Arrogant","value":-20,"factor":null},{"label":"They is Brave","value":-20,"factor":null},{"label":"They is Paranoid","value":-20,"factor":null},{"label":"The recipient's Intrigue","value":null,"factor":null},{"label":"Your Intrigue","value":null,"factor":null},{"label":"You are Dreadful","value":null,"factor":null},{"label":"Their opinion of situation:the great steppe.situation top herd × 0.4","value":null,"factor":null},{"label":"Their opinion of you × 0.2","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The character you target:","- - - obedience_target = scope:actor","- - - Is not obedient to you","- Then:","- - The character you target:","- - - Opinion: Sworn Obedience","The character you target:","- pay_short_term_gold = { … }","- If all of these hold:","- - Conditions:","- - - Government is Nomadic","- - - The character you target:","- - - - Government is Nomadic","- - Then:","- - - pay_herd = { … }","If all of these hold:","- Conditions:","- - The character you target:","- - - At least one of these:","- - - - Is landed","- Then:","- - Gain +150 Prestige","Otherwise:","- Gain +75 Prestige","If all of these hold:","- Conditions:","- - Your Government is Nomadic","- - The character you target:","- - - Government is Nomadic","- Then:","- - pay_herd = { … }","One random character artifact:","- Where:","- - You:","- - - can_benefit_from_artifact = prev","- - Has “paiza patron” (a variable the game's script sets)","- var:paiza_patron:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - The paiza patron:","- - - - - - Is played by a person","- - - - Then:","- - - - - The Gurkhan's acts are as random as only humans can be","- - - - - The paiza patron:","- - - - - - Event mpo_decisions_events.0112 (after 1–4 days)","- - - Otherwise:","- - - - If (a hidden condition):","- - - - - The Gurkhan is indifferent to your abuse of authority and will not take any action this time","- - - - Else, if (a hidden condition):","- - - - - Depending on paiza abuse stance:","- - - - - - When paiza abuse stance is angry:","- - - - - - - The Gurkhan is furious at your abuse of authority and is almost guaranteed to react","- - - - - - - 1 of 2 things will happen:","- - - - - - - - 90% (base chance; changed in play):","- - - - - - - - - Gurkhan will react violently","- - - - - - - - - Event mpo_decisions_events.0111 (after 21–37 days)","- - - - - - - - 10%:","- - - - - - - - - Gurkhan will be furious but will not take any action","- - - - - - When paiza abuse stance is annoyed:","- - - - - - - The Gurkhan is annoyed at your abuse of authority and is likely to react","- - - - - - - 1 of 3 things will happen:","- - - - - - - - 40% (base chance; changed in play):","- - - - - - - - - Gurkhan will react violently","- - - - - - - - - Event mpo_decisions_events.0111 (after 21–37 days)","- - - - - - - - 40% (base chance; changed in play):","- - - - - - - - - Gurkhan will be furious but will not take any action","- - - - - - - - 20%:","- - - - - - - - - Gurkhan will be annoyed but will not take any action","- - - - - - When paiza abuse stance is indifferent:","- - - - - - - The Gurkhan is indifferent to your abuse of authority and will not take any action this time","- - - - - - - 1 of 2 things will happen:","- - - - - - - - 20% (base chance; changed in play):","- - - - - - - - - The Gurkhan is annoyed at your abuse of authority and is likely to react","- - - - - - - - 80%:","- - - - - - - - - The Gurkhan is indifferent to your abuse of authority and will not take any action this time","- - - Event mpo_decisions_events.0098 (after 4–8 days)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/leverage-khan-authority"},{"key":"interrogate_interaction","name":"Interrogate","category":"Hostile actions","description":"Ask the recipient what they knows about the mysterious letter","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Any courtier or guest:","- Has “achmach loyalty” (a variable the game's script sets)","Has “can interrogate var” (a variable the game's script sets)"],"targetNeeds":["is_target_in_variable_list = { name = valid_to_interrogate_var target = scope:actor }"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You may find out information about the mysterious letter","Event nomad_events.0006","The character you target:","- Will need to offer an explanation"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/interrogate"},{"key":"steal_herd_interaction","name":"Steal Herd","category":"Hostile actions","description":"Attempt to steal Herd from the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government is Nomadic","Is an Adult","If played by the AI:","- You have 150","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Your domicile:","- - - - - has_domicile_building_or_higher = steal_herd_yurt_01","- - Then:","- - - Ai honor at most 50","- None of these:","- - Your primary title:","- - - is_mercenary_company = yes","- - Any scheme:","- - - At least one of these:","- - - - scheme_type = befriend","- - - - scheme_type = sway","- - - - scheme_type = seduce","- - - - scheme_type = courting","- - - - scheme_type = elope","- - - - scheme_type = learn_language","- - - - scheme_type = teach_governor","- - - - scheme_type = study_faith","Is not imprisoned","Is landed","The target is not you","in_diplomatic_range = scope:recipient","If played by the AI:","- None of these:","- - Is a tributary of the target or of the target’s suzerains","- - Is a vassal (or below) of the target","- - The character you target:","- - - Is played by a person","- - - Any targeting scheme:","- - - - scheme_type = steal_herd","can_start_scheme = { type = steal_herd target_character = scope:recipient }","If all of these hold:","- Conditions:","- - You:","- - - Has “no scheming allowed var” (a variable the game's script sets)","- Then:","- - You and … promised to not start Hostile Schemes against each other until …"],"targetNeeds":["Is landed","Is an Adult","Government is Nomadic","Highest held Title is at least County Rank","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Stress and fulfillment impact: by trait: Compassionate +20, Honest +20, Craven +20, Content +20","Start the Steal Herd scheme against the target","If all of these hold:","- Conditions:","- - Your domicile:","- - - herd >= ninety_percent_herd_value","- Then:","- - Successfully stealing will put you at or above your Herd Capacity"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/steal-herd"},{"key":"mpo_ask_for_herd_interaction","name":"Demand Herd","category":"Hostile actions","description":"If the recipient is Intimidated by you, this action will have lesser Opinion penalties.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":6,"youNeed":["Your Government is Nomadic","If played by the AI:","- primary_title.tier >= tier_duchy","None of these:","- You:","- - Has “had mpo temujin flavor 0020” (a variable the game's script sets)","- - Had mpo temujin flavor 0020 is scope:recipient","Is not imprisoned"],"targetNeeds":["Government is Nomadic","Is played by the AI","Is not imprisoned","Is at not War","Is not a faction member","They does not have enough Herd"],"autoAccept":"never","acceptBase":-100,"acceptReasons":[{"label":"Asking for more herd","value":-100,"factor":null},{"label":"Hook used","value":1000,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - The option “more herd” is chosen","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - You:","- - - - - - Has “nomad events 0210 herd var” (a variable the game's script sets)","- - - - Then:","- - - - - pay_herd = { … }","- - - Otherwise:","- - - - pay_herd = { target = scope:actor value = scope:recipient.domicile.ask_for_herd_double_value }","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Has “nomad events 0210 herd var” (a variable the game's script sets)","- - - Then:","- - - - pay_herd = { … }","- - Otherwise:","- - - pay_herd = { target = scope:actor value = scope:recipient.domicile.ask_for_herd_base_value }","- If all of these hold:","- - Conditions:","- - - Any character situation:","- - - - Any situation sub region:","- - - - - has_sub_region_phase_parameter = the_great_steppe_demand_herd_higher_rate","- - - - - Any situation sub region participant group:","- - - - - - participant_group_type = nomad_rulers_capital","- - - - - - participant_group_has_character = scope:actor","- - Then:","- - - Because the Steppe Season is Abundant Grazing you receive additional Herd: …","- If all of these hold:","- - Conditions:","- - - The option “more herd” is chosen","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - has_dread_level_towards = { target = scope:actor level = 2 }","- - - - Then:","- - - - - Because … is Intimidated by you, the Opinion modifiers are smaller:","- - - - - Opinion: Herd Tribute (-20)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - has_dread_level_towards = { target = scope:actor level = 1 }","- - - - Then:","- - - - - Because … is Intimidated by you, the Opinion modifiers are smaller:","- - - - - Opinion: Herd Tribute (-40)","- - - Otherwise:","- - - - Opinion: Herd Tribute (-60)","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Government is unplayable","- - - Then:","- - - - You:","- - - - - Your domicile:","- - - - - - Herd changes","- - - - - Loses 50 Legitimacy","- - - - The target’s primary title:","- - - - - Because you Demand Herd from a Herder:","- - - - - The county gains the modifier “County Fertility Depleted” for 12 years","- - - - - - County Fertility Consumption +20%","- - Otherwise:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - has_dread_level_towards = { target = scope:actor level = 2 }","- - - - Then:","- - - - - Because … is Intimidated by you, the Opinion modifiers are smaller:","- - - - - Opinion: Herd Tribute (-10)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - has_dread_level_towards = { target = scope:actor level = 1 }","- - - - Then:","- - - - - Because … is Intimidated by you, the Opinion modifiers are smaller:","- - - - - Opinion: Herd Tribute (-20)","- - - Otherwise:","- - - - Opinion: Herd Tribute (-40)","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-herd"},{"key":"mpo_demand_obedience_interaction","name":"Demand Obedience","category":"Vassal actions","description":"Force the recipient to become Obedient to you","hidden":false,"cost":[{"currency":"prestige","value":75,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Government allows: obedience","If played by the AI:","- primary_title.tier >= tier_duchy","Is at least 16 years old","Is available (not imprisoned, not incapable)","Is not at war with the target","Dread at least 45"],"targetNeeds":["Is played by the AI","obedience_target ?= scope:actor","is_obedient = no"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"Hook used","value":100,"factor":null},{"label":"Your Dominance","value":10,"factor":null},{"label":"Your Dominance","value":20,"factor":null},{"label":"Your Dominance","value":50,"factor":null},{"label":"Your Dominance","value":100,"factor":null},{"label":"Your Legitimacy","value":-20,"factor":null},{"label":"Your Legitimacy","value":10,"factor":null},{"label":"Your Legitimacy","value":25,"factor":null},{"label":"Your Legitimacy","value":50,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"They is Brave","value":-20,"factor":null},{"label":"They is Arrogant","value":-50,"factor":null},{"label":"They is Disloyal","value":-50,"factor":null},{"label":"They is Craven","value":10,"factor":null},{"label":"They is Content","value":10,"factor":null},{"label":"The current Steppe Season forces characters to stick together","value":25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null}],"onAccept":["The character you target:","- Opinion: Sworn Obedience","If all of these hold:","- Conditions:","- - Any vassal:","- - - has_vassal_stance = belligerent","- Then:","- - Every Belligerent Vassal (…):","- - - Where:","- - - - has_vassal_stance = belligerent","- - - Opinion: Impressed (+15)","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-obedience"},{"key":"influence_child_commander_interaction","name":"Ward's Martial Drill","category":"Friendly actions","description":"Pass a Commander Trait on to your Ward","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Relation (at least 1):","Is an Adult","Number of commander traits at least 1","Is not imprisoned","Is available (not imprisoned, not incapable)"],"targetNeeds":["Is played by the AI","Is a child","At least one of these:","- You:","- - Has the target as ward","- is_hostage_of = scope:actor","Is at least 10 years old","Number of commander traits at most 1","Is available (not imprisoned, not incapable)"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"You have Groomed to Rule","value":20,"factor":null},{"label":"We have Traits in common","value":null,"factor":null},{"label":"We have opposite Traits","value":null,"factor":null},{"label":"Has Martial Skill","value":null,"factor":null},{"label":"Has Prowess Skill","value":null,"factor":null},{"label":"Personal Champion","value":10,"factor":null},{"label":"The recipient has compatible Childhood Trait","value":15,"factor":null},{"label":"The recipient has incompatible Childhood Trait","value":-15,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"The recipient already has Commander Traits","value":-50,"factor":null}],"onAccept":["Event mpo_interactions_events.0101","Gains 20 Stress","Opinion: Pleased (+20)","The character you target:","- If (a hidden condition):","- - Gains the Trait scope:target trait","- Opinion: Admiration (+20)"],"onDecline":["Event mpo_interactions_events.0102","Gains 40 Stress","Opinion: Disappointed (-20)","The character you target:","- Opinion: Confused (-20)"],"dlc":"Khans of the Steppe","page":"https://ck3db.com/interactions/wards-martial-drill"},{"key":"mpo_make_blood_brother","name":"Swear Blood Brotherhood","category":"Diplomatic actions","description":"Ask the recipient to become your Blood Brother.","hidden":false,"cost":[{"currency":"piety","value":50,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["At least one of these:","- Your Government is Nomadic","- Has the Trait: Way of the Nomad","If played by the AI:","- Is at not War","- Is not imprisoned","- Num of relation blood brother less than 1","Had mpo temujin flavor 0020 is not scope:recipient","If all of these hold:","- Conditions:","- - You:","- - - Is a child","- Then:","- - You:","- - - Is an Adult","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a child","- Then:","- - The character you target:","- - - Is an Adult","None of these:","- You:","- - Is the target’s spouse","- You:","- - Is a parent of the target","- You:","- - is_grandparent_of = scope:recipient","- You:","- - is_great_grandparent_of = scope:recipient","- You:","- - Is a child of the target","- You:","- - Is a grandchild of the target","- You:","- - is_great_grandchild_of = scope:recipient","- You:","- - is_uncle_or_aunt_of = scope:recipient","- You:","- - is_nibling_of = scope:recipient","- You:","- - Is a sibling of the target","You are already blood brothers.","If all of these hold:","- Conditions:","- - None of these:","- - - You:","- - - - Has the target as blood brother","- Then:","- - You already have a blood brother!","If all of these hold:","- Conditions:","- - None of these:","- - - The character you target:","- - - - Has you as blood brother","- Then:","- - … already has a blood brother","If all of these hold:","- Conditions:","- - You:","- - - Is at War","- Then:","- - You:","- - - Is not at war with the target","- - - You are at war with an ally of …","If all of these hold:","- Conditions:","- - The character you target:","- - - Is at War","- Then:","- - The character you target:","- - - Is not at war with you","- - - … is at war with your ally","If all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - You:","- - - - - is_male = yes","- - - - The character you target:","- - - - - is_female = yes","- - - All of these:","- - - - The character you target:","- - - - - is_male = yes","- - - - You:","- - - - - is_female = yes","- - Your rite:","- - - The rite does not have Enables Laws: Male Preference, Equal, and Female Preference Succession","- Then:","- - Blood Brothers of opposite gender must both be Rulers","Is not imprisoned","Is not incapable"],"targetNeeds":["At least one of these:","- Government is Nomadic","- Has the Trait: Way of the Nomad","Is not imprisoned","Is not incapable"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: sociability (scripted), honor (scripted))","value":null,"factor":null},{"label":"Shy approves of becoming Blood Brothers","value":-5,"factor":null},{"label":"Arbitrary approves of becoming Blood Brothers","value":-20,"factor":null},{"label":"Gregarious approves of becoming Blood Brothers","value":10,"factor":null},{"label":"Loyal approves of becoming Blood Brothers","value":10,"factor":null},{"label":"Just approves of becoming Blood Brothers","value":20,"factor":null},{"label":"Trusting approves of becoming Blood Brothers","value":20,"factor":null},{"label":"Rank Difference","value":75,"factor":null},{"label":"Rank Difference","value":50,"factor":null},{"label":"Rank Difference","value":25,"factor":null},{"label":"Rank Difference","value":-100,"factor":null},{"label":"Rank Difference","value":-75,"factor":null},{"label":"Rank Difference","value":-50,"factor":null},{"label":"The recipient has the Foreign Affairs Focus","value":25,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You recently Waged War","value":-30,"factor":null},{"label":"They is part of an Isolationist Culture","value":-50,"factor":null},{"label":"You are Bankrupt","value":-25,"factor":null},{"label":"You are Allies","value":50,"factor":null},{"label":"Encircled by your Realm","value":40,"factor":null},{"label":"Their realm is remote from yours","value":-10,"factor":null},{"label":"You are much weaker than the recipient","value":-50,"factor":null},{"label":"You are somewhat weaker than the recipient","value":-25,"factor":null},{"label":"You are roughly equal in strength to the recipient","value":-10,"factor":null},{"label":"The recipient is roughly equal in strength to you","value":10,"factor":null},{"label":"The recipient is somewhat weaker than you","value":25,"factor":null},{"label":"The recipient is much weaker than you","value":50,"factor":null},{"label":"They is your Friend","value":50,"factor":null},{"label":"They is your Best Friend","value":100,"factor":null},{"label":"They is your Lover","value":25,"factor":null},{"label":"They is your Soulmate","value":75,"factor":null},{"label":"They is your Rival","value":-150,"factor":null},{"label":"They is your Nemesis","value":-500,"factor":null},{"label":"They belongs to your Dynasty","value":30,"factor":null},{"label":"They belongs to your House","value":20,"factor":null},{"label":"You speak the … Language","value":25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Your low Legitimacy","value":-5,"factor":null},{"label":"Your low Legitimacy","value":-10,"factor":null},{"label":"Your low Legitimacy","value":-15,"factor":null},{"label":"Your high Legitimacy","value":5,"factor":null},{"label":"Your high Legitimacy","value":10,"factor":null},{"label":"Your high Legitimacy","value":20,"factor":null},{"label":"You are both …","value":5,"factor":null},{"label":"You are at War","value":-50,"factor":null},{"label":"The recipient is at war","value":50,"factor":null},{"label":"The recipientis in a defensive war","value":100,"factor":null},{"label":"The recipient's Cultural Ethos","value":10,"factor":null},{"label":"You have a truce through marriage","value":20,"factor":null},{"label":"A scripted reason","value":20,"factor":null},{"label":"A scripted reason","value":20,"factor":null},{"label":"The recipient belongs to a Confederation","value":40,"factor":null},{"label":"You are not the same gender","value":-75,"factor":null},{"label":"You are not the same gender","value":-25,"factor":null},{"label":"August Blood Brother","value":20,"factor":null},{"label":"Warlike Blood Brother","value":25,"factor":null},{"label":"Clever Blood Brother","value":25,"factor":null},{"label":"Caring Blood Brother","value":15,"factor":null},{"label":"You abandoned a Blood Brotherhood","value":-100,"factor":null},{"label":"A common foe unites us.","value":75,"factor":null},{"label":"A shared past binds us.","value":50,"factor":null},{"label":"We have stood together in war.","value":30,"factor":null}],"onAccept":["set_relation_blood_brother = scope:recipient","Becomes … Ally","Gets a Strong Hook (Blood Brother) on …","If all of these hold:","- Conditions:","- - The character you target:","- - - prestige_level >= scope:actor.prestige_level","- - - At least one of these:","- - - - Prestige level at least 4","- - - - Highest held Title is at least Kingdom Rank","- - - - Has the Absolute Dominance Law","- - - - Has the Unrestricted Dominance Law","- - - At least one of these:","- - - - Highest held Title is more than scope:actor.highest held title tier Rank","- - - - All of these:","- - - - - At least one of these:","- - - - - - Has the Limited Dominance Law","- - - - - - Has the High Dominance Law","- - - - - - Has the Absolute Dominance Law","- - - - - - Has the Unrestricted Dominance Law","- - - - - You:","- - - - - - Has the Unruly Nomads Law","- - - - All of these:","- - - - - At least one of these:","- - - - - - Has the High Dominance Law","- - - - - - Has the Absolute Dominance Law","- - - - - - Has the Unrestricted Dominance Law","- - - - - You:","- - - - - - Has the Limited Dominance Law","- - - - All of these:","- - - - - At least one of these:","- - - - - - Has the Absolute Dominance Law","- - - - - - Has the Unrestricted Dominance Law","- - - - - You:","- - - - - - Has the High Dominance Law","- - - - All of these:","- - - - - Has the Unrestricted Dominance Law","- - - - - You:","- - - - - - Has the Absolute Dominance Law","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Your Government is Nomadic","- - - Then:","- - - - May choose August Blood Brother","- - Otherwise:","- - - May choose August Blood Brother","If all of these hold:","- Conditions:","- - The character you target:","- - - The … Culture allows … to be combatants","- - - If a member of the Clergy:","- - - - Members of the Clergy are allowed to be combatants in ⟨faith⟩","- - - At least one of these:","- - - - Prowess at least 25","- - - - All of these:","- - - - - Prowess at least 20","- - - - - At least one of these:","- - - - - - Has the Trait: Aspiring Blademaster","- - - - - - Has the Trait: Formidable Banneret","- - - - - - Has the Trait: Famous Champion","- - - - - - All of these:","- - - - - - - Has the Trait: Hastiluder","- - - - - - - At least one of these:","- - - - - - - - Hastiluder (foot) experience at least 50","- - - - - - - - Hastiluder (horse) experience at least 50","- - - - - - - - Hastiluder (bow) experience at least 50","- - - - - - Has the Trait: Berserker","- - - - - - Has the Trait: Sadistic","- - - - - - Has the Trait: Vengeful","- - - - - - Has the Trait: Brave","- - - - - - Has the Trait: Wrathful","- - - - - - Has the Trait: Aggressive Attacker","- - - - - - Has the Trait: Pillager","- - - - Martial at least 20","- - - - All of these:","- - - - - At least one of these:","- - - - - - Prowess at least 18","- - - - - - Has the Trait: Students of Warfare","- - - - - - has_lifestyle = martial_lifestyle","- - - - - Dread at least 60","- Then:","- - May choose Warlike Blood Brother","If all of these hold:","- Conditions:","- - The character you target:","- - - At least one of these:","- - - - Has the Trait: Genius","- - - - Has the Trait: Shrewd","- - - - Learning more than 20","- - - - Stewardship more than 20","- - - - Intrigue more than 20","- - - - Diplomacy more than 20","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Your Government is Nomadic","- - - Then:","- - - - May choose Clever Blood Brother","- - Otherwise:","- - - May choose Clever Blood Brother","If all of these hold:","- Conditions:","- - The character you target:","- - - Ai compassion more than -20","- - - At least one of these:","- - - - Has the Trait: Trusting","- - - - Has the Trait: Compassionate","- - - - Has the Trait: Generous","- - - - Has the Trait: Loyal","- - - - Has the Trait: Gregarious","- - - - Has the Trait: Forgiving","- - - - Has the Trait: Family Hierarch","- Then:","- - May choose Caring Blood Brother","If all of these hold:","- Conditions:","- - The option “common enemy” is chosen","- Then:","- - May choose Belligerent Blood Brotherhood","The character you target:","- set_relation_blood_brother = scope:actor","- Becomes … Ally","- Gets a Strong Hook (Blood Brother) on …","- If all of these hold:","- - Conditions:","- - - You:","- - - - prestige_level >= scope:recipient.prestige_level","- - - - At least one of these:","- - - - - Prestige level at least 4","- - - - - Highest held Title is at least Kingdom Rank","- - - - - Has the Absolute Dominance Law","- - - - - Has the Unrestricted Dominance Law","- - - - At least one of these:","- - - - - Highest held Title is more than scope:recipient.highest held title tier Rank","- - - - - All of these:","- - - - - - At least one of these:","- - - - - - - Has the Limited Dominance Law","- - - - - - - … (more in the script below)","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["Gains 20 Stress","The character you target:","- You:","- - Opinion: Hurt (-20)","If all of these hold:","- Conditions:","- - You:","- - - Government is Clan","- - The character you target:","- - - Government is Clan","- - Your house is the target’s","- - If all of these hold:","- - - Conditions:","- - - - You are not the target","- - - Then:","- - - - You are not the target","- Then:","- - Your house:","- - - add_unity_value = { … }","Else, if all of these hold:","- Conditions:","- - No","- - You:","- - - Government is Clan","- - Your house:","- - - Has you as house head","- - At least one of these:","- - - All of these:","- - - - exists = scope:recipient.house","- - - - Your house is not the target’s","- - - The character you target:","- - - - Is Lowborn","- Then:","- - Your house:","- - - add_unity_value = { … }"],"dlc":null,"page":"https://ck3db.com/interactions/swear-blood-brotherhood"},{"key":"mpo_retrieve_land_from_herder_interaction","name":"Demand Pastureland","category":"Diplomatic actions","description":"Demand the land of a neighboring Herder","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- primary_title.tier >= tier_county","- domain_size < domain_limit","Is an Adult","Is not imprisoned","You have 75","If landed:","- Not bordering your Realm","Otherwise:","- Your Government is Adventurer","- domicile.domicile_location.county.holder ?= scope:recipient","The target:","- is_landless_type_title = no"],"targetNeeds":["Government is unplayable","… is not Independent, your Tributary or Vassal","Migration Target"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"You are an Adventurer","value":-50,"factor":null},{"label":"I have a Suzerain","value":-25,"factor":null},{"label":"Your Military Power","value":null,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Is a Tributary","- - - Is not a tributary of you","- - Then:","- - - suzerain = { … }","The character you target:","- Their capital county:","- - change_county_control = -25","Gain -75 Prestige","Event char_interaction.0199","If your Government is Adventurer:","- You:","- - If all of these hold:","- - - Conditions:","- - - - character:90028 ?= this","- - - Then:","- - - - This will end your opposition to Normans and participation in the Harrying of the North!","- You:","- - Otherwise:","- - - The new primary title:","- - - - change_title_holder_include_vassals = { holder = scope:actor change = scope:title_change take_baronies = no }","- If all of these hold:","- - Conditions:","- - - NOT = { scope:ascended_throne_value = flag:purchased }","- - Then:","- - - The new primary title:","- - - - Every de jure county:","- - - - - Where:","- - - - - - If (a hidden condition):","- - - - - - - holder.top_liege ?= scope:defender.top_liege","- - - - - - If (a hidden condition):","- - - - - - - holder.top_liege ?= scope:new_liege.top_liege","- - - - - change_title_holder_include_vassals = { holder = scope:actor change = scope:title_change take_baronies = no }","- Every in list:","- - Only some of them (the filter is in the script below)","- - change_title_holder_include_vassals = { holder = scope:actor change = scope:title_change take_baronies = no }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-pastureland"},{"key":"mpo_vassal_to_tributary_interaction","name":"Pledge Tribute","category":"Vassal actions","description":"Become a Tributary of the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is played by a person","Your Government is Nomadic","Is a vassal of the target","Is not imprisoned","Is not at war with the target","Is not traveling"],"targetNeeds":["Is not imprisoned","Is an Independent Ruler"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Reluctance","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The character you send is my Friend","value":50,"factor":null},{"label":"They is your Lover","value":50,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"You promised higher Obligations","value":25,"factor":null},{"label":"A scripted reason","value":25,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - liege != this","- Then:","- - becomes_independent = { change = scope:change }","If all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - The character you target:","- - - - - Has a Mandala Government","- - - - You:","- - - - - Has a Mandala Government","- - - All of these:","- - - - The character you target:","- - - - - Has a Mandala Government","- - - - You:","- - - - - Government is a Tribal-type Government","- - If (a hidden condition):","- - - The character you target:","- - - - Their house:","- - - - - has_house_head_parameter = can_make_mandala_tributaries_via_war","- - - - is_house_head = {  }","- Then:","- - You:","- - - If government is a Tribal-type Government:","- - - - start_tributary = { contract_group = tributary_mandala_tribal suzerain = scope:recipient }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - The option “high obligations” is chosen","- - - - - - - exists = scope:tributary_war","- - - - - Then:","- - - - - - Tributary Contract starts with High Taxes","- - - - - - Tributary Contract starts with High Prestige Contribution","- - - - - - Tributary Contract starts with High Levy Contribution","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “low obligations” is chosen","- - - - - Then:","- - - - - - Tributary Contract starts with Tax Exempt","- - - - - - Tributary Contract starts with Low Prestige Contribution","- - - - - - Tributary Contract starts with No Contribution","- - - - Otherwise:","- - - - - Tributary Contract starts with Normal Taxes","- - - - - Tributary Contract starts with Normal Prestige Contribution","- - - - - Tributary Contract starts with Low Levy Contribution","- - - - If a Tributary:","- - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","- - - Otherwise:","- - - - start_tributary = { contract_group = tributary_mandala suzerain = scope:recipient }","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - The option “high obligations” is chosen","- - - - - - - exists = scope:tributary_war","- - - - - Then:","- - - - - - Tributary Contract starts with High Taxes","- - - - - - Tributary Contract starts with High Piety Contribution","- - - - - - Tributary Contract starts with High Levy Contribution","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The option “low obligations” is chosen","- - - - - Then:","- - - - - - Tributary Contract starts with Tax Exempt","- - - - - - Tributary Contract starts with Low Piety Contribution","- - - - - - Tributary Contract starts with No Contribution","- - - - Otherwise:","- - - - - Tributary Contract starts with Normal Taxes","- - - - - Tributary Contract starts with Normal Piety Contribution","- - - - - Tributary Contract starts with Low Levy Contribution","- - - - If a Tributary:","- - - - - tributary_contract_set_obligation_level = { type = mandala_suzerain_war_participation_guarantee level = 1 }","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Has a Wanua Government","- - You:","- - - Has a Wanua Government","- Then:","- - You:","- - - start_tributary = { contract_group = tributary_wanua suzerain = scope:recipient }","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The option “high obligations” is chosen","- - - - - - exists = scope:tributary_war","- - - - Then:","- - - - - Tributary Contract starts with High Barter Goods","- - - - - Tributary Contract starts with High Taxes","- - - - - Tributary Contract starts with Low Prestige Transfer","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “low obligations” is chosen","- - - - Then:","- - - - - Tributary Contract starts with Low Barter Goods","- - - - - Tributary Contract starts with Low Taxes","- - - - - Tributary Contract starts with No Prestige Transfer","- - - Otherwise:","- - - - Tributary Contract starts with Medium Barter Goods","- - - - Tributary Contract starts with Low Taxes","- - - - Tributary Contract starts with Low Prestige Transfer","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Has a Nomadic Government","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Has a Nomadic Government","- - - - - - Has a Herder Government","- - - - Then:","- - - - - start_tributary = { contract_group = tributary_nomadic suzerain = scope:recipient }","- - - Otherwise:","- - - - start_tributary = { contract_group = tributary_settled suzerain = scope:recipient }","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have a Nomadic Government","- - - - - Does not have a Herder Government","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - At least one of these:","- - - - - - - - The option “high obligations” is chosen","- - - - - - - - exists = scope:tributary_war","- - - - - - Then:","- - - - - - - Tributary Contract starts with High Taxes","- - - - - - - Tributary Contract starts with High Levy Contribution","- - - - - - - Tributary Contract starts with High Prestige Transfer","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - The option “low obligations” is chosen","- - - - - - Then:","- - - - - - - Tributary Contract starts with Low Taxes","- - - - - - - Tributary Contract starts with Low Levy Contribution","- - - - - - - Tributary Contract starts with No Prestige Transfer","- - - - - Otherwise:","- - - - - - Tributary Contract starts with Normal Taxes","- - - - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["Event mpo_interactions_events.0011"],"dlc":null,"page":"https://ck3db.com/interactions/pledge-tribute"},{"key":"mpo_gift_herd_interaction","name":"Send a Gift of Herd","category":"Friendly actions","description":"Send a gift of Herd to increase the recipient's Opinion of you","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Ai greed less than 35","- domicile.herd >= { value = major_herd_value_static multiply = 3 }","- Is available (an adult, not imprisoned, not incapable, not in an army)","- Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- You are currently busy …","- You are already planning another Activity","- Does not have “conqueror” (a variable the game's script sets)","- Not all of these:","- - Is landed","- - Highest held Title is at least County Rank","- - Does not have “conqueror” (a variable the game's script sets)","- - Your government is not Nomadic","- - At least one of these:","- - - capital_county.title_province.free_building_slots > 0","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_ledger","- - - - capital_county.title_province.combined_building_level <= 4","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_baliffs","- - - - capital_county.title_province.combined_building_level <= 6","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_guilds","- - - - capital_county.title_province.combined_building_level <= 9","- - - All of these:","- - - - Your culture:","- - - - - has_innovation = innovation_cranes","- - - - capital_county.title_province.combined_building_level <= 12","The target is not you","Your Government is Nomadic","root.domicile.herd >= herd_gift_value"],"targetNeeds":["Government is Nomadic"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Herd is Good","value":100,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Not all of these:","- - - - Has you as friend","- - - - Has you as lover","- - - - Has you as soulmate","- - - - Has you as best friend","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Not all of these:","- - - - - - Their culture is the same as that of puppet or actor","- - - - - - Their faith is the same as that of puppet or actor","- - - - - You:","- - - - - - Any character struggle:","- - - - - - - involvement = involved","- - - - - Any character struggle:","- - - - - - involvement = involved","- - - - - - has_struggle_phase_parameter = struggle_gifts_involved_diff_faith_culture_leads_to_friendship","- - - - Then:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Has the target char as potential friend","- - - - - - - Does not have the target char as friend","- - - - - - - Does not have the target char as best friend","- - - - - - - Does not have the target char as rival","- - - - - - - Does not have the target char as nemesis","- - - - - - Then:","- - - - - - - If (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Else, if (a hidden condition):","- - - - - - - - Gains a Friend","- - - - - - - Otherwise:","- - - - - - - - Gains a Friend","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - - - intent_target ?= scope:target_char","- - - - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - - - Then:","- - - - - - - - - complete_activity_intent = yes","- - - - - Otherwise:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - can_set_relation_potential_friend_trigger = { CHARACTER = scope:target_char }","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - Is played by the AI","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char:","- - - - - - - - - - - Opinion of prev at least -25","- - - - - - - - Otherwise:","- - - - - - - - - always = yes","- - - - - - - Then:","- - - - - - - - set_relation_potential_friend = scope:target_char","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - scope:friend_opinion != 0","- - - - - - - Then:","- - - - - - - - If all of these hold:","- - - - - - - - - Conditions:","- - - - - - - - - - The target char:","- - - - - - - - - - - Is played by the AI","- - - - - - - - - Then:","- - - - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - - - Opinion: Friendly","If all of these hold:","- Conditions:","- - Is played by a person","- - The character you target:","- - - Has the opinion “Received Gift of Herd” of you","- Then:","- - You have already sent a gift of Herd to …, sending another one will override the existing Opinion modifier!","pay_herd = { target = scope:recipient value = domicile.herd_gift_value }","Stress and fulfillment impact: by trait: Greedy +40","If all of these hold:","- Conditions:","- - The character you target:","- - - Is not an heir of you","- Then:","- - Stress and fulfillment impact: by trait: Generous -30","If all of these hold:","- Conditions:","- - You:","- - - Your rite:","- - - - The rite has Gain Piety from sending Gifts and gifting Artifacts","- Then:","- - You:","- - - Gain +50 Piety","The character you target:","- Opinion: Received Gift of Herd"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/send-a-gift-of-herd"},{"key":"mpo_offer_submission_or_ruin","name":"Offer Submission or Ruin","category":"Vassal actions","description":"Give the recipient a choice: become your Vassal and face you in a devastating War of subjugation","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["If played by the AI:","- Any owned story:","- - At least one of these:","- - - story_type = story_greatest_of_khans","- - - story_type = story_mongol_invasion","- None of these:","- - Any character war:","- - - At least one of these:","- - - - Any war defender:","- - - - - Is you","- - - - All of these:","- - - - - Any war attacker:","- - - - - - Is you","- - - - - Attacker war score less than 0","- Character war (at least 3):","- Is an Independent Ruler","Is landed","Any owned story:","- At least one of these:","- - story_type = story_greatest_of_khans","- - story_type = story_mongol_invasion","At least one of these:","- At least one of these:","- - Holds Mongol Empire","- - You have the Title created by the Greatest of Khans","- Has the Trait: Greatest of Khans","Prestige level at least 1"],"targetNeeds":["Is landed","Their government does not have the cannot be vassal or liege flag","Is an Independent Ruler","Is not at war with you"],"autoAccept":"never","acceptBase":-50,"acceptReasons":[{"label":"Your claim is illegitimate","value":-10,"factor":null},{"label":"You have True Ruler","value":20,"factor":null},{"label":"Virtuoso Arbitrator","value":25,"factor":null},{"label":"You have a reputation as a fair ruler","value":20,"factor":null},{"label":"Previously swayed during the Iranian Intermezzo","value":20,"factor":null},{"label":"You have the flame of persia Modifier","value":20,"factor":null},{"label":"The recipient is impressed by the Court Grandeur of your Diplomatic Court","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Inspection Bonus","value":5,"factor":null},{"label":"Inspection Bonus","value":10,"factor":null},{"label":"Successful Inspection","value":10,"factor":null},{"label":"Inspection Focus: Vassal Acceptance","value":10,"factor":null},{"label":"Your low Legitimacy","value":-25,"factor":null},{"label":"Your low Legitimacy","value":-50,"factor":null},{"label":"Your low Legitimacy","value":-75,"factor":null},{"label":"Your high Legitimacy","value":25,"factor":null},{"label":"Your high Legitimacy","value":50,"factor":null},{"label":"Your high Legitimacy","value":75,"factor":null},{"label":"You were crowned by the Clergy","value":25,"factor":null},{"label":"Their Head of Faith thinks well of you","value":null,"factor":null},{"label":"Cultural Acceptance","value":null,"factor":null},{"label":"They is part of an Isolationist Culture","value":-20,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"You are of a different Faith","value":null,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Their opinion of you × 0.7","value":null,"factor":null},{"label":"Their opinion of you × 0.35","value":null,"factor":null},{"label":"They is your Friend","value":10,"factor":null},{"label":"They is your Best Friend","value":20,"factor":null},{"label":"They is your Lover","value":10,"factor":null},{"label":"They is your Soulmate","value":20,"factor":null},{"label":"They is your Rival","value":-100,"factor":null},{"label":"They is your Nemesis","value":-1000,"factor":null},{"label":"They belongs to your Dynasty","value":5,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"The recipient … of the … Tier","value":null,"factor":null},{"label":"You recently Waged War","value":-50,"factor":null},{"label":"They fought for Independence against me","value":-200,"factor":null},{"label":"Their realm is distant from yours","value":-100,"factor":null},{"label":"Their realm is distant from yours","value":-250,"factor":null},{"label":"Their realm is remote from yours","value":-500,"factor":null},{"label":"They is part of the Iberian Struggle and you are not","value":-35,"factor":null},{"label":"They is a Claimant to …","value":-20,"factor":null},{"label":"Major difference in our Tiers","value":null,"factor":null},{"label":"You … a Hegemony Tier Ruler","value":10,"factor":null},{"label":"You are Allies","value":20,"factor":null},{"label":"You are their Rightful Liege","value":20,"factor":null},{"label":"You are not their Rightful Liege","value":-20,"factor":null},{"label":"Encircled by your Realm","value":null,"factor":null},{"label":"Your Powerful Vassals Opinion of you (max +20)","value":null,"factor":null},{"label":"You are just a child","value":-5,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"You are Bankrupt","value":-100,"factor":null},{"label":"Historical … ties to Bureaucratic Government","value":30,"factor":null},{"label":"A scripted reason","value":-50,"factor":null},{"label":"Head of Faith","value":-500,"factor":null},{"label":"Cowed by predecessor's beheading","value":200,"factor":null},{"label":"The recipient belongs to a Confederation","value":-500,"factor":null},{"label":"Recipient is a Herder","value":10000,"factor":null},{"label":"Tributary of a King","value":-50,"factor":null},{"label":"Tributary of a strong Ruler","value":-100,"factor":null},{"label":"Tributary of a strong Ruler","value":-300,"factor":null},{"label":"Already your Tributary or sub-Tributary","value":30,"factor":null},{"label":"The recipient is Obedient to you","value":100,"factor":null},{"label":"You are Khan of all Nomads","value":25,"factor":null},{"label":"Difference in your Military Strength","value":null,"factor":null},{"label":"Ambitious","value":-30,"factor":null},{"label":"Brave","value":-30,"factor":null},{"label":"Wrathful","value":-40,"factor":null},{"label":"Vengeful","value":-20,"factor":null},{"label":"Peasant Leader","value":-40,"factor":null},{"label":"Populist Leader","value":-100,"factor":null},{"label":"They has a Martial Education","value":-10,"factor":null},{"label":"Arrogant","value":-60,"factor":null},{"label":"Fickle","value":-10,"factor":null},{"label":"Stubborn","value":-180,"factor":null},{"label":"Trusting","value":20,"factor":null},{"label":"Humble","value":20,"factor":null},{"label":"Content","value":20,"factor":null},{"label":"Craven","value":100,"factor":null},{"label":"Religious Exemption","value":20,"factor":null},{"label":"You are Merciful","value":30,"factor":null},{"label":"Demand Siege Weapons","value":-10,"factor":null},{"label":"Demand Payments","value":-50,"factor":null},{"label":"You are at War","value":-20,"factor":null},{"label":"You are distracted by multiple Wars","value":null,"factor":null},{"label":"Your victories with the Greatest of Khans' Onslaught Casus Belli","value":null,"factor":null},{"label":"A scripted reason","value":100,"factor":null},{"label":"A scripted reason","value":-1000,"factor":null},{"label":"A scripted reason","value":-1000,"factor":null}],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - Their government is not Feudal","- - - Their government is not Nomadic","- - - Their government is not unplayable","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “send tribute” is chosen","- - - - Then:","- - - - - Pay gold to you","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - NOT = { scope:low_obligations = yes }","- - - - Then:","- - - - - Pay gold to you","- Else, if all of these hold:","- - Conditions:","- - - Government is Nomadic","- - - You:","- - - - Government is Nomadic","- - - The option “send tribute” is chosen","- - Then:","- - - pay_herd = { target = scope:actor value = domicile.massive_herd_value }","- Else, if all of these hold:","- - Conditions:","- - - The option “send tribute” is chosen","- - Then:","- - - Pay gold to you","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - The option “send army” is chosen","- - - - The option “send siege weapons” is chosen","- - Then:","- - - If government is Nomadic:","- - - - Their domicile:","- - - - - Herd changes","- - - Else, if government is a Tribal-type Government:","- - - - Gain -150 Prestige","- - - Otherwise:","- - - - remove_short_term_gold = medium_gold_value","- If all of these hold:","- - Conditions:","- - - The option “send army” is chosen","- - Then:","- - - You:","- - - - An army of battle-ready, possibly unique, Special Soldiers is raised from … Realm"],"onDecline":["The character you target:","- If all of these hold:","- - Conditions:","- - - Is a tributary of you","- - Then:","- - - end_tributary = yes","start_war = { cb = mpo_gok_onslaught_cb target = scope:recipient target_title = scope:recipient.primary_title }","On Victory:","If all of these hold:","- Conditions:","- - The new target:","- - - At least one of these:","- - - - is_playable_character = {  }","- - - - is_close_or_extended_family_of = liege","- - - - is_spouse_of = liege","- Then:","- - The imprisoner:","- - - imprison = { target = scope:new_target type = house_arrest }","- - - If all of these hold:","- - - - Conditions:","- - - - - Is close family of you","- - - - - Does not have the Trait: Forgiving","- - - - - Does not have the Trait: Craven","- - - - - Ai honor less than 20","- - - - Then:","- - - - - progress_towards_rival_effect = { CHARACTER = scope:new_target REASON = rival_imprisoned_family OPINION = 0 }","Otherwise:","- The imprisoner:","- - imprison = { target = scope:new_target type = dungeon }","- - If all of these hold:","- - - Conditions:","- - - - Is close family of you","- - - - Does not have the Trait: Forgiving","- - - - Does not have the Trait: Craven","- - - - Ai honor less than 20","- - - Then:","- - - - progress_towards_rival_effect = { CHARACTER = scope:new_target REASON = rival_imprisoned_family OPINION = 0 }","The new target:","- If all of these hold:","- - Conditions:","- - - is_hostage = yes","- - Then:","- - - … will no longer be a Hostage","Characters, Holdings, Buildings and Development are ruthlessly scourged in taken Counties and … Capital Duchy","Gains Dread","If all of these hold:","- Conditions:","- - Your Government is Nomadic","- - The target’s capital county:","- - - Any county province:","- - - - At least one of these:","- - - - - has_holding_type = nomad_holding","- - - - - has_holding_type = herder_holding","- Then:","- - Gains Herd from ransacked Counties","Otherwise:","- Gains Gold from ransacked Counties","If all of these hold:","- Conditions:","- - The option “send army” is chosen","- Then:","- - Gains an army of battle-ready, possibly unique, Special Soldiers, sized according to … Realm","Else, if all of these hold:","- Conditions:","- - The option “send siege weapons” is chosen","- Then:","- - Gains an army of Special Soldiers and Siege Weapons, sized according to … Realm","Otherwise:","- Gains an army of Special Soldiers, sized according to … Realm","All Rulers become more likely to accept the Offer Submission or Ruin Interaction","Event mpo_greatest_of_khans.0022"],"dlc":null,"page":"https://ck3db.com/interactions/offer-submission-or-ruin"},{"key":"mpo_negotiate_obedience_interaction","name":"Negotiate Obedience","category":"Vassal actions","description":"Offer Gold or Herd, or utilise a Hook to make a Character Obedient","hidden":false,"cost":[{"currency":"prestige","value":null,"base":150}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Government allows: obedience","If played by the AI:","- You have 350","- primary_title.tier >= tier_duchy","Is not imprisoned","Is not at war with the target","If all of these hold:","- Conditions:","- - The character you target:","- - - Is landed","- - - Is not an Independent Ruler","- Then:","- - The character you target:","- - - Is a vassal (or below) of you","Else, if all of these hold:","- Conditions:","- - The character you target:","- - - Is an Independent Ruler","- Then:","- - You:","- - - Must be a Neighboring Ruler (excluding disconnected Tributaries)"],"targetNeeds":["Is played by the AI","obedience_target ?= scope:actor","is_obedient = no"],"autoAccept":"never","acceptBase":-95,"acceptReasons":[{"label":"Hook used","value":100,"factor":null},{"label":"Gold sent","value":100,"factor":null},{"label":"Herd sent","value":100,"factor":null},{"label":"Your Dominance","value":5,"factor":null},{"label":"Your Dominance","value":10,"factor":null},{"label":"Your Dominance","value":20,"factor":null},{"label":"Your Dominance","value":100,"factor":null},{"label":"Your Legitimacy","value":-30,"factor":null},{"label":"Your Legitimacy","value":-20,"factor":null},{"label":"Your Legitimacy","value":5,"factor":null},{"label":"Your Legitimacy","value":15,"factor":null},{"label":"Your Legitimacy","value":30,"factor":null},{"label":"The recipient's Boldness","value":null,"factor":null},{"label":"The recipient's Greed","value":null,"factor":null},{"label":"The recipient's Honor","value":null,"factor":null},{"label":"They is Brave","value":-20,"factor":null},{"label":"They is Arrogant","value":-50,"factor":null},{"label":"They is Trusting","value":25,"factor":null},{"label":"They is Disloyal","value":-50,"factor":null},{"label":"They has a larger Herd than you","value":-500,"factor":null},{"label":"They has a more powerful Army than you","value":-500,"factor":null},{"label":"They is Craven","value":10,"factor":null},{"label":"They is Content","value":10,"factor":null},{"label":"The current Steppe Season forces characters to stick together","value":25,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If 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change_county_fertility = major_county_fertility_level_gain","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by a person","- - - Then:","- - - - You:","- - - - - Confederates may not Raid or declare War on each other","- - - - - If your Government is Nomadic:","- - - - - - Belonging to a Confederation restricts Dominance and prevents creating new Titles","- - - - - Otherwise:","- - - - - - Belonging to a Confederation restricts your Tribal Authority and prevents creating new Titles","- - You:","- - - If your Government is Nomadic:","- - - - After a few years, Confederates may leave their Confederation or Migrate away","- - You:","- - - Event mpo_interactions_events.0030","- - If all of these hold:","- - - Conditions:","- - - - The option “prestige send option” is chosen","- - - Then:","- - - - The character you target:","- - - - - Gain … Prestige","- - If all of these hold:","- - - Conditions:","- - - - The option “herd send option” is chosen","- - - Then:","- - - - You:","- - - - - pay_herd = { target = scope:recipient value = domicile.minor_herd_value }"],"onDecline":["Event mpo_interactions_events.0004"],"dlc":null,"page":"https://ck3db.com/interactions/join-confederation"},{"key":"coronation_anointment_request","name":"Request Anointment","category":"Religious actions","description":"Secure the support of the recipient to hold an Anointment.","hidden":false,"cost":[{"currency":"piety","value":null,"base":500},{"currency":"gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Highest held Title is at least Empire Rank","Your rite:","- At least one of these:","- - Has the Imperial Anointment Doctrine","- - Has the Anointment Permitted Doctrine","Does NOT have the Anointed Sovereign Law","If played by the AI:","- Is at least 16 years old","Is landed","Highest held Title is at least Kingdom Rank","If … has a Ceremonial Monarch:","- Only an Independent Ceremonial Monarch can be crowned in 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used","value":50,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"No Holy Site is available for the Anointment","value":-20,"factor":null},{"label":"I am a Sodomite","value":-40,"factor":null},{"label":"I am a Sodomite","value":-20,"factor":null},{"label":"I am a Deviant","value":-40,"factor":null},{"label":"I am a Deviant","value":-20,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-40,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-20,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-20,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-10,"factor":null},{"label":"I am a Witch","value":-40,"factor":null},{"label":"I am a Witch","value":-20,"factor":null},{"label":"I am a Murderer","value":-50,"factor":null},{"label":"I am Incestous","value":-50,"factor":null},{"label":"You … a Kinslayer","value":-30,"factor":null},{"label":"You … a Kinslayer","value":-15,"factor":null},{"label":"I am Zealous","value":10,"factor":null},{"label":"I am a Pilgrim","value":10,"factor":null},{"label":"I am a Faithful Blade","value":5,"factor":null},{"label":"I am the recipient's Liege or Top Liege","value":25,"factor":null},{"label":"I am the recipient's Liege or Top Liege","value":15,"factor":null},{"label":"You are the The Savior of …","value":15,"factor":null},{"label":"I have Divine Blood","value":5,"factor":null},{"label":"You are the Paragon of …","value":15,"factor":null},{"label":"You have Consecrated Blood","value":5,"factor":null},{"label":"You … of their Dynasty","value":5,"factor":null},{"label":"You … of their House","value":10,"factor":null},{"label":"You … family","value":10,"factor":null},{"label":"You … parent","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's best friend","value":50,"factor":null},{"label":"You … the recipient's lover","value":10,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Your Level of Devotion is …","value":-80,"factor":null},{"label":"Your Level of Devotion is …","value":-40,"factor":null},{"label":"You … bankrupt and have a high Level of Devotion","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"Holy Monarch","value":20,"factor":null},{"label":"Venerated Ancestor","value":20,"factor":null},{"label":"Herald","value":20,"factor":null},{"label":"Saoshyant","value":30,"factor":null},{"label":"Saoshyant Descendant","value":10,"factor":null},{"label":"Sayyid","value":10,"factor":null},{"label":"Military Order 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add_agent_slot = agent_muscle","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Siphon Gold from the Treasury scheme","- - The new scheme:","- - - add_agent_slot = agent_infiltrator","- - - add_agent_slot = agent_footpad","- - - add_agent_slot = agent_scout","- - - add_agent_slot = agent_lookout","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = 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Advancement Movement","- - When participant group type is conservative movement:","- - - The character you target:","- - - - Changes allegiance to Conservative Movement","- - - - … Personal Movement Power: …","- - - - Every … Disciple (…):","- - - - - Changes allegiance to Conservative Movement","- - - - - Disciples' Personal Movement Power: …","- - - - - Otherwise:","- - - - - - Changes allegiance to Conservative Movement","change_merit = { value = miniscule_merit_gain add = scope:recipient.number_of_disciples }","If all of these hold:","- Conditions:","- - The option “gift” is chosen","- Then:","- - Pay 50 gold to the target","- - Stress and fulfillment impact: by trait: Greedy +20","If all of these hold:","- Conditions:","- - The option “gift significant” is chosen","- Then:","- - Pay 50 gold to the target","- - Stress and fulfillment impact: by trait: Greedy +40","If all of these hold:","- Conditions:","- - The option “offer hook” is chosen","- Then:","- - Stress and fulfillment 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10"],"targetNeeds":[],"autoAccept":"never","acceptBase":null,"acceptReasons":[],"onAccept":["remove_short_term_gold = 10","The character you target:","- Treasury +10","If has the Trait: Greedy:","- Because you are Greedy:","- Gains 1 Stress","If has the Trait: Generous:","- Because you are Generous:","- Loses 1 Stress"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/supplement-treasury"},{"key":"influence_meritorious_career_interaction","name":"Influence Career","category":"Candidacy","description":"Spend Influence to temporarily increase the recipient's Candidate Score and affect the likelihood of … being appointed to a Title","hidden":false,"cost":[{"currency":"influence","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["you has administrative government mechanic","If played by the AI:","- Influence at least 250","- Government allows: merit","- At least one of these:","- - At least one of these:","- - - Is landed","- - - All 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appointment"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/influence-career"},{"key":"celestial_request_military_aid_interaction","name":"Request Military Aid","category":"Vassal actions","description":"Make a formal request to have the recipient issue an order for a Military Governor to join your War","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Government allows: merit","If played by the AI:","- Is at War","At least one of these:","- Is a Governor","- Holds Commission","Is an Independent Ruler","you has administrative government mechanic","There are no Military Governors within the Realm","There are no Military Governors available that may join your Wars","Is at War","Is not at War with their Liege","Is not at war with the target","You are not at War with a Vassal of your Liege","If at War:","- … are not a War Leader","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - None of 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all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:recipient","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Son of Heaven Influenced Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Son of Heaven Influenced Dynastic Cycle Catalyst”","The character you target:","- Influence +100","- If played by the AI:","- - … approves your request for troops","- Event tgp_interaction_event.0010 (after 1–5 days)"],"onDecline":["If played by the AI:","- Opinion: Disappointed (-20)","The character you target:","- If played by the AI:","- - … denies your request for troops","- If all of these hold:","- - Conditions:","- - - The option “dominant family” is chosen","- - Then:","- - - Influence -60"],"dlc":null,"page":"https://ck3db.com/interactions/request-military-aid"},{"key":"celestial_request_treasury_interaction","name":"Request Treasury Funds","category":"Vassal 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of these:","- - - Holds Ministry of Revenue","- - - Their liege:","- - - - Highest held Title is at least Hegemony Rank","- - - - Government is Celestial","- - - You:","- - - - NOT = { vassal_contract_has_flag = celestial_military_appointment }","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Does not have “celestial request treasury ai cooldown” (a variable the game's script sets)","treasury >= request_treasury_value"],"autoAccept":"never","acceptBase":-20,"acceptReasons":[{"label":"Weak Hook used","value":40,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"You and the recipient are members of the same Movement","value":null,"factor":null},{"label":"You … the recipient's Movement Leader","value":20,"factor":null},{"label":"Generous","value":20,"factor":null},{"label":"Greedy","value":-20,"factor":null},{"label":"Accepting would deplete the recipient's Treasury","value":-40,"factor":null},{"label":"Accepting would deplete the recipient's Treasury","value":-20,"factor":null},{"label":"The recipient's Treasury has a lot of funds","value":20,"factor":null},{"label":"Your Treasury has a lot of funds","value":-30,"factor":null},{"label":"Your Treasury has a lot of funds","value":-60,"factor":null},{"label":"They is your Friend","value":20,"factor":null},{"label":"They is your Lover","value":10,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Disciple","value":20,"factor":null},{"label":"They is your Elder","value":5,"factor":null},{"label":"A scripted reason","value":30,"factor":null}],"onAccept":["If played by the AI:","- Opinion: Grateful (+10)","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:recipient","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Son of Heaven Influenced Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Son of Heaven Influenced Dynastic Cycle Catalyst”","The character you target:","- Influence +100","- If all of these hold:","- - Conditions:","- - - The option “clear debt” is chosen","- - Then:","- - - pay_short_term_treasury = { … }","- - - Gain a Saved from Bankruptcy on you","- - - Dynastic Cycle:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The current phase counts “Minister or Son of Heaven cleared Treasury Debt”","- - - - - - Any situation participant:","- - - - - Then:","- - - - - - Counts toward the situation's next phase: “Minister or Son of Heaven cleared Treasury Debt”","- Otherwise:","- - pay_short_term_treasury = { target = scope:actor treasury = request_treasury_value }"],"onDecline":["If played by the AI:","- Opinion: Disappointed (-20)","The character you target:","- If all of these hold:","- - Conditions:","- - - The option “dominant family” is chosen","- - Then:","- - - Influence -60"],"dlc":null,"page":"https://ck3db.com/interactions/request-treasury-funds"},{"key":"celestial_request_commander_interaction","name":"Request Commander","category":"Vassal actions","description":"Formally request the recipient to send a capable Commander to your Court","hidden":false,"cost":[{"currency":"treasury","value":null,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your Government is Celestial","If played by the AI:","- vassal_contract_has_flag = celestial_military_appointment","- Does not have “celestial request commander cooldown” (a variable the game's script sets)","At least one of these:","- Is an Independent Ruler","- Holds Commission","- All of these:","- - vassal_contract_has_flag = celestial_military_appointment","- - At least one of these:","- - - liege ?= top_liege","- - - Is played by a person","root.top_liege ?= scope:recipient.top_liege","Is not at War with their Liege","Is not at war with the target","… have no Commanders available"],"targetNeeds":["Holds Ministry of War"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":40,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"You … a Civilian Governor","value":-20,"factor":null},{"label":"You and the recipient are members of the same Movement","value":null,"factor":null},{"label":"You … the recipient's Movement Leader","value":20,"factor":null},{"label":"Generous","value":20,"factor":null},{"label":"Greedy","value":-20,"factor":null},{"label":"They is your Friend","value":20,"factor":null},{"label":"They is your Lover","value":10,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Disciple","value":20,"factor":null},{"label":"They is your Elder","value":5,"factor":null},{"label":"You belong to a Dominant Family","value":40,"factor":null},{"label":"You belong… to a Powerful Family","value":20,"factor":null},{"label":"The other character's Martial Skill","value":null,"factor":null}],"onAccept":["If played by the AI:","- Opinion: Grateful (+10)","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","add_courtier = scope:secondary_recipient","The character you target:","- Influence +100"],"onDecline":["If played by the AI:","- Opinion: Disappointed (-20)","The character you target:","- If all of these hold:","- - Conditions:","- - - The option “dominant family” is chosen","- - Then:","- - - Influence -60"],"dlc":null,"page":"https://ck3db.com/interactions/request-commander"},{"key":"celestial_request_examination_support_interaction","name":"Request Examination Support","category":"Vassal actions","description":"Ask the recipient to help organize and pay for hosting the Local Examination Activity","hidden":false,"cost":[{"currency":"influence","value":null,"base":60}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your Government is Celestial","you has administrative government mechanic","Is landed","Is an Independent Ruler","Highest held Title is at least County Rank","… are the Ceremonial Monarch","If played by the AI:","- vassal_contract_has_flag = celestial_civil_appointment","- Does not have “celestial examination support cooldown” (a variable the game's script sets)","root.top_liege ?= scope:recipient.top_liege","Is not at War with their Liege","Is not at war with the target"],"targetNeeds":["Holds Ministry of Rites"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Weak Hook used","value":40,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"The recipient … low on funds","value":-25,"factor":null},{"label":"You and the recipient are members of the same Movement","value":20,"factor":null},{"label":"You … the recipient's Movement Leader","value":20,"factor":null},{"label":"Generous","value":20,"factor":null},{"label":"Trusting","value":10,"factor":null},{"label":"Humble","value":10,"factor":null},{"label":"Arrogant","value":-10,"factor":null},{"label":"Greedy","value":-20,"factor":null},{"label":"They is your Friend","value":20,"factor":null},{"label":"They is your Lover","value":10,"factor":null},{"label":"They is your Rival","value":-50,"factor":null},{"label":"They is your Disciple","value":20,"factor":null},{"label":"They is your Elder","value":10,"factor":null},{"label":"You belong to a Dominant Family","value":40,"factor":null},{"label":"You belong… to a Powerful Family","value":20,"factor":null}],"onAccept":["If played by the AI:","- Opinion: Grateful (+10)","If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","The character you target:","- remove_treasury = { … }","The next Local Examination Activity is hosted for free","The character you target:","- Influence +100"],"onDecline":["If played by the AI:","- Opinion: Disappointed (-20)","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Your house:","- - - - - is_dominant_family = yes","- - Then:","- - - Influence -60"],"dlc":null,"page":"https://ck3db.com/interactions/request-examination-support"},{"key":"celestial_send_military_aid_interaction","name":"Have Military Governor Join War","category":"Vassal actions","description":"Order a Military Governor to join the recipient's Wars","hidden":false,"cost":[{"currency":"influence","value":null,"base":60}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- All of these:","- - Government allows: merit","- - Is an Independent Ruler","- - you has administrative government mechanic","- Holds Ministry of War","If played by the AI:","- At least one of these:","- - All of these:","- - - Government allows: merit","- - - Is an Independent Ruler","- - - Not all of these:","- - - - Holds China","- - - - Your Government is Celestial","- - - - Your government has the government uses ministry budget flag","- - - you has administrative government mechanic","- - Holds Ministry of War","There are no Military Governors within the Realm","There are no Military Governors available that may join your Wars"],"targetNeeds":["top_liege ?= scope:actor.top_liege","At least one of these:","- Is landed","- Holds Commission","Is at War","Is not at War with their Liege","Is not at war with you","If at War:","- … is not a War Leader"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- Every character war:","- - Where:","- - - The character you target:","- - - - is_leader_in_war = prev","- - - is_attacker = scope:recipient","- - add_attacker = scope:secondary_recipient","- Every character war:","- - Where:","- - - The character you target:","- - - - is_leader_in_war = prev","- - - is_defender = scope:recipient","- - add_defender = scope:secondary_recipient","- If played by the AI:","- - Opinion: Grateful (+10)","- If all of these hold:","- - Conditions:","- - - You are not the target","- - Then:","- - - Event tgp_interaction_event.0015","The other character:","- Event tgp_interaction_event.0016"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/have-military-governor-join-war"},{"key":"set_favored_minister_interaction","name":"Designate Favored Minister","category":"Vassal actions","description":"Designate the recipient the recipient as your favored minister to increase their allocated share of the Treasury and to provide them with other benefits","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Highest held Title is at least Hegemony Rank","If played by the AI:","- Is not employing a Favored Minister","Your Government is Celestial","Is not at war with the target"],"targetNeeds":["Is a councillor of you","NOT = { has_court_position = favored_minister_court_position }"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If employs a Favored Minister:","- revoke_court_position = { court_position = favored_minister_court_position recipient = court_position:favored_minister_court_position }","appoint_court_position = { recipient = scope:recipient court_position = favored_minister_court_position }","… Aptitude is …","The character you target:","- Influence +250"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/designate-favored-minister"},{"key":"celestial_movement_power_promote_interaction","name":"Promote Movement Power (Scheme)","category":"Diplomatic actions","description":"Try to temporarily increase the recipient's Personal Movement Power or … Movement's Movement Power","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- Does not have the Trait: Arrogant","- Does not have the Trait: Deceitful","- Does not have the Trait: Disloyal","- Does not hold China","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Dynastic Cycle:","- Any participant group:","- - NOT = { participant_group_type = hegemon_ruler }","- - NOT = { participant_group_type = other_rulers }","- - participant_group_has_character = scope:actor","Dynastic Cycle:","- Any participant group:","- - NOT = { participant_group_type = hegemon_ruler }","- - NOT = { participant_group_type = other_rulers }","- - participant_group_has_character = scope:recipient","can_start_scheme = { type = celestial_movement_power_promote target_character = scope:recipient }"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The option “agent focus success” is chosen","- Then:","- - Start the Promote Movement Power scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_proponent","- - - add_agent_slot = agent_sycophant","- - - add_agent_slot = agent_eunuch","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_herald","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Promote Movement Power scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_bureaucrat","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_gabbler","- - - add_agent_slot = agent_herald","- - - add_agent_slot = agent_sycophant","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Promote Movement Power scheme against the target","- The new scheme:","- - add_agent_slot = agent_proponent","- - add_agent_slot = agent_sycophant","- - add_agent_slot = agent_eunuch","- - add_agent_slot = agent_gabbler","- - add_agent_slot = agent_herald","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - You:","- - - Has the Trait: Virtuoso Arbitrator","- Then:","- - The new scheme:","- - - add_scheme_progress = { value = scheme_progress_gain multiply = 3 }","Stress and fulfillment impact: by trait: Content +40","If all of these hold:","- Conditions:","- - Has the target as nemesis","- Then:","- - Stress and fulfillment impact: -65","Else, if all of these hold:","- Conditions:","- - Has the target as rival","- Then:","- - Stress and fulfillment impact: -30"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/promote-movement-power-scheme"},{"key":"celestial_movement_power_slander_interaction","name":"Slander Movement Power (Scheme)","category":"Diplomatic actions","description":"Try to temporarily decrease the recipient's Personal Movement Power or their Movement's Movement Power","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["If played by the AI:","- None of these:","- - Has the Trait: Generous","- - Has the Trait: Honest","- - Has the Trait: Just","- - Has the Trait: Content","- - Has the Trait: Loyal","- - Holds China","- - Any scheme:","- - - is_scheme_category = political","Dynastic Cycle:","- Any participant group:","- - NOT = { participant_group_type = 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agent_diplomat","- - - add_agent_slot = agent_eunuch","- - - add_agent_slot = agent_intermediary","- - - add_agent_slot = agent_herald","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Else, if all of these hold:","- Conditions:","- - The option “agent focus speed” is chosen","- Then:","- - Start the Slander Movement Power scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_bureaucrat","- - - add_agent_slot = agent_political_socialite","- - - add_agent_slot = agent_gabbler","- - - add_agent_slot = agent_herald","- - - add_agent_slot = agent_diplomat","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a 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agent_lookout","- - - add_agent_slot = agent_decoy","- - - add_agent_slot = agent_muscle","- - - add_agent_slot = agent_infiltrator","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","Otherwise:","- Start the Seize Throne scheme against the target","- The new scheme:","- - add_agent_slot = agent_muscle","- - add_agent_slot = agent_infiltrator","- - add_agent_slot = agent_planner","- - add_agent_slot = agent_lookout","- - If all of these hold:","- - - Conditions:","- - - - The scheme launcher:","- - - - - Is played by the AI","- - - Then:","- - - - auto_assign_scheme_agents = yes","- - If (a hidden condition):","- - - expose_scheme_to = scope:scheme_launcher.puppeteer","If all of these hold:","- Conditions:","- - None of these:","- - - At least one of these:","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_sp_or_stress_loss","- - - - has_fulfillment_parameter = sp_hostile_schemes_minus_murder_no_stress_loss","- Then:","- - Stress and fulfillment impact: by trait: Honest +40, Just +40"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/seize-throne-scheme"},{"key":"diarch_set_own_mandate_interaction","name":"Change Mandate","category":"Diarch","description":"Set your own Mandate","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is the diarch of the target"],"targetNeeds":["has_diarchy_active_parameter = unlock_diarch_set_own_mandate_interaction"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:placate movements:","- - set_diarchy_mandate = placate_movements","- When yes is scope:promote might:","- - set_diarchy_mandate = promote_might","- When yes is scope:promote merit:","- - set_diarchy_mandate = promote_merit","If all of these hold:","- Conditions:","- - title:h_china.holder ?= scope:recipient","- - Any character situation:","- - - situation:dynastic_cycle ?= this","- - - The current phase counts “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","- Then:","- - Dynastic Cycle:","- - - Counts toward the situation's next phase: “Grand Secretariat's Autonomy Dynastic Cycle Catalyst”","The character you target:","- Opinion: Secretary Director Changed Mandate (-20)","- Event tgp_interaction_event.0041"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/change-mandate"},{"key":"diarch_train_knight_interaction","name":"Train Knights","category":"Diarch","description":"A training session to improve Prowess or teach Commander Trait to … …","hidden":false,"cost":[],"cooldownYears":1,"cooldownAgainstSameYears":5,"youNeed":["is_diarch = yes","If played by the AI:","- Is at not War","Your liege:","- has_active_mandate = promote_might","… have no Knights needing training"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The other character:","- Has a chance to increase Prowess or learn a Commander Trait","Event tgp_interaction_event.0042"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/diarch-train-knight-interaction"},{"key":"landless_admin_switch_non_admin_top_liege_interaction","name":"Move to Realm","category":"Vassal actions","description":"As a landless Noble Family under a Liege with a different form of Government, you can move to other realms with your Government. Ask the recipient to become your Liege","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Government allows: noble families","Any held title:","- The … is a Noble Family Title","Every held title:","- The … is a Noble Family Title","If played by the AI:","- Is at not War","Your top liege:","- At least one of these:","- - NOT = { has_same_government = scope:actor }","- - All of these:","- - - You:","- - - - Your Government is Celestial","- - - Dynastic Cycle:","- - - - situation_current_phase = situation_dynastic_cycle_phase_chaos","Is not imprisoned","Is at not War"],"targetNeeds":["has_same_government = scope:actor","Is landed","Highest held Title is at least scope:actor.highest held title tier Rank","If all of these hold:","- Conditions:","- - Dynastic Cycle:","- - - situation_current_phase = situation_dynastic_cycle_phase_chaos","- - You:","- - - Your Government is Celestial","- Then:","- - Has to be a participant in the Dynastic Cycle"],"autoAccept":"never","acceptBase":50,"acceptReasons":[{"label":"You are of a different Faith","value":null,"factor":null},{"label":"They is your Rightful Liege","value":25,"factor":null},{"label":"They is your Rival","value":-10,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"They belongs to your Dynasty","value":10,"factor":null},{"label":"Cultural Acceptance","value":-5,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"They is a Claimant to …","value":-15,"factor":null},{"label":"Their personality (AI values: greed 0.75)","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"The recipient rules a Confederation and shares your Culture","value":100,"factor":null},{"label":"You refused to be transferred to the recipient","value":-75,"factor":null},{"label":"The recipient renounced suzerainty over you","value":-200,"factor":null}],"onAccept":["Event char_interaction.0010","Your domicile:","- move_domicile = scope:recipient.capital_province","If all of these hold:","- Conditions:","- - you has administrative government mechanic","- - The character you target:","- - - Their government does not have the administrative mechanic","- Then:","- - Adopts … Government","- - Because … is not …, your Government will change from … to …","The former liege:","- Opinion: Vassal Moved to Another Realm","- You:","- - change_liege = { liege = scope:recipient change = scope:change }","- - Stress and fulfillment impact: by trait: Ambitious +40, Arrogant +40","- You:","- - If government is Feudal:","- - - If all of these hold:","- - - - Conditions:","- - - - - The option “high obligations” is chosen","- - - - Then:","- - - - - Vassal Contract starts with High Taxes","- - - - - Vassal Contract starts with High Levy Contribution","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “low obligations” is chosen","- - - - Then:","- - - - - Vassal Contract starts with Low Taxes","- - - - - Vassal Contract starts with Low Levy Contribution","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The option “religious taxation” is chosen","- - - - Then:","- - - - - Vassal Contract starts with High Taxes","- - - - - Vassal Contract starts with Normal Levy Contribution","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target’s faith:","- - - - - - - - Has a Doctrine or Tenet with Unlocks the Jizya Vassal Contract and Tax Decree","- - - - - - Then:","- - - - - - - Vassal Contract starts with Enforced Jizya Status","- - - - - Otherwise:","- - - - - - Vassal Contract starts with Religiously Protected","- - - Otherwise:","- - - - Vassal Contract starts with Normal Taxes","- - - - Vassal Contract starts with Normal Levy Contribution","- - Else, if all of these hold:","- - - Conditions:","- - - - Government is Clan","- - - - The option “religious exemption clan” is chosen","- - - Then:","- - - - Vassal Contract starts with Religiously Protected","The character you target:","- If all of these hold:","- - Conditions:","- - - has_imprisonment_reason = scope:actor","- - Then:","- - - consume_imprisonment_reasons = scope:actor","- If all of these hold:","- - Conditions:","- - - has_revoke_title_reason = scope:actor","- - Then:","- - - consume_revoke_title_reason = scope:actor","- If all of these hold:","- - Conditions:","- - - has_banish_reason = scope:actor","- - Then:","- - - consume_banish_reasons = scope:actor","- If all of these hold:","- - Conditions:","- - - has_execute_reason = scope:actor","- - Then:","- - - consume_execute_reasons = scope:actor"],"onDecline":["Event char_interaction.0011"],"dlc":null,"page":"https://ck3db.com/interactions/move-to-realm"},{"key":"censor_find_secrets_interaction","name":"Find Secrets (Scheme)","category":"Hostile actions","description":"As the Imperial Censor you can conduct an investigation in the Court of the recipient to find any Secrets for your Liege in exchange for Gold or fabricate Hooks","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- All of these:","- - has_council_position = minister_justice","- - Holds Ministry of Justice","- All of these:","- - has_council_position = councillor_spymaster","- - Holds Censorate","Your top liege:","- Holds China","- Government is Celestial","- Their government has the government uses ministry budget flag","If played by the AI:","- Is at not War","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is not imprisoned"],"targetNeeds":["is_vassal_or_below_of = scope:actor.top_liege","Is not imprisoned"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Minister: Find Secrets scheme against the target","The new scheme:","- add_agent_slot = agent_diplomat","- add_agent_slot = agent_shill","- add_agent_slot = agent_gabbler","- add_agent_slot = agent_theologian","- add_agent_slot = agent_justiciar","- If all of these hold:","- - Conditions:","- - - The scheme launcher:","- - - - Is played by the AI","- - Then:","- - - auto_assign_scheme_agents = yes","- If (a hidden condition):","- - expose_scheme_to = scope:scheme_launcher.puppeteer"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/find-secrets-scheme"},{"key":"celestial_extinguish_noble_family_interaction","name":"Extinguish Noble Family","category":"Imprisonment actions","description":"Execute the recipient and their adult heirs, and Banish the rest of their kin from the Realm","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Highest held Title is at least Empire Rank","Is played by a person","Your Government is Celestial","Cannot Execute Involved Prisoners","… is currently being purged"],"targetNeeds":["At least one of these:","- Is imprisoned by you","- All of these:","- - is_imprisoned_by = title:e_minister_censor.holder","- - title:e_minister_censor.holder.top_liege ?= scope:actor","- All of these:","- - is_imprisoned_by = title:e_minister_of_justice.holder","- - title:e_minister_of_justice.holder.top_liege ?= scope:actor","top_liege ?= scope:actor","Any held title:","- The … is a Noble Family Title","Is played by the AI","Does not have a Strong Hook on you"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- add_treasury_or_gold = { … }","- add_dread = { … }","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - You:","- - - - - has_execute_reason = scope:recipient","- - Then:","- - - add_tyranny = { … }","- - - If all of these hold:","- - - - Conditions:","- - - - - Any character situation:","- - - - - - situation_type = dynastic_cycle","- - - - Then:","- - - - - Dynastic Cycle:","- - - - - - If the current phase counts “Tyrannical Purge”:","- - - - - - - Counts toward the situation's next phase: “Tyrannical Purge”","- If all of these hold:","- - Conditions:","- - - has_execute_reason = scope:recipient","- - Then:","- - - Stress and fulfillment impact: by trait: Sadistic -30, Compassionate +20, Forgiving +40, Generous +20","- Otherwise:","- - Stress and fulfillment impact: by trait: Sadistic -30, Compassionate +80, Forgiving +40, Generous +40, Trusting +20, Content +20","The character you target:","- death = { death_reason = death_execution killer = scope:actor }","- Any parents and adult children – younger than the Retirement Age and of your Faith's dominant gender – will be put to death","- Any Spouses or Concubines, and Close Family and Extended Family of the same House, will be Banished from the Realm","- Any Spouse or Concubines, Close Family, or Extended Family Married to or a child of a member of the ruling House of … will be spared","- Every held title:","- - Where:","- - - The … is a Noble Family Title","- - The character you target:","- - - destroy_title = prev","Event tgp_east_asia_interaction_events.2000"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/extinguish-noble-family"},{"key":"pay_treasury_debt_interaction","name":"Debt Relief","category":"Vassal actions","description":"Clear the recipient's Treasury Debt (…)","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["You have Treasury","If played by the AI:","- Treasury more than 1000","- Is an Adult","At least one of these:","- Holds Ministry of War","- Holds Ministry of Revenue","- this = scope:recipient.top_liege","treasury >= { value = scope:recipient.treasury multiply = -1 }","You have to select at least one option"],"targetNeeds":["top_liege ?= scope:actor.top_liege","Has Treasury","Otherwise:","- top_liege = scope:actor","Treasury at most 0"],"autoAccept":"never","acceptBase":20,"acceptReasons":[{"label":"House Relation Level","value":null,"factor":null},{"label":"They is your Rival","value":-10,"factor":null},{"label":"They is your Nemesis","value":-50,"factor":null},{"label":"Is in Debt","value":10,"factor":null},{"label":"Is in Debt","value":25,"factor":null},{"label":"Is in Debt","value":40,"factor":null},{"label":"Is in Debt","value":60,"factor":null},{"label":"Is in Debt","value":100,"factor":null},{"label":"Is in Debt","value":200,"factor":null},{"label":"Asking for a Strong Hook","value":-50,"factor":null},{"label":"Asking for a Weak Hook","value":-25,"factor":null}],"onAccept":["pay_short_term_treasury = { … }","If all of these hold:","- Conditions:","- - The option “strong hook” is chosen","- Then:","- - Gain a Saved from Bankruptcy on the target","If all of these hold:","- Conditions:","- - The option “weak hook” is chosen","- Then:","- - Gain a Indebted on the target","If all of these hold:","- Conditions:","- - The option “kindness” is chosen","- Then:","- - The character you target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Has the target char as potential friend","- - - - - Does not have the target char as friend","- - - - - Does not have the target char as best friend","- - - - - Does not have the target char as rival","- - - - - Does not have the target char as nemesis","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Friend","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Friend","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Friend","- - - - - Otherwise:","- - - - - - Gains a Friend","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - has_activity_intent = befriend_attendee_intent","- - - - - - - intent_target ?= scope:target_char","- - - - - - - intent_target.involved_activity ?= this.involved_activity","- - - - - - Then:","- - - - - - - complete_activity_intent = yes","- - - Otherwise:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Does not have the target char as potential friend","- - - - - - Does not have the target char as friend","- - - - - - Does not have the target char as best friend","- - - - - - Does not have the target char as rival","- - - - - - Does not have the target char as nemesis","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Is played by the AI","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char:","- - - - - - - - - Opinion of prev at least -25","- - - - - - Otherwise:","- - - - - - - always = yes","- - - - - Then:","- - - - - - set_relation_potential_friend = scope:target_char","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - scope:friend_opinion != 0","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target char:","- - - - - - - - - Is played by the AI","- - - - - - - Then:","- - - - - - - - The target char gains the opinion “Friendly” of them","- - - - - - Opinion: Friendly","Influence +100","Dynastic Cycle:","- If all of these hold:","- - Conditions:","- - - The current phase counts “Minister or Son of Heaven cleared Treasury Debt”","- - - Any situation participant:","- - Then:","- - - Counts toward the situation's next phase: “Minister or Son of Heaven cleared Treasury Debt”"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/debt-relief"},{"key":"invite_to_house_bloc_interaction","name":"Invite House to Bloc","category":"Diplomatic actions","description":"Found a new Bloc with House …","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your Government uses Blocs","At least one of these:","- Is landed","- … are the Ceremonial Monarch","house.house_head ?= this","If played by the AI:","- At least one of these:","- - Is landed","- - … are the Ceremonial Monarch","- If all of these hold:","- - Conditions:","- - - NOT = { house.house_confederation.leading_house.house_head ?= this }","- - Then:","- - - None of these:","- - - - Any confederation:","- - - - - leading_house.house_head.top_liege ?= root.top_liege","- - - - - leading_house ?= { has_same_house_aspiration_as = root.house }","- - - - - has_leading_house = yes","- If (a hidden condition):","- - Confederation (less than 5):","- - - has_leading_house = yes","- - - leading_house.house_head.top_liege ?= root.top_liege","Is a ruler","Your top liege:","- Government uses Blocs","Highest held Title is at least County Rank","Your top liege:","- Government uses Blocs","- Their top liege:","- - Government uses Blocs","top_liege ?= scope:recipient.top_liege","If (a hidden condition):","- NOT = { scope:recipient.house.house_confederation ?= house.house_confederation }","Is at not War","… must be House Head of a Noble Family Challenge your House Head for leadership, or use the Create Cadet Branch Decision","If (a hidden condition):","- Only the House Head of the Leading House may invite Bloc members","Otherwise:","- You must be a Ruler and a House Head"],"targetNeeds":["Is a ruler","Government uses Blocs","Their top liege:","- Government uses Blocs","Highest held Title is at least County Rank","Their top liege:","- Government uses Blocs","- Their top liege:","- - Government uses Blocs","Is at not War","… must be House Head of a Noble Family Challenge your House Head for leadership, or use the Create Cadet Branch Decision","Vassal Houses cannot join a Bloc without their Liege in it","… House has left or been removed from the … within the last 5 years (…)","You cannot invite a Bloc Leader to your Bloc","Houses cannot join another Bloc within 5 years of joining (… remaining)","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Is landed"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Gold sent","value":25,"factor":null},{"label":"Spending Prestige","value":25,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"I get a Hook","value":20,"factor":null},{"label":"I get a Strong Hook","value":50,"factor":null},{"label":"Tier (Emperor)","value":50,"factor":null},{"label":"The joiner temp’s opinion of the inviter temp × 0.5","value":null,"factor":null},{"label":"The joiner temp’s opinion of the inviter temp’s confederation’s leading house’s house head × 0.5","value":null,"factor":null},{"label":"The joiner temp’s opinion of the joiner temp’s confederation’s leading house’s house head × -0.5","value":null,"factor":null},{"label":"Relative Level of Fame","value":null,"factor":null},{"label":"Relative Level of Influence","value":null,"factor":null},{"label":"Relative House Military Power","value":null,"factor":null},{"label":"A scripted reason","value":-25,"factor":null},{"label":"Different Government","value":-200,"factor":null},{"label":"Vulnerable Government","value":50,"factor":null},{"label":"A scripted reason","value":25,"factor":null},{"label":"Same Dynasty","value":10,"factor":null},{"label":"Same House","value":1000,"factor":null},{"label":"Relative Level of Splendor","value":null,"factor":null},{"label":"Relative Family Rating","value":50,"factor":null},{"label":"Relative Family Rating","value":-25,"factor":null},{"label":"Ten'nō Distrusts Sōryō","value":-100,"factor":null},{"label":"Same House Aspiration as Bloc Leading House","value":25,"factor":null},{"label":"Higher House Aspiration level","value":null,"factor":null},{"label":"Different House Aspiration to Bloc Leading House","value":-40,"factor":null},{"label":"Bloc Size","value":null,"factor":null},{"label":"Bloc Size","value":null,"factor":null},{"label":"Relative Bloc Military Power","value":null,"factor":null},{"label":"Low Bloc Cohesion","value":null,"factor":null},{"label":"Distant Manor","value":-20,"factor":null},{"label":"Bloc Cohesion","value":null,"factor":null},{"label":"Relative Bloc Cohesion","value":null,"factor":null},{"label":"A scripted reason","value":-25,"factor":null},{"label":"A scripted reason","value":-75,"factor":null},{"label":"Threatened by Sōryō Rulers","value":null,"factor":null},{"label":"Dynastic Duty","value":25,"factor":null},{"label":"Forced Vassalage","value":15,"factor":null},{"label":"House Relation Level","value":null,"factor":null}],"onAccept":["The character you target:","- Their house:","- - house_confederation ?= { … }","- - If all of these hold:","- - - Conditions:","- - - - scope:leaver.house_head.house.house_confederation ?= scope:bloc","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The bloc:","- - - - - - - Confederation member house (at most 2):","- - - - - Then:","- - - - - - House … will leave the …","- - - - - - The … will disband","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - The leader is not the leaver","- - - - - Then:","- - - - - - House … will leave the … and may not rejoin for 5 years","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The leader is the leaver","- - - - - Then:","- - - - - - The bloc:","- - - - - - - tgp_find_new_house_bloc_leader_effect = {  }","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - flag:yes = flag:yes","- - - - - - Then:","- - - - - - - The leader:","- - - - - - - - Their house head:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - Has the opinion “Joined House Bloc”","- - - - - - - - - - Then:","- - - - - - - - - - - remove_opinion = { target = scope:leaver.house_head modifier = joined_house_bloc_opinion }","- - - - - - - - - Opinion: Left House Bloc (-15)","- - - - - - - - change_house_relation_effect = { … }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - flag:no = flag:yes","- - - - - - Then:","- - - - - - - The leaver’s house head:","- - - - - - - - All … House members gain a one-way Truce with all other Bloc members for 5 years","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Otherwise:","- If all of these hold:","- - Conditions:","- - - The option “gold” is chosen","- - Then:","- - - Pay gold to the target","- If all of these hold:","- - Conditions:","- - - The option “prestige” is chosen","- - Then:","- - - Gain … Prestige","- - - The character you target:","- - - - Gain +150 Prestige","- If all of these hold:","- - Conditions:","- - - The option “influence” is chosen","- - Then:","- - - Influence changes","- - - The character you target:","- - - - Influence +60","- If all of these hold:","- - Conditions:","- - - The option “offer hook” is chosen","- - Then:","- - - The character you target:","- - - - Gain a Favor on you","- If all of these hold:","- - Conditions:","- - - The option “offer hook strong” is chosen","- - Then:","- - - The character you target:","- - - - Gain a Oath Debt on you","Your house:","- If (a hidden condition):","- - House … will form the … Bloc","The character you target:","- Their house:","- - If (a hidden condition):","- - - The joiner’s house head:","- - - - House … will join the … Bloc","- - Else, if all of these hold:","- - - Conditions:","- - - - If (a hidden condition):","- - - - - The old bloc is not the bloc","- - - Then:","- - - - House … will join the …","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - flag:yes = flag:yes","- - - - - - The inviter is not the joiner","- - - - - Then:","- - - - - - The inviter:","- - - - - - - Their house head:","- - - - - - - - If played by the AI:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - Has the opinion “Left House Bloc”","- - - - - - - - - - Then:","- - - - - - - - - - - remove_opinion = { modifier = left_house_bloc_opinion target = scope:joiner.house_head }","- - - - - - - - - Opinion: Joined House Bloc (+15)","- - - - - - - If (a hidden condition):","- - - - - - - - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_joined_bloc_desc }","- … will not be able to leave the Bloc for 10 years"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/invite-house-to-bloc"},{"key":"join_house_bloc_interaction","name":"Join House Bloc","category":"Diplomatic actions","description":"Ask the recipient's permission to join the …","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your Government uses Blocs","If played by the AI:","- At least one of these:","- - 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You use a Hook","- Then:","- - Use a Hook on the target","Otherwise:","- If all of these hold:","- - Conditions:","- - - The option “prestige” is chosen","- - Then:","- - - Gain … Prestige","- If all of these hold:","- - Conditions:","- - - The option “influence” is chosen","- - Then:","- - - Influence changes","house.house_confederation = { … }","The character you target:","- If all of these hold:","- - Conditions:","- - - The target char:","- - - - Highest held Title is more than Barony Rank","- - - At least one of these:","- - - - Highest held Title is at most Barony Rank","- - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - None of these:","- - - - Is family of the target char","- - - - Is the target char’s consort","- - - - Any heir title:","- - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as grudge","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Gains a Grudge","- - - Otherwise:","- - - - Opinion: Grudge Exacerbated (-20)","- Else, if all of these hold:","- - Conditions:","- - - Has the target char as potential rival","- - - Is an Adult","- - - The target char:","- - - - Is an Adult","- - - Does not have the target char as friend","- - - Does not have the target char as best friend","- - - Does not have the target char as rival","- - - Does not have the target char as nemesis","- - Then:","- - - If (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Otherwise:","- - - - Gains a Rival","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - - Does not have the target char as potential rival","- - - Then:","- - - - set_relation_potential_rival = scope:target_char","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:rival_opinion = 0 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - The target char gains the opinion “Hatred” of them","- - - - Opinion: Hatred"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/claim-house-bloc-leadership"},{"key":"grant_house_bloc_leadership_interaction","name":"Acknowledge Bloc Leadership","category":"Diplomatic actions","description":"Accept another House as leader of the the recipient's Bloc","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is a ruler","Your Government uses Blocs","Your top liege:","- Government uses Blocs","Highest held Title is at least County Rank","Your top liege:","- Government uses Blocs","- Their top liege:","- - 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Government uses Blocs","At least one of these:","- Your Government is Ritsuryō","- Your Government is Sōryō","Is not at war with the target","… must be House Head of a Noble Family Challenge your House Head for leadership, or use the Create Cadet Branch Decision","House Relations must be below Neutral"],"targetNeeds":["house.house_confederation ?= scope:actor.house.house_confederation","Is not of the same house as you","… must be House Head of a Noble Family Challenge your House Head for leadership, or use the Create Cadet Branch Decision"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Your house:","- If (a hidden condition):","- - impact_house_relation = { target = scope:other_house steps = scope:steps description = house_relation_reason_perk_interaction_desc }","If all of these hold:","- Conditions:","- - Your house:","- - - Any house relation:","- - - - Any relation house:","- - - - has_house_relation_level = quarrel","- Then:","- - House Relations with the … will improve by +1.2 (current relation: Quarreling)","Else, if all of these hold:","- Conditions:","- - Your house:","- - - Any house relation:","- - - - Any relation house:","- - - - has_house_relation_level = rivalry","- Then:","- - House Relations with the … will improve by +1.2 (current relation: Rivalry)","Otherwise:","- House Relations with the … will improve by +1.2 (current relation: Feuding)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/mend-broken-house-relations"},{"key":"demand_aspiration_change_interaction","name":"Demand Aspiration Change","category":"Diplomatic actions","description":"Request House … follow your Aspiration (…)","hidden":false,"cost":[{"currency":"influence","value":null,"base":null},{"currency":"prestige","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Is a ruler","Your Government uses Blocs","Your top liege:","- Government uses Blocs","Highest held Title is at least County Rank","Your top liege:","- Government uses Blocs","- Their top liege:","- - Government uses Blocs","house.house_confederation.leading_house ?= house","If (a hidden condition):","- Your house:","- - Has the house check as house head","If played by the AI:","- house.house_confederation.leading_house ?= house","- At least one of these:","- - Your Government is Ritsuryō","- - Your Government is Sōryō","- Your Government uses Blocs","- Your top liege:","- - Government uses Blocs","top_liege ?= scope:recipient.top_liege","If (a hidden condition):","- scope:recipient.house.house_confederation ?= house.house_confederation","Is at not War","… must be House Head of a Noble Family Challenge your House Head for leadership, or use the Create Cadet Branch Decision","House … must have a different Aspiration to …"],"targetNeeds":["Is a ruler","Government uses Blocs","Their top liege:","- Government uses Blocs","Highest held Title is at least County Rank","Their top liege:","- Government uses Blocs","- Their top liege:","- - Government uses Blocs","Is at not War","… must be House Head of a Noble Family Challenge your House Head for leadership, or use the Create Cadet Branch Decision"],"autoAccept":"when","acceptBase":-20,"acceptReasons":[{"label":"Their opinion of you","value":null,"factor":null},{"label":"Same Dynasty","value":50,"factor":null},{"label":"Gold sent","value":25,"factor":null},{"label":"Spending Prestige","value":25,"factor":null},{"label":"Spending Influence","value":25,"factor":null},{"label":"I get a Hook","value":20,"factor":null},{"label":"I get a Strong Hook","value":50,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","Otherwise:","- If all of these hold:","- - Conditions:","- - - The option “gold” is chosen","- - Then:","- - - Pay gold to the target","- If all of these hold:","- - Conditions:","- - - The option “prestige” is chosen","- - Then:","- - - Gain … Prestige","- - - The character you target:","- - - - Gain +150 Prestige","- If all of these hold:","- - Conditions:","- - - The option “influence” is chosen","- - Then:","- - - Influence changes","- - - The character you target:","- - - - Influence +60","- If all of these hold:","- - Conditions:","- - - The option “offer hook” is chosen","- - Then:","- - - The character you target:","- - - - Gain a Favor on you","- If all of these hold:","- - Conditions:","- - - The option “offer hook strong” is chosen","- - Then:","- - - The character you target:","- - - - Gain a Oath Debt on you","Your house:","- Depending on has house aspiration parameter:","- - When has house aspiration parameter is Domicile:","- - - The house:","- - - - set_house_aspiration = { type = ceremony }","- - When has house aspiration parameter is unlocks japanese manor watch house:","- - - The house:","- - - - set_house_aspiration = { type = determination }","- - When has house aspiration parameter is unlocks japanese manor shrine:","- - - The house:","- - - - set_house_aspiration = { type = humility }","- - When has house aspiration parameter is unlocks japanese manor brewery:","- - - The house:","- - - - set_house_aspiration = { type = prosperity }","- - When has house aspiration parameter is unlocks japanese manor archive:","- - - The house:","- - - - set_house_aspiration = { type = service }","- - When has house aspiration parameter is unlocks japanese manor armory:","- - - The house:","- - - - set_house_aspiration = { type = strength }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/demand-aspiration-change"},{"key":"petition_head_of_faith_repentance_setup_interaction","name":"Seek Absolution","category":"Religious actions","description":"Travel to your Head of Faith and beg to have your Excommunication lifted.","hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["religious_head_or_challenger ?= scope:recipient","Is played by a person","Is not imprisoned","Your Faith has a current Head of Faith","If (a hidden condition):","- NOT = { religious_head_or_challenger = this }","- NOT = { is_at_war_with = religious_head_or_challenger }","- religious_head_or_challenger = { save_temporary_scope_as = hof is_imprisoned = no }","- You are already petitioning …","If all of these hold:","- Conditions:","- - NOT = { capital_county.clerical_region_title.holder ?= religious_head_or_challenger }","- - NOT = { capital_county.clerical_region_title.holder ?= this }","- Then:","- - Highest held Title is at least Kingdom Rank","Has the Trait: Excommunicated","Does not have the Modifier: Recent Excommunication","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - NOT = { scope:repentance_hook = yes }","- Then:","- - You:","- - - You have 250 Piety"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You will travel to … and formally petition … to lift your Excommunication","You:","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - Not all of these:","- - - - - Their rite:","- - - - - - The rite has Primary Defenders pay no Piety to Excommunicate same-Faith Attackers","- - - - - You:","- - - - - - Has the opinion “Declared War” of the other character","- - - Then:","- - - - add_piety = { value = 0 subtract = major_piety_value }","- If all of these hold:","- - Conditions:","- - - default_location = var:pending_petition_head_of_faith_recipient.capital_province","- - Then:","- - - Event petition_head_of_faith.9000","- Otherwise:","- - Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/seek-absolution"},{"key":"petition_head_of_faith_excommunication_setup_interaction","name":"Request Excommunication","category":"Hostile actions","description":"The vile misdeeds of the other character have gone unpunished for too long. I will petition the recipient to Excommunicate them from the … Faith and pray … delivers a just judgement.","hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is played by a person","Is not imprisoned","Your Faith has a current Head of Faith","If (a hidden condition):","- NOT = { religious_head_or_challenger = this }","- NOT = { is_at_war_with = religious_head_or_challenger }","- religious_head_or_challenger = { save_temporary_scope_as = hof is_imprisoned = no }","- You are already petitioning …","Highest held Title is at least Kingdom Rank","Your Faith must be Organized to take this action","religious_head_or_challenger ?= scope:recipient","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - You:","- - - Not all of these:","- - - - Is played by a person","- - - - Is not imprisoned","- - - - Your Faith has a current Head of Faith","- - - - If (a hidden condition):","- - - - - NOT = { religious_head_or_challenger = this }","- - - - - NOT = { is_at_war_with = religious_head_or_challenger }","- - - - - religious_head_or_challenger = { save_temporary_scope_as = hof is_imprisoned = no }","- - - - - You are already petitioning …","- - - - Highest held Title is at least Kingdom Rank","- - - - Your Faith must be Organized to take this action","- Then:","- - You no longer meet the requirements to petition for an Excommunication","If all of these hold:","- Conditions:","- - None of these:","- - - You:","- - - - Has a usable Hook on the target","- Then:","- - You do not have a Hook to spend","If all of these hold:","- Conditions:","- - NOT = { scope:excommunication_hook = yes }","- Then:","- - You:","- - - You have 500 Piety"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["… will travel to … and petition … to Excommunicate …","You:","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - Not all of these:","- - - - - Their rite:","- - - - - - The rite has Primary Defenders pay no Piety to Excommunicate same-Faith Attackers","- - - - - You:","- - - - - - Has the opinion “Declared War” of the other character","- - - Then:","- - - - add_piety = { value = 0 subtract = massive_piety_value }","- If all of these hold:","- - Conditions:","- - - default_location = var:pending_petition_head_of_faith_recipient.capital_province","- - Then:","- - - Event petition_head_of_faith.9000","- Otherwise:","- - Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/petition-head-of-faith-excommunication-setup-interaction"},{"key":"request_clerical_chastity_interaction","name":"Demand Chastity","category":"Religious actions","description":"Demand that the recipient take a vow of chastity before …. If they accepts, they suffers a long-term Fertility penalty and cannot begin a seduction or a courtship until the vow ends or is renounced.","hidden":false,"cost":[{"currency":"piety","value":null,"base":50}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["At least one of these:","- Your rite:","- - The rite has High-Learning secular Rulers may use the Offer Spiritual Counsel and Demand Chastity Clergy Interactions","- - NOT = { trait_is_virtue_rite = lustful }","- All of these:","- - Is a member of the Clergy","- - Your rite:","- - - NOT = { trait_is_sin_rite = chaste }","- - - NOT = { trait_is_virtue_rite = lustful }","Is available (an adult, not imprisoned, not incapable)","Is not at war with the target","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - Any religious head challenger:","- - - - - - - holder ?= scope:pam_antipope_holder_check","- - - - Then:","- - - - - You are the Anti⟨Religious Head⟩","If is not a member of the Clergy:","- Learning at least 18","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - piety >= request_clerical_chastity_interaction_cost_value"],"targetNeeds":["root.faith ?= faith","If a member of the Clergy:","- At least one of these:","- - Is married","- - Has the Trait: Lustful","- - Has the Trait: Rakish","- - Has the Trait: Seducer","- - Has the Trait: Deviant","Does not have the Trait: Celibate","Does not have the Trait: Eunuch","Does not have the Modifier: Clerical Vow of Chastity","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Does not have “request clerical chastity ai cooldown” (a variable the game's script sets)","Does not have the Modifier: Clerical Vow of Chastity","Is available (an adult, not imprisoned, not incapable)","If all of these hold:","- Conditions:","- - You are you","- Then:","- - You must be a Head of Faith or hold a Duchy or higher Title, unless … personally holds a County bordering one of yours","Otherwise:","- … must be a Head of Faith or hold a Duchy or higher Title, unless … personally holds a County bordering one of …"],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Personality — Devoting … to … tempts them:","value":25,"factor":null},{"label":"Penitential Cells Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Penitential Cells Ecclesiastical Estate Building","value":20,"factor":null},{"label":"Penitential Cells Ecclesiastical Estate Building","value":30,"factor":null},{"label":"Visitation Office Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Visitation Office Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Visitation Office Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Lustful","value":-35,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Rival of you","value":-35,"factor":null},{"label":"Realm Capital in my Clerical Region","value":35,"factor":null},{"label":"Extra Piety offered","value":25,"factor":null},{"label":"They is a the recipient","value":-20,"factor":null},{"label":"They is a the recipient","value":-30,"factor":null},{"label":"They is a the recipient","value":-50,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","The character you target:","- Event clerical_chastity_vow.0001 (after 1825 days)","- If available:","- - change_spiritual_fulfillment = { … }","- If all of these hold:","- - Conditions:","- - - The option “clerical chastity piety stipend” is chosen","- - Then:","- - - Gain +100 Piety","- Gains the modifier “Clerical Vow of Chastity” for 5 years","- - Piety +0.1/month","- - Fertility -75%","- Opinion: Forced Chastity","- Stress by trait: Lustful +40"],"onDecline":["The character you target:","- Gain -100 Piety","- Gains 20 Stress","- Opinion: Spurned Priestly Demand"],"dlc":null,"page":"https://ck3db.com/interactions/demand-chastity"},{"key":"demand_child_as_monk_interaction","name":"Demand Child for the Cloister","category":"Religious actions","description":"Demand that the recipient surrender a Child, descendant, or underage Courtier under their care as a Monk, removing them from any Succession and making them your Courtier.","hidden":false,"cost":[{"currency":"piety","value":null,"base":100},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":1,"cooldownAgainstSameYears":3,"youNeed":["At least one of these:","- Your Government is a Theocratic-type Government","- Your government has the government is monastic holy order flag","If played by the AI:","- You have 100 Piety","- short_term_gold >= minor_gold_value","- Does not have the Trait: Cynical","If (a hidden condition):","- The other character:","- - Their faith is the same as that of actor","- - Does not have the Trait: Monk","- - Does not have the Trait: Military Order Member","- - At least one of these:","- - - Is a child","- - - At least one of these:","- - - - Is a child of the target","- - - - Is a grandchild of the target","- - - - is_great_grandchild_of = scope:recipient","Is a ruler","Is an Adult","Is available (not imprisoned, not incapable)","Is not at war with the target"],"targetNeeds":["Their government is not a Theocratic-type Government","Their government does not have the government is monastic holy order flag","Their faith is the same as that of actor","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - Does not have “demand child as monk ai cooldown” (a variable the game's script sets)","Is available (not imprisoned, not incapable)","… must have a Child, grandchild, great-grandchild, or underage Courtier of your Faith who has not yet taken vows"],"autoAccept":"when","acceptBase":-40,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"The other character is no close concern of mine","value":60,"factor":null},{"label":"The other character is a spare son of mine","value":60,"factor":null},{"label":"The other character is destined for other things","value":-40,"factor":null},{"label":"The other character is my Primary Heir","value":-100,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Their personality (AI values: zeal 0.25)","value":null,"factor":null},{"label":"I am Zealous","value":25,"factor":null},{"label":"I am Cynical","value":-25,"factor":null},{"label":"I am Humble","value":15,"factor":null},{"label":"I am Ambitious","value":-20,"factor":null},{"label":"The other character has the temperament for the cloister","value":15,"factor":null},{"label":"The other character is ill-suited to a cloister","value":-10,"factor":null},{"label":"The other character is already pledged in marriage","value":-25,"factor":null},{"label":"You are my Head of Faith","value":25,"factor":null},{"label":"You have a high Level of Devotion","value":null,"factor":null},{"label":"A Famed Patron of Novices","value":25,"factor":null},{"label":"You have a Cloister in your Ecclesiastical Estate Building","value":null,"factor":null},{"label":"Oblate Dormitory Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Oblate Dormitory Ecclesiastical Estate Building","value":20,"factor":null},{"label":"Oblate Dormitory Ecclesiastical Estate Building","value":30,"factor":null},{"label":"Choir School Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Choir School Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Choir School Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Baptistery Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Baptistery Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Baptistery Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"We share the same Rite","value":5,"factor":null},{"label":"We belong to different Rites","value":-100,"factor":null},{"label":"My Rite encourages monks","value":25,"factor":null},{"label":"My Rite forbids the taking of monk vows","value":-200,"factor":null},{"label":"Your Rite practices To Work Is to Pray","value":15,"factor":null},{"label":"Your Rite practices Anachoresis","value":15,"factor":null},{"label":"Your Rite practices Mendicant Preaching","value":15,"factor":null},{"label":"My Rite practices Vows of Poverty","value":15,"factor":null},{"label":"My Rite practices Asceticism","value":15,"factor":null},{"label":"Your Rite practices Mortification of the Flesh","value":10,"factor":null},{"label":"Your Rite practices Hesychasm","value":10,"factor":null},{"label":"My Rite practices Communal Possessions","value":10,"factor":null},{"label":"My Rite practices Pastoral Isolation","value":10,"factor":null},{"label":"My Rite practices Inner Journey","value":10,"factor":null},{"label":"Your Rite practices Mind Without Mind","value":10,"factor":null},{"label":"My Rite practices Righteous Rebirth","value":10,"factor":null},{"label":"My Rite practices Be Fruitful and Multiply","value":-20,"factor":null},{"label":"You are my Friend","value":25,"factor":null},{"label":"You are my Rival","value":-500,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","add_courtier = scope:secondary_recipient","Opinion: Grateful (+20)","The other character:","- Gain +250 Piety","- If married:","- - Every spouse:","- - - divorce = scope:secondary_recipient","- If (a hidden condition):","- - break_betrothal = betrothed","- - If has “promised grand wedding by” (a variable the game's script sets):","- - - The rejecting betrothed:","- - - - break_betrothal = scope:rejected_betrothed","- - - If all of these hold:","- - - - Conditions:","- - - - - yields_alliance = { candidate = scope:rejecting_betrothed target = scope:rejected_betrothal_owner target_candidate = scope:rejected_betrothed }","- - - - Then:","- - - - - break_alliance = scope:rejected_betrothal_owner","- - - The rejected betrothed:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_eunuch_trigger = {  }","- - - - - - The rejecting betrothed:","- - - - - - - is_eunuch_trigger = {  }","- - - - - - None of these:","- - - - - - - The rejecting betrothed:","- - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - sex_same_as = scope:rejected_betrothed","- - - - - - - All of these:","- - - - - - - - allowed_to_marry_same_sex_trigger = {  }","- - - - - - - - sex_same_as = scope:rejecting_betrothed","- - - - - Then:","- - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The rejecting betrothed is not you","- - - - - - - Then:","- - - - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The rejected betrothal owner is not you","- - - - - - - Then:","- - - - - - - - The rejected betrothal owner:","- - - - - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - The rejecting betrothed is not you","- - - - - - - - - - Then:","- - - - - - - - - - - Opinion: Broke Grand Wedding Betrothal (-50)","- - - Level of Fame -1","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is at least Empire Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is at least Empire Rank","- - - - Then:","- - - - - Gain -1,500 Prestige","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is exactly Kingdom Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is exactly Kingdom Rank","- - - - Then:","- - - - - Gain -750 Prestige","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is exactly Duchy Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is exactly Duchy Rank","- - - - Then:","- - - - - Gain -350 Prestige","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is exactly County Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is exactly County Rank","- - - - Then:","- - - - - Gain -150 Prestige","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - The rejected betrothed:","- - - - - - - Highest held Title is exactly Barony Rank","- - - - - - The rejected betrothal owner:","- - - - - - - Highest held Title is exactly Barony Rank","- - - - Then:","- - - - - Gain -75 Prestige","- - - Otherwise:","- - - - Gain -35 Prestige","- - - If all of these hold:","- - - - Conditions:","- - - - - The rejected betrothal owner’s house is not the rejecting betrothed’s","- - - - Then:","- - - - - The rejected betrothal owner’s house’s house head:","- - - - - - If (a hidden condition):","- - - - - - - If (a hidden condition):","- - - - - - - - house_feud_start_effect = { … }","- - - - - - - Otherwise:","- - - - - - - - house_feud_start_effect = { … }","- - - - - - Otherwise:","- - - - - - - The rejected betrothal owner’s house:","- - - - - - - - change_house_relation_effect = { … }","- - - If (a hidden condition):","- - - - The rejecting betrothed:","- - - - - Gains the Nickname 'the Naysayer'","- - - - - If (a hidden condition):","- - - - - - You gains the opinion “Challenged Authority” of them","- If all of these hold:","- - Conditions:","- - - rite != scope:actor.rite","- - Then:","- - - set_character_rite = scope:actor.rite","- Gains the Trait Monk","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - Has the Trait: Humble","- - - - Has the Trait: Zealous","- - - - Has the Trait: Content","- - - - Has the Trait: Shy","- - - - Has the Trait: Patient","- - - - All of these:","- - - - - Their faith:","- - - - - - trait_is_virtue = compassionate","- - - - - Has the Trait: Compassionate","- - Then:","- - - Opinion: Called Me to Serve …","- Else, if all of these hold:","- - … (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","The character you target:","- If all of these hold:","- - Conditions:","- - - You use a Hook","- - Then:","- - - Level of Devotion -1","- Otherwise:","- - Gain -25 Piety","- You gains the opinion “Demanded a Child for the Cloister” of them"],"dlc":null,"page":"https://ck3db.com/interactions/demand-child-for-the-cloister"},{"key":"designate_theocratic_heir_interaction","name":"Designate Theocratic Heir","category":"Diplomatic actions","description":"Designate the recipient as your preferred heir to your Theocratic Title","hidden":false,"cost":[{"currency":"renown","value":null,"base":null},{"currency":"prestige","value":null,"base":150},{"currency":"piety","value":null,"base":250}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Has the Clerical Appointment Law","Does NOT have the Theocratic Elective Law","Your Government is a Theocratic-type Government","The target is not you","Is an Adult","You must first establish a Dynasty through the Establish a Dynasty Decision","… is already your Heir","is_valid_designated_heir = scope:recipient","If all of these hold:","- Conditions:","- - You are not you","- Then:","- - You:","- - - Your dynasty:","- - - - dynasty_prestige >= pam_designate_theocratic_heir_renown_cost_value","If all of these hold:","- Conditions:","- - You are not you","- Then:","- - You:","- - - prestige >= pam_designate_theocratic_heir_prestige_cost_value","If all of these hold:","- Conditions:","- - You are not you","- Then:","- - You:","- - - You have 250 Piety"],"targetNeeds":["At least one of these:","- Is a councillor of you","- Is a courtier of you","- root.house ?= house","- Is family of you","Is an Adult","You cannot designate an heir that is older than you","… must not already be a landed Ruler","… does not share your Faith","Must match the Clerical Gender Doctrine of this Rite"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - You are not you","- Then:","- - You:","- - - If designate theocratic heir renown cost more than 0:","- - - - Your dynasty:","- - - - - add_dynasty_prestige = { … }","- - - If designate theocratic heir prestige cost more than 0:","- - - - add_prestige = { … }","- - - add_piety = { … }","If all of these hold:","- Conditions:","- - The character you target:","- - - Is not a child of you","- Then:","- - You:","- - - adopt = scope:adoptee","- - - The adoptee:","- - - - If (a hidden condition):","- - - - - … becomes part of your Dynasty but will create a new House","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - Has the Trait: Wild Oat","- - - - - - - has_any_negative_bastard_trait_trigger = {  }","- - - - - Then:","- - - - - - If has the Trait: Wild Oat:","- - - - - - - Loses the Trait Wild Oat","- - - - - - If has the Trait: Bastard:","- - - - - - - Loses the Trait Bastard","- - - - - - If has the Trait: Legitimized Bastard:","- - - - - - - Loses the Trait Legitimized Bastard","- - - - - - If has the Trait: Disputed Heritage:","- - - - - - - Loses the Trait Disputed Heritage","- - - If all of these hold:","- - - - Conditions:","- - - - - None of these:","- - - - - - Game rule set to “Always Allowed”","- - - - - - Their culture:","- - - - - - - The Culture has the Characters of this Culture are able to offer Adoption to Children who are not directly related to any Rulers Tradition","- - - - Then:","- - - - - Every Courtly Vassal (…):","- - - - - - Where:","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - - - vassal_stance = courtly","- - - - - - Opinion: Angry (-20)","- - - If all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_evil_level }","- - - - Then:","- - - - - Every Zealot Vassal (…):","- - - - - - Where:","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - - - vassal_stance = zealot","- - - - - - Opinion: Angry (-25)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_hostile_level }","- - - - Then:","- - - - - Every Zealot Vassal (…):","- - - - - - Where:","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - - - vassal_stance = zealot","- - - - - - Opinion: Angry (-20)","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Their faith:","- - - - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_astray_level }","- - - - Then:","- - - - - Every Zealot Vassal (…):","- - - - - - Where:","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - - - vassal_stance = zealot","- - - - - - Opinion: Angry (-10)","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Their faith:","- - - - - - - faith_hostility_level = { target = scope:adoptee.faith value >= faith_astray_level }","- - - - - - Their culture is not the same as that of adoptee","- - - - Then:","- - - - - Every Minority Vassal (…):","- - - - - - Where:","- - - - - - - None of these:","- - - - - - - - Their rite:","- - - - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - - - vassal_stance = minority","- - - - - - Opinion: Respect (+25)","- - - Every Child who is not Content:","- - - - Where:","- - - - - None of these:","- - - - - - Is the adoptee","- - - - - - Has the Trait: Content","- - - - - - Their rite:","- - - - - - - The rite has Vassals and children who follow this Rite do not resent an adoption (-10 to -25 Opinion avoided)","- - - - Opinion: Angry (-20)","- - 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Their holder:","- - - Has the Clerical Appointment Law","- - has_title_law = clerical_appointment_law","If all of these hold:","- Conditions:","- - You:","- - - Has the Clerical Appointment Law","- - - Your Government is a Theocratic-type Government","- Then:","- - At least one of these:","- - - root.player_heir ?= scope:secondary_recipient","- - - The other character:","- - - - Is not a ruler","- - - - All of these:","- - - - - Is available (not in an army, not imprisoned, not incapable)","- - - - - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - - - - Busy participating in an Activity","- - - - - You are already planning another Activity","- - - - - You are currently busy in a Mandala succession","- - - - Their faith is the same as that of puppet or actor","- - - - At least one of these:","- - - - - Is family of you","- - - - - Is a courtier of you","- - - - All of these:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Your rite:","- - - - - - - - Has the Only Women Doctrine","- - - - - - Then:","- - - - - - - is_female = yes","- - - - - Else, if all of these hold:","- - - - - - Conditions:","- - - - - - - Your rite:","- - - - - - - - Has the Only Men Doctrine","- - - - - - Then:","- - - - - - - is_male = yes","- - - - - Otherwise:","- - - - - - always = yes","Otherwise:","- You:","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- - Your government is not a Theocratic-type Government","- - Your faith is the same as that of secondary recipient","- - Is of the same house as the other character","- The other character:","- - Is not a ruler","- - Is available (not in an army, not imprisoned, not incapable)","- - Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","- - Busy participating in an Activity","- - You are already planning another Activity","- - You are currently busy in a Mandala succession","- - If (a hidden condition):","- - - If all of these hold:","- - - - Conditions:","- - - - - Your rite:","- - - - - - Has the Only Women Doctrine","- - - - Then:","- - - - - is_female = yes","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - Your rite:","- - - - - - Has the Only Men Doctrine","- - - - Then:","- - - - - is_male = yes","- - - Otherwise:","- - - - always = yes","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_increase_theocratic_heir_candidacy_cost_value","The target:","- At least one of these:","- - has_title_law = clerical_appointment_law","- - Their holder:","- - - Has the Clerical Appointment Law"],"targetNeeds":["Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If increase theocratic heir candidacy cost more than 0:","- - - add_piety = { … }","The target:","- change_appointment_investment = { target = scope:secondary_recipient investor = scope:puppet_or_actor value = scope:support_candidate_score }"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/support-candidacy"},{"key":"influence_clerical_candidacy_interaction","name":"Influence Clerical Candidacy","category":"Religious actions","description":"Spend Piety to raise or lower the other character's Candidate Score for a Clerical Title under Appointment","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","If (a hidden condition):","- The other character:","- - If (a hidden condition):","- - - The … Title must have any Appointment Succession Law","- - - Candidates cannot compete for Titles that will automatically follow a Title of a higher Tier","- - The candidate temp:","- - - Is an Adult","- - - Their faith is the same as that of top liege temp","- - - … must be a Dominant, Equal, or Clerical Gender within your Faith (⟨faith⟩)","- - - … must be a member of the Clergy, or ⟨faith⟩ must have the Lay Clergy Doctrine","- - - … Government does not allow Theocratic appointments (…)","- - - … must be able to inherit Titles (not Disinherited, Gallivanter, or Military Order Member)","If all of these hold:","- Conditions:","- - You:","- - - Government is Adventurer","- Then:","- - You:","- - - Employs a Camp Priest","If all of these hold:","- Conditions:","- - scope:actor ?= scope:secondary_recipient","- - You:","- - - Any held title:","- - - - Is a Clerical Title","- Then:","- - You already hold a Clerical Region, so you may only advance upwards in the organization","If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - Government is Ecclesiastical","- - - - this = faith.main_rite.head_of_rite","- - - - All of these:","- - - - - Government is Adventurer","- - - - - scope:secondary_recipient ?= this","- Then:","- - There must be a Clerical Title under Appointment held by one of your Vassals","Otherwise:","- There must be a Clerical Title under Appointment that you can influence","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed candidacy option” is chosen","- - - The option “major candidacy option” is chosen","- - - The option “medium candidacy option” is chosen","- Then:","- - You:","- - - You have reached your Investment Capacity (…) for … candidacy for this Title (…)","The target:","- At least one of these:","- - has_title_law = clerical_appointment_law","- - Their holder:","- - - Has the Clerical Appointment Law","If all of these hold:","- Conditions:","- - You:","- - - None of these:","- - - - Government is Ecclesiastical","- - - - this = faith.main_rite.head_of_rite","- - - - All of these:","- - - - - Government is Adventurer","- - - - - scope:secondary_recipient ?= this","- Then:","- - This Clerical Title must lie within your Realm"],"targetNeeds":["Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed candidacy option” is chosen","- - - The option “major candidacy option” is chosen","- - - The option “medium candidacy option” is chosen","- Then:","- - The other character:","- - - If all of these hold:","- - - - Conditions:","- - - - - Government is Adventurer","- - - - - Is not a member of the Clergy","- - - - Then:","- - - - - Gains the Trait Cleric","- - - If (a hidden condition):","- - - - Opinion: Supported My Title Candidacy","Otherwise:","- The other character:","- - If (a hidden condition):","- - - Opinion: Harmed My Title Candidacy","The target:","- change_appointment_investment = { target = scope:secondary_recipient investor = scope:actor value = scope:support_candidate_score }","If all of these hold:","- Conditions:","- - You:","- - - Your government is not Ecclesiastical","- - The Christian Church:","- - - The current phase counts “A secular Ruler sways a Clerical Title Appointment”","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “A secular Ruler sways a Clerical Title Appointment”","If all of these hold:","- Conditions:","- - root ?= scope:secondary_recipient","- - You:","- - - Your Government is Ecclesiastical","- - The Christian Church:","- - - The current phase counts “Clergy member campaigns for their own Clerical Title”","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “Clergy member campaigns for their own Clerical Title”"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/influence-clerical-candidacy"},{"key":"influence_head_of_faith_candidacy_interaction","name":"Influence Head of Faith Candidacy","category":"Religious actions","description":"Spend Piety to raise or lower the other character's Candidate Score for a Head of Faith Title under Appointment","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- At least one of these:","- - religious_head_title ?= { pam_head_of_faith_candidacy_valid_title_trigger = yes }","- - Any faith rite:","- - - head_of_rite ?= { … }","If (a hidden condition):","- This Title has not been created yet","- If (a hidden condition):","- - The … Title must have any Appointment Succession Law","- - The Holder of this Title must share your Faith","- The other character:","- - If (a hidden condition):","- - - The … Title must have any Appointment Succession Law","- - - Candidates cannot compete for Titles that will automatically follow a Title of a higher Tier","- - The candidate temp:","- - - Is an Adult","- - - Their faith is the same as that of top liege temp","- - - … must be a Dominant, Equal, or Clerical Gender within your Faith (⟨faith⟩)","- - - … must be a member of the Clergy, or ⟨faith⟩ must have the Lay Clergy Doctrine","- - - … Government does not allow Theocratic appointments (…)","- - - … must be able to inherit Titles (not Disinherited, Gallivanter, or Military Order Member)","If all of these hold:","- Conditions:","- - You:","- - - Government is Adventurer","- Then:","- - You:","- - - Employs a Camp Priest","If all of these hold:","- Conditions:","- - scope:actor ?= scope:secondary_recipient","- - You:","- - - Any held title:","- - - - Is a Clerical Title","- Then:","- - You already hold a Clerical Region, so you may only advance upwards in the organization","If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed candidacy option” is chosen","- - - The option “major candidacy option” is chosen","- - - The option “medium candidacy option” is chosen","- Then:","- - You:","- - - You have reached your Investment Capacity (…) for … candidacy for this Title (…)","The target:","- Is not a Clerical Title","- If (a hidden condition):","- - has_order_of_succession = appointment"],"targetNeeds":["Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - At least one of these:","- - - The option “as much as needed candidacy option” is chosen","- - - The option “major candidacy option” is chosen","- - - The option “medium candidacy option” is chosen","- Then:","- - The other character:","- - - If all of these hold:","- - - - Conditions:","- - - - - Government is Adventurer","- - - - - Is not a member of the Clergy","- - - - Then:","- - - - - Gains the Trait Cleric","- - - If (a hidden condition):","- - - - Opinion: Supported My Title Candidacy","Otherwise:","- The other character:","- - If (a hidden condition):","- - - Opinion: Harmed My Title Candidacy","The target:","- change_appointment_investment = { target = scope:secondary_recipient investor = scope:actor value = scope:support_candidate_score }"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/influence-head-of-faith-candidacy"},{"key":"request_realm_priest_replacement_interaction","name":"Request New Court Chaplain","category":"Religious actions","description":"Ask for a replacement Realm Priest. Candidates are non-Councillors among the following:\n    • Courtiers in your Realm\n    • Courtiers of your Realm Priest Religious Superior\n    • Your Theocratic Vassals\n    • Adult Monk House members who are not Rulers\n\nYou may only request once every 5 years","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["None of these:","- Your faith:","- - Has a Doctrine or Tenet with Secular Rulers may replace Clerical Title Holders within their Realm","Government allows: council","Your government is not Nomadic","Not all of these:","- Holds China","- Your Government is Celestial","- Your government has the government uses ministry budget flag","The target is not you","At least one of these:","- cp:councillor_court_chaplain:","- - At least one of these:","- - - Is the target","- - - superior ?= scope:recipient","- - - superior.superior ?= scope:recipient","- religious_head_or_challenger ?= scope:recipient","- If (a hidden condition):","- - faith.main_rite.head_of_rite ?= scope:recipient","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","… is your Court Chaplain and will not accept being replaced"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"You … their Liege","value":100,"factor":null},{"label":"Audience Hall Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Audience Hall Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Audience Hall Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Seminary Dormitory Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Seminary Dormitory Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Seminary Dormitory Ecclesiastical Estate 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- - - is_physically_able_ai = {  }","- - - - - - faith = scope:puppet_or_actor.rite.faith","- - - - - - rite != scope:puppet_or_actor.rite","- - - - - set_character_rite = scope:puppet_or_actor.rite","- - - - Every courtier away:","- - - - - Where:","- - - - - - is_physically_able_ai = {  }","- - - - - - faith = scope:puppet_or_actor.rite.faith","- - - - - - rite != scope:puppet_or_actor.rite","- - - - - set_character_rite = scope:puppet_or_actor.rite","- - Else, if all of these hold:","- - - Conditions:","- - - - Is a ruler","- - - - Is landed","- - - - Their capital county:","- - - - - this.faith = scope:puppet_or_actor.faith","- - - - - this.rite != scope:puppet_or_actor.rite","- - - - - Any neighboring county:","- - - - - - At least one of these:","- - - - - - - this.holder.liege = prev.holder.liege","- - - - - - - this.holder = prev.holder.liege","- - - Then:","- - - - Their capital county:","- - - - - set_county_rite = scope:puppet_or_actor.rite","- - If all of these hold:","- - - Conditions:","- - - - The option “pam sway pledge favor” is chosen","- - - Then:","- - - - Gain a Favor on you","- If all of these hold:","- - Conditions:","- - - The option “pam sway endowment” is chosen","- - Then:","- - - You:","- - - - pay_treasury_or_gold = { target = scope:recipient value = pam_sway_to_rite_endowment_cost_value }","- If all of these hold:","- - Conditions:","- - - scope:puppet_or_actor.religion = religion:christianity_religion","- - - The Christian Church:","- - - - The current phase counts “Ruler is swayed to a different Rite”","- - Then:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “Ruler is swayed to a different Rite”","You:","- If the Personal Tenets unlock tax nonbelievers fulfillment from conversion:","- - Spiritual fulfillment +3"],"onDecline":["You:","- The character you target:","- - If played by the AI:","- - - Opinion: Annoyed (-10)"],"dlc":null,"page":"https://ck3db.com/interactions/sway-ruler-to-my-rite-interaction"},{"key":"convert_on_reform_interaction","name":"Convert to Reformed Faith","category":"Religious actions","description":"Urge the recipient to adopt your Rite.","hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your faith is not the target’s"],"targetNeeds":[],"autoAccept":"never","acceptBase":50,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"Weak Hook used","value":50,"factor":null},{"label":"The recipient … a Head of Rite","value":-200,"factor":null},{"label":"Head of Rite","value":25,"factor":null},{"label":"We practice Fervent Proselytism","value":25,"factor":null},{"label":"You … the recipient's Religious 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church, with no shared Realm or border","value":-60,"factor":null},{"label":"We share no court, Realm, or Clerical Region, and no County in the recipient's Realm borders one of our Rite","value":-150,"factor":null},{"label":"The recipient's Realm Capital follows the same Rite","value":15,"factor":null},{"label":"The recipient is less spiritually fulfilled with their current Rite","value":25,"factor":null},{"label":"The recipient is more spiritually fulfilled with their current Rite","value":-25,"factor":null},{"label":"You … the ruler of a Clerical Title","value":20,"factor":null},{"label":"There are Counties following the same Rite in Liege's Realm","value":null,"factor":null},{"label":"You and the recipient are not in the same realm","value":-40,"factor":null},{"label":"You … not their Liege","value":-200,"factor":null},{"label":"The recipient has already converted to another rite","value":-100,"factor":null},{"label":"The recipient's Rite was founded 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Opinion: Annoyed (-10)"],"dlc":null,"page":"https://ck3db.com/interactions/sway-schism-stance"},{"key":"appoint_cardinal_interaction","name":"Appoint Cardinal","category":"Religious actions","description":"Appoint the recipient as a Cardinal","hidden":false,"cost":[{"currency":"treasury","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your faith:","- Has a Doctrine or Tenet with has clerical electors","Your faith is the same as that of recipient","Holds Papacy","title:k_papal_state.holder:","- Has the Theocratic Elective Law","In some cases (on a condition the game doesn't show):","- You:","- - You have 100 Piety","In some cases (on a condition the game doesn't show):","- You:","- - treasury >= minor_treasury_value","Your Faith must have fewer than 70 Cardinals","Is available (an adult, not incapable, not imprisoned)","Must match the Clerical Gender Doctrine of this Rite"],"targetNeeds":["At least one of these:","- Any held title:","- - Is a Clerical Title","- Government is Ecclesiastical","- Is a member of the Clergy","Their faith:","- Has a Doctrine or Tenet with has clerical electors","If does not have “great schism decision taken” (a variable the game's script sets):","- Does not hold Constantinople","At least one of these:","- Government is a Theocratic-type Government","- Government is unplayable","- Is not a ruler","Their faith:","- No religious head challenger:","- - holder ?= scope:pam_antipope_holder_check","At least one of these:","- rite.head_of_rite ?= { has_title = title:k_papal_state }","- faith.main_rite.head_of_rite ?= { has_title = title:k_papal_state }","- Their faith’s head of faith:","- - Holds Papacy","Is available (an adult, not incapable, not imprisoned)","Is not at war with you","Does not have the Trait: Excommunicated"],"autoAccept":"when","acceptBase":100,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If minor treasury more than 0:","- - - remove_treasury = { value = minor_treasury_value }","The character you target:","- … becomes a Cardinal","Gain +100 Piety","If all of these hold:","- Conditions:","- - The character you target:","- - - At least one of these:","- - - - Their government has the government is monastic holy order flag","- - - - All of these:","- - - - - Has the Trait: Military Order Member","- - - - - At least one of these:","- - - - - - Their liege:","- - - - - - - Their government has the government is monastic holy order flag","- - - - - - Their host:","- - - - - - - Their government has the government is monastic holy order flag","- Then:","- - If all of these hold:","- - - Conditions:","- - - - can_add_hook = { target = scope:recipient type = favor_hook }","- - - Then:","- - - - Gain a Favor on the target","- - The Christian Church:","- - - If all of these hold:","- - - - Conditions:","- - - - - The character you target:","- - - - - - At least one of these:","- - - - - - - All of these:","- - - - - - - - exists = dynasty","- - - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - - Is of the same dynasty as you","- - - - - - - has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = scope:puppet_or_actor }","- - - - - - - has_any_best_good_relationship_with_character_trigger = { CHARACTER = scope:puppet_or_actor }","- - - - Then:","- - - - - If the current phase counts “A new Cardinal is appointed through nepotistic means”:","- - - - - - Counts toward the situation's next phase: “A new Cardinal is appointed through nepotistic means”","- - - Otherwise:","- - - - If the current phase counts “A Monastic Order member is appointed Cardinal”:","- - - - - Counts toward the situation's next phase: “A Monastic Order member is appointed Cardinal”","Otherwise:","- The Christian Church:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - exists = dynasty","- - - - - - - exists = scope:puppet_or_actor.dynasty","- - - - - - - Is of the same dynasty as you","- - - - - - has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = scope:puppet_or_actor }","- - - - - - has_any_best_good_relationship_with_character_trigger = { CHARACTER = scope:puppet_or_actor }","- - - Then:","- - - - If the current phase counts “A new Cardinal is appointed through nepotistic means”:","- - - - - Counts toward the situation's next phase: “A new Cardinal is appointed through nepotistic means”","- - Otherwise:","- - - If the current phase counts “A new Cardinal is appointed”:","- - - - Counts toward the situation's next phase: “A new Cardinal is appointed”","If all of these hold:","- Conditions:","- - You are not the target","- Then:","- - You:","- - - … becomes Cardinal of …"],"onDecline":["The character you target:","- If played by the AI:","- - Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/appoint-cardinal"},{"key":"request_court_chaplain_cardinalate_interaction","name":"Request Cardinalate for Court Chaplain","category":"Religious actions","description":"Petition your Head of Faith to raise … into the College of Cardinals. 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… raises … into the College of Cardinals","- If all of these hold:","- - Conditions:","- - - The new cardinal:","- - - - Is played by a person","- - Then:","- - - The new cardinal:","- - - - If played by a person:","- - - - - Event pam_clergy_events.0043","- If (a hidden condition):","- - … gives up … seat on your Council and becomes your Clerical Ruler Puppet","- Otherwise:","- - … gives up … seat on your Council","- The new cardinal:","- - Opinion: Grateful (+50)","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }"],"onDecline":["If played by the AI:","- Opinion: Annoyed (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-cardinalate-for-court-chaplain"},{"key":"destroy_cardinalate_interaction","name":"Strip Cardinalate","category":"Religious actions","description":"The Cardinalate is dissolved. 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scope:cardinalate","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - exists = clerical_elector_title","- - - - Any held title:","- - - - - Is a Clerical Title","- - Then:","- - - The Christian Church:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - is_manual_participant = prev","- - - - - Then:","- - - - - - remove_manual_participant = prev","- Their faith:","- - Every Cardinal:","- - - Where:","- - - - holder != scope:recipient","- - - Their holder:","- - - - Opinion: Removed a Cardinal","The Christian Church:","- situation_participant_group:christian_clerical_main_power_rulers = { … }","If all of these hold:","- Conditions:","- - root.religion = religion:christianity_religion","- - The Christian Church:","- - - The current phase counts “The Head of Faith strips a Cardinalate”","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “The Head of Faith strips a Cardinalate”"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/strip-cardinalate"},{"key":"give_cardinal_order_interaction","name":"Give Cardinal Order","category":"Religious actions","description":"As the recipient is your Subordinate, you can issue a Cardinal Order to have them marshal church resources to enact your will.","hidden":false,"cost":[{"currency":"piety","value":null,"base":50}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["If played by the AI:","- Is an Adult","- Is not incapable","Otherwise:","- Holds Papacy","- title:k_papal_state.holder:","- - Has the Theocratic Elective Law","- NOT = { scope:recipient.liege.puppet:theological_agent_puppet ?= scope:recipient }","Your faith is the same as that of recipient","Is not at war with the target","Does not have the Trait: Incapable","Is an Adult","In some cases (on a condition the game doesn't show):","- You:","- - You have 50 Piety"],"targetNeeds":["Is an Adult","Does not have the Trait: Incapable","Does not have the Trait: Excommunicated"],"autoAccept":"when","acceptBase":25,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Same Rite","value":50,"factor":null},{"label":"Is your Realm Priest Puppet","value":200,"factor":null},{"label":"Limited Church Authority","value":20,"factor":null},{"label":"High Church Authority","value":30,"factor":null},{"label":"Absolute Church Authority","value":50,"factor":null},{"label":"… Situation Phase","value":-20,"factor":null},{"label":"… Situation Phase","value":20,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","The character you target:","- If played by the AI:","- - Depending on yes:","- - - When yes is scope:cardinal improve development:","- - - - Their capital county’s clerical region:","- - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - Where:","- - - - - - - Their faith is the same as that of recipient","- - - - - - The county gains the modifier “Improve Development Cardinal Order” for 10 years","- - - - - - - Development Growth +0.2/month","- - - - - - - Temple Buildings Construction Cost -10%","- - - - - - - Temple Buildings Construction Time -10%","- - - When yes is scope:cardinal convert faith:","- - - - Their capital county:","- - - - - Their clerical region:","- - - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - - Where:","- - - - - - - - pam_cardinal_order_convert_faith_in_region_county_trigger = { CARDINAL = scope:recipient }","- - - - - - - The county gains the modifier “Convert Faith Cardinal Order” for 10 years","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Any county in clerical region:","- - - - - - - - - Any neighboring county:","- - - - - - - - - - pam_cardinal_order_convert_faith_neighboring_county_trigger = { CARDINAL = scope:recipient }","- - - - - - - Then:","- - - - - - - - Every County bordering … controlled by a ⟨faith⟩ Ruler","- - - When yes is scope:cardinal increase control:","- - - - Their capital county’s clerical region:","- - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - Where:","- - - - - - - holder.top_liege.faith = scope:recipient.faith","- - - - - - The county gains the modifier “Increase County Control Cardinal Order” for 10 years","- - - - - - - Monthly county control growth +0.5/month","- - - When yes is scope:cardinal accelerate cultural fascination:","- - - - Your culture’s culture head:","- - - - - Your Culture Head will accelerate their Cultural Fascination progress","- - - - - Gains the modifier “Accelerate Cultural Fascination Order” for 10 years","- - - - - - Cultural head fascination +5%","- - - When yes is scope:cardinal improve epidemic resistance:","- - - - Their capital county’s clerical region:","- - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - Where:","- - - - - - - The county does not have the modifier “Improve Plague Resistance Cardinal Order”","- - - - - - - Their faith is the same as that of recipient","- - - - - - The county gains the modifier “Improve Plague Resistance Cardinal Order” for 10 years","- - - - - - - Plague Resistance +20","- - - When yes is scope:cardinal improve legitimacy:","- - - - Their capital county’s clerical region:","- - - - - Every ⟨faith⟩ Ruler in …:","- - - - - - Where:","- - - - - - - Their holder’s top liege:","- - - - - - - - Has Legitimacy","- - - - - - - - Does not have the Modifier: Improve Legitimacy Cardinal Order","- - - - - - - - Their faith is the same as that of recipient","- - - - - - Their holder’s top liege:","- - - - - - - Gains the modifier “Improve Legitimacy Cardinal Order” for 10 years","- - - - - - - - Legitimacy Gain +15%","- - - - - - - - Monthly Diplomacy Lifestyle Experience +20%","- - - - - - - - Zealot Vassal Opinion +10","- - - When yes is scope:cardinal undermine legitimacy:","- - - - Their capital county’s clerical region:","- - - - - Every ⟨faith⟩ Ruler in …:","- - - - - - Where:","- - - - - - - Their holder’s top liege:","- - - - - - - - Has Legitimacy","- - - - - - - - Does not have the Modifier: Undermine Legitimacy Cardinal Order","- - - - - - - - Their faith is the same as that of recipient","- - - - - - Their holder’s top liege:","- - - - - - - Gains the modifier “Undermine Legitimacy Cardinal Order” for 10 years","- - - - - - - - Legitimacy Gain -15%","- - - - - - - - Zealot Vassal Opinion -10","- Otherwise:","- - Event pam_clergy_events.0010 (after 10 days)","- - Depending on yes:","- - - When yes is scope:cardinal improve development:","- - - - Their capital county’s clerical region:","- - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - Where:","- - - - - - - Their faith is the same as that of recipient","- - - - - - The county gains the modifier “Improve Development Cardinal Order” for 10 years","- - - - - - - Development Growth +0.2/month","- - - - - - - Temple Buildings Construction Cost -10%","- - - - - - - Temple Buildings Construction Time -10%","- - - When yes is scope:cardinal convert faith:","- - - - Their capital county:","- - - - - Their clerical region:","- - - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - - Where:","- - - - - - - - pam_cardinal_order_convert_faith_in_region_county_trigger = { CARDINAL = scope:recipient }","- - - - - - - The county gains the modifier “Convert Faith Cardinal Order” for 10 years","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Any county in clerical region:","- - - - - - - - - Any neighboring county:","- - - - - - - - - - pam_cardinal_order_convert_faith_neighboring_county_trigger = { CARDINAL = scope:recipient }","- - - - - - - Then:","- - - - - - - - Every County bordering … controlled by a ⟨faith⟩ Ruler","- - - When yes is scope:cardinal increase control:","- - - - Their capital county’s clerical region:","- - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - Where:","- - - - - - - holder.top_liege.faith = scope:recipient.faith","- - - - - - The county gains the modifier “Increase County Control Cardinal Order” for 10 years","- - - - - - - Monthly county control growth +0.5/month","- - - When yes is scope:cardinal accelerate cultural fascination:","- - - - Your culture’s culture head:","- - - - - Your Culture Head will accelerate their Cultural Fascination progress","- - - - - Gains the modifier “Accelerate Cultural Fascination Order” for 10 years","- - - - - - Cultural head fascination +5%","- - - When yes is scope:cardinal improve epidemic resistance:","- - - - Their capital county’s clerical region:","- - - - - Every County in … controlled by a ⟨faith⟩ Ruler:","- - - - - - Where:","- - - - - - - The county does not have the modifier “Improve Plague Resistance Cardinal Order”","- - - - - - - Their faith is the same as that of recipient","- - - - - - The county gains the modifier “Improve Plague Resistance Cardinal Order” for 10 years","- - - - - - - Plague Resistance +20","- - - When yes is scope:cardinal improve legitimacy:","- - - - Their capital county’s clerical region:","- - - - - Every ⟨faith⟩ Ruler in …:","- - - - - - Where:","- - - - - - - Their holder’s top liege:","- - - - - - - - Has Legitimacy","- - - - - - - - Does not have the Modifier: Improve Legitimacy Cardinal Order","- - - - - - - - Their faith is the same as that of recipient","- - - - - - Their holder’s top liege:","- - - - - - - Gains the modifier “Improve Legitimacy Cardinal Order” for 10 years","- - - - - - - - Legitimacy Gain +15%","- - - - - - - - Monthly Diplomacy Lifestyle Experience +20%","- - - - - - - - Zealot Vassal Opinion +10","- - - When yes is scope:cardinal undermine legitimacy:","- - - - Their capital county’s clerical region:","- - - - - Every ⟨faith⟩ Ruler in …:","- - - - - - Where:","- - - - - - - … (more in the script below)","- - - - - - … (more in the script below)","… (more in the script below)"],"onDecline":["The character you target:","- The character you target:","- - Gain +150 Prestige","- - Gain -100 Piety","- - If all of these hold:","- - - Conditions:","- - - - Is an Adult","- - - - You:","- - - - - Is an Adult","- - - - Does not have you as friend","- - - - Does not have you as best friend","- - - - Does not have you as rival","- - - - Does not have you as nemesis","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Highest held Title is more than Barony Rank","- - - - - - At least one of these:","- - - - - - - Highest held Title is at most Barony Rank","- - - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - - None of these:","- - - - - - - Is family of the target char","- - - - - - - Is the target char’s consort","- - - - - - - Any heir title:","- - - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Does not have the target char as grudge","- - - - - - - Then:","- - - - - - - - If (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Otherwise:","- - - - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Opinion: Grudge Exacerbated (-20)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the target char as potential rival","- - - - - - can_set_relation_rival_trigger = { CHARACTER = scope:target_char }","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Otherwise:","- - - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - can_set_relation_potential_rival_trigger = { CHARACTER = scope:target_char }","- - - - - - Then:","- - - - - - - set_relation_potential_rival = scope:target_char","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target char:","- - - - - - - - - - Is played by the AI","- - - - - - - - Then:","- - - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - - Opinion: Hatred","- - Else, if (a hidden condition):","- - - Opinion: Disrespect (-60)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/give-cardinal-order"},{"key":"request_legitimacy_interaction","name":"Preach My Legitimacy","category":"Religious actions","description":"Spend Piety to have the recipient's … bolster your Legitimacy","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["Has Legitimacy","Your faith:","- Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","At least one of these:","- Your faith:","- - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- Your rite:","- - The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal","Your government is not Ecclesiastical","Is a ruler","Is not at war with the target","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Is played by the AI","- - - Is played by a person","- - Then:","- - - At least one of these:","- - - - scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier","- - - - All of these:","- - - - - You:","- - - - - - Is a vassal of the target","- - - - - scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier_minus_one","- - - - Is allied to you","- - - - All of these:","- - - - - exists = house","- - - - - Is of the same house as you","- - - - Is an heir of you","- - - - Any heir:","- - - - - Is you","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - is_following_religious_head_challenger = no","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","Is available (not incapable, not imprisoned)","Does not have the Trait: Excommunicated","… must be below the Expected Legitimacy of any Vassal","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_legitimacy_cost_value"],"targetNeeds":["At least one of these:","- scope:puppet_or_actor.religious_head_or_challenger = this","- Government is Ecclesiastical","Their faith is the same as that of puppet or actor","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- - The character you target:","- - - Is played by a person","- Then:","- - At least one of these:","- - - You:","- - - - Highest held Title is at least scope:recipient.highest held title tier Rank","- - - You:","- - - - is_vassal_of = prev","- - - Is allied to you","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","Highest held Title is at least Duchy Rank","… is … Liege or above, Head of Faith, within the De Jure hierarchy of … Titles, or has De Jure Counties of … Primary Title within … Archdiocese"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Your low Legitimacy","value":20,"factor":null},{"label":"Your high Legitimacy","value":-40,"factor":null},{"label":"Your very low Legitimacy","value":20,"factor":null},{"label":"Your gender (Male) is not dominant in your Rite","value":-60,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"You … their Liege","value":25,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"You … the recipient's friend","value":30,"factor":null},{"label":"You … the recipient's best friend","value":60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Head of Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your Tier","value":-400,"factor":null},{"label":"The recipient covets your hoarded Gold","value":-60,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"You have the Uncrowned Law","value":-75,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"Enlist the Aid of Patronized Monastic Orders","value":null,"factor":null},{"label":"Raise a Tithe in Return","value":null,"factor":null},{"label":"Offer a Hook","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"… Chapter","value":50,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If request legitimacy cost more than 0:","- - - add_piety = { … }","add_legitimacy = { … }","If all of these hold:","- Conditions:","- - Your rite:","- - - has_tenet_status = { tenet = tenet_simony status = prohibited }","- Then:","- - Spiritual fulfillment -5","If all of these hold:","- Conditions:","- - Any vassal:","- - - Their faith is not the same as that of puppet or actor","- Then:","- - Every Vassal whose Faith considers yours Astray or worse:","- - - Where:","- - - - Their faith is not the same as that of puppet or actor","- - - - Their faith:","- - - - - faith_hostility_level = { target = scope:puppet_or_actor.faith value >= faith_astray_level }","- - - Opinion: Rules by Heathen Right (-20)","If all of these hold:","- Conditions:","- - Any held title:","- - - Title tier exactly County","- - - Their faith is not the same as that of puppet or actor","- - - Their faith:","- - - - faith_hostility_level = { target = scope:puppet_or_actor.faith value >= faith_astray_level }","- Then:","- - Every Domain County where your Faith is considered Astray or worse:","- - - Where:","- - - - Title tier exactly County","- - - - Their faith is not the same as that of puppet or actor","- - - - Their faith:","- - - - - faith_hostility_level = { target = scope:puppet_or_actor.faith value >= faith_astray_level }","- - - The county gains the modifier “Heathens Preaching Legitimacy” for 5 years","- - - - Popular Opinion -20","If all of these hold:","- Conditions:","- - The option “monastic support” is chosen","- Then:","- - Every patroned holy order:","- - - Where:","- - - - leader = { government_has_flag = government_is_monastic_holy_order }","- - - You:","- - - - pay_short_term_gold = { target = prev.leader gold = minor_gold_value }","If all of these hold:","- Conditions:","- - The option “tithe” is chosen","- Then:","- - The character you target:","- - - add_gold = { … }","- - Every Domain County with 1 or more Development:","- - - If all of these hold:","- - - - Conditions:","- - - - - The target’s culture:","- - - - - - has_cultural_era_or_later = culture_era_late_medieval","- - - - Then:","- - - - - change_development_progress = massive_development_progress_loss","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - The target’s culture:","- - - - - - has_cultural_era_or_later = culture_era_high_medieval","- - - - Then:","- - - - - change_development_progress = major_development_progress_loss","- - - Otherwise:","- - - - change_development_progress = medium_development_progress_loss","- - If all of these hold:","- - - Conditions:","- - - - Any vassal:","- - - - - has_vassal_stance = barons_and_minor_landholders","- - - Then:","- - - - Every Minor Landholder Vassal:","- - - - - Where:","- - - - - - has_vassal_stance = barons_and_minor_landholders","- - - - - Opinion: Tithed (-25)","- - - - Baron-Tier Vassals lose some Gold","If all of these hold:","- Conditions:","- - The option “donate faith” is chosen","- Then:","- - Pay gold to the target","If all of these hold:","- Conditions:","- - The option “use hook” is chosen","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “offer hook” is chosen","- Then:","- - The character you target:","- - - Gain a Favor on you","If played by the AI:","- Opinion: Grateful (+30)","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }","If all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is of the same rite as the target","- - - - - - Is a ruler","- - - - - Then:","- - - - - - Piety level less than 4","- - - - - - Does not have the Trait: Venerated Ancestor","- - - - - - Does not have the Trait: Herald","- - - - - - Does not have the Trait: Chakravarti","- - - - - - Does not have the Trait: Saoshyant","- - - - - - Does not have the Trait: The Savior","- - - - At least one of these:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is of the same rite as the target","- - - - - - Then:","- - - - - - - Has the Trait: Excommunicated","- - - - - Num sinful traits at least 3","- - - - - All of these:","- - - - - - The target’s rite:","- - - - - - - divergence(scope:wicked_judged_rite) >= faith.heresy_threshold","- - - - - All of these:","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-25)","- - - Loses 100 Legitimacy","Event pam_interactions_events.0002"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/preach-my-legitimacy"},{"key":"strengthen_claim_interaction","name":"Request Claim Endorsement","category":"Religious actions","description":"Have the recipient upgrade one of your Unpressed Claims to a Pressed Claim","hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your faith:","- Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","At least one of these:","- Your faith:","- - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- Your rite:","- - The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal","Is a ruler","Your government is not Ecclesiastical","Any claim:","- pressed = no","Has Legitimacy","Is not at war with the target","The character you target:","- If all of these hold:","- - Conditions:","- - - You:","- - - - Is played by the AI","- - - Is played by a person","- - Then:","- - - At least one of these:","- - - - scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier","- - - - All of these:","- - - - - You:","- - - - - - Is a vassal of the target","- - - - - scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier_minus_one","- - - - Is allied to you","- - - - All of these:","- - - - - exists = house","- - - - - Is of the same house as you","- - - - Is an heir of you","- - - - Any heir:","- - - - - Is you","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - is_following_religious_head_challenger = no","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","If highest held Title is at least Kingdom Rank:","- Your Legitimacy Level is at least 4","Otherwise:","- Your Legitimacy Level is at least 3","Is available (not incapable, not imprisoned)","… must be above the Expected Legitimacy of all Vassals","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_strengthen_claim_cost_value"],"targetNeeds":["At least one of these:","- scope:puppet_or_actor.religious_head_or_challenger = this","- Government is Ecclesiastical","Their faith is the same as that of puppet or actor","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","Highest held Title is at least Duchy Rank","… is … Liege or above, Head of Faith, within the De Jure hierarchy of … Titles, or has De Jure Counties of … Primary Title within … Archdiocese"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Your high Legitimacy","value":20,"factor":null},{"label":"Your gender (Male) is not dominant in your Rite","value":-20,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"You … their Liege","value":25,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"You … the recipient's friend","value":30,"factor":null},{"label":"You … the recipient's best friend","value":60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Head of Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your Tier","value":-400,"factor":null},{"label":"The recipient covets your hoarded Gold","value":-60,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"You have the Uncrowned Law","value":-75,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"The target is held by faithful Clergy","value":null,"factor":null},{"label":"The target is held by a same-Faith Ruler","value":null,"factor":null},{"label":"The recipient also claims the target","value":-300,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-25,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-50,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-75,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-100,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-150,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-200,"factor":null},{"label":"You are targeting my House member","value":-150,"factor":null},{"label":"You are targeting my Ally","value":-500,"factor":null},{"label":"You are targeting my Liege or Top Liege","value":-75,"factor":null},{"label":"Offer a Hook","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Issue Dreadful Threats","value":null,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"… piousness","value":null,"factor":null},{"label":"Piousness of …, … Liege","value":null,"factor":null},{"label":"Piousness of …, … Top Liege","value":null,"factor":null},{"label":"Piousness of …, De Jure Liege of the target","value":null,"factor":null},{"label":"… Chapter","value":50,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If strengthen claim cost more than 0:","- - - add_piety = { … }","You:","- add_pressed_claim = scope:target","If clerical hesitation claim interaction at least 9:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment -20","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - Otherwise:","- - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","Else, if clerical hesitation claim interaction at least 6:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment -10","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - Otherwise:","- - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","Else, if clerical hesitation claim interaction at least 3:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment -5","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - Otherwise:","- - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","Else, if all of these hold:","- Conditions:","- - Clerical hesitation claim interaction less than 3","- - Clerical hesitation claim interaction at least -2","- Then:","- - The character you target:","- - - add_piety = { … }","Else, if clerical hesitation claim interaction less than -2:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment +1","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - Otherwise:","- - - … … Spiritual Fulfillment because … … … a righteous Holder for …","Else, if clerical hesitation claim interaction at least -5:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment +3","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - Otherwise:","- - - … … Spiritual Fulfillment because … … … a righteous Holder for …","Else, if clerical hesitation claim interaction at least -8:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment +5","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - Otherwise:","- - - … … Spiritual Fulfillment because … … … a righteous Holder for …","Otherwise:","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - Is played by the AI","- - - - Piety at most 0","- - - Then:","- - - - add_piety = { … }","- - Otherwise:","- - - add_piety = { … }","- - Spiritual fulfillment +10","- - If all of these hold:","- - - Conditions:","- - - - root ?= scope:cleric","- - - Then:","- - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal","- - The target’s holder:","- - - Opinion: Grateful","Event pam_interactions_events.0011"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-claim-endorsement"},{"key":"sell_claim_interaction","name":"Sell Claim","category":"Diplomatic actions","description":"Sell the recipient a Claim on land under your spiritual authority","hidden":false,"cost":[{"currency":"piety","value":null,"base":500}],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["Your Government is a Theocratic-type Government","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","At least one of these:","- Any held title:","- - Is a Clerical Title","- You are the Head of Faith","Is not at war with the target","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_sell_claim_piety_cost_value","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","If all of these hold:","- Conditions:","- - can_add_hook = { target = scope:recipient type = favor_hook }","- Then:","- - The character you target:","- - - gold >= minor_gold_value","Otherwise:","- The character you target:","- - gold >= pam_sell_claim_gold_cost_value","The target:","- is_landless_type_title = no","- Is not the Head of Faith","… must lie within a Clerical Region you hold, unless you are the Head of Faith","… must not already hold …","… must not already have a Claim on …","… must border … Realm"],"targetNeeds":["Is a ruler","Their government is not a Theocratic-type Government","Their faith is the same as that of puppet or actor","Highest held Title is at least County Rank","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated"],"autoAccept":"never","acceptBase":10,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"The recipient has a greedy Personality","value":30,"factor":null},{"label":"The recipient cannot afford the price","value":-50,"factor":null},{"label":"Favorable payment terms","value":20,"factor":null},{"label":"The target borders the recipient's Realm","value":15,"factor":null},{"label":"They is in the same Clerical Region","value":20,"factor":null},{"label":"You … the recipient's friend","value":15,"factor":null},{"label":"You … the recipient's best friend","value":25,"factor":null},{"label":"The recipient's Rite follows the Simony Tenet","value":20,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null}],"onAccept":["The character you target:","- add_unpressed_claim = scope:target","In some cases (on a condition the game doesn't show):","- You:","- - add_piety = { … }","If all of these hold:","- Conditions:","- - The option “sell claim gold and hook” is chosen","- Then:","- - The character you target:","- - - Pay gold to you","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Has a Hook on the target","- - - - Then:","- - - - - … already has a Hook on …","- - - Gain a Favor on the target","Otherwise:","- You:","- - The character you target:","- - - Pay gold to you","If all of these hold:","- Conditions:","- - The Christian Church:","- - - The current phase counts “Clergy member sells a Claim”","- - You:","- - - Any character situation:","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “Clergy member sells a Claim”"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-10)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/sell-claim"},{"key":"gift_claim_interaction","name":"Gift Claim","category":"Diplomatic actions","description":"Hand the recipient one of your Claims on land under your spiritual authority","hidden":false,"cost":[{"currency":"piety","value":100,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["Your Government is a Theocratic-type Government","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","At least one of these:","- Any held title:","- - Is a Clerical Title","- You are the Head of Faith","Is an Adult","Is a ruler","Is not at war with the target","You must have a Claim on a County you can gift to …","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","… Capital must lie within a Clerical Region you hold, unless you are the Head of Faith","… must be a County of your Faith","… must lie within a Clerical Region you hold, unless you are the Head of Faith","… must not have Ecclesiastical or Theocratic Government","… must not already hold …","… must not already have a Claim on …"],"targetNeeds":["Is a ruler","Their faith is the same as that of puppet or actor","Highest held Title is at least County Rank","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated"],"autoAccept":"never","acceptBase":100,"acceptReasons":[],"onAccept":["remove_claim = scope:target","The character you target:","- add_unpressed_claim = scope:target"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/gift-claim"},{"key":"ecclesiastic_grant_claim_interaction","name":"Beseech Claim","category":"Diplomatic actions","description":"Create a Claim on one of the recipient's titles with the aid of an Ecclesiastical Ruler or your Head of Faith","hidden":false,"cost":[{"currency":"piety","value":null,"base":250}],"cooldownYears":null,"cooldownAgainstSameYears":2,"youNeed":["If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - You have 250 Piety","- - Is a ruler","- - At least one of these:","- - - Cannot play landless rulers without having an Estate","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Is landed","- - - - - - Your Government is a Theocratic-type Government","- - - - Then:","- - - - - Highest held Title is more than Barony Rank","- - - All of these:","- - - - Your liege:","- - - - - All of these:","- - - - - - Holds China","- - - - - - Government is Celestial","- - - - - - Their government has the government uses ministry budget flag","- - - - At least one of these:","- - - - - Holds Chancellery","- - - - - Holds Censorate","- - - - - Holds Commission","- - - - - Holds Ministry of Personnel","- - - - - Holds Ministry of Revenue","- - - - - Holds Ministry of Rites","- - - - - Holds Ministry of War","- - - - - Holds Ministry of Justice","- - - - - Holds Ministry of Works","- - - Has “laamp transition” (a variable the game's script sets)","- - Is at not War","- - At least one of these:","- - - Ai greed at least 35","- - - All of these:","- - - - At least one of these:","- - - - - All of these:","- - - - - - Has the Trait: Despoiler of Byzantium","- - - - - - Any held title:","- - - - - - - Title tier at most Empire","- - - - - - - At least one of these:","- - - - - - - - empire = title:e_byzantium","- - - - - - - - empire = title:e_latin_empire","- - - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - - Your house:","- - - - - - The House their has the Organized for War modifier","- - - - - All of these:","- - - - - - Any character struggle:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - is_struggle_type = persian_struggle","- - - - - - - - Then:","- - - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - - Otherwise:","- - - - - - - - Never","- - - - - - Has the Trait: Detractor of the Caliphate","- - - - - All of these:","- - - - - - Your Government is Nomadic","- - - - - - Not all of these:","- - - - - - - Ai boldness at most 0","- - - - - - - At least one of these:","- - - - - - - - Has the Trait: Paranoid","- - - - - - - - Has the Trait: Craven","- - - - - - - - All of these:","- - - - - - - - - Ai boldness at most -25","- - - - - - - - - At least one of these:","- - - - - - - - - - Has the Trait: Patient","- - - - - - - - - - Has the Trait: Calm","- - - - - - - - - - Has the Trait: Content","- - - - - - - - - - Your culture:","- - - - - - - - - - - The Culture has the Stoic Cultural Pillar","- - - - - - - - - - Your culture:","- - - - - - - - - - - The culture has the tradition Stalwart Defenders","- - - - - - - None of these:","- - - - - - - - Has the Trait: Fickle","- - - - - - - - Has the Trait: Lunatic","- - - - - - - - Your house:","- - - - - - - - - At least one of these:","- - - - - - - - - - The House their has the Organized for War modifier","- - - - - - - - - - The House their has the Encouraged Economy modifier","- - - - - - - - - - has_house_aspiration_parameter = aspect_of_creation","- - - - - - - - - - has_house_aspiration_parameter = aspect_of_serenity","- - - - - - - - - - has_house_aspiration_parameter = aspect_of_trickery","- - - - - - - - All of these:","- - - - - - - - - Any character struggle:","- - - - - - - - - - If all of these hold:","- - - - - - - - - - - Conditions:","- - - - - - - - - - - - is_struggle_type = persian_struggle","- - - - - - - - - - - Then:","- - - - - - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - - - - - Otherwise:","- - - - - - - - - - - Never","- - - - - - - - - Has the Trait: Detractor of the Caliphate","- - - - - - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - - - - - vassal_contract_has_flag = admin_ai_is_builder","- - - - - - - - Has “conqueror” (a variable the game's script sets)","- - - - - - Not all of these:","- - - - - - - Ai boldness more than 0","- - - - - - - At least one of these:","- - - - - - - - has_focus = stewardship_domain_focus","- - - - - - - - Has the Trait: Calm","- - - - - - - - Has the Trait: Patient","- - - - - - - - Has the Trait: Diligent","- - - - - - - - Has the Trait: Generous","- - - - - - - - Has the Trait: Stubborn","- - - - - - - - Has the Trait: Profligate","- - - - - - - - Has the Modifier: City Builder","- - - - - - - - Has the Modifier: Castle Builder","- - - - - - - Not all of these:","- - - - - - - - Has the Trait: Greedy","- - - - - - - - Has the Trait: Impatient","- - - - - - - - Your house:","- - - - - - - - - The House their has the Organized for War modifier","- - - - - All of these:","- - - - - - Ai boldness more than 0","- - - - - - Ai greed at least 0","- - - - - - At least one of these:","- - - - - - - Has the Trait: Wrathful","- - - - - - - Has the Trait: Impatient","- - - - - - - Has the Trait: Sadistic","- - - - - - - Has the Trait: Ambitious","- - - - - - - Has the Trait: Vengeful","- - - - - - - Has the Trait: Zealous","- - - - - - - Has the Trait: Irritable","- - - - - - - All of these:","- - - - - - - - Ai boldness at least 50","- - - - - - - - Ai greed at least 50","- - - - - - - All of these:","- - - - - - - - Ai boldness at least 25","- - - - - - - - Ai greed at least 100","- - - - - - - All of these:","- - - - - - - - Ai boldness at least 100","- - - - - - - - Ai greed at least 25","- - - - - - - Your Government is a Tribal-type Government","- - - - - - - Your culture:","- - - - - - - - The Culture has the Bellicose Cultural Pillar","- - - - - - None of these:","- - - - - - - Ai compassion at least 75","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","If all of these hold:","- Conditions:","- - Has Legitimacy","- - Is landed","- - Is a ruler","- - Highest held Title is at least County Rank","- - Your government is not a Theocratic-type Government","- - Your government is not unplayable","- Then:","- - If highest held Title is at least Kingdom Rank:","- - - Your Legitimacy Level is at least 4","- - Otherwise:","- - - Your Legitimacy Level is at least 3","- - … must be above the Expected Legitimacy of all Vassals","Is available (not incapable, not imprisoned)","Does not have the Trait: Excommunicated","This action may not be taken against the Ceremonial Monarch","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_ecclesiastic_grant_claim_cost_value"],"targetNeeds":["Is a ruler","primary_title.tier > tier_barony","Their faith is the same as that of puppet or actor","Any held title:","- is_landless_type_title = no","Is not you or your liege","NOT = { root.religious_head_or_challenger ?= scope:recipient }","faith.religion = scope:puppet_or_actor.faith.religion","Does not have a Strong Hook on you","If all of these hold:","- Conditions:","- - Not all of these:","- - - Your faith:","- - - - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- - - At least one of these:","- - - - NOT = { exists = scope:puppet_or_actor.religious_head_or_challenger }","- - - - root.religious_head_or_challenger ?= { clergy_claims_hof_trigger = yes }","- - None of these:","- - - Your faith:","- - - - organization = { … }","- Then:","- - Any of … Titles must overlap with the Archdiocese, Top Realm Title or De Jure lands of a Duke-Tier+ Ecclesiastical Ruler of your Faith or you must have a Duke-Tier Realm Priest Puppet","- - If (a hidden condition):","- - - Your Head of Faith is currently unable to sanction this Interaction"],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Your high Legitimacy","value":20,"factor":null},{"label":"Your gender (Male) is not dominant in your Rite","value":-20,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"You are seeking to accumulate more high-Tier Titles without increasing your Tier","value":-100,"factor":null},{"label":"You are the other character's Liege","value":25,"factor":null},{"label":"You belong to the other character's House","value":30,"factor":null},{"label":"You are the other character's close family member","value":50,"factor":null},{"label":"You belong to the other character's Dynasty","value":15,"factor":null},{"label":"You are the other character's House Head","value":50,"factor":null},{"label":"You are the other character's Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"You … the recipient's friend","value":30,"factor":null},{"label":"You … the recipient's best friend","value":60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Head of Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The other character's compatibility with …","value":-25,"factor":null},{"label":"The other character's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The other character's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The other character's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your Tier","value":-400,"factor":null},{"label":"The other character covets your hoarded Gold","value":-60,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"You have the Uncrowned Law","value":-75,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"The target is held by faithful Clergy","value":null,"factor":null},{"label":"The recipient is a fellow …","value":null,"factor":null},{"label":"The other character also claims the target","value":-300,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-25,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-50,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-75,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-100,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-150,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-200,"factor":null},{"label":"You are a mere you and the target is a the target","value":null,"factor":null},{"label":"You are targeting my House member","value":-150,"factor":null},{"label":"You are targeting my Ally","value":-500,"factor":null},{"label":"You are targeting my Liege or Top Liege","value":-75,"factor":null},{"label":"The target's De Jure land does not neighbor or include your Realm, and the target has no De Jure relation to you","value":null,"factor":null},{"label":"Offer a Hook","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Issue Dreadful Threats","value":null,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"… piousness","value":null,"factor":null},{"label":"Piousness of …, … Liege","value":null,"factor":null},{"label":"Piousness of …, … Top Liege","value":null,"factor":null},{"label":"Piousness of …, De Jure Liege of the target","value":null,"factor":null},{"label":"Sanctioned Loopholes","value":200,"factor":null},{"label":"… Chapter","value":50,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If ecclesiastic grant claim cost more than 0:","- - - add_piety = { … }","If all of these hold:","- Conditions:","- - The other character:","- - - Is played by a person","- Then:","- - The other character:","- - - Event pam_interactions_events.0023","Otherwise:","- You:","- - add_pressed_claim = scope:target","- - If clerical hesitation claim interaction at least 9:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment -20","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","- - Else, if clerical hesitation claim interaction at least 6:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment -10","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","- - Else, if clerical hesitation claim interaction at least 3:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment -5","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","- - Else, if all of these hold:","- - - Conditions:","- - - - Clerical hesitation claim interaction less than 3","- - - - Clerical hesitation claim interaction at least -2","- - - Then:","- - - - The other character:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is played by the AI","- - - - - - - Piety at most 0","- - - - - - Then:","- - - - - - - add_piety = { … }","- - - - - Otherwise:","- - - - - - add_piety = { … }","- - Else, if clerical hesitation claim interaction less than -2:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment +1","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … … … a righteous Holder for …","- - Else, if clerical hesitation claim interaction at least -5:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment +3","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … … … a righteous Holder for …","- - Else, if clerical hesitation claim interaction at least -8:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment +5","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … … … a righteous Holder for …","- - Otherwise:","- - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["Event pam_interactions_events.0021"],"dlc":null,"page":"https://ck3db.com/interactions/beseech-claim"},{"key":"buy_ecclesiastical_title_interaction","name":"Buy Clerical Title","category":"Religious actions","description":"Purchase a Clerical Title from the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","Is an Adult","Does not have the Trait: Incapable","Is not imprisoned","Is at not War","Is not incapable","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","If all of these hold:","- Conditions:","- - You:","- - - Your Government is a Theocratic-type Government","- Then:","- - You already hold a Clerical Title — a Ruler may hold only one Clerical Region at a time","You:","- At least one of these:","- - Their rite:","- - - The rite has Can pay Gold for clerical Titles with the Buy Clerical Title Interaction","- - The Personal Tenets unlock tenet simony ecclesiastical purchase"],"targetNeeds":["Their faith is the same as that of actor","At least one of these:","- Government is a Theocratic-type Government","- Government is Ecclesiastical","Is played by the AI","Any held title:","- Is a Clerical Title","- Is not the Head of Faith","NOT = { root.faith.religious_head ?= this }","Their faith:","- No religious head challenger:","- - holder ?= scope:pam_antipope_holder_check"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"Weak Hook used","value":20,"factor":null},{"label":"Your high Legitimacy","value":20,"factor":null},{"label":"The recipient's Rite follows the Simony Tenet","value":20,"factor":null},{"label":"The Peace of God charges the Church with settling such matters","value":30,"factor":null},{"label":"The other character's Level of Devotion","value":null,"factor":null},{"label":"The recipient's Level of Devotion","value":null,"factor":null},{"label":"You … the recipient's friend","value":15,"factor":null},{"label":"You … the recipient's best friend","value":25,"factor":null},{"label":"Intimidated by you","value":50,"factor":null},{"label":"… is Greedy","value":20,"factor":null},{"label":"… is Ambitious","value":-20,"factor":null},{"label":"The recipient is in Debt","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","You:","- Pay gold to the target","The target:","- change_title_holder_include_vassals = { holder = scope:new_holder change = scope:change government_base = scope:recipient }","The new holder:","- If all of these hold:","- - Conditions:","- - - Any held title:","- - - - Has “adventurer creation reason” (a variable the game's script sets)","- - Then:","- - - The new holder:","- - - - If does not have the Trait: Veteran Adventurer:","- - - - - Gains the Trait Veteran Adventurer","- - - - All Camp buildings will be demolished, and a portion of their costs returned","- - - - Every Patron with positive Opinion:","- - - - - Where:","- - - - - - Opinion of the_adventurer at least 1","- - - - - Opinion: Pleased Former Patron (+30)","- - - - Every Patron with negative Opinion:","- - - - - Where:","- - - - - - Opinion of the_adventurer less than 1","- - - - - Opinion: Frustrated Former Patron (-30)","- - - - Every held title:","- - - - - Where:","- - - - - - Has “adventurer creation reason” (a variable the game's script sets)","- - - - - The the adventurer:","- - - - - - destroy_title = scope:landless_adventurer_title","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - Government is Clan","- - - - - - - Government is Tribal","- - - - - - - Government is Feudal","- - - - - Then:","- - - - - - If landed:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - At least one of these:","- - - - - - - - - - Government is Nomadic","- - - - - - - - - - Their capital province:","- - - - - - - - - - - At least one of these:","- - - - - - - - - - - - has_holding_type = nomad_holding","- - - - - - - - - - - - has_holding_type = herder_holding","- - - - - - - - Then:","- - - - - - - - - Adopts Nomadic Government","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - None of these:","- - - - - - - - - - Any held title:","- - - - - - - - - - - If title tier at most County:","- - - - - - - - - - - - Their province:","- - - - - - - - - - - - - NOT = { has_holding_type = tribal_holding }","- - - - - - - - - - - Otherwise:","- - - - - - - - - - - - title_capital_county.title_province ?= { … }","- - - - - - - - Then:","- - - - - - - - - assign_tribal_governments_effect = {  }","- - - - - - - Otherwise:","- - - - - - - - assign_feudal_governments_effect = {  }","- If their government is not Ecclesiastical:","- - Adopts Ecclesiastical Government","If all of these hold:","- Conditions:","- - The Christian Church:","- - - The current phase counts “A Clerical Title is bought”","- - You:","- - - Any character situation:","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “A Clerical Title is bought”"],"onDecline":["The character you target:","- Opinion: Impious (-25)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/buy-clerical-title"},{"key":"ecclesiastic_transfer_land_interaction","name":"Negotiate For Land","category":"Diplomatic actions","description":"Gain the recipient's Vassals or Titles you Claim or have De Jure Titles rights over, using the aid of an Ecclesiastical Ruler","hidden":false,"cost":[{"currency":"piety","value":null,"base":250}],"cooldownYears":null,"cooldownAgainstSameYears":2,"youNeed":["Has Legitimacy","If played by the AI:","- You have 250 Piety","- Is a ruler","- At least one of these:","- - Cannot play landless rulers without having an Estate","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Is landed","- - - - - Your Government is a Theocratic-type Government","- - - Then:","- - - - Highest held Title is more than Barony Rank","- - All of these:","- - - Your liege:","- - - - All of these:","- - - - - Holds China","- - - - - Government is Celestial","- - - - - Their government has the government uses ministry budget flag","- - - At least one of these:","- - - - Holds Chancellery","- - - - Holds Censorate","- - - - Holds Commission","- - - - Holds Ministry of Personnel","- - - - Holds Ministry of Revenue","- - - - Holds Ministry of Rites","- - - - Holds Ministry of War","- - - - Holds Ministry of Justice","- - - - Holds Ministry of Works","- - Has “laamp transition” (a variable the game's script sets)","- Is at not War","- At least one of these:","- - Ai greed at least 35","- - All of these:","- - - At least one of these:","- - - - All of these:","- - - - - Has the Trait: Despoiler of Byzantium","- - - - - Any held title:","- - - - - - Title tier at most Empire","- - - - - - At least one of these:","- - - - - - - empire = title:e_byzantium","- - - - - - - empire = title:e_latin_empire","- - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - Your house:","- - - - - The House their has the Organized for War modifier","- - - - All of these:","- - - - - Any character struggle:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - is_struggle_type = persian_struggle","- - - - - - - Then:","- - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - Otherwise:","- - - - - - - Never","- - - - - Has the Trait: Detractor of the Caliphate","- - - - All of these:","- - - - - Your Government is Nomadic","- - - - - Not all of these:","- - - - - - Ai boldness at most 0","- - - - - - At least one of these:","- - - - - - - Has the Trait: Paranoid","- - - - - - - Has the Trait: Craven","- - - - - - - All of these:","- - - - - - - - Ai boldness at most -25","- - - - - - - - At least one of these:","- - - - - - - - - Has the Trait: Patient","- - - - - - - - - Has the Trait: Calm","- - - - - - - - - Has the Trait: Content","- - - - - - - - - Your culture:","- - - - - - - - - - The Culture has the Stoic Cultural Pillar","- - - - - - - - - Your culture:","- - - - - - - - - - The culture has the tradition Stalwart Defenders","- - - - - - None of these:","- - - - - - - Has the Trait: Fickle","- - - - - - - Has the Trait: Lunatic","- - - - - - - Your house:","- - - - - - - - At least one of these:","- - - - - - - - - The House their has the Organized for War modifier","- - - - - - - - - The House their has the Encouraged Economy modifier","- - - - - - - - - has_house_aspiration_parameter = aspect_of_creation","- - - - - - - - - has_house_aspiration_parameter = aspect_of_serenity","- - - - - - - - - has_house_aspiration_parameter = aspect_of_trickery","- - - - - - - All of these:","- - - - - - - - Any character struggle:","- - - - - - - - - If all of these hold:","- - - - - - - - - - Conditions:","- - - - - - - - - - - is_struggle_type = persian_struggle","- - - - - - - - - - Then:","- - - - - - - - - - - is_struggle_phase = struggle_persia_phase_unrest","- - - - - - - - - Otherwise:","- - - - - - - - - - Never","- - - - - - - - Has the Trait: Detractor of the Caliphate","- - - - - - - vassal_contract_has_flag = admin_ai_is_warlike","- - - - - - - vassal_contract_has_flag = admin_ai_is_builder","- - - - - - - Has “conqueror” (a variable the game's script sets)","- - - - - Not all of these:","- - - - - - Ai boldness more than 0","- - - - - - At least one of these:","- - - - - - - has_focus = stewardship_domain_focus","- - - - - - - Has the Trait: Calm","- - - - - - - Has the Trait: Patient","- - - - - - - Has the Trait: Diligent","- - - - - - - Has the Trait: Generous","- - - - - - - Has the Trait: Stubborn","- - - - - - - Has the Trait: Profligate","- - - - - - - Has the Modifier: City Builder","- - - - - - - Has the Modifier: Castle Builder","- - - - - - Not all of these:","- - - - - - - Has the Trait: Greedy","- - - - - - - Has the Trait: Impatient","- - - - - - - Your house:","- - - - - - - - The House their has the Organized for War modifier","- - - - All of these:","- - - - - Ai boldness more than 0","- - - - - Ai greed at least 0","- - - - - At least one of these:","- - - - - - Has the Trait: Wrathful","- - - - - - Has the Trait: Impatient","- - - - - - Has the Trait: Sadistic","- - - - - - Has the Trait: Ambitious","- - - - - - Has the Trait: Vengeful","- - - - - - Has the Trait: Zealous","- - - - - - Has the Trait: Irritable","- - - - - - All of these:","- - - - - - - Ai boldness at least 50","- - - - - - - Ai greed at least 50","- - - - - - All of these:","- - - - - - - Ai boldness at least 25","- - - - - - - Ai greed at least 100","- - - - - - All of these:","- - - - - - - Ai boldness at least 100","- - - - - - - Ai greed at least 25","- - - - - - Your Government is a Tribal-type Government","- - - - - - Your culture:","- - - - - - - The Culture has the Bellicose Cultural Pillar","- - - - - None of these:","- - - - - - Ai compassion at least 75","- - - - - - Has the Trait: Compassionate","- - - - - - Has the Trait: Craven","- - - - - - Has the Trait: Calm","- - - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)","Is not at war with the target","At least one of these:","- Any claim:","- - exists = holder","- Any held title:","- - Any in de jure hierarchy:","- - - Their holder:","- - - - None of these:","- - - - - Is you","- - - - - Any liege or above:","- - - - - - Is you","- - - exists = holder","If your government is not a Theocratic-type Government:","- You have no Realm Priest Puppet or Clerical Ruler Puppet","Piety level at least 2","If highest held Title is at least Kingdom Rank:","- Your Legitimacy Level is at least 4","Otherwise:","- Your Legitimacy Level is at least 3","Is available (not incapable, not imprisoned)","Does not have the Trait: Excommunicated","… must be above the Expected Legitimacy of all Vassals","… must not be your Head of Faith","This action may not be taken against the Ceremonial Monarch","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","If all of these hold:","- Conditions:","- - The target:","- - - At least one of these:","- - - - NOT = { this = holder.primary_title }","- - - - Title tier at least scope:actor.highest held title tier","- Then:","- - The target’s holder:","- - - Is played by the AI","To convince … to give over a Title, … require either: • A Hook on … • The Friend, Disciple or Soulmate Special Relation • Higher Level of Devotion • Higher Legitimacy Level • … is Intimidated and has less than 25% of your Military Strength (counting Allies) • … is Terrified and has less than 50% of your Military Strength (counting Allies)","If all of these hold:","- Conditions:","- - The character you target:","- - - Highest held Title is at least Duchy Rank","- - - None of these:","- - - - Held title (at least 2):","- - - - - Title tier exactly County","- Then:","- - … is … only County","… must not have Ecclesiastical or Theocratic Government","If all of these hold:","- Conditions:","- - At least one of these:","- - - The character you target:","- - - - Is played by the AI","- - - All of these:","- - - - You:","- - - - - Is played by a person","- - - - The character you target:","- - - - - Is played by a person","- Then:","- - … high Religious Scholar Trait Experience protects them from Negotiate For Land","You must have a Pressed Claim or De Jure rights on …"],"targetNeeds":["Is a ruler","Their faith is the same as that of actor","primary_title.tier > tier_barony","Any sub 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these:","- - - - - - - - scope:puppet_or_actor.religious_head_or_challenger = this","- - - - - - - - Government is Ecclesiastical","- - - - - - - Their faith is the same as that of puppet or actor","- - - - - - Is not at war with you","- - - - - - Is available (not incapable, not imprisoned, an adult)","- - - - - - Does not have the Trait: Excommunicated","- - None of these:","- - - Your faith:","- - - - organization = { … }","- Then:","- - Any of … Titles must overlap with the Archdiocese, Top Realm Title or De Jure lands of a Duke-Tier+ Ecclesiastical Ruler of your Faith or you must have a Duke-Tier Realm Priest Puppet","- - If (a hidden condition):","- - - Your Head of Faith is currently unable to sanction this Interaction","You must have a Pressed Claim or De Jure rights on any of … sub-Realm Titles"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"The Peace of God charges the Church with settling such matters","value":40,"factor":null},{"label":"Your high Legitimacy","value":20,"factor":null},{"label":"Your gender (Male) is not dominant in your Rite","value":-20,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"You are seeking to accumulate more high-Tier Titles without increasing your Tier","value":-200,"factor":null},{"label":"You are asking for their Primary Title","value":-100,"factor":null},{"label":"You are the other character's Liege","value":25,"factor":null},{"label":"You belong to the other character's House","value":30,"factor":null},{"label":"You are the other character's close family member","value":50,"factor":null},{"label":"You belong to the other character's Dynasty","value":15,"factor":null},{"label":"You are the other character's House Head","value":50,"factor":null},{"label":"You are the other character's Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious 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Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The other character's compatibility with …","value":-25,"factor":null},{"label":"The other character's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The other character's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The other character's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your Tier","value":-400,"factor":null},{"label":"The other character covets your hoarded Gold","value":-60,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"You have the Uncrowned Law","value":-75,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"The target is held by faithful Clergy","value":null,"factor":null},{"label":"The recipient is a fellow …","value":null,"factor":null},{"label":"The other character also claims the target","value":-300,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-25,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-50,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-75,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-100,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-150,"factor":null},{"label":"…, our Rite, is small and vulnerable to infighting","value":-200,"factor":null},{"label":"You are a mere you and the target is a the target","value":null,"factor":null},{"label":"You are targeting my House 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target","value":null,"factor":null},{"label":"Sanctioned Loopholes","value":200,"factor":null},{"label":"… Chapter","value":50,"factor":null},{"label":"You have both a Claim and De Jure rights on the target","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - The other character:","- - - Is played by a person","- Then:","- - The other character:","- - - Event pam_interactions_events.0033 (after 2–5 days)","Otherwise:","- The character you target:","- - Event pam_interactions_events.0032 (after 2–5 days)","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by the AI","- - At least one of these:","- - - The character you target:","- - - - Piety level at most 0","- - - - Legitimacy Level is at most 0","- - - If (a hidden condition):","- - - - All of these:","- - - - - Has a Strong Hook on the other character","- - - - - Highest held Title is at least scope:recipient.highest held title tier Rank","- - - - - The 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all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment -20","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","- - Else, if clerical hesitation claim interaction at least 6:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment -10","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","- - Else, if clerical hesitation claim interaction at least 3:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment -5","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You lose Spiritual Fulfillment because you are morally conflicted about aiding … in this","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … is morally conflicted about aiding … in this","- - Else, if all of these hold:","- - - Conditions:","- - - - Clerical hesitation claim interaction less than 3","- - - - Clerical hesitation claim interaction at least -2","- - - Then:","- - - - The other character:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - Is played by the AI","- - - - - - - Piety at most 0","- - - - - - Then:","- - - - - - - add_piety = { … }","- - - - - Otherwise:","- - - - - - add_piety = { … }","- - Else, if clerical hesitation claim interaction less than -2:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment +1","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - root ?= scope:cleric","- - - - - Then:","- - - - - - You gain Spiritual Fulfillment because you consider … a righteous Holder for …","- - - - Otherwise:","- - - - - … … Spiritual Fulfillment because … … … a righteous Holder for …","- - Else, if clerical hesitation claim interaction at least -5:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Is played by the AI","- - - - - - Piety at most 0","- - - - - Then:","- - - - - - add_piety = { … }","- - - - Otherwise:","- - - - - add_piety = { … }","- - - - Spiritual fulfillment +3","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - … (more in the script below)"],"onDecline":["Event pam_interactions_events.0031"],"dlc":null,"page":"https://ck3db.com/interactions/negotiate-for-land"},{"key":"create_new_ecclesiastical_title_interaction","name":"Create Clerical Title","category":"Religious actions","description":"Establish a new Clerical Title within the recipient's Realm\n\nIt is seated on the De Jure Capital of the Title you pick and covers every De Jure County of that seat's De Jure Kingdom that no Clerical Region holds yet","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Is played by a person","If (a hidden condition):","- religious_head_or_challenger = this","Otherwise:","- faith.main_rite.head_of_rite ?= this","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","Is an Adult","Is not imprisoned","Is at not War","Is not incapable","… holds no Duchy or higher Title whose De Jure Capital can seat a new Clerical Region","No eligible courtiers or realm priest to hold the created Clerical Title","The De Jure Capital of this Title must be of the petitioner's Faith, held within their Realm, and not already inside a Clerical Region"],"targetNeeds":["Is a ruler","Their faith is the same as that of actor","Any held title:","- Title tier at least Duchy","- is_landless_type_title = no","- title_capital_county ?= { … }","Is not imprisoned","Is an Adult","If (a hidden condition):","- religious_head_or_challenger = scope:puppet_or_actor","Otherwise:","- faith.main_rite.head_of_rite ?= scope:puppet_or_actor"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- If all of these hold:","- - Conditions:","- - - The new ecclesiastical holder:","- - - - Is not a courtier of the kingdom holder","- - - - Is not a ruler","- - Then:","- - - add_courtier = scope:new_ecclesiastical_holder","- If all of these hold:","- - Conditions:","- - - The new ecclesiastical holder:","- - - - Is not a councillor of the kingdom holder","- - Then:","- - - assign_councillor_type = { type = councillor_court_chaplain remove_existing_councillor = yes target = scope:new_ecclesiastical_holder }","You:","- If all of these hold:","- - Conditions:","- - - Any character situation:","- - - - situation_type = the_christian_church","- - - - The current phase counts “A new Clerical Region is created”","- - Then:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “A new Clerical Region is created”","- A new Clerical Title is created on the De Jure Capital of …, covering every De Jure County of that seat's De Jure Kingdom not already inside a Clerical Region, and granted to …","- The new ecclesiastical holder gains the opinion “Grateful” (+50) of them","The new ecclesiastical holder:","- If their government is not Ecclesiastical:","- - Adopts Ecclesiastical Government","- Their faith:","- - Fervor increases by +3","- The Christian Church:","- - add_manual_participant = prev"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/create-clerical-title"},{"key":"expand_ecclesiastical_title_interaction","name":"Expand Clerical Title","category":"Religious actions","description":"Expand the recipient's Capital's Clerical Region into an adjacent De Jure Duchy controlled by … Rulers","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":2,"youNeed":["Is played by a person","If (a hidden condition):","- religious_head_or_challenger = this","Otherwise:","- faith.main_rite.head_of_rite ?= this","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","Is an Adult","Is not imprisoned","Is at not War","Is not incapable","The target:","- Title tier exactly Duchy","- is_landless_type_title = no","- Is not the Head of Faith","- … or all its De Jure Counties must be held by ⟨faith⟩ Rulers","- If any de jure county:","- - The archbishop temp:","- - - Must be adjacent to an existing Clerical Region held by …","- Otherwise:","- - Already belongs to a Clerical Region"],"targetNeeds":["Is a ruler","Their faith is the same as that of actor","At least one of these:","- Government is a Theocratic-type Government","- Government is Ecclesiastical","this:","- … must hold the Clerical Region that contains their Capital","If (a hidden condition):","- religious_head_or_challenger = scope:puppet_or_actor","Otherwise:","- faith.main_rite.head_of_rite ?= scope:puppet_or_actor","Is not imprisoned","Is an Adult","There are no De Jure Duchies without a Clerical Region, and controlled by ⟨faith⟩ Rulers, adjacent to … Capital Clerical Region"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - The clerical region title:","- - - is_adjacent_to_clerical_region = scope:target_duchy","- Then:","- - You:","- - - If all of these hold:","- - - - Conditions:","- - - - - Any character situation:","- - - - - - situation_type = the_christian_church","- - - - - - The current phase counts “A Clerical Region is expanded”","- - - - Then:","- - - - - The Christian Church:","- - - - - - Counts toward the situation's next phase: “A Clerical Region is expanded”","- - - Their faith:","- - - - Fervor increases by +3","- - The clerical region holder:","- - - If (a hidden condition):","- - - - Opinion: Grateful (+50)","- - - … Clerical Region expands into …"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/expand-clerical-title"},{"key":"split_ecclesiastical_title_interaction","name":"Split Clerical Title","category":"Religious actions","description":"Split off the part of the recipient's Capital's Clerical Region that lies within a chosen secular Ruler's Realm into a new Clerical Title, centered on their Capital, and grant it to a chosen Clergy member\n\nThe split follows the chosen secular Ruler's borders: the new Clerical Title covers only the Counties they hold within this Clerical Region, so a larger Realm splits off more","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Is played by a person","If (a hidden condition):","- religious_head_or_challenger = this","Otherwise:","- faith.main_rite.head_of_rite ?= this","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","Is an Adult","Your faith:","- No religious head challenger:","- - holder ?= scope:pam_antipope_holder_check","Is not imprisoned","Is at not War","Is not incapable","No eligible Duke-Tier or higher secular Ruler can be split from this Clerical Region","No eligible Clergy member to hold the new Clerical Title"],"targetNeeds":["Is a ruler","Their faith is the same as that of actor","At least one of these:","- Government is a Theocratic-type Government","- Government is Ecclesiastical","Any held title:","- Is a Clerical Title","- If all of these hold:","- - Conditions:","- - - The target is not you","- - Then:","- - - Is not the Head of Faith","- Any county in clerical region:","- - At least one of these:","- - - Their holder:","- - - - All of these:","- - - - - this:","- - - - - - is_alive = yes","- - - - - - Is landed","- - - - - - Their faith is the same as that of actor","- - - - - - None of these:","- - - - - - - Is the target","- - - - - - - If (a hidden condition):","- - - - - - - - this = scope:recipient.liege","- - - - - - Highest held Title is at least Duchy Rank","- - - - - - NOT = { pam_government_is_religious_playable_trigger = {  } }","- - - - - - Their capital county:","- - - - - - - exists = clerical_region_title","- - - - - - - clerical_region_title.holder = scope:recipient","- - - - - - - NOT = { this = clerical_region_title.title_preferred_capital_county }","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target is you","- - - - - - Then:","- - - - - - - this:","- - - - - - - - None of these:","- - - - - - - - - Any sub realm county:","- - - - - - - - - - Any neighboring county:","- - - - - - - - - - - this = scope:recipient.capital_county","- - - Their holder:","- - - - Any liege or above:","- - - - - All of these:","- - - - - - this:","- - - - - - - is_alive = yes","- - - - - - - Is landed","- - - - - - - Their faith is the same as that of actor","- - - - - - - None of these:","- - - - - - - - Is the target","- - - - - - - - If (a hidden condition):","- - - - - - - - - this = scope:recipient.liege","- - - - - - - Highest held Title is at least Duchy Rank","- - - - - - - NOT = { pam_government_is_religious_playable_trigger = {  } }","- - - - - - - Their capital county:","- - - - - - - - exists = clerical_region_title","- - - - - - - - clerical_region_title.holder = scope:recipient","- - - - - - - - NOT = { this = clerical_region_title.title_preferred_capital_county }","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - The target is you","- - - - - - - Then:","- - - - - - - - this:","- - - - - - - - - None of these:","- - - - - - - - - - Any sub realm county:","- - - - - - - - - - - Any neighboring county:","- - - - - - - - - - - - this = scope:recipient.capital_county","Is not imprisoned","Is an Adult","If (a hidden condition):","- religious_head_or_challenger = scope:puppet_or_actor","Otherwise:","- faith.main_rite.head_of_rite ?= scope:puppet_or_actor"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The secular ruler:","- If all of these hold:","- - Conditions:","- - - The new ecclesiastical holder:","- - - - Is not a courtier of the secular ruler","- - - - Is not a ruler","- - Then:","- - - add_courtier = scope:new_ecclesiastical_holder","- If all of these hold:","- - Conditions:","- - - The new ecclesiastical holder:","- - - - Is not a councillor of the secular ruler","- - Then:","- - - assign_councillor_type = { type = councillor_court_chaplain remove_existing_councillor = yes target = scope:new_ecclesiastical_holder }","You:","- If all of these hold:","- - Conditions:","- - - Any character situation:","- - - - situation_type = the_christian_church","- - - - The current phase counts “A Clerical Region is split in two”","- - Then:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “A Clerical Region is split in two”","- The new ecclesiastical holder gains the opinion “Grateful” (+50) of them","- The character you send gains the opinion “Pleased” (+25) of them","- If all of these hold:","- - Conditions:","- - - The target is not you","- - Then:","- - - The target gains the opinion “Angry” (-50) of them","- Gain a Favor on the new ecclesiastical holder","If all of these hold:","- Conditions:","- - The target is not you","- Then:","- - The character you target:","- - - A new Clerical Title covering … Realm within … is split off and granted to …","The new ecclesiastical holder:","- If their government is not Ecclesiastical:","- - Adopts Ecclesiastical Government"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/split-clerical-title"},{"key":"merge_new_ecclesiastical_title_interaction","name":"Merge Clerical Title","category":"Religious actions","description":"Merge the recipient's Capital Clerical Title with a neighbor, absorbing all of its Counties and destroying it\n\nCannot absorb Clerical Titles of a Head of Rite or a Head of Faith","hidden":false,"cost":[{"currency":"piety","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":20,"youNeed":["Is played by a person","If (a hidden condition):","- religious_head_or_challenger = this","Otherwise:","- faith.main_rite.head_of_rite ?= this","Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","Is an Adult","Is not imprisoned","Is at not War","Is not incapable","The character you target:","- … must hold the Clerical Region that contains their Capital","The target:","- Is a Clerical Title","- Is not the Head of Faith","- Clerical region size more than 0","- Cannot merge a Clerical Region with itself","- If (a hidden condition):","- - Cannot unseat the Holder of a Clerical Title ruled by another player","- - Cannot absorb the Clerical Region of a Head of Rite","- - Holder follows a different Head of Faith or Challenger Head of Faith","- Otherwise:","- - … has no Holder","The target’s capital province’s county’s clerical region title:","- Is a Clerical Title","- Is not the Head of Faith","- … does not border this Clerical Region"],"targetNeeds":["Is a ruler","Their faith is the same as that of actor","At least one of these:","- Government is a Theocratic-type Government","- Government is Ecclesiastical","Any held title:","- Is a Clerical Title","- Is not the Head of Faith","If (a hidden condition):","- religious_head_or_challenger = scope:puppet_or_actor","Otherwise:","- faith.main_rite.head_of_rite ?= scope:puppet_or_actor","Is not imprisoned","Is an Adult","Capital Clerical Region has NOT absorbed another in the last 10 years","this:","- … must hold the Clerical Region that contains their Capital","Their capital province’s county’s clerical region:","- … does not neighbor any Clerical Regions whose Holder follows the same Head of Faith or Challenger Head of Faith and is not a Head of Rite"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The target:","- Their holder:","- - The absorbed holder:","- - - If played by the AI:","- - - - Opinion: Angry (-75)","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Highest held Title is more than Barony Rank","- - - - - - At least one of these:","- - - - - - - Highest held Title is at most Barony Rank","- - - - - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - - - - None of these:","- - - - - - - Is family of the target char","- - - - - - - Is the target char’s consort","- - - - - - - Any heir title:","- - - - - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - - - - Then:","- - - - - - If all of these hold:","- - - - - - - Conditions:","- - - - - - - - Does not have the target char as grudge","- - - - - - - Then:","- - - - - - - - If (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Else, if (a hidden condition):","- - - - - - - - - Gains a Grudge","- - - - - - - - Otherwise:","- - - - - - - - - Gains a Grudge","- - - - - - Otherwise:","- - - - - - - Opinion: Grudge Exacerbated (-20)","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Has the target char as potential rival","- - - - - - can_set_relation_rival_trigger = { CHARACTER = scope:target_char }","- - - - - Then:","- - - - - - If (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Else, if (a hidden condition):","- - - - - - - Gains a Rival","- - - - - - Otherwise:","- - - - - - - Gains a Rival","- - - - Otherwise:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - can_set_relation_potential_rival_trigger = { CHARACTER = scope:target_char }","- - - - - - Then:","- - - - - - - set_relation_potential_rival = scope:target_char","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - NOT = { scope:rival_opinion = 0 }","- - - - - - Then:","- - - - - - - If all of these hold:","- - - - - - - - Conditions:","- - - - - - - - - The target char:","- - - - - - - - - - Is played by the AI","- - - - - - - - Then:","- - - - - - - - - The target char gains the opinion “Hatred” of them","- - - - - - - Opinion: Hatred","The absorbing holder:","- … absorbs … Clerical Region and its Counties","- If (a hidden condition):","- - If played by the AI:","- - - Opinion: Grateful (+50)","- - You:","- - - Gain a Favor on the absorbing holder"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/merge-clerical-title"},{"key":"replace_ecclesiastical_title_holder_interaction","name":"Replace Archbishop","category":"Religious actions","description":"Depose the recipient and grant their Clerical Title to a worthier cleric\n\nDeposing an Archbishop who follows another Rite demands greater Learning than theirs, far more Piety, and weakens your Faith's Fervor","hidden":false,"cost":[{"currency":"piety","value":null,"base":50},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","At least one of these:","- All of these:","- - Your faith:","- - - Has a Doctrine or Tenet with Secular Rulers may replace Clerical Title Holders within their Realm","- - None of these:","- - - Your Government is a Theocratic-type Government","- - - Your Government is unplayable","- All of these:","- - Your faith:","- - - Has a Doctrine or Tenet with The Head of Faith may replace the Clerical Title Holders","- - - Has a Doctrine or Tenet with Secular Rulers may replace Clerical Title Holders within their Realm","- - At least one of these:","- - - Your Government is a Theocratic-type Government","- - - Your Government is unplayable","- All of these:","- - Your faith:","- - - At least one of these:","- - - - Has a Doctrine or Tenet with The Head of Faith may replace the Clerical Title Holders","- - - - Does not have a Doctrine or Tenet with Secular Rulers may replace Clerical Title Holders within their Realm","- - All of these:","- - - If (a hidden condition):","- - - - religious_head_or_challenger = this","- - - Otherwise:","- - - - faith.main_rite.head_of_rite ?= this","Is not imprisoned","Is at not War","Is not incapable","… is a Challenger Head of Faith beyond your authority","You:","- You must not be bound by a promised pilgrimage: fulfill it by visiting a Holy Site on Pilgrimage","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - The other character’s rite is your","No eligible courtiers, realm priest, or Ecclesiastical Vassals to take over the Clerical Title","If all of these hold:","- Conditions:","- - The character you target:","- - - rite != scope:actor.rite","- Then:","- - You must have higher Learning Skill than … because … is of another Rite (you have … vs … …)"],"targetNeeds":["Is played by the AI","Is a ruler","Their faith is the same as that of actor","At least one of these:","- Government is a Theocratic-type Government","- Government is Ecclesiastical","Any held title:","- Is a Clerical Title","- Is not the Head of Faith","If all of these hold:","- Conditions:","- - Not all of these:","- - - If (a hidden condition):","- - - - religious_head_or_challenger = scope:puppet_or_actor","- - - Otherwise:","- - - - faith.main_rite.head_of_rite ?= scope:puppet_or_actor","- Then:","- - Is a vassal (or below) of you","Is not imprisoned","Is an Adult"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If (a hidden condition):","- - … is deposed: … receives … and all of … lands","- Otherwise:","- - … receives …","- Gain a Debt of Investiture on the pam new archbishop","- The pam new archbishop gains the opinion “Grateful” (+50) of them","The pam old archbishop:","- Opinion: Resentful (-40)","If all of these hold:","- Conditions:","- - The pam old archbishop:","- - - rite != scope:actor.rite","- Then:","- - Your faith:","- - - Fervor decreases by -5","The pam new archbishop:","- If their government is not Ecclesiastical:","- - Adopts Ecclesiastical Government","- The Christian Church:","- - add_manual_participant = prev","If all of these hold:","- Conditions:","- - The Christian Church:","- - - The current phase counts “A member of the Clergy has been elevated to a Clerical Region Title”","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “A member of the Clergy has been elevated to a Clerical Region Title”","If all of these hold:","- Conditions:","- - You:","- - - Not all of these:","- - - - If (a hidden condition):","- - - - - religious_head_or_challenger = this","- - - - Otherwise:","- - - - - faith.main_rite.head_of_rite ?= this","- Then:","- - You:","- - - Gains the modifier “Meddled in Clerical Appointments” for 10 years","- - - - Clergy Opinion -20","If all of these hold:","- Conditions:","- - You:","- - - Your faith:","- - - - Has a Doctrine or Tenet with Secular Rulers may replace Clerical Title Holders within their Realm","- - - - Has a Doctrine or Tenet with The Head of Faith may replace the Clerical Title Holders","- - The Christian Church:","- - - The current phase counts “A Clerical Title Holder is replaced under the Conditional Doctrine”","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “A Clerical Title Holder is replaced under the Conditional Doctrine”"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/replace-archbishop"},{"key":"grant_ecclesiastical_title_interaction","name":"Grant Clerical Title","category":"Religious actions","description":"Grant an existing Clerical Title to the recipient, deposing its current Holder if the seat is not vacant\n\nDeposing an Archbishop who follows another Rite demands greater Learning than theirs, far more Piety, and weakens your Faith's Fervor","hidden":false,"cost":[{"currency":"piety","value":null,"base":50},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your faith:","- Has a Doctrine or Tenet with Has Clerical Region","Is an Adult","If (a hidden condition):","- religious_head_or_challenger = this","Otherwise:","- faith.main_rite.head_of_rite ?= this","Is available (an adult, not imprisoned, not incapable)","Must match the Clerical Gender Doctrine of this Rite","If all of these hold:","- Conditions:","- - The character you target:","- - - Is landed","- Then:","- - As a landed cleric, … may only receive the Clerical Title covering … own Capital","If all of these hold:","- Conditions:","- - The target’s holder:","- - - rite != scope:actor.rite","- Then:","- - You must have higher Learning Skill than … because … is of another Rite (you have … vs … …)","… has no County in its Clerical Region","As a Challenger Head of Faith you may only grant a Clerical Title that already answers to you","If (a hidden condition):","- … is held by …, a Challenger Head of Faith beyond your authority"],"targetNeeds":["Their faith is the same as that of actor","At least one of these:","- Is a member of the Clergy","- Is not a ruler","At least one of these:","- Is not landed","- Government is a Theocratic-type Government","None of these:","- Any held title:","- - Is a Clerical Title","Is available (an adult, not imprisoned, not incapable)","Does not have the Trait: Excommunicated"],"autoAccept":"when","acceptBase":100,"acceptReasons":[],"onAccept":["You:","- If (a hidden condition):","- - … is deposed: … receives … and all of … lands","- Otherwise:","- - … receives …","- Gain a Debt of Investiture on the pam new archbishop","- The pam new archbishop gains the opinion “Grateful” (+50) of them","The pam old archbishop:","- Opinion: Resentful (-40)","If all of these hold:","- Conditions:","- - The pam old archbishop:","- - - rite != scope:actor.rite","- Then:","- - Your faith:","- - - Fervor decreases by -5","The pam new archbishop:","- If their government is not Ecclesiastical:","- - Adopts Ecclesiastical Government","- The Christian Church:","- - add_manual_participant = prev","If all of these hold:","- Conditions:","- - The Christian Church:","- - - The current phase counts “A member of the Clergy has been elevated to a Clerical Region Title”","- Then:","- - The Christian Church:","- - - Counts toward the situation's next phase: “A member of the Clergy has been elevated to a Clerical Region Title”"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/grant-clerical-title"},{"key":"petition_antipope_indulgences_interaction","name":"Seek Anti…'s Indulgences","category":"Religious actions","description":"Pay Gold to your Challenger Head of Faith for forgiveness and Piety, bypassing the Mainline Rite Head of Faith","hidden":false,"cost":[],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["Your faith:","- At least one of these:","- - Has the Central Doctrine","- - main_rite = { rite_has_doctrine = doctrine_sacraments_central }","- At least one of these:","- - Has a Doctrine or Tenet with Has Clerical Region","- - Has the Spiritual Doctrine","- - Has the Temporal Doctrine","Your rite:","- The rite does not have The Seek Indulgences Interaction is forbidden","is_following_religious_head_challenger = yes","root.religious_head_or_challenger ?= scope:recipient","Is not at war with the target","Does not have the Modifier: Promised Pilgrimage","If all of these hold:","- Conditions:","- - Has the Trait: Kinslayer","- - At least one of these:","- - - At least one of these:","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - - trait:kinslayer_3 = trait:kinslayer_2","- - - - - - trait:kinslayer_3 = trait:kinslayer_1","- - - - - Your rite:","- - - - - - The rite has Kinslayers are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:witch","- - - - - Your rite:","- - - - - - The rite has Characters with the Witch Trait are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:sodomite","- - - - - Your rite:","- - - - - - The rite has Men with the Sodomite Trait are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:deviant","- - - - - Your rite:","- - - - - - The rite has Characters with the Deviant Trait are Shunned","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:incestuous","- - - - - None of these:","- - - - - - Your rite:","- - - - - - - The rite has Unrestricted Marriage","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:adulterer","- - - - - - trait:kinslayer_3 = trait:fornicator","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Women with the Adulterer or Fornicator Trait are Shunned","- - - - - - - You:","- - - - - - - - is_female = yes","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Men with the Adulterer or Fornicator Trait are Shunned","- - - - - - - You:","- - - - - - - - is_male = yes","- - - At least one of these:","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - - trait:kinslayer_3 = trait:kinslayer_2","- - - - - - trait:kinslayer_3 = trait:kinslayer_1","- - - - - Your rite:","- - - - - - The rite has Kinslayers with the Dynastic Kinslayer Trait or worse are Criminals in the eyes of their Dynasty","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - - trait:kinslayer_3 = trait:kinslayer_2","- - - - - Your rite:","- - - - - - The rite has Kinslayers with the Familial Kinslayer Trait or worse are Criminals in the eyes of their Dynasty","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:kinslayer_3","- - - - - Your rite:","- - - - - - The rite has Kinslayers with the Kinslayer Trait are Criminals in the eyes of their Dynasty","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:witch","- - - - - Your rite:","- - - - - - The rite has Characters with the Witch Trait are Criminals","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:cannibal","- - - - - None of these:","- - - - - - Your rite:","- - - - - - - The rite has The Cannibal trait is no longer considered Criminal","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:sodomite","- - - - - Your rite:","- - - - - - The rite has Men with the Sodomite Trait are Criminals","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:deviant","- - - - - Your rite:","- - - - - - The rite has Characters with the Deviant Trait are Criminals","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:incestuous","- - - - - None of these:","- - - - - - Your rite:","- - - - - - - The rite has Unrestricted Marriage","- - - - All of these:","- - - - - At least one of these:","- - - - - - trait:kinslayer_3 = trait:adulterer","- - - - - - trait:kinslayer_3 = trait:fornicator","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Women with the Adulterer or Fornicator Trait are Criminals","- - - - - - - You:","- - - - - - - - is_female = yes","- - - - - - All of these:","- - - - - - - Your rite:","- - - - - - - - The rite has Men with the Adulterer or Fornicator Trait are Criminals","- - - - - - - You:","- - - - - - - - is_male = yes","- - - - All of these:","- - - - - trait:kinslayer_3 = trait:devoted","- - - - - Your rite:","- - - - - - The rite has The Monk trait is Criminal","- Then:","- - gold >= seek_indulgences_major_criminal_trait_value","Else, if all of these hold:","- Conditions:","- - At least one of these:","- - - All of these:","- - - - Has the Trait: Familial Kinslayer","- - - - At least one of these:","- - - - - At least one of these:","- - - - - - All of these:","- - - - - - - At least one of these:","- - - - - - - - trait:kinslayer_2 = trait:kinslayer_3","- - - - - - - - trait:kinslayer_2 = trait:kinslayer_2","- - - - - - - - trait:kinslayer_2 = trait:kinslayer_1","- - - - - - - Your rite:","- - - - - - - - The rite has Kinslayers are Shunned","- - - - - - All of these:","- - - - - - - trait:kinslayer_2 = trait:witch","- - - - - - - Your rite:","- - - - - - - - The rite has Characters with the Witch Trait are Shunned","- - - - - - All of these:","- - - - - - - trait:kinslayer_2 = trait:sodomite","- - - - - - - Your rite:","- - - - - - - - The rite has Men with the Sodomite Trait are Shunned","- - - - - - All of these:","- - - - - - - trait:kinslayer_2 = trait:deviant","- - - - - - - Your rite:","- - - - - - - - The rite has Characters with the Deviant Trait are Shunned","- - - - - - All of these:","- - - - - - - trait:kinslayer_2 = trait:incestuous","- - - - - - - None of these:","- - - - - - - - Your rite:","- - - - - - - - - The rite has Unrestricted Marriage","- - - - - - All of these:","- - - - - - - At least one of these:","- - - - - - - - … (more in the script below)","- - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"targetNeeds":["Their faith:","- Any religious head challenger:","- - holder ?= scope:pam_antipope_holder_check"],"autoAccept":"when","acceptBase":75,"acceptReasons":[{"label":"Their opinion of you","value":null,"factor":null},{"label":"The recipient's greediness","value":null,"factor":null},{"label":"The recipient's willingness to forgive","value":null,"factor":null},{"label":"Sacrament of Confession is core in …","value":50,"factor":null},{"label":"Sacrament of Confession is forbidden in …","value":-100,"factor":null},{"label":"Vows of Poverty is forbidden in …","value":20,"factor":null},{"label":"Vows of Poverty is permitted in …","value":-25,"factor":null},{"label":"Communal Possessions is forbidden in …","value":20,"factor":null},{"label":"Communal Possessions is permitted in …","value":-25,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"…: +","value":20,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null},{"label":"Wants to decrease House Unity","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null}],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_kinslayer_3","- - - - All of these:","- - - - - Has the Trait: Kinslayer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:kinslayer_3 RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:kinslayer_3 RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_major_criminal_trait_value }","- - - remove_trait_force_tooltip = kinslayer_3","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_kinslayer_2","- - - - All of these:","- - - - - Has the Trait: Familial Kinslayer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:kinslayer_2 RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:kinslayer_2 RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = kinslayer_2","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_witch","- - - - All of these:","- - - - - Has the Trait: Witch","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:witch RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:witch RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = witch","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_deviant","- - - - All of these:","- - - - - Has the Trait: Deviant","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:deviant RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:deviant RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = deviant","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_sodomite","- - - - All of these:","- - - - - Has the Trait: Sodomite","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:sodomite RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:sodomite RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_medium_criminal_trait_value }","- - - remove_trait_force_tooltip = sodomite","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_kinslayer_1","- - - - All of these:","- - - - - Has the Trait: Dynastic Kinslayer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:kinslayer_1 RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:kinslayer_1 RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - - remove_trait_force_tooltip = kinslayer_1","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_adulterer","- - - - All of these:","- - - - - Has the Trait: Adulterer","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:adulterer RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:adulterer RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - - remove_trait_force_tooltip = adulterer","- Else, if all of these hold:","- - Conditions:","- - - At least one of these:","- - - - has_character_flag = seek_indulgences_removed_fornicator","- - - - All of these:","- - - - - Has the Trait: Fornicator","- - - - - At least one of these:","- - - - - - trait_is_shunned_in_rite_trigger = { TRAIT = trait:fornicator RITE = rite GENDER_CHARACTER = scope:actor }","- - - - - - trait_is_criminal_in_rite_trigger = { TRAIT = trait:fornicator RITE = rite GENDER_CHARACTER = scope:actor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - - remove_trait_force_tooltip = fornicator","- Else, if has the Trait: Gallowsbait:","- - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_minor_criminal_trait_value }","- - If gallowsbait (bandit) experience at least 5:","- - - Gallowsbait (bandit) experience -40","- - Else, if gallowsbait (trickster) experience at least 5:","- - - Gallowsbait (trickster) experience -40","- - Else, if gallowsbait (thief) experience at least 5:","- - - Gallowsbait (thief) experience -40","- - Else, if gallowsbait (poacher) experience at least 5:","- - - Gallowsbait (poacher) experience -40","- - Else, if gallowsbait (marauder) experience at least 5:","- - - Gallowsbait (marauder) experience -40","- - Otherwise:","- - - Loses the Trait Gallowsbait","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Their faith:","- - - - - Any religious head challenger:","- - - - - - holder ?= scope:pam_checked_antipope","- - - - - - challenger_sponsor ?= { holder ?= scope:pam_expected_sponsor }","- - Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_antipope_buy_piety_value }","- - - add_piety = { … }","- Otherwise:","- - pay_treasury_or_gold = { target = scope:recipient value = seek_indulgences_buy_piety_value }","- - add_piety = { … }","- Spiritual fulfillment +10","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is played by the AI","- - Then:","- - - The target gains the opinion “Pleased” (+25) of them","- Stress and fulfillment impact: by trait: Greedy +20, Cynical +20","You:","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Is played by the AI","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/petition-antipope-indulgences-interaction"},{"key":"petition_antipope_gold_interaction","name":"Petition Anti… for Gold","category":"Religious actions","description":"Request Gold from your Challenger Head of Faith","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":3,"youNeed":["is_following_religious_head_challenger = yes","root.religious_head_or_challenger ?= scope:recipient","Is not at war with the target","Does not have the Modifier: Promised Pilgrimage"],"targetNeeds":["Their faith:","- Any religious head challenger:","- - holder ?= scope:pam_antipope_holder_check","treasury >= medium_treasury_or_gold_value"],"autoAccept":"when","acceptBase":-40,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Sizable Treasury","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null},{"label":"You speak the … Language","value":5,"factor":null},{"label":"You are waging war on someone of your own Faith","value":-50,"factor":null},{"label":"You are waging an offensive Holy War or Excommunication war","value":30,"factor":null},{"label":"You are defending against a Holy War","value":50,"factor":null},{"label":"They is greedy","value":-20,"factor":null},{"label":"You are already wealthy","value":-25,"factor":null},{"label":"You are already wealthy","value":-50,"factor":null},{"label":"You are already wealthy","value":-75,"factor":null},{"label":"I am an Adulterer or Fornicator","value":-25,"factor":null},{"label":"I am a Murderer","value":-50,"factor":null},{"label":"I am Incestous","value":-50,"factor":null},{"label":"You … a Kinslayer","value":-50,"factor":null},{"label":"You are the The Savior of …","value":15,"factor":null},{"label":"I have Divine Blood","value":5,"factor":null},{"label":"You are the Paragon of …","value":15,"factor":null},{"label":"You have Consecrated Blood","value":5,"factor":null},{"label":"You … of their Dynasty","value":5,"factor":null},{"label":"You … of their House","value":10,"factor":null},{"label":"You … family","value":10,"factor":null},{"label":"You … parent","value":25,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's best friend","value":50,"factor":null},{"label":"You … the recipient's lover","value":10,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"You … bankrupt and have a high Level of Devotion","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"Reluctance","value":-25,"factor":null},{"label":"Reluctance","value":-75,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-25,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null}],"onAccept":["The character you target:","- pay_treasury_or_gold = { target = scope:actor value = medium_treasury_or_gold_value }","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/petition-antipope-gold-interaction"},{"key":"ecclesiastic_incite_holy_war_interaction","name":"Incite Holy War","category":"Diplomatic actions","description":null,"hidden":false,"cost":[{"currency":"piety","value":null,"base":50}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- You have 750 Piety","- Piety level at least 3","- At least one of these:","- - Your Government is Ecclesiastical","- - this = faith.religious_head","- Is at not War","- Your religion is Christianity","Is a ruler","At least one of these:","- Your Government is Ecclesiastical","- this = religious_head_or_challenger","Your faith:","- Does not have a Doctrine or Tenet with Cannot declare Holy Wars or Raid","- Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","Not all of these:","- Has “struggle conciliation ending” (a variable the game's script sets)","- Any in global list:","The target is not you","If all of these hold:","- Conditions:","- - The attacker:","- - - Any character struggle:","- - - - involvement = involved","- - - - is_struggle_type = iberian_struggle","- - The defender:","- - - Any character struggle:","- - - - involvement = involved","- - - - is_struggle_type = iberian_struggle","- Then:","- - If (a hidden condition):","- - - scope:target.tier = tier_county","- - - The target:","- - - - Any county struggle:","- - - - - NOT = { has_struggle_phase_parameter = holy_wars_in_region_cannot_be_declared }","- - Otherwise:","- - - The target:","- - - - Any in de facto hierarchy:","- - - - - Title tier exactly County","- - - - - Any county struggle:","- - - - - - NOT = { has_struggle_phase_parameter = holy_wars_in_region_cannot_be_declared }","Is available (an adult, not imprisoned, not incapable)","If all of these hold:","- Conditions:","- - The target:","- - - Title tier at least Kingdom","- Then:","- - If all of these hold:","- - - Conditions:","- - - - top_participant_group:the_christian_church:","- - - - - has_participant_group_parameter = the_christian_church_incite_holy_war_interaction","- - - Then:","- - - - Your Level of Devotion must be devoted servant or higher to target Kingdoms","- - Otherwise:","- - - Your Level of Devotion must be paragon of virtue or higher to target Kingdoms","Else, if all of these hold:","- Conditions:","- - The target:","- - - Title tier at least Duchy","- Then:","- - If all of these hold:","- - - Conditions:","- - - - top_participant_group:the_christian_church:","- - - - - has_participant_group_parameter = the_christian_church_incite_holy_war_interaction","- - - Then:","- - - - Your Level of Devotion must be faithful or higher to target Duchies","- - Otherwise:","- - - Your Level of Devotion must be devoted servant or higher to target Duchies","Otherwise:","- If all of these hold:","- - Conditions:","- - - top_participant_group:the_christian_church:","- - - - has_participant_group_parameter = the_christian_church_incite_holy_war_interaction","- - Then:","- - - Piety level at least 1","- Otherwise:","- - Piety level at least 2","… must border (by land or sea) a ⟨faith⟩ Ruler of appreciable strength, who is not blocked from declaring Holy War by any of these factors: • A Tenet • A Situation • Insufficient Faith Hostility • Being in Debt • Being Incapable • Being Nomadic • Being Celestial • Having an Alliance or Truce with … • Being a Tributary or Puppet of … • Being under a Liege that is already at War with …","⟨faith⟩ does not consider ⟨faith⟩ to be Hostile or Evil","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_ecclesiastic_incite_holy_war_cost_value","The target:","- Title tier at most Kingdom","- Title tier at least County","- is_landless_type_title = no","- … must contain De Jure land held by … or … Vassals","- … must border or include … Realm"],"targetNeeds":["Is landed","Is an Independent Ruler","Their faith is not the same as that of puppet or actor","Not all of these:","- Has “struggle conciliation ending” (a variable the game's script sets)","- Any in global list:"],"autoAccept":"when","acceptBase":-25,"acceptReasons":[{"label":"Inspire Their Realm","value":50,"factor":null},{"label":"Warriors' Vestry Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Warriors' Vestry Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Warriors' Vestry Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Reliquary Vault Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Reliquary Vault Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Reliquary Vault Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Chivalric Dominance","value":15,"factor":null},{"label":"Muster the Faithful","value":null,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Bolster War Chest","value":25,"factor":null},{"label":"Bolster War Chest","value":50,"factor":null},{"label":"Bolster War Chest","value":75,"factor":null},{"label":"Bolster War Chest","value":100,"factor":null},{"label":"The target is a Kingdom","value":25,"factor":null},{"label":"The target's Tier","value":25,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"I am a Faithful Blade","value":25,"factor":null},{"label":"Join in the War!","value":null,"factor":null},{"label":"The other character's strength compared to the recipient","value":null,"factor":null},{"label":"The other character's strength compared to the recipient","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"… forbids Holy War","value":-200,"factor":null},{"label":"… upholds the Peace of God","value":-100,"factor":null},{"label":"The other character has a Personal Tenet that forbids offensive Wars","value":-100,"factor":null},{"label":"The other character is far away","value":-50,"factor":null},{"label":"The other character’s opinion of you × 0.5","value":null,"factor":null},{"label":"The other character likes the recipient","value":-50,"factor":null},{"label":"The other character has good relations with the recipient","value":-100,"factor":null},{"label":"The other character loathes the recipient","value":30,"factor":null},{"label":"You belong to different Rites","value":-25,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The other character's compatibility with …","value":-25,"factor":null},{"label":"The other character's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The other character's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The other character's courage","value":null,"factor":null},{"label":"The other character's interest in violence","value":null,"factor":null},{"label":"The other character's zeal","value":null,"factor":null},{"label":"No land border with the target","value":-50,"factor":null},{"label":"The recipient is at war","value":40,"factor":null},{"label":"The target is nomadic wilderness","value":null,"factor":null},{"label":"The target is nomadic wilderness","value":-75,"factor":null},{"label":"The recipient is a dangerous nomad","value":-25,"factor":null},{"label":"The recipient is a Conqueror","value":-50,"factor":null},{"label":"The recipient is the Greatest of Khans","value":-100,"factor":null},{"label":"Allied","value":50,"factor":null},{"label":"You are the other character's Liege","value":25,"factor":null},{"label":"You belong to the other character's House","value":15,"factor":null},{"label":"You are the other character's close family member","value":20,"factor":null},{"label":"You belong to the other character's Dynasty","value":10,"factor":null},{"label":"You are the other character's House Head","value":30,"factor":null},{"label":"You are the other character's Dynasty Head","value":15,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":30,"factor":null},{"label":"You … one or more pious Traits","value":10,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's best friend","value":50,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Intimidated by the recipient","value":-50,"factor":null},{"label":"Terrified of the recipient","value":-150,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If ecclesiastic incite holy war cost more than 0:","- - - add_piety = { … }","If all of these hold:","- Conditions:","- - You:","- - - Has the Chivalric Dominance Perk","- Then:","- - You:","- - - Gain +150 Prestige","You:","- If all of these hold:","- - Conditions:","- - - top_participant_group:the_christian_church:","- - - - has_participant_group_parameter = the_christian_church_incite_holy_war_interaction","- - - Does not have the Trait: Forgiving","- - - Does not have the Trait: Compassionate","- - Then:","- - - change_spiritual_fulfillment = { … }","The other character:","- add_piety = { … }","- If all of these hold:","- - Conditions:","- - - You:","- - - - top_participant_group:the_christian_church:","- - - - - has_participant_group_parameter = the_christian_church_incite_holy_war_interaction","- - - Does not have the Trait: Forgiving","- - - Does not have the Trait: Compassionate","- - Then:","- - - change_spiritual_fulfillment = { … }","The character you target:","- If all of these hold:","- - Conditions:","- - - NOT = { root ?= scope:secondary_recipient }","- - Then:","- - - Opinion: Incited Holy War (-50)","If all of these hold:","- Conditions:","- - root ?= scope:secondary_recipient","- Then:","- - … attack … in a Holy War for …","- - The character you target:","- - - Opinion: Declared War","Otherwise:","- The character you target:","- - Is attacked by … in a Holy War for …","You:","- If … wins the War, you gain …","- If all of these hold:","- - Conditions:","- - - The option “fund war” is chosen","- - Then:","- - - pay_treasury_or_gold = { target = scope:secondary_recipient value = scope:puppet_or_actor.major_gold_value }","- If all of these hold:","- - Conditions:","- - - The option “join war” is chosen","- - Then:","- - - You join the Holy War on the side of …","- - - You will lose 2 Levels of Fame if the war is lost","- If all of these hold:","- - Conditions:","- - - The option “use hook” is chosen","- - - Has a usable Hook on the other character","- - Then:","- - - Use a Hook on the other character","- If all of these hold:","- - Conditions:","- - - The option “rally crusaders” is chosen","- - Then:","- - - The other character:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Highest held Title is less than scope:puppet or actor.highest held title tier Rank","- - - - - - current_military_strength < scope:puppet_or_actor.current_military_strength","- - - - - Then:","- - - - - - If played by the AI:","- - - - - - - Gains the modifier “Relying on Irregular Holy Warriors” for 10 years","- - - - - - - - Levy Damage +2","- - - - - - - - Levy Pursuit +2","- - - - - - - - Levy Size +25%","- - - - - - - - Levy Reinforcement Rate (Same Faith) +25%","- - - - - - - Will Behave significantly more zealously, boldly, and energetically","- - - - - - Otherwise:","- - - - - - - Gains the modifier “Relying on Irregular Holy Warriors” for 10 years","- - - - - - - - Levy Damage +2","- - - - - - - - Levy Pursuit +2","- - - - - - - - Levy Size +25%","- - - - - - - - Levy Reinforcement Rate (Same Faith) +25%","- - - - Otherwise:","- - - - - If played by the AI:","- - - - - - Gains the modifier “Relying on Irregular Holy Warriors” for 10 years","- - - - - - - Levy Damage +1","- - - - - - - Levy Pursuit +1","- - - - - - - Levy Size +10%","- - - - - - - Levy Reinforcement Rate (Same Faith) +20%","- - - - - - Will Behave more zealously, boldly, and energetically","- - - - - Otherwise:","- - - - - - Gains the modifier “Relying on Irregular Holy Warriors” for 10 years","- - - - - - - Levy Damage +1","- - - - - - - Levy Pursuit +1","- - - - - - - Levy Size +10%","- - - - - - - Levy Reinforcement Rate (Same Faith) +20%","- - - If (a hidden condition):","- - - - add_prestige = { … }","- - - Otherwise:","- - - - Gain -150 Prestige","- If all of these hold:","- - Conditions:","- - - The option “inspire realm” is chosen","- - Then:","- - - The other character:","- - - - Gains the modifier “Realm Driven to Holy War” for 15 years","- - - - - Glory Hound Vassal Opinion (Same Faith) +15","- - - - - Zealot Vassal Opinion +15","- - - - - Monthly county control growth at war +20%","- - - - - Courtly Vassal Opinion (Same Faith) +10","- - - - - Belligerent Vassal Opinion +10","- - - - - Domain Taxes (Same Faith) +5%","- If all of these hold:","- - Conditions:","- - - Any held title:","- - - - Is a Clerical Title","- - - - Any county in clerical region:","- - - - - If all of these hold:","- - - - - - Conditions:","- - - - - - - The target:","- - - - - - - - Title tier exactly County","- - - - - - Then:","- - - - - - - Any neighboring county:","- - - - - - - The target:","- - - - - - - - Their duchy:","- - - - - - - - - Every de jure county:","- - - - - - - - - - At least one of these:","- - - - - - - - - - - Is the target","- - - - - - - - - - - None of these:","- - - - - - - - - - - - Their holder:","- - - - - - - - - - - - - … (more in the script below)","- - - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/incite-holy-war"},{"key":"ecclesiastic_incite_claim_war_interaction","name":"Incite Claim War","category":"Diplomatic actions","description":null,"hidden":false,"cost":[{"currency":"piety","value":null,"base":100}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- You have 750 Piety","- Piety level at least 2","- Your Government is a Theocratic-type Government","- At least one of these:","- - rite.head_of_rite ?= this","- - You are the Head of Faith","- Is at not War","Your Government is a Theocratic-type Government","Is available (an adult, not imprisoned, not incapable)","If all of these hold:","- Conditions:","- - The target:","- - - Title tier at least Kingdom","- Then:","- - Your Level of Devotion must be paragon of virtue or higher to target Kingdoms","Else, if all of these hold:","- Conditions:","- - The target:","- - - Title tier at least Duchy","- Then:","- - Your Level of Devotion must be devoted servant or higher to target Duchies","Otherwise:","- Piety level at least 2","If all of these hold:","- Conditions:","- - The character you target:","- - - Is an Independent Ruler","- Then:","- - … must hold a Title claimed by a ⟨faith⟩ secular Ruler of appreciable strength, who is not blocked from declaring War by any of these 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you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-15)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/ask-subordinate-for-gold"},{"key":"request_white_peace_interaction","name":"Request White Peace","category":"Religious actions","description":"Ask the recipient to mediate a White Peace with another Christian Ruler","hidden":false,"cost":[{"currency":"piety","value":null,"base":375}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Your religion is Christianity","Your faith:","- Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","At least one of these:","- Your faith:","- - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- Your rite:","- - The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal","Is a ruler","Your 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Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your 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Then:","- - - pay_treasury_or_gold = { target = scope:recipient value = major_gold_value }","- If all of these hold:","- - Conditions:","- - - The option “offer piety” is chosen","- - Then:","- - - Gain -250 Piety","- - - The character you target:","- - - - Gain +250 Piety","- If all of these hold:","- - Conditions:","- - - The option “offer hook” is chosen","- - Then:","- - - The character you target:","- - - - Gain a Favor on you","- If all of these hold:","- - Conditions:","- - - The option “offer pilgrimage” is chosen","- - Then:","- - - You:","- - - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - - Monthly Piety -25%","- - - - - Character spiritual fulfillment loss +25%","- - - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - - The character you target:","- - - - add_piety_experience = { … }","If all of these hold:","- Conditions:","- - The other character:","- - - Is played by a person","- Then:","- - … may accept the White Peace or defy the Clergy and continue the War","- - The other character:","- - - Event pam_interactions_events.0084","Otherwise:","- The white peace war:","- - casus_belli = { … }","- - Every war defender:","- - - Every prisoner:","- - - - Where:","- - - - - At least one of these:","- - - - - - this = scope:war.primary_attacker","- - - - - - The war’s primary attacker’s primary title:","- - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - release_from_prison = yes","- - Every war attacker:","- - - Every prisoner:","- - - - Where:","- - - - - At least one of these:","- - - - - - this = scope:war.primary_defender","- - - - - - The war’s primary defender’s primary title:","- - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - release_from_prison = yes","- - end_war = white_peace","- The character you target:","- - If all of these hold:","- - - Conditions:","- - - - At least one of these:","- - - - - Their rite:","- - - - - - At least one of these:","- - - - - - - has_tenet_status = { tenet = tenet_peace_of_god status = core }","- - - - - - - has_tenet_status = { tenet = tenet_pacifism status = core }","- - - - - - - has_tenet_status = { tenet = tenet_dharmic_pacifism status = core }","- - - - - Any personal tenet:","- - - - - - At least one of these:","- - - - - - - this = tenet:tenet_peace_of_god","- - - - - - - this = tenet:tenet_pacifism","- - - - - - - this = tenet:tenet_dharmic_pacifism","- - - Then:","- - - - Spiritual fulfillment +3","- - Else, if does not have the Modifier: Peace Mediator:","- - - Gains the modifier “Peace Mediator” for 10 years","- - - - Diplomacy +1","- - - - Same Faith Opinion +5","- If all of these hold:","- - Conditions:","- - - The Christian Church:","- - - - The current phase counts “Clergy enforces a White Peace between Christian Rulers”","- - Then:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “Clergy enforces a White Peace between Christian Rulers”","- You:","- - … has mediated a White Peace with …","- If all of these hold:","- - Conditions:","- - - You are not the target","- - Then:","- - - You:","- - - - … mediated a White Peace with … at … behest","- The other character:","- - Opinion: Enforced White Peace","- - Event pam_interactions_events.0080"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-15)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-white-peace"},{"key":"request_victory_interaction","name":"Request Victory","category":"Religious actions","description":"Ask the recipient to declare your War against another Christian Ruler a victory while you hold at least 90% War 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- - - All of these:","- - - - - You:","- - - - - - Is a vassal of the target","- - - - - scope:puppet_or_actor.highest_held_title_tier >= scope:recipient.highest_held_title_tier_minus_one","- - - - Is allied to you","- - - - All of these:","- - - - - exists = house","- - - - - Is of the same house as you","- - - - Is an heir of you","- - - - Any heir:","- - - - - Is you","If all of these hold:","- Conditions:","- - scope:recipient ?= scope:puppet_or_actor.faith.religious_head","- Then:","- - You:","- - - is_following_religious_head_challenger = no","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","Is available (not incapable, not imprisoned, a ruler)","Is at War","Does not have the Trait: Excommunicated","Does not have the Modifier: Promised Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_victory_cost_value","You must have an eligible War against … in which you hold at least 90% War Score","Your War against … must not already be won outright, as you have no need of the Church to enforce your demands"],"targetNeeds":["At least one of these:","- scope:puppet_or_actor.religious_head_or_challenger = this","- Government is Ecclesiastical","Their faith is the same as that of puppet or actor","Any held title:","- Is a Clerical Title","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","Highest held Title is at least Duchy Rank","… must be the Archbishop of your Clerical Region, your Head of Faith, or your Head of Rite"],"autoAccept":"when","acceptBase":-40,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"You … their Liege","value":25,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"You … the recipient's friend","value":30,"factor":null},{"label":"You … the recipient's best friend","value":60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Head of Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your 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other character is Excommunicated","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The other character's Level of Devotion","value":null,"factor":null},{"label":"The other character has Virtuous Traits","value":null,"factor":null},{"label":"The other character has Sinful Traits","value":null,"factor":null},{"label":"The recipient is close to the other character","value":-50,"factor":null},{"label":"The recipient is a rival of the other character","value":50,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If request victory cost more than 0:","- - - add_piety = { … }","If (a hidden condition):","- The requested victory war:","- - casus_belli = { … }","- - Every war defender:","- - - Every prisoner:","- - - - Where:","- - - - - At least one of these:","- - - - - - this = scope:war.primary_attacker","- - - - - - The war’s primary attacker’s primary title:","- - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - release_from_prison = yes","- - Every war attacker:","- - - Every prisoner:","- - - - Where:","- - - - - At least one of these:","- - - - - - this = scope:war.primary_defender","- - - - - - The war’s primary defender’s primary title:","- - - - - - - place_in_line_of_succession = { target = prev value <= 3 }","- - - - release_from_prison = yes","- - If all of these hold:","- - - Conditions:","- - - - casus_belli = { primary_attacker = scope:puppet_or_actor }","- - - Then:","- - - - end_war = attacker","- - Otherwise:","- - - end_war = defender","- The other character:","- - If does not have the Modifier: Privileges of the Church:","- - - Gains the modifier “Privileges of the Church” for 10 years","- - - - Monthly Income +10%","- - - - Monthly Piety +5%","- - If played by the AI:","- - - Opinion: Enforced My Defeat","- - Event pam_interactions_events.0083","- If all of these hold:","- - Conditions:","- - - The Christian Church:","- - - - The current phase counts “Clergy declares a War between Christian Rulers won”","- - Then:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “Clergy declares a War between Christian Rulers won”","- You:","- - If all of these hold:","- - - Conditions:","- - - - The option “donate faith” is chosen","- - - Then:","- - - - pay_treasury_or_gold = { target = scope:recipient value = major_gold_value }","- - If all of these hold:","- - - Conditions:","- - - - The option “offer piety” is chosen","- - - Then:","- - - - Gain -250 Piety","- - - - The character you target:","- - - - - Gain +250 Piety","- - If all of these hold:","- - - Conditions:","- - - - The option “offer hook” is chosen","- - - Then:","- - - - The character you target:","- - - - - Gain a Favor on you","- - If all of these hold:","- - - Conditions:","- - - - The option “offer pilgrimage” is chosen","- - - Then:","- - - - You:","- - - - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - - - Monthly Piety -25%","- - - - - - Character spiritual fulfillment loss +25%","- - - - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - - - The character you target:","- - - - - add_piety_experience = { … }","- - … has declared your War against … a victory","- If all of these hold:","- - Conditions:","- - - You are not the target","- - Then:","- - - You:","- - - - … declared the War against … a victory at … behest"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-15)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/request-victory"},{"key":"ecclesiastic_consecrate_kingdom_interaction","name":"Consecrate Kingdom","category":"Religious actions","description":"Create a new Kingdom for the recipient, gaining a Hook in 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potential rival","- - - - - - Has the target as victim","- - - - - - Has the target as bully","- - - - - Has the target as rival","Piety level at least 3","If all of these hold:","- Conditions:","- - NOT = { religious_head_or_challenger ?= scope:puppet_or_actor }","- - The character you target:","- - - Is not an Independent Ruler","- Then:","- - You are … Head of Rite, but not their Liege's Head of Rite","Does not have the Trait: Excommunicated","In some cases (on a condition the game doesn't show):","- You:","- - gold >= pam_ecclesiastic_consecrate_kingdom_gold_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - treasury >= pam_ecclesiastic_consecrate_kingdom_treasury_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_ecclesiastic_consecrate_kingdom_piety_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - prestige >= pam_ecclesiastic_consecrate_kingdom_prestige_cost_value"],"targetNeeds":["Their faith is the same as that of puppet or actor","Is landed","Highest held Title is exactly Duchy Rank","Game rule not set to “Off”","Is not a member of a Confederation","At least one of these:","- Government is a Theocratic-type Government","- Has Legitimacy","None of these:","- Any held title:","- - Title tier exactly Duchy","- - Their de jure liege:","- - - Title tier exactly Kingdom","- - - NOT = { exists = holder }","- - - is_landless_type_title = no","If all of these hold:","- Conditions:","- - NOT = { root.religious_head_or_challenger ?= scope:puppet_or_actor }","- Then:","- - Is of the same rite as you","Is available (not incapable, not imprisoned)","Is at not War","Their faith is the same as that of puppet or actor","Does not have the Trait: Excommunicated","… has no landed Duchy Titles","… must be independent or under a Liege of at least Emperor-Tier","If all of these hold:","- Conditions:","- - NOT = { root.religious_head_or_challenger ?= scope:puppet_or_actor }","- Then:","- - Is of the same rite as you"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"The Peace of God charges the Church with settling such matters","value":40,"factor":null},{"label":"The recipient's energy","value":null,"factor":null},{"label":"The recipient's greed","value":null,"factor":null},{"label":"Legation Office Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Legation Office Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Legation Office Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Royal Nave Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Royal Nave Ecclesiastical Estate Building","value":20,"factor":null},{"label":"Royal Nave Ecclesiastical Estate Building","value":30,"factor":null},{"label":"The recipient does not want to circumvent … authority","value":null,"factor":null},{"label":"The recipient's zealousness","value":null,"factor":null},{"label":"The recipient is Paranoid","value":-100,"factor":null},{"label":"The recipient has bad relations with you","value":-100,"factor":null},{"label":"The recipient already has powerful Claims","value":-25,"factor":null},{"label":"The recipient is already Primary Heir to a prestigious Title","value":-50,"factor":null},{"label":"You already have a Strong Hook on the recipient","value":200,"factor":null},{"label":"You already have a Hook on the recipient","value":25,"factor":null},{"label":"Is fellow Clergy","value":75,"factor":null},{"label":"The recipient has good relations with you","value":100,"factor":null},{"label":"The recipient recognizes this as manipulation","value":null,"factor":null},{"label":"Is your Puppet","value":300,"factor":null},{"label":"Is your Vassal or below","value":30,"factor":null},{"label":"Is a member of your House","value":null,"factor":null},{"label":"Is a member of your Dynasty","value":20,"factor":null},{"label":"The recipient neighbors hostile heathens","value":60,"factor":null},{"label":"… Opinion of …","value":null,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If ecclesiastic consecrate kingdom treasury cost more than 0:","- - - remove_treasury = pam_ecclesiastic_consecrate_kingdom_treasury_cost_value","- - If ecclesiastic consecrate kingdom gold cost more than 0:","- - - remove_short_term_gold = { value = pam_ecclesiastic_consecrate_kingdom_gold_cost_value }","- - If ecclesiastic consecrate kingdom piety cost more than 0:","- - - add_piety = { … }","- - If ecclesiastic consecrate kingdom prestige cost more than 0:","- - - add_prestige = { … }","The character you target:","- If played by the AI:","- - If (a hidden condition):","- - - Opinion: Supports My Reign (+50)","- - Otherwise:","- - - Opinion: Supports My Reign (+25)","- - Gains the modifier “First of Consecrated Monarchs” for 20 years","- - - Zealot Vassal Opinion +20","- - - Same Faith Opinion +10","- - - Glory Hound Vassal Opinion (Same Faith) +10","- - - Clergy Opinion +10","- - - Opinion of Same Faith +20","- - - Levy Reinforcement Rate (Same Faith) +25%","- - - Domain Taxes (Same Faith) +20%","- - - Opinion of Different Faiths -15","- - - Different Faith Opinion -15","- - - Different faith county opinion +25%","- - Will behave more zealously and justly","- Otherwise:","- - Gains the modifier “First of Consecrated Monarchs” for 20 years","- - - Zealot Vassal Opinion +10","- - - Same Faith Opinion +5","- - - Glory Hound Vassal Opinion (Same Faith) +5","- - - Clergy Opinion +10","- - - Levy Reinforcement Rate (Same Faith) +10%","- - - Domain Taxes (Same Faith) +5%","- - - Different Faith Opinion -10","- - - Different faith county opinion +10%","- If clerical hesitation claim interaction at least 9:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment -20","- - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- Else, if clerical hesitation claim interaction at least 6:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment -10","- - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- Else, if clerical hesitation claim interaction at least 3:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment -5","- - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- Else, if clerical hesitation claim interaction at least 1:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment -3","- - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- Else, if clerical hesitation claim interaction at least -3:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment +1","- - - You gain Spiritual Fulfillment because you consider … a righteous Ruler","- Else, if clerical hesitation claim interaction at least -5:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment +3","- - - You gain Spiritual Fulfillment because you consider … a righteous Ruler","- Else, if clerical hesitation claim interaction at least -8:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment +5","- - - You gain Spiritual Fulfillment because you consider … a righteous Ruler","- Otherwise:","- - The cleric:","- - - If (a hidden condition):","- - - - change_spiritual_fulfillment = { … }","- - - Otherwise:","- - - - Spiritual fulfillment +10","- - - You gain Spiritual Fulfillment because you consider … a righteous Ruler","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - Does not have a Hook on the religious authority","- - - - NOT = { scope:king_aspirant.puppet:theological_agent_puppet ?= scope:religious_authority }","- - - - NOT = { scope:king_aspirant.puppet:external_theological_agent_puppet ?= scope:religious_authority }","- - - Then:","- - - - The religious authority:","- - - - - Gain a Obligation on the king aspirant","- - Otherwise:","- - - The religious authority:","- - - - Gain a Obligation on the king aspirant","- If (a hidden condition):","- - Every same-Faith secular Ruler in your Realm's De Jure Empire:","- - - Opinion: Power-Hungry Priest (-30)","- … … a new Kingdom","- If (a hidden condition):","- - All Held or Completely Controlled Duchies constitute the De Jure territory of the new Kingdom","- Otherwise:","- - Every Held or Completely Controlled Duchy Title:","- - - title_tier = duchy","- - - Becomes De Jure Duchies of … new Kingdom","- If all of these hold:","- - Conditions:","- - - NOT = { scope:only_sub_realm_duchies ?= yes }","- - Then:","- - - Every in list:","- - - - … may be added to the De Jure of … new Kingdom (or it will be an exclave within its current Kingdom)","- If all of these hold:","- - Conditions:","- - - top_participant_group:the_christian_church:","- - - - At least one of these:","- - - - - participant_group_type = christian_clerical_main_power_rulers","- - - - - participant_group_type = christian_regular_main_power_rulers","- - - The Christian Church:","- - - - The current phase counts “A new Kingdom is created by, and is beholden to, a high prelate”","- - - None of these:","- - - - The king aspirant:","- - - - - Government is a Theocratic-type Government","- - Then:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “A new Kingdom is created by, and is beholden to, a high prelate”","- Else, if all of these hold:","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by the AI","- - - Then:","- - - - You:","- - - - - Opinion: Refusal (-40)","- - Every in list:","- - - Opinion: Respected My De Jure Lands (+20)","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is not an Independent Ruler","- - - Then:","- - - - The target’s liege:","- - - - - Opinion: Loyalty (+20)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/consecrate-kingdom"},{"key":"ecclesiastical_bestow_title_interaction","name":"Bestow Title","category":"Religious actions","description":"Using your spiritual authority, grant a currently uncreated Title directly to the recipient, potentially increasing their Rank","hidden":false,"cost":[{"currency":"gold","value":null,"base":125},{"currency":"treasury","value":null,"base":125},{"currency":"piety","value":null,"base":400}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government is a Theocratic-type Government","Is available (an adult, not imprisoned, not incapable)","If (a hidden condition):","- scope:recipient.religious_head_or_challenger = this","Otherwise:","- Highest held Title is at least Duchy Rank","- Your Government is a Theocratic-type Government","- scope:recipient.rite.head_of_rite ?= this","Piety level at least 2","If all of these hold:","- Conditions:","- - NOT = { religious_head_or_challenger ?= scope:puppet_or_actor }","- - The character you target:","- - - Is not an Independent Ruler","- Then:","- - You are … Head of Rite, but not their Liege's Head of Rite","Does not have the Trait: Excommunicated","In some cases (on a condition the game doesn't show):","- You:","- - gold >= pam_ecclesiastical_bestow_title_gold_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - treasury >= pam_ecclesiastical_bestow_title_treasury_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_ecclesiastical_bestow_title_piety_cost_value","The target:","- Title tier at least scope:recipient.highest held title tier","- Title tier more than County","- is_landless_type_title = no"],"targetNeeds":["Is landed","Highest held Title is at least County Rank","Highest held Title is less than Empire Rank","Their faith is the same as that of puppet or actor","Any held title:","- Their de jure liege:","- - Title tier less than Hegemony","- - is_landless_type_title = no","Is available (not incapable, not imprisoned, a ruler)","Does not have the Trait: Excommunicated","Their faith is the same as that of puppet or actor","Highest held Title is at least County Rank","You can grant Titles to … by regular means","… must be independent or at least two Ranks below …","If all of these hold:","- Conditions:","- - NOT = { root.religious_head_or_challenger ?= scope:puppet_or_actor }","- Then:","- - Is of the same rite as you","If all of these hold:","- Conditions:","- - The character you target:","- - - Any character struggle:","- Then:","- - … cannot gain an Empire while involved in the Iberian Struggle","Any of … Titles have a De Jure Liege title that has no Holder and is below Hegemony-Tier","Any held title:","- de_jure_liege = scope:target"],"autoAccept":"when","acceptBase":100,"acceptReasons":[{"label":"The Peace of God charges the Church with settling such matters","value":40,"factor":null},{"label":"The recipient's energy","value":null,"factor":null},{"label":"The recipient's greed","value":null,"factor":null},{"label":"The recipient does not want to circumvent … authority","value":null,"factor":null},{"label":"The recipient's zealousness","value":null,"factor":null},{"label":"The recipient is Paranoid","value":-100,"factor":null},{"label":"The recipient has bad relations with you","value":-100,"factor":null},{"label":"The recipient already has powerful Claims","value":-10,"factor":null},{"label":"The recipient claims the target","value":75,"factor":null},{"label":"The recipient is already Primary Heir to a prestigious Title","value":-50,"factor":null},{"label":"You already have a Strong Hook on the recipient","value":200,"factor":null},{"label":"You already have a Hook on the recipient","value":25,"factor":null},{"label":"Is fellow Clergy","value":75,"factor":null},{"label":"The recipient has good relations with you","value":100,"factor":null},{"label":"The recipient recognizes this as manipulation","value":null,"factor":null},{"label":"Is your Puppet","value":300,"factor":null},{"label":"Is a member of your House","value":null,"factor":null},{"label":"Is a member of your Dynasty","value":20,"factor":null},{"label":"The recipient neighbors hostile heathens","value":40,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Demand a Weak Hook","value":-100,"factor":null},{"label":"Demand a Strong Hook","value":-250,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If ecclesiastical bestow title treasury cost more than 0:","- - - remove_treasury = pam_ecclesiastical_bestow_title_treasury_cost_value","- - If ecclesiastical bestow title gold cost more than 0:","- - - remove_short_term_gold = { value = pam_ecclesiastical_bestow_title_gold_cost_value }","- - If ecclesiastical bestow title piety cost more than 0:","- - - add_piety = { … }","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is not an Independent Ruler","- - - Then:","- - - - The target’s liege:","- - - - - Opinion: Circumvented My Authority","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is not an Independent Ruler","- - - Then:","- - - - The target’s liege:","- - - - - Opinion: Circumvented My Authority","The character you target:","- If all of these hold:","- - Conditions:","- - - The option “use hook” is chosen","- - - You:","- - - - Has a usable Hook on the target","- - Then:","- - - You:","- - - - Use a Hook on the target","- If all of these hold:","- - Conditions:","- - - The option “gain weak hook” is chosen","- - Then:","- - - You:","- - - - Gain a Obligation on the target","- Else, if all of these hold:","- - Conditions:","- - - The option “gain strong hook” is chosen","- - Then:","- - - You:","- - - - Gain a Obligation on the target","- Otherwise:","- - If (a hidden condition):","- - - You:","- - - - add_prestige = { … }","- - Otherwise:","- - - You:","- - - - Gain +75 Prestige","- The target:","- - Gains the … Title (bestowed title holder)","- The target:","- - If title tier exactly Empire:","- - - The bestowed title holder:","- - - - Opinion: Received Empire (+50)","- - Else, if title tier exactly Kingdom:","- - - The bestowed title holder:","- - - - Opinion: Received Kingdom (+25)","- - Else, if title tier exactly Duchy:","- - - The bestowed title holder:","- - - - Opinion: Received Duchy (+15)","- If all of these hold:","- - Conditions:","- - - Their government is not a Theocratic-type Government","- - - top_participant_group:the_christian_church:","- - - - At least one of these:","- - - - - participant_group_type = christian_clerical_main_power_rulers","- - - - - participant_group_type = christian_regular_main_power_rulers","- - - The Christian Church:","- - - - The current phase counts “A prelate single-handedly bestowes a Kingdom upon a secular Ruler”","- - - scope:target.tier >= tier_kingdom","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:target.tier >= tier_empire","- - - - Then:","- - - - - The Christian Church:","- - - - - - Counts toward the situation's next phase: “A prelate single-handedly bestowes an Empire upon a secular Ruler”","- - - Otherwise:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A prelate single-handedly bestowes a Kingdom upon a secular Ruler”","- Else, if all of these hold:","- - Conditions:","- - - Government is a Theocratic-type Government","- - - top_participant_group:the_christian_church:","- - - - At least one of these:","- - - - - participant_group_type = christian_clerical_main_power_rulers","- - - - - participant_group_type = christian_regular_main_power_rulers","- - - The Christian Church:","- - - - The current phase counts “A prelate bestowes a Kingdom to the Clergy”","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - scope:target.tier >= tier_empire","- - - - Then:","- - - - - The Christian Church:","- - - - - - Counts toward the situation's next phase: “A prelate bestowes an Empire to the Clergy”","- - - Else, if all of these hold:","- - - - Conditions:","- - - - - scope:target.tier >= tier_kingdom","- - - - Then:","- - - - - The Christian Church:","- - - - - - Counts toward the situation's next phase: “A prelate bestowes a Kingdom to the Clergy”","- - - Otherwise:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A prelate bestowes a Duchy to the Clergy”","- If all of these hold:","- - Conditions:","- - - The bestowing cleric:","- - - - Is played by a person","- - Then:","- - - If clerical hesitation claim interaction at least 9:","- - - - The cleric:","- - - - - If (a hidden condition):","- - - - - - change_spiritual_fulfillment = { … }","- - - - - Otherwise:","- - - - - - Spiritual fulfillment -20","- - - - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- - - Else, if clerical hesitation claim interaction at least 6:","- - - - The cleric:","- - - - - If (a hidden condition):","- - - - - - change_spiritual_fulfillment = { … }","- - - - - Otherwise:","- - - - - - Spiritual fulfillment -10","- - - - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- - - Else, if clerical hesitation claim interaction at least 3:","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- - You:","- - - Is played by the AI","- Then:","- - You:","- - - If (a hidden condition):","- - - - Opinion: Refusal","- - - Otherwise:","- - - - Opinion: Refusal (-50)","- - If all of these hold:","- - - Conditions:","- - - - The character you target:","- - - - - Is not an Independent Ruler","- - - Then:","- - - - The target’s liege:","- - - - - Opinion: Loyalty"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/bestow-title"},{"key":"request_unformed_title_interaction","name":"Beseech a Title","category":"Religious actions","description":"Ask the recipient to proclaim an uncreated Title standing De Jure above your own lands, and to place it in your hands","hidden":false,"cost":[{"currency":"piety","value":null,"base":500}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Highest held Title is at least County Rank","Is landed","Your faith:","- Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","At least one of these:","- Your faith:","- - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- Your rite:","- - The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal","Your government is not a Theocratic-type Government","Highest held Title is less than Empire Rank","Is a ruler","Is not at war with the target","Any held title:","- Their de jure liege:","- - Title tier less than Hegemony","- - is_landless_type_title = no","Is at not War","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","Is available (not incapable, not imprisoned)","Is landed","Does not have the Trait: Excommunicated","Your primary title:","- is_landless_type_title = no","You must not be a Vassal of …, who can grant you Titles by regular means","You must be independent or at least two Ranks below …","Does not have the Modifier: Promised Pilgrimage","An uncreated Title that is De Jure above a title you hold must: • Have no Holder • Be of your Tier or one Tier higher • Have at least a third of its Counties in your Realm and professing ⟨faith⟩","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_request_unformed_title_piety_cost_value","The target:","- is_landless_type_title = no","- Is not the Head of Faith","- Title tier more than County","- Title tier at least scope:puppet or actor.highest held title tier","- Any direct de jure vassal title:","- - holder ?= scope:puppet_or_actor"],"targetNeeds":["At least one of these:","- scope:puppet_or_actor.religious_head_or_challenger = this","- Government is Ecclesiastical","Their faith is the same as that of puppet or actor","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","Piety level at least 2","Highest held Title is at least Duchy Rank","Their faith is the same as that of puppet or actor","If all of these hold:","- Conditions:","- - NOT = { root.religious_head_or_challenger ?= this }","- Then:","- - Is of the same rite as you"],"autoAccept":"when","acceptBase":-100,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"Offer a Hook","value":null,"factor":null},{"label":"Donation","value":50,"factor":null},{"label":"Vow to cleanse it from the heathens","value":75,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"You … their Liege","value":25,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"You … the recipient's friend","value":30,"factor":null},{"label":"You … the recipient's best friend","value":60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Head of Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your Tier","value":-400,"factor":null},{"label":"The recipient covets your hoarded Gold","value":-60,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"You have the Uncrowned Law","value":-75,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"You ask for a Rank above your own","value":null,"factor":null},{"label":"You already rule part of the target","value":40,"factor":null},{"label":"You already rule most of the target","value":40,"factor":null},{"label":"You already rule all of the target","value":70,"factor":null},{"label":"The target is not yet firmly …","value":-50,"factor":null},{"label":"Your low Legitimacy","value":-150,"factor":null},{"label":"Your low Legitimacy","value":-25,"factor":null},{"label":"Your high Legitimacy","value":null,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If request unformed title piety cost more than 0:","- - - add_piety = { … }","If all of these hold:","- Conditions:","- - You:","- - - Is not an Independent Ruler","- Then:","- - Your liege:","- - - Opinion: Circumvented My Authority (-25)","- - - Opinion: Circumvented My Authority","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Grateful (+30)","… is proclaimed and granted to …","If all of these hold:","- Conditions:","- - The option “donate faith” is chosen","- Then:","- - Pay gold to the target","If all of these hold:","- Conditions:","- - The option “use hook” is chosen","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “offer hook” is chosen","- Then:","- - The character you target:","- - - Gain a Favor on you","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }","The target:","- Gains the … Title (bestowed title holder)","The target:","- If title tier exactly Empire:","- - The bestowed title holder:","- - - Opinion: Received Empire (+50)","- Else, if title tier exactly Kingdom:","- - The bestowed title holder:","- - - Opinion: Received Kingdom (+25)","- Else, if title tier exactly Duchy:","- - The bestowed title holder:","- - - Opinion: Received Duchy (+15)","If all of these hold:","- Conditions:","- - Your government is not a Theocratic-type Government","- - top_participant_group:the_christian_church:","- - - At least one of these:","- - - - participant_group_type = christian_clerical_main_power_rulers","- - - - participant_group_type = christian_regular_main_power_rulers","- - The Christian Church:","- - - The current phase counts “A prelate single-handedly bestowes a Kingdom upon a secular Ruler”","- - scope:target.tier >= tier_kingdom","- Then:","- - If all of these hold:","- - - Conditions:","- - - - scope:target.tier >= tier_empire","- - - Then:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A prelate single-handedly bestowes an Empire upon a secular Ruler”","- - Otherwise:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “A prelate single-handedly bestowes a Kingdom upon a secular Ruler”","Else, if all of these hold:","- Conditions:","- - Your Government is a Theocratic-type Government","- - top_participant_group:the_christian_church:","- - - At least one of these:","- - - - participant_group_type = christian_clerical_main_power_rulers","- - - - participant_group_type = christian_regular_main_power_rulers","- - The Christian Church:","- - - The current phase counts “A prelate bestowes a Kingdom to the Clergy”","- Then:","- - If all of these hold:","- - - Conditions:","- - - - scope:target.tier >= tier_empire","- - - Then:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A prelate bestowes an Empire to the Clergy”","- - Else, if all of these hold:","- - - Conditions:","- - - - scope:target.tier >= tier_kingdom","- - - Then:","- - - - The Christian Church:","- - - - - Counts toward the situation's next phase: “A prelate bestowes a Kingdom to the Clergy”","- - Otherwise:","- - - The Christian Church:","- - - - Counts toward the situation's next phase: “A prelate bestowes a Duchy to the Clergy”","If all of these hold:","- Conditions:","- - The bestowing cleric:","- - - Is played by a person","- Then:","- - If clerical hesitation claim interaction at least 9:","- - - The cleric:","- - - - If (a hidden condition):","- - - - - change_spiritual_fulfillment = { … }","- - - - Otherwise:","- - - - - Spiritual fulfillment -20","- - - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- - Else, if clerical hesitation claim interaction at least 6:","- - - The cleric:","- - - - If (a hidden condition):","- - - - - change_spiritual_fulfillment = { … }","- - - - Otherwise:","- - - - - Spiritual fulfillment -10","- - - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- - Else, if clerical hesitation claim interaction at least 3:","- - - The cleric:","- - - - If (a hidden condition):","- - - - - change_spiritual_fulfillment = { … }","- - - - Otherwise:","- - - - - Spiritual fulfillment -5","- - - - You lose Spiritual Fulfillment because you consider … to be an immoral Ruler","- - Else, if clerical hesitation claim interaction at least 1:","- - - The cleric:","- - - - If (a hidden condition):","- - - - - change_spiritual_fulfillment = { … }","- - - - Otherwise:","- - - - - Spiritual fulfillment -3","- - - - … (more in the script below)","- - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-50)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/beseech-a-title"},{"key":"pam_clergy_legitimize_bastard_interaction","name":"Legitimize Bastard (Clergy)","category":"Religious actions","description":"Proclaim the recipient a Legitimized Bastard in the eyes of …\n\nThis is available because you are Clergy and they is a Bastard of your Faith","hidden":false,"cost":[{"currency":"piety","value":50,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["At least one of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","- Your government has the government is monastic holy order flag","Your rite:","- The rite has Bastards can be legitimized if their House Head or Dynasty Head approves","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Does not have the Trait: Excommunicated","If all of these hold:","- Conditions:","- - You:","- - - NOT = { religious_head_or_challenger ?= this }","- - - Any held title:","- - - - Is a Clerical Title","- Then:","- - … must be in the same Realm as you, or based within your Clerical Region","Else, if all of these hold:","- Conditions:","- - You:","- - - NOT = { religious_head_or_challenger ?= this }","- Then:","- - … must be in the same Realm as you","Otherwise:","- always = yes"],"targetNeeds":["Has the Trait: Bastard","Not: Is Lowborn","Their faith is the same as that of actor","Their rite:","- The rite has Bastards can be legitimized if their House Head or Dynasty Head approves"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The character you target:","- add_trait_force_tooltip = legitimized_bastard","- Opinion: Legitimized Me (+35)","Gain a Debt of Legitimacy on the target"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/legitimize-bastard-clergy"},{"key":"ecclesiastical_de_jure_shifting_interaction","name":"Beseech De Jure Rights","category":"Religious actions","description":"Ask the recipient to designate a neighboring Title as a De Jure part of …","hidden":false,"cost":[{"currency":"piety","value":null,"base":500},{"currency":"prestige","value":null,"base":350}],"cooldownYears":3,"cooldownAgainstSameYears":null,"youNeed":["Highest held Title is at least Kingdom Rank","Is landed","Your faith:","- Does not have a Doctrine or Tenet with Prevents Tribal Rulers from changing Government type • Grants the Unreformed Pagan Combat Advantage","At least one of these:","- Your faith:","- - Has a Doctrine or Tenet with The position of Head of Faith is given to a prominent clergy member","- Your rite:","- - The rite has Temple Holdings are leased out to their Holder's Realm Priest, who then serves them as a Theocratic Vassal","Is a ruler","Is not at war with the target","Any sub realm title:","- Any this title or de jure above:","- - is_landless_type_title = no","- - Is not the Head of Faith","- - Title tier exactly scope:puppet or actor.highest held title tier minus one","- - … is already De Jure part of …","- - At least one County of … must be within your sub-Realm","- - … is the De Jure Liege of …","- - If all of these hold:","- - - Conditions:","- - - - scope:recipient.religious_head_or_challenger != scope:recipient","- - - Then:","- - - - … Head of Faith is the De Jure Liege of …","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by a person","- - - Then:","- - - - … does not border … De Jure territory by land or water","- - Otherwise:","- - - … does not border … De Jure territory by land","Is at not War","If your government is not a Theocratic-type Government:","- … must either: • Have a Level of Devotion of Devoted Servant or higher • Have a Realm Priest Puppet • Have a Clerical Ruler Puppet","Otherwise:","- Piety level at least 1","Is available (not incapable, not imprisoned)","Is landed","Does not have the Trait: Excommunicated","Your primary title:","- is_landless_type_title = no","A lower-Tier Title neighboring … De Jure territory must: • Include at least one County under your control • Not belong De Jure to … • Have at least half its Counties be ⟨faith⟩ • Have at least half its Counties held by ⟨faith⟩ Rulers","Does not have the Modifier: Promised Pilgrimage","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_ecclesiastical_de_jure_shifting_piety_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - prestige >= pam_ecclesiastical_de_jure_shifting_prestige_cost_value","The target:","- is_landless_type_title = no","- Is not the Head of Faith","- Title tier exactly scope:puppet or actor.highest held title tier minus one","- NOT = { de_jure_liege = scope:puppet_or_actor.primary_title }","- At least one County of … must be within your sub-Realm"],"targetNeeds":["At least one of these:","- scope:puppet_or_actor.religious_head_or_challenger = this","- Government is Ecclesiastical","Their faith is the same as that of puppet or actor","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","Highest held Title is at least Duchy Rank","… is … Liege or above, Head of Faith, within the De Jure hierarchy of … Titles, or has De Jure Counties of … Primary Title within … Archdiocese"],"autoAccept":"when","acceptBase":-150,"acceptReasons":[{"label":"Enjoys the Church's favor","value":25,"factor":null},{"label":"The Peace of God charges the Church with settling such matters","value":50,"factor":null},{"label":"Weak Hook used","value":200,"factor":null},{"label":"Offer a Hook","value":null,"factor":null},{"label":"Donation","value":null,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"Promise Eradication of Other-Faith Rulers","value":null,"factor":null},{"label":"Dispatch Missionaries to Its Counties","value":null,"factor":null},{"label":"Other-Rite Rulers to drive from the target","value":null,"factor":null},{"label":"Other-Faith Rulers to drive from the target","value":null,"factor":null},{"label":"Other-Rite Counties in the target","value":null,"factor":null},{"label":"Other-Faith Counties in the target","value":null,"factor":null},{"label":"Would undermine a faithful De Jure ruler","value":-40,"factor":null},{"label":"The current De Jure liege is sinful","value":null,"factor":null},{"label":"You control all of the target","value":50,"factor":null},{"label":"You … their Liege","value":25,"factor":null},{"label":"You … of their House","value":30,"factor":null},{"label":"The recipient is your Close Family","value":50,"factor":null},{"label":"Same Dynasty","value":15,"factor":null},{"label":"You are their House Head","value":50,"factor":null},{"label":"You are their Dynasty Head","value":25,"factor":null},{"label":"You … one or more exceptionally pious Traits","value":100,"factor":null},{"label":"You … one or more pious Traits","value":30,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"Allied","value":40,"factor":null},{"label":"You … the recipient's friend","value":30,"factor":null},{"label":"You … the recipient's best friend","value":60,"factor":null},{"label":"Intimidated by you","value":null,"factor":null},{"label":"Terrified of you","value":null,"factor":null},{"label":"Is your Realm Priest Puppet","value":100,"factor":null},{"label":"You have no Realm Priest Puppet","value":-50,"factor":null},{"label":"You have immoral Traits or a low Level of Devotion","value":null,"factor":null},{"label":"You have wicked Traits","value":null,"factor":null},{"label":"Is your Rival","value":-200,"factor":null},{"label":"Your Tyranny","value":null,"factor":null},{"label":"Your zealousness","value":null,"factor":null},{"label":"Head of Faith","value":100,"factor":null},{"label":"Head of Rite","value":50,"factor":null},{"label":"You belong to different Rites","value":-20,"factor":null},{"label":"The recipient's compatibility with …","value":25,"factor":null},{"label":"The recipient's compatibility with …","value":-25,"factor":null},{"label":"The recipient's Rite prohibits a … Tenet","value":-100,"factor":null},{"label":"The recipient's Rite prohibits a permitted … Tenet","value":-40,"factor":null},{"label":"The recipient's Rite prohibits your exposed personal Tenet","value":-60,"factor":null},{"label":"You are above your Domain Limit","value":null,"factor":null},{"label":"You are above your Vassal Limit","value":-20,"factor":null},{"label":"Your small Realm for your Tier","value":40,"factor":null},{"label":"Your modest Realm for your Tier","value":20,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-15,"factor":null},{"label":"Your sizeable Realm for your Tier","value":-30,"factor":null},{"label":"Your immense Realm for your Tier","value":-45,"factor":null},{"label":"Your immense Realm for your Tier","value":-60,"factor":null},{"label":"Your immense Realm for your Tier","value":-75,"factor":null},{"label":"Your immense Realm for your Tier","value":-100,"factor":null},{"label":"Your immense Realm for your Tier","value":-150,"factor":null},{"label":"Your immense Realm for your Tier","value":-200,"factor":null},{"label":"Your immense Realm for your Tier","value":-250,"factor":null},{"label":"Your immense Realm for your Tier","value":-300,"factor":null},{"label":"Your immense Realm for your Tier","value":-400,"factor":null},{"label":"The recipient covets your hoarded Gold","value":-60,"factor":null},{"label":"This is wicked Simony","value":-50,"factor":null},{"label":"You have the Uncrowned Law","value":-75,"factor":null},{"label":"A scripted reason","value":30,"factor":null},{"label":"The target's Tier","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Counties you do not control","value":null,"factor":null},{"label":"De Jure neighboring of … and … Counties","value":null,"factor":null},{"label":"… Counties with Cultures distinctive from yours","value":null,"factor":null},{"label":"Your … Realm Counties with low County Control","value":null,"factor":null},{"label":"Your low Legitimacy","value":-150,"factor":null},{"label":"Your low Legitimacy","value":-100,"factor":null},{"label":"Your low Legitimacy","value":-50,"factor":null},{"label":"Your high Legitimacy","value":25,"factor":null},{"label":"Your high Legitimacy","value":100,"factor":null},{"label":"Your high Legitimacy","value":150,"factor":null},{"label":"Your high Legitimacy","value":250,"factor":null}],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If ecclesiastical de jure shifting piety cost more than 0:","- - - add_piety = { … }","- - If ecclesiastical de jure shifting prestige cost more than 0:","- - - add_prestige = { … }","If (a hidden condition):","- The target’s de jure liege’s holder:","- - Opinion: Stole De Jure Lands (-70)","- The character you target:","- - If played by a person:","- - - The target’s de jure liege’s holder:","- - - - Opinion: Gave Away My De Jure Lands (-50)","The character you target:","- If played by a person:","- - You:","- - - Opinion: Grateful (+30)","- If played by a person:","- - Every Clerical Subordinate in De Jure …: Loses 25 Opinion of … (Ruled Against My Diocese)","- - Every Clerical Subordinate in De Jure …: Gains 25 Opinion of … (Ruled in Favor of My Diocese)","… becomes De Jure Liege of …","If all of these hold:","- Conditions:","- - The option “promise domination” is chosen","- Then:","- - If has Legitimacy:","- - - In 5 years, if there still any non-⟨faith⟩ Rulers whose Realms contain a De Jure … County, you will lose 1 Level of Devotion and -300 Legitimacy","- - Otherwise:","- - - In 5 years, if there still any non-⟨faith⟩ Rulers whose Realms contain a De Jure … County, you will lose 1 Level of Devotion and -750 Prestige","- - Event pam_interactions_events.0093 (after 5 years)","If all of these hold:","- Conditions:","- - The option “donate faith” is chosen","- Then:","- - Pay gold to the target","If all of these hold:","- Conditions:","- - The option “use hook” is chosen","- - Has a usable Hook on the target","- Then:","- - Use a Hook on the target","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }","If all of these hold:","- Conditions:","- - The option “promise conversion” is chosen","- Then:","- - remove_treasury_or_gold = { … }","- - add_piety_experience = { … }","- - The target:","- - - If all of these hold:","- - - - Conditions:","- - - - - Your rite is the target’s","- - - - - The target:","- - - - - - Any de jure county:","- - - - - - - Their faith is the same as that of puppet or actor","- - - - - - - None of these:","- - - - - - - - Is of the same rite as you","- - - - - - - - Their holder:","- - - - - - - - - Is played by a person","- - - - - - - - - Is not you","- - - - - - - - - Is not the target","- - - - - - - Their rite:","- - - - - - - - divergence(scope:de_jure_master.rite) >= medium_rite_divergence_value","- - - - - - - - Does not have “rite grace period” (a variable the game's script sets)","- - - - Then:","- - - - - Every non-… County in …:","- - - - - - Only some of them (the filter is in the script below)","- - - - - - 20% chance of converting Rite to …","- - - If all of these hold:","- - - - Conditions:","- - - - - The target:","- - - - - - Any de jure county:","- - - - - - - None of these:","- - - - - - - - Their faith is the same as that of puppet or actor","- - - - - - - - Their holder:","- - - - - - - - - Is played by a person","- - - - - - - - - Is not you","- - - - - - - - - Is not the target","- - - - Then:","- - - - - Every non-⟨faith⟩ County in …:","- - - - - - Where:","- - - - - - - None of these:","- - - - - - - - Their faith is the same as that of puppet or actor","- - - - - - - - Their holder:","- - - - - - - - - Is played by a person","- - - - - - - - - Is not you","- - - - - - - - - Is not the target","- - - - - - 10% chance of converting Faith to ⟨faith⟩","If all of these hold:","- Conditions:","- - The option “offer hook” is chosen","- Then:","- - The character you target:","- - - Gain a Favor on you","The target:","- If all of these hold:","- - Conditions:","- - - The target is the target","- - Then:","- - - Every non-⟨faith⟩ County … … in …:","- - - - Where:","- - - - - Their faith is not the same as that of puppet or actor","- - - - - Their holder:","- - - - - - Is you or your liege","- - - - change_county_control = extreme_county_control_loss","- Otherwise:","- - Every non-⟨faith⟩ County … … in …:","- - - Where:","- - - - Their faith is not the same as that of puppet or actor","- - - - Their holder:","- - - - - Is you or your liege","- - - change_county_control = extreme_county_control_loss","- If all of these hold:","- - Conditions:","- - - The target is the target","- - Then:","- - - Every non-… County … … in …:","- - - - Where:","- - - - - Their faith is the same as that of puppet or actor","- - - - - Is not of the same rite as the target","- - - - - Their holder:","- - - - - - Is you or your liege","- - - - change_county_control = medium_county_control_loss","- Otherwise:","- - Every non-… County … … in …:","- - - Where:","- - - - Their faith is the same as that of puppet or actor","- - - - … (more in the script below)","- - - … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-50)","- - If (a hidden condition):","- - - The target’s de jure liege’s holder:","- - - - Opinion: Respected My De Jure Lands (+50)","- - The character you target:","- - - If played by a person:","- - - - Every Clerical Subordinate in De Jure …: Gains 25 Opinion of … (Ruled in Favor of My Diocese)","- - - - Every Clerical Subordinate in De Jure …: Loses 25 Opinion of … (Ruled Against My Diocese)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/beseech-de-jure-rights"},{"key":"ecclesiastical_de_jure_shifting_grant_interaction","name":"Bestow De Jure Lands","category":"Religious actions","description":"Add a neighboring Title to … De Jure territory","hidden":false,"cost":[{"currency":"piety","value":null,"base":500},{"currency":"prestige","value":null,"base":350}],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your Government is a Theocratic-type Government","Is available (an adult, not imprisoned, not incapable)","At least one of these:","- scope:recipient.religious_head_or_challenger ?= this","- All of these:","- - Highest held Title is at least Duchy Rank","- - Your Government is a Theocratic-type Government","- - NOT = { exists = scope:recipient.religious_head_or_challenger }","- - scope:recipient.rite.head_of_rite ?= this","Is available (not incapable, not imprisoned, a ruler, an adult)","Does not have the Trait: Excommunicated","If all of these hold:","- Conditions:","- - NOT = { root.religious_head_or_challenger ?= scope:puppet_or_actor }","- Then:","- - The target’s rite is your","In some cases (on a condition the game doesn't show):","- You:","- - piety >= pam_ecclesiastical_de_jure_shifting_piety_cost_value","In some cases (on a condition the game doesn't show):","- You:","- - prestige >= pam_ecclesiastical_de_jure_shifting_prestige_cost_value","The target:","- is_landless_type_title = no","- Is not the Head of Faith","- Title tier exactly scope:recipient.highest held title tier minus one","- NOT = { de_jure_liege = scope:recipient.primary_title }","- At least one County of … must be in … sub-Realm"],"targetNeeds":["Is landed","Highest held Title is at least Kingdom Rank","Their faith is the same as that of puppet or actor","Any held title:","- Their de jure liege:","- - Title tier less than Hegemony","- - is_landless_type_title = no","Any sub realm title:","- Any this title or de jure above:","- - is_landless_type_title = no","- - Is not the Head of Faith","- - Title tier exactly scope:recipient.highest held title tier minus one","- - NOT = { de_jure_liege = scope:recipient.primary_title }","Is available (not incapable, not imprisoned, a ruler, an adult)","Is at not War","Does not have the Trait: Excommunicated","Their primary title:","- is_landless_type_title = no","A lower-Tier Title neighboring … De Jure territory must: • Include at least one County under … control • Not belong De Jure to … • Have at least half its Counties be ⟨faith⟩ • Have at least half its Counties held by ⟨faith⟩ Rulers"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["In some cases (on a condition the game doesn't show):","- You:","- - If ecclesiastical de jure shifting piety cost more than 0:","- - - add_piety = { … }","- - If ecclesiastical de jure shifting prestige cost more than 0:","- - - add_prestige = { … }","If (a hidden condition):","- The target’s de jure liege’s holder:","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by a person","- - - Then:","- - - - Opinion: Gave Away My De Jure Lands (-70)","- If all of these hold:","- - Conditions:","- - - The target is not you","- - Then:","- - - The character you target:","- - - - If played by a person:","- - - - - The target’s de jure liege’s holder:","- - - - - - Opinion: Stole De Jure Lands (-50)","The character you target:","- If (a hidden condition):","- - If all of these hold:","- - - Conditions:","- - - - You:","- - - - - Is played by a person","- - - Then:","- - - - Opinion: Grateful (+30)","If all of these hold:","- Conditions:","- - You:","- - - Is played by a person","- Then:","- - Every Clerical Subordinate in De Jure …: Loses 25 Opinion of … (Ruled Against My Diocese)","- - Every Clerical Subordinate in De Jure …: Gains 25 Opinion of … (Ruled in Favor of My Diocese)","The character you target:","- … becomes De Jure Liege of …","- If all of these hold:","- - Conditions:","- - - The option “promise domination” is chosen","- - Then:","- - - If has Legitimacy:","- - - - In 5 years, if there still any non-⟨faith⟩ Rulers whose Realms contain a De Jure … County, you will lose 1 Level of Devotion and -300 Legitimacy","- - - Otherwise:","- - - - In 5 years, if there still any non-⟨faith⟩ Rulers whose Realms contain a De Jure … County, you will lose 1 Level of Devotion and -750 Prestige","- - - Event pam_interactions_events.0093 (after 5 years)","- If all of these hold:","- - Conditions:","- - - The option “donate faith” is chosen","- - Then:","- - - Pay gold to you","- If all of these hold:","- - Conditions:","- - - The option “use hook” is chosen","- - - Has a usable Hook on you","- - Then:","- - - Use a Hook on you","- If all of these hold:","- - Conditions:","- - - The option “offer pilgrimage” is chosen","- - Then:","- - - The character you target:","- - - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - - Monthly Piety -25%","- - - - - Character spiritual fulfillment loss +25%","- - - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - - You:","- - - - add_piety_experience = { … }","- If all of these hold:","- - Conditions:","- - - The option “promise conversion” is chosen","- - Then:","- - - remove_treasury_or_gold = { … }","- - - add_piety_experience = { … }","- - - The target:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target’s rite is your","- - - - - - The target:","- - - - - - - Any de jure county:","- - - - - - - - Their faith is the same as that of recipient","- - - - - - - - None of these:","- - - - - - - - - Is of the same rite as the target","- - - - - - - - - Their holder:","- - - - - - - - - - Is played by a person","- - - - - - - - - - Is not the target","- - - - - - - - - - Is not you","- - - - - - - - Their rite:","- - - - - - - - - divergence(scope:de_jure_master.rite) >= medium_rite_divergence_value","- - - - - - - - - Does not have “rite grace period” (a variable the game's script sets)","- - - - - Then:","- - - - - - Every non-… County in …:","- - - - - - - Only some of them (the filter is in the script below)","- - - - - - - 20% chance of converting Rite to …","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target:","- - - - - - - Any de jure county:","- - - - - - - - None of these:","- - - - - - - - - Their faith is the same as that of recipient","- - - - - - - - - Their holder:","- - - - - - - - - - Is played by a person","- - - - - - - - - - Is not the target","- - - - - - - - - - Is not you","- - - - - Then:","- - - - - - Every non-⟨faith⟩ County in …:","- - - - - - - Where:","- - - - - - - - None of these:","- - - - - - - - - Their faith is the same as that of recipient","- - - - - - - - - Their holder:","- - - - - - - - - - Is played by a person","- - - - - - - - - - Is not the target","- - - - - - - - - - Is not you","- - - - - - - 10% chance of converting Faith to ⟨faith⟩","- If all of these hold:","- - Conditions:","- - - The option “offer hook” is chosen","- - Then:","- - - You:","- - - - Gain a Favor on the target","- The target:","- - If all of these hold:","- - - Conditions:","- - - - The target is you","- - - Then:","- - - - Every non-⟨faith⟩ County … … in …:","- - - - - Where:","- - - - - - Their faith is not the same as that of recipient","- - - - - - Their holder:","- - - - - - - Is the target or the target’s liege","- - - - - change_county_control = extreme_county_control_loss","- - Otherwise:","- - - Every non-⟨faith⟩ County … … in …:","- - - - Where:","- - - - - Their faith is not the same as that of recipient","- - - - - … (more in the script below)","- - - - … (more in the script below)","- - … (more in the script below)","- … (more in the script below)","… (more in the script below)"],"onDecline":["If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - You:","- - - Opinion: Refusal (-30)","- - If (a hidden condition):","- - - The target’s de jure liege’s holder:","- - - - Opinion: Respected My De Jure Lands (+50)"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/bestow-de-jure-lands"},{"key":"demand_divorce_interaction","name":"Demand Divorce","category":"Religious actions","description":"Demand that the recipient put aside a spouse whose marriage offends the Faith — or can be made to appear so.","hidden":false,"cost":[{"currency":"piety","value":null,"base":50}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["If played by the AI:","- Piety level at least 2","- Does not have the Trait: Excommunicated","At least one of these:","- Your Government is a Theocratic-type Government","- Your Government is Ecclesiastical","- Your government has the government is monastic holy order flag","If all of these hold:","- Conditions:","- - You:","- - - Is played by the AI","- Then:","- - The character you target:","- - - Does not have “demand divorce recently demanded” (a variable the game's script sets)","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Does not have the Trait: Excommunicated","Is not at war with the target","If all of these hold:","- Conditions:","- - You:","- - - NOT = { religious_head_or_challenger ?= this }","- - - Any held title:","- - - - Is a Clerical Title","- Then:","- - … must be in the same Realm as you, or based within your Clerical Region","Else, if all of these hold:","- Conditions:","- - You:","- - - NOT = { religious_head_or_challenger ?= this }","- Then:","- - … must be in the same Realm as you","Otherwise:","- always = yes","… Cultural Traditions forbid Divorce","None of these:","- The target’s rite:","- - Has the Disallowed Doctrine"],"targetNeeds":["Is landed","Is married","At least one of these:","- Government is Feudal","- Government is Clan","- Government is a Tribal-type Government","- Government is Sōryō","- Government uses the Mandala Capital Temple Complex Great Project and Great Building","Their faith is the same as that of actor","Their primary title:","- Title tier at least County","… is bound by oath to …, a family member's widow"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"The Faith demands it","value":50,"factor":null},{"label":"Consistory Court Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Consistory Court Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Consistory Court Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Decretals Collection Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Decretals Collection Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Decretals Collection Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"The accusation holds true","value":25,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"We belong to different Rites","value":-30,"factor":null},{"label":"Their personality (AI values: zeal 0.5)","value":null,"factor":null},{"label":"You are my Rival","value":-60,"factor":null}],"onAccept":["The character you target:","- The character you target:","- - If any spouse:","- - - divorce = scope:secondary_recipient","- - If all of these hold:","- - - Conditions:","- - - - None of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - - The other character:","- - - - - - - Fertility less than 0.1","- - - Then:","- - - - The other character gains the opinion “Divorced Me” of them","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - None of these:","- - - - - All of these:","- - - - - - Their rite:","- - - - - - - The rite has Can always divorce a spouse of low Fertility","- - - - - - The other character:","- - - - - - - Fertility less than 0.1","- - Then:","- - - The other character:","- - - - All Family Members of …:","- - - - - Opinion: Divorced Close Family","- If all of these hold:","- - Conditions:","- - - The character you target:","- - - - Has the other character as lover","- - Then:","- - - The character you target:","- - - - remove_lover_or_soulmate_relation_effect = { CHARACTER = scope:secondary_recipient }","- - - The other character:","- - - - Opinion: Broke Up","- Opinion: Demanded I Divorce","The other character:","- Opinion: Demanded I Divorce","The character you target:","- Gain +50 Piety","- Spiritual fulfillment +3"],"onDecline":["The character you target:","- Gain -100 Piety","- Spiritual fulfillment -5","- Opinion: Demanded I Divorce","The other character:","- Opinion: Demanded I Divorce","Opinion: Defied my Divorce Demand"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/demand-divorce"},{"key":"pam_give_holy_myron_interaction","name":"Gift the Holy Myron","category":"Religious actions","description":"Fill a fresh ampulla from your own Holy Myron and gift it to the recipient. Your vessel loses one charge; you gain Piety and the recipient's gratitude.","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Any character artifact:","- If has “holy myron charges” (a variable the game's script sets):","- - Holy myron charges at least 1","- Otherwise:","- - Never","Your faith:","- religion_tag = christianity_religion","Your rite:","- The rite has Can gift charges of your Holy Myron Artifact to other rulers, gaining Piety and Opinion","If played by the AI:","- Any character artifact:","- - If has “holy myron charges” (a variable the game's script sets):","- - - Holy myron charges at least 1","- - Otherwise:","- - - Never","- - If has “holy myron charges” (a variable the game's script sets):","- - - Holy myron charges at least 3","- - Otherwise:","- - - Never","Is not imprisoned"],"targetNeeds":["Is a ruler","faith.religion ?= scope:actor.faith.religion","No character artifact:","- If has “holy myron charges” (a variable the game's script sets):","- - Holy myron charges at least 1","- Otherwise:","- - Never","Is an Adult","Is not imprisoned"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["If all of these hold:","- Conditions:","- - Any character artifact:","- - - If has “holy myron charges” (a variable the game's script sets):","- - - - Holy myron charges at least 1","- - - Otherwise:","- - - - Never","- - - If has “holy myron charges” (a variable the game's script sets):","- - - - Holy myron charges at most 1","- - - Otherwise:","- - - - Never","- Then:","- - The final charge of your Ampulla of Holy Myron is spent — the emptied vessel will be lost","Otherwise:","- One charge of your Ampulla of Holy Myron is spent","Gain +100 Piety","If all of these hold:","- Conditions:","- - Is a ruler","- - At least one of these:","- - - Cannot play landless rulers without having an Estate","- - - If all of these hold:","- - - - Conditions:","- - - - - At least one of these:","- - - - - - Is landed","- - - - - - Your Government is a Theocratic-type Government","- - - - Then:","- - - - - Highest held Title is more than Barony Rank","- - - All of these:","- - - - Your liege:","- - - - - All of these:","- - - - - - Holds China","- - - - - - Government is Celestial","- - - - - - Their government has the government uses ministry budget flag","- - - - At least one of these:","- - - - - Holds Chancellery","- - - - - Holds Censorate","- - - - - Holds Commission","- - - - - Holds Ministry of Personnel","- - - - - Holds Ministry of Revenue","- - - - - Holds Ministry of Rites","- - - - - Holds Ministry of War","- - - - - Holds Ministry of Justice","- - - - - Holds Ministry of Works","- - - Has “laamp transition” (a variable the game's script sets)","- Then:","- - Spiritual fulfillment +5","The character you target:","- You receive a Common Ampulla of Holy Myron Artifact with one charge","- hidden_effect_new_object = { … }","- Opinion: Grateful (+20)"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/gift-the-holy-myron"},{"key":"seek_communion_interaction","name":"Seek Communion","category":"Religious actions","description":"Petition the recipient to receive … back into the communion of the Church, ending its standing as a Heresy","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":10,"youNeed":["Your faith:","- religion_tag = christianity_religion","Your faith:","- If (a hidden condition):","- - Has you as head of faith","- Otherwise:","- - main_rite.head_of_rite = root","- Does not have the Ecumenism Doctrine","- Does not have the Miaphysite Communion Doctrine","Is an Adult","Is not imprisoned","Is not at war with the target"],"targetNeeds":["At least one of these:","- Their faith is Catholicism","- Their faith is Chalcedonianism","Any held title:","- Is the Head of Faith","Is an Adult","Is not imprisoned","Is not incapable"],"autoAccept":"never","acceptBase":-20,"acceptReasons":[{"label":"Weak Hook used","value":30,"factor":null},{"label":"Strong Hook used","value":50,"factor":null},{"label":"… Situation Phase","value":30,"factor":null},{"label":"The recipient is Zealous","value":-40,"factor":null},{"label":"The recipient is Forgiving","value":25,"factor":null},{"label":"You is Excommunicated","value":-30,"factor":null},{"label":"You is renowned for their Piety","value":20,"factor":null},{"label":"Divergence of … from …","value":null,"factor":null},{"label":"Their opinion of you × 0.5","value":null,"factor":null}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","⟨faith⟩ stops being a Heresy","Your faith:","- If does not have the Ecumenism Doctrine:","- - add_doctrine = special_doctrine_ecumenical_christian","Adherents of the Faith lose the Heresiarch and Excommunicated Traits","Event pam_interactions_events.0130","Your faith:","- Every faith character:","- - Where:","- - - Is a ruler","- - Event pam_interactions_events.0130 (after 1 days)"],"onDecline":["Event pam_interactions_events.0131"],"dlc":"By God Alone","page":"https://ck3db.com/interactions/seek-communion"},{"key":"pam_destroy_monastic_order_interaction","name":"Dissolve Order","category":"Religious actions","description":"Destroy the Monastic Order led by the recipient","hidden":false,"cost":[{"currency":"piety","value":500,"base":null}],"cooldownYears":10,"cooldownAgainstSameYears":null,"youNeed":["You are the Head of Faith","Is an Adult","Is available (an adult, not incapable, not imprisoned)","… must not be at War"],"targetNeeds":["Their government has the government is monastic holy order flag","holy_order ?= { order_faith ?= scope:actor.faith }"],"autoAccept":"when","acceptBase":null,"acceptReasons":[],"onAccept":["… is dissolved, and every Holding it held in lease returns to its lord","The character you target:","- Opinion: Revocation of Order's Lease (-75)","Your faith:","- Every other Monastic Order of your Faith:","- - Where:","- - - leader ?= { government_has_flag = government_is_monastic_holy_order }","- - leader ?= { … }"],"onDecline":[],"dlc":"By God Alone","page":"https://ck3db.com/interactions/dissolve-order"},{"key":"sanctify_artifact_interaction","name":"Ask to Sanctify Artifact","category":"Religious actions","description":"Petition the recipient to bless one of your artifacts, marking it as Sanctified for … - making it a Holy Relic.","hidden":false,"cost":[{"currency":"piety","value":null,"base":null},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":5,"cooldownAgainstSameYears":null,"youNeed":["has_any_artifact = yes","If all of these hold:","- Conditions:","- - root.religious_head_or_challenger ?= scope:recipient","- Then:","- - The target is not you","Otherwise:","- You:","- - cp:councillor_court_chaplain ?= scope:recipient","If all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - holder ?= scope:pam_antipope_holder_check","- Then:","- - As a Challenger Head of Faith you answer to no higher authority","Else, if all of these hold:","- Conditions:","- - Your faith:","- - - Any religious head challenger:","- - - - challenger_sponsor ?= { holder ?= scope:pam_antipope_sponsor_check }","- Then:","- - You must take this to the Challenger Head of Faith you sponsor","Else, if all of these hold:","- Conditions:","- - is_following_religious_head_challenger = yes","- Then:","- - Your realm answers to a Challenger Head of Faith, who must be asked instead","Otherwise:","- always = yes","Must share a Faith with the petitioned clergy","Is not imprisoned","Piety level at least 2","Does not have the Modifier: Promised Pilgrimage","Must own an Artifact that … permits Sanctifying"],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Weak Hook used","value":100,"factor":null},{"label":"Offer Pilgrimage","value":null,"factor":null},{"label":"We follow different Rites","value":-25,"factor":null},{"label":"Your Rite is dangerously Divergent from mine","value":-50,"factor":null},{"label":"My Rite does not consider this a potential Holy Relic","value":-50,"factor":null},{"label":"You are Excommunicated","value":-500,"factor":null},{"label":"Your Level of Devotion","value":null,"factor":null},{"label":"You … Virtuous Traits","value":null,"factor":null},{"label":"You … Sinful Traits","value":null,"factor":null},{"label":"You … the recipient's friend","value":25,"factor":null},{"label":"You … the recipient's best friend","value":50,"factor":null},{"label":"You … the recipient's rival","value":-100,"factor":null},{"label":"You … the recipient's nemesis","value":-500,"factor":null},{"label":"You … of their Dynasty","value":10,"factor":null},{"label":"You … of their House","value":15,"factor":null}],"onAccept":["The target:","- If all of these hold:","- - Conditions:","- - - is_holy_relic = no","- - Then:","- - - add_artifact_modifier = sanctified_artifact_modifier","- If all of these hold:","- - Conditions:","- - - is_holy_relic = no","- - - has_none_of_variables = { … }","- - Then:","- - - set_artifact_name = sanctified_artifact_name","- set_artifact_description = sanctified_artifact_desc","- artifact_owner = { … }","The target:","- add_sanctified_for_faith = scope:actor.faith","The character you target:","- Gain +50 Piety","If all of these hold:","- Conditions:","- - The option “offer pilgrimage” is chosen","- Then:","- - You:","- - - Gains the modifier “Promised Pilgrimage” for 10 years","- - - - Monthly Piety -25%","- - - - Character spiritual fulfillment loss +25%","- - - … will be blocked from most Interactions with Ecclesiastical Rulers and the Head of Faith until … visit a Holy Site on Pilgrimage or the Promised Pilgrimage Modifier expires","- - The character you target:","- - - add_piety_experience = { … }"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/ask-to-sanctify-artifact"},{"key":"sanctify_artifact_hof_interaction","name":"Sanctify Artifact","category":"Religious actions","description":"As Head of Faith, make one of the recipient's artifacts into a Holy Relic, marking it as Sanctified for ….","hidden":false,"cost":[{"currency":"piety","value":null,"base":null},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":null,"cooldownAgainstSameYears":5,"youNeed":["Is not imprisoned"],"targetNeeds":["religious_head_or_challenger ?= scope:actor","Their faith is the same as that of actor","has_any_artifact = yes","Must own an Artifact that … permits Sanctifying"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["The target:","- If all of these hold:","- - Conditions:","- - - is_holy_relic = no","- - Then:","- - - add_artifact_modifier = sanctified_artifact_modifier","- If all of these hold:","- - Conditions:","- - - is_holy_relic = no","- - - has_none_of_variables = { … }","- - Then:","- - - set_artifact_name = sanctified_artifact_name","- set_artifact_description = sanctified_artifact_desc","- artifact_owner = { … }","The target:","- add_sanctified_for_faith = scope:actor.faith","If (a hidden condition):","- The character you target:","- - Opinion: Sanctified my Artifact","If all of these hold:","- Conditions:","- - The character you target:","- - - Is played by a person","- Then:","- - The character you target:","- - - The target:","- - - - add_sanctified_for_faith = scope:actor.faith","- - - Opinion: Sanctified my Artifact"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/sanctify-artifact"},{"key":"spiritual_counsel_interaction","name":"Offer Spiritual Counsel","category":"Religious actions","description":"Offer the recipient private counsel in exchange for a Hook","hidden":false,"cost":[{"currency":"piety","value":null,"base":100},{"currency":"treasury_or_gold","value":null,"base":null}],"cooldownYears":1,"cooldownAgainstSameYears":10,"youNeed":["At least one of these:","- Your Government is a Theocratic-type Government","- Your rite:","- - The rite has High-Learning secular Rulers may use the Offer Spiritual Counsel and Demand Chastity Clergy Interactions","If played by the AI:","- You have 100 Piety","- short_term_gold >= medium_gold_value","- Does not have the Trait: Cynical","Piety level at least 1","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","Is not at war with the target","Does not have a usable Hook on the target","If your government is not a Theocratic-type Government:","- Learning at least 18"],"targetNeeds":["Their government is not a Theocratic-type Government","Their faith is the same as that of actor","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","Busy participating in an Activity","You are already planning another Activity"],"autoAccept":"never","acceptBase":0,"acceptReasons":[{"label":"Clergy acting towards a secular Ruler","value":20,"factor":null},{"label":"Relative Level of Devotion","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Disputation Hall Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Disputation Hall Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Disputation Hall Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Confessional Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Confessional Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Confessional Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":5,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":10,"factor":null},{"label":"Chancery Ecclesiastical Estate Building","value":15,"factor":null},{"label":"Awe of the Grand Cathedral","value":5,"factor":null},{"label":"Awe of the Grand Cathedral","value":10,"factor":null},{"label":"Their personality (AI values: zeal 0.5)","value":null,"factor":null},{"label":"They is Zealous","value":25,"factor":null},{"label":"They is Cynical","value":-40,"factor":null},{"label":"You have a high Level of Devotion","value":15,"factor":null},{"label":"You have a very high Level of Devotion","value":30,"factor":null},{"label":"You have a low Level of Devotion","value":-50,"factor":null},{"label":"You have Virtuous Traits","value":null,"factor":null},{"label":"You have Sinful Traits","value":null,"factor":null},{"label":"You are my Head of Faith","value":30,"factor":null},{"label":"We share the same Rite","value":5,"factor":null},{"label":"We belong to different Rites","value":-100,"factor":null},{"label":"Their high Tier","value":-20,"factor":null},{"label":"Their high Tier","value":-50,"factor":null},{"label":"Their high Tier","value":-75,"factor":null},{"label":"Their high Tier","value":-100,"factor":null},{"label":"Your Rite practices Sacrament of Confession","value":15,"factor":null},{"label":"Your Rite practices Charity","value":10,"factor":null},{"label":"Your Rite practices Love Thy Neighbour","value":10,"factor":null},{"label":"Your Rite practices Communion","value":10,"factor":null},{"label":"Your Rite practices Scholasticism","value":10,"factor":null},{"label":"Your Rite practices Hesychasm","value":10,"factor":null},{"label":"You are my Friend","value":200,"factor":null},{"label":"You are my Rival","value":-200,"factor":null}],"onAccept":["Gain a Counsel on the target","The character you target:","- add_piety = { … }","- If all of these hold:","- - Conditions:","- - - Is a ruler","- - - At least one of these:","- - - - Cannot play landless rulers without having an Estate","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - At least one of these:","- - - - - - - Is landed","- - - - - - - Government is a Theocratic-type Government","- - - - - Then:","- - - - - - Highest held Title is more than Barony Rank","- - - - All of these:","- - - - - Their liege:","- - - - - - tgp_has_access_to_ministry_trigger = {  }","- - - - - At least one of these:","- - - - - - Holds Chancellery","- - - - - - Holds Censorate","- - - - - - Holds Commission","- - - - - - Holds Ministry of Personnel","- - - - - - Holds Ministry of Revenue","- - - - - - Holds Ministry of Rites","- - - - - - Holds Ministry of War","- - - - - - Holds Ministry of Justice","- - - - - - Holds Ministry of Works","- - - - Has “laamp transition” (a variable the game's script sets)","- - Then:","- - - change_spiritual_fulfillment = { … }","- Stress -20, and by trait: Cynical +20, Zealous -10, Humble -10","- Opinion: Counseled my Soul"],"onDecline":["Opinion: Spurned Spiritual Counsel"],"dlc":null,"page":"https://ck3db.com/interactions/offer-spiritual-counsel"},{"key":"start_disbelieve_mandala_interaction","name":"Disbelieve Mandala (Scheme)","category":"Hostile actions","description":"Attempt to disbelieve the recipient, potentially damaging their Legitimacy, Piety and wreaking havoc among their Subjects","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","If played by the AI:","- Your house:","- - has_house_head_parameter = unlock_disbelieve_mandala_scheme","- If (a hidden condition):","- - Your house:","- - - Has the house check as house head","- primary_title.tier >= tier_county","- None of these:","- - Any scheme:","- - - is_scheme_category = hostile","can_start_scheme = { type = disbelieve_mandala target_character = scope:recipient }","If (a hidden condition):","- Your house:","- - Has the house check as house head"],"targetNeeds":["Government uses the Mandala Capital Temple Complex Great Project and Great Building","Does not have a Strong Hook on you"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Disbelieve Mandala scheme against the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/disbelieve-mandala-scheme"},{"key":"start_coerce_tributary_interaction","name":"Coerce Tributary (Scheme)","category":"Vassal actions","description":"Attempt to coerce the recipient into becoming your Tributary","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","If played by the AI:","- primary_title.tier >= tier_county","- None of these:","- - Any scheme:","- - - is_scheme_category = personal","can_start_scheme = { type = coerce_tributary target_character = scope:recipient }","… is … Suzerain","If all of these hold:","- Conditions:","- - Your house:","- - - has_house_head_parameter = unlock_coerce_against_higher_tier","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- Then:","- - always = yes","Otherwise:","- Your primary title:","- - Title tier at least scope:recipient.primary title.tier","If all of these hold:","- Conditions:","- - The character you target:","- - - Is a Tributary","- Then:","- - The target’s suzerain:","- - - Does not have a Strong Hook on you","- - You:","- - - You share a Suzerain","You have previously betrayed … after coercing them"],"targetNeeds":["Is an Independent Ruler","Is landed","Is played by the AI"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Start the Coerce Tributary scheme against the target"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/coerce-tributary-scheme"},{"key":"start_coerce_contribution_interaction","name":"Coerce Contribution (Scheme)","category":"Vassal actions","description":"Attempt to coerce the inhabitants of your realm to Contribute to your Great Project","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","If played by the AI:","- Any great project:","- - great_project_owner = scope:owner_check","- - At least one of these:","- - - great_project_type = mandala_capital_01","- - - great_project_type = mandala_capital_02","- - - great_project_type = mandala_capital_03","- - - great_project_type = mandala_capital_04","- - - great_project_type = mandala_capital_05","- - great_project_construction_phase_is = planned","- - Any contribution:","- - - None of these:","- - - - contribution_id = rite_of_worthiness","- - - - contribution_id = creation_aspect","- - - - contribution_id = serenity_aspect","- - - - contribution_id = destruction_aspect","- - - - contribution_id = trickery_aspect","- - - - contribution_id = family_shrine","- - - - contribution_id = family_statues","- - - - contribution_id = family_temple_compound","- - - - contribution_id = family_temple_complex","- - - - contribution_id = dynastic_temple_complex","- - - contribution_is_funded = no","- piety > mandala_scheme_minor_piety_cost_value","- None of these:","- - Any scheme:","- - - is_scheme_category = political","Is available (an adult, not in an army, not imprisoned, not incapable)","Has none of the traits: Consumption, Typhus, Bubonic Plague, Smallpox, Measles, Bloody Flux","You are currently busy …","You are already planning another Activity","If (a hidden condition):","- can_start_scheme = { type = coerce_contribution target_title = scope:target }","There are no untapped counties in your Realm","If all of these hold:","- Conditions:","- - Your house:","- - - has_house_aspiration_parameter = aspect_of_creation","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- Then:","- - You do not have any Great Project Contributions to fund","Else, if all of these hold:","- Conditions:","- - Your house:","- - - has_house_aspiration_parameter = aspect_of_creation","- Then:","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","Otherwise:","- Requires the Aspect of Creation","The target:","- Title tier at most scope:actor.primary title.tier","- At least one of these:","- - holder = scope:actor","- - Their holder:","- - - Is a vassal of you","- - Their holder:","- - - Is a tributary of you"],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - The option “agent focus success” is chosen","- - Then:","- - - Start the Coerce Contribution scheme","- - - The new scheme:","- - - - add_agent_slot = agent_thug","- - - - add_agent_slot = agent_devotee","- - - - add_agent_slot = agent_cleric","- - - - add_agent_slot = agent_herald","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- Otherwise:","- - Start the Coerce Contribution scheme","- - The new scheme:","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_devotee","- - - add_agent_slot = agent_cleric","- - - add_agent_slot = agent_herald","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer","If successful, one of your Capital Temple Complex Contributions are funded by the denizens of …","The target:","- Their holder:","- - If played by the AI:","- - - Opinion: Attempted to Coerce Contribution from My Realm (-10)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/coerce-contribution-scheme"},{"key":"start_leverage_contribution_interaction","name":"Leverage Contribution (Scheme)","category":"Vassal actions","description":"Attempt to leverage a Contribution from the recipient","hidden":false,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","If played by the AI:","- Any great project:","- - great_project_owner = scope:owner_check","- - At least one of these:","- - - great_project_type = mandala_capital_01","- - - great_project_type = mandala_capital_02","- - - great_project_type = mandala_capital_03","- - - great_project_type = mandala_capital_04","- - - great_project_type = mandala_capital_05","- - great_project_construction_phase_is = planned","- - Any contribution:","- - - None of these:","- - - - contribution_id = rite_of_worthiness","- - - - contribution_id = creation_aspect","- - - - contribution_id = serenity_aspect","- - - - contribution_id = destruction_aspect","- - - - contribution_id = trickery_aspect","- - - - contribution_id = family_shrine","- - - - contribution_id = family_statues","- - - - contribution_id = family_temple_compound","- - - - contribution_id = family_temple_complex","- - - - contribution_id = dynastic_temple_complex","- - - contribution_is_funded = no","- piety > mandala_scheme_minor_piety_cost_value","- None of these:","- - Any scheme:","- - - is_scheme_category = political","If (a hidden condition):","- Your house:","- - Has the house check as house head","can_start_scheme = { type = leverage_contribution target_character = scope:recipient }","If all of these hold:","- Conditions:","- - Your house:","- - - has_house_head_parameter = unlock_leverage_contribution_scheme","- - If (a hidden condition):","- - - Your house:","- - - - Has the house check as house head","- Then:","- - If all of these hold:","- - - Conditions:","- - - - Any great project:","- - - - - great_project_owner = scope:actor","- - - - - At least one of these:","- - - - - - great_project_type = mandala_capital_05","- - - - - - great_project_type = mandala_capital_04","- - - - - - great_project_type = mandala_capital_03","- - - - - - great_project_type = mandala_capital_02","- - - - - - great_project_type = mandala_capital_01","- - - - - great_project_construction_phase_is = planned","- - - - - Any contribution:","- - - - - - contribution_is_funded = no","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - Any great project:","- - - - - - - great_project_owner = scope:actor","- - - - - - - great_project_type = mandala_capital_05","- - - - - Then:","- - - - - - … is unable to afford any of your Contributions","- - - - Else, if all of these hold:","- - - - - Conditions:","- - - - - - Any great project:","- - - - - - - great_project_owner = scope:actor","- - - - - - - At least one of these:","- - - - - - - - great_project_type = mandala_capital_04","- - - - - - - - great_project_type = mandala_capital_03","- - - - - Then:","- - - - - - … is unable to afford any of your Contributions","- - - - Otherwise:","- - - - - … is unable to afford any of your Contributions"],"targetNeeds":["Is landed","Is played by the AI","in_diplomatic_range = scope:actor","Does not have the Modifier: Insusceptible to Leverage"],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["You:","- If all of these hold:","- - Conditions:","- - - The option “agent focus success” is chosen","- - Then:","- - - Start the Leverage Contribution scheme against the target","- - - The new scheme:","- - - - add_agent_slot = agent_thug","- - - - add_agent_slot = agent_devotee","- - - - add_agent_slot = agent_cleric","- - - - add_agent_slot = agent_herald","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The scheme launcher:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - auto_assign_scheme_agents = yes","- - - - If (a hidden condition):","- - - - - expose_scheme_to = scope:scheme_launcher.puppeteer","- Otherwise:","- - Start the Leverage Contribution scheme against the target","- - The new scheme:","- - - add_agent_slot = agent_thug","- - - add_agent_slot = agent_devotee","- - - add_agent_slot = agent_cleric","- - - add_agent_slot = agent_herald","- - - If all of these hold:","- - - - Conditions:","- - - - - The scheme launcher:","- - - - - - Is played by the AI","- - - - Then:","- - - - - auto_assign_scheme_agents = yes","- - - If (a hidden condition):","- - - - expose_scheme_to = scope:scheme_launcher.puppeteer"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/leverage-contribution-scheme"},{"key":"decommission_mandala_temple_interaction","name":"Decommission Temple","category":"Vassal actions","description":"Ask the recipient to turn from their falsehoods by decommissioning their Capital Temple Complex","hidden":false,"cost":[{"currency":"piety","value":null,"base":500}],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":["Your Government uses the Mandala Capital Temple Complex Great Project and Great Building","If played by the AI:","- top_overlord ?= this","- Is at not War","Your capital county’s kingdom:","- Any in de jure hierarchy:","- - Their province:","- - - has_building_with_flag = mandala_capital_building","- - - The Great Building is not Ruined","- - Title tier exactly Barony","- - holder ?= scope:recipient"],"targetNeeds":["At least one of these:","- Is a vassal of you","- Is a tributary of you","Is available (not imprisoned, not incapable)","Is at not War"],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"Your Mandala Radiance (max +200)","value":null,"factor":null},{"label":"Your low Legitimacy","value":-15,"factor":null},{"label":"Your low Legitimacy","value":-25,"factor":null},{"label":"Your low Legitimacy","value":-50,"factor":null},{"label":"Your low Legitimacy","value":-75,"factor":null},{"label":"Your high Legitimacy","value":25,"factor":null},{"label":"Your high Legitimacy","value":50,"factor":null},{"label":"Your high Legitimacy","value":75,"factor":null},{"label":"Opinion","value":null,"factor":null},{"label":"Is an aspiring Devaraja","value":null,"factor":0}],"onAccept":["If all of these hold:","- Conditions:","- - You use a Hook","- Then:","- - Use a Hook on the target","The character you target:","- The Capital Temple Complex in … is Ruined","- If has the Modifier: Rose from the Ashes:","- - Loses “Rose from the Ashes”","- Opinion: Ruined My Mandala Temple (-50)"],"onDecline":["The character you target:","- If all of these hold:","- - Conditions:","- - - is_vassaL_of = scope:actor","- - Then:","- - - start_war = { casus_belli = independence_war target = scope:actor }","- Otherwise:","- - suzerain = { … }","- - end_tributary = yes","- If all of these hold:","- - Conditions:","- - - The target char:","- - - - Highest held Title is more than Barony Rank","- - - At least one of these:","- - - - Highest held Title is at most Barony Rank","- - - - highest_held_title_tier <= { value = scope:target_char.highest_held_title_tier subtract = 3 }","- - - None of these:","- - - - Is family of the target char","- - - - Is the target char’s consort","- - - - Any heir title:","- - - - - tier >= { value = scope:target_char.highest_held_title_tier subtract = 2 }","- - Then:","- - - If all of these hold:","- - - - Conditions:","- - - - - Does not have the target char as grudge","- - - - Then:","- - - - - If (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Else, if (a hidden condition):","- - - - - - Gains a Grudge","- - - - - Otherwise:","- - - - - - Gains a Grudge","- - - Otherwise:","- - - - Opinion: Grudge Exacerbated (-20)","- Else, if all of these hold:","- - Conditions:","- - - Has the target char as potential rival","- - - Is an Adult","- - - The target char:","- - - - Is an Adult","- - - Does not have the target char as friend","- - - Does not have the target char as best friend","- - - Does not have the target char as rival","- - - Does not have the target char as nemesis","- - Then:","- - - If (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Else, if (a hidden condition):","- - - - Gains a Rival","- - - Otherwise:","- - - - Gains a Rival","- Otherwise:","- - If all of these hold:","- - - Conditions:","- - - - Does not have the target char as friend","- - - - Does not have the target char as best friend","- - - - Does not have the target char as rival","- - - - Does not have the target char as nemesis","- - - - Does not have the target char as potential rival","- - - Then:","- - - - set_relation_potential_rival = scope:target_char","- - If all of these hold:","- - - Conditions:","- - - - NOT = { scope:rival_opinion = 0 }","- - - Then:","- - - - If all of these hold:","- - - - - Conditions:","- - - - - - The target char:","- - - - - - - Is played by the AI","- - - - - Then:","- - - - - - The target char gains the opinion “Hatred” of them","- - - - Opinion: Hatred"],"dlc":null,"page":"https://ck3db.com/interactions/decommission-temple"},{"key":"tribute_mission_gold_interaction","name":"Select Gold Tribute","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:small gold tribute:","- - Reserve … for the Tribute","- When yes is scope:adequate gold tribute:","- - Reserve … for the Tribute","- When yes is scope:excessive gold tribute:","- - Reserve … for the Tribute","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- overlord = { add_piety = minor_piety_gain }","Otherwise:","- error_log = Tribute mission target scope variable not set on character intending to travel!","trigger_event = { on_action = tribute_mission_start }","If all of these hold:","- Conditions:","- - location = scope:tribute_mission_target.capital_province","- Then:","- - Event tribute_mission.0002","Else, if has “offered concubine” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Else, if has “offered eunuch” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Otherwise:","- Start traveling to … Capital in …","- Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-gold-tribute"},{"key":"tribute_mission_herd_interaction","name":"Select Herd Tribute","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"always","acceptBase":null,"acceptReasons":[],"onAccept":["Depending on yes:","- When yes is scope:small herd tribute:","- - Reserve … for the Tribute","- When yes is scope:adequate herd tribute:","- - Reserve … for the Tribute","- When yes is scope:excessive herd tribute:","- - Reserve … for the Tribute","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- overlord = { add_piety = minor_piety_gain }","Otherwise:","- error_log = Tribute mission target scope variable not set on character intending to travel!","trigger_event = { on_action = tribute_mission_start }","If all of these hold:","- Conditions:","- - location = scope:tribute_mission_target.capital_province","- Then:","- - Event tribute_mission.0002","Else, if has “offered concubine” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Else, if has “offered eunuch” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Otherwise:","- Start traveling to … Capital in …","- Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-herd-tribute"},{"key":"tribute_mission_artifact_interaction","name":"Select Artifact Tribute","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"when","acceptBase":0,"acceptReasons":[{"label":"Artifacts are rare and precious","value":100,"factor":null},{"label":"This artifact is useless to the recipient","value":-80,"factor":null},{"label":"This artifact is not relevant to the recipient","value":-40,"factor":null},{"label":"This is the recipient's Dynasty Banner","value":100,"factor":null},{"label":"This banner has no connection to the recipient","value":-200,"factor":null}],"onAccept":["… will be selected for the Tribute","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- overlord = { add_piety = minor_piety_gain }","Otherwise:","- error_log = Tribute mission target scope variable not set on character intending to travel!","trigger_event = { on_action = tribute_mission_start }","If all of these hold:","- Conditions:","- - location = scope:tribute_mission_target.capital_province","- Then:","- - Event tribute_mission.0002","Else, if has “offered concubine” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Else, if has “offered eunuch” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Otherwise:","- Start traveling to … Capital in …","- Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-artifact-tribute"},{"key":"tribute_mission_concubine_interaction","name":"Select Concubine Tribute","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"when","acceptBase":50,"acceptReasons":[{"label":"Positive Congenital Traits","value":null,"factor":null},{"label":"The character you send is Noble","value":50,"factor":null},{"label":"Negative Congenital Traits","value":null,"factor":null},{"label":"Your Candidate is Lowborn with no positive Congenital Traits","value":-50,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"Age Considerations","value":null,"factor":null},{"label":"The recipient's Faith does not accept Same-Sex Relations","value":-1000,"factor":null},{"label":"The recipient has no Heir, and the union will have no Fertility","value":-200,"factor":null},{"label":"The recipient is attracted to the other character","value":50,"factor":null},{"label":"Rank Difference","value":20,"factor":null},{"label":"Rank Difference","value":30,"factor":null},{"label":"Rank Difference","value":40,"factor":null},{"label":"Rank Difference","value":50,"factor":null},{"label":"Rank Difference","value":60,"factor":null},{"label":"Rank Difference","value":-20,"factor":null},{"label":"Rank Difference","value":-30,"factor":null},{"label":"Rank Difference","value":-40,"factor":null},{"label":"Rank Difference","value":-50,"factor":null},{"label":"Rank Difference","value":-60,"factor":null},{"label":"The character you send has a sexually transmitted disease","value":-250,"factor":null},{"label":"The character you send has a contagious disease","value":-250,"factor":null},{"label":"The character you send is infertile","value":-5000,"factor":null},{"label":"Wants to increase House Unity","value":null,"factor":null}],"onAccept":["… will join … Court with the potential of becoming a Concubine","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- overlord = { add_piety = minor_piety_gain }","Otherwise:","- error_log = Tribute mission target scope variable not set on character intending to travel!","trigger_event = { on_action = tribute_mission_start }","If all of these hold:","- Conditions:","- - location = scope:tribute_mission_target.capital_province","- Then:","- - Event tribute_mission.0002","Else, if has “offered concubine” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Else, if has “offered eunuch” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Otherwise:","- Start traveling to … Capital in …","- Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-concubine-tribute"},{"key":"tribute_mission_eunuch_interaction","name":"Select Eunuch Tribute","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"when","acceptBase":-50,"acceptReasons":[{"label":"… Opinion of …","value":null,"factor":null},{"label":"… Opinion of …","value":null,"factor":null},{"label":"The other character's age","value":null,"factor":null},{"label":"The other character's skills","value":null,"factor":null},{"label":"The other character is a Beardless Eunuch","value":25,"factor":null}],"onAccept":["… will join … Court as a Eunuch","Stress and fulfillment impact: by trait: Compassionate +40, Sadistic -15","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- overlord = { add_piety = minor_piety_gain }","Otherwise:","- error_log = Tribute mission target scope variable not set on character intending to travel!","trigger_event = { on_action = tribute_mission_start }","If all of these hold:","- Conditions:","- - location = scope:tribute_mission_target.capital_province","- Then:","- - Event tribute_mission.0002","Else, if has “offered concubine” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Else, if has “offered eunuch” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Otherwise:","- Start traveling to … Capital in …","- Sets out on a journey (a travel plan)","The other character:","- If all of these hold:","- - Conditions:","- - - None of these:","- - - - Has the Trait: Eunuch","- - - - Has the Trait: Beardless Eunuch","- - Then:","- - - Opinion: Slated for Castration (-50)","- - - … might attempt to escape … fate"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-eunuch-tribute"},{"key":"tribute_mission_bunga_mas_interaction","name":"Select Bunga Mas Tribute","category":"Uncategorized actions","description":null,"hidden":true,"cost":[],"cooldownYears":null,"cooldownAgainstSameYears":null,"youNeed":[],"targetNeeds":[],"autoAccept":"when","acceptBase":100,"acceptReasons":[],"onAccept":["… will be selected for the Tribute • On delivery, gain Bunga Mas Tribute","If your Government uses the Mandala Capital Temple Complex Great Project and Great Building:","- overlord = { add_piety = minor_piety_gain }","Otherwise:","- error_log = Tribute mission target scope variable not set on character intending to travel!","trigger_event = { on_action = tribute_mission_start }","If all of these hold:","- Conditions:","- - location = scope:tribute_mission_target.capital_province","- Then:","- - Event tribute_mission.0002","Else, if has “offered concubine” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Else, if has “offered eunuch” (a variable the game's script sets):","- Sets out on a journey (a travel plan)","Otherwise:","- Start traveling to … Capital in …","- Sets out on a journey (a travel plan)"],"onDecline":[],"dlc":null,"page":"https://ck3db.com/interactions/select-bunga-mas-tribute"}]}